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Class: Warpriest
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- Arcanist [682]
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- Medium [178]
Descriptor
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Duration
Target: Creature
Verbal
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Material
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Divine Focus
418 spells
| Name ▲ | School | Subschool | Warpriest Level | Description |
|---|---|---|---|---|
| Abadar's Truthtelling | enchantment | compulsion | 1 | This spell functions identically to the spell zone of truth, except as noted above. The target... |
| Abeyance | abjuration | 2 | Abeyance suppresses the effects of a single curse on a creature. It does not restore any damage... | |
| Aboleth's Lung | transmutation | 2 | The targets are able to breathe water, freely. However, they can no longer breathe air. Divide... | |
| Absolution | abjuration | 4 | You purge impure thoughts from the target's mind and fill him with exultant relief at the... | |
| Accept Affliction | conjuration | healing | 3 | The caster can transfer the effects of afflictions such as curses, diseases, and poisons from... |
| Advanced Scurvy | necromancy | 1 | The subject contracts an advanced form of scurvy. He becomes constantly fatigued, suffers from... | |
| Aggravate Affliction | necromancy | 3 | All recurring afflictions (those with a frequency,including curses, diseases, and poison)... | |
| Agonizing Rebuke | illusion | phantasm | 3 | With a word and a gesture, you instill such apprehension in your target that the thought of... |
| Aid | enchantment | compulsion | 2 | Aid grants the target a +1 morale bonus on attack rolls and saves against fear effects, plus... |
| Air Breathing | transmutation | 3 | The transmuted creatures can breathe air freely. Divide the duration evenly among all the... | |
| Air Bubble | conjuration | creation | 1 | Air bubble creates a small pocket of breathable air that surrounds the touched creature's head... |
| Air Walk | transmutation | 4 | The subject can tread on air as if walking on solid ground. Moving upward is similar to walking... | |
| Air Walk, Communal | transmutation | 5 | This spell functions like air walk, except divide the duration in 10-minute intervals among the... | |
| Alaznist's Jinx | evocation | 6 | You inflict a curse similar to the spell burn spellblight (Pathfinder RPG Ultimate Magic 97) on... | |
| Alleviate Addiction | conjuration | healing | 1 | The subject ignores the effects of addictions. The subject can naturally recover from damage... |
| Alleviate Corruption | abjuration | 6 | You combat the rising corruption (see page 14) in another creature or advance the long-term... | |
| Alter Summoned Monster | conjuration | summoning | 2 | You swap a creature summoned by a conjuration (summoning) spell for a creature you could summon... |
| Ant Haul | transmutation | 1 | The target's carrying capacity triples (see Table 7-4: Carrying Capacity on page 171 of the Core... | |
| Ant Haul, Communal | transmutation | 2 | This spell functions like ant haul (see page 202 of the Pathfinder RPG Advanced Player's Guide),... | |
| Appearance of Life | illusion | glamer | 3 | The illusion makes undead creatures of Medium size or smaller appear as if they were living... |
| Appearance of Life, Greater | illusion | glamer | 5 | This spell functions as appearance of life (Pathfinder RPG Horror Adventures 108), except that... |
| Ashen Path | transmutation | 2 | You grant the creature touched the ability to breathe with ease air that is contaminated with... | |
| Atonement | abjuration | 5 | This spell removes the burden of misdeeds from the subject. The creature seeking atonement must... | |
| Aura of Inviolate Ownership | abjuration | 3 | This spell wards the attended items of all creatures it targets (items held, securely fastened... | |
| Balance of Suffering | conjuration | healing | 6 | You borrow life force from a living creature and infuse it into another living creature,... |
| Banishment | abjuration | 6 | A banishment spell is a more powerful version of the dismissal spell. It enables you to force... | |
| Baphomet's Blessing | transmutation | polymorph | 4 | You change the target's head into that of a bull. The creature's Intelligence becomes 2, and it... |
| Bear's Endurance | transmutation | 2 | The affected creature gains greater vitality and stamina. The spell grants the subject a +4... | |
| Bear's Endurance, Mass | transmutation | 6 | Mass bear's endurance works like bear's endurance, except that it affects multiple creatures. | |
| Bereave | enchantment | compulsion | 4 | An overwhelming feeling of loss overcomes the targets, and their allies' words sound bleak and... |
| Bestow Curse | necromancy | 3 | You place a curse on the subject. Choose one of the following. -6 decrease to an ability score... | |
| Bestow Insight | enchantment | compulsion | 3 | When casting this spell, choose a single skill that you have at least one rank in. The target... |
| Bestow Planar Infusion I | evocation | 1 | This spell draws upon the latent planar energy of the caster's surroundings, allowing her to... | |
| Bestow Planar Infusion II | evocation | 4 | This functions as bestow planar infusion I, except that the touched creature gains the improved... | |
| Bestow Weapon Proficiency | enchantment | compulsion | 2 | You bestow the subject with the ability to use a single type of weapon he is not proficient in... |
| Betraying Sting | evocation | 6 | You unleash divine power to smite those who wrongly trusted you. The power takes the form of a... | |
| Black Spot | necromancy | 4 | The black spot is a specific and feared pirate curse. An intangible, illusory black spot... | |
| Bleed | necromancy | 0 | You cause a living creature that is below 0 hit points but stabilized to resume dying. Upon... | |
| Bleed Glory | necromancy | 3 | The mythic power cost for all path abilities, feats, spells, and other effects used by the... | |
| Blend With Surroundings | illusion | glamer | 1 | This spell changes the appearance of the affected creature so that it better blends in with its... |
| Blessed Fist | transmutation | 1 | The target is considered to be armed even when unarmed, so it doesn't provoke attacks of... | |
| Blessing of Courage and Life | conjuration | healing | 2 | With this prayer you provide long-lasting succor to a wounded creature. For as long as the... |
| Blessing of Fervor | transmutation | 4 | With this blessing, you call your allies to move forth and empower them to conquer and become... | |
| Blessing of Luck And Resolve | enchantment | compulsion | 2 | A favored blessing of halfling clerics, this spell grants its target a +2 morale bonus on saving... |
| Blessing of Luck And Resolve, Mass | enchantment | compulsion | 6 | This spell functions like blessing of luck and resolve, except that it affects multiple creatures. |
| Blindness/Deafness | necromancy | 3 | You call upon the powers of unlife to render the subject blinded or deafened, as you choose. | |
| Bloatbomb | necromancy | 4 | The target creature dies if it fails a Fortitude saving throw and its Hit Dice are no more than... | |
| Bloodbath | necromancy | 2 | You cut yourself with the dagger, dealing yourself 1d6 points of bleed damage. So long as you... | |
