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Class: Investigator
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Descriptor
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Verbal
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Divine Focus
402 spells
| Name ▲ | School | Subschool | Investigator Level | V | Description |
|---|---|---|---|---|---|
| Abjuring Step | abjuration | 1 | yes | This spell creates a subtle and complicated force effect that is most effective when used by a... | |
| Ablative Barrier | conjuration | creation | 2 | yes | Invisible layers of solid force surround and protect the target, granting that target a +2 armor... |
| Absorbing Barrier | abjuration | 4 | yes | You ward all creatures and objects in the area from ranged weapons. The spell’s area of effect... | |
| Absorbing Inhalation | transmutation | 4 | yes | You grant your lungs inhuman strength and capacity, allowing you to harmlessly and completely... | |
| Absorbing Touch | transmutation | 3 | no | You absorb the next object your hand touches into your body. If you are already holding an... | |
| Absorb Toxicity | necromancy | 3 | yes | You absorb the toxicity of your surroundings, becoming toxic as a result. While under the effect... | |
| Acute Senses | transmutation | 2 | yes | The target gains a +10 enhancement bonus on Perception checks. The bonus increases to +20 at... | |
| Adhesive Blood | transmutation | 2 | yes | Your blood thickens to becomes a glue-like substance upon contact with air. A piercing or... | |
| Adhesive Spittle | conjuration | creation | 1 | yes | Once during this spell's duration, you can spit a viscous liquid as a standard action. This... |
| Adjustable Disguise | illusion | glamer | 3 | yes | This spell functions as disguise self, except as a swift action you can alter the disguise... |
| Adjustable Polymorph | transmutation | polymorph | 4 | yes | This spell functions as alter self, except you can as a swift action alter the disguise (within... |
| Age Resistance | transmutation | 4 | yes | This spell functions as lesser age resistance, except you ignore the Strength, Dexterity, and... | |
| Age Resistance, Greater | transmutation | 5 | yes | This spell functions as lesser age resistance, except you ignore all Strength, Dexterity, and... | |
| Age Resistance, Lesser | transmutation | 3 | yes | You ignore the physical detriments of being middle-aged. This spell does not cause you to look... | |
| Aid | enchantment | compulsion | 2 | yes | Aid grants the target a +1 morale bonus on attack rolls and saves against fear effects, plus... |
| Air Breathing | transmutation | 3 | yes | The transmuted creatures can breathe air freely. Divide the duration evenly among all the... | |
| Air Step | transmutation | 2 | yes | This spell functions as air walk, except you can rise no higher than 1 foot off the ground, you... | |
| Air Walk | transmutation | 4 | yes | The subject can tread on air as if walking on solid ground. Moving upward is similar to walking... | |
| Air Walk, Communal | transmutation | 4 | yes | This spell functions like air walk, except divide the duration in 10-minute intervals among the... | |
| Alchemical Allocation | transmutation | 2 | no | This extract causes a pale aura to emanate from your mouth. If you consume a potion or elixir on... | |
| Aldori Alacrity | transmutation | 2 | yes | This spell's energy quickens your steps, allowing fancy footwork. You gain a +10-foot... | |
| Alleviate Addiction | conjuration | healing | 1 | yes | The subject ignores the effects of addictions. The subject can naturally recover from damage... |
| Alter Self | transmutation | polymorph | 2 | yes | When you cast this spell, you can assume the form of any Small or Medium creature of the... |
| Amplify Elixir | transmutation | 3 | no | This extract greatly enhances the effects of any potion or elixir you consume. For the duration... | |
| Analyze Dweomer | divination | 6 | yes | You can observe magical auras. Each round, you may examine a single creature or object that you... | |
| Ancestral Memory | divination | 5 | yes | When you cast this spell, you open your mind to the vast experiences of your ancestors in the... | |
| Ancestral Regression | transmutation | polymorph | 2 | yes | The target drow transforms into a surface elf. The drow loses her darkvision and light-blindness... |
| Anchored Step | transmutation | 3 | yes | Powerful tendrils grow out of the bottom of your feet or footwear, partially anchoring you to... | |
| Animal Aspect | transmutation | polymorph | 2 | yes | You gain some of the beneficial qualities of an animal. Your base form is largely unchanged and... |
| Animal Aspect, Greater | transmutation | polymorph | 3 | yes | This spell functions like animal aspect, except you can either gain two aspects at once or one... |
| Ant Haul | transmutation | 1 | yes | The target's carrying capacity triples (see Table 7-4: Carrying Capacity on page 171 of the Core... | |
| Ant Haul, Communal | transmutation | 2 | yes | This spell functions like ant haul (see page 202 of the Pathfinder RPG Advanced Player's Guide),... | |
| Anticipate Peril | divination | 1 | yes | A creature affected by anticipate peril gains a preternatural sense of danger. The first time... | |
| Antitoxin Touch | abjuration | 1 | yes | The target’s skin secretes a small amount of venom-resistant oils for the spell’s duration. The... | |
| Aram Zey's Focus | divination | 2 | yes | Aram Zey created this spell for use by his students, both to increase their confidence in their... | |
| Arcane Eye | divination | scrying | 4 | yes | You create an invisible magical sensor that sends you visual information. You can create the... |
| Arcane Sight | divination | 3 | yes | This spell makes your eyes glow blue and allows you to see magical auras within 120 feet of you.... | |
| Assume Appearance | transmutation | polymorph | 3 | yes | This spell functions similarly to alter self, except for the following differences. You assume... |
| Assume Appearance, Greater | transmutation | polymorph | 4 | yes | This spell functions similar to assume appearance, except that you can imitate a creature even... |
| Aura Sight | divination | 3 | yes | This spell makes your eyes glow and allows you to see alignment auras within 120 feet of you.... | |
| Authenticating Gaze | divination | 1 | yes | Your understanding of the written word becomes analytical and discerning. You gain an insight... | |
| Baleful Shadow Transmutation | illusion | shadow | 6 | yes | You infuse a target's shadow with energies from the Shadow Plane, shaping the shadow into one... |
| Barghest Feast | transmutation | 3 | no | The target gains the ability to absorb power from devouring a humanoid corpse. To use this... | |
| Barkskin | transmutation | 2 | yes | Barkskin toughens a creature's skin. The effect grants a +2 enhancement bonus to the creature's... | |
| Battle Trance | enchantment | compulsion | 3 | yes | You are transformed into a single-minded force of destruction. You gain the ferocity monster... |
| Bear's Endurance | transmutation | 2 | yes | The affected creature gains greater vitality and stamina. The spell grants the subject a +4... | |
| Beast Shape I | transmutation | polymorph | 3 | yes | When you cast this spell, you can assume the form of any Small or Medium creature of the animal... |
