Level for Magus: –

483 spells

Name ▲ School Subschool Magus Level S Description
Abjuring Step abjuration 1 yes This spell creates a subtle and complicated force effect that is most effective when used by a...
Ablative Barrier conjuration creation 2 yes Invisible layers of solid force surround and protect the target, granting that target a +2 armor...
Absorb Rune I abjuration 4 yes This spell allows you to lay your hand upon a magical glyph, symbol, or other magical spell...
Absorb Rune II abjuration 6 yes This spell functions like absorb rune I, but it can affect runes equivalent to a spell of 5th...
Acid Arrow conjuration creation 2 yes An arrow of acid springs from your hand and speeds to its target. You must succeed on a ranged...
Acid Fog conjuration creation 6 yes Acid fog creates a billowing mass of misty vapors like the solid fog spell. In addition to...
Acidic Spray conjuration creation 5 yes A spray of acid erupts from your outstretched hand, dealing 1d6 points of acid damage/caster...
Acid Splash conjuration creation 0 yes You fire a small orb of acid at the target. You must succeed on a ranged touch attack to hit...
Adjustable Polymorph transmutation polymorph 4 yes This spell functions as alter self, except you can as a swift action alter the disguise (within...
Aggressive Thundercloud evocation 2 yes A crackling, spherical storm cloud flies in whichever direction you point and deals electricity...
Aggressive Thundercloud, Greater evocation 4 yes This spell functions as aggressive thundercloud, except it deals 6d6 points of electricity...
Air Breathing transmutation 3 yes The transmuted creatures can breathe air freely. Divide the duration evenly among all the...
Air Geyser evocation 3 yes You create a powerful blast of air capable of flinging an opponent upward. If the target fails...
Aldori Alacrity transmutation 2 yes This spell's energy quickens your steps, allowing fancy footwork. You gain a +10-foot...
Allied Cloak abjuration 3 yes You cause a cloak, shawl, poncho, or other outer garment you are wearing to animate to aid and...
Alter Self transmutation polymorph 2 yes When you cast this spell, you can assume the form of any Small or Medium creature of the...
Animal Aspect transmutation polymorph 2 yes You gain some of the beneficial qualities of an animal. Your base form is largely unchanged and...
Animal Aspect, Greater transmutation polymorph 3 yes This spell functions like animal aspect, except you can either gain two aspects at once or one...
Anticipate Thoughts divination 2 no This spell taps into the target's mind so you get an impression of the actions it will take. You...
Anywhere But Here conjuration teleportation 4 no This spell functions similarly to plane shift, but instead of transporting the targets to a...
Aqueous Orb conjuration creation 3 yes You create a rolling sphere of churning water that can engulf those it strikes. The aqueous orb...
Arcana Theft abjuration 4 yes This spell functions as a targeted dispel magic spell, except it only affects creatures and it...
Arcane Disruption enchantment compulsion 2 yes This spell makes it difficult for the subject to cast arcane spells, use spell-like abilities,...
Arcane Mark universal 0 yes This spell allows you to inscribe your personal rune or mark, which can consist of no more than...
Arcane Sight divination 3 yes This spell makes your eyes glow blue and allows you to see magical auras within 120 feet of you....
Aroden's Spellsword transmutation 3 yes When you cast this spell on a weapon, you cause an extradimensional space to open within the...
Assumed Likeness illusion phantasm 2 yes You draw upon the memories of the targets to create a visual disguise for yourself that only...
Audiovisual Hallucination illusion phantasm 3 yes This spell functions as auditory hallucination, except that you can include the image of any...
Auditory Hallucination illusion phantasm 1 yes You cause the targets to believe they hear any sound you imagine. The sound can include...
Augmenting Wall evocation 5 yes You create a wall of faintly shimmering elemental energy. Upon casting the spell, choose either...
Baleful Polymorph transmutation polymorph 5 yes As beast shape III, except that you change the subject into a Small or smaller animal of no more...
Ball Lightning evocation 4 yes You create two globes of lightning that fly in whichever direction you indicate. For every 4...
Banishing Blade abjuration 5 yes You imbue a weapon with the power to drive foes back. The first time each round the weapon...
Bear's Endurance transmutation 2 yes The affected creature gains greater vitality and stamina. The spell grants the subject a +4...
Bear's Endurance, Mass transmutation 6 yes Mass bear's endurance works like bear's endurance, except that it affects multiple creatures.
Beast Shape I transmutation polymorph 3 yes When you cast this spell, you can assume the form of any Small or Medium creature of the animal...
Beast Shape II transmutation polymorph 4 yes This spell functions as beast shape I, except that it also allows you to assume the form of a...
Beast Shape III transmutation polymorph 5 yes This spell functions as beast shape II, except that it also allows you to assume the form of a...
Beast Shape IV transmutation polymorph 6 yes This spell functions as beast shape III except that it also allows you to assume the form of a...
Bed of Iron necromancy 1 yes This spell makes even the clunkiest armor feel soft as silk to the wearer. The subjects of this...
Bestow Planar Infusion I evocation 1 yes This spell draws upon the latent planar energy of the caster's surroundings, allowing her to...
Bestow Planar Infusion II evocation 4 yes This functions as bestow planar infusion I, except that the touched creature gains the improved...
Bestow Weapon Proficiency enchantment compulsion 2 yes You bestow the subject with the ability to use a single type of weapon he is not proficient in...
Black Tentacles conjuration creation 4 yes This spell causes a field of rubbery black tentacles to appear, burrowing up from the floor and...
Bladed Dash transmutation 2 no Both Quantium and Jalmeray claim that this spell was born in their arcane universities....
Bladed Dash, Greater transmutation 5 no This spell functions like bladed dash, save that you can make a single melee attack against...
Blade Lash transmutation 1 yes Your weapon elongates and becomes whiplike. As part of casting this spell, you can use this...
Blade Snare abjuration 3 yes This spell creates an invisible magic field that does not stop weapons (whether manufactured or...
Blade Tutor's Spirit conjuration creation 1 yes You summon an insubstantial spirit of force that resembles a cloudy vapor hovering around your...
Blend illusion glamer 1 yes You draw upon your elven link to the wilderness to change the coloration of yourself and your...
Blightburn Weapon transmutation 4 yes You transform the target weapon into pure blightburn. The weapon functions as normal, but any...
Blink transmutation 3 yes You "blink" quickly back and forth between the Material Plane and the Ethereal Plane and look as...
Blood Blaze transmutation 2 yes The target gains a 5-foot-radius aura that causes the blood of creatures in that area to ignite...
Blood Boil necromancy 5 yes The temperature of the target creature's blood (or other similar body fluid) begins to rise over...
Blood Money transmutation 1 yes You cast blood money just before casting another spell. As part of this spell's casting, you...
Blood Transcription divination 2 yes By consuming 1 pint of blood from a spellcaster killed within the last 24 hours, you can attempt...
Bloody Arrows necromancy 3 yes Whenever this spell's target hits a creature with a ranged weapon that successfully deals...
Blur illusion glamer 2 no The subject's outline appears blurred, shifting, and wavering. This distortion grants the...
Blurred Movement illusion glamer 1 yes This spell functions as blur, except that the blurring occurs only when you move at least 10...
