Spells
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Class
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- Arcanist [589]
- Wizard [589]
- Sorcerer [587]
- Witch [335]
- Magus [123]
- Bard [228]
- Skald [223]
- Summoner [194]
- Unsummoner [177]
- Bloodrager [69]
- Shaman [224]
- Druid [273]
- Hunter [254]
- Ranger [121]
- Cleric [333]
- Oracle [331]
- Warpriest [283]
- Inquisitor [143]
- Antipaladin [68]
- Paladin [73]
- Alchemist [79]
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- Psychic [277]
- Mesmerist [123]
- Occultist [209]
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Descriptor
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- Acid [10]
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- Chaotic [8]
- Cold [11]
- Curse [11]
- Darkness [13]
- Disease [1]
- Draconic [3]
- Earth [29]
- Electricity [1]
- Emotion [6]
- Evil [54]
- Fear [7]
- Fire [19]
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- Good [24]
- Language-Dependent [5]
- Lawful [6]
- Light [17]
- Mind-Affecting [32]
- Pain [1]
- Poison [17]
- Ruse [1]
- Shadow [12]
- Sonic [5]
- Water [23]
Range
Duration
Target
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Verbal
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Material
Focus
Divine Focus
867 spells
| Name â–² | School | Subschool | S | Description |
|---|---|---|---|---|
| Ablative Barrier | conjuration | creation | yes | Invisible layers of solid force surround and protect the target, granting that target a +2 armor... |
| Absolution | abjuration | yes | You purge impure thoughts from the target's mind and fill him with exultant relief at the... | |
| Absorbing Barrier | abjuration | yes | You ward all creatures and objects in the area from ranged weapons. The spell’s area of effect... | |
| Absorbing Inhalation | transmutation | yes | You grant your lungs inhuman strength and capacity, allowing you to harmlessly and completely... | |
| Absorbing Touch | transmutation | yes | You absorb the next object your hand touches into your body. If you are already holding an... | |
| Absorb Toxicity | necromancy | yes | You absorb the toxicity of your surroundings, becoming toxic as a result. While under the effect... | |
| Absurdity | illusion | phantasm | yes | Your targets perceive intimidation and threats as laughably absurd. A character attempting to... |
| Abundant Ammunition | conjuration | summoning | yes | When cast on a container such as a quiver or a pouch that contains nonmagical ammunition or... |
| Acid Arrow | conjuration | creation | yes | An arrow of acid springs from your hand and speeds to its target. You must succeed on a ranged... |
| Acid Fog | conjuration | creation | yes | Acid fog creates a billowing mass of misty vapors like the solid fog spell. In addition to... |
| Acid Pit | conjuration | creation | yes | This spell functions as create pit, except that it places a 5-footdeep pool of acid at the... |
| Acid Splash | conjuration | creation | yes | You fire a small orb of acid at the target. You must succeed on a ranged touch attack to hit... |
| Adhesive Blood | transmutation | yes | Your blood thickens to becomes a glue-like substance upon contact with air. A piercing or... | |
| Adhesive Spittle | conjuration | creation | yes | Once during this spell's duration, you can spit a viscous liquid as a standard action. This... |
| Aerial Tracks | divination | yes | You cause the air in the area to ripple where creatures have flown through it up to 1 day... | |
| Akashic Form | necromancy | yes | You create a perfect record of your physical body in the Akashic Record (see page 244) at the... | |
| Alarm | abjuration | yes | Alarm creates a subtle ward on an area you select. Once the spell effect is in place, it... | |
| Allied Cloak | abjuration | yes | You cause a cloak, shawl, poncho, or other outer garment you are wearing to animate to aid and... | |
| Ally Across Time | conjuration | summoning | yes | You create one or more 5-foot cubes of temporal possibility where your timeline overlaps with... |
| Alter River | transmutation | yes | You alter the flow of water in a natural freshwater channel such as a river, stream, or... | |
| Analyze Aura | divination | yes | You peer into the aura of one target creature or object, gaining valuable information about its... | |
| Analyze Dweomer | divination | yes | You can observe magical auras. Each round, you may examine a single creature or object that you... | |
| Angelic Aspect | transmutation | yes | This spell functions like lesser angelic aspect, except you gain low-light vision, darkvision... | |
| Angelic Aspect, Greater | transmutation | yes | This spell functions like lesser angelic aspect, except you gain low-light vision; darkvision 60... | |
| Angelic Aspect, Lesser | transmutation | yes | You take on an aspect of an angelic being, including some of its physical characteristics. You... | |
| Animal Ambassador | enchantment | compulsion | yes | You compel a single animal to travel to a spot you designate and deliver a message to a creature... |
| Animate Dead | necromancy | yes | This spell turns corpses into undead skeletons or zombies (see the Pathfinder RPG Bestiary) that... | |
| Animate Dead, Lesser | necromancy | yes | This spell functions as animate dead, except you can only create a single Small or Medium... | |
| Animate Objects | transmutation | yes | You imbue inanimate objects with mobility and a semblance of life. Each such animated object... | |
| Animate Plants | transmutation | no | You imbue inanimate plants with mobility and a semblance of life. Each animated plant then... | |
| Animate Rope | transmutation | yes | You can animate a nonliving rope-like object. The maximum length assumes a rope with a 1-inch... | |
| Animus Mine | abjuration | yes | You implant a mental mine within your psyche that triggers against anyone attempting to... | |
| Animus Mine, Greater | abjuration | yes | This functions as/animus mine, except the triggering creature is stunned for 1d4 rounds instead... | |
| Anywhere But Here | conjuration | teleportation | no | This spell functions similarly to plane shift, but instead of transporting the targets to a... |
| Appearance of Life | illusion | glamer | yes | The illusion makes undead creatures of Medium size or smaller appear as if they were living... |
| Appearance of Life, Greater | illusion | glamer | yes | This spell functions as appearance of life (Pathfinder RPG Horror Adventures 108), except that... |
| Apsu's Shining Scales | evocation | yes | You envelop your body with silver radiance that manifests as scales surrounding your body,... | |
| Aquatic Cavalry | conjuration | summoning | yes | You summon a school of hippocampi (one plus one/3 caster levels, to a maximum of six at 15th... |
| Aquatic Trail | divination | yes | You use divination magic to enhance the underwater trails in the area around you, allowing you... | |
| Aqueous Orb | conjuration | creation | yes | You create a rolling sphere of churning water that can engulf those it strikes. The aqueous orb... |
| Arboreal Hammer | transmutation | yes | This spell animates a tree's branch and directs it against your foes. At caster level 10th or... | |
| Arcane Cannon | transmutation | yes | Your focus becomes a Medium arcane cannon that appears in an unoccupied square within the... | |
| Arcane Concordance | evocation | yes | A shimmering, blue and gold radiance surrounds you, enhancing arcane spells cast by your allies... | |
| Arcane Eye | divination | scrying | yes | You create an invisible magical sensor that sends you visual information. You can create the... |
| Arcane Lock | abjuration | yes | An arcane lock spell cast upon a door, chest, or portal magically locks it. You can freely pass... | |
| Arcane Mark | universal | yes | This spell allows you to inscribe your personal rune or mark, which can consist of no more than... | |
| Arcane Pocket | conjuration | creation | no | With a touch, you conjure an extradimensional space inside a pouch or pocket. The pocket acts as... |
| Arid Refuge | conjuration | creation | yes | You conjure a small stone building on any relatively flat nonliving surface at least 20 feet... |
| Army Across Time | conjuration | summoning | yes | This spell functions as ally across time as noted above with two exceptions. First, you can... |
| Ashen Path | transmutation | yes | You grant the creature touched the ability to breathe with ease air that is contaminated with... | |
| Ash Storm | conjuration | creation | yes | Driving ash blocks all sight (even darkvision) within the spell's area of effect, and falling... |
| Augmenting Wall | evocation | yes | You create a wall of faintly shimmering elemental energy. Upon casting the spell, choose either... | |
| Awaken Construct | transmutation | yes | You amplify the animating force of a construct to more closely resemble a true soul, granting... | |
| Banish Seeming | abjuration | yes | With a melee touch attack you can dispel an illusion or return a creature to its natural form.... | |
| Barbed Chains | conjuration | summoning | yes | You summon a chain from another realm, causing it to burst out from the ground and strike a... |
| Bard's Escape | conjuration | teleportation | yes | You whisk yourself and willing allies out of a tight jam, or instantly transfer yourselves to... |
| Barrow Haze | necromancy | yes | Barrow haze creates a bank of fog similar to that created by fog cloud, except that the vapors... | |
| Beanstalk | conjuration | creation | yes | When casting this spell, you must plant the material components in soil. When you do, at the end... |
| Billowing Skirt | transmutation | yes | A skirt, kilt, or gown you are wearing enables you to control your falls through the air. A... | |
| Bilocation | conjuration | creation | no | The spell creates an identical copy of you, along with everything you wear and carry, anywhere... |
| Bind Sage | conjuration | calling | yes | This variant of planar binding is specifically used to call one of the most knowledgeable types... |
| Biting Words | evocation | yes | Your voice becomes suffused with magic so that you can harm your opponents with but a word. As a... | |
| Black Tentacles | conjuration | creation | yes | This spell causes a field of rubbery black tentacles to appear, burrowing up from the floor and... |
| Blade Lash | transmutation | yes | Your weapon elongates and becomes whiplike. As part of casting this spell, you can use this... | |
| Blade of Bright Victory | transmutation | yes | You strengthen the bond between your divine bond weapon and its celestial spirit. The weapon... | |
| Blade of Dark Triumph | transmutation | yes | You strengthen the bond between your fiendish boon weapon and its unholy spirit. The weapon... | |
| Blade of Light | transmutation | yes | This spell infuses a weapon with pure sunlight (the weapon need not be a bladed weapon). A... | |
| Blade Snare | abjuration | yes | This spell creates an invisible magic field that does not stop weapons (whether manufactured or... | |
| Blazing Rainbow | evocation | yes | You create a spectrum of multicolored solid light that can be used for one of two effects. Bow:... | |
| Bleed For Your Master | enchantment | compulsion | yes | When you would be hit by an attack that requires an attack roll, or when you are within an area... |
| Bless Weapon | transmutation | yes | This transmutation makes a weapon strike true against evil foes. The weapon is treated as having... | |
| Blood Biography | divination | yes | You learn the answers to a specific set of questions about a creature so long as you have access... | |
| Blood Sentinel | transmutation | yes | After casting this spell, you pour a few drops of your blood and saliva into the mouth of the... | |
| Blood Tentacles | necromancy | yes | You smear a handful of your own blood across your chest, causing one writhing tentacle/caster... | |
| Blood Ties | necromancy | yes | One of the targets of this spell must be a hostage-a bound, pinned, or helpless creature within... | |
| Blood Transcription | divination | yes | By consuming 1 pint of blood from a spellcaster killed within the last 24 hours, you can attempt... | |
| Bloody Arrows | necromancy | yes | Whenever this spell's target hits a creature with a ranged weapon that successfully deals... | |
| Bone Fists | necromancy | yes | The bones of your targets' joints grow thick and sharp, protruding painfully through the skin at... | |
| Borrow Corruption | transmutation | yes | You touch a creature with at least one manifestation from a corruption (see page 14). You... | |
| Bouncing Bomb Admixture | transmutation | yes | Upon drinking an extract created with this formula, you make a significant change to your... | |
| Bountiful Banquet | conjuration | creation | yes | You conjure a beautiful and delicious feast with hors d'oeuvres, four courses worth of food, and... |
| Break Enchantment | abjuration | yes | This spell frees victims from enchantments, transmutations, and curses. Break enchantment can... | |
| Brightest Light | evocation | yes | This trademark spell of the Lantern Bearers functions as daylight, except it lasts longer. In... | |
| Brightest Night | transmutation | yes | You grant low-light vision to the affected creatures. Creatures that already have low-light... | |
| Burning Entanglement | evocation | yes | This spell functions as/entangle, except it sets the foliage on fire. A creature that begins its... | |
| Burning Sands | conjuration | creation | yes | You cause sheets of hot sand to spread over the ground in the area of effect. This layer of sand... |
| Burst of Adrenaline | transmutation | yes | You draw upon your body's inner reserves of strength, leaving you winded. When you are about to... | |
| Burst of Insight | transmutation | yes | You plumb the depths of your mind for insight, leaving you momentarily frazzled. When you are... | |
| Business Booms | enchantment | yes | You may cast this spell immediately prior to spending 1 day of downtime to promote a business... | |
| Calculated Luck | divination | yes | You are able to use the Path of Numbers to substantially boost your combat preparedness, but... | |
| Calistria's Guardian Wasps | conjuration | summoning | yes | You summon a wasp swarm (Pathfinder RPG Bestiary 275) that builds a 10-foot-by-10-foot nest in... |
| Call Animal | enchantment | compulsion | yes | This spell calls the nearest wild animal of a particular type you designate (provided the... |
| Call Construct | conjuration | teleportation | yes | This spell functions as instant summons, except it can only summon a construct you control. For... |
| Call Spirit | conjuration | calling | yes | You attempt to cause the spirit of a specific individual to manifest from its final resting... |
| Calm Air | abjuration | yes | This spell calms the air and disperses fog, dust, and other particles. The wind force in the... | |
| Carrion Compass | divination | yes | You animate one of the target's fetid organs so that it leads you to the undead creature's most... | |
| Carve Passage | transmutation | yes | You can excavate and move an amount of snow, earth, dust, sand, and loose or packed rocks or ice... | |
| Caustic Blood | transmutation | yes | You imbue your blood with corrosive acid. Any time you take piercing or slashing damage, a spray... | |
| Caustic Eruption | conjuration | creation | yes | Acid erupts from your space in all directions, causing 1d6 points of damage/caster level... |
| Caustic Safeguard | abjuration | yes | You imbue a single object with an acidic protective ward. Any creature other than you that... | |