| Blood Blaze | transmutation | 2 | The target gains a 5-foot-radius aura that causes the blood of creatures in that area to ignite... | |
| Blood Crow Strike | evocation | 4 | Your unarmed strikes release blasts of energy in the form of bolts of fire or glowing red crows,... | |
| Blood of The Martyr | necromancy | 2 | You cause the target to bleed from every orifice, and her organs and blood become suffused with... | |
| Blood Rage | enchantment | compulsion | 3 | The targets of this spell become angrier as they fight, the pain of their wounds fueling their... |
| Blood Scent | transmutation | 3 | You greatly magnify the target's ability to smell the presence of blood. The target is... | |
| Blood Ties | necromancy | 5 | One of the targets of this spell must be a hostage-a bound, pinned, or helpless creature within... | |
| Boiling Blood | transmutation | 2 | The blood of the targeted creatures begins to boil. If a target fails its save, it takes 1 point... | |
| Bone Fists | necromancy | 2 | The bones of your targets' joints grow thick and sharp, protruding painfully through the skin at... | |
| Bone Flense | transmutation | 3 | Choose a creature that you can see. When that creature is struck by a weapon wielded by a member... | |
| Boneshaker | necromancy | 2 | By using a bone fetish like a marionette, you take control of a target creature's skeleton. This... | |
| Boneshatter | necromancy | 5 | The target's bones (or exoskeleton) splinter, dealing 1d6 points of damage/caster level (maximum... | |
| Borrow Corruption | transmutation | 4 | You touch a creature with at least one manifestation from a corruption (see page 14). You... | |
| Break Enchantment | abjuration | 5 | This spell frees victims from enchantments, transmutations, and curses. Break enchantment can... | |
| Breath of Life | conjuration | healing | 5 | This spell cures 5d8 points of damage + 1 point/caster level (maximum +25). Unlike other spells... |
| Brightest Night | transmutation | 1 | You grant low-light vision to the affected creatures. Creatures that already have low-light... | |
| Build Trust | divination | 2 | You get a sense of the best way to interact with the target in order to encourage positive... | |
| Bull's Strength | transmutation | 2 | The subject becomes stronger. The spell grants a +4 enhancement bonus to Strength, adding the... | |
| Bull's Strength, Mass | transmutation | 6 | This spell functions like bull's strength, except that it affects multiple creatures. | |
| Burst With Light | evocation | 4 | The target becomes filled with intense magical light, taking 2d6 points of damage as the light... | |
| Calamitous Flailing | necromancy | 4 | You cause the victim’s attacks to careen wildly, endangering itself and those around it. Your... | |
| Calm Spirit | necromancy | 2 | This spell temporarily calms agitated haunts and incorporeal undead such as ghosts. You have no... | |
| Carrion Compass | divination | 1 | You animate one of the target's fetid organs so that it leads you to the undead creature's most... | |
| Catatonia | necromancy | 3 | You touch the target and place it into a deathlike state that persists for the duration. The... | |
| Cause Fear | necromancy | 1 | The affected creature becomes frightened. If the subject succeeds on a Will save, it is shaken... | |
| Celestial Healing | conjuration | healing | 1 | You anoint a wounded creature with the blood of an outsider with the good subtype (such as an... |
| Celestial Healing, Greater | conjuration | healing | 4 | As/celestial healing, except the target gains fast healing 4 and the target radiates the aura of... |
| Ceremony | transmutation | 1 | You harness divine power to create one of four different ceremonies-a funeral, holiday fete,... | |
| Chains of Light | conjuration | creation | 6 | A creature targeted by this spell is held immobile by glowing golden chains composed of pure... |
| Champion's Bout | enchantment | compulsion | 3 | You allow two chosen champions to fight without interference. The two creatures must be willing... |
| Charitable Impulse | enchantment | compulsion | 3 | This spell makes a creature more charitable, compelling it to aid others rather than use... |
| Charon's Dispensation | abjuration | 4 | The target of this spell gains immunity to the harmful effects of touching or drinking from the... | |
| Clarion Call | illusion | 1 | The subject of this spell gains two benefits. First, the affected creature gains the ability to... | |
| Cold Iron Fetters | conjuration | creation | 5 | Cold iron shackles materialize around the target's limbs, reducing each of the target's movement... |
| Collaborative Thaumaturgy | universal | 3 | You tap into the magical resonance between you and your allies to enhance one another's magic.... | |
| Command | enchantment | compulsion | 1 | You give the subject a single command, which it obeys to the best of its ability at its earliest... |
| Command, Greater | enchantment | compulsion | 5 | This spell functions like command, except that up to one creature/level may be affected, and the... |
| Compassionate Ally | enchantment | compulsion | 2 | At the sight of an injured ally, the target immediately disengages from its current course of... |
| Compelling Rant | enchantment | charm | 5 | You deliver a confusing but fascinating monologue, relaying conspiracies or metaphysical... |
| Compel Tongue | enchantment | compulsion | 2 | This spell functions as share language (Pathfinder RPG Advanced Player's Guide 243), granting a... |
| Compel Tongue, Mass | enchantment | compulsion | 5 | This spell functions as compel tongue, except it affects multiple creatures. The same language... |
| Concealed Breath | transmutation | 4 | This spell allows affected creatures to hold their breath freely without negative effects or... | |
| Conditional Curse | necromancy | 4 | This spell functions as bestow curse, except that you must state a condition under which the... | |
| Conditional Favor | abjuration | 2 | You must cast this spell immediately before casting another spell on the same creature,... | |
| Constricting Coils | enchantment | compulsion | 5 | This spell functions like hold monster, except that the target is constricted as if by the coils... |
| Contact High | transmutation | 3 | While under the effects of a drug, you can duplicate those effects in others. You can touch... | |
| Contagion | necromancy | 3 | The subject contracts one of the following diseases: blinding sickness, bubonic plague, cackle... | |
| Contagion, Greater | necromancy | 5 | This spell functions as contagion, except the victim cannot overcome the disease without... | |
| Contagious Zeal | enchantment | compulsion | 3 | The target gains a +2 morale bonus on attack rolls and weapon damage rolls, 1d6 temporary hit... |
| Contest of Skill | transmutation | 3 | The randomness of critical hits has long vexed certain duelists in the Aldori school who... | |
| Control Summoned Creature | enchantment | compulsion | 4 | You seize control of a summoned creature by disrupting the bond between it and the caster who... |
| Coward's Cowl | enchantment | 1 | You imbue the target with a compulsion to avoid threats, enhancing its defensive instincts. So... | |
| Create Soul Gem | necromancy | 3 | You draw forth the ebbing life force of a dying creature or one that has died in the past round,... | |
| Crimson Breath | transmutation | 4 | When you cast this spell, your salivary glands transform and instantly fill with potent venom.... | |