Body Double illusion glamer 2 yes Upon casting this spell, choose a primary target and a secondary target, both of which must be...
Bone Flense transmutation 3 no Choose a creature that you can see. When that creature is struck by a weapon wielded by a member...
Borrowed Time transmutation 6 yes A creation of the archmage Nex, this spell allows you to reach ahead in time and draw alacrity...
Brightest Light evocation 4 yes This trademark spell of the Lantern Bearers functions as daylight, except it lasts longer. In...
Brow Gasher necromancy 2 yes You imbue a slashing melee weapon with the ability to deal a gruesome head wound. When the...
Bull's Strength transmutation 2 yes The subject becomes stronger. The spell grants a +4 enhancement bonus to Strength, adding the...
Bull's Strength, Mass transmutation 6 yes This spell functions like bull's strength, except that it affects multiple creatures.
Burn Corruption evocation 5 yes This spell fills the area with violet flames that scour an area clean of life-especially of the...
Burning Gaze evocation 2 yes Your eyes burn like hot coals, allowing you to set objects or foes alight with a glance. As a...
Burning Hands evocation 1 yes A cone of searing flame shoots from your fingertips. Any creature in the area of the flames...
Burst of Speed transmutation 3 no Until the end of your turn, you gain a +20-foot bonus to speed (or +10-foot bonus if you are...
Call Weapon transmutation 1 yes This spell first rose to prominence among the elves of Kyonin in the war to retake their...
Cat's Grace transmutation 2 yes The transmuted creature becomes more graceful, agile, and coordinated. The spell grants a +4...
Cat's Grace, Mass transmutation 6 yes This spell functions like cat's grace, except that it affects multiple creatures.
Caustic Blood transmutation 4 yes You imbue your blood with corrosive acid. Any time you take piercing or slashing damage, a spray...
Caustic Safeguard abjuration 3 yes You imbue a single object with an acidic protective ward. Any creature other than you that...
Cauterizing Weapon transmutation 2 yes You infuse a weapon with faint but pernicious energy that stymies accelerated healing. Damage...
Celestial Healing conjuration healing 1 yes You anoint a wounded creature with the blood of an outsider with the good subtype (such as an...
Celestial Healing, Greater conjuration healing 4 yes As/celestial healing, except the target gains fast healing 4 and the target radiates the aura of...
Chain Lightning evocation 6 yes This spell creates an electrical discharge that begins as a single stroke commencing from your...
Chains of Fire evocation 6 yes This spell functions like chain lightning, except as noted above, and the spell deals fire...
Channel Vigor transmutation 3 yes You focus the energy of your mind, body, and spirit into a specific part of your being, granting...
Chill Touch necromancy 1 yes A touch from your hand, which glows with blue energy, disrupts the life force of living...
Clarion Call illusion 1 yes The subject of this spell gains two benefits. First, the affected creature gains the ability to...
Clay Skin abjuration 3 yes The target’s skin becomes as thick and tough as clay, granting the target DR 5/adamantine. Once...
Cloak of Winds abjuration 3 yes You shroud a creature in a whirling screen of strong, howling wind. The subject is never checked...
Cloudkill conjuration creation 5 yes This spell generates a bank of fog, similar to a fog cloud, except that its vapors are yellowish...
Coin Shot transmutation 1 yes You turn up to three coins into deadly projectiles that gain the velocity of a bullet when...
Collaborative Thaumaturgy universal 3 yes You tap into the magical resonance between you and your allies to enhance one another's magic....
Color Spray illusion pattern 1 yes A vivid cone of clashing colors springs forth from your hand, causing creatures to become...
Complex Hallucination illusion phantasm 4 yes This spell functions as audiovisual hallucination (see page 204), except that the phantasm you...
Cone of Cold evocation 5 yes Cone of cold creates an area of extreme cold, originating at your hand and extending outward in...
Conjuration Foil abjuration 3 yes All creatures in the area gain a +4 bonus on saving throws against teleportation effects. If any...
Conjure Carriage conjuration creation 3 yes You create a fine wooden carriage with whatever cosmetic embellishments you desire. It is well...
Conjure Deadfall conjuration creation 5 yes You conjure a large metal cube covered in sharp spikes. If you conjure the block so that it...
Contagious Flame evocation 6 yes You blast several enemies with beams of fire. You may fire three rays, plus one additional ray...
Contest of Skill transmutation 2 yes The randomness of critical hits has long vexed certain duelists in the Aldori school who...
Controlled Fireball evocation 4 yes This spell functions as fireball except you can cause the bead of fire to originate from...
Corrosive Consumption conjuration creation 5 yes With a touch, this spell causes a small, rapidly growing patch of corrosive acid to appear on...
Corrosive Touch conjuration creation 1 yes Your successful melee touch attack deals 1d4 points of acid damage/caster level (maximum 5d4).
Cosmic Ray evocation 5 yes You fling a ray of deadly cosmic energy at the target creature. If you succeed at a ranged touch...
Cruel Jaunt conjuration teleportation 6 yes You gain the ability to detect fear, as/sense fear (see page 127), but you sense creatures...
Curse of Dragonflies conjuration 3 yes You invest a target with cursed elemental energy, making the open skies anathema to it. If the...
Dancing Darkness evocation 1 yes You create either up to four spheres of darkness that each reduce the illumination level by one...
Dancing Lights evocation 0 yes Depending on the version selected, you create up to four lights that resemble lanterns or...
Darkness evocation 2 no This spell causes an object to radiate darkness out to a 20-foot radius. This darkness causes...
Darting Duplicate illusion figment 1 yes An illusory duplicate of you steps clumsily into an adjacent square, presenting a tempting...
Daylight evocation 3 yes You touch an object when you cast this spell, causing the object to shed bright light in a...
Daze enchantment compulsion 0 yes This spell clouds the mind of a humanoid creature with 4 or fewer Hit Dice so that it takes no...
Deadeye's Arrow evocation 1 yes You create an arrow made of crackling electricity, which you may use for one of two effects....
Decapitate evocation 6 yes You can cast this spell only as a response to a confirmed critical hit against the target that...
Defending Bone necromancy 2 yes You animate a bone with necromantic energy, giving it the power to float near your body and...
Defensive Shock evocation 2 yes Electrical energy floods your body, shocking the next creature that touches you. Any creature...
Deivon's Parry transmutation 1 yes Originally designed by an Aldori magus who had long admired swashbucklers for their ability to...
Desperate Weapon conjuration creation 1 no You create a one-handed object that you might expect to see in your current surroundings, which...
Detect Fiendish Presence divination 0 yes This spell functions like detect evil, except that it detects only outsiders with the evil...
Detect Magic divination 0 yes You detect magical auras. The amount of information revealed depends on how long you study a...
Detect Magic, Greater divination 2 yes This spell functions as detect magic, except that you can glean much more information from the...
Detonate evocation 4 yes You flood yourself with a potent surge of elemental energy. One round after completing the...
Dimensional Blade transmutation 5 yes This spell gives you the power to turn one melee weapon in your hand into a two-dimensional...
Dimension Door conjuration teleportation 4 no You instantly transfer yourself from your current location to any other spot within range. You...