| Beast Shape II | transmutation | polymorph | 4 | yes | This spell functions as beast shape I, except that it also allows you to assume the form of a... |
| Beast Shape III | transmutation | polymorph | 5 | yes | This spell functions as beast shape II, except that it also allows you to assume the form of a... |
| Beast Shape IV | transmutation | polymorph | 6 | yes | This spell functions as beast shape III except that it also allows you to assume the form of a... |
| Beloved of The Forge | divination | 2 | yes | You gain an innate sense of the direction to your home or to the place where you last attempted... | |
| Bestow Weapon Proficiency | enchantment | compulsion | 2 | yes | You bestow the subject with the ability to use a single type of weapon he is not proficient in... |
| Bit of Luck | evocation | 4 | yes | For the spell's duration, the caster gains a reservoir of luck with a total number of points... | |
| Bleaching Resistance | enchantment | compulsion | 4 | yes | Ability score drain from the Bleaching doesn't affect your ability score modifiers while you're... |
| Blend | illusion | glamer | 1 | no | You draw upon your elven link to the wilderness to change the coloration of yourself and your... |
| Blightburn Weapon | transmutation | 4 | yes | You transform the target weapon into pure blightburn. The weapon functions as normal, but any... | |
| Blistering Invective | evocation | 2 | yes | You unleash an insulting tirade so vicious and spiteful that enemies who hear it are physically... | |
| Blood Armor | transmutation | 2 | yes | Your blood becomes as hard as iron upon contact with air. Each time you take at least 5 points... | |
| Blood Blaze | transmutation | 2 | yes | The target gains a 5-foot-radius aura that causes the blood of creatures in that area to ignite... | |
| Bloodhound | transmutation | 3 | yes | You gain the scent special quality, including the ability to track by scent. You receive a +8... | |
| Blood Scent | transmutation | 3 | yes | You greatly magnify the target's ability to smell the presence of blood. The target is... | |
| Blood Sentinel | transmutation | 3 | yes | After casting this spell, you pour a few drops of your blood and saliva into the mouth of the... | |
| Blood Transcription | divination | 2 | yes | By consuming 1 pint of blood from a spellcaster killed within the last 24 hours, you can attempt... | |
| Blur | illusion | glamer | 2 | yes | The subject's outline appears blurred, shifting, and wavering. This distortion grants the... |
| Blurred Movement | illusion | glamer | 1 | yes | This spell functions as blur, except that the blurring occurs only when you move at least 10... |
| Body Capacitance | transmutation | 1 | yes | If you take electricity damage while this spell is active, some of the energy is stored on your... | |
| Bomber's Eye | transmutation | 1 | no | This extract allows you to throw weapons farther and more accurately. While this extract is in... | |
| Borrowed Time | transmutation | 6 | yes | A creation of the archmage Nex, this spell allows you to reach ahead in time and draw alacrity... | |
| Bouncing Bomb Admixture | transmutation | 3 | yes | Upon drinking an extract created with this formula, you make a significant change to your... | |
| Bouncy Body | transmutation | 1 | yes | The target's flesh becomes flexible and rubbery. It gains a +2 circumstance bonus on grapple... | |
| Bullet Shield | abjuration | 2 | yes | The warded creature gains a +4 deflection bonus to AC against firearm and ranged attacks, with... | |
| Bull's Strength | transmutation | 2 | yes | The subject becomes stronger. The spell grants a +4 enhancement bonus to Strength, adding the... | |
| Burrow | transmutation | 3 | yes | The subject can burrow at a speed of 15 feet (or 10 feet if it wears medium or heavy armor, or... | |
| Burst of Speed | transmutation | 3 | yes | Until the end of your turn, you gain a +20-foot bonus to speed (or +10-foot bonus if you are... | |
| Caging Bomb Admixture | evocation | 6 | yes | Upon drinking an extract created with this formulae, you make a significant change to your... | |
| Catatonia | necromancy | 2 | no | You touch the target and place it into a deathlike state that persists for the duration. The... | |
| Cat's Grace | transmutation | 2 | yes | The transmuted creature becomes more graceful, agile, and coordinated. The spell grants a +4... | |
| Caustic Blood | transmutation | 4 | yes | You imbue your blood with corrosive acid. Any time you take piercing or slashing damage, a spray... | |
| Caustic Safeguard | abjuration | 3 | yes | You imbue a single object with an acidic protective ward. Any creature other than you that... | |
| Certain Grip | transmutation | 2 | yes | The subject's grip and footing become sure, granting a +4 competence bonus on Climb checks, on... | |
| Chameleon Scales | transmutation | 1 | yes | You temporarily alter the color of your skin, hide, or scales to another option legal for your... | |
| Channel Vigor | transmutation | 3 | yes | You focus the energy of your mind, body, and spirit into a specific part of your being, granting... | |
| Claim Identity | transmutation | polymorph | 3 | yes | You steal the target's face, transforming yourself into a flawless imitation of it. All of the... |
| Claim Identity, Greater | transmutation | polymorph | 5 | yes | This spell functions as/claim identity, except it transforms its target into a helpless,... |
| Clay Skin | abjuration | 3 | yes | The target’s skin becomes as thick and tough as clay, granting the target DR 5/adamantine. Once... | |
| Coin Shot | transmutation | 1 | no | You turn up to three coins into deadly projectiles that gain the velocity of a bullet when... | |
| Comprehend Languages | divination | 1 | yes | You can understand the spoken words of creatures or read otherwise incomprehensible written... | |
| Concealed Breath | transmutation | 4 | no | This spell allows affected creatures to hold their breath freely without negative effects or... | |
| Contact High | transmutation | 2 | yes | While under the effects of a drug, you can duplicate those effects in others. You can touch... | |
| Contact Other Plane | divination | 5 | yes | You send your mind to another plane of existence (an Elemental Plane or some plane farther... | |
| Countless Eyes | transmutation | 3 | yes | The target sprouts extra eyes all over its body, including on the back of its head. It gains... | |
| Coward's Cowl | enchantment | 1 | yes | You imbue the target with a compulsion to avoid threats, enhancing its defensive instincts. So... | |
| Crafter's Fortune | transmutation | 1 | yes | The target is struck by inspiration and gains a +5 luck bonus on its next Craft skill check. | |
| Create Drug | conjuration | creation | 3 | yes | The caster conjures into being one of the following drugs: aether, flayleaf, opium, pesh, scour,... |
| Crimson Breath | transmutation | 4 | no | When you cast this spell, your salivary glands transform and instantly fill with potent venom.... | |
| Curative Distillation | conjuration | healing | 2 | yes | You concentrate the healing potential of the material component so that it's exceptionally... |
| Cure Critical Wounds | conjuration | healing | 4 | yes | This spell functions like cure light wounds, except that it cures 4d8 points of damage + 1... |
| Cure Light Wounds | conjuration | healing | 1 | yes | When laying your hand upon a living creature, you channel positive energy that cures 1d8 points... |