| Cave Fangs | conjuration | creation | yes | You create a magical trap in the area that causes deadly stalactites or stalagmites to lurch out... |
| Chains of Light | conjuration | creation | yes | A creature targeted by this spell is held immobile by glowing golden chains composed of pure... |
| Changestaff | transmutation | yes | You change a specially prepared quarterstaff into a Huge treant-like creature (see the... | |
| Charge Object | transmutation | yes | You charge an item with minor psychic energy. The item can be detected by the detect psychic... | |
| Charnel House | illusion | shadow | yes | By sacrificing a living creature, you create the grisly illusion of viscera and gore splattered... |
| Chord of Shards | evocation | yes | During your bardic performance, you can strike a chord whose notes transform into a shower of... | |
| Clairaudience/Clairvoyance | divination | scrying | yes | Clairaudience/clairvoyance creates an invisible magical sensor at a specific location that... |
| Clashing Rocks | conjuration | creation | yes | You create two Colossal-sized masses of rock, dirt, and stone and slam them together against a... |
| Clear Grove | transmutation | yes | Trees, shrubs, and other thick vegetation move out of the spell's area. The affected area is... | |
| Cleromancy | divination | yes | Cleromancy involves casting bones and interpreting the results. Those able to arrive at the... | |
| Cloak of Secrets | illusion | glamer | yes | This spell forms an invisible bubble that filters all speech coming from inside the affected... |
| Clone | necromancy | yes | This spell makes an inert duplicate of a creature. If the original individual has been slain,... | |
| Cloudkill | conjuration | creation | yes | This spell generates a bank of fog, similar to a fog cloud, except that its vapors are yellowish... |
| Cloud of Seasickness | conjuration | creation | yes | This spell functions like stinking cloud, except as noted above and that the vapors make... |
| Cloud Shape | transmutation | yes | This spell functions like gaseous form, except you assume the shape of a Colossal cloud with a... | |
| Codespeak | transmutation | yes | Upon casting this spell, all recipients gain the ability to speak a new language. This language... | |
| Cold Iron Fetters | conjuration | creation | yes | Cold iron shackles materialize around the target's limbs, reducing each of the target's movement... |
| Companion Transposition | conjuration | teleportation | yes | You trade places with the other target, teleporting as if you were both affected by dimension... |
| Compelling Rant | enchantment | charm | yes | You deliver a confusing but fascinating monologue, relaying conspiracies or metaphysical... |
| Condensed Ether | transmutation | yes | You condense the substance of the Ethereal Plane as it interpenetrates the Material Plane. This... | |
| Conjure Black Pudding | conjuration | summoning | yes | You summon a black pudding (Bestiary 35) that immediately attacks creatures near it. You have no... |
| Conjure Carriage | conjuration | creation | yes | You create a fine wooden carriage with whatever cosmetic embellishments you desire. It is well... |
| Consecrate | evocation | yes | This spell blesses an area with positive energy. The DC to resist positive channeled energy... | |
| Contact Entity I | evocation | yes | You send out a magical message to any eldritch entities of a particular kind within a 100-mile... | |
| Contact Entity II | evocation | yes | This spell functions like contact entity I, except that you can contact creatures from the... | |
| Contact Entity III | evocation | yes | This spell functions like contact entity II, except that you can contact creatures from the... | |
| Contact Entity IV | evocation | yes | This spell functions like contact entity III, except that you can contact creatures from the... | |
| Continual Flame | evocation | yes | A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The... | |
| Control Construct | transmutation | yes | You wrest the control of a construct from its master. For as long as you concentrate, you can... | |
| Control Plants | transmutation | yes | This spell enables you to control the actions of one or more plant creatures for a short period... | |
| Control Vermin | transmutation | yes | You and a number of allies less than or equal to your caster level designated upon casting can... | |
| Control Water | transmutation | yes | This spell has two different applications, both of which control water in different ways. The... | |
| Control Weather | transmutation | yes | You change the weather in the local area. It takes 10 minutes to cast the spell and an... | |
| Control Winds | transmutation | yes | You alter wind force in the area surrounding you. You can make the wind blow in a certain... | |
| Conversing Wind | transmutation | yes | This spell functions as whispering wind, except it can carry responses and doesn't end after... | |
| Coordinated Effort | divination | yes | Choose a single teamwork feat that you possess. You forge a link with your allies, allowing them... | |
| Corpse Lanterns | necromancy | yes | This spell functions as dancing lights, except it summons up to four spheres of light, each of... | |
| Covetous Aura | abjuration | yes | Anytime a harmless (so noted by a spell's saving throw description) spell of 3rd level or lower... | |
| Coward's Cowl | enchantment | yes | You imbue the target with a compulsion to avoid threats, enhancing its defensive instincts. So... | |
| Create Armaments | conjuration | creation | yes | You create one nonmagical weapon, shield, or set of armor. To determine whether the item... |
| Create Demiplane | conjuration | creation | yes | This spell functions as create lesser demiplane, except the area is larger and you can add more... |
| Create Demiplane, Greater | conjuration | creation | yes | This spell functions as create demiplane, except the area is larger and you can add more... |
| Create Demiplane, Lesser | conjuration | creation | yes | You create a small, finite demiplane. You must be on the Astral or Ethereal Plane or on a plane... |
| Create Drug | conjuration | creation | yes | The caster conjures into being one of the following drugs: aether, flayleaf, opium, pesh, scour,... |
| Create Food and Water | conjuration | creation | yes | The food that this spell creates is simple fare of your choice--highly nourishing, if rather... |
| Create Greater Undead | necromancy | yes | This spell functions like create undead, except that you can create more powerful and... | |
| Create Holds | transmutation | yes | You create a path of handholds on earthen, plaster, stone, or wooden walls (not on walls made of... | |
| Create Pit | conjuration | creation | yes | You create a 10-foot-by-10-foot extradimensional hole with a depth of 10 feet/2 caster levels... |
| Create Treasure Map | divination | yes | You can take a piece from a dead creature's body and use it to create a map that reveals the... | |
| Create Undead | necromancy | yes | A much more potent spell than animate dead, this evil spell allows you to infuse a dead body... | |
| Create Variant Mummy | necromancy | yes | This spell functions as create undead (Pathfinder RPG Core Rulebook 262), except it creates one... | |
| Create Water | conjuration | creation | yes | This spell generates wholesome, drinkable water, just like clean rain water. Water can be... |
| Creeping Doom | conjuration | summoning | yes | This spell summons four massive swarms of biting and stinging insects. These swarms appear... |
| Crimson Breath | transmutation | yes | When you cast this spell, your salivary glands transform and instantly fill with potent venom.... | |
| Cruel Jaunt | conjuration | teleportation | yes | You gain the ability to detect fear, as/sense fear (see page 127), but you sense creatures... |
| Crusader's Edge | transmutation | yes | This spell was created by the paladins of the Mendevian Crusades, and co-opted by inquisitors... | |
| Cursed Earth | necromancy | yes | You lay a terrible curse upon the land, blighting those who live and die there. Choose one of... | |
| Curse of Fell Seasons | transmutation | yes | By touching the ground, you drastically change the weather in the area, as the unseasonable... | |
| Curse of Magic Negation | abjuration | yes | You disrupt the target creature's ability to draw upon magical energies. For the duration of the... | |
| Curse of Night | evocation | yes | By touching the ground, you curse an area to remain in bleak darkness, as the endless night... | |
| Curse Terrain | necromancy | yes | By touching the ground, you curse the land with four unnatural hazards. This functions as lesser... | |
| Curse Terrain, Greater | necromancy | yes | By touching the ground, you curse the land with six unnatural hazards. This functions as lesser... | |
| Curse Terrain, Lesser | necromancy | yes | By touching the ground, you curse the land with three unnatural hazards, as the minor perilous... | |
| Curse Terrain, Supreme | necromancy | yes | By touching the ground, you curse the land with seven unnatural hazards. This functions as... | |
| Damnation Stride | conjuration | teleportation | no | This spell functions like dimension door, except you leave behind a burst of fire. Choose one... |
| Dancing Darkness | evocation | yes | You create either up to four spheres of darkness that each reduce the illumination level by one... | |
| Dancing Lantern | transmutation | yes | You can animate a lantern and order it to follow you. The lantern floats at shoulder height and... | |
| Dancing Lights | evocation | yes | Depending on the version selected, you create up to four lights that resemble lanterns or... | |
| Darkness | evocation | no | This spell causes an object to radiate darkness out to a 20-foot radius. This darkness causes... | |
| Darkvault | abjuration | yes | You ward an area's shadows such that light cannot penetrate them. The illumination level in the... | |
| Daylight | evocation | yes | You touch an object when you cast this spell, causing the object to shed bright light in a... | |
| Deafening Song Bolt | evocation | yes | Three notes you sing or perform become tangible bolts of arcane energy that shriek across the... | |
| Deathwatch | necromancy | yes | Using the powers of necromancy, you can determine the condition of creatures near death within... | |
| Deathwine | necromancy | yes | This spell allows you to turn a potion into a temporary pool of necromantic energy. Only a... | |
| Deceptive Redundancy | illusion | glamer | yes | You create a contingent ward that defies those who would dispel your magic, convincing them that... |
| Decrepit Disguise | illusion | glamer | no | You make an object seem like a worthless version of itself. A masterwork or magic sword could... |
| Deeper Darkness | evocation | no | This spell functions as darkness, except that objects radiate darkness in a 60-foot radius and... | |
| Deft Digits | transmutation | yes | You animate the target of the spell, manipulating the glove with your own hand from a distance.... | |
| Desperate Weapon | conjuration | creation | no | You create a one-handed object that you might expect to see in your current surroundings, which... |
| Detect Aberration | divination | yes | This spell functions like detect animals or plants, except it detects creatures of the aberration type. | |
| Detect Animals or Plants | divination | yes | You can detect a particular kind of animal or plant in a cone emanating out from you in whatever... | |
| Detect Anxieties | divination | yes | This spell functions as detect thoughts except that you sense significant anxieties of creatures... | |
| Detect Chaos | divination | yes | This spell functions like detect evil, except that it detects the auras of chaotic creatures,... | |
| Detect Charm | divination | yes | This spell functions as/detect magic, except that it detects only charm, compulsion, and... | |
| Detect Demon | divination | yes | You sense the presence of a specific kind of evil-that of demons, their servants, and the Abyss.... | |
| Detect Desires | divination | yes | This spell functions as/detect thoughts, except you sense significant desires of creatures with... | |
| Detect Evil | divination | yes | You can sense the presence of evil. The amount of information revealed depends on how long you... | |
| Detect Fiendish Presence | divination | yes | This spell functions like detect evil, except that it detects only outsiders with the evil... | |
| Detect Good | divination | yes | This spell functions like detect evil, except that it detects the auras of good creatures,... | |
| Detect Law | divination | yes | This spell functions like detect evil, except that it detects the auras of lawful creatures,... | |
| Detect Magic | divination | yes | You detect magical auras. The amount of information revealed depends on how long you study a... | |
| Detect Magic, Greater | divination | yes | This spell functions as detect magic, except that you can glean much more information from the... | |
| Detect Metal | divination | yes | You detect any metal objects or creatures within a 60-foot cone. You can specify all metal... | |
| Detect Mindscape | divination | yes | This spell functions similarly to detect thoughts, allowing you to sense when one or more... | |
| Detect Poison | divination | yes | You determine whether a creature, object, or area has been poisoned or is poisonous. You can... | |
| Detect Psychic Significance | divination | yes | You detect the presence of psychically significant items in your vicinity. Such items are those... | |
| Detect Radiation | divination | yes | You detect radiation in the surrounding area. You see radioactive auras as a glowing green... | |
| Detect Relations | divination | yes | You can determine whether or not two or more creatures are related by blood. The amount of... | |
| Detect Scrying | divination | yes | You immediately become aware of any attempt to observe you by means of a divination (scrying)... | |
| Detect Secret Doors | divination | yes | You can detect secret doors, compartments, caches, and so forth. Only passages, doors, or... | |
| Detect Snares and Pits | divination | yes | You can detect simple pits, deadfalls, and snares as well as mechanical traps constructed of... | |
| Detect The Faithful | divination | yes | You can detect other worshipers of your deity (mortal worshipers, outsider servants, and so on).... | |
| Detect Thoughts | divination | yes | You detect surface thoughts. The amount of information revealed depends on how long you study a... | |
| Detect Undead | divination | yes | You can detect the aura that surrounds undead creatures. The amount of information revealed... | |
| Determine Depth | divination | yes | With a touch, you can determine the exact thickness of a wall, ceiling, or other solid barrier,... | |
| Diagnose Disease | divination | yes | You determine whether a creature, object, or area carries any sort of disease or infestation... | |
| Die For Your Master | enchantment | compulsion | yes | This spell functions as bleed for your master, but it allows your companion or familiar to... |
| Dimensional Bounce | conjuration | teleportation | yes | You designate two locations within range and create a dimensional link between them; you must... |
| Dimension Door | conjuration | teleportation | no | You instantly transfer yourself from your current location to any other spot within range. You... |
| Diminish Plants | transmutation | yes | This spell has two versions. Prune Growth: This version of the spell causes normal vegetation... | |
| Disable Construct | transmutation | yes | You can make a melee touch attack to send a pulse into the target, interfering with the magic... | |