Diminish Resistance transmutation 2 yes You weaken a creature's resistance against one energy type you select: acid, cold, electricity,...
Discharge abjuration 3 yes Discharge dissipates the charges from one technical object, temporarily depowers one...
Discharge, Greater abjuration 6 yes This spell functions as discharge, except it can discharge multiple technological objects and...
Disguise Weapon illusion glamer 1 yes You make one manufactured weapon look like a different manufactured weapon of the same size and...
Disintegrate transmutation 6 yes A thin, green ray springs from your pointing finger. You must make a successful ranged touch...
Dispel Magic abjuration 3 yes You can use dispel magic to end one ongoing spell that has been cast on a creature or object, to...
Dispel Magic, Greater abjuration 6 yes This spell functions like dispel magic, except that it can end more than one spell on a target...
Displacement illusion glamer 3 no The subject of this spell appears to be about 2 feet away from its true location. The creature...
Disrupt Undead necromancy 0 yes You direct a ray of positive energy. You must make a ranged touch attack to hit, and if the ray...
Dragon's Breath evocation 4 yes You breathe out a blast of energy. Creatures in the affected area take 1d6 points of energy...
Earth Tremor transmutation 3 yes You strike the ground and unleash a tremor of seismic force, hurling up earth, rock, and sand....
Ectoplasmic Snare evocation 3 yes You unleash a writhing tendril of ectoplasm to grapple or entangle a target creature. You must...
Effortless Armor transmutation 2 yes Armor you wear no longer reduces your speed. You also reduce the armor's armor check penalty by...
Egorian Diplomacy enchantment compulsion 1 yes As part of casting this spell, you can attempt a single Intimidate skill check to make a target...
Elemental Aura evocation 3 yes This spell forms an aura of energy around you, damaging all those that come near you. Choose an...
Elemental Body I transmutation polymorph 4 yes When you cast this spell, you can assume the form of a Small air, earth, fire, or water...
Elemental Body II transmutation polymorph 5 yes This spell functions as elemental body I, except that it also allows you to assume the form of a...
Elemental Body III transmutation polymorph 6 yes This spell functions as elemental body II, except that it also allows you to assume the form of...
Elemental Mastery transmutation 4 yes You gain mastery over the element matching the elemental essence in your blood (fire for ifrits,...
Elemental Touch evocation 2 yes Upon completing the casting of this spell, elemental energy infuses your hands. Choose an energy...
Emblazon Crest transmutation 1 yes This spell ensures the subject touched is always able to display her proper crest and coat of...
Emblem of Greed transmutation polymorph 6 yes You transform one melee weapon into a burning glaive similar to the ones wielded by the...
Enlarge Person transmutation 1 yes This spell causes instant growth of a humanoid creature, doubling its height and multiplying its...
Enlarge Person, Mass transmutation 4 yes This spell functions like enlarge person, except that it affects multiple creatures.
Enlarge Tail transmutation 1 yes When attacking with your tail or tail weapons, you gain 5 feet of reach, a +1 bonus on attack...
Erode Defenses transmutation 2 yes Your spell slowly begins to eat away at the defenses of your target. If the target fails its...
Escaping Ward abjuration 2 yes This ward grants you extra maneuverability when you avoid attacks against larger foes. While...
Ethereal Fists transmutation 4 yes Your hands reach simultaneously into the Ethereal and Material planes, allowing you to deal...
Ether Step transmutation 5 yes You step into the Ethereal Plane long enough to dodge a blow or confound a spell; you must cast...
Euphoric Cloud conjuration creation 2 yes You create a bank of fog similar to that created by fog cloud except its vapors are...
Expeditious Retreat transmutation 1 yes This spell increases your base land speed by 30 feet. This adjustment is treated as an...
Explode Head evocation 6 yes You cause incredible pressure to build in the target's head; this spell works only on a creature...
Extreme Flexibility transmutation 2 yes You gain a +1 dodge bonus to AC, a +4 circumstance bonus on Escape Artist checks and combat...
Fallback Strategy abjuration 1 yes While this spell is active, you may reroll one attack roll, combat maneuver check, or skill...
Feather Fall transmutation 1 no The affected creatures or objects fall slowly. Feather fall instantly changes the rate at which...
Fey Form I transmutation polymorph 4 yes You assume the form of a Small or Medium creature of the fey type. Your base speed changes to...
Fey Form II transmutation polymorph 6 yes This spell functions as fey form I, except it also allows you to assume the form of a Tiny or...
Fiery Runes evocation 2 yes You charge a weapon with a magic rune of fire. When the wielder of the weapon successfully...
Find Fault divination 3 yes You instantly learn many of the target's weaknesses, as if you had made an appropriate Knowledge...
Fireball evocation 3 yes A fireball spell generates a searing explosion of flame that detonates with a low roar and deals...
Fire Breath evocation 2 yes Up to thrice during this spell's duration, you can belch forth a cone of fire as a standard...
Firefall transmutation 4 yes Firefall causes a fire to erupt into a geyser of dazzlingly bright liquid flame. The spell uses...
Fire's Friend evocation 2 yes You cloak yourself in flames that do not harm you or your carried equipment but damage other...
Fire Shield evocation 4 yes This spell wreathes you in flame and causes damage to each creature that attacks you in melee....
Fire Snake evocation 5 yes You create a sinuous line of flames that you may shape as desired. The fire snake affects one...
Firestream evocation 3 yes A rushing stream of fire sprays from your outstretched hand, dealing 2d6 points of fire damage...
Fire Trail transmutation 3 yes When you cast this spell, flammable liquid oozes from your pores, dripping onto the ground and...
Flame Arrow transmutation 3 yes This spell allows you to turn ammunition (such as arrows, crossbow bolts, shuriken, and sling...
Flaming Aura transmutation 4 yes The spell allows you channel fire into your very being. If you don't already have the fire...
Flaming Sphere evocation 2 yes A burning globe of fire rolls in whichever direction you point and burns those it strikes. It...
Flaming Sphere, Greater evocation 4 yes This spell functions as flaming sphere, except that it deals 6d6 points of fire damage to any...
Flare evocation 0 no This cantrip creates a burst of light. If you cause the light to burst in front of a single...
Flare Burst evocation 1 no This spell functions as flare, except it affects all creatures in a 10-foot-radius burst from...
Flash Forward conjuration teleportation 4 yes You cheat the laws of time and enter into combat before reverting back to your original...
Fleeting Defect transmutation 2 yes You cause a single object to temporarily gain the broken condition. The target must be a single...
Flesh to Stone transmutation 6 yes The subject, along with all its carried gear, turns into a mindless, inert statue. If the statue...
Flickering Lights evocation 2 yes You cause the illumination in the area to seem to flicker erratically, fluctuating between...
Floating Disk evocation 1 yes You create a slightly concave, circular plane of force that follows you about and carries loads...
Flurry of Snowballs evocation 2 yes You send a flurry of snowballs hurtling at your foes. Any creature in the area takes 4d6 points...
Fly transmutation 3 yes The subject can fly at a speed of 60 feet (or 40 feet if it wears medium or heavy armor, or if...
Fog Cloud conjuration creation 2 yes A bank of fog billows out from the point you designate. The fog obscures all sight, including...
