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Class: Occultist
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- Arcanist [1037]
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- Summoner [176]
- Unsummoner [145]
- Bloodrager [207]
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- Investigator [172]
- Psychic [668]
- Mesmerist [376]
- Occultist [374] ×
- Spiritualist [240]
- Medium [201]
Descriptor
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Duration
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SR: Yes
Verbal
Somatic
Material
Focus
Divine Focus
374 spells
| Name ▲ | School | Subschool | Occultist Level | Description |
|---|---|---|---|---|
| Absorb Rune I | abjuration | 4 | This spell allows you to lay your hand upon a magical glyph, symbol, or other magical spell... | |
| Absorb Rune II | abjuration | 6 | This spell functions like absorb rune I, but it can affect runes equivalent to a spell of 5th... | |
| Accelerate Poison | transmutation | 2 | You hasten the onset of poison in the target. If the poison normally has an onset time, its... | |
| Agonize | evocation | 3 | You afflict a creature you have conjured via planar ally (or a similar spell) with bolts of... | |
| Air Walk | transmutation | 4 | The subject can tread on air as if walking on solid ground. Moving upward is similar to walking... | |
| Air Walk, Communal | transmutation | 5 | This spell functions like air walk, except divide the duration in 10-minute intervals among the... | |
| Alaznist's Jinx | evocation | 5 | You inflict a curse similar to the spell burn spellblight (Pathfinder RPG Ultimate Magic 97) on... | |
| Alleviate Corruption | abjuration | 6 | You combat the rising corruption (see page 14) in another creature or advance the long-term... | |
| Alter Musical Instrument | illusion | figment | 1 | You alter an instrument so it sounds like a different kind of instrument you are familiar with.... |
| Alter Winds | transmutation | 1 | You subtly enhance or diminish the effects of natural winds within the spell's area, which is an... | |
| Ant Haul | transmutation | 1 | The target's carrying capacity triples (see Table 7-4: Carrying Capacity on page 171 of the Core... | |
| Ant Haul, Communal | transmutation | 2 | This spell functions like ant haul (see page 202 of the Pathfinder RPG Advanced Player's Guide),... | |
| Anticipate Peril | divination | 1 | A creature affected by anticipate peril gains a preternatural sense of danger. The first time... | |
| Antipathy | enchantment | compulsion | 6 | You cause an object or location to emanate magical vibrations that repel either a specific kind... |
| Apport Object | conjuration | teleportation | 2 | This spell allows you to instantaneously transport a small nonliving object from one location to... |
| Aroden's Spellsword | transmutation | 4 | When you cast this spell on a weapon, you cause an extradimensional space to open within the... | |
| Artificer's Curse | transmutation | 6 | You temporarily suppress the most powerful qualities of a magical item. This item can be any... | |
| Assumed Likeness | illusion | phantasm | 2 | You draw upon the memories of the targets to create a visual disguise for yourself that only... |
| Audiovisual Hallucination | illusion | phantasm | 3 | This spell functions as auditory hallucination, except that you can include the image of any... |
| Auditory Hallucination | illusion | phantasm | 1 | You cause the targets to believe they hear any sound you imagine. The sound can include... |
| Aura Alteration | illusion | 3 | You mask and manipulate the target creature's or object's aura, confounding those who would... | |
| Aversion | enchantment | compulsion | 2 | You plant a revulsion in the mind of the subject, causing her to avoid an object or location.... |
| Badger's Ferocity | transmutation | 2 | This functions like keen edge, except it affects multiple weapons and requires your... | |
| Balance of Suffering | conjuration | healing | 6 | You borrow life force from a living creature and infuse it into another living creature,... |
| Ball Lightning | evocation | 4 | You create two globes of lightning that fly in whichever direction you indicate. For every 4... | |
| Ban Corruption | abjuration | 4 | You strip all creatures within the emanation of any gifts associated with corruptions (see page... | |
| Battlemind Link | divination | 5 | You fuse your thoughts with an ally's, allowing the two of you to fight in tandem, perfectly... | |
| Beacon of Guilt | evocation | 2 | You place an invisible ward upon an object that is triggered the first time a creature tries to... | |
| Bestow Curse | necromancy | 3 | You place a curse on the subject. Choose one of the following. -6 decrease to an ability score... | |
| Bestow Planar Infusion I | evocation | 1 | This spell draws upon the latent planar energy of the caster's surroundings, allowing her to... | |
| Bestow Planar Infusion II | evocation | 4 | This functions as bestow planar infusion I, except that the touched creature gains the improved... | |
| Bestow Weapon Proficiency | enchantment | compulsion | 2 | You bestow the subject with the ability to use a single type of weapon he is not proficient in... |
| Betraying Sting | evocation | 6 | You unleash divine power to smite those who wrongly trusted you. The power takes the form of a... | |
| Blade Barrier | evocation | 6 | An immobile, vertical curtain of whirling blades shaped of pure force springs into existence.... | |
| Bleed | necromancy | 0 | You cause a living creature that is below 0 hit points but stabilized to resume dying. Upon... | |
| Blur | illusion | glamer | 2 | The subject's outline appears blurred, shifting, and wavering. This distortion grants the... |
| Bowstaff | transmutation | 2 | The bow that is touched takes on the rigidity and toughness of forged steel, allowing it to be... | |
| Break | transmutation | 1 | You can attempt to break or at least damage any one Medium or smaller object within range. If... | |
| Break, Greater | transmutation | 6 | You release a burst of destructive energy. Each Medium or smaller object in the area gains the... | |
| Brow Gasher | necromancy | 2 | You imbue a slashing melee weapon with the ability to deal a gruesome head wound. When the... | |
| Bullet Shield | abjuration | 2 | The warded creature gains a +4 deflection bonus to AC against firearm and ranged attacks, with... | |
| Burning Gaze | evocation | 2 | Your eyes burn like hot coals, allowing you to set objects or foes alight with a glance. As a... | |