| Curative Distillation | conjuration | healing | 3 | You concentrate the healing potential of the material component so that it's exceptionally... |
| Cure Critical Wounds | conjuration | healing | 4 | This spell functions like cure light wounds, except that it cures 4d8 points of damage + 1... |
| Cure Light Wounds | conjuration | healing | 1 | When laying your hand upon a living creature, you channel positive energy that cures 1d8 points... |
| Cure Light Wounds, Mass | conjuration | healing | 5 | You channel positive energy to cure 1d8 points of damage + 1 point/caster level (maximum +25) on... |
| Cure Moderate Wounds | conjuration | healing | 2 | This spell functions like cure light wounds, except that it cures 2d8 points of damage + 1... |
| Cure Moderate Wounds, Mass | conjuration | healing | 6 | This spell functions like mass cure light wounds, except that it cures 2d8 points of damage + 1... |
| Cure Serious Wounds | conjuration | healing | 3 | This spell functions like cure light wounds, except that it cures 3d8 points of damage + 1... |
| Curse, Major | necromancy | 5 | This spell functions as bestow curse, except the DC to remove the curse is equal to the save DC + 5. | |
| Curse of Befouled Fortune | necromancy | 3 | You curse the target, making it incredibly unlucky. While affected by curse of befouled fortune,... | |
| Curse of Magic Negation | abjuration | 5 | You disrupt the target creature's ability to draw upon magical energies. For the duration of the... | |
| Curse of The Outcast | enchantment | compulsion | 6 | Everything about the target seems off-putting and grating, and everyone he meets is compelled to... |
| Curse of Unexpected Death | necromancy | 4 | You curse one living creature with a chance of instant and unexpected death. When you cast this... | |
| Daemon Ward | necromancy | 4 | This spell functions like death ward, except as noted above and it only protects against these... | |
| Dark-Light | evocation | 3 | You evoke a powerful light that affects all sighted creatures that do not posses light... | |
| Dark Whispers | illusion | shadow | 2 | You communicate through the shadows of one or more targets within range. The shadows have no... |
| Daywalker | necromancy | 5 | You reshape the substance of a willing undead creature to resemble a living, breathing creature... | |
| Death Candle | necromancy | 2 | This spell functions like death knell, except instead of using the slain target's life energy to... | |
| Death Knell | necromancy | 2 | You draw forth the ebbing life force of a creature and use it to fuel your own power. Upon... | |
| Deathless | necromancy | 4 | The target's soul is strongly anchored to its body, preventing death from hit point damage. No... | |
| Death Ward | necromancy | 4 | The subject gains a +4 morale bonus on saves against all death spells and magical death effects.... | |
| Debilitating Portent | enchantment | compulsion | 4 | The target is surrounded by a glowing green aura of ill fate. Each time the spell's subject... |
| Decollate | necromancy | 5 | A thin red line circles the target's neck. The target's head becomes detachable so long as she... | |
| Delay Disease | conjuration | healing | 2 | The target becomes temporarily immune to disease. Any disease to which it is exposed during the... |
| Delay Pain | enchantment | 2 | You override the target's ability to feel pain. Pain effects (such as pain strike** and symbol... | |
| Delay Poison | conjuration | healing | 2 | The subject becomes temporarily immune to poison. Any poison in its system or any poison to... |
| Delay Poison, Communal | conjuration | healing | 3 | This spell functions like delay poison, except you divide the duration in 1-hour intervals among... |
| Demon Dream | illusion | phantasm | 6 | When the target of demon dream is a worshiper of a demon lord or Lamashtu, the caster has the... |
| Detect Poison | divination | 0 | You determine whether a creature, object, or area has been poisoned or is poisonous. You can... | |
| Detect Relations | divination | 2 | You can determine whether or not two or more creatures are related by blood. The amount of... | |
| Detoxify | transmutation | 3 | You remove a creature's ability to poison others, whether inherent or via poisoned weapons.... | |
| Diagnose Disease | divination | 1 | You determine whether a creature, object, or area carries any sort of disease or infestation... | |
| Diminish Resistance | transmutation | 2 | You weaken a creature's resistance against one energy type you select: acid, cold, electricity,... | |
| Discern Lies | divination | 4 | Each round, you concentrate on one target, who must be within range. You know if the target... | |
| Discharge | abjuration | 3 | Discharge dissipates the charges from one technical object, temporarily depowers one... | |
| Discharge, Greater | abjuration | 6 | This spell functions as discharge, except it can discharge multiple technological objects and... | |
| Disfiguring Touch | transmutation | 2 | With a touch, you cause the victim of this spell to suffer a painful curse that causes it to... | |
| Dismissal | abjuration | 4 | This spell forces an extraplanar creature back to its proper plane if it fails a Will save. If... | |
| Doom | necromancy | 1 | This spell fills a single subject with a feeling of horrible dread that causes it to become shaken. | |
| Dream Feast | conjuration | creation | 1 | The next time the target sleeps (within the next 8 hours), she dreams of a rich feast with her... |
| Dream Reality | illusion | compulsion | 6 | You cause the target to perceive the world as if in a dream. When the spell ends, the target... |
| Dwarven Veil | transmutation | 2 | This spell enhances the target’s dwarven or dwarf-like qualities, making it appear more... | |
| Eagle's Splendor | transmutation | 2 | The transmuted creature becomes more poised, articulate, and personally forceful. The spell... | |
| Eagle's Splendor, Mass | transmutation | 6 | This spell functions like eagle's splendor, except that it affects multiple creatures. | |
| Early Judgment | divination | 2 | You show one creature the effect of its life so far and what it might expect when it passes... | |
| Ears of The City | divination | 1 | The target of this spell sees and hears a stream of past scenes and pieces of conversations... | |
| Egorian Diplomacy | enchantment | compulsion | 1 | As part of casting this spell, you can attempt a single Intimidate skill check to make a target... |
| Endure Elements | abjuration | 1 | A creature protected by endure elements suffers no harm from being in a hot or cold environment.... | |
| Endure Elements, Communal | abjuration | 2 | This spell functions like endure elements, except you divide the duration in 1-hour increments... | |
| Enemy's Heart | necromancy | 2 | You cut out an enemy's heart and consume it, absorbing that enemy's power as your own. As part... | |
| Enhanced Diplomacy | divination | 0 | You imbue the subject with divine diplomacy skills. The creature gets a +2 competence bonus on a... | |
| Enthrall | enchantment | charm | 2 | If you have the attention of a group of creatures, you can use this spell to hold them... |
| Epidemic | necromancy | 6 | The target contracts one of the following diseases: blinding sickness, bubonic plague, cackle... | |