Force Anchor conjuration creation 2 yes You conjure an anchor of pure force that immediately skewers your target on a successful ranged...
Forced Mutation transmutation 3 yes The body of the target creature twists and distorts, reshaping into a grotesque figure. Because...
Forceful Hand evocation 6 yes This spell functions as interposing hand, except that it can also pursue and bull rush one...
Forceful Strike evocation 4 yes You cast this spell as you strike a creature with a melee weapon, unarmed strike, or natural...
Force Hook Charge evocation 3 yes You create a hook of force that strikes the target and drags you to a space adjacent to it. Make...
Force Punch evocation 3 yes This spell charges your hand with telekinetic force. Your successful melee touch attack deals...
Force Sword evocation 2 yes You create a +1 longsword of pure force sized appropriately for you that you can wield or give...
Form of The Alien Dragon I transmutation polymorph 6 yes You become a Medium esoteric or outer dragon. Psychics can choose from the esoteric dragon...
Form of the Dragon I transmutation polymorph 6 yes You become a Medium chromatic or metallic dragon (see the Pathfinder RPG Bestiary). You gain a...
Freezing Sphere evocation 6 yes Freezing sphere creates a frigid globe of cold energy that streaks from your fingertips to the...
Frigid Touch evocation 2 yes This spell causes your hand to glow with a pale blue radiance. Your melee touch attack deals 4d6...
Frostbite transmutation 1 yes Your melee touch attack deals 1d6 points of nonlethal cold damage + 1 point/level, and the...
Frosty Aura transmutation 4 yes The spell allows you to channel cold into your very being. If you don't already have the cold...
Furious Fire Barrage evocation 5 yes Upon casting this spell, you conjure forth one or two balls of flame, each resting in a free...
Gaseous Form transmutation 3 yes The subject and all its gear become insubstantial, misty, and translucent. Its material armor...
Geyser conjuration creation 5 yes You cause a column of boiling water to spring forth from any horizontal surface, knocking over...
Ghost Sound illusion figment 0 yes Ghost sound allows you to create a volume of sound that rises, recedes, approaches, or remains...
Ghost Whip evocation 2 yes A white, 15-foot-long lash of ghostly evanescence appears from your hand. This weapon is treated...
Glimpse of Truth divination 5 yes This spell functions like true seeing, except as noted above.
Glitterdust conjuration creation 2 yes A cloud of golden particles covers everyone and everything in the area, causing creatures to...
Gloomblind Bolts conjuration creation 3 yes You create one or more bolts of negative energy infused with shadow pulled from the Shadow...
Glue Seal conjuration creation 1 yes You cover a solid surface with a layer of sticky glue. Anyone in the area when the spell is cast...
Gorum's Armor transmutation 1 yes The targeted suit of armor or shield sprouts thousands of tiny iron spikes like porcupine...
Grasp divination 0 no You can cast this spell as an immediate action when you fail a Climb check and would fall. You...
Grasping Tentacles conjuration creation 3 yes This spell functions as black tentacles, except the tentacles blindly grasp at the targets' eyes...
Grease conjuration creation 1 yes A grease spell covers a solid surface with a layer of slippery grease. Any creature in the area...
Grease, Greater conjuration creation 5 yes This spell functions like grease, except as noted here. When you use this spell to cover a solid...
Grim Stalker necromancy haunted 6 yes You bind spirits of ill fate to an object, focusing their wrath onto the next creature that...
Groundswell transmutation 2 yes This spell allows the target to cause the ground to rise up beneath him. As a swift action, the...
Guardian Armor conjuration teleportation 1 yes This spell teleports the suit of armor you are wearing off of your body and onto an ally within...
Guardian Monument, Lesser abjuration 3 yes You touch an unattended, nonmagical object to create a touchstone for humans defending the area....
Gusting Sphere evocation 2 yes A swirling ball of wind rolls in whichever direction you point, hurling those it strikes with...
Gust of Wind evocation 2 yes This spell creates a severe blast of air (approximately 50 mph) that originates from you,...
Haste transmutation 3 yes The transmuted creatures move and act more quickly than normal. This extra speed has several...
Heart of The Metal transmutation 3 yes You lend the nature of adamantine, cold iron, or silver to the targeted weapons, depending on...
Heckle enchantment compulsion 3 yes You badger and nitpick the subject of your spell until its mood sours. The target's attitude...
Hellfire Ray evocation 6 yes A blast of hellfire blazes from your hands. You can fire one ray, plus one additional ray for...
Hidden Blades illusion glamer 2 yes You render a target weapon or up to 50 pieces of ammunition invisible, granting the wielder a...
Hide Weapon transmutation 1 yes Upon casting this spell, a light or one-handed melee weapon in your hand melds with your flesh,...
Hobble transmutation 1 yes This spell disrupts the method a target uses for movement. Creatures under the effects of this...
Hollow Blades transmutation 2 yes All melee and natural attacks from the target deal damage as if the target were one size...
Horrifying Visage necromancy haunted 3 yes You channel residual feelings of terror into the minds of creatures within the area, causing...
Huntmaster's Spear transmutation 2 yes Choose one creature type (and subtype, if applicable) from the ranger's favored enemy list. When...
Hydraulic Push evocation 1 yes You call forth a quick blast of water that knocks over and soaks one creature or square. You can...
Hydraulic Torrent evocation 3 yes You call forth a powerful stream of water that batters all creatures and obstacles in its path...
Ice Slick evocation 2 yes You create a blast of intense cold, coating all solid surfaces in the area with a thin coating...
Ice Storm evocation 4 yes Great magical hailstones pound down upon casting this spell, dealing 3d6 points of bludgeoning...
Illusion of Calm illusion figment 1 yes When casting this spell, you create an illusory double that takes the same space of you. That...
Illusion of Treachery illusion figment 4 yes You create an illusion that takes the same space as a foe and mimics its movements perfectly....
Illusion of Treachery, Greater illusion figment 6 yes This spell functions as illusion of treachery except that it also conceals your own actions (as...
Imbue With Elemental Might evocation 2 yes This spell functions like imbue with spell ability, except you transfer the use of your...
Impart Mind transmutation 5 yes This spell grants the target magic item temporary intelligence by siphoning off a tiny portion...
Infernal Healing conjuration healing 1 yes You anoint a wounded creature with devil's blood or unholy water, giving it fast healing 1. This...
Infernal Healing, Greater conjuration healing 4 yes As infernal healing, except the target gains fast healing 4 and the target detects as an evil cleric.
Infuse Self transmutation polymorph 3 yes When you cast this spell, you assume the form of a native outsider from the following list:...
Instant Fake illusion figment 4 yes You create an illusory duplicate of the target item. If you hold the charge on this spell, you...
Instant Weapon conjuration creation 2 yes You create a melee weapon sized appropriately for you from opaque force. You are considered...
Interposing Hand evocation 5 yes Interposing hand creates a Large magic hand that appears between you and one opponent. This...
Invisibility illusion glamer 2 yes The creature or object touched becomes invisible. If the recipient is a creature carrying gear,...
Invisibility Bubble illusion glamer 2 yes A glamered bubble surrounds the target's space, rendering her completely invisible underwater by...