| Discern Lies | divination | yes | Each round, you concentrate on one target, who must be within range. You know if the target... | |
| Discern Location | divination | yes | A discern location spell is among the most powerful means of locating creatures or objects.... | |
| Discern Value | divination | yes | You can quickly analyze the monetary value of objects and identify which are most valuable to an... | |
| Discharge | abjuration | yes | Discharge dissipates the charges from one technical object, temporarily depowers one... | |
| Discharge, Greater | abjuration | yes | This spell functions as discharge, except it can discharge multiple technological objects and... | |
| Discovery Torch | evocation | yes | An object you touch emanates a 20-foot radius of bright light. The effect looks like a regular... | |
| Disguise Weapon | illusion | glamer | yes | You make one manufactured weapon look like a different manufactured weapon of the same size and... |
| Dispel Magic | abjuration | yes | You can use dispel magic to end one ongoing spell that has been cast on a creature or object, to... | |
| Dispel Magic, Greater | abjuration | yes | This spell functions like dispel magic, except that it can end more than one spell on a target... | |
| Dissolution | transmutation | yes | You touch a Tiny or smaller item, causing the item to vanish as if it did not exist at all. The... | |
| Divide Mind | enchantment | no | You partition your mind to maximize your mental power. Until the spell ends, you roll twice and... | |
| Divine Arrow | transmutation | yes | You imbue a projectile, such as an arrow or shuriken, with holy energy so that it deals extra... | |
| Domination Link | divination | yes | This spell functions like detect thoughts, with the additional ability to find echoes of the... | |
| Dongun Shaper's Touch | transmutation | yes | You create an alchemical residue on your hands that allows you to reshape any nonmagical,... | |
| Dousing Rain | evocation | yes | With a beckoning gesture, you call forth a downpour of rain. For the duration of the spell, the... | |
| Draconic Ally | conjuration | creation | yes | You create a semi-living intelligent draconic servant that loyally obeys and serves you. Treat... |
| Draconic Malice | enchantment | yes | You surround yourself with a palpable aura of draconic fear and dread. Living creatures within... | |
| Drain Construct | necromancy | yes | You weaken a target construct, temporarily sapping its animating force and limiting its normal... | |
| Drain Poison | transmutation | yes | By touching a weapon against the fang of a poisonous creature and casting this spell, you drain... | |
| Dream Shield | abjuration | yes | You ward the target's mind against intrusion and influence while she is unconscious. While... | |
| Dress Corpse | necromancy | yes | You cause the flesh and bones of a corpse to shift themselves to suit a narrative of your... | |
| Drunkard's Breath | conjuration | creation | yes | This spell emanates from your mouth and functions like stinking cloud, except as noted above.... |
| Duplicate Familiar | conjuration | creation | yes | You create a duplicate of a familiar. The familiar's master can use the duplicate as if it were... |
| Dust of Twilight | conjuration | yes | A shower of iridescent black particles clings to and extinguishes torches, lanterns, sunrods,... | |
| Dust Ward | abjuration | yes | You ward a magic item against other creatures who try to learn to use or copy it. When you cast... | |
| Eagle Aerie | conjuration | summoning | yes | You summon a flight of giant eagles (one/3 caster levels, maximum of six; Bestiary 118) to ferry... |
| Eagle Eye | divination | yes | Eagle eye creates a magical sensor directly above you. The sensor can appear anywhere above you,... | |
| Earsend | necromancy | yes | You cause one of your ears to tear itself free of your body and transform into a fly-like... | |
| Earthquake | evocation | yes | When you cast earthquake, an intense but highly localized tremor rips the ground. The powerful... | |
| Earth Tremor | transmutation | yes | You strike the ground and unleash a tremor of seismic force, hurling up earth, rock, and sand.... | |
| Ectoplasmic Hand | evocation | yes | You draw forth a ghostly, animated hand through the ectoplasmic veil to manipulate objects,... | |
| Elemental Bombardment | conjuration | summoning | yes | You summon elementals from their elemental planes and hurl them onto your enemies with great... |
| Elemental Swarm | conjuration | summoning | yes | This spell opens a portal to an Elemental Plane and summons elementals from it. A druid can... |
| Elemental Touch | evocation | yes | Upon completing the casting of this spell, elemental energy infuses your hands. Choose an energy... | |
| Emblem of Greed | transmutation | polymorph | yes | You transform one melee weapon into a burning glaive similar to the ones wielded by the... |
| Emergency Force Sphere | evocation | no | As wall of force, except you create a hemispherical dome of force with hardness 20 and a number... | |
| Empower Holy Water | transmutation | yes | You empower a vial of holy water to deal additional damage to undead creatures. You can empower... | |
| Enemy Insight | divination | yes | You forge a mental bond between yourself and the other targets, each of which must have an... | |
| Entangle | transmutation | yes | This spell causes tall grass, weeds, and other plants to wrap around creatures in the area of... | |
| Enter Image | transmutation | yes | You gain a dim impression of the activities around any object bearing your face or form and can... | |
| Entice Fey | conjuration | calling | yes | This spell functions as lesser entice fey, except that the spell's whimsical calling can produce... |
| Entice Fey, Greater | conjuration | calling | yes | This spell functions as lesser entice fey, except the spell's whimsical calling can produce a... |
| Entice Fey, Lesser | conjuration | calling | yes | This spell functions as lesser planar ally, except that you entice a fey of 6 HD or fewer to... |
| Entomb | transmutation | yes | You designate an aboveground area and send it deep within the earth. During the casting of this... | |
| Erase | transmutation | yes | Erase removes writings of either magical or mundane nature from a scroll or from one or two... | |
| Eroding Ray | transmutation | yes | You channel a fraction of the tumultuous ecosystem of the Hao Jin Tapestry and redirect it... | |
| Escape Alarm | abjuration | yes | You place a ward on an area that notifies you when a creature exits it. This functions as alarm,... | |
| Etheric Shards | evocation | yes | You harden interpenetrated ethereal substance into deadly transdimensional razors that are... | |
| Euphoric Cloud | conjuration | creation | yes | You create a bank of fog similar to that created by fog cloud except its vapors are... |
| Evolution Surge | transmutation | yes | This spell functions as lesser evolution surge, except that you can grant any evolution whose... | |
| Evolution Surge, Greater | transmutation | yes | This spell functions as lesser evolution surge, except that you can grant any two evolutions... | |
| Evolution Surge, Lesser | transmutation | yes | This spell causes your eidolon to take on new characteristics. You can grant the eidolon any... | |
| Expeditious Construction | conjuration | creation | yes | You create a low wall or other simple structure of packed earth or loose stone measuring 3 feet... |
| Expeditious Excavation | transmutation | yes | You can excavate and move earth, dust, and sand up to the size of a 5-foot cube. If you are... | |
| Exquisite Accompaniment | illusion | shadow | yes | You create a phantom instrument, a glowing construct of magic in the form of a portable musical... |
| Fabricate | transmutation | yes | You convert material of one sort into a product that is of the same material. Creatures or magic... | |
| Fabricate Bullets | transmutation | yes | You convert 1 pound of lead into bullets. When you cast this spell, you decide whether you... | |
| Fairy Ring Retreat | conjuration | creation | yes | You conjure up an extradimensional meadow that can be accessed from a single entrance on the... |
| False Vision | illusion | glamer | yes | This spell creates a subtle illusion, causing any divination (scrying) spell used to view... |
| False Vision, Greater | illusion | glamer | yes | This functions similarly to false vision, but instead of placing the illusion on a nearby area,... |
| Familiar Double | illusion | shadow | yes | This spell functions as project image, except the image appears in your familiar's square and... |
| Familiar Figment | illusion | figment | yes | You create an illusory duplicate of your familiar that moves erratically around your familiar's... |
| Fearsome Duplicate | illusion | figment | yes | You create a larger and far more menacing version of yourself that you can send forth,... |
| Fey Gate | conjuration | creation | yes | This spell functions as the planar travel function of gate, except it can be used to travel only... |
| Find Quarry | divination | yes | You sense whether a well-known creature you can clearly visualize is within a 20-mile radius of... | |
| Find the Path | divination | yes | The recipient of this spell can find the shortest, most direct physical route to a prominent... | |
| Firefall | transmutation | yes | Firefall causes a fire to erupt into a geyser of dazzlingly bright liquid flame. The spell uses... | |
| Fire of Vengeance | evocation | yes | After casting this spell, the next creature you attack using your smite evil class ability is... | |
| Fire Seeds | conjuration | creation | yes | Depending on the version of fire seeds you choose, you turn acorns into splash weapons that you... |
| Flame Arrow | transmutation | yes | This spell allows you to turn ammunition (such as arrows, crossbow bolts, shuriken, and sling... | |
| Flame Steed | conjuration | creation | yes | You conjure a Large, quasi-real creature made of flame. It functions like phantom steed, except... |
| Flaming Aura | transmutation | yes | The spell allows you channel fire into your very being. If you don't already have the fire... | |
| Flash Flood | conjuration | creation | yes | You call forth a fast-moving wave that batters all creatures in its path and leaves the target... |
| Flash Forward | conjuration | teleportation | yes | You cheat the laws of time and enter into combat before reverting back to your original... |
| Fleeting Defect | transmutation | yes | You cause a single object to temporarily gain the broken condition. The target must be a single... | |
| Flesh Puppet | necromancy | yes | You animate one corpse that has been dead no more than 48 hours. It rises as a zombie... | |
| Flesh Puppet Horde | necromancy | yes | This spell functions as flesh puppet, but can animate multiple zombies. As noted in animate... | |
| Flesh To Ooze | transmutation | polymorph | yes | This functions like baleful polymorph, except the target becomes an ooze. A creature of 3 HD or... |
| Flesh Wall | necromancy | yes | You animate corpses, forming them into a wall of joined flesh and limbs. The wall inserts itself... | |
| Fleshwarping Swarm | conjuration | summoning | yes | This spell functions as summon swarm, except that living and undead creatures that fail their... |
| Floating Disk | evocation | yes | You create a slightly concave, circular plane of force that follows you about and carries loads... | |
| Flurry of Snowballs | evocation | yes | You send a flurry of snowballs hurtling at your foes. Any creature in the area takes 4d6 points... | |
| Fog Cloud | conjuration | creation | yes | A bank of fog billows out from the point you designate. The fog obscures all sight, including... |
| Font of Spirit Magic | conjuration | creation | yes | You amplify the effect of magic associated with your spirit and your wandering spirit (any... |
| Fool's Gold (VC) | illusion | yes | You can temporarily make copper or silver seem to be an equivalent amount of gold. The spell... | |
| Fool's Teleport | illusion | glamer | no | This spell instantly renders you unseen as/invisibility, but creates a visual and auditory... |
| Forcecage | evocation | yes | This spell creates an immobile, invisible cubical prison composed of either bars of force or... | |
| Foresight | divination | yes | This spell grants you a powerful sixth sense in relation to yourself or another. Once foresight... | |
| Forest Friend | abjuration | yes | While subject to this spell, the targets find that forested areas become helpful instead of... | |
| Form of The Alien Dragon I | transmutation | polymorph | yes | You become a Medium esoteric or outer dragon. Psychics can choose from the esoteric dragon... |
| Form of The Alien Dragon II | transmutation | polymorph | yes | This spell functions as/form of the alien dragon I, except it also allows you to assume the form... |
| Form of The Alien Dragon III | transmutation | polymorph | yes | This spell functions as/form of the alien dragon II, except it also allows you to take the form... |
| Form of the Dragon I | transmutation | polymorph | yes | You become a Medium chromatic or metallic dragon (see the Pathfinder RPG Bestiary). You gain a... |
| Form of the Dragon II | transmutation | polymorph | yes | This spell functions as form of the dragon I except that it also allows you to assume the form... |
| Form of the Dragon III | transmutation | polymorph | yes | This spell functions as form of the dragon II save that it also allows you to take the form of a... |
| Form of The Exotic Dragon I | transmutation | polymorph | yes | You become a Medium imperial or primal dragon. Druids can choose from the primal dragon (brine,... |
| Form of The Exotic Dragon II | transmutation | polymorph | yes | This spell functions as/form of the exotic dragon I, except it also allows you to assume the... |
| Form of The Exotic Dragon III | transmutation | polymorph | yes | This spell functions as/form of the exotic dragon II except that it also allows you to take the... |
| Fortune's Path | divination | yes | You predict events in your near future. Visions of the foretold events appear in the mirror... | |
| Frost Mammoth | conjuration | creation | yes | A blast of snow suddenly fills an area with a space of 15 feet, immediately taking the shape of... |
| Frosty Aura | transmutation | yes | The spell allows you to channel cold into your very being. If you don't already have the cold... | |
| Full Pouch | transmutation | yes | You cast this spell as you draw out a consumable alchemical item to use. The object must be an... | |
| Garden of Peril | conjuration | creation | yes | Vividly colored poisonous mushrooms instantly spring into existence in squares you select. The... |
| Gaseous Form | transmutation | yes | The subject and all its gear become insubstantial, misty, and translucent. Its material armor... | |
| Gate | conjuration | creation, calling | yes | Casting a gate spell has two effects. First, it creates an interdimensional connection between... |
| Genius Avaricious | conjuration | creation | yes | Casting this spell constitutes performing a rite of sacrifice to the archdevil Mammon, making an... |
| Geomessage | illusion | figment | yes | You create a written message of 50 words or fewer, or else an image, a drawing, or a similar... |
| Getaway | conjuration | teleportation | yes | Getaway teleports you and allies you designate at the time of casting to a predetermined... |
| Geyser | conjuration | creation | yes | You cause a column of boiling water to spring forth from any horizontal surface, knocking over... |