| Extreme Buoyancy | evocation | 2 | The target's buoyancy becomes and stays swiftly rising, regardless of how dense the target and... | |
| Face of The Devourer | transmutation | polymorph | 1 | You transform the target's face into a hideous shape, such as a half-melted visage with insect... |
| Fair is Foul | transmutation | 3 | You curse the target with a disfiguring or painful mutation. The target gains one random... | |
| Fairness | enchantment | compulsion | 1 | Humanoid creatures affected by this spell must trade fairly with others to the best of their... |
| False Alibi | enchantment | compulsion | 3 | This spell functions similarly to modify memory, except you can modify the target's memory only... |
| False Future | illusion | glamer | 4 | You interfere with attempts to predict the target's future by preventing divinations from... |
| Fear The Sun | transmutation | 2 | Each target that fails its saving throw gains light blindness, as/the universal monster rule.... | |
| Fickle Winds | transmutation | 5 | You create a mobile cylinder of wind encompassing every target of the spell and protecting them... | |
| Film of Filth | transmutation | 4 | You cause the target's flesh to exude a layer of putrescent slime so foul that the target is... | |
| Final Sacrifice | evocation | 3 | You disrupt the conjuring energies within a summoned creature, causing it to violently explode.... | |
| Fleshworm Infestation | conjuration | summoning | 4 | With a touch, you cause an infestation of ravenous worms to manifest in the target's flesh. The... |
| Flexile Curse | transmutation | 5 | You curse your target with a withering aura that degrades its armor and shield (if any). This... | |
| Forbid Action | enchantment | compulsion | 1 | You forbid the target a single course of action, which it avoids to the best of its ability. You... |
| Forbid Action, Greater | enchantment | compulsion | 5 | This spell functions as forbid action, except up to one creature/level may be affected. Each... |
| Forced Mutation | transmutation | 3 | The body of the target creature twists and distorts, reshaping into a grotesque figure. Because... | |
| Forceful Strike | evocation | 4 | You cast this spell as you strike a creature with a melee weapon, unarmed strike, or natural... | |
| Freedom's Toast | conjuration | teleportation | 5 | When the caster hoists a flagon and delivers a toast to freedom, the target is transported up to... |
| Free Swim | abjuration | 3 | The target can move and attack underwater normally without the usual penalties involved with... | |
| Frosthammer | evocation | 3 | You create a warhammer of magically hardened ice and send it hurling toward the target. You must... | |
| Geas/Quest | enchantment | compulsion | 6 | This spell functions similarly to lesser geas, except that it affects a creature of any HD and... |
| Ghostbane Dirge | transmutation | 2 | The target coalesces into a semi-physical form for a short period of time. While subject to the... | |
| Ghostbane Dirge, Mass | transmutation | 5 | This spell functions as ghostbane dirge, except that it affects multiple targets. | |
| Ghoul Hunger | necromancy | 2 | You awaken an unnatural hunger in the target, compelling it to fall upon a nearby helpless or... | |
| Gird Ally | abjuration | 2 | You create a magical field around summoned creatures you control that deflects attacks made... | |
| Groundswell | transmutation | 2 | This spell allows the target to cause the ground to rise up beneath him. As a swift action, the... | |
| Guardian Armor | conjuration | teleportation | 1 | This spell teleports the suit of armor you are wearing off of your body and onto an ally within... |
| Guidance | divination | 0 | This spell imbues the subject with a touch of divine guidance. The creature gets a +1 competence... | |
| Halfling Vengeance | divination | 2 | You grant the touched target the ability to ascertain the weaknesses of foes. The target deals... | |
| Harm | necromancy | 6 | Harm charges a subject with negative energy that deals 10 points of damage/caster level (to a... | |
| Hasten Judgment | necromancy | 5 | This potent curse weighs upon the target's soul, hastening a living creature's journey to the... | |
| Haze of Dreams | enchantment | charm | 1 | You fill an enemy's head with waking dreams, a reminder of the pleasures, delights, and terrors... |
| Heal | conjuration | healing | 6 | Heal enables you to channel positive energy into a creature to wipe away injury and afflictions.... |
| Healing Leak | necromancy | 3 | Whenever the target is affected by a spell or effect that heals hit point damage through the use... | |
| Heretic's Tongue | enchantment | 5 | You fill your target's mind with blasphemous knowledge. If the target fails its saving throw, it... | |
| Heroic Fortune | evocation | 2 | This spell grants 1 hero point to the target. This hero point must be spent before the duration... | |
| Heroic Fortune, Mass | evocation | 5 | This spell functions like heroic fortune, except as noted above. | |
| Hide from Undead | abjuration | 1 | Undead cannot see, hear, or smell creatures warded by this spell. Even extraordinary or... | |
| Hide From Undead, Greater | abjuration | 3 | This spell functions as hide from undead, except the spell does not immediately end if a warded... | |
| Hold Fey | enchantment | compulsion | 2 | This spell functions as/hold person, except it affects a fey instead of a humanoid. |
| Hold Person | enchantment | compulsion | 2 | The subject becomes paralyzed and freezes in place. It is aware and breathes normally but cannot... |
| Homeward Bound | abjuration | 3 | This spell functions as dismissal, except as noted above. | |
| Hunger For Flesh | necromancy | 4 | Your target's belly distends and its front teeth grow longer and sharper. The creature... | |
| Hunter's Blessing | transmutation | 5 | When casting this spell, you designate a type or type and subtype of creature (using the... | |
| Imbue with Aura | transmutation | 2 | You infuse another creature with your divine aura, causing the target to radiate an aura... | |
| Imbue With Elemental Might | evocation | 2 | This spell functions like imbue with spell ability, except you transfer the use of your... | |
| Imbue with Spell Ability | evocation | 4 | You transfer some of your currently prepared spells, and the ability to cast them, to another... | |
| Infernal Healing | conjuration | healing | 1 | You anoint a wounded creature with devil's blood or unholy water, giving it fast healing 1. This... |
| Infernal Healing, Greater | conjuration | healing | 4 | As infernal healing, except the target gains fast healing 4 and the target detects as an evil cleric. |
| Inflict Critical Wounds | necromancy | 4 | This spell functions like inflict light wounds, except that you deal 4d8 points of damage + 1... | |
| Inflict Light Wounds | necromancy | 1 | When laying your hand upon a creature, you channel negative energy that deals 1d8 points of... | |
| Inflict Light Wounds, Mass | necromancy | 5 | Negative energy spreads out in all directions from the point of origin, dealing 1d8 points of... | |
| Inflict Moderate Wounds | necromancy | 2 | This spell functions like inflict light wounds, except that you deal 2d8 points of damage + 1... | |
| Inflict Moderate Wounds, Mass | necromancy | 6 | This spell functions like mass inflict light wounds, except that it deals 2d8 points of damage +... | |