Invisibility, Greater illusion glamer 4 yes This spell functions like invisibility, except that it doesn't end if the subject attacks.
Ironbeard transmutation 1 yes This spell causes a brushy beard of stiff iron to erupt from the face of a willing target. The...
Iron Spine transmutation 3 yes You launch an ingot of iron at the target. If you succeed at a ranged touch attack, the target's...
Irradiate conjuration creation 3 yes The spell's area of effect floods with dangerous radiation. The strength of the radiation you...
Ja Noi Aspect transmutation polymorph 3 yes You gain some of the appearance and qualities of the ja noi, oni who take hobgoblin form. Your...
Jump transmutation 1 yes The subject gets a +10 enhancement bonus on Acrobatics checks made to attempt high jumps or long...
Jury-Rig transmutation 1 yes When you cast this spell, a spectral force binds a broken weapon together, relieving the broken...
Kalistocrat's Nightmare transmutation 2 yes You temporarily curse a creature so its touch lessens the value of coins it touches. While under...
Keen Edge transmutation 3 yes This spell makes a weapon magically keen, improving its ability to deal telling blows. This...
Keep Watch enchantment 1 yes This spell enables the subjects to stand watch or keep vigil throughout the night without any...
Knell of The Depths conjuration 2 yes You invest a target with cursed elemental energy, causing nearby bodies of water to roil when...
Kreighton's Perusal divination 1 yes You gain a brief but incomplete understanding of one book's contents, equivalent to having...
Lash of The Astradaemon necromancy 5 yes You draw on the essence of astradaemons to cause one of your hands to elongate and sprout...
Last Azlanti's Defending Sword evocation 6 yes You create a sword of force that functions as mage's sword except as described here. The sword...
Lend Path transmutation 4 yes You temporarily transfer one of your mythic path abilities to another creature, which can use it...
Levitate transmutation 2 yes Levitate allows you to move yourself, another creature, or an object up and down as you wish. A...
Light evocation 0 no This spell causes a touched object to glow like a torch, shedding normal light in a 20-foot...
Lighten Object transmutation 1 no The target's weight decreases by half. If this spell is cast on armor, the armor's armor check...
Lighten Object, Mass transmutation 5 no This spell functions like lighten object, except that it affects a number of objects equal to...
Lightning Bolt evocation 3 yes You release a powerful stroke of electrical energy that deals 1d6 points of electricity...
Lightning Conductor transmutation 3 yes You become capable of absorbing electricity with your body. For the duration, you absorb all...
Light Prison evocation 2 yes Rays of light burst forth from your outstretched hand, encircling each target's space with a...
Linebreaker transmutation 1 yes You gain a +20 foot bonus to your base speed when charging and a +2 bonus on combat maneuver...
Line In The Sand abjuration 1 yes You create a glowing crimson line around the area. Against creatures in the area, you can...
Locate Weakness divination 3 yes You can sense your foes' weak points, granting you greater damage with critical hits. Whenever...
Lock Gaze enchantment compulsion 1 yes You compel the target to look at you and only you for the spell's duration or until the spell is...
Long Arm transmutation 1 yes Your arms temporarily grow in length, increasing your reach with those limbs by 5 feet.
Longshot transmutation 1 yes This spell reduces the effect of range, granting a +10-foot bonus to the range increment of any...
Mage Hand transmutation 0 yes You point your finger at an object and can lift it and move it at will from a distance. As a...
Magic Missile evocation 1 yes A missile of magical energy darts forth from your fingertip and strikes its target, dealing...
Magic Weapon transmutation 1 yes Magic weapon gives a weapon a +1 enhancement bonus on attack and damage rolls. An enhancement...
Magic Weapon, Greater transmutation 3 yes This spell functions like magic weapon, except that it gives a weapon an enhancement bonus on...
Magnetic Field abjuration 6 yes You create a spherical magnetic field that surrounds you to a range of 30 feet and follows you...
Major Image illusion figment 3 yes This spell functions like silent image, except that sound, smell, and thermal illusions are...
Mark of Buoyancy transmutation 3 yes You cause the touched object to become lighter than air, such that it floats if not weighted...
Martial Telekinesis evocation 4 yes You mingle the power of your mind and body to exert force beyond your reach. This spell...
Mask From Divination divination 5 yes As part of the action used to cast this spell, you place the mask used as the focus component on...
Masochistic Shadow necromancy 4 yes You animate the target's shadow with semi-living energies drawn from the Shadow Plane,...
Minor Image illusion figment 2 yes This spell functions like silent image, except that minor image includes some minor sounds but...
Mirror Image illusion figment 2 yes This spell creates a number of illusory doubles of you that inhabit your square. These doubles...
Mirror Strike transmutation 1 yes You briefly alter the flow of time to split a melee attack into two attacks. Before the end of...
Mischievous Shadow necromancy haunted 4 yes You direct spirits into the shadows of creatures. The shadows of creatures that fail their Will...
Mislead illusion figment, glamer 6 yes You become invisible (as greater invisibility, a glamer), and at the same time, an illusory...
Mnemonic Siphon divination 3 yes You inscribe a rune on the target object. The rune remains dormant until the object finds its...
Molten Orb evocation 2 yes You create a fist-sized, red-hot ball of molten metal that you immediately hurl as a splash...
Monkey Fish transmutation 1 yes Your hands and feet alter to make you better at climbing and swimming. You gain a 10 foot climb...
Monstrous Physique I transmutation polymorph 3 yes When you cast this spell, you can assume the form of any Small or Medium creature of the...
Monstrous Physique II transmutation polymorph 4 yes This spell functions as monstrous physique I, except it also allows you to assume the form of a...
Monstrous Physique III transmutation polymorph 5 yes This spell functions as monstrous physique II, except it also allows you to assume the form of a...
Monstrous Physique IV transmutation polymorph 6 yes This spell functions as monstrous physique III except it allows you to use more abilities. If...
Moonrise Arrow evocation 3 yes You cause ammunition, including shuriken, to glow with faint silvery light. The ammunition...
Motes of Dusk And Dawn evocation 3 yes When you cast this spell, you create up to four motes that shed light or darkness in a...
Mount conjuration summoning 1 yes You summon a light horse or a pony (your choice) to serve you as a mount (see the Pathfinder RPG...
Mount, Communal conjuration summoning 2 yes This spell functions like mount, except you can summon up to six light horses or ponies, and you...
Mudball conjuration creation 1 yes When you cast this spell, you conjure a single ball of sticky mud and launch it at an enemy's...
Naga Shape I transmutation polymorph 4 yes Whenever you cast this spell, you can assume the form of any type of Large naga (including most...
Naga Shape II transmutation polymorph 5 yes This spell functions as naga shape I. Additionally, if the form you assume has any of the...
Naga Shape III transmutation polymorph 6 yes This spell functions as naga shape I. Additionally, if the form you assume has any of the...
Nauseating Trail conjuration creation 3 yes The target exudes stinking vapors that fill its space. The vapors do not obscure sight, but it...
Negative Reaction illusion glamer 1 yes The target's actions and words fail to impress. The target of this spell takes a -10 penalty on...
Numerological Evocation evocation 3 yes You can use the Path of Numbers to calculate the latent magical energies all around you and fire...