| Ghost Brand | transmutation | yes | You alter the fundamental substance of a single object up to 2 cubic feet/level in size and at... | |
| Ghost Sound | illusion | figment | yes | Ghost sound allows you to create a volume of sound that rises, recedes, approaches, or remains... |
| Ghost Wolf | conjuration | creation | yes | This spell conjures a Large, quasi-real, wolflike creature made of roiling black smoke. It... |
| Gird Ally | abjuration | yes | You create a magical field around summoned creatures you control that deflects attacks made... | |
| Glitterdust | conjuration | creation | yes | A cloud of golden particles covers everyone and everything in the area, causing creatures to... |
| Globe of Invulnerability | abjuration | yes | This spell functions like lesser globe of invulnerability, except that it also excludes... | |
| Globe of Invulnerability, Lesser | abjuration | yes | An immobile, faintly shimmering magical sphere surrounds you and excludes all spell effects of... | |
| Globe of Tranquil Water | abjuration | yes | Upon casting this spell, a rippling bubble of calm water extends outward from you to a radius of... | |
| Glue Seal | conjuration | creation | yes | You cover a solid surface with a layer of sticky glue. Anyone in the area when the spell is cast... |
| Glyph of Warding | abjuration | yes | This powerful inscription harms those who enter, pass, or open the warded area or object. A... | |
| Glyph of Warding, Greater | abjuration | yes | This spell functions like glyph of warding, except that a greater blast glyph deals up to 10d8... | |
| Grappling Scarf | transmutation | yes | A scarf you are wearing frays at the end into hook-like shapes and can extend to incredible... | |
| Grasp | divination | no | You can cast this spell as an immediate action when you fail a Climb check and would fall. You... | |
| Grasping Corpse | necromancy | yes | You can cause one nearby corpse to animate for a brief moment. Choose a creature within 30 feet... | |
| Grasping Tentacles | conjuration | creation | yes | This spell functions as black tentacles, except the tentacles blindly grasp at the targets' eyes... |
| Gravity Sphere | transmutation | yes | You affect the local gravity field in a 30-foot-radius sphere around the spell's designated... | |
| Gravity Well | transmutation | yes | You bring into being a localized region of increased gravity that crushes a creature to the... | |
| Grease | conjuration | creation | yes | A grease spell covers a solid surface with a layer of slippery grease. Any creature in the area... |
| Grease, Greater | conjuration | creation | yes | This spell functions like grease, except as noted here. When you use this spell to cover a solid... |
| Greensight | transmutation | yes | The target of this spell gains the ability to see up to 60 feet through thick plant matter as... | |
| Grove of Respite | conjuration | creation | yes | You conjure a sheltered grove of trees surrounding a shallow spring. The grove appears from... |
| Guardian of Faith | abjuration | yes | The target gains the benefit of shield of faith and your choice of protection from chaos, evil,... | |
| Half-Blood Extraction | transmutation | yes | You transform the target half-orc into a full-blooded orc. The target loses all of its half-orc... | |
| Hallucinatory Decor | illusion | glamer | yes | You transform the decor of a courtyard, structure, or other edifice to meet your highest... |
| Hallucinatory Terrain | illusion | glamer | yes | You make natural terrain look, sound, and smell like some other sort of natural terrain.... |
| Handy Grapnel | transmutation | yes | You cause the target rope to shrink and reshape itself into an arrow, bolt, or similar piece of... | |
| Hanspur's Flotsam Vessel | conjuration | creation | yes | This spell assembles a sturdy raft and oars from driftwood, reeds, and other river detritus. The... |
| Harvest Knowledge | divination | yes | You touch a creature and temporarily absorb its knowledge for yourself. If the target fails its... | |
| Harvest Season | abjuration | yes | You cause an explosive burst of growth in a single plant, causing it to grow through a cycle of... | |
| Haunting Mists | illusion | figment | yes | An illusion of misty vapor inhabited by shadowy shapes arises around you. It is stationary. The... |
| Heart of The Mammoth | transmutation | yes | The target creature becomes stronger, hardier, and imbued with the courage of the greatest... | |
| Heart of The Metal | transmutation | yes | You lend the nature of adamantine, cold iron, or silver to the targeted weapons, depending on... | |
| Heavy Water | transmutation | yes | You cause a volume of water to become heavier than normal. Swimming in or through such water... | |
| Helping Hand | evocation | yes | You create the ghostly image of a hand, which you can send to find a creature within 5 miles.... | |
| Hermean Potential | enchantment | compulsion | yes | You gift the target with the ability to perfect its actions via mental clarity. On the next... |
| Heroes' Feast | conjuration | creation | yes | You bring forth a great feast, including a magnificent table, chairs, service, and food and... |
| Heroic Fortune | evocation | yes | This spell grants 1 hero point to the target. This hero point must be spent before the duration... | |
| Heroic Fortune, Mass | evocation | yes | This spell functions like heroic fortune, except as noted above. | |
| Hex Glyph | abjuration | yes | This spell functions like the spell glyph version of glyph of warding, except you can store a... | |
| Hex Glyph, Greater | abjuration | yes | This spell functions as hex glyph, except you can store a hex or a major hex (but not a grand... | |
| Hibernate | necromancy | yes | You place a willing subject into a cataleptic state. It remains aware of its surroundings but is... | |
| Hidden Spring | transmutation | yes | You spend 1 hour in quiet meditation, holding the focus component in both hands and walking... | |
| Hide Campsite | illusion | glamer | yes | You make the area around a campsite appear to be a thicket of untouched and forbidding foliage,... |
| Hold Portal | abjuration | no | This spell magically holds shut a door, gate, window, or shutter of wood, metal, or stone. The... | |
| Holy Ice Weapon | transmutation | yes | You create a masterwork weapon that has the qualities of ice and holy water. This weapon must be... | |
| Holy Shield | abjuration | yes | You gain the ability to magically project the defense of your shield to protect another creature... | |
| Holy Sword | evocation | yes | This spell allows you to channel holy power into your sword, or any other melee weapon you... | |
| Horn of Pursuit | evocation | yes | You create the sound of a large hunting horn, blowing up to three notes as loud as a roaring... | |
| Hungry Earth | transmutation | yes | The ground attempts to pull creatures beneath its surface as if hungry for the flesh of mortals.... | |
| Hungry Pit | conjuration | creation | yes | This spell functions as create pit, except that the pit has the ability to squeeze and crush any... |
| Hunter's Friend | transmutation | yes | Your animal companion works in perfect harmony with your mastery of nature. You share one of the... | |
| Hunter's Howl | necromancy | yes | With a single primal howl, you strike fear in your opponents. Until the end of the spell's... | |
| Hurricane Blast | evocation | yes | This spell creates a severe blast of air (approximately 50 mph) that originates from you,... | |
| Ice Armor | transmutation | yes | You create a suit of armor made of ice. While cold to the touch, it does not harm the wearer,... | |
| Ice Spears | conjuration | yes | Favored by the spellcasters of Irrisen, this potent spell can disrupt spellcasters, topple... | |
| Icicle Dagger | conjuration | creation | yes | You create a masterwork dagger out of ice. The dagger deals 1 point of cold damage in addition... |
| Identify | divination | yes | This spell functions as detect magic, except that it gives you a +10 enhancement bonus on... | |
| Ignoble Form | transmutation | polymorph | yes | The target takes on the form of a half-elf from the surface world. Its skin, hair, and eyes... |
| Illusion of Calm | illusion | figment | yes | When casting this spell, you create an illusory double that takes the same space of you. That... |
| Illusory Crowd | illusion | figment | yes | This spell creates an illusion of a stationary group of people milling about. They can be of any... |
| Illusory Wall | illusion | figment | yes | This spell creates the illusion of a wall, floor, ceiling, or similar surface. It appears... |
| Impart Mind | transmutation | yes | This spell grants the target magic item temporary intelligence by siphoning off a tiny portion... | |
| Implant False Reading | illusion | glamer | yes | You implant a false psychometric reading into an object, imbuing the item with misleading... |
| Incendiary Cloud | conjuration | creation | yes | An incendiary cloud spell creates a cloud of roiling smoke shot through with white-hot embers.... |
| Infernal Challenger | conjuration | calling | yes | This spell summons a bearded devil, causing it to appear where you designate. The area within a... |
| Influence Wild Magic | abjuration | yes | This spell creates an area of stabilizing magical energy that emanates from you. Any creature... | |
| Inner Focus | illusion | glamer | yes | For the duration of this spell, you may ignore any divine focus components of your spells,... |
| Insect Plague | conjuration | summoning | yes | You summon a number of swarms of wasps (one/3 levels, to a maximum of six swarms at 18th level,... |
| Insect Scouts | divination | yes | A favorite in the creaking courts of Ustalav, insect scouts summons one or more vermin to... | |
| Insect Spies | divination | yes | You summon one or more glossy black beetles, which have a measure of intelligence and make for... | |
| Insect Spies, Greater | divination | yes | As insect spies, but you can also borrow the senses of the summoned insects. As a move action,... | |
| Instant Enemy | enchantment | yes | With this spell you designate the target as your favored enemy for the remainder of its... | |
| Instant Fake | illusion | figment | yes | You create an illusory duplicate of the target item. If you hold the charge on this spell, you... |
| Instant Portrait | conjuration | creation | yes | You touch a surface and produce a painted portrait of either yourself or a creature you can see... |
| Instant Restoration | conjuration | healing | yes | Instant restoration channels planar energy into a summoned creature. This spell can be cast as... |
| Instant Summons | conjuration | summoning | yes | You call some nonliving item directly to your hand from virtually any location. First, you must... |
| Instant Summons, Greater | conjuration | summoning | yes | This spell functions as instant summons, except that you can target multiple objects. You must... |
| Interplanetary Teleport | conjuration | teleportation | no | This spell functions as teleport, except there is truly no range limit and you do not need to... |
| Invisibility Alarm | abjuration | yes | This spell functions as alarm, except it is triggered only by invisible creatures entering or... | |
| Invoke Primal Power | transmutation | yes | This spell must be cast as you activate wild shape to assume the form of an animal of at least... | |
| Iron Stake | conjuration | creation | yes | This spell creates a 1-foot-long spike of cold iron that you fling at your target as a ranged... |
| Ironwood | transmutation | yes | Ironwood is a magical substance created by druids from normal wood. While remaining natural wood... | |
| Irradiate | conjuration | creation | yes | The spell's area of effect floods with dangerous radiation. The strength of the radiation you... |
| Irriseni Mirror Sight | divination | scrying | yes | This spell lets you look into a mirror near you and see an image that is reflected in another... |
| Jatembe's Ire | transmutation | yes | The scholars of the Magaambya claim that Old-Mage Jatembe developed this spell to help eradicate... | |
| Jealous Rage | enchantment | compulsion | yes | You fill the target with a sense of entitled self-importance, making the subject unable to bear... |
| Judgment Undone | necromancy | yes | This powerful, elaborate, and risky spell undoes Pharasma's judgment, returning a willing... | |
| Jungle Mind | divination | scrying | yes | You merge your mind into the jungle's social hierarchy, mystically establishing yourself as a... |
| Keyhole | transmutation | no | By touching a single door, gate, or other portal, you create a keyhole where none existed before... | |
| Khain's Army | necromancy | yes | Originally created by the priest-king of Nemret Noktoria, the ghoul Kortash Khain, for use by... | |
| Knock | transmutation | no | Knock opens stuck, barred, or locked doors, as well as those subject to hold portal or arcane... | |
| Knock, Mass | transmutation | no | Also known as "unshackle," this spell functions as knock, but works on multiple means of closure at once. | |
| Know The Enemy | divination | yes | You commune with the divine, reflecting on one type of creature you encountered in the last day.... | |
| Legendary Proportions | transmutation | yes | You call upon the primordial power of ancient megafauna to boost the size of your target.... | |
| Leshy Swarm | conjuration | summoning | yes | You call out to nearby nature spirits and grant them temporary plant bodies. These creatures are... |
| Levitate | transmutation | yes | Levitate allows you to move yourself, another creature, or an object up and down as you wish. A... | |
| Light | evocation | no | This spell causes a touched object to glow like a torch, shedding normal light in a 20-foot... | |
| Lily Pad Stride | transmutation | yes | Your every footstep creates aquatic plants capable of supporting your weight and that of any... | |
| Line In The Sand | abjuration | yes | You create a glowing crimson line around the area. Against creatures in the area, you can... | |
| Liquefy | transmutation | yes | The object you target becomes a liquid version of itself and drips or runs like a thin oil until... | |
| Lissalan Snake Sigil | see text | yes | There are seven variants of this spell, one for each of the Thassilonian schools of magic. Each... | |
| Liveoak | transmutation | yes | This spell turns an oak tree into a protector or guardian. The spell can only be cast on a... | |
| Locate Creature | divination | yes | This spell functions like locate object, except this spell locates a known creature. You slowly... | |
| Locate Gate | divination | yes | You sense the direction of the nearest teleportation circle (permanent or with a remaining... | |
| Locate Object | divination | yes | You sense the direction of a well-known or clearly visualized object. You can search for general... | |
| Lucky Number | transmutation | yes | You are able to tweak tiny variables affecting a creature's immediate future in order to grant... | |
| Lunar Veil | illusion | shadow | yes | You conjure a tremendous area of shadow to obscure moonlight within the area, creating something... |
| Mad Monkeys | conjuration | summoning | yes | You summon a swarm of screeching, mischievous monkeys. The swarm understands and obeys your... |
| Mage Armor | conjuration | creation | yes | An invisible but tangible field of force surrounds the subject of a mage armor spell, providing... |
| Mage Hand | transmutation | yes | You point your finger at an object and can lift it and move it at will from a distance. As a... | |