| Inflict Serious Wounds | necromancy | 3 | This spell functions like inflict light wounds, except that you deal 3d8 points of damage + 1... | |
| Inspiring Recovery | conjuration | healing | 6 | You can heal a creature, harm an undead creature, or call upon a very recently dead creature to... |
| Instant Clot | conjuration | healing | 1 | Bleed effects on the target immediately end when this spell is cast, and no blood flows out when... |
| Instant Restoration | conjuration | healing | 4 | Instant restoration channels planar energy into a summoned creature. This spell can be cast as... |
| Invigorating Poison | transmutation | 2 | The body of the target creature gains a metabolic response that allows it to benefit from... | |
| Ironbeard | transmutation | 1 | This spell causes a brushy beard of stiff iron to erupt from the face of a willing target. The... | |
| Iron Spine | transmutation | 4 | You launch an ingot of iron at the target. If you succeed at a ranged touch attack, the target's... | |
| Irregular Size | transmutation | 3 | You curse a creature so one set of its limbs (typically its arms, legs, or wings) shrivels in... | |
| Janni's Jaunt | conjuration | teleportation | 4 | This spell functions as/plane shift, but with the following exceptions. First, you are able to... |
| Kalistocrat's Nightmare | transmutation | 3 | You temporarily curse a creature so its touch lessens the value of coins it touches. While under... | |
| Karmic Blessing | divination | 1 | The target treats one skill of your choice as a class skill. | |
| Know Peerage | divination | 2 | You impart your knowledge of nobility and peerage to the target, allowing her to recognize... | |
| Lead Plating | conjuration | creation | 2 | You enclose the target in a thin sheath of lead. This doesn't restrict the target's movement or... |
| Lend Path | transmutation | 5 | You temporarily transfer one of your mythic path abilities to another creature, which can use it... | |
| Liberating Command | transmutation | 1 | If the target is bound, grappled, or otherwise restrained, he may make an Escape Artist check to... | |
| Life Bubble | abjuration | 5 | You surround the touched creatures with a constant and moveable 1-inch shell of tolerable living... | |
| Life Channel | transmutation | 2 | When cast on a creature with negative energy affinity, the target is able to convert channeled... | |
| Life Pact | necromancy | 2 | You bind the life forces of the targets into a mystical pact. If any target is reduced to fewer... | |
| Light Prison | evocation | 2 | Rays of light burst forth from your outstretched hand, encircling each target's space with a... | |
| Lover's Vengeance | enchantment | compulsion | 3 | You inspire yourself or a lover to a vengeful rage against a chosen enemy, who must be a... |
| Lucky Number | transmutation | 1 | You are able to tweak tiny variables affecting a creature's immediate future in order to grant... | |
| Malediction | necromancy | 4 | Channeling the blasphemy of fiends into your hand, you mark your target with a brief but... | |
| Marching Chant | transmutation | 2 | You invigorate your allies, who can hustle (Core Rulebook 170) as long as you continue to sing... | |
| Marid's Mastery | transmutation | 1 | The target gains a +1 bonus on attack and damage rolls if it and its opponent are touching... | |
| Mark of Justice | necromancy | 5 | You mark a subject and state some behavior on the part of the subject that will activate the... | |
| Mark of Obvious Ethics | divination | 3 | You mark one creature with a glowing sigil. The target's alignment must be opposite yours on at... | |
| Mark of The Reptile God | transmutation | 4 | If you succeed at a ranged touch attack, you burn your handprint onto the flesh of a creature,... | |
| Mathematical Curse | necromancy | 3 | Using the Path of Numbers, you are able to influence the seemingly random elements in the... | |
| Metabolic Molting | transmutation | 6 | You encase the willing subject in a jeweled shell that has the same hardness and hit points as 5... | |
| Mighty Fist of The Earth | conjuration | creation | 1 | You create a fist-sized rock that flies toward one enemy. Make an unarmed strike attack roll... |
| Mind Maze | enchantment | compulsion | 3 | This spell causes the target to act as though it's wandering through a maze. While under the... |
| Minor Reversion, Mass | conjuration | healing | 6 | You create a replica within the Akashic Record of each target at the time the spell is cast.... |
| Mirror Mantis | illusion | phantasm | 1 | Whenever the target of this spell looks into a mirror or other reflective surface where it can... |
| Monstrous Extremities | transmutation | polymorph | 3 | You change one of the extremities of the creature touched-arms or legs only-into another shape... |
| Mortal Terror | enchantment | 2 | You imbue the target with an exaggerated sense of its own mortality and a drive for... | |
| Murderous Command | enchantment | compulsion | 1 | You give the target a mental urge to kill its nearest ally, which it obeys to the best of its... |
| Mythic Severance | necromancy | 4 | You restrict the target's access to its mythic power. Each time the target attempts to cast a... | |
| Necromantic Burden | necromancy | 2 | You make an undead creature more difficult for necromancers and clerics to control via effects... | |
| Necrostasis | necromancy | 2 | You drain necromantic energy from an undead creature, inducing a sluggish stupor. The target... | |
| Neutralize Poison | conjuration | healing | 4 | You detoxify any sort of venom in the creature or object touched. If the target is a creature,... |
| Neutralize Poison, Greater | conjuration | healing | 6 | This spell functions as neutralize poison, except as noted here. You automatically succeed at... |
| Night Blindness | necromancy | 2 | Your target's vision becomes impaired as if the light level were one step lower, treating bright... | |
| Oath of Justice | necromancy | 3 | This spell seals a solemn vow between two creatures. When this spell is cast, the targets must... | |
| Open The Dead Roads | conjuration | 6 | To cast open the Dead Roads, you must be in an area of fog or dim light. Upon completion of the... | |
| Opportunistic Loyalty | enchantment | compulsion | 1 | Cast this spell when a creature within range casts a spell that provides an effect for its... |
| Overstimulate | transmutation | 2 | You deprive a creature of the blissful oblivion of unconsciousness, either to keep it going... | |
| Overwhelming Poison | necromancy | 6 | This spell increases the virulence of the targeted dose of poison, making the poison more... | |
| Owl's Wisdom | transmutation | 2 | The transmuted creature becomes wiser. The spell grants a +4 enhancement bonus to Wisdom, adding... | |
| Owl's Wisdom, Mass | transmutation | 6 | This spell functions like owl's wisdom, except that it affects multiple creatures. | |
| Pesh Vigor | transmutation | 1 | The target gains a +2 enhancement bonus to its Strength. Once/round as a free action, the target... | |
| Pick Your Poison | conjuration | healing | 1 | This spell temporarily converts even the deadliest poison affecting a creature into an... |
| Pierce Facade | divination | 1 | The target gains a +5 insight bonus on Perception checks to see through disguises. This bonus... | |
| Plague Bearer | necromancy | 6 | You make the target an asymptomatic carrier for a host of virulent diseases. Creatures that end... | |