| Cure Moderate Wounds | conjuration | healing | 2 | yes | This spell functions like cure light wounds, except that it cures 2d8 points of damage + 1... |
| Cure Serious Wounds | conjuration | healing | 3 | yes | This spell functions like cure light wounds, except that it cures 3d8 points of damage + 1... |
| Daggermark's Exchange | transmutation | 2 | yes | You swallow a dose of poison with no effect and regurgitate a dose of a different poison (your... | |
| Darkvault | abjuration | 3 | yes | You ward an area's shadows such that light cannot penetrate them. The illumination level in the... | |
| Darkvision | transmutation | 2 | yes | The subject gains the ability to see 60 feet even in total darkness. Darkvision is black and... | |
| Darkvision, Communal | transmutation | 3 | yes | This spell functions like darkvision, except you may divide the duration in 1-hour intervals... | |
| Darkvision, Greater | transmutation | 4 | yes | This spell functions as darkvision, except the target's darkvision has a range of 120 feet. | |
| Deathless | necromancy | 4 | yes | The target's soul is strongly anchored to its body, preventing death from hit point damage. No... | |
| Death Ward | necromancy | 4 | yes | The subject gains a +4 morale bonus on saves against all death spells and magical death effects.... | |
| Deathwine | necromancy | 2 | yes | This spell allows you to turn a potion into a temporary pool of necromantic energy. Only a... | |
| Decollate | necromancy | 4 | yes | A thin red line circles the target's neck. The target's head becomes detachable so long as she... | |
| Defensive Grace | transmutation | 5 | yes | Each round you can roll an inspiration die without expending a use of inspiration and gain the... | |
| Defensive Shock | evocation | 2 | yes | Electrical energy floods your body, shocking the next creature that touches you. Any creature... | |
| Delay Disease | conjuration | healing | 2 | yes | The target becomes temporarily immune to disease. Any disease to which it is exposed during the... |
| Delayed Consumption | transmutation | 5 | no | When you consume this extract, you quickly consume another extract of your choice-this second... | |
| Delay Poison | conjuration | healing | 2 | yes | The subject becomes temporarily immune to poison. Any poison in its system or any poison to... |
| Delay Poison, Communal | conjuration | healing | 3 | yes | This spell functions like delay poison, except you divide the duration in 1-hour intervals among... |
| Detect Metal | divination | 1 | yes | You detect any metal objects or creatures within a 60-foot cone. You can specify all metal... | |
| Detect Secret Doors | divination | 1 | yes | You can detect secret doors, compartments, caches, and so forth. Only passages, doors, or... | |
| Detect Thoughts | divination | 2 | yes | You detect surface thoughts. The amount of information revealed depends on how long you study a... | |
| Detect Undead | divination | 1 | yes | You can detect the aura that surrounds undead creatures. The amount of information revealed... | |
| Detonate | evocation | 4 | yes | You flood yourself with a potent surge of elemental energy. One round after completing the... | |
| Diminished Detection | abjuration | 2 | yes | You can avoid being detected when you are on the edges of some divination spells' ranges.... | |
| Disable Construct | transmutation | 3 | yes | You can make a melee touch attack to send a pulse into the target, interfering with the magic... | |
| Discern Lies | divination | 4 | yes | Each round, you concentrate on one target, who must be within range. You know if the target... | |
| Disguise Self | illusion | glamer | 1 | yes | You make yourself--including clothing, armor, weapons, and equipmen--look different. You can... |
| Displacement | illusion | glamer | 3 | yes | The subject of this spell appears to be about 2 feet away from its true location. The creature... |
| Dissolution | transmutation | 4 | yes | You touch a Tiny or smaller item, causing the item to vanish as if it did not exist at all. The... | |
| Dongun Shaper's Touch | transmutation | 2 | yes | You create an alchemical residue on your hands that allows you to reshape any nonmagical,... | |
| Draconic Reservoir | evocation | 3 | yes | Draconic reservoir functions as protection from energy, absorbing 6 points of one type of energy... | |
| Dragon's Breath | evocation | 4 | yes | You breathe out a blast of energy. Creatures in the affected area take 1d6 points of energy... | |
| Dragon Turtle Shell | abjuration | 3 | yes | When you are struck by an opponent's natural attacks, the damage is resolved as if the attack... | |
| Dragonvoice | transmutation | 2 | yes | By magically altering the way your vocal cords create sounds, you can emulate the vocal... | |
| Drain Poison | transmutation | 3 | yes | By touching a weapon against the fang of a poisonous creature and casting this spell, you drain... | |
| Dream | illusion | phantasm | 5 | yes | You, or a messenger you touch, send a message to others in the form of a dream. At the beginning... |
| Dream Reality | illusion | compulsion | 5 | yes | You cause the target to perceive the world as if in a dream. When the spell ends, the target... |
| Dream Shield | abjuration | 2 | yes | You ward the target's mind against intrusion and influence while she is unconscious. While... | |
| Duplicate Familiar | conjuration | creation | 4 | yes | You create a duplicate of a familiar. The familiar's master can use the duplicate as if it were... |
| Dust Form | transmutation | polymorph | 5 | yes | Upon casting this spell, you keep your relative form, but you and your equipment become composed... |
| Eagle's Splendor | transmutation | 2 | yes | The transmuted creature becomes more poised, articulate, and personally forceful. The spell... | |
| Earth Glide | transmutation | 4 | yes | The target can pass through stone, dirt, or almost any other sort of earth except metal as... | |
| Echolocation | transmutation | 4 | yes | You can perceive the world by creating high-pitched noises and listening to their echoes. This... | |
| Elemental Aura | evocation | 3 | yes | This spell forms an aura of energy around you, damaging all those that come near you. Choose an... | |
| Elemental Body I | transmutation | polymorph | 4 | yes | When you cast this spell, you can assume the form of a Small air, earth, fire, or water... |
| Elemental Body II | transmutation | polymorph | 5 | yes | This spell functions as elemental body I, except that it also allows you to assume the form of a... |
| Elemental Body III | transmutation | polymorph | 6 | yes | This spell functions as elemental body II, except that it also allows you to assume the form of... |
| Elemental Touch | evocation | 2 | yes | Upon completing the casting of this spell, elemental energy infuses your hands. Choose an energy... | |
| Elude Time | transmutation | 5 | yes | You place yourself in a state of suspended animation, similar to temporal stasis. At the time of... | |
| Empower Holy Water | transmutation | 2 | yes | You empower a vial of holy water to deal additional damage to undead creatures. You can empower... | |
| Enchantment Foil | abjuration | 4 | yes | You gain a +4 bonus on saving throws against enchantment effects. If you succeed at a save... | |
| Enchantment Sight | divination | 2 | yes | Your irises take on a purplish tinge and you can see whether creatures within 60 feet of you are... | |