| Mage's Crawl Space | transmutation | yes | When you cast this spell, you merge with an adjacent natural stone surface, forming a 5-foot... | |
| Mage's Decree | evocation | yes | You speak a short message (up to 25 words), and it is immediately transmitted to each target,... | |
| Mage's Disjunction | abjuration | no | All magical effects and magic items within the radius of the spell, except for those that you... | |
| Mage's Faithful Hound | conjuration | creation | yes | You conjure up a phantom watchdog that is invisible to everyone but yourself. It then guards the... |
| Mage's Magnificent Mansion | conjuration | creation | yes | You conjure up an extradimensional dwelling that has a single entrance on the plane from which... |
| Mage's Private Sanctum | abjuration | yes | This spell ensures privacy. Anyone looking into the area from outside sees only a dark, foggy... | |
| Magic Aura | illusion | glamer | yes | You alter an item's aura so that it registers to detect spells (and spells with similar... |
| Magic Aura, Greater | illusion | glamer | yes | If cast on an object, this spell functions as magic aura, except that if you have identified the... |
| Magic Circle against Chaos | abjuration | yes | This spell functions like magic circle against evil, except that it is similar to protection... | |
| Magic Circle against Evil | abjuration | yes | All creatures within the area gain the effects of a protection from evil spell, and evil... | |
| Magic Circle against Good | abjuration | yes | This spell functions like magic circle against evil, except that it is similar to protection... | |
| Magic Circle against Law | abjuration | yes | This spell functions like magic circle against evil, except that it is similar to protection... | |
| Magic Circle Against Technology | abjuration | yes | All creatures within the area gain the effects of a protection from technology spell. Creatures... | |
| Major Creation | conjuration | creation | yes | This spell functions like minor creation, except that you can also create an object of mineral... |
| Major Image | illusion | figment | yes | This spell functions like silent image, except that sound, smell, and thermal illusions are... |
| Mantle of Calm | enchantment | compulsion | yes | You surround yourself with a mantle of calm serenity. You take a -2 penalty on attack rolls, and... |
| Martyr's Bargain | transmutation | no | Among the faithful followers of the gods of purity-whether they be the servants of Desna in... | |
| Mask Dweomer | illusion | glamer | yes | You mask and manipulate a spell's magic aura to make it harder to detect. Select one spell... |
| Mask Dweomer, Communal | illusion | glamer | yes | This spell functions like mask dweomer (Advanced Player's Guide 232), except you divide the... |
| Master's Escape | conjuration | teleportation | yes | You create an extradimensional link between yourself and one summoned creature you control that... |
| Master's Mutation | transmutation | polymorph | yes | You can mold the ephemeral substance of the Outer Planes, mutating one summoned creature that... |
| Masterwork Transformation | transmutation | yes | You convert a non-masterwork item into its masterwork equivalent. A normal sword becomes a... | |
| Message | transmutation | yes | You can whisper messages and receive whispered replies. Those nearby can hear these messages... | |
| Metabolic Molting | transmutation | yes | You encase the willing subject in a jeweled shell that has the same hardness and hit points as 5... | |
| Miasmal Dread | enchantment | compulsion | yes | A cloud of sickly green mist pours from your mouth and coalesces around creatures in the cone.... |
| Miasmatic Form | transmutation | yes | This spell functions like gaseous form, except the target's vaporous body is dangerous to... | |
| Mindscape Door | illusion | phantasm | yes | You or other creatures enter into or escape from a mindscape (see page 234) through an imaginary... |
| Minor Creation | conjuration | creation | yes | You create a nonmagical, unattended object of nonliving vegetable matter. The volume of the item... |
| Minor Image | illusion | figment | yes | This spell functions like silent image, except that minor image includes some minor sounds but... |
| Mirage Arcana | illusion | glamer | yes | This spell functions like hallucinatory terrain, except that it enables you to make any area... |
| Mirror Hideaway | transmutation | yes | You transform a mirror into a portal to an extradimensional space. The space can hold as many as... | |
| Misdirection | illusion | glamer | yes | By means of this spell, you misdirect the information from divination spells that reveal auras... |
| Mislead | illusion | figment, glamer | yes | You become invisible (as greater invisibility, a glamer), and at the same time, an illusory... |
| Mnemonic Siphon | divination | yes | You inscribe a rune on the target object. The rune remains dormant until the object finds its... | |
| Morning Sun | evocation | yes | This spell conjures a miniature sphere of sunlight, approximately the size of a human fist, at a... | |
| Motes of Dusk And Dawn | evocation | yes | When you cast this spell, you create up to four motes that shed light or darkness in a... | |
| Mount | conjuration | summoning | yes | You summon a light horse or a pony (your choice) to serve you as a mount (see the Pathfinder RPG... |
| Mount, Communal | conjuration | summoning | yes | This spell functions like mount, except you can summon up to six light horses or ponies, and you... |
| Move Earth | transmutation | yes | Move earth moves dirt (clay, loam, sand, and soil), possibly collapsing embankments, moving... | |
| Mudball | conjuration | creation | yes | When you cast this spell, you conjure a single ball of sticky mud and launch it at an enemy's... |
| Murderous Crow | conjuration | summoning | yes | You conjure a supernaturally vicious and clever crow to watch over you on the battlefield.... |
| Nature's Ravages | necromancy | yes | You greatly speed up the decomposition process of a nearby corpse and warp the fibers of time... | |
| Nature's Ravages, Greater | necromancy | yes | This spell functions like nature's ravages, except the target corpse ages a number of years... | |
| Nauseating Dart | conjuration | creation | yes | You spit a poisonous stinger around the size of a quill at a creature within range, as though... |
| Nauseating Trail | conjuration | creation | yes | The target exudes stinking vapors that fill its space. The vapors do not obscure sight, but it... |
| Night Blindness | necromancy | no | Your target's vision becomes impaired as if the light level were one step lower, treating bright... | |
| Node of Blasting | abjuration | no | You imbue an object with psychic energy. The node of blasting unleashes a mental blast when a... | |
| Nondetection, Lesser | abjuration | yes | This spell functions like nondetection, except it blocks the effects of only divination spells... | |
| Numerological Resistance | abjuration | yes | Numerological resistance allows numerologists to use the Path of Numbers to grant their allies... | |
| Oasis | transmutation | yes | This spell functions in any natural terrain on the Material Plane. It redirects the flow of... | |
| Oath of Justice | necromancy | yes | This spell seals a solemn vow between two creatures. When this spell is cast, the targets must... | |
| Object Possession | necromancy | yes | This spell functions as lesser object possession, except as noted above. The possessed animated... | |
| Object Possession, Greater | necromancy | yes | This spell functions as object possession, except as noted above. The possessed animated object... | |
| Object Possession, Lesser | necromancy | yes | This spell functions as possession, except you possess an object instead of a creature. A... | |
| Object Reading | divination | yes | You read the psychic impressions left upon an object by emotionally or psychically charged... | |
| Obscured Script | illusion | phantasm | yes | You create a latent illusion that clouds the judgment and reading ability of any creature that... |
| Obscure Poison | abjuration | yes | You make the touched poison difficult to detect or identify. Detect poison and similar effects... | |
| Obscuring Mist | conjuration | creation | yes | A misty vapor arises around you. It is stationary. The vapor obscures all sight, including... |
| Obsidian Flow | transmutation | yes | You convert a thin layer of the ground to molten glass that cools quickly. Creatures in the area... | |
| Open And Shut | illusion | glamer | yes | You alter the appearance of a door and disguise whether it is open or closed. You can cause the... |
| Open Arms | transmutation | yes | You cast this spell in response to a specific cavalier's challenge (Pathfinder Roleplaying Game:... | |
| Overwhelming Poison | necromancy | yes | This spell increases the virulence of the targeted dose of poison, making the poison more... | |
| Pack Empathy | divination | yes | You create an instinctual connection between the targets. Each can sense the others' overall... | |
| Page-Bound Epiphany | divination | yes | You magically scour the world's libraries for information that might refresh your memory about a... | |
| Painful Revelation | abjuration | yes | You augment an ongoing illusion effect to strike out painfully at creatures that see through it.... | |
| Particulate Form | transmutation | yes | The targets' physical forms undergo a bizarre transformation. They look and function normally,... | |
| Passwall | transmutation | yes | You create a passage through wooden, plaster, or stone walls, but not through metal or other... | |
| Path of Glory | conjuration | healing | yes | You cause four 5-foot squares (one of which must be your space) to glow with dim illumination.... |
| Path of Glory, Greater | conjuration | healing | yes | This spell functions as path of glory, except as noted above, and a square provides 5 points of... |
| Peace Bond | abjuration | yes | This spell creates one glowing rune of peace, plus one/2 caster levels above 1st (to a maximum... | |
| Peerless Integrity | illusion | glamer | yes | Peerless integrity conceals the alignment of creatures from divination magic. All creatures... |
| Pellet Blast | conjuration | creation | yes | This spell creates an explosion of conjured metal pellets, striking everything within its area... |
| Penumbral Disguise | conjuration | yes | You mask your features with shadowy illumination, gaining a competence bonus equal to your... | |
| Permanency | universal | yes | This spell makes the duration of certain other spells permanent. You first cast the desired... | |
| Permanent Image | illusion | figment | yes | This spell functions like silent image, except that the figment includes visual, auditory,... |
| Pernicious Pranksters | conjuration | summoning | yes | You summon intangible forces of whimsy to perform a variety of tricks and pranks upon your foes.... |
| Persistent Image | illusion | figment | yes | This spell functions like silent image, except that the figment includes visual, auditory,... |
| Phantom Chariot | conjuration | creation | yes | You conjure a quasi-real heavy chariot with four horselike creatures in a team to pull it. (The... |
| Phantom Driver | conjuration | creation | yes | You conjure a Small or Medium, quasi-real, humanlike creature (the exact physical features can... |
| Phantom Steed | conjuration | creation | yes | You conjure a Large, quasi-real, horselike creature (the exact coloration can be customized as... |
| Phantom Steed, Communal | conjuration | creation | yes | This spell functions like phantom steed, except you can summon up to six steeds, and you divide... |
| Phantom Trap | illusion | glamer | yes | This spell makes a lock or other small mechanism seem to be trapped to anyone who can detect... |
| Phase Door | conjuration | creation | no | This spell creates an ethereal passage through wooden, plaster, or stone walls, but not other... |
| Pillar of Life | conjuration | healing | yes | You conjure a pillar of positive energy in a single 5-foot square within range that radiates... |
| Plague Storm | necromancy | yes | You create a hideous gray cloud, similar to fog cloud, that occasionally crackles with... | |
| Planar Ally | conjuration | calling | yes | This spell functions like lesser planar ally, except you may call a single creature of 12 HD or... |
| Planar Ally, Greater | conjuration | calling | yes | This spell functions like lesser planar ally, except that you may call a single creature of 18... |
| Planar Ally, Lesser | conjuration | calling | yes | By casting this spell, you request your deity to send you an outsider (of 6 HD or less) of the... |
| Planar Binding | conjuration | calling | yes | This spell functions like lesser planar binding, except that you may call a single creature of... |
| Planar Binding, Greater | conjuration | calling | yes | This spell functions like lesser planar binding, except that you may call a single creature of... |
| Planar Binding, Lesser | conjuration | calling | yes | Casting this spell attempts a dangerous act: to lure a creature from another plane to a... |
| Planar Inquiry | conjuration | calling | yes | Although he was hardly the first to turn to the Outer Planes for answers, Jatembe's dealings... |
| Planar Refuge | conjuration | creation | yes | This spell enforces the rules of the Material Plane on other planes of existence. Upon casting... |
| Planetarium | illusion | figment | yes | You project an image of the night sky based on your current location and the local time,... |
| Planned Assault | transmutation | yes | This spell increases the effectiveness of a planned action. If the targets spend at least 1... | |
| Plant Growth | transmutation | yes | Plant growth has different effects depending on the version chosen. Overgrowth: This effect... | |
| Plundered Power | necromancy | yes | You must sacrifice a creature just as you finish casting this spell. When the sacrifice dies,... | |
| Pocketful of Vipers | conjuration | summoning | yes | You set a magical ward upon the object touched, which must be a container such as a pouch, bag,... |
| Poisoned Egg | transmutation | yes | You transform the contents of a normal egg into a single dose of small centipede poison (injury;... | |
| Poisonous Cloud | conjuration | creation | yes | Poisonous cloud creates a bank of fog like that created by fog cloud, except that the vapors are... |
| Preserve Grace | divination | yes | The Lantern Bearers must often make difficult decisions during their missions, such as... | |
| Prestidigitation | universal | yes | Prestidigitations are minor tricks that novice spellcasters use for practice. Once cast, a... | |
| Programmed Image | illusion | figment | yes | This spell functions like silent image, except that this spell's figment activates when a... |
| Project Image | illusion | shadow | yes | You tap energy from the Plane of Shadow to create a quasi-real, illusory version of yourself.... |
| Prophetic Lore | divination | yes | You call to mind prophecies regarding a person, place, item, or event. These might be... | |
| Protection From Chaos | abjuration | yes | This spell functions like protection from evil, except that the deflection and resistance... | |
| Protection from Chaos, Communal | abjuration | yes | This spell functions like protection from chaos, except you divide the duration in 1-minute... | |
| Protection From Evil | abjuration | yes | This spell wards a creature from attacks by evil creatures, from mental control, and from... | |