Obscuring Mist conjuration creation 1 yes A misty vapor arises around you. It is stationary. The vapor obscures all sight, including...
Ooze Form I transmutation polymorph 5 yes You assume the form of a Small or Medium ooze. Regardless of the type of ooze you transform...
Ooze Form II transmutation polymorph 6 yes This spell functions as ooze form I except you can also assume the form of a Large ooze. You...
Open/Close transmutation 0 yes You can open or close (your choice) a door, chest, box, window, bag, pouch, bottle, barrel, or...
Overland Flight transmutation 5 yes This spell functions like a fly spell, except you can fly at a speed of 40 feet (30 feet if...
Page-Bound Epiphany divination 2 yes You magically scour the world's libraries for information that might refresh your memory about a...
Paragon Surge transmutation polymorph 4 yes You surge with ancestral power, temporarily embodying all the strengths of both elvenkind and...
Parchment Swarm transmutation 5 yes When you cast this spell, you quickly tear a parchment into shreds, releasing the flying...
Pellet Blast conjuration creation 4 yes This spell creates an explosion of conjured metal pellets, striking everything within its area...
Perfect Placement divination 3 yes Affected creatures gain tactical knowledge and maximize their efficiency on the field of battle....
Pesh Vigor transmutation 1 yes The target gains a +2 enhancement bonus to its Strength. Once/round as a free action, the target...
Phantasmal Killer illusion phantasm 4 yes You create a phantasmal image of the most fearsome creature imaginable to the subject simply by...
Phantom Blood necromancy 1 yes You bolster your life energy. If the loss of hit points at the end of a temporary effect that...
Phantom Steed conjuration creation 3 yes You conjure a Large, quasi-real, horselike creature (the exact coloration can be customized as...
Phase Step conjuration teleportation 3 yes You instantly transfer the touched creature to a point you designate within range. This...
Pilfering Hand evocation 2 yes You create and control an invisible telekinetic force, manipulating it with either startling...
Poisoned Egg transmutation 1 yes You transform the contents of a normal egg into a single dose of small centipede poison (injury;...
Poisonous Cloud conjuration creation 4 yes Poisonous cloud creates a bank of fog like that created by fog cloud, except that the vapors are...
Pouncing Fury transmutation 2 yes When you charge, you can make a full attack at the end of that charge, but only with claw...
Prehensile Pilfer transmutation 3 yes The target's tail moves and acts more quickly, almost with a mind of its own. When making a...
Prestidigitation universal 0 yes Prestidigitations are minor tricks that novice spellcasters use for practice. Once cast, a...
Psychic Leech enchantment compulsion 3 yes The target experiences feelings of ennui and lethargy, becoming fatigued for the spell's...
Punishing Armor abjuration 1 yes You coat yourself with a thin layer of shimmering energy. Any creature dealing nonlethal damage...
Pyrotechnic Eruption evocation 4 yes The caster causes jets of flame to erupt from the ground and surround the target. The target...
Pyrotechnics transmutation 2 yes Pyrotechnics turns a fire into a burst of blinding fireworks or a thick cloud of choking smoke,...
Quick Change transmutation polymorph 2 yes If you have the change shape special quality, you can revert to your true form as a swift...
Quick Throwing transmutation 2 yes Those under the effects of this spell become faster in the use of thrown weapons. They can draw...
Quieting Weapons illusion glamer 4 yes The target weapons and any ammunition they fire make no sound as part of their normal functions...
Raven's Flight transmutation 2 no You can cast this spell only if it is the first action you take on your turn. In a burst of...
Ray of Enfeeblement necromancy 1 yes A coruscating ray springs from your hand. You must succeed on a ranged touch attack to strike a...
Ray of Exhaustion necromancy 3 yes A black ray projects from your pointing finger. You must succeed on a ranged touch attack with...
Ray of Frost evocation 0 yes A ray of freezing air and ice projects from your pointing finger. You must succeed on a ranged...
Read Magic divination 0 yes You can decipher magical inscriptions on objects-books, scrolls, weapons, and the like-that...
Recharge evocation 3 yes You restore up to 1 charge/level to a battery or half that number of charges to a technological...
Recharge Innate Magic transmutation 1 yes You channel magic energy into your own aura, recharging your innate magic abilities. You regain...
Reduce Person transmutation 1 yes This spell causes instant diminution of a humanoid creature, halving its height, length, and...
Reduce Person, Mass transmutation 4 yes This spell functions like reduce person, except that it affects multiple creatures.
Reflexive Barrier evocation 3 yes In the blink of an eye, you erect a deflective barrier of force to protect one target. The...
Reinforce Armaments transmutation 1 yes You reinforce a weapon or armor suit to give it a temporarily upgrade or mitigate the fragile...
Reinforce Armaments, Communal transmutation 2 yes This spell functions like reinforce armaments, except you divide the duration in 10-minute...
Reloading Hands conjuration creation 2 yes Once/round, phantom hands load a single ranged weapon or firearm with conjured ammunition. This...
Resilient Reservoir transmutation 3 yes This spell creates a magical well of retribution that a caster can unleash with blinding speed....
Returning Weapon conjuration teleportation 1 yes For the duration of the spell, the target weapon acts as if it had the returning weapon special...
Returning Weapon, Communal conjuration teleportation 2 yes For the duration of the spell, the target weapon acts as if it had the returning weapon special...
Revenant Armor transmutation 4 yes This spell endows a suit of armor with a singular purpose realized only after its wearer goes...
Rigor Mortis transmutation 4 yes The joints of a creature affected by this spell stiffen and swell, making movement painful and...
Rising Water conjuration 4 yes You conjure a cylinder of calm water on an area of solid ground or on top of a body of water....
River of Wind evocation 4 yes Summoning up the power of the tempest, you direct a current of forceful winds where you please....
River Whip conjuration creation 2 yes You create a coil of flowing fresh water, functioning a whip appropriate for your size, except...
Rock Whip conjuration creation 2 yes A 15-foot-long lash of crumbling crystal and earth emerges from the palm of your hand. This...
Rope Tornado evocation 4 yes A spiraling twister of tornado-force wind surges forth from your palm, unbalancing those it...
Rubberskin transmutation 4 yes Your skin becomes more elastic, distributing crushing damage efficiently. For the duration of...
Runic Overload evocation 4 yes This spell charges magical runes to an explosive degree. If cast on a creature with magical...
Sadomasochism necromancy 4 yes While subject to this spell, anytime you are dealt damage, your attacker must roll damage for...
Savage Maw transmutation 2 yes Your teeth extend and sharpen, transforming your mouth into a maw of razor-sharp fangs. You gain...
Scales of Deflection abjuration 3 no Brilliant draconic iconography matching your draconic heritage (or a kind of dragon whose...
Scorching Ray evocation 2 yes You blast your enemies with a searing beam of fire. You may fire one ray, plus one additional...
Scripted Hallucination illusion phantasm 5 yes This spell functions as audiovisual hallucination (see page 204), except that the phantasm...
Secluded Grimoire conjuration summoning 1 yes This spell sends a spellbook into a random but safe location on the Ethereal Plane, where it...