| Endure Elements | abjuration | 1 | yes | A creature protected by endure elements suffers no harm from being in a hot or cold environment.... | |
| Endure Elements, Communal | abjuration | 3 | yes | This spell functions like endure elements, except you divide the duration in 1-hour increments... | |
| Enlarge Person | transmutation | 1 | yes | This spell causes instant growth of a humanoid creature, doubling its height and multiplying its... | |
| Enlarge Tail | transmutation | 1 | yes | When attacking with your tail or tail weapons, you gain 5 feet of reach, a +1 bonus on attack... | |
| Enshroud Thoughts | abjuration | 2 | yes | You become warded against the mental prying of others, including the effects of divination... | |
| Eruptive Pustules | transmutation | 3 | yes | Your skin erupts in swollen, pus-filled bumps that burst open if you are struck. Any creature... | |
| Expeditious Retreat | transmutation | 1 | yes | This spell increases your base land speed by 30 feet. This adjustment is treated as an... | |
| Extreme Buoyancy | evocation | 2 | yes | The target's buoyancy becomes and stays swiftly rising, regardless of how dense the target and... | |
| Extreme Flexibility | transmutation | 2 | yes | You gain a +1 dodge bonus to AC, a +4 circumstance bonus on Escape Artist checks and combat... | |
| Eyebite | necromancy | 6 | yes | Each round, you can target a single living creature, striking it with waves of power. Depending... | |
| Eyes of The Void | transmutation | 4 | yes | You gain darkvision, the ability to see 60 feet even in total darkness, including that created... | |
| Fabricate Disguise | transmutation | 1 | no | You change outfits or create a disguise out of materials you are wearing or carrying... | |
| False Age | transmutation | 2 | yes | Half-elves are accustomed to aging at a different rate from those close to them and can... | |
| False Face | transmutation | polymorph | 1 | yes | This spell alters details of your appearance so that you are no longer recognizable as yourself.... |
| False Life | necromancy | 2 | yes | You harness the power of unlife to grant yourself a limited ability to avoid death. While this... | |
| False Life, Greater | necromancy | 4 | yes | This spell functions as false life, except you gain temporary hit points equal to 2d10 + 1... | |
| Ferment | transmutation | 1 | yes | This spell temporarily imbues a potable liquid (including elixirs, extracts, potions, and... | |
| Fey Form I | transmutation | polymorph | 3 | yes | You assume the form of a Small or Medium creature of the fey type. Your base speed changes to... |
| Fey Form II | transmutation | polymorph | 5 | yes | This spell functions as fey form I, except it also allows you to assume the form of a Tiny or... |
| Fey Form III | transmutation | polymorph | 6 | yes | This spell functions as fey form II except it allows you to assume the form of a Diminutive or... |
| Fiendish Wrath | enchantment | compulsion | 3 | yes | Each affected creature flies into a combat frenzy. The target gains a +2 morale bonus to... |
| Fiery Runes | evocation | 2 | yes | You charge a weapon with a magic rune of fire. When the wielder of the weapon successfully... | |
| Firebelly | abjuration | 1 | yes | A magical fire warms your belly, granting fire resistance 5 and making your gut hot to the touch... | |
| Fire Breath | evocation | 2 | yes | Up to thrice during this spell's duration, you can belch forth a cone of fire as a standard... | |
| Fire's Friend | evocation | 2 | yes | You cloak yourself in flames that do not harm you or your carried equipment but damage other... | |
| Fire Shield | evocation | 4 | yes | This spell wreathes you in flame and causes damage to each creature that attacks you in melee.... | |
| Fire Sneeze | evocation | 2 | yes | This spell causes you to begin sneezing gouts of fire that can not only set creatures ablaze but... | |
| Fire Trail | transmutation | 3 | yes | When you cast this spell, flammable liquid oozes from your pores, dripping onto the ground and... | |
| First World Revisions | transmutation | polymorph | 2 | yes | This spell functions as ancestral regression, except as noted above and as follows. The wayang... |
| Flash Forward | conjuration | teleportation | 4 | yes | You cheat the laws of time and enter into combat before reverting back to your original... |
| Fleshy Facade | transmutation | polymorph | 2 | yes | The target's flesh fills out and gains a healthy, natural color. This gives the target the... |
| Fluid Form | transmutation | 4 | no | When you cast this spell, your body takes on a slick, oily appearance. For the duration of this... | |
| Fly | transmutation | 3 | yes | The subject can fly at a speed of 60 feet (or 40 feet if it wears medium or heavy armor, or if... | |
| Focused Scrutiny | divination | 2 | yes | You gain heightened sensitivity to the mannerisms, reactions, and body language of one creature... | |
| Fool's Gold (AA) | transmutation | 1 | yes | You cast this spell on one or more gold pieces, which make those who have them more vulnerable... | |
| Form of the Dragon I | transmutation | polymorph | 6 | yes | You become a Medium chromatic or metallic dragon (see the Pathfinder RPG Bestiary). You gain a... |
| Form of The Exotic Dragon I | transmutation | polymorph | 6 | yes | You become a Medium imperial or primal dragon. Druids can choose from the primal dragon (brine,... |
| Fox's Cunning | transmutation | 2 | yes | The target becomes smarter. The spell grants a +4 enhancement bonus to Intelligence, adding the... | |
| Freedom of Movement | abjuration | 4 | yes | This spell enables you or a creature you touch to move and attack normally for the duration of... | |
| Free Swim | abjuration | 3 | yes | The target can move and attack underwater normally without the usual penalties involved with... | |
| Full Pouch | transmutation | 2 | yes | You cast this spell as you draw out a consumable alchemical item to use. The object must be an... | |
| Fungal Blisters | transmutation | 2 | yes | When you cast this spell, horrible, fungal growths sprout forth all over your body. You develop... | |
| Gaseous Form | transmutation | 3 | no | The subject and all its gear become insubstantial, misty, and translucent. Its material armor... | |
| Ghostly Disguise | illusion | glamer | 2 | yes | You make yourself-including clothing, armor, weapons, and equipment-appear translucent like a... |
| Giant Form I | transmutation | polymorph | 6 | yes | When you cast this spell you can assume the form of any Large humanoid creature of the giant... |
| Glimpse of Truth | divination | 5 | yes | This spell functions like true seeing, except as noted above. | |
| Glimpse The Hidden | divination | 3 | yes | This spell functions as see invisibility, except as noted here. This spell cannot be made permanent. | |
| Grand Destiny | enchantment | compulsion | 5 | yes | You inspire the target with the power to seize a grand destiny. The target gains a +4 competence... |
| Grasping Vine | transmutation | 2 | yes | You cause a long, thin vine to sprout from your body—typically from the center of your chest or... | |
| Guarding Knowledge | abjuration | 3 | yes | Upon casting this spell, choose a specific variety of monster (red dragon rather than dragon)... | |
| Half-Blood Extraction | transmutation | 5 | yes | You transform the target half-orc into a full-blooded orc. The target loses all of its half-orc... | |