| Plague Carrier | necromancy | 4 | The target's natural attacks carry filth fever (DC 10 + 1/2 of the creature's Hit Dice +... | |
| Planar Adaptation, Mass | transmutation | 6 | This spell functions like planar adaptation, except as noted above. | |
| Plane Shift | conjuration | teleportation | 5 | You move yourself or some other creature to another plane of existence or alternate dimension.... |
| Planetary Adaptation, Mass | transmutation | 6 | This spell functions as planetary adaptation, except as noted above. | |
| Plant Voice | transmutation | 3 | You grant one plant creature the ability to speak, hear, and understand any of the languages you... | |
| Poison | necromancy | 4 | Calling upon the venomous powers of natural predators, you infect the subject with a horrible... | |
| Preserve Grace | divination | 2 | The Lantern Bearers must often make difficult decisions during their missions, such as... | |
| Pressure Adaptation | abjuration | 3 | The target adapts incredibly quickly to changes in pressure, adjusting to 100 feet of new... | |
| Probe History | divination | 4 | You gain a glimpse of a potential reality similar to this one but that never was. If the target... | |
| Project Weakness | necromancy | 3 | You curse the target with the weaknesses of your kind of vampirism. The creature reacts to... | |
| Protection From Chaos | abjuration | 1 | This spell functions like protection from evil, except that the deflection and resistance... | |
| Protection from Chaos, Communal | abjuration | 2 | This spell functions like protection from chaos, except you divide the duration in 1-minute... | |
| Protection from Energy | abjuration | 3 | Protection from energy grants temporary immunity to the type of energy you specify when you cast... | |
| Protection from Energy, Communal | abjuration | 4 | This spell functions like protection from energy, except you divide the duration in 10-minute... | |
| Protection From Evil | abjuration | 1 | This spell wards a creature from attacks by evil creatures, from mental control, and from... | |
| Protection from Evil, Communal | abjuration | 2 | This spell functions like protection from evil, except you divide the duration in 1-minute... | |
| Protection From Good | abjuration | 1 | This spell functions like protection from evil, except that the deflection and resistance... | |
| Protection from Good, Communal | abjuration | 2 | This spell functions like protection from good, except you divide the duration in 1-minute... | |
| Protection From Law | abjuration | 1 | This spell functions like protection from evil, except that the deflection and resistance... | |
| Protection from Law, Communal | abjuration | 2 | This spell functions like protection from law, except you divide the duration in 1-minute... | |
| Protection From Outsiders | abjuration | 2 | This spell wards a creature from attacks by outsiders with a specific racial subtype, from... | |
| Protection From Spores | abjuration | 2 | With a touch, you bolster a creature's body to protect it from the harmful effects of spores and... | |
| Protection From Technology | abjuration | 2 | This spell wards a creature from attacks by technological objects and creatures of the robot... | |
| Protective Penumbra | evocation | 2 | This spell keeps the target slightly in shadow. A target with light blindness, light... | |
| Purify Body | conjuration | healing | 4 | You align the target's chakras and soothe any unwanted imperfections found within its physical... |
| Radiation Ward | abjuration | 2 | A creature warded by this spell gains a +4 bonus on saving throws against radiation-based... | |
| Raise Dead | conjuration | healing | 5 | You restore life to a deceased creature. You can raise a creature that has been dead for no... |
| Realm Retribution | conjuration | teleportation | 6 | All attacks made by the target match your alignment, counting as either chaotic, evil, good, or... |
| Recentering Drone | abjuration | 2 | You emit a calming subsonic drone that allows the targets to temporarily refocus and restore... | |
| Red Hand of The Killer | necromancy | 4 | Drawing upon the spiritual link between a corpse and its killer, you reach out across space to... | |
| Remove Blindness/Deafness | conjuration | healing | 3 | Remove blindness/deafness cures blindness or deafness (your choice), whether the effect is... |
| Remove Curse | abjuration | 3 | Remove curse can remove all curses on an object or a creature. If the target is a creature, you... | |
| Remove Disease | conjuration | healing | 3 | Remove disease can cure all diseases from which the subject is suffering. You must make a caster... |
| Remove Fear | abjuration | 1 | You instill courage in the subject, granting it a +4 morale bonus against fear effects for 10... | |
| Remove Paralysis | conjuration | healing | 2 | You can free one or more creatures from the effects of temporary paralysis or related magic,... |
| Remove Radioactivity | conjuration | healing | 4 | You remove all ongoing radiation effects, both primary and secondary, on a single target if you... |
| Remove Sickness | conjuration | healing | 1 | You quell feelings of illness and nausea in the target, giving it a +4 morale bonus on saving... |
| Replenish Ki | conjuration | healing | 4 | You attune the target's internal store of supernatural energy to the cosmos, replenishing its ki... |
| Reprobation | transmutation | 5 | You cast the target out of your religion as a curse and punishment for acts or misdeeds against... | |
| Resistance | abjuration | 0 | You imbue the subject with magical energy that protects it from harm, granting it a +1... | |
| Resist Energy | abjuration | 2 | This abjuration grants a creature limited protection from damage of whichever one of five energy... | |
| Resist Energy, Communal | abjuration | 3 | This spell functions like resist energy, except you divide the duration in 10-minute intervals... | |
| Resist Starvation | transmutation | 1 | If the target doesn't eat on the day this spell is cast on it, the DC to avoid taking nonlethal... | |
| Respectful Quiet | illusion | glamer | 5 | All targets are rendered silent, as/silence. The silence affects the entirety of each creature... |
| Rest Eternal | necromancy | 4 | You place a curse upon a dead creature that bars its spirit from returning. Anyone casting a... | |
| Restoration | conjuration | healing | 4 | This spell functions like lesser restoration, except that it also dispels temporary negative... |
| Restoration, Lesser | conjuration | healing | 2 | Lesser restoration dispels any magical effects reducing one of the subject's ability scores or... |
| Reveal True Shape | divination | 2 | You reveal the true form of a magically disguised or transformed creature, whether the target’s... | |
| Ride The Waves | transmutation | 4 | The target gains the ability to breathe water and a swim speed of 30 feet. This swim speed means... | |
| Rigor Mortis | transmutation | 4 | The joints of a creature affected by this spell stiffen and swell, making movement painful and... | |
| Sacred Bond | conjuration | healing | 3 | To use this spell, you first touch the intended recipient, creating a sympathetic field of... |
| Sanctuary | abjuration | 1 | Any opponent attempting to directly attack the warded creature, even with a targeted spell, must... | |