| Burning Hands | evocation | 1 | A cone of searing flame shoots from your fingertips. Any creature in the area of the flames... | |
| Call Lightning | evocation | 3 | Immediately upon completion of the spell, and once/round thereafter, you may call down a... | |
| Call Lightning Storm | evocation | 5 | This spell functions like call lightning, except that each bolt deals 5d6 points of electricity... | |
| Calm Emotions | enchantment | compulsion | 2 | This spell calms agitated creatures. You have no control over the affected creatures, but calm... |
| Campfire Wall | evocation | 2 | You can create a barrier around a fire of at least campfire size that shelters everyone inside... | |
| Cause Fear | necromancy | 1 | The affected creature becomes frightened. If the subject succeeds on a Will save, it is shaken... | |
| Certain Grip | transmutation | 2 | The subject's grip and footing become sure, granting a +4 competence bonus on Climb checks, on... | |
| Chain Lightning | evocation | 6 | This spell creates an electrical discharge that begins as a single stroke commencing from your... | |
| Charm Monster | enchantment | charm | 4 | This spell functions like charm person, except that the effect is not restricted by creature... |
| Charm Monster, Mass | enchantment | charm | 6 | This spell functions like charm monster, except that mass charm monster affects a number of... |
| Charm Person | enchantment | charm | 1 | This charm makes a humanoid creature regard you as its trusted friend and ally (treat the... |
| Charm Person, Mass | enchantment | charm | 4 | This spell functions like charm person, except that mass charm person affects a number of... |
| Chill Metal | transmutation | 2 | Chill metal makes metal extremely cold. Unattended, nonmagical metal gets no saving throw.... | |
| Cloak of Dreams | enchantment | compulsion | 6 | You are surrounded by a soporific aroma that causes living creatures that begin their turn or... |
| Cloak of Winds | abjuration | 3 | You shroud a creature in a whirling screen of strong, howling wind. The subject is never checked... | |
| Cold Ice Strike | evocation | 6 | You create a shredding flurry of ice slivers, which blast from your hand in a line. The line... | |
| Command | enchantment | compulsion | 1 | You give the subject a single command, which it obeys to the best of its ability at its earliest... |
| Command, Greater | enchantment | compulsion | 5 | This spell functions like command, except that up to one creature/level may be affected, and the... |
| Complex Hallucination | illusion | phantasm | 4 | This spell functions as audiovisual hallucination (see page 204), except that the phantasm you... |
| Conditional Curse | necromancy | 4 | This spell functions as bestow curse, except that you must state a condition under which the... | |
| Conditional Favor | abjuration | 2 | You must cast this spell immediately before casting another spell on the same creature,... | |
| Cone of Cold | evocation | 5 | Cone of cold creates an area of extreme cold, originating at your hand and extending outward in... | |
| Confusion | enchantment | compulsion | 4 | This spell causes confusion in the targets, making them unable to determine their actions. Roll... |
| Conjuration Foil | abjuration | 4 | All creatures in the area gain a +4 bonus on saving throws against teleportation effects. If any... | |
| Contagious Flame | evocation | 6 | You blast several enemies with beams of fire. You may fire three rays, plus one additional ray... | |
| Contingent Scroll | evocation | 4 | You transfer the power of a scroll to the target so that it comes into effect under some... | |
| Controlled Fireball | evocation | 4 | This spell functions as fireball except you can cause the bead of fire to originate from... | |
| Control Summoned Creature | enchantment | compulsion | 3 | You seize control of a summoned creature by disrupting the bond between it and the caster who... |
| Countless Eyes | transmutation | 3 | The target sprouts extra eyes all over its body, including on the back of its head. It gains... | |
| Crafter's Curse | transmutation | 1 | The target of crafter's curse takes a -5 penalty on all Craft skill checks while the spell lasts. | |
| Crafter's Fortune | transmutation | 1 | The target is struck by inspiration and gains a +5 luck bonus on its next Craft skill check. | |
| Crafter's Nightmare | necromancy | haunted | 2 | You concentrate feelings of competitiveness, envy, and ill will into a poltergeist-like haunt... |
| Create Soul Gem | necromancy | 3 | You draw forth the ebbing life force of a dying creature or one that has died in the past round,... | |
| Crimson Confession | abjuration | 2 | You ward an object or an area with your personal rune or mark. You can choose for the writing to... | |
| Cup of Dust | transmutation | 3 | You curse the target with a thirst no drink can quench. On a failed saving throw, the target... | |
| Cure Critical Wounds | conjuration | healing | 4 | This spell functions like cure light wounds, except that it cures 4d8 points of damage + 1... |
| Cure Light Wounds | conjuration | healing | 1 | When laying your hand upon a living creature, you channel positive energy that cures 1d8 points... |
| Cure Light Wounds, Mass | conjuration | healing | 5 | You channel positive energy to cure 1d8 points of damage + 1 point/caster level (maximum +25) on... |
| Cure Moderate Wounds | conjuration | healing | 2 | This spell functions like cure light wounds, except that it cures 2d8 points of damage + 1... |
| Cure Moderate Wounds, Mass | conjuration | healing | 6 | This spell functions like mass cure light wounds, except that it cures 2d8 points of damage + 1... |
| Cure Serious Wounds | conjuration | healing | 3 | This spell functions like cure light wounds, except that it cures 3d8 points of damage + 1... |
| Curse, Major | necromancy | 5 | This spell functions as bestow curse, except the DC to remove the curse is equal to the save DC + 5. | |
| Curse of Disgust | enchantment | compulsion | 4 | You place a curse upon a creature, causing it to avoid the sight of a specific trigger, which is... |
| Dahak's Release | enchantment | compulsion | 5 | You unleash all the target's anger and destructive urges, causing it to fly into a violent... |
| Darkvision | transmutation | 2 | The subject gains the ability to see 60 feet even in total darkness. Darkvision is black and... | |
| Darkvision, Communal | transmutation | 3 | This spell functions like darkvision, except you may divide the duration in 1-hour intervals... | |
| Darkvision, Greater | transmutation | 4 | This spell functions as darkvision, except the target's darkvision has a range of 120 feet. | |