| Harvest Knowledge | divination | 4 | yes | You touch a creature and temporarily absorb its knowledge for yourself. If the target fails its... | |
| Haste | transmutation | 3 | yes | The transmuted creatures move and act more quickly than normal. This extra speed has several... | |
| Heal | conjuration | healing | 6 | yes | Heal enables you to channel positive energy into a creature to wipe away injury and afflictions.... |
| Healing Warmth | abjuration | 4 | yes | This spell grants you temporary immunity to fire damage as protection from energy. As a standard... | |
| Heightened Awareness | divination | 1 | yes | You enter a heightened state of awareness that allows you to notice more about your surroundings... | |
| Heroic Fortune | evocation | 2 | yes | This spell grants 1 hero point to the target. This hero point must be spent before the duration... | |
| Heroism | enchantment | compulsion | 3 | yes | This spell imbues a single creature with great bravery and morale in battle. The target gains a... |
| Hidden Blades | illusion | glamer | 2 | yes | You render a target weapon or up to 50 pieces of ammunition invisible, granting the wielder a... |
| Hobbling Bomb Admixture | transmutation | 4 | yes | Upon drinking an extract created with this formula, you make a significant change to your... | |
| Human Potential | transmutation | 2 | yes | The target shares in humanity's great potential as encouraged by Aroden. The target chooses one... | |
| Hypercognition | divination | 3 | yes | You rapidly catalog and collate all available data on a person, place, thing, or event, calling... | |
| Identifier's Eye | divination | 2 | yes | This spell infuses a spark of magical energy into the veins of the target, allowing it to feel... | |
| Identify | divination | 1 | yes | This spell functions as detect magic, except that it gives you a +10 enhancement bonus on... | |
| Ignoble Form | transmutation | polymorph | 2 | yes | The target takes on the form of a half-elf from the surface world. Its skin, hair, and eyes... |
| Illusion of Calm | illusion | figment | 1 | yes | When casting this spell, you create an illusory double that takes the same space of you. That... |
| Imbue With Addiction | transmutation | 2 | yes | The target immediately becomes addicted to the drug used as the material component during the... | |
| Infuse Self | transmutation | polymorph | 3 | yes | When you cast this spell, you assume the form of a native outsider from the following list:... |
| Innocuous Shape | transmutation | polymorph | 4 | yes | This spell transforms a creature into a Medium or smaller animal or humanoid of no more than 1... |
| Instant Clot | conjuration | healing | 1 | yes | Bleed effects on the target immediately end when this spell is cast, and no blood flows out when... |
| Investigative Mind | enchantment | compulsion | 2 | yes | Your mind is able to correlate information effectively. When attempting an Appraise, Knowledge,... |
| Invigorating Poison | transmutation | 2 | yes | The body of the target creature gains a metabolic response that allows it to benefit from... | |
| Invisibility | illusion | glamer | 2 | yes | The creature or object touched becomes invisible. If the recipient is a creature carrying gear,... |
| Invisibility Alarm | abjuration | 1 | yes | This spell functions as alarm, except it is triggered only by invisible creatures entering or... | |
| Invisibility Bubble | illusion | glamer | 2 | yes | A glamered bubble surrounds the target's space, rendering her completely invisible underwater by... |
| Invisibility, Greater | illusion | glamer | 4 | yes | This spell functions like invisibility, except that it doesn't end if the subject attacks. |
| Ironskin | transmutation | 2 | yes | Your skin hardens and takes on the color and texture of rough iron. You gain a +4 enhancement... | |
| Ja Noi Aspect | transmutation | polymorph | 3 | yes | You gain some of the appearance and qualities of the ja noi, oni who take hobgoblin form. Your... |
| Jump | transmutation | 1 | yes | The subject gets a +10 enhancement bonus on Acrobatics checks made to attempt high jumps or long... | |
| Kalistocrat's Nightmare | transmutation | 2 | yes | You temporarily curse a creature so its touch lessens the value of coins it touches. While under... | |
| Keen Senses | transmutation | 1 | yes | The subject gains a +2 competence bonus on Perception checks and gains low-light vision.... | |
| Kinetic Reverberation | transmutation | 2 | yes | This spell converts the momentum and force from melee attacks made against the target of the... | |
| Languid Bomb Admixture | enchantment | compulsion | 5 | yes | Upon drinking an extract created with this formula, you make a significant change to your... |
| Languid Venom | necromancy | 2 | yes | You greatly extend the time it takes for the poison you touch to take effect, giving that poison... | |
| Lead Anchor | evocation | 2 | yes | The target's buoyancy becomes and stays swiftly sinking, regardless of how dense the target and... | |
| Lead Plating | conjuration | creation | 3 | yes | You enclose the target in a thin sheath of lead. This doesn't restrict the target's movement or... |
| Legendary Proportions | transmutation | 6 | yes | You call upon the primordial power of ancient megafauna to boost the size of your target.... | |
| Levitate | transmutation | 2 | yes | Levitate allows you to move yourself, another creature, or an object up and down as you wish. A... | |
| Lightning Lash Bomb Admixture | evocation | 3 | yes | Upon drinking an extract created with this formula, you make a significant change to your... | |
| Linebreaker | transmutation | 1 | yes | You gain a +20 foot bonus to your base speed when charging and a +2 bonus on combat maneuver... | |
| Liquefy | transmutation | 3 | yes | The object you target becomes a liquid version of itself and drips or runs like a thin oil until... | |
| Locksight | divination | 1 | yes | The target can observe for 1 full round a lock that he is aware of (or object that includes a... | |
| Long Arm | transmutation | 1 | yes | Your arms temporarily grow in length, increasing your reach with those limbs by 5 feet. | |
| Longshot | transmutation | 1 | yes | This spell reduces the effect of range, granting a +10-foot bonus to the range increment of any... | |
| Magic Jar | necromancy | 5 | yes | By casting magic jar, you place your soul in a gem or large crystal (known as the magic jar),... | |
| Magnetic Field | abjuration | 6 | yes | You create a spherical magnetic field that surrounds you to a range of 30 feet and follows you... | |
| Marionette Possession | necromancy | 3 | yes | You project your soul out of your body and into the body of a willing creature. This possession... | |
| Mask From Divination | divination | 5 | yes | As part of the action used to cast this spell, you place the mask used as the focus component on... | |
| Miasmatic Form | transmutation | 4 | no | This spell functions like gaseous form, except the target's vaporous body is dangerous to... | |
| Minor Dream | illusion | figment | 2 | yes | This spell functions as the dream spell, except as follows. The messenger must be yourself or a... |
| Mislead | illusion | figment, glamer | 6 | no | You become invisible (as greater invisibility, a glamer), and at the same time, an illusory... |
| Monkey Fish | transmutation | 1 | yes | Your hands and feet alter to make you better at climbing and swimming. You gain a 10 foot climb... | |