Selective Invisibility illusion glamer 3 yes Upon casting this spell, you turn invisible, as/the invisibility spell, and you choose a second...
Serren's Armor Lock transmutation 2 yes Upon pointing at an armored foe, you cause all of the joints of the target's armor to stiffen as...
Serren's Swift Girding transmutation 1 yes With a sweep of your hand, you select a number of targets and the same number of suits of armor....
Shadow Claws illusion shadow 2 yes You summon a pair of claws over your hands formed from semi-real material. This grants you two...
Shadow Invasion conjuration summoning 4 yes Using a slashing motion with the spell's focus as part of the casting of shadow invasion, you...
Shapechanger's Gift transmutation polymorph 5 yes You change the target into an animal (as/beast shape I), humanoid (as/alter self), or monstrous...
Shared Training divination 2 yes Select one teamwork feat you have. You can grant this feat to allies within range for the...
Shatter evocation 2 yes Shatter creates a loud, ringing noise that breaks brittle, nonmagical objects; sunders a single...
Shield abjuration 1 yes Shield creates an invisible shield of force that hovers in front of you. It negates magic...
Shield of Shards transmutation 2 yes This defensive spell must be cast on a shield you are currently wielding, and fractures the...
Shield of The Dawnflower evocation 4 yes You create a disk of sunlight on one arm. Any creature that strikes you with a melee attack...
Shield of The Dawnflower, Greater evocation 6 yes You create a disk of sunlight on one arm. Any creature that strikes you with a melee attack...
Shifted Steps illusion glamer 2 yes You cause the target to sound as if it is elsewhere within range, including its movements,...
Shining Cord evocation 3 yes When you cast this spell, you make a ranged touch attack against a single opponent within 30...
Shocking Grasp evocation 1 yes Your successful melee touch attack deals 1d6 points of electricity damage/caster level (maximum...
Shock Shield abjuration 1 yes This spell creates an invisible shield similar to but not as strong as the shield spell. This...
Shout evocation 4 no You emit an ear-splitting yell that deafens and damages creatures in its path. Any creature...
Sickening Strikes transmutation 3 yes You are imbued with disease, and any creature you strike with a melee attack must make a...
Silent Image illusion figment 1 yes This spell creates the visual illusion of an object, creature, or force, as visualized by you....
Silver Darts conjuration creation 3 yes A cone of silver darts springs from your hand. These darts act as a silver weapon that deals 1d6...
Siphon Might necromancy 3 yes You drain the might of the target and transfer that power to another creature. The subject takes...
Sirocco evocation 6 yes A blast of furnace-hot wind blasts downward, inflicting 4d6 fire damage +1 point/caster level to...
Skim divination 1 yes This spell allows you to read written material in a quarter of the time it would normally take...
Sleet Storm conjuration creation 3 yes Driving sleet blocks all sight (even darkvision) within it and causes the ground in the area to...
Slick Walls conjuration creation 2 yes You coat all walls and ceilings within the spell’s area with a slick substance. The DC of all...
Slow transmutation 3 yes An affected creature moves and attacks at a drastically slowed rate. Creatures affected by this...
Snowball evocation 1 yes You throw a ball of elemental ice and snow at a single target as a ranged touch attack. The...
Solid Fog conjuration creation 4 yes This spell functions like fog cloud, but in addition to obscuring sight, the solid fog is so...
Sonic Scream evocation 2 yes Up to three times during this spell's duration, you can emit a cone of powerful sound as a...
Soulswitch necromancy 5 yes You may only cast this spell if you currently have a familiar. You place your soul into the body...
Spark evocation 0 yes You can make an unattended Fine flammable object catch on fire. This works as if you were using...
Spider Climb transmutation 2 yes The subject can climb and travel on vertical surfaces or even traverse ceilings as well as a...
Splinter Spell Resistance transmutation 2 yes You create an aura around the target weapon that weakens a foe's magical defenses. The first...
Spotlight evocation 3 yes You create a mobile area of bright light centered on one target while simultaneously suppressing...
Steal Size transmutation 3 yes This spell reduces the target's size by one size category, as if it were affected by reduce...
Stinking Cloud conjuration creation 3 yes Stinking cloud creates a bank of fog like that created by fog cloud, except that the vapors are...
Stone Call conjuration creation 2 yes A rain of dirt, gravel, and small pebbles fills the area, dealing 2d6 points of bludgeoning...
Stone Discus conjuration creation 2 yes You create a stone discus, which flies at an enemy. You can create one discus, plus one...
Stone Fist transmutation 1 yes This spell transforms your hands into living stone. While this spell is in effect, your unarmed...
Stone Shield conjuration creation 2 yes A 1-inch-thick slab of stone springs up from the ground, interposing itself between you and an...
Stoneskin abjuration 4 yes The warded creature gains resistance to blows, cuts, stabs, and slashes. The subject gains DR...
Stone Throwing transmutation 2 yes The subject gains the rock throwing and rock catching abilities (Pathfinder RPG Bestiary 303)....
Stone to Flesh transmutation 6 yes This spell restores a petrified creature to its normal state, restoring life and goods. The...
Storm of Blades conjuration creation 2 yes You create floating swords of the type used as the material component for this spell (such as a...
Storm Step conjuration teleportation 3 no You are able to harness the power of the storm to transport yourself a short distance, by taking...
Sunder Breaker abjuration 1 yes You place an invisible ward upon the target. The next time a creature succeeds at a sunder...
Sundered Serpent Coil conjuration creation 3 yes This spell functions like black tentacles, except it creates a Large decapitated snake, which...
Sundering Shards transmutation 1 no You channel power into a melee weapon. If the weapon's wielder destroys an item with a...
Surface Excursion conjuration teleportation 5 yes You instantly transport yourself and touched allies onto the nearest sky-facing surface directly...
Symbol of Striking illusion shadow 5 yes This spell functions like symbol of death, except that using the material component, you scribe...
Tactical Acumen enchantment compulsion 2 yes Tactical acumen grants you and your allies a mastery of battlefield tactics. Whenever you would...
Tactical Adaptation transmutation 3 yes This spell was developed by an Aldori Academy student after several weeks of observing (and...
Tail Current transmutation 4 yes This spell functions as tailwind except it creates a helpful current in water instead of in the...
Tailwind transmutation 4 yes You compel the wind to push the targets in a direction of your choice. The subjects can hustle...
Tamer's Lash evocation 1 yes A 15-foot-long whip of sonic energy springs from your hand, delivering a loud crack when you...
Telekinesis transmutation 5 yes You move objects or creatures by concentrating on them. Depending on the version selected, the...
Telekinetic Assembly transmutation 2 yes You assemble a siege engine, using up to one fewer worker/2 caster levels you possess. You can...
Telekinetic Maneuver transmutation 4 yes This spell functions as telekinesis, but it can be used only to perform a bull rush, disarm,...
Telekinetic Strikes evocation 2 yes The touched creature's limbs are charged with telekinetic force. For the duration of the spell,...
Telekinetic Volley transmutation 2 yes The touched items levitate in your space. When you cast the spell and once/round thereafter, you...
Teleport conjuration teleportation 5 no This spell instantly transports you to a designated destination, which may be as distant as 100...