| Sands of Time | necromancy | 3 | You temporarily age the target, immediately advancing it to the next age category. The target... | |
| Sand Whirlwind | conjuration | creation | 3 | A whirling cloud of sand strikes the target, blinding it and hampering its ability to speak. To... |
| Scarify | necromancy | 1 | Your touch causes a single creature's skin to produce fibrous tissue that sutures the creature's... | |
| Sebaceous Twin | transmutation | 3 | By touching a living target, you cause a half-formed, parasitic clone of the target to burst... | |
| Secret Speech | divination | 2 | This spell grants the target the ability to send secret messages embedded within normal speech.... | |
| Seek Shelter | enchantment | compulsion | 5 | You send an empathic urge to seek safety both as fast as possible and in an orderly fashion, and... |
| Seer's Bane | abjuration | 6 | This spell functions as nondetection, except that those who cast divination spells targeting the... | |
| Sending | evocation | 4 | You contact a particular creature with which you are familiar and send a short message of 25... | |
| Sense Madness | divination | 2 | You can sense the presence of mental disturbance in creatures within range, focusing your... | |
| Serenity | enchantment | compulsion | 5 | You fill the targets' minds with feelings of tranquility. Those attempting to commit violence... |
| Sessile Spirit | necromancy | 5 | You reach into the target creature and cause that spirits within to become dormant and inactive.... | |
| Severed Fate | enchantment | 3 | You curse the target, preventing it from drawing upon the powers of destiny. The target is... | |
| Shadowmind | illusion | 3 | You dim your targets' perceptions of light and shadow, convincing them the space they occupy is... | |
| Shadow Trap | illusion | shadow | 1 | You pin the target's shadow to its current location, causing the target to become entangled and... |
| Shared Sacrifice | necromancy | 2 | You create a link to a target and can direct pain and damage through this link. You take only... | |
| Share Glory | transmutation | 3 | You imbue the targets with a fraction of your mythic nature. They count as mythic creatures for... | |
| Share Language | divination | 2 | You can share your facility for one particular language with another creature. For 24 hours the... | |
| Share Language, Communal | divination | 3 | This spell functions like share language (Advanced Player's Guide 243), except you divide the... | |
| Shield of Faith | abjuration | 1 | This spell creates a shimmering, magical field around the target that averts and deflects... | |
| Shield of Fortification | abjuration | 2 | You create a magical barrier that protects a target's vital areas. When the target is struck by... | |
| Shield of Fortification, Greater | abjuration | 4 | This spell functions as shield of fortification, except there is a 50% chance that the critical... | |
| Shield Other | abjuration | 2 | This spell wards the subject and creates a mystic connection between you and the subject so that... | |
| Shroud of Darkness | evocation | 5 | With a dark incantation and a gesture of your hand over your eyes, you cause a shroud of... | |
| Sign of The Dawnflower | transmutation | 0 | As message, except the only information you can transmit is that you are a worshiper of... | |
| Siphon Magic | abjuration | 5 | This spell attempts to transfer a magical effect from a creature you touch to yourself. When you... | |
| Sky Swim | transmutation | 3 | This spell grants the target the ability to swim through the air. If the target has a swim... | |
| Slave To Sin | enchantment | compulsion | 3 | This spell allows you to reach into an evil creature's mind to expose and exploit its... |
| Slay Living | necromancy | 5 | You can attempt to slay any one living creature. When you cast this spell, your hand seethes... | |
| Slough | transmutation | 5 | The target takes 1d4 points of Constitution damage each round as its skin loosens and splits.... | |
| Soothing Word | conjuration | healing | 2 | The target of this spell causes several conditions that he suffers from to be lessened in... |
| Sotto Voce | necromancy | 0 | Your dry, rasping whisper fills a living creature of 4 or fewer Hit Dice with unnatural dread.... | |
| Soul Vault | abjuration | 3 | This spell protects the target's soul by briefly enveloping the target in an ethereal vault. The... | |
| Spawn Ward | necromancy | 5 | The target becomes resistant to the effects of energy drain and blood drain attacks made by... | |
| Speak Local Language | divination | 1 | This spell functions as tongues, except the creature touched gains only the ability to speak and... | |
| Speak with Dead | necromancy | 3 | You grant the semblance of life to a corpse, allowing it to answer questions. You may ask one... | |
| Spellcasting Contract, Lesser | evocation | 5 | This spell functions exactly like imbue with spell ability, except that you can imbue the target... | |
| Spellcrash | abjuration | 6 | This spell functions as lesser spellcrash, except it affects 5th-level or lower prepared spells... | |
| Spellcrash, Lesser | abjuration | 4 | You create a discordant blast of energy that disrupts the target's available magic each round at... | |
| Spell Gauge | divination | 2 | You immediately discover some of the spells that the target knows or has prepared. The number of... | |
| Spell Immunity | abjuration | 4 | The warded creature is immune to the effects of one specified spell for every four levels you... | |
| Spell Immunity, Communal | abjuration | 5 | This spell functions like spell immunity, except you divide the duration in 10-minute intervals... | |
| Spell Resistance | abjuration | 5 | The target gains spell resistance equal to 12 + your caster level. | |
| Spellsteal | abjuration | 5 | You create a discordant blast of energy that disrupts the target's available magic and transfers... | |
| Spindrift Spritz | conjuration | healing | 2 | You can cast this spell only as a response to a target attempting a saving throw against an... |
| Spindrift Spritz, Mass | conjuration | healing | 4 | This spell functions as spindrift spritz, except as noted above. |
| Spotlight | evocation | 3 | You create a mobile area of bright light centered on one target while simultaneously suppressing... | |
| Stabilize | conjuration | healing | 0 | Upon casting this spell, you target a living creature that has -1 or fewer hit points. That... |
| Stabilize Pressure | abjuration | 2 | You instantly stabilize the target's pressure, causing it to adjust to its current pressure all... | |
| Staggering Fall | transmutation | 2 | This spell must be cast on a creature as it falls, either from a height or after being knocked... | |
| Stalwart Resolve | enchantment | compulsion | 2 | Stalwart resolve was originally created to temporarily aid those suffering from certain... |
| Status | divination | 2 | When you need to keep track of comrades who may get separated, status allows you to mentally... | |
| Stave off Corruption | abjuration | 2 | You ward the target to slow the advancement of its corruption. The target receives a +2... | |
| Steal Power | necromancy | 5 | You sap the power from a mythic creature, using it to restore your own. The target loses 1d4... | |
| Steal Years | transmutation | 3 | You temporarily drain youth and vitality from the target and channel it into yourself. If the... | |
