527 spells

Name â–² School Subschool Range Description
Absolution abjuration touch You purge impure thoughts from the target's mind and fill him with exultant relief at the...
Accelerate Poison transmutation touch You hasten the onset of poison in the target. If the poison normally has an onset time, its...
Accept Affliction conjuration healing touch The caster can transfer the effects of afflictions such as curses, diseases, and poisons from...
Acidic Spray conjuration creation 60 feet A spray of acid erupts from your outstretched hand, dealing 1d6 points of acid damage/caster...
Acid Splash conjuration creation close (25 feet + 5 feet/2 levels) You fire a small orb of acid at the target. You must succeed on a ranged touch attack to hit...
Admonishing Ray evocation close (25 feet + 5 feet/2 levels) You blast your enemies with rays of nonlethal force. You may fire one ray, plus one additional...
Advanced Scurvy necromancy touch The subject contracts an advanced form of scurvy. He becomes constantly fatigued, suffers from...
Aggravate Affliction necromancy close (25 feet + 5 feet/2 levels) All recurring afflictions (those with a frequency,including curses, diseases, and poison)...
Air Geyser evocation close (25 feet + 5 feet/2 levels) You create a powerful blast of air capable of flinging an opponent upward. If the target fails...
Alleviate Corruption abjuration touch You combat the rising corruption (see page 14) in another creature or advance the long-term...
Allfood transmutation touch You can transform one object, weighing up to 5 lbs./caster level, into an edible substance that...
Alluring Light enchantment compulsion 30 feet You glow with a soft radiance that calls out to all who see it. Each enemy that fails its save...
Alter Summoned Monster conjuration summoning close (25 feet + 5 feet/2 levels) You swap a creature summoned by a conjuration (summoning) spell for a creature you could summon...
Amnesia enchantment compulsion close (25 feet + 5 feet/2 levels) You cause the target to lose most of its memories; its skills, its past, and even its name...
Animate Dead necromancy touch This spell turns corpses into undead skeletons or zombies (see the Pathfinder RPG Bestiary) that...
Animate Dead, Lesser necromancy touch This spell functions as animate dead, except you can only create a single Small or Medium...
Antitoxin Touch abjuration touch The target’s skin secretes a small amount of venom-resistant oils for the spell’s duration. The...
Anywhere But Here conjuration teleportation touch This spell functions similarly to plane shift, but instead of transporting the targets to a...
Arbitrament evocation 40 feet All chaotic evil, chaotic good, lawful evil, and lawful good creatures within the area of this...
Arcana Theft abjuration touch This spell functions as a targeted dispel magic spell, except it only affects creatures and it...
Archon's Trumpet evocation 30 feet Upon hearing a booming report, as if from a trumpet archon's mighty horn, all creatures in the...
Arrow Eruption conjuration creation long (400 feet + 40 feet/level) You create exact duplicates of the arrow or crossbow bolt you used to kill a creature in the...
Atonement abjuration touch This spell removes the burden of misdeeds from the subject. The creature seeking atonement must...
Augury divination personal An augury can tell you whether a particular action will bring good or bad results for you in the...
Awaken transmutation touch You awaken a tree or animal to human-like sentience. To succeed, you must make a Will save (DC...
Awaken Construct transmutation touch You amplify the animating force of a construct to more closely resemble a true soul, granting...
Balance of Suffering conjuration healing close (25 feet + 5 feet/2 levels) You