| Protection from Evil, Communal | abjuration | yes | This spell functions like protection from evil, except you divide the duration in 1-minute... | |
| Protection From Good | abjuration | yes | This spell functions like protection from evil, except that the deflection and resistance... | |
| Protection from Good, Communal | abjuration | yes | This spell functions like protection from good, except you divide the duration in 1-minute... | |
| Protection From Law | abjuration | yes | This spell functions like protection from evil, except that the deflection and resistance... | |
| Protection from Law, Communal | abjuration | yes | This spell functions like protection from law, except you divide the duration in 1-minute... | |
| Protection From Outsiders | abjuration | yes | This spell wards a creature from attacks by outsiders with a specific racial subtype, from... | |
| Protection From Spores | abjuration | yes | With a touch, you bolster a creature's body to protect it from the harmful effects of spores and... | |
| Protection From Technology | abjuration | yes | This spell wards a creature from attacks by technological objects and creatures of the robot... | |
| Prying Eyes | divination | yes | You create a number of semitangible, visible magical orbs (called "eyes") equal to 1d4 + your... | |
| Prying Eyes, Greater | divination | yes | This spell functions like prying eyes, except that the eyes can see all things as they actually... | |
| Psychic Asylum | illusion | phantasm | yes | You retreat into a mindscape (see page 234) of your own making that allows you to perform a... |
| Psychic Surgery | enchantment | no | Psychic surgery cures the target of all Intelligence, Wisdom, and Charisma damage and restores... | |
| Punishing Armor | abjuration | yes | You coat yourself with a thin layer of shimmering energy. Any creature dealing nonlethal damage... | |
| Quench | transmutation | yes | Quench is often used to put out forest fires and other conflagrations. It extinguishes all... | |
| Questing Stone | divination | yes | This spell functions like arcane eye, except that it uses an ioun stone as a visible scrying... | |
| Rags To Riches | transmutation | yes | The target object is enhanced to function as a masterwork item. In addition to any bonuses for... | |
| Raiment of Command | illusion | glamer | yes | You are cloaked in an illusion of authority. Others perceive you to be a legitimate figure of... |
| Rain of Arrows | conjuration | creation | yes | You point your finger and conjure a cloud of magical arrows that rain down on any creatures and... |
| Rain of Frogs | conjuration | summoning | yes | This spell functions as summon swarm, except you summon a swarm of poisonous frogs. This swarm... |
| Rampart | conjuration | creation | yes | You create a massive rampart of hard-packed earth and stone 5 feet thick. The rampart cannot be... |
| Realm Retribution | conjuration | teleportation | yes | All attacks made by the target match your alignment, counting as either chaotic, evil, good, or... |
| Reaper's Coterie | necromancy | yes | The target weapon becomes a reservoir of spiritual energy, fueling its destructive power by... | |
| Reboot | transmutation | yes | Whispering in the dense, information-rich machine language of the First Ones, you bring a... | |
| Recorporeal Incarnation | necromancy | yes | Recorporeal incarnation effectively replaces the target living creature's body with that of the... | |
| Reduce Animal | transmutation | yes | This spell functions like reduce person, except that it affects a single willing animal. Reduce... | |
| Reflexive Barrier | evocation | yes | In the blink of an eye, you erect a deflective barrier of force to protect one target. The... | |
| Refuge | conjuration | teleportation | yes | When you cast this spell, you create powerful magic in a specially prepared object. This object... |
| Rejuvenate Eidolon | conjuration | healing | yes | This spell functions as lesser rejuvenate eidolon, except that it cures 3d10 points of damage +1... |
| Rejuvenate Eidolon, Greater | conjuration | healing | yes | This spell functions as lesser rejuvenate eidolon, except that it cures 5d10 points of damage +1... |
| Rejuvenate Eidolon, Lesser | conjuration | healing | yes | By laying your hand upon an eidolon, you cause its wounds to close and its form to solidify.... |
| Release The Hounds | conjuration | summoning | yes | This spell summons a pack of canines that respond to the spellcaster's commands and act in... |
| Renovation | transmutation | yes | Upon casting this spell, you permanently rearrange and resize the rooms in a building you... | |
| Repel Metal or Stone | abjuration | yes | This spell creates waves of invisible energy that roll forth from you. All metal or stone... | |
| Repel Wood | transmutation | yes | Waves of energy roll forth from you, moving in the direction that you determine, causing all... | |
| Residual Tracking | divination | yes | By touching a footprint, you receive a clear mental image of the person or creature that made... | |
| Resinous Skin | transmutation | yes | You coat your body with a resinous substance, protecting you from attacks and binding weapons... | |
| Resounding Blow | evocation | no | You must have a melee weapon in hand to cast this spell. On a successful melee attack, your... | |
| Resplendent Mansion | conjuration | creation | yes | This spell creates a towering mansion. While casting the spell, you hold an image of the mansion... |
| Rest Eternal | necromancy | yes | You place a curse upon a dead creature that bars its spirit from returning. Anyone casting a... | |
| Restful Cloak | conjuration | healing | yes | A cloak you are wearing transforms into a canvas tent large enough to hold four Medium... |
| Restore Corpse | necromancy | yes | You grow flesh on a decomposed or skeletonized corpse of a Medium or smaller creature, providing... | |
| Retrieve Item | conjuration | calling | yes | You call a specific nonliving item directly to your hand from a nearby location. First, you must... |
| Revealing Light | evocation | yes | The touched object emits a shimmering light (as per light) that causes shadows to shift... | |
| Revenant Armor | transmutation | yes | This spell endows a suit of armor with a singular purpose realized only after its wearer goes... | |
| Reverse Gravity | transmutation | yes | This spell reverses gravity in an area, causing unattached objects and creatures in the area to... | |
| Rift of Ruin | conjuration | calling | yes | This spell tears a rift in reality, creating an extradimensional hole with a depth of 60 feet.... |
| Rising Water | conjuration | yes | You conjure a cylinder of calm water on an area of solid ground or on top of a body of water.... | |
| Riversight | divination | scrying | yes | You can view events transpiring along a natural watercourse you touch. You can see anything on... |
| River Whip | conjuration | creation | yes | You create a coil of flowing fresh water, functioning a whip appropriate for your size, except... |
| Roaming Pit | conjuration | creation | yes | This spell functions as create pit, except the pit is capable of movement. As a move action, you... |
| Rock Whip | conjuration | creation | yes | A 15-foot-long lash of crumbling crystal and earth emerges from the palm of your hand. This... |
| Rope Trick | transmutation | yes | When this spell is cast upon a piece of rope from 5 to 30 feet long, one end of the rope rises... | |
| Ropeweave | transmutation | yes | You cause the target rope to grow in length and weave itself into one of several forms, each of... | |
| Rune of Durability | transmutation | yes | You inscribe an angular rune upon the surface of a weapon, increasing its hit points. A weapon... | |
| Rune of Jandelay | transmutation | yes | You scribe a potent rune of power upon a surface, similar to the way in which a symbol spell is... | |
| Rune of Ruin | transmutation | yes | You curse a magic item, such as magical clothing, a suit of armor, or a weapon. The object is... | |
| Rune of Warding | abjuration | yes | You inscribe a series of runes upon the surface of a door or around the border of an entryway.... | |
| Rune Trace | divination | yes | By immersing yourself fully in the intricacies of a carved or written rune of any kind, you can... | |
| Rusting Grasp | transmutation | yes | Any iron or iron alloy item you touch crumbles into rust. If the item is so large that it cannot... | |
| Sacred Space | evocation | yes | This spell sanctifies an area with heavenly power. The DC to resist spells or spell-like... | |
| Sacrifice | enchantment | charm | yes | You make a sacrifice to aid in conjuring and commanding a creature called with planar ally,... |
| Sanctify Corpse | evocation | yes | This spell blesses a corpse with positive energy, preventing it from being turned into an undead... | |
| Sanctuary | abjuration | yes | Any opponent attempting to directly attack the warded creature, even with a targeted spell, must... | |
| Sand Table | divination | yes | Sand table allows you to create a scale model of the battlefield surrounding your position,... | |
| Sand Whirlwind | conjuration | creation | yes | A whirling cloud of sand strikes the target, blinding it and hampering its ability to speak. To... |
| Sand Whirlwind, Greater | conjuration | creation | yes | This spell functions as sand whirlwind except as noted above. |
| Sarzari Shadow Memory | divination | yes | While casting this spell, you slowly destroy a piece of art bearing your victim's likeness and... | |
| Scamper | transmutation | yes | Your animal companion moves with astonishing agility and speed until the end of its turn. It can... | |
| Scintillating Wall | illusion | pattern | yes | You create a vibrant wall of hypnotic light and color. The wall does not impede movement or line... |
| Scorching Ash Form | transmutation | yes | This spell functions like gaseous form, except the target becomes a visible swirl of hot ash and... | |
| Screen | illusion | glamer | yes | This spell creates a powerful protection from scrying and observation. When casting the spell,... |
| Sculpt Corpse | necromancy | yes | With a clammy caress and a word to the powers lurking beyond death, you can reshape a dead body... | |
| Sculpted Cape | transmutation | yes | Your cape, cloak, or shawl stiffens and maintains its shape even if removed. A sculpted cape has... | |
| Sealed Sending | conjuration | creation | yes | You create a scroll bearing a message in any language you can speak, with a maximum length of 50... |
| Sea of Dust | transmutation | yes | You cause all areas of water to which you have line of effect to recede as if you had cast... | |
| Secluded Grimoire | conjuration | summoning | yes | This spell sends a spellbook into a random but safe location on the Ethereal Plane, where it... |
| Secret Chest | conjuration | summoning | yes | You hide a chest on the Ethereal Plane for as long as 60 days and can retrieve it at will. The... |
| Secret Coffer | conjuration | summoning | yes | This spell functions like secret chest, except the coffer is only 1 foot square and can contain... |
| Secret Page | transmutation | yes | Secret page alters the contents of a page so that it appears to be something entirely different.... | |
| Secret Speech | divination | yes | This spell grants the target the ability to send secret messages embedded within normal speech.... | |
| Secret Vault | conjuration | summoning | yes | This spell functions like secret chest, except it affects a small structure, vault, or oversized... |
| Secure Shelter | conjuration | creation | yes | You conjure a sturdy cottage or lodge made of material that is common in the area where the... |
| Seed Spies | divination | yes | This spell functions as insect spies, except it creates wafting seeds with magical intellect... | |
| Seek Thoughts | divination | yes | Similar to detect thoughts, seek thoughts allows you to sift through the surface thoughts of... | |
| Seismic Fissure | transmutation | yes | With a thrust of tectonic energy, you split the earth. Each creature standing in the area where... | |
| Selective Alarm | abjuration | yes | This spell functions as alarm, except that you can tweak the spell to be more discerning in what... | |
| Sending | evocation | yes | You contact a particular creature with which you are familiar and send a short message of 25... | |
| Sense Madness | divination | yes | You can sense the presence of mental disturbance in creatures within range, focusing your... | |
| Sense Spirit Magic | divination | yes | You gain greater sensitivity to magic associated with your primary spirit and your wandering... | |
| Sentry Skull | necromancy | yes | You restore the senses to the severed head of a humanoid or monstrous humanoid killed within the... | |
| Sepia Snake Sigil | conjuration | creation | yes | You cause a small symbol to appear in the text of a written work. The text containing the symbol... |
| Sequester | abjuration | yes | When cast, this spell prevents divination spells from detecting or locating the target and also... | |
| Shackle | conjuration | creation | yes | You summon a set of Small or Medium masterwork restraints into being. When you cast this spell,... |
| Shadow Barbs | illusion | shadow | yes | This spell, developed originally by priests of Zon-Kuthon in Nidal's early years, has recently... |
| Shadowbard | illusion | shadow | yes | You conjure up a quasi-real phantom singer that is visible as a shifting, shadowy duplicate of... |
| Shadow Invasion | conjuration | summoning | yes | Using a slashing motion with the spell's focus as part of the casting of shadow invasion, you... |
| Shadow Step | illusion | shadow | yes | To use this spell, you must be in an area of dim light or darkness. You enter a shadow or area... |
| Shadowy Haven | transmutation | yes | This spell functions like rope trick, except the point of entry is through a 5-foot-square... | |
| Shambler | conjuration | creation | yes | The shambler spell creates 1d4+2 shambling mounds with the advanced template (see the Pathfinder... |
| Shared Training | divination | yes | Select one teamwork feat you have. You can grant this feat to allies within range for the... | |
| Shield of Darkness | evocation | no | You shield yourself with darkness, reducing the illumination level in your space to magical... | |
| Shield of Shards | transmutation | yes | This defensive spell must be cast on a shield you are currently wielding, and fractures the... | |
| Shield of The Dawnflower | evocation | yes | You create a disk of sunlight on one arm. Any creature that strikes you with a melee attack... | |
| Shield of Wings | transmutation | yes | You gain five burning wings that grant a fly speed equal to the number of wings x 10 (average... | |
| Shield the Banner | abjuration | yes | This spell is used to protect one of a tribe's most valuable possessions: its tribal banner. Any... | |
| Shifted Steps | illusion | glamer | yes | You cause the target to sound as if it is elsewhere within range, including its movements,... |
| Shifting Sand | transmutation | yes | You cause an earthen or sandy surface to shift and churn within the area. The shifting sand... | |
| Shifting Shadows | evocation | yes | Waves of shifting shadows obscure the appearance of all creatures caught within the emanation,... | |
| Shroud of Innocuity | illusion | glamer | yes | All affected creatures are veiled with a commonplace appearance. This appearance varies based on... |
| Sickening Entanglement | transmutation | yes | This spell functions as entangle, except the plants are coated with an irritating sap that... | |