| Monstrous Physique I | transmutation | polymorph | 3 | yes | When you cast this spell, you can assume the form of any Small or Medium creature of the... |
| Monstrous Physique II | transmutation | polymorph | 4 | yes | This spell functions as monstrous physique I, except it also allows you to assume the form of a... |
| Monstrous Physique III | transmutation | polymorph | 5 | yes | This spell functions as monstrous physique II, except it also allows you to assume the form of a... |
| Monstrous Physique IV | transmutation | polymorph | 6 | yes | This spell functions as monstrous physique III except it allows you to use more abilities. If... |
| Mutagenic Touch | transmutation | 4 | yes | When you are under of the effects of your mutagen, you can cast this spell to safely pass it to... | |
| Naga Shape I | transmutation | polymorph | 4 | yes | Whenever you cast this spell, you can assume the form of any type of Large naga (including most... |
| Naga Shape II | transmutation | polymorph | 5 | yes | This spell functions as naga shape I. Additionally, if the form you assume has any of the... |
| Naga Shape III | transmutation | polymorph | 6 | yes | This spell functions as naga shape I. Additionally, if the form you assume has any of the... |
| Nauseating Trail | conjuration | creation | 3 | yes | The target exudes stinking vapors that fill its space. The vapors do not obscure sight, but it... |
| Negate Aroma | transmutation | 1 | yes | With a gesture, this spell allows you to dismiss even the foulest or most distinctive scents.... | |
| Neutral Buoyancy | evocation | 2 | yes | The target's buoyancy becomes and stays neutral, regardless of how dense the target and its gear... | |
| Neutralize Poison | conjuration | healing | 4 | yes | You detoxify any sort of venom in the creature or object touched. If the target is a creature,... |
| Neutralize Poison, Greater | conjuration | healing | 6 | yes | This spell functions as neutralize poison, except as noted here. You automatically succeed at... |
| Nightmare | illusion | phantasm | 5 | yes | You send a hideous and unsettling phantasmal vision to a specific creature that you name or... |
| Nondetection | abjuration | 3 | yes | The warded creature or object becomes difficult to detect by divination spells such as... | |
| Nondetection, Lesser | abjuration | 2 | yes | This spell functions like nondetection, except it blocks the effects of only divination spells... | |
| Obscure Poison | abjuration | 1 | no | You make the touched poison difficult to detect or identify. Detect poison and similar effects... | |
| Ooze Form I | transmutation | polymorph | 5 | yes | You assume the form of a Small or Medium ooze. Regardless of the type of ooze you transform... |
| Ooze Form II | transmutation | polymorph | 6 | yes | This spell functions as ooze form I except you can also assume the form of a Large ooze. You... |
| Orchid's Drop | transmutation | 3 | yes | Alchemists have tried for centuries to recreate Artokus Kirran's feat of genius that created the... | |
| Overland Flight | transmutation | 5 | yes | This spell functions like a fly spell, except you can fly at a speed of 40 feet (30 feet if... | |
| Overstimulate | transmutation | 2 | yes | You deprive a creature of the blissful oblivion of unconsciousness, either to keep it going... | |
| Owl's Wisdom | transmutation | 2 | yes | The transmuted creature becomes wiser. The spell grants a +4 enhancement bonus to Wisdom, adding... | |
| Paragon Surge | transmutation | polymorph | 3 | yes | You surge with ancestral power, temporarily embodying all the strengths of both elvenkind and... |
| Penumbral Disguise | conjuration | 3 | yes | You mask your features with shadowy illumination, gaining a competence bonus equal to your... | |
| Perceive Cues | transmutation | 2 | yes | Your senses become preternaturally keen, and you gain insight into subtle behavioral cues. For... | |
| Persistent Vigor | transmutation | 4 | yes | You are filled with a persistent vigor. You gain fast healing 2 and are immune to bleed effects... | |
| Pesh Vigor | transmutation | 1 | yes | The target gains a +2 enhancement bonus to its Strength. Once/round as a free action, the target... | |
| Petulengro's Validation | divination | 1 | yes | After a particularly harrowing brush with death at the hands of doppelgangers, Venture-Captain... | |
| Phantom Blood | necromancy | 1 | yes | You bolster your life energy. If the loss of hit points at the end of a temporary effect that... | |
| Phase Step | conjuration | teleportation | 3 | yes | You instantly transfer the touched creature to a point you designate within range. This... |
| Pierce Facade | divination | 1 | yes | The target gains a +5 insight bonus on Perception checks to see through disguises. This bonus... | |
| Plague Bearer | necromancy | 6 | yes | You make the target an asymptomatic carrier for a host of virulent diseases. Creatures that end... | |
| Planar Adaptation | transmutation | 5 | yes | Planar adaptation grants you immunity to the harmful environmental effects of a particular plane... | |
| Planetary Adaptation | transmutation | 5 | yes | This spell functions as planar adaptation (Pathfinder RPG Advanced Player's Guide 236), except... | |
| Plant Shape I | transmutation | polymorph | 5 | yes | When you cast this spell you can assume the form of any Small or Medium creature of the plant... |
| Plant Shape II | transmutation | polymorph | 6 | yes | This spell functions as plant shape I except that it also allows you to assume the form of a... |
| Polymorph | transmutation | polymorph | 5 | yes | This spell transforms a willing creature into an animal, humanoid or elemental of your choosing;... |
| Polypurpose Panacea | transmutation | 1 | no | This creates one of several cantrip-level effects relating to your health, well-being, and... | |
| Pouncing Fury | transmutation | 2 | yes | When you charge, you can make a full attack at the end of that charge, but only with claw... | |
| Prehensile Pilfer | transmutation | 3 | yes | The target's tail moves and acts more quickly, almost with a mind of its own. When making a... | |
| Pressure Adaptation | abjuration | 3 | yes | The target adapts incredibly quickly to changes in pressure, adjusting to 100 feet of new... | |
| Protection From Arrows | abjuration | 2 | yes | The warded creature gains resistance to ranged weapons. The subject gains damage reduction... | |
| Protection from Arrows, Communal | abjuration | 3 | yes | This spell functions like protection from arrows, except you divide the duration in 1-hour... | |
| Protection from Energy | abjuration | 3 | yes | Protection from energy grants temporary immunity to the type of energy you specify when you cast... | |
| Protection From Natural Attacks | abjuration | 3 | yes | Upon casting this spell, select one type of natural attack from the following: bite, claw, gore,... | |
| Protection From Spores | abjuration | 2 | yes | With a touch, you bolster a creature's body to protect it from the harmful effects of spores and... | |
| Punishing Armor | abjuration | 1 | yes | You coat yourself with a thin layer of shimmering energy. Any creature dealing nonlethal damage... | |
| Quick Change | transmutation | polymorph | 2 | yes | If you have the change shape special quality, you can revert to your true form as a swift... |
| Rage | enchantment | compulsion | 3 | yes | Each affected creature gains a +2 morale bonus to Strength and Constitution, a +1 morale bonus... |