| Steal Years, Greater | transmutation | 5 | This spell functions like steal years, except you drain 1d6 years/2 caster levels (maximum 10d6). | |
| Stone Throwing | transmutation | 2 | The subject gains the rock throwing and rock catching abilities (Pathfinder RPG Bestiary 303).... | |
| Storm of Blades | conjuration | creation | 3 | You create floating swords of the type used as the material component for this spell (such as a... |
| Summoner Conduit | necromancy | 4 | You exploit the invisible, mystic connection between the target creature and its summoner to... | |
| Sun's Disdain | transmutation | 2 | You alter a creature so the touch of the sun is hostile to it. The cursed creature gains light... | |
| Sun's Disdain, Mass | transmutation | 5 | This spell functions like sun's disdain, except that it can affect multiple creatures. | |
| Suppress Charms And Compulsions | abjuration | 2 | You bolster the subject's sense of willpower and self-worth when you cast this spell. As you... | |
| Suspend Drowning | transmutation | 1 | The affected creatures immediately—though temporarily—stop drowning and cannot suffocate or... | |
| Sustaining Legend | conjuration | healing | 6 | The rulers of Azlant are thought to have used this spell to amplify the mythic power of... |
| Swallow Your Fear | enchantment | 1 | You make the affected subjects ready for battle despite their fear. If a target is suffering... | |
| Sympathetic Wounds | abjuration | 2 | This spell functions like shield other, except some of your wounds transfer to the targeted... | |
| Tail Current | transmutation | 4 | This spell functions as tailwind except it creates a helpful current in water instead of in the... | |
| Tailwind | transmutation | 4 | You compel the wind to push the targets in a direction of your choice. The subjects can hustle... | |
| Teratoid Caress | conjuration | calling | 3 | With a gentle caress, you infuse the creature touched with a blight of energy from the Abyss... |
| Terrible Remorse | enchantment | compulsion | 4 | You fill a target with such profound remorse that it begins to harm itself. Each round, the... |
| Tongues | divination | 4 | This spell grants the creature touched the ability to speak and understand the language of any... | |
| Tongues, Communal | divination | 5 | This spell functions like tongues, except you divide the duration in 10-minute intervals among... | |
| Touch of Blindness | necromancy | 1 | A touch from your hand, which is engulfed in darkness, disrupts a creature's vision by coating... | |
| Touch of Bloodletting | necromancy | 1 | This spell causes any existing wounds that the target possesses to bleed profusely. If the... | |
| Touch of Mercy | enchantment | compulsion | 2 | The target creature deals only nonlethal damage with all of its weapon attacks. Damage taken by... |
| Touch of Slumber | enchantment | compulsion | 5 | This spell functions only against a creature with an attitude toward you of indifferent or... |
| Tracking Mark | evocation | 1 | You gain a supernatural ability to detect tracks and other clues left behind by the target. You... | |
| Transfer Regeneration | transmutation | 3 | You bestow your regenerative abilities on the target. Your regeneration stops functioning for... | |
| Trial By Fire | evocation | 3 | You test a creature's purity of convictions by exposing it to a sheet of divine fire. Unless the... | |
| Trial of Fire And Acid | evocation | 3 | The target creature is covered in burning acid that deals 1d6 points of acid damage and 1d6... | |
| True Seeing | divination | 5 | You confer on the subject the ability to see all things as they actually are. The subject sees... | |
| Twisted Futures | divination | 2 | By rearranging the threads of fate, you disrupt fortunate outcomes for other creatures. A... | |
| Umbral Infusion | necromancy | 4 | You infuse the target mindless undead creature with power drawn from the Shadow Plane,... | |
| Undeath Inversion | necromancy | 4 | You alter an undead creature's energy affinity so that it takes damage from negative energy and... | |
| Undeath Sense | divination | 2 | You grant the target the ability to pick up on the subtle scents and disturbances to the natural... | |
| Undetectable Alignment | abjuration | 2 | An undetectable alignment spell conceals the alignment of an object or a creature from all forms... | |
| Unhallowed Blows | transmutation | 1 | This spell empowers the natural attacks or unarmed strikes of undead creatures, granting a +1... | |
| Unhallowed Blows, Greater | transmutation | 3 | This spell functions as unhallowed blows, except the enhancement bonus is +1 per 4 caster levels... | |
| Unliving Rage | necromancy | 2 | This spell functions as rage, except it affects only undead creatures and bolsters them with... | |
| Unravel Destiny | divination | 3 | You utter a dire portent, causing destiny and fate to unravel around the target. This profoundly... | |
| Untold Wonder | enchantment | compulsion | 5 | You fill the target’s mind with childlike wonder, allowing that creature to marvel at things... |
| Unwelcome Halo | evocation | 1 | This spell causes the target to glow as if surrounded by a halo of light. This halo sheds normal... | |
| Vampiric Hunger | necromancy | polymorph | 3 | The target of this spell grows the fangs of a vampire, as well as a thirst for blood. For the... |
| Vexing Miscalculation | enchantment | compulsion | 2 | You frustrate an opponent with ill fortune that leads even its most accurate attacks astray. The... |
| Vigor | transmutation | 0 | This spell infuses the subject with a small surge of strength. The creature gets a +1 competence... | |
| Violent Accident | transmutation | 2 | You curse the target to suffer a violent accident within the next 24 hours. You have no control... | |
| Virtue | transmutation | 0 | With a touch, you infuse a creature with a tiny surge of life, granting the subject 1 temporary... | |
| Voluminous Vocabulary | divination | 3 | You choose any language (except for secret languages, such as Druidic). The target gains the... | |
| Waft | transmutation | 5 | You make the targets light enough to be carried by wind. Creatures affected by this spell suffer... | |
| Ward of The Season | abjuration | 4 | This spell harnesses the power of the seasons to protect the target and grant a number of... | |
| Watchful Eye | abjuration | 1 | This spell emulates Folgrit’s motherly protection. It functions as shield other, except as noted... | |
| Water Breathing | transmutation | 3 | The transmuted creatures can breathe water freely. Divide the duration evenly among all the... | |
| Waterproof | abjuration | 1 | This spell renders a touched object waterproof for the duration of the spell. The object must be... | |
| Water Walk | transmutation | 3 | The transmuted creatures can tread on any liquid as if it were firm ground. Mud, oil, snow,... | |
| Water Walk, Communal | transmutation | 2 | This spell functions like water walk, except you divide the duration in 10-minute intervals... | |
| Winter Feathers | abjuration | 1 | The target's feathers thicken and fluff up to ward against winter's chill. The target suffers no... | |
| Wither Limb | necromancy | 6 | You cause one limb of the target to shrivel and weaken. The target takes 2d6 points of damage.... | |
| Wrathful Mantle | evocation | 3 | A shimmering mantle of light shrouds the subject, light like a torch. The subject of the spell... |