| Siege of Trees | transmutation | yes | You imbue inanimate plants with limited mobility and a semblance of life. Each plant targeted... | |
| Siege of Trees, Greater | transmutation | yes | As siege of trees, but you can affect larger-sized plants. Each plant acts as a catapult of its size. | |
| Sift | divination | yes | You examine an area at range as if you were searching for fine details with the Perception... | |
| Sign of The Dawnflower | transmutation | yes | As message, except the only information you can transmit is that you are a worshiper of... | |
| Silent Image | illusion | figment | yes | This spell creates the visual illusion of an object, creature, or force, as visualized by you.... |
| Silent Table | illusion | glamer | no | You protect an area against casual eavesdropping. Sounds and sonic effects that originate inside... |
| Silk To Steel | transmutation | yes | You imbue an ordinary scarf (or similar piece of clothing) with the strength of steel without... | |
| Silt Sphere | illusion | glamer | yes | This spell generates an illusory silt cloud that drifts around you and moves with you. The cloud... |
| Silverlight | evocation | yes | As daylight, except the object touched sheds bright silvery light in a 20-foot radius. In... | |
| Simulacrum | illusion | shadow | yes | Simulacrum creates an illusory duplicate of any creature. The duplicate creature is partially... |
| Simulacrum, Lesser | illusion | shadow | yes | This spell functions as simulacrum, except you can't create a simulacrum of a creature whose HD... |
| Siphon Magic | abjuration | yes | This spell attempts to transfer a magical effect from a creature you touch to yourself. When you... | |
| Skeleton Crew | necromancy | yes | This spell turns corpses into skeletons (Pathfinder RPG Bestiary 250) that act as crew and obey... | |
| Skin Tag | necromancy | haunted | yes | You mix a malign spirit into a piece of food, a drink, or some other item to be consumed... |
| Skyshroud | divination | scrying | yes | The caster designates the area of a hemisphere within the spell's range. If a solid object would... |
| Sleet Storm | conjuration | creation | yes | Driving sleet blocks all sight (even darkvision) within it and causes the ground in the area to... |
| Slick Walls | conjuration | creation | yes | You coat all walls and ceilings within the spell’s area with a slick substance. The DC of all... |
| Slipstream | conjuration | creation | yes | You create a low-cresting wave of water that carries the target along the surface of water or... |
| Snare | transmutation | yes | This spell enables you to make a snare that functions as a magic trap. The snare can be made... | |
| Snow Shape | transmutation | yes | In frozen northern lands, where the earth may be hidden beneath heavy drifts of snow, Ulfen... | |
| Soften Earth and Stone | transmutation | yes | When this spell is cast, all natural, undressed earth or stone in the spell's area is softened.... | |
| Solid Fog | conjuration | creation | yes | This spell functions like fog cloud, but in addition to obscuring sight, the solid fog is so... |
| Solidify Earth | transmutation | yes | Stone, dirt, and other types of earth within the area become more tightly packed. Burrowing... | |
| Solid Note | conjuration | creation | no | You give temporary physical form to a single musical note and can hang it, suspended, wherever... |
| Soothe Construct | abjuration | yes | You soothe the elemental spirit of a targeted construct, reducing its chance of going berserk by... | |
| Soothing Mud | conjuration | healing | yes | You create an area of healing mud. Water, earth, sand, and dust thicken into a wet mud. The mud... |
| Soul Bind | necromancy | yes | You draw the soul from a newly dead body and imprison it in a black sapphire gem. The subject... | |
| Soulseeker | divination | yes | You identify the stage of a given soul's judgment, or determine its fate post-judgment. You must... | |
| Spawn Calling | conjuration | calling | yes | Having attained the highest and most profane form of magical achievement in the Great... |
| Speak Local Language | divination | no | This spell functions as tongues, except the creature touched gains only the ability to speak and... | |
| Speak with Dead | necromancy | yes | You grant the semblance of life to a corpse, allowing it to answer questions. You may ask one... | |
| Speak With Haunt | necromancy | yes | You stir a haunt (Pathfinder RPG GameMastery Guide 242) to a limited sense of awareness and... | |
| Speak With Soul | necromancy | yes | You commune with the soul of a dead creature. To cast this spell, you must be at the soul's... | |
| Spectral Hand | necromancy | yes | A ghostly hand shaped from your life force materializes and moves as you desire, allowing you to... | |
| Spectral Saluqi | necromancy | yes | This spell creates a spectral saluqi, an undead canine resembling an oversized hound with black... | |
| Spectral Scout | conjuration | creation | yes | You summon a spectral creature in the shape of the Tiny or smaller animal of your choice, which... |
| Spherescry | divination | scrying | yes | This spell allows remote viewing through spheres that have previously consumed some portion of... |
| Spiked Pit | conjuration | creation | yes | This spell functions as create pit, except that the pit is lined with wickedly sharp spikes... |
| Spirit-Bound Blade | evocation | yes | You focus emotional energy and weave it into a shroud of hardened ectoplasm around the weapon... | |
| Spiritual Squire | evocation | yes | This spell causes an ally made of pure force to appear in a single 5-foot square within range.... | |
| Spit Venom | transmutation | no | You spit a stream of venom at a target using a ranged touch attack. If the venom hits, it causes... | |
| Splinter Spell Resistance | transmutation | yes | You create an aura around the target weapon that weakens a foe's magical defenses. The first... | |
| Spore Burst | conjuration | yes | You cause a willing plant creature's body to sprout small, puffy mushrooms that remain for 1... | |
| Stinking Cloud | conjuration | creation | yes | Stinking cloud creates a bank of fog like that created by fog cloud, except that the vapors are... |
| Stone Call | conjuration | creation | yes | A rain of dirt, gravel, and small pebbles fills the area, dealing 2d6 points of bludgeoning... |
| Stone Discus | conjuration | creation | yes | You create a stone discus, which flies at an enemy. You can create one discus, plus one... |
| Stone Shape | transmutation | yes | You can form an existing piece of stone into any shape that suits your purpose. While it's... | |
| Stone Shield | conjuration | creation | yes | A 1-inch-thick slab of stone springs up from the ground, interposing itself between you and an... |
| Storm of Blades | conjuration | creation | yes | You create floating swords of the type used as the material component for this spell (such as a... |
| Stumble Gap | conjuration | creation | yes | You create a shallow extradimensional hole perfectly sized to trip anyone who steps within it.... |
| Stunning Barrier | abjuration | yes | You are closely surrounded by a barely visible magical field. The field provides a +1 deflection... | |
| Stunning Barrier, Greater | abjuration | yes | This spell functions as stunning barrier, except as noted above, and it provides a +2 bonus to... | |
| Sturdy Tree Fort | transmutation | yes | You cause a large tree to grow in the 5-foot square you touch. The tree has 1 foot of thickness... | |
| Subjective Reality | illusion | phantasm | no | Choose one object, creature, or force you can see within long range (400 ft. + 40 ft./level).... |
| Submerge Ship | transmutation | yes | When this spell is cast upon a vessel, the ship is surrounded by a protective bubble of... | |
| Substitute Trail | transmutation | yes | This spell can affect any creatures with which you interacted in the last 24 hours. You alter... | |
| Summon Accuser | conjuration | summoning | yes | This spell summons a single accuser devil from Hell to do the spellcaster's bidding, similar to... |
| Summon Barghest I | conjuration | summoning | yes | This spell summons a barghest from the Abyssal realm of Basalfeyst to serve the caster,... |
| Summon Barghest II | conjuration | summoning | yes | This spell functions like summon barghest I, save that it can summon 1 greater barghest or 1d3... |
| Summon Cacodaemon | conjuration | summoning | yes | This spell functions like summon monster, except it summons a single cacodaemon. |
| Summon Cacodaemon, Greater | conjuration | summoning | yes | This spell functions like summon cacodaemon, except it summons 1d4+1 cacodaemons. |
| Summon Ceustodaemon | conjuration | summoning | yes | This spell functions like summon monster, except it summons a single ceustodaemon. |
| Summon Derghodaemon | conjuration | summoning | yes | This spell functions like summon monster, except it summons a single derghodaemon. |
| Summon Eidolon | conjuration | summoning | yes | You open a rift between dimensions that summons your eidolon. Treat this as if you had summoned... |
| Summon Elder Worm | conjuration | summoning | yes | This spell functions as summon nature's ally VIII, except you summon a purple worm with the... |
| Summon Elemental Steed | conjuration | summoning | yes | You summon a greater elemental (air, earth, fire, or water) bound in the form of a mighty... |
| Summon Erodaemon | conjuration | summoning | yes | This spell functions like summon monster, except it summons a single erodaemon. |
| Summon Flight of Eagles | conjuration | summoning | yes | You summon 1d4+1 giant eagles to serve as you designate. The summoned birds can fight if you... |
| Summon Froghemoth | conjuration | summoning | yes | This spell functions as summon nature's ally IX, except you summon a froghemoth (Bestiary 136). |
| Summon Genie | conjuration | summoning | yes | This spell functions like lesser summon genie, except you can summon one djinni or 1d3 jann. |
| Summon Genie, Greater | conjuration | summoning | yes | This spell functions like lesser summon genie, except you can summon one shaitan, 1d3 djinn, or... |
| Summon Genie, Lesser | conjuration | summoning | yes | This spell functions like summon monster I, except you can summon one janni. |
| Summon Giant Ally I | conjuration | summoning | yes | This spell functions as summon nature's ally VI, except its casting time is shorter and you can... |
| Summon Giant Ally II | conjuration | summoning | yes | This spell functions as summon giant ally I, except you can summon one desert, fire, frost, or... |
| Summon Giant Ally III | conjuration | summoning | yes | This spell functions as summon giant ally I, except you can summon one ash or cloud giant; 1d3... |
| Summon Greater Demon | conjuration | summoning | yes | This spell functions like summon monster, except it allows you to summon a single coloxus... |
| Summon Infernal Host | conjuration | summoning | yes | This spell functions as summon monster V, save that it can only be used to summon host devils.... |
| Summon Instrument | conjuration | summoning | yes | This spell summons one handheld musical instrument of your choice. This instrument appears in... |
| Summon Kami | conjuration | summoning | yes | This spell functions as summon nature's ally V, except you can summon one kodama, 1d3 fukujin,... |
| Summon Laborers | conjuration | summoning | yes | Summon laborers summons one humanoid petitioner/caster level. These petitioners hail from one... |
| Summon Lesser Demon | conjuration | summoning | yes | This spell functions like summon monster, except it allows you to summon a single brimorak... |
| Summon Lesser Psychopomp | conjuration | summoning | yes | This spell functions like summon monster, except that it summons 1d3 esobok psychopomps or 1d4+1... |
| Summon Meladaemon | conjuration | summoning | yes | This spell functions like summon monster, except it summons a single meladaemon. |
| Summon Minor Ally | conjuration | summoning | yes | This spell functions as summon nature's ally I, except you can summon 1d3 Tiny or smaller... |
| Summon Minor Monster | conjuration | summoning | yes | This spell functions as summon monster I, except you can summon 1d3 Tiny or smaller animals,... |
| Summon Monster 1 | conjuration | summoning | yes | This spell summons an extraplanar creature (typically an outsider, elemental, or magical beast... |
| Summon Monster 2 | conjuration | summoning | yes | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 3 | conjuration | summoning | yes | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 4 | conjuration | summoning | yes | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 5 | conjuration | summoning | yes | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 6 | conjuration | summoning | yes | This spell functions like summon monster I, except you can summon one creature from the... |
| Summon Monster 7 | conjuration | summoning | yes | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 8 | conjuration | summoning | yes | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 9 | conjuration | summoning | yes | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Nature's Ally 1 | conjuration | summoning | yes | This spell summons to your side a natural creature (typically an animal, fey, magical beast,... |
| Summon Nature's Ally 2 | conjuration | summoning | yes | This spell functions as summon nature's ally I, except that you summon one 2nd-level creature or... |
| Summon Nature's Ally 3 | conjuration | summoning | yes | This spell functions like summon nature's ally I, except that you can summon one 3rd-level... |
| Summon Nature's Ally 4 | conjuration | summoning | yes | This spell functions like summon nature's ally I, except that you can summon one 4th-level... |
| Summon Nature's Ally 5 | conjuration | summoning | yes | This spell functions like summon nature's ally I, except that you can summon one 5th-level... |
| Summon Nature's Ally 6 | conjuration | summoning | yes | This spell functions like summon nature's ally I, except that you can summon one 6th-level... |
| Summon Nature's Ally 7 | conjuration | summoning | yes | This spell functions like summon nature's ally I, except that you can summon one 7th-level... |
| Summon Nature's Ally 8 | conjuration | summoning | yes | This spell functions like summon nature's ally I, except that you can summon one 8th-level... |
| Summon Nature's Ally 9 | conjuration | summoning | yes | This spell functions like summon nature's ally I, except that you can summon one 9th-level... |
| Summon Ship | conjuration | creation | yes | When you cast this spell, you must hold out a miniature model of the ship you intend to create.... |
| Summon Stampede | conjuration | summoning | yes | You conjure a herd of aurochs or similar herd animal that immediately stampedes in the direction... |
| Summon Swarm | conjuration | summoning | yes | You summon a swarm of bats, rats, or spiders (your choice), which attacks all other creatures... |
| Summon Thanadaemon | conjuration | summoning | yes | This spell functions like summon monster, except it summons a single thanadaemon. You can only... |
| Summon Totem Creature | conjuration | summoning | yes | The Shoanti revere more than the deities of distant planes, but also the animals and natural... |
| Summon Vanth | conjuration | summoning | yes | This spell functions like summon monster, except that it summons a single vanth psychopomp.... |
| Sundered Serpent Coil | conjuration | creation | yes | This spell functions like black tentacles, except it creates a Large decapitated snake, which... |
| Surefoot Boots | transmutation | yes | You touch your boots, shoes, or other footwear and imbue them with the ability to find purchase... | |