| Daybreak Arrow | evocation | 3 | You cause ammunition, including shuriken, to exude radiant energy. Creatures that take penalties... | |
| Daze | enchantment | compulsion | 0 | This spell clouds the mind of a humanoid creature with 4 or fewer Hit Dice so that it takes no... |
| Daze, Mass | enchantment | compulsion | 4 | This spell functions as daze, except as noted above. |
| Daze Monster | enchantment | compulsion | 2 | This spell functions like daze, but it can affect any one living creature of any type. Creatures... |
| Death Ward | necromancy | 4 | The subject gains a +4 morale bonus on saves against all death spells and magical death effects.... | |
| Decompose Corpse | necromancy | 1 | Using this spell, the caster rapidly decomposes the flesh from a single corpse of size Huge or... | |
| Deep Slumber | enchantment | compulsion | 3 | This spell functions like sleep, except that it affects 10 HD of targets. |
| Delay Poison | conjuration | healing | 2 | The subject becomes temporarily immune to poison. Any poison in its system or any poison to... |
| Demanding Message | enchantment | compulsion | 4 | This spell initially functions as message (allowing no save or spell resistance). Once during... |
| Demanding Message, Mass | enchantment | compulsion | 6 | This spell functions as demanding message, except that you can issue one suggestion to each of... |
| Demand Offering | enchantment | compulsion | 2 | A creature that fails its save uses an immediate action to hand you whatever object it's... |
| Dimensional Anchor | abjuration | 4 | A green ray springs from your hand. You must make a ranged touch attack to hit the target. Any... | |
| Discern Next of Kin | divination | 1 | You can scan the thoughts of one individual and learn the names and locations of the target's... | |
| Disfiguring Touch | transmutation | 2 | With a touch, you cause the victim of this spell to suffer a painful curse that causes it to... | |
| Disintegrate | transmutation | 6 | A thin, green ray springs from your pointing finger. You must make a successful ranged touch... | |
| Dismissal | abjuration | 4 | This spell forces an extraplanar creature back to its proper plane if it fails a Will save. If... | |
| Displacement | illusion | glamer | 3 | The subject of this spell appears to be about 2 feet away from its true location. The creature... |
| Dominate Person | enchantment | compulsion | 5 | You can control the actions of any humanoid creature through a telepathic link that you... |
| Dream Reality | illusion | compulsion | 5 | You cause the target to perceive the world as if in a dream. When the spell ends, the target... |
| Echo | illusion | figment | 1 | You cause a sound heard in the target area up to 1 round ago and lasting up to 1 round in... |
| Enemy Hammer | transmutation | 6 | You grab a creature with telekinesis and use it to batter nearby opponents or objects. You must... | |
| Energy Siege Shot | transmutation | 5 | This spell transforms any ammunition fired by the target ranged siege engine into ammunition... | |
| Energy Siege Shot, Greater | transmutation | 6 | This spell functions like energy shot, except it can target siege engines of any size, not just... | |
| Enlarge Person | transmutation | 1 | This spell causes instant growth of a humanoid creature, doubling its height and multiplying its... | |
| Entrap Spirit | necromancy | 5 | You trap the target in the mirror used as the spell's focus. The target cannot be affected by... | |
| Erase Impressions | abjuration | 3 | You banish psychic impressions from the object touched, rendering it devoid of recent history.... | |
| Explosive Runes | abjuration | 3 | You trace mystic runes upon a book, map, scroll, or similar object bearing written information.... | |
| Extreme Buoyancy | evocation | 2 | The target's buoyancy becomes and stays swiftly rising, regardless of how dense the target and... | |
| Fear | necromancy | 4 | An invisible cone of terror causes each living creature in the area to become panicked unless it... | |
| Fear The Sun | transmutation | 2 | Each target that fails its saving throw gains light blindness, as/the universal monster rule.... | |
| Feast of Ashes | transmutation | 2 | You curse the target with a hunger no food can assuage. On a failed saving throw, the target... | |
| Feather Fall | transmutation | 1 | The affected creatures or objects fall slowly. Feather fall instantly changes the rate at which... | |
| Fireball | evocation | 3 | A fireball spell generates a searing explosion of flame that detonates with a low roar and deals... | |
| Fire Snake | evocation | 5 | You create a sinuous line of flames that you may shape as desired. The fire snake affects one... | |
| Fire Trap | abjuration | 4 | Fire trap creates a fiery explosion when an intruder opens the item that the trap protects. A... | |
| Flaming Sphere | evocation | 2 | A burning globe of fire rolls in whichever direction you point and burns those it strikes. It... | |
| Flaming Sphere, Greater | evocation | 4 | This spell functions as flaming sphere, except that it deals 6d6 points of fire damage to any... | |
| Flare | evocation | 0 | This cantrip creates a burst of light. If you cause the light to burst in front of a single... | |
| Flickering Lights | evocation | 2 | You cause the illumination in the area to seem to flicker erratically, fluctuating between... | |
| Fly | transmutation | 3 | The subject can fly at a speed of 60 feet (or 40 feet if it wears medium or heavy armor, or if... | |
| Fool's Gold (AA) | transmutation | 2 | You cast this spell on one or more gold pieces, which make those who have them more vulnerable... | |
| Forbid Action | enchantment | compulsion | 1 | You forbid the target a single course of action, which it avoids to the best of its ability. You... |
| Forbid Action, Greater | enchantment | compulsion | 5 | This spell functions as forbid action, except up to one creature/level may be affected. Each... |
| Forbiddance | abjuration | 6 | Forbiddance seals an area against all planar travel into or within it. This includes all... | |
| Forced Mutation | transmutation | 3 | The body of the target creature twists and distorts, reshaping into a grotesque figure. Because... | |
| Forceful Hand | evocation | 6 | This spell functions as interposing hand, except that it can also pursue and bull rush one... | |
| Force Sword | evocation | 2 | You create a +1 longsword of pure force sized appropriately for you that you can wield or give... | |
| Freedom of Movement | abjuration | 4 | This spell enables you or a creature you touch to move and attack normally for the duration of... | |