| Rags To Riches | transmutation | 3 | yes | The target object is enhanced to function as a masterwork item. In addition to any bonuses for... | |
| Recharge Innate Magic | transmutation | 1 | yes | You channel magic energy into your own aura, recharging your innate magic abilities. You regain... | |
| Reduce Person | transmutation | 1 | yes | This spell causes instant diminution of a humanoid creature, halving its height, length, and... | |
| Remove Blindness/Deafness | conjuration | healing | 3 | yes | Remove blindness/deafness cures blindness or deafness (your choice), whether the effect is... |
| Remove Curse | abjuration | 3 | yes | Remove curse can remove all curses on an object or a creature. If the target is a creature, you... | |
| Remove Disease | conjuration | healing | 3 | yes | Remove disease can cure all diseases from which the subject is suffering. You must make a caster... |
| Repugnant Taste | transmutation | 3 | yes | The target creature begins sweating a foul liquid that makes it repugnant to most living... | |
| Resinous Skin | transmutation | 3 | yes | You coat your body with a resinous substance, protecting you from attacks and binding weapons... | |
| Resist Energy | abjuration | 2 | yes | This abjuration grants a creature limited protection from damage of whichever one of five energy... | |
| Resist Energy, Communal | abjuration | 3 | yes | This spell functions like resist energy, except you divide the duration in 10-minute intervals... | |
| Restoration | conjuration | healing | 4 | yes | This spell functions like lesser restoration, except that it also dispels temporary negative... |
| Restoration, Lesser | conjuration | healing | 2 | yes | Lesser restoration dispels any magical effects reducing one of the subject's ability scores or... |
| Resurgent Transformation | conjuration | healing | 5 | yes | Resurgent transformation grants you the ability to recover from deadly wounds with restored... |
| Rubberskin | transmutation | 4 | yes | Your skin becomes more elastic, distributing crushing damage efficiently. For the duration of... | |
| Rune of Ruin | transmutation | 4 | yes | You curse a magic item, such as magical clothing, a suit of armor, or a weapon. The object is... | |
| Scale Spikes | transmutation | 2 | yes | When the target is affected by this spell, its scales grow jagged spikes. These spikes act like... | |
| Scale Spikes, Greater | transmutation | 4 | yes | This spell functions like scale spikes, except that the spikes growing out of the scales have an... | |
| Scarify | necromancy | 1 | yes | Your touch causes a single creature's skin to produce fibrous tissue that sutures the creature's... | |
| Scorching Ash Form | transmutation | 4 | no | This spell functions like gaseous form, except the target becomes a visible swirl of hot ash and... | |
| See Alignment | divination | 1 | yes | When you cast this spell, select a single alignment (such as lawful good or chaotic evil).... | |
| See Invisibility | divination | 2 | yes | You can see any objects or beings that are invisible within your range of vision, as well as any... | |
| Seek Thoughts | divination | 3 | yes | Similar to detect thoughts, seek thoughts allows you to sift through the surface thoughts of... | |
| Selective Invisibility | illusion | glamer | 3 | yes | Upon casting this spell, you turn invisible, as/the invisibility spell, and you choose a second... |
| Sending | evocation | 5 | yes | You contact a particular creature with which you are familiar and send a short message of 25... | |
| Shadow Bomb Admixture | conjuration | creation | 2 | yes | Upon drinking an extract created with this formula, you make a significant change to your... |
| Shadow Walk | illusion | shadow | 6 | yes | To use the shadow walk spell, you must be in an area of dim light. You and any creature you... |
| Shapechanger's Gift | transmutation | polymorph | 5 | yes | You change the target into an animal (as/beast shape I), humanoid (as/alter self), or monstrous... |
| Shield | abjuration | 1 | yes | Shield creates an invisible shield of force that hovers in front of you. It negates magic... | |
| Shifted Steps | illusion | glamer | 2 | yes | You cause the target to sound as if it is elsewhere within range, including its movements,... |
| Shock Shield | abjuration | 1 | yes | This spell creates an invisible shield similar to but not as strong as the shield spell. This... | |
| Sickening Strikes | transmutation | 2 | yes | You are imbued with disease, and any creature you strike with a melee attack must make a... | |
| Skim | divination | 1 | yes | This spell allows you to read written material in a quarter of the time it would normally take... | |
| Skinsend | necromancy | 2 | yes | You cause your own skin to peel off your body and animate as a magical creature you control. You... | |
| Sonic Form | transmutation | polymorph | 6 | yes | Upon casting this spell, you keep your relative shape, but you and your equipment are... |
| Speechreader's Sight | divination | 1 | yes | If a creature within 100 feet that you can see is speaking a language you understand, you can... | |
| Spell Immunity | abjuration | 4 | yes | The warded creature is immune to the effects of one specified spell for every four levels you... | |
| Spell Resistance | abjuration | 5 | yes | The target gains spell resistance equal to 12 + your caster level. | |
| Spider Climb | transmutation | 2 | yes | The subject can climb and travel on vertical surfaces or even traverse ceilings as well as a... | |
| Spider Climb, Communal | transmutation | 3 | yes | This spell functions like spider climb, except you divide the duration in 10-minute intervals... | |
| Spirit Share | transmutation | 1 | yes | This spell was first created as a minor parlor trick, but adventuring Caydenites have repurposed... | |
| Squeeze | transmutation | polymorph | 2 | yes | The target becomes flexible regardless of its actual size and mass. It can move through areas at... |
| Stabilize Pressure | abjuration | 2 | yes | You instantly stabilize the target's pressure, causing it to adjust to its current pressure all... | |
| Stalwart Resolve | enchantment | compulsion | 2 | yes | Stalwart resolve was originally created to temporarily aid those suffering from certain... |
| Starsight | divination | 1 | yes | You can observe the night sky and all of its celestial bodies as if it were a clear night,... | |
| Statue | transmutation | 6 | yes | A statue spell turns the subject to solid stone, along with any garments and equipment worn or... | |
| Stone Fist | transmutation | 1 | yes | This spell transforms your hands into living stone. While this spell is in effect, your unarmed... | |
| Stoneskin | abjuration | 4 | yes | The warded creature gains resistance to blows, cuts, stabs, and slashes. The subject gains DR... | |
| Stoneskin, Communal | abjuration | 5 | yes | This spell functions like stoneskin, except you divide the duration in 10 minute intervals among... | |
| Swallow Poison | transmutation | 5 | yes | A special gland grows on the inside of your throat, which absorbs any poisons that you ingest,... | |
| Sweat Poison | necromancy | 2 | yes | Glands along your neck, back, or wrists swell and exude a viscous injury poison (save Fort DC... | |
| Tail Strike | transmutation | 4 | yes | You grow a draconic tail (clothing and armor adjust as necessary), or if you already have a... | |