| Surface Excursion | conjuration | teleportation | yes | You instantly transport yourself and touched allies onto the nearest sky-facing surface directly... |
| Swarm of Fangs | conjuration | summoning | yes | You summon a swarm consisting of thousands of animate, flying teeth in a 10-foot-by-10-foot... |
| Sweat Poison | necromancy | yes | Glands along your neck, back, or wrists swell and exude a viscous injury poison (save Fort DC... | |
| Swipe | conjuration | teleportation | yes | By flicking a finger in the appropriate direction and proclaiming ownership, you attempt to... |
| Sylvan Hideaway | conjuration | creation | yes | When this spell is cast on a natural, unworked surface, it creates an extradimensional... |
| Symbol of Dispelling | abjuration | yes | This spell functions as symbol of death, except that all creatures within 40 feet of the symbol... | |
| Symbol of Scrying | divination | scrying | yes | This spell functions as symbol of death, except that, when triggered, it creates a scrying... |
| Symbol of Sealing | abjuration | yes | This spell allows you to scribe a potent rune of power upon or above a door or other opening... | |
| Symbol of Vulnerability | abjuration | yes | This spell functions as symbol of death, except it saps the defenses of all creatures within 60... | |
| Sympathetic Aura | illusion | glamer | yes | This spell functions like magic aura, except it extends its altered aura to similar items in a... |
| Tactical Insight | divination | yes | Choose a single army tactic. You grant mastery of this tactic to the target army for the spell's... | |
| Tar Ball | transmutation | yes | You create a sticky ball of burning tar that you can hurl at your enemies as a ranged attack. If... | |
| Tar Pool | transmutation | yes | You convert a layer of the ground to hot tar. Creatures in the area when the tar appears take... | |
| Tattoo Potion | transmutation | yes | When you cast this spell, you mix special tattoo inks into a potion of your choice. Once you... | |
| Technomancy | divination | yes | This spell functions as detect magic, except it detects the presence of technological objects... | |
| Telekinetic Assembly | transmutation | yes | You assemble a siege engine, using up to one fewer worker/2 caster levels you possess. You can... | |
| Telekinetic Projectile | evocation | yes | You fling an object weighing up to 5 pounds at the target. You must succeed at a ranged attack... | |
| Telekinetic Volley | transmutation | yes | The touched items levitate in your space. When you cast the spell and once/round thereafter, you... | |
| Telepathic Bond | divination | yes | You forge a telepathic bond among yourself and a number of willing creatures, each of which must... | |
| Telepathic Silence | illusion | glamer | yes | Creatures within the area cannot send or receive telepathic messages, and anyone in the area... |
| Teleport | conjuration | teleportation | no | This spell instantly transports you to a designated destination, which may be as distant as 100... |
| Teleport, Greater | conjuration | teleportation | no | This spell functions like teleport, except that there is no range limit and there is no chance... |
| Temporal Regression | conjuration | teleportation | yes | When you complete this spell, note your current location and condition, including your hit point... |
| Terraform | transmutation | yes | You alter the area's terrain and climate to a new terrain and climate type appropriate to the... | |
| Thaumaturgic Circle | abjuration | yes | This spell functions as magic circle against chaos, evil, good, or law, but rather than... | |
| Thirsting Entanglement | transmutation | yes | This spell functions as entangle, except the plants latch on to targets and drain away their... | |
| Thorn Javelin | conjuration | creation | yes | A wooden thorn the size of a javelin (appropriate for your size) appears in your open hand. You... |
| Thorn Snare | transmutation | yes | This spell functions just like the spell snare but those caught in it take 1 point of damage per... | |
| Thorny Entanglement | transmutation | yes | This spell functions as entangle, except the plants also grow thorns and can fling them up to 15... | |
| Thunderous Footfalls | transmutation | yes | This spell makes the target creature's footfalls shake the ground violently as he trundles,... | |
| Tidal Surge | conjuration | creation | yes | If you cast tidal surge on land, you create an onrushing surge of water 10 feet high in a... |
| Tiny Hut | evocation | yes | You create an unmoving, opaque sphere of force of any color you desire around yourself. Half the... | |
| Tomb Legion | necromancy | yes | This spell functions like shambler, except that it calls into existence 1d4+2 advanced mummies... | |
| Tongues | divination | no | This spell grants the creature touched the ability to speak and understand the language of any... | |
| Tongues, Communal | divination | no | This spell functions like tongues, except you divide the duration in 10-minute intervals among... | |
| Torpid Reanimation | necromancy | yes | This spell works like animate dead except you set a specific condition for when the animation... | |
| Touch Injection | transmutation | yes | You must hold an elixir, infused extract, poison, or potion in hand as you cast this spell. The... | |
| Toxic Blood | transmutation | yes | The target creature’s blood becomes poisonous. Anytime the target takes piercing or slashing... | |
| Trace Teleport | divination | yes | You immediately become aware of any teleportation effects that begin or end within the spell's... | |
| Trail of the Rose | illusion | phantasm | yes | This spell creates an illusory trail in the form of a misty and visible scent coming from the... |
| Transfer Familiar | evocation | yes | You temporarily grant control of your familiar to another willing creature. You, your familiar,... | |
| Transfer Regeneration | transmutation | yes | You bestow your regenerative abilities on the target. Your regeneration stops functioning for... | |
| Transfiguring Touch | transmutation | yes | You create an alchemical residue on your hands that gradually converts a touched, unattended,... | |
| Transmogrify | transmutation | yes | Your eidolon's form shifts and transforms. This spell allows you to change any of the eidolon's... | |
| Transmute Golem | transmutation | polymorph | yes | You turn one type of golem into another. The golem must be willing-it must be commanded to... |
| Transmute Mud to Rock | transmutation | yes | This spell permanently transforms normal mud or quicksand of any depth into soft stone... | |
| Transmute Rock to Mud | transmutation | yes | This spell turns natural, uncut, or unworked rock of any sort into an equal volume of mud.... | |
| Transport via Plants | conjuration | teleportation | yes | You can enter any normal plant (equal to your size or larger) and pass any distance to a plant... |
| Traveling Dream | divination | scrying | no | This spell functions like arcane eye, except as noted above. Upon casting this spell, you fall... |
| Treacherous Teleport | conjuration | teleportation | no | This spell functions as teleport except that you can opt to intentionally cause any number of... |
| Trial of Fire And Acid | evocation | yes | The target creature is covered in burning acid that deals 1d6 points of acid damage and 1d6... | |
| Tripvine | transmutation | yes | You animate a rope, vine, or similar object so that it attempts to trip any creature that comes... | |
| True Appraisal | divination | no | You gain temporary insight into the value of objects. You gain a +5 competence bonus on Appraise... | |
| True Creation | conjuration | creation | yes | You create a completely real, nonmagical, unattended object of any sort of matter. The volume of... |
| Tsunami | conjuration | creation | yes | You create a massive wave of water that then moves in a straight line across water or land-you... |
| Twilight Haze | illusion | shadow | yes | You create a gray haze that obscures sight (as fog cloud) and causes the illumination level... |
| Twine Double | illusion | shadow | yes | As simulacrum, except you can only duplicate yourself, and the duplicate is created from cloth... |
| Unbearable Brightness | evocation | yes | Your body glows with a terrible light. Creatures within 30 feet of you that can see you are... | |
| Unbreakable Construct | abjuration | yes | This spell increases the target's DR/adamantine by 5 or its hardness by 5. If the target does... | |
| Undeath Sense | divination | yes | You grant the target the ability to pick up on the subtle scents and disturbances to the natural... | |
| Undetectable Trap | illusion | glamer | yes | You shroud a single trap with a powerful illusion to make it more difficult to locate. Spells... |
| Unerring Tracker | divination | yes | During this spell's duration, you can touch the sign of a creature's passage that you have... | |
| Unfetter | transmutation | yes | This spell breaks the life link between you and your eidolon. This spell allows your eidolon to... | |
| Unholy Ice Weapon | transmutation | yes | This spell functions as holy ice weapon, except the weapon is made of frozen unholy water, and... | |
| Unholy Sword | evocation | yes | This spell allows you to channel the powers of evil into your sword, or any other melee weapon... | |
| Unleash Pandemonium | conjuration | yes | You call upon the wild winds of the Abyssal atmosphere, howling with the screams of damned and... | |
| Unseen Crew | conjuration | creation | yes | An unseen crew member is an invisible, shapeless force that performs the duties of one crew... |
| Unseen Engineers | conjuration | creation | yes | You conjure an invisible team of tiny engineers to construct a trap at alarming speed.... |
| Unseen Servant | conjuration | creation | yes | An unseen servant is an invisible, mindless, shapeless force that performs simple tasks at your... |
| Veil of Heaven | abjuration | yes | You surround yourself with a veil of positive energy, making it harder for evil outsiders to... | |
| Vengeful Stinger | transmutation | polymorph | yes | You grow a long, wasp-like tail complete with stinger that can strike those who dare attack you.... |
| Ventriloquism | illusion | figment | no | You can make your voice (or any sound that you can normally make vocally) seem to issue from... |
| Vermicious Assumption | conjuration | calling | yes | You call a single vermlek demon (Lords of Chaos 54) to invade and inhabit the body of the target... |
| Vestment of the Champion | abjuration | yes | This functions as magic vestment, except it only affects armor or a shield you are wearing or... | |
| Vile Dog Transformation | transmutation | polymorph | yes | You transform one or more dogs into evil, monstrous creatures. Each dog can attempt a Will save... |
| Vision of Hell | illusion | glamer | no | You overlay a realistic illusion of a terrifying hellscape upon an area. Structures, equipment,... |
| Walk The Plank | conjuration | creation | yes | This spell functions as/create pit, except as noted here. All but the top 10 feet of the hole is... |
| Wall of Force | evocation | yes | A wall of force creates an invisible wall of pure force. The wall cannot move and is not easily... | |
| Wall of Iron | conjuration | creation | yes | You cause a flat, vertical iron wall to spring into being. The wall inserts itself into any... |
| Wall of Lava | conjuration | creation | yes | This spell creates a vertical wall of lava that is 1 inch thick for every 4 caster levels and... |
| Wall of Mist | conjuration | creation | yes | With a whispered incantation, you conjure a stationary vertical wall of misty vapor. The wall is... |
| Wall of Nausea | illusion | pattern | yes | You create a transparent, shimmering wall through which creatures and objects appear to be... |
| Wall of Split Illumination | evocation | yes | An immobile curtain of illumination springs into existence. When created, one side of the wall... | |
| Wall of Stone | conjuration | creation | yes | This spell creates a wall of rock that merges into adjoining rock surfaces. A wall of stone is 1... |
| Wall of Suppression | abjuration | yes | You create a wall of glittering motes that suppresses or even negates any magical effect passing... | |
| Wall of Thorns | conjuration | creation | yes | A wall of thorns spell creates a barrier of very tough, pliable, tangled brush bearing... |
| Wandering Trail | transmutation | yes | You cause the trail left by the targets within range to automatically reroute, potentially... | |
| Wandering Weather | transmutation | yes | This spell functions as control weather except you can opt for the weather to remain centered on... | |
| Ward of The Season | abjuration | yes | This spell harnesses the power of the seasons to protect the target and grant a number of... | |
| Ward the Faithful | abjuration | yes | All creatures within the area who worship the same god as you gain a +2 deflection bonus to AC... | |
| Watchful Animal | divination | scrying | yes | You place a scrying sensor on your animal companion or familiar. This allows the animal... |
| Waters of Lamashtu | conjuration | creation | yes | This spell generates what appears to be clear, pure water, but it is in fact a foul secretion... |
| Waves of Blood | conjuration | creation | yes | You cause torrents of roiling blood to push your opponents away from you. This wave attempts a... |
| Web | conjuration | creation | yes | Web creates a many-layered mass of strong, sticky strands. These strands trap those caught in... |
| Web Bolt | conjuration | creation | yes | You launch a ball of webbing at a target, which must make a save or be affected as if by a web... |
| Web Cloud | conjuration | creation | yes | You create a cloud of flame-resistant strands of adhesive webbing that billows and flows much... |
| Web Shelter | conjuration | creation | yes | You create a shelter of slightly sticky webbing. The shelter has a hinged door large enough to... |
| What Grows Within | necromancy | no | By speaking the name "Xhamen-Dor," you infuse yourself with the essence of the Inmost Blot and... | |
| Whispering Wind | transmutation | yes | You send a message or sound on the wind to a designated spot. The whispering wind travels to a... | |
| Wicker Horse | conjuration | creation | yes | Reeds, grasses, creepers, or thin tree branches (your choice) that you touch animate, twisting... |
| Wilderness Soldiers | transmutation | yes | You call on the plants nearby to aid you in combat. This spell is ineffective if no plants you... | |
| Wind Walk | transmutation | yes | You alter the substance of your body to a cloudlike vapor (as the gaseous form spell) and move... | |
| Wing Bounty | conjuration | creation | yes | Your wings sprout a variety of colorful and flavorful berries. Each berry functions as if... |
| Winter Grasp | conjuration | creation | yes | Ice encrusts the ground, radiating supernatural cold and making it hard for creatures to... |
| Wooden Phalanx | conjuration | creation | yes | You create 1d4+2 wood golems with the advanced template (Bestiary 164, 294). The golems... |
| Word of Beckoning | conjuration | teleportation | yes | This spell functions like sending, except the subject also receives knowledge of a command word... |
| Word of Recall | conjuration | teleportation | no | Word of recall teleports you instantly back to your sanctuary when the word is uttered. You must... |
| Wreath of Blades | abjuration | yes | The daggers serving as focus of this spell take on a deadly sharpness as they animate and spin... |