| Free Swim | abjuration | 3 | The target can move and attack underwater normally without the usual penalties involved with... | |
| Freezing Sphere | evocation | 6 | Freezing sphere creates a frigid globe of cold energy that streaks from your fingertips to the... | |
| Frost Fall | evocation | 2 | The area of this spell is covered in chilling frost, dealing 2d6 points of cold damage to all... | |
| Funereal Weapon | transmutation | 1 | You imbue a weapon with a faint silvery glow that dimly illuminates a 5-foot square. An affected... | |
| Gentle Repose | necromancy | 3 | You preserve the remains of a dead creature so that they do not decay. Doing so effectively... | |
| Ghostbane Dirge | transmutation | 2 | The target coalesces into a semi-physical form for a short period of time. While subject to the... | |
| Ghostbane Dirge, Mass | transmutation | 5 | This spell functions as ghostbane dirge, except that it affects multiple targets. | |
| Ghost Whip | evocation | 2 | A white, 15-foot-long lash of ghostly evanescence appears from your hand. This weapon is treated... | |
| Glimpse of Truth | divination | 4 | This spell functions like true seeing, except as noted above. | |
| Guardian Armor | conjuration | teleportation | 1 | This spell teleports the suit of armor you are wearing off of your body and onto an ally within... |
| Guardian Monument, Greater | abjuration | 5 | This spell functions as lesser guardian monument, except it grants DR 4/magic. | |
| Guardian Monument, Lesser | abjuration | 3 | You touch an unattended, nonmagical object to create a touchstone for humans defending the area.... | |
| Guidance | divination | 0 | This spell imbues the subject with a touch of divine guidance. The creature gets a +1 competence... | |
| Gust of Wind | evocation | 2 | This spell creates a severe blast of air (approximately 50 mph) that originates from you,... | |
| Harm | necromancy | 6 | Harm charges a subject with negative energy that deals 10 points of damage/caster level (to a... | |
| Haste | transmutation | 3 | The transmuted creatures move and act more quickly than normal. This extra speed has several... | |
| Heal | conjuration | healing | 6 | Heal enables you to channel positive energy into a creature to wipe away injury and afflictions.... |
| Healing Thief | necromancy | 3 | With this spell you can steal the healing of the target creature. You must succeed at a melee... | |
| Heat Metal | transmutation | 2 | Heat metal causes metal objects to become red-hot. Unattended, nonmagical metal gets no saving... | |
| Hex Ward | abjuration | 1 | You give the target a +4 resistance bonus on saving throws against witch hexes. | |
| Hide Bruises | illusion | glamer | 1 | The target's wounds to seem to disappear. A creature attempting a Heal check to tell the... |
| Hold Monster | enchantment | compulsion | 4 | This spell functions like hold person, except that it affects any living creature that fails its... |
| Hold Person | enchantment | compulsion | 3 | The subject becomes paralyzed and freezes in place. It is aware and breathes normally but cannot... |
| Hoodwink | enchantment | compulsion | 2 | You befuddle the targets' senses, preventing the targets from clearly perceiving their... |
| Hostile Levitation | transmutation | 3 | You levitate the target a few inches off the ground, removing solid footing and halving the... | |
| Huntmaster's Spear | transmutation | 2 | Choose one creature type (and subtype, if applicable) from the ranger's favored enemy list. When... | |
| Hypnotism | enchantment | compulsion | 1 | Your gestures and droning incantation fascinate nearby creatures, causing them to stop and stare... |
| Hypnotism, Greater | enchantment | compulsion | 4 | This functions as hypnotism, except it affects 2 Hit Die of creatures/caster level you have. You... |
| Ice Storm | evocation | 4 | Great magical hailstones pound down upon casting this spell, dealing 3d6 points of bludgeoning... | |
| Illusion of Treachery | illusion | figment | 4 | You create an illusion that takes the same space as a foe and mimics its movements perfectly.... |
| Illusion of Treachery, Greater | illusion | figment | 5 | This spell functions as illusion of treachery except that it also conceals your own actions (as... |
| Illusory Script | illusion | phantasm | 3 | You write instructions or other information on parchment, paper, or any suitable writing... |
| Impossible Angles | illusion | figment | 4 | You cause the surrounding area to appear to distort. The angles and corners of the area subtly... |
| Inflict Critical Wounds | necromancy | 4 | This spell functions like inflict light wounds, except that you deal 4d8 points of damage + 1... | |
| Inflict Light Wounds | necromancy | 1 | When laying your hand upon a creature, you channel negative energy that deals 1d8 points of... | |
| Inflict Light Wounds, Mass | necromancy | 5 | Negative energy spreads out in all directions from the point of origin, dealing 1d8 points of... | |
| Inflict Moderate Wounds | necromancy | 2 | This spell functions like inflict light wounds, except that you deal 2d8 points of damage + 1... | |
| Inflict Moderate Wounds, Mass | necromancy | 6 | This spell functions like mass inflict light wounds, except that it deals 2d8 points of damage +... | |
| Inflict Pain | enchantment | 2 | You telepathically wrack the target's mind and body with agonizing pain that imposes a -4... | |
| Inflict Pain, Mass | enchantment | 5 | This spell functions like inflict pain except as noted above. | |
| Inflict Serious Wounds | necromancy | 3 | This spell functions like inflict light wounds, except that you deal 3d8 points of damage + 1... | |
| Instigate Psychic Duel | illusion | phantasm | 2 | You begin a psychic duel (see page 202) with a creature. This psychic duel takes place on a... |
| Interposing Hand | evocation | 5 | Interposing hand creates a Large magic hand that appears between you and one opponent. This... | |
| Invisibility | illusion | glamer | 2 | The creature or object touched becomes invisible. If the recipient is a creature carrying gear,... |
| Invisibility Bubble | illusion | glamer | 2 | A glamered bubble surrounds the target's space, rendering her completely invisible underwater by... |
| Invisibility Bubble, Giant | illusion | glamer | 3 | This functions as/invisibility bubble, but the bubble is larger, which allows you to target a... |
| Invisibility, Greater | illusion | glamer | 4 | This spell functions like invisibility, except that it doesn't end if the subject attacks. |
| Invisibility Sphere | illusion | glamer | 3 | This spell functions like invisibility, except that this spell confers invisibility upon all... |
| Irregular Size | transmutation | 3 | You curse a creature so one set of its limbs (typically its arms, legs, or wings) shrivels in... | |
| Itching Curse | necromancy | 1 | You curse the target with a distracting, unbearable itch. Unless the target scratches as a move... | |
| Jury-Rig | transmutation | 1 | When you cast this spell, a spectral force binds a broken weapon together, relieving the broken... | |
| Kalistocrat's Nightmare | transmutation | 2 | You temporarily curse a creature so its touch lessens the value of coins it touches. While under... | |
| Keen Edge | transmutation | 3 | This spell makes a weapon magically keen, improving its ability to deal telling blows. This... | |
| Keen Senses | transmutation | 1 | The subject gains a +2 competence bonus on Perception checks and gains low-light vision.... | |
| Know Peerage | divination | 2 | You impart your knowledge of nobility and peerage to the target, allowing her to recognize... | |
| Last Azlanti's Defending Sword | evocation | 6 | You create a sword of force that functions as mage's sword except as described here. The sword... | |
| Lead Anchor | evocation | 2 | The target's buoyancy becomes and stays swiftly sinking, regardless of how dense the target and... | |
| Liberating Command | transmutation | 1 | If the target is bound, grappled, or otherwise restrained, he may make an Escape Artist check to... | |
| Life Bubble | abjuration | 4 | You surround the touched creatures with a constant and moveable 1-inch shell of tolerable living... | |
| Lightning Bolt | evocation | 3 | You release a powerful stroke of electrical energy that deals 1d6 points of electricity... | |
| Linked Legacy | divination | 1 | This spell helps build community and ensure a shared vision for the future. When any of the... | |
| Lost Legacy | enchantment | 6 | You inflict a powerful curse on a touched creature that causes others to quickly forget positive... | |
| Mad Sultan's Melody | enchantment | compulsion | 4 | You imitate the mad cacophony created by the awful beings associated with the Outer God,... |
| Magic Mouth | illusion | glamer | 2 | This spell imbues the chosen object or creature with an enchanted mouth that suddenly appears... |
| Magic Siege Engine | transmutation | 2 | This spell permits an indirect fire siege engine to bombard its targets with greater accuracy,... | |
| Magic Siege Engine, Greater | transmutation | 4 | This spell functions like magic siege weapon, except it gives an indirect fire siege weapon an... | |
| Magic Vestment | transmutation | 3 | You imbue a suit of armor or a shield with an enhancement bonus of +1/four caster levels... | |
| Magic Weapon | transmutation | 1 | Magic weapon gives a weapon a +1 enhancement bonus on attack and damage rolls. An enhancement... | |
| Magic Weapon, Greater | transmutation | 3 | This spell functions like magic weapon, except that it gives a weapon an enhancement bonus on... | |
| Majestic Image | transmutation | 4 | You cast your consciousness into a single object within range that bears your likeness, as if... | |
| Make Whole | transmutation | 2 | This spell functions as mending, except that it repairs 1d6 points of damage/level when cast on... | |
| Malfunction | transmutation | 4 | This functions as confusion, except it only affects constructs, and instead of babbling... | |
| Mark of Buoyancy | transmutation | 3 | You cause the touched object to become lighter than air, such that it floats if not weighted... | |
| Masochistic Shadow | necromancy | 4 | You animate the target's shadow with semi-living energies drawn from the Shadow Plane,... | |
| Memorize Page | enchantment | 1 | The target gains a perfect memory of the page you used as a focus component. The target can... | |
| Memory Lapse | enchantment | 1 | You cause the target to forget what happened from the casting of the spell back to the beginning... | |
| Mending | transmutation | 0 | This spell repairs damaged objects, restoring 1d4 hit points to the object. If the object has... | |
| Meticulous Match | divination | 3 | You compare two similar items and know if they are identical to one another or not. The spell... | |
| Mind Fog | enchantment | compulsion | 5 | Mind fog produces a bank of thin mist that weakens the mental resistance of those caught in it.... |
| Mindlink | divination | 1 | You link your mind to that of a touched creature to swiftly communicate a large amount of... | |
| Mind Probe | divination | 4 | You gain access to the subject's memories and knowledge. You can attempt to learn the answer to... | |
| Mind Swap | enchantment | compulsion | 4 | This spell is similar to possession, except you switch minds with the target, so instead of the... |
| Mindwipe | enchantment | compulsion | 4 | You erase a portion of the target's mind and experiences, inflicting 2 temporary negative levels... |
| Mirage | illusion | figment | 3 | You create an image of a pool of water, a group of standing stones, a cove, an island, or... |
| Mirror Mantis | illusion | phantasm | 1 | Whenever the target of this spell looks into a mirror or other reflective surface where it can... |
| Mirror Polish | transmutation | 1 | You polish a metal item until it is reflective enough to be used as a mirror. This does not... | |
| Mirror Transport | transmutation | 4 | This spell functions as mirror hideaway, except any creature that enters the target mirror can... | |
| Moonrise Arrow | evocation | 3 | You cause ammunition, including shuriken, to glow with faint silvery light. The ammunition... | |
| Murderous Command | enchantment | compulsion | 1 | You give the target a mental urge to kill its nearest ally, which it obeys to the best of its... |
| Negate Aroma | transmutation | 1 | With a gesture, this spell allows you to dismiss even the foulest or most distinctive scents.... | |
| Neutral Buoyancy | evocation | 2 | The target's buoyancy becomes and stays neutral, regardless of how dense the target and its gear... | |
| Nex's Secret Workshop | abjuration | 5 | Designed to protect a large number of items from rivals of the Arclords of Nex, this spell... | |
| Nondetection | abjuration | 3 | The warded creature or object becomes difficult to detect by divination spells such as... | |
| Nondetection, Communal | abjuration | 4 | This spell functions like nondetection, except you divide the duration in 1-hour increments... | |
| Obscure Object | abjuration | 2 | This spell hides an object from location by divination (scrying) effects, such as the scrying... | |
| Open/Close | transmutation | 0 | You can open or close (your choice) a door, chest, box, window, bag, pouch, bottle, barrel, or... | |
| Parchment Swarm | transmutation | 4 | When you cast this spell, you quickly tear a parchment into shreds, releasing the flying... | |
| Pass without Trace | transmutation | 1 | The subject or subjects of this spell do not leave footprints or a scent trail while moving.... | |
| Peacebond | abjuration | 1 | You lock a weapon in place on its owner's body, or within the weapon's sheath or holster. Anyone... | |
| Peacebond, Greater | abjuration | 4 | If a target weapon is sheathed or slung as the spell is cast, this functions as peacebond,... | |
| Pernicious Poison | necromancy | 2 | You weaken the target's defenses against poison. The target gains a -4 penalty on saves against... | |
| Pilfering Hand | evocation | 2 | You create and control an invisible telekinetic force, manipulating it with either startling... | |
| Planar Adaptation, Mass | transmutation | 6 | This spell functions like planar adaptation, except as noted above. | |
| Planeslayer's Call | enchantment | compulsion | 4 | The magic of your allies in the area becomes more potent against certain outsiders. Choose one... |
| Poison | necromancy | 4 | Calling upon the venomous powers of natural predators, you infect the subject with a horrible... | |
| Poisonous Balm | conjuration | healing | 4 | You mend the target's injuries, curing 3d8 hit points + 1 point/caster level (maximum +15) as... |
| Possession | necromancy | 4 | You attempt to possess a creature by projecting your soul into its body. The target creature... | |
| Possession, Greater | necromancy | 6 | This spell functions as possession, but when you possess a host, you enter the host's body and... | |
| Prediction of Failure | divination | 6 | You wrack the target's body and mind with the anguish and suffering of every bitter failure it... | |
| Preserve | necromancy | 1 | You imbue one or more objects with magic that dramatically slows down natural processes that... | |
| Protection from Energy | abjuration | 3 | Protection from energy grants temporary immunity to the type of energy you specify when you cast... | |
| Protective Penumbra | evocation | 2 | This spell keeps the target slightly in shadow. A target with light blindness, light... | |
| Psychic Reading | divination | 1 | You are able to read a person's surface thoughts and take cues from the person's appearance,... | |
| Purge Spirit | necromancy | 2 | Purge spirit rips away at the target's spiritual substance, scattering it over a wide area and... | |
| Purify Food and Drink | transmutation | 0 | This spell makes spoiled, rotten, diseased, poisonous, or otherwise contaminated food and water... | |
| Pyrotechnic Eruption | evocation | 4 | The caster causes jets of flame to erupt from the ground and surround the target. The target... | |
| Quell Energy | abjuration | 3 | You reduce the target creature's ability to tap into a single energy type (acid, cold,... | |
| Quieting Weapons | illusion | glamer | 4 | The target weapons and any ammunition they fire make no sound as part of their normal functions... |
| Rapid Repair | transmutation | 4 | The targeted construct gains fast healing 5. This does not stack with any fast healing the... | |
| Red Hand of The Killer | necromancy | 4 | Drawing upon the spiritual link between a corpse and its killer, you reach out across space to... | |
| Reduce Person | transmutation | 1 | This spell causes instant diminution of a humanoid creature, halving its height, length, and... | |
| Refine Improvised Weapon | transmutation | 1 | You transform an improvised weapon into an equivalent simple or martial weapon of masterwork... | |
| Reinforce Armaments | transmutation | 1 | You reinforce a weapon or armor suit to give it a temporarily upgrade or mitigate the fragile... | |
| Reinforce Armaments, Communal | transmutation | 2 | This spell functions like reinforce armaments, except you divide the duration in 10-minute... | |
| Repulsion | abjuration | 6 | An invisible, mobile field surrounds you and prevents creatures from approaching you. You decide... | |
| Resilient Sphere | evocation | 4 | A globe of shimmering force encloses a creature, provided the creature is small enough to fit... | |
| Resistance | abjuration | 0 | You imbue the subject with magical energy that protects it from harm, granting it a +1... | |
| Resist Energy | abjuration | 2 | This abjuration grants a creature limited protection from damage of whichever one of five energy... | |
| Resist Energy, Communal | abjuration | 3 | This spell functions like resist energy, except you divide the duration in 10-minute intervals... | |
| Retributive Reparations | necromancy | 3 | If a creature successfully takes the item targeted by this spell while you are holding, wearing,... | |
| Returning Weapon | conjuration | teleportation | 1 | For the duration of the spell, the target weapon acts as if it had the returning weapon special... |
| Returning Weapon, Communal | conjuration | teleportation | 2 | For the duration of the spell, the target weapon acts as if it had the returning weapon special... |
| Reveal Emotions | divination | 4 | You create an area that draws out a creature's emotion aura (Pathfinder RPG Occult Adventures... | |
| Riding Possession | necromancy | 3 | You stealthily project your soul into the host's body as an observer, with limited ability to... | |
| Rigor Mortis | transmutation | 4 | The joints of a creature affected by this spell stiffen and swell, making movement painful and... | |
| River of Wind | evocation | 4 | Summoning up the power of the tempest, you direct a current of forceful winds where you please.... | |
| Rope Tornado | evocation | 4 | A spiraling twister of tornado-force wind surges forth from your palm, unbalancing those it... | |
| Rotgut | transmutation | 2 | You transform the target into a cheap alcohol of your choice, such as beer, grog, mead, rum, or... | |
| Rotting Alliance | necromancy | 6 | You curse two or more creatures to sicken and waste away while in each others' company. Each... | |
| Rune of Rule | transmutation | 2 | Investigations into the ancient and mysterious traditions of the seven virtues of rule of the... | |
| Sands of Time | necromancy | 3 | You temporarily age the target, immediately advancing it to the next age category. The target... | |
| Scare | necromancy | 2 | This spell functions like cause fear, except that it causes all targeted creatures of less than... | |
| Scribe's Binding | transmutation | polymorph | 6 | Hermea's benevolent Council of Enlightenment uses this spell to humanely preserve their... |
| Scripted Hallucination | illusion | phantasm | 5 | This spell functions as audiovisual hallucination (see page 204), except that the phantasm... |
| Scrying | divination | scrying | 4 | You can observe a creature at any distance. If the subject succeeds on a Will save, the spell... |
| Scrying, Greater | divination | scrying | 6 | This spell functions like scrying, except as noted above. Additionally, all of the following... |
| Seeming | illusion | glamer | 5 | This spell functions like disguise self, except that you can change the appearance of other... |
| Sessile Spirit | necromancy | 3 | You reach into the target creature and cause that spirits within to become dormant and inactive.... | |
| Shadowmind | illusion | 3 | You dim your targets' perceptions of light and shadow, convincing them the space they occupy is... | |
| Shadow Trap | illusion | shadow | 1 | You pin the target's shadow to its current location, causing the target to become entangled and... |
| Shadow Weapon | illusion | shadow | 1 | Drawing upon the Plane of Shadow, you shape a quasi-real masterwork melee weapon of a type you... |
| Share Language | divination | 2 | You can share your facility for one particular language with another creature. For 24 hours the... | |
| Share Language, Communal | divination | 3 | This spell functions like share language (Advanced Player's Guide 243), except you divide the... | |
| Share Memory | divination | 2 | You momentarily link your mind with the target and share a single memory of no longer than 1... | |
| Shatter | evocation | 2 | Shatter creates a loud, ringing noise that breaks brittle, nonmagical objects; sunders a single... | |
| Shocking Grasp | evocation | 1 | Your successful melee touch attack deals 1d6 points of electricity damage/caster level (maximum... | |
| Shout | evocation | 4 | You emit an ear-splitting yell that deafens and damages creatures in its path. Any creature... | |
| Shrink Item | transmutation | 3 | You are able to shrink one nonmagical item (if it is within the size limit) to 1/16 of its... | |
| Sirocco | evocation | 6 | A blast of furnace-hot wind blasts downward, inflicting 4d6 fire damage +1 point/caster level to... | |
| Sleep | enchantment | compulsion | 1 | A sleep spell causes a magical slumber to come upon 4 HD of creatures. Creatures with the fewest... |
| Slough | transmutation | 4 | The target takes 1d4 points of Constitution damage each round as its skin loosens and splits.... | |
| Slow | transmutation | 3 | An affected creature moves and attacks at a drastically slowed rate. Creatures affected by this... | |
| Sound Burst | evocation | 2 | You blast an area with a tremendous cacophony. Every creature in the area takes 1d8 points of... | |
| Spark | evocation | 0 | You can make an unattended Fine flammable object catch on fire. This works as if you were using... | |
| Spellcurse | necromancy | 4 | You disrupt any spell energy affecting your target, causing that energy to crackle with power... | |
| Spell Immunity | abjuration | 4 | The warded creature is immune to the effects of one specified spell for every four levels you... | |
| Spell Immunity, Communal | abjuration | 5 | This spell functions like spell immunity, except you divide the duration in 10-minute intervals... | |
| Spell Resistance | abjuration | 5 | The target gains spell resistance equal to 12 + your caster level. | |
| Spider Climb | transmutation | 2 | The subject can climb and travel on vertical surfaces or even traverse ceilings as well as a... | |
| Spider Climb, Communal | transmutation | 3 | This spell functions like spider climb, except you divide the duration in 10-minute intervals... | |
| Spotlight | evocation | 3 | You create a mobile area of bright light centered on one target while simultaneously suppressing... | |
| Stabilize | conjuration | healing | 0 | Upon casting this spell, you target a living creature that has -1 or fewer hit points. That... |
| Statue | transmutation | 6 | A statue spell turns the subject to solid stone, along with any garments and equipment worn or... | |
| Status | divination | 2 | When you need to keep track of comrades who may get separated, status allows you to mentally... | |
| Stoneskin | abjuration | 4 | The warded creature gains resistance to blows, cuts, stabs, and slashes. The subject gains DR... | |
| Stoneskin, Communal | abjuration | 5 | This spell functions like stoneskin, except you divide the duration in 10 minute intervals among... | |
| Straitjacket | conjuration | creation | 4 | You cause a straitjacket to spring into existence to restrain the target creature. You attempt a... |
| Suffocation | necromancy | 5 | This spell extracts the air from the target's lungs, causing swift suffocation. The target can... | |
| Suggestion | enchantment | compulsion | 3 | You influence the actions of the target creature by suggesting a course of activity (limited to... |
| Suggestion, Mass | enchantment | compulsion | 5 | This spell functions like suggestion, except that it can affect more creatures. The same... |
| Summoner Conduit | necromancy | 4 | You exploit the invisible, mystic connection between the target creature and its summoner to... | |
| Sundering Shards | transmutation | 1 | You channel power into a melee weapon. If the weapon's wielder destroys an item with a... | |
| Symbol of Death | necromancy | 6 | This spell allows you to scribe a potent rune of power upon a surface. When triggered, a symbol... | |
| Symbol of Distraction | enchantment | compulsion | 4 | This spell functions like symbol of death, except that all creatures within the radius of a... |
| Symbol of Exsanguination | necromancy | 2 | This spell functions like symbol of death, except that each creature within the radius of symbol... | |
| Symbol of Fear | necromancy | 4 | This spell functions like symbol of death, except that all creatures within 60 feet of the... | |
| Symbol of Healing | conjuration | healing | 3 | This spell functions as symbol of death, except all creatures within 60 feet of the symbol of... |
| Symbol of Insanity | enchantment | compulsion | 6 | This spell functions like symbol of death, except that all creatures within the radius of the... |
| Symbol of Laughter | enchantment | charm | 3 | This spell functions as symbol of death, except that all creatures within 60 feet are affected... |
| Symbol of Mirroring | illusion | figment | 2 | This spell functions as symbol of death, except it instead creates one illusory duplicate of... |
| Symbol of Pain | necromancy | 4 | This spell functions like symbol of death, except that each creature within the radius of a... | |
| Symbol of Persuasion | enchantment | charm | 4 | This spell functions like symbol of death, except that all creatures within the radius of a... |
| Symbol of Revelation | divination | 3 | This spell functions as symbol of death, except it is only activated by invisible creatures,... | |
| Symbol of Sleep | enchantment | compulsion | 4 | This spell functions like symbol of death, except that all creatures of 10 HD or less within 60... |
| Symbol of Slowing | transmutation | 3 | This spell functions as symbol of death, except all creatures within 60 feet of a symbol of... | |
| Symbol of Strife | enchantment | compulsion | 6 | This spell functions as symbol of death, except all creatures within the radius of a symbol of... |
| Symbol of Striking | illusion | shadow | 4 | This spell functions like symbol of death, except that using the material component, you scribe... |
| Symbol of Stunning | enchantment | compulsion | 5 | This spell functions like symbol of death, except that all creatures within 60 feet of a symbol... |
| Symbol of Weakness | necromancy | 5 | This spell functions like symbol of death, except that every creature within 60 feet of a symbol... | |
| Sympathy | enchantment | compulsion | 6 | You cause an object or location to emanate magical vibrations that attract either a specific... |
| Tactical Acumen | enchantment | compulsion | 2 | Tactical acumen grants you and your allies a mastery of battlefield tactics. Whenever you would... |
| Tail Current | transmutation | 3 | This spell functions as tailwind except it creates a helpful current in water instead of in the... | |
| Tailwind | transmutation | 3 | You compel the wind to push the targets in a direction of your choice. The subjects can hustle... | |
| Tears To Wine | transmutation | 1 | Legend claims runelords used this spell to literally benefit from drinking the tears of their... | |
| Telekinesis | transmutation | 5 | You move objects or creatures by concentrating on them. Depending on the version selected, the... | |
| Touch of Fatigue | necromancy | 0 | You channel negative energy through your touch, fatiguing the target. You must succeed on a... | |
| Toxic Gift | necromancy | 3 | You can cast this spell only if you are currently poisoned. You draw upon the poison in your... | |
| Treasure Stitching | transmutation | 4 | You can transform all objects placed on a cloth into an embroidered, two-dimensional... | |
| Triggered Hallucination | illusion | phantasm | 6 | This spell functions as audiovisual hallucination (see page 204), except that this spell's... |
| True Form | abjuration | 4 | True form removes any polymorph effect from a target creature, returning it to its true form,... | |
| True Seeing | divination | 5 | You confer on the subject the ability to see all things as they actually are. The subject sees... | |
| Twilight Knife | evocation | 3 | You create a darkly sinister floating knife that attacks the same creature as you each round. If... | |
| Umbral Infusion | necromancy | 4 | You infuse the target mindless undead creature with power drawn from the Shadow Plane,... | |
| Umbral Strike | necromancy | shadow | 6 | You create a bolt of dark energy and use it to make a ranged touch attack that ignores... |
| Unerring Weapon | transmutation | 2 | This spell causes a weapon to veer closer to vital areas, improving the result of a critical... | |
| Unsettling Presence | necromancy | haunted | 2 | Those in this spell's area who fail their Will saving throws harbor a faint sense of paranoia... |
| Unwilling Shield | necromancy | 5 | Like shield other, unwilling shield creates a mystic connection between you and the target, but... | |
| Vanish | illusion | glamer | 1 | This spell functions like invisibility, except the effect only lasts for 1 round/caster level... |
| Versatile Weapon | transmutation | 2 | You transform the physical makeup of a weapon as you desire. This spell functions like greater... | |
| Vicarious View | divination | scrying | 4 | You plant a scrying sensor on a touched creature, object, or point in space, allowing you to see... |
| Vigilant Rest | abjuration | 3 | While the target of this spell is asleep, she retains some of her normal powers of perception.... | |
| Violent Accident | transmutation | 2 | You curse the target to suffer a violent accident within the next 24 hours. You have no control... | |
| Vocal Alteration | transmutation | 1 | You alter the target's voice to something else. For example, you could make the target's voice... | |
| Voluminous Vocabulary | divination | 2 | You choose any language (except for secret languages, such as Druidic). The target gains the... | |
| Waft | transmutation | 5 | You make the targets light enough to be carried by wind. Creatures affected by this spell suffer... | |
| Wall of Fire | evocation | 4 | An immobile, blazing curtain of shimmering violet fire springs into existence. One side of the... | |
| Wall of Ice | evocation | 4 | This spell creates an anchored plane of ice or a hemisphere of ice, depending on the version... | |
| Wandering Star Motes | illusion | pattern | 4 | You create sparkling motes of bright light that shoot toward the target and swirl around it in a... |
| Warp Metal | transmutation | 4 | You cause metal to bend and warp, permanently destroying its straightness, form, and strength. A... | |
| Warp Wood | transmutation | 2 | You cause wood to bend and warp, permanently destroying its straightness, form, and strength. A... | |
| Weapon of Awe | transmutation | 2 | You transform a single weapon into an awe-inspiring instrument. The weapon gains a +2 sacred... | |
| Wind Wall | evocation | 3 | An invisible vertical curtain of wind appears. It is 2 feet thick and of considerable strength.... | |
| Winged Sword | transmutation | 2 | The weapon targeted by this spell grows small feathered wings. For the duration of the spell,... | |
| With The Wind | abjuration | 2 | You create eddies in the air around the subject that protect it from being checked or blown... | |
| Witness | divination | scrying | 3 | You link your senses to the target, allowing you to see and hear through its eyes and ears. As a... |
| Wizened Appearance | transmutation | polymorph | 1 | You polymorph your target to look like an older version of itself. You select how much older... |
| Wood Shape | transmutation | 2 | Wood shape enables you to form one existing piece of wood into any shape that suits your... |