| Targeted Bomb Admixture | transmutation | 1 | yes | Upon drinking an extract created with this formula, you make a significant change to your... | |
| Tattoo Potion | transmutation | 2 | yes | When you cast this spell, you mix special tattoo inks into a potion of your choice. Once you... | |
| Tears To Wine | transmutation | 1 | yes | Legend claims runelords used this spell to literally benefit from drinking the tears of their... | |
| Temporary Graft | transmutation | 3 | yes | You temporarily graft a dismembered body part onto yourself. You must have the body part in your... | |
| Thorn Body | transmutation | 3 | yes | This spell causes spines to grow from your exposed skin, damaging creatures that strike you. Any... | |
| Tongues | divination | 3 | yes | This spell grants the creature touched the ability to speak and understand the language of any... | |
| Tongues, Communal | divination | 4 | yes | This spell functions like tongues, except you divide the duration in 10-minute intervals among... | |
| Touch Injection | transmutation | 2 | yes | You must hold an elixir, infused extract, poison, or potion in hand as you cast this spell. The... | |
| Touch of Slime | conjuration | creation | 4 | yes | You create a coating of slime on your hand. When you make a successful melee touch attack with... |
| Touch of the Sea | transmutation | 1 | yes | You cause webs to grow between the target's fingers and its feet to transform into flippers,... | |
| Toxic Blood | transmutation | 3 | yes | The target creature’s blood becomes poisonous. Anytime the target takes piercing or slashing... | |
| Transfiguring Touch | transmutation | 5 | yes | You create an alchemical residue on your hands that gradually converts a touched, unattended,... | |
| Transformation | transmutation | 6 | yes | You become a fighting machine- stronger, tougher, faster, and more skilled in combat. Your... | |
| Transmute Golem | transmutation | polymorph | 6 | yes | You turn one type of golem into another. The golem must be willing-it must be commanded to... |
| Transmute Potion to Poison | transmutation | 2 | no | This extract causes you to take on a pale, sickly pallor for 1 round. During this time, if you... | |
| Transplant Visage | transmutation | 5 | yes | This spell allows you to add a creature's stolen face to or remove such a face that you've... | |
| True Seeing | divination | 6 | yes | You confer on the subject the ability to see all things as they actually are. The subject sees... | |
| True Skill | divination | 1 | yes | When faced with an important situation, you grant yourself a magical edge to ensure your... | |
| True Strike | divination | 1 | yes | You gain temporary, intuitive insight into the immediate future during your next attack. Your... | |
| Twin Form | transmutation | 6 | yes | This extract splits a perfect double of yourself from your body, dressed and equipped exactly as... | |
| Twisted Innards | transmutation | 2 | yes | For the duration of this spell, your vital organs writhe, shift, and move about, making it... | |
| Umbral Infusion | necromancy | 4 | yes | You infuse the target mindless undead creature with power drawn from the Shadow Plane,... | |
| Unbearable Brightness | evocation | 4 | yes | Your body glows with a terrible light. Creatures within 30 feet of you that can see you are... | |
| Undead Anatomy I | transmutation | polymorph | 3 | yes | When you cast this spell, you can assume the form of any Small or Medium corporeal creature of... |
| Undead Anatomy II | transmutation | polymorph | 5 | yes | This spell functions as undead anatomy I, except it also allows you to assume the form of a Tiny... |
| Undead Anatomy III | transmutation | polymorph | 6 | yes | This spell functions as undead anatomy II, except it also allows you to assume the form of a... |
| Undeath Sense | divination | 2 | yes | You grant the target the ability to pick up on the subtle scents and disturbances to the natural... | |
| Undetectable Alignment | abjuration | 2 | yes | An undetectable alignment spell conceals the alignment of an object or a creature from all forms... | |
| Unerring Tracker | divination | 5 | yes | During this spell's duration, you can touch the sign of a creature's passage that you have... | |
| Universal Formula | transmutation | 4 | yes | As you ingest this extract, it transforms into the appropriate extract for any formula you know... | |
| Urban Grace | transmutation | 1 | yes | You become one with the city around you, allowing you to move more easily through its crowds and... | |
| Venomous Bite | transmutation | 2 | yes | When you touch the poison vial against the target creature and cast this spell, the vial drains... | |
| Verminous Transformation | transmutation | polymorph | 6 | yes | You partially transform your body into a swarm of bats, insects, rats, and spiders. As a... |
| Vermin Shape I | transmutation | polymorph | 4 | yes | When you cast this spell, you assume the form of any Small or Medium creature of the vermin... |
| Vermin Shape II | transmutation | polymorph | 5 | yes | This spell functions as vermin shape I, except it also allows you to assume the form of a Tiny... |
| Vine Strike | conjuration | creation | 2 | yes | Bristles burst from your body, lodging in your opponent and blossoming into entangling vines as... |
| Viper Bomb Admixture | conjuration | creation | 4 | yes | Upon drinking an extract created with this formula, you make a significant change to your... |
| Vitriolic Mist | evocation | 4 | yes | This functions as fire shield, except it wreathes you in yellow or green acidic mist instead of... | |
| Vocal Alteration | transmutation | 1 | yes | You alter the target's voice to something else. For example, you could make the target's voice... | |
| Voluminous Vocabulary | divination | 3 | yes | You choose any language (except for secret languages, such as Druidic). The target gains the... | |
| Vomit Swarm | conjuration | summoning | 2 | no | You vomit forth a swarm of spiders (Bestiary, page 258) that attacks all other creatures within... |
| Vomit Twin | conjuration | creation, teleportation | 3 | yes | Upon casting this spell, you vomit forth a disgusting ooze copy of yourself into a single... |
| Walk Through Space | conjuration | teleportation | 6 | yes | When under the effects of this spell, you can teleport up to 30 feet as a move action. You must... |
| Water Breathing | transmutation | 3 | yes | The transmuted creatures can breathe water freely. Divide the duration evenly among all the... | |
| Waterproof | abjuration | 1 | yes | This spell renders a touched object waterproof for the duration of the spell. The object must be... | |
| Waters of Lamashtu | conjuration | creation | 3 | yes | This spell generates what appears to be clear, pure water, but it is in fact a foul secretion... |
| Wind Walk | transmutation | 6 | yes | You alter the substance of your body to a cloudlike vapor (as the gaseous form spell) and move... | |
| Wing Thorns | transmutation | 3 | yes | Your wings sprout poisonous thorns each the size of a dagger. You can use these thorns like... | |
| Wizened Appearance | transmutation | polymorph | 1 | yes | You polymorph your target to look like an older version of itself. You select how much older... |
| Youthful Appearance | transmutation | polymorph | 1 | yes | You make your target look like a younger version of itself. You select how much younger it looks... |