Temporary Graft transmutation 4 yes You temporarily graft a dismembered body part onto yourself. You must have the body part in your...
Thunderstomp evocation 1 yes You stomp your foot or strike your weapon against the ground or floor, creating a ripple of...
Thunderstomp, Greater evocation 3 yes This spell functions as thunderstomp, except as noted. It allows you target multiple creatures...
Time Shudder transmutation 2 yes You cause a ripple in time that affects all creatures in the area. At the start of each...
Titanic Anchoring transmutation 3 yes You become grounded and nearly immovable. You are immune to the pull and push special abilities,...
Touch of Combustion evocation 1 yes Your successful melee touch attack causes the target to ignite in a violent burst of flame,...
Toxic Blood transmutation 3 yes The target creature’s blood becomes poisonous. Anytime the target takes piercing or slashing...
Transformation transmutation 6 yes You become a fighting machine- stronger, tougher, faster, and more skilled in combat. Your...
Transplant Visage transmutation 5 yes This spell allows you to add a creature's stolen face to or remove such a face that you've...
Treacherous Teleport conjuration teleportation 6 no This spell functions as teleport except that you can opt to intentionally cause any number of...
Trial of Fire And Acid evocation 3 yes The target creature is covered in burning acid that deals 1d6 points of acid damage and 1d6...
Triggered Hallucination illusion phantasm 6 yes This spell functions as audiovisual hallucination (see page 204), except that this spell's...
True Seeing divination 6 yes You confer on the subject the ability to see all things as they actually are. The subject sees...
True Skill divination 1 yes When faced with an important situation, you grant yourself a magical edge to ensure your...
True Strike divination 1 no You gain temporary, intuitive insight into the immediate future during your next attack. Your...
Twisted Innards transmutation 3 yes For the duration of this spell, your vital organs writhe, shift, and move about, making it...
Twisted Space transmutation 2 yes You distort the space around a creature, twisting the path of its melee attacks unpredictably,...
Umbral Strike necromancy shadow 6 yes You create a bolt of dark energy and use it to make a ranged touch attack that ignores...
Umbral Weapon illusion 2 yes A shadowy afterimage trails behind the targeted weapon, potentially damaging foes even when the...
Undead Anatomy I transmutation polymorph 3 yes When you cast this spell, you can assume the form of any Small or Medium corporeal creature of...
Undead Anatomy II transmutation polymorph 5 yes This spell functions as undead anatomy I, except it also allows you to assume the form of a Tiny...
Undead Anatomy III transmutation polymorph 6 yes This spell functions as undead anatomy II, except it also allows you to assume the form of a...
Unerring Weapon transmutation 1 yes This spell causes a weapon to veer closer to vital areas, improving the result of a critical...
Unseen Servant conjuration creation 1 yes An unseen servant is an invisible, mindless, shapeless force that performs simple tasks at your...
Urban Step conjuration teleportation 3 yes You set up a magical connection between two doors (or other physical portals, such as windows)...
Vampiric Shadow Shield necromancy 5 yes This spell wreathes you in shadowy energy and damages those that make melee attacks against you....
Vampiric Touch necromancy 3 yes You must succeed on a melee touch attack. Your touch deals 1d6 points of damage/2 caster levels...
Vanish illusion glamer 1 yes This spell functions like invisibility, except the effect only lasts for 1 round/caster level...
Vermin Shape I transmutation polymorph 4 yes When you cast this spell, you assume the form of any Small or Medium creature of the vermin...
Vermin Shape II transmutation polymorph 5 yes This spell functions as vermin shape I, except it also allows you to assume the form of a Tiny...
Versatile Weapon transmutation 3 yes You transform the physical makeup of a weapon as you desire. This spell functions like greater...
Visualization of The Body transmutation 2 no You focus your mind on one aspect of your body, aligning the energies within your body to...
Vomit Twin conjuration creation, teleportation 3 yes Upon casting this spell, you vomit forth a disgusting ooze copy of yourself into a single...
Waft transmutation 5 yes You make the targets light enough to be carried by wind. Creatures affected by this spell suffer...
Walk Through Space conjuration teleportation 6 yes When under the effects of this spell, you can teleport up to 30 feet as a move action. You must...
Wall of Brine conjuration creation 4 yes You conjure a 5-foot-thick wall of seawater with a powerful current flowing toward one side of...
Wall of Fire evocation 4 yes An immobile, blazing curtain of shimmering violet fire springs into existence. One side of the...
Wall of Force evocation 5 yes A wall of force creates an invisible wall of pure force. The wall cannot move and is not easily...
Wall of Ice evocation 4 yes This spell creates an anchored plane of ice or a hemisphere of ice, depending on the version...
Wall of Iron conjuration creation 6 yes You cause a flat, vertical iron wall to spring into being. The wall inserts itself into any...
Wall of Mist conjuration creation 3 yes With a whispered incantation, you conjure a stationary vertical wall of misty vapor. The wall is...
Wall of Sound evocation 4 yes A translucent barrier of pure sound springs into existence. This wall is silent except for a...
Wall of Split Illumination evocation 3 yes An immobile curtain of illumination springs into existence. When created, one side of the wall...
Wall of Stone conjuration creation 5 yes This spell creates a wall of rock that merges into adjoining rock surfaces. A wall of stone is 1...
Warding Weapon abjuration 1 yes The focus of this spell flies upward above your head and takes a defensive position within your...
Ward Shield abjuration 4 yes With a touch, you enchant a shield and enable it to protect its wielder from hostile spells. The...
Water Breathing transmutation 3 yes The transmuted creatures can breathe water freely. Divide the duration evenly among all the...
Waterproof abjuration 1 yes This spell renders a touched object waterproof for the duration of the spell. The object must be...
Wave Shield abjuration 1 no You create a rushing torrent of water in the rough outline of a shield. The water protects you...
Waves of Blood conjuration creation 3 yes You cause torrents of roiling blood to push your opponents away from you. This wave attempts a...
Weaponwand transmutation 1 yes When you cast this spell on a weapon, you cause a portion of the weapon to open like the skin of...
Web conjuration creation 2 yes Web creates a many-layered mass of strong, sticky strands. These strands trap those caught in...
Web Bolt conjuration creation 1 yes You launch a ball of webbing at a target, which must make a save or be affected as if by a web...
Wind Blades transmutation 5 yes You harden the air around the target into jagged invisible blades that deal damage based on how...
Wind Wall evocation 3 yes An invisible vertical curtain of wind appears. It is 2 feet thick and of considerable strength....
Windy Escape transmutation 1 yes You respond to an attack by briefly becoming vaporous and insubstantial, allowing the attack to...
Winged Sword transmutation 2 yes The weapon targeted by this spell grows small feathered wings. For the duration of the spell,...
Wing Thorns transmutation 4 yes Your wings sprout poisonous thorns each the size of a dagger. You can use these thorns like...
With The Wind abjuration 2 yes You create eddies in the air around the subject that protect it from being checked or blown...
Wooden Wing Shield transmutation 5 yes Your wings transmute into a wooden barrier resembling a tower shield to block attacks, granting...
Wreath of Blades abjuration 4 yes The daggers serving as focus of this spell take on a deadly sharpness as they animate and spin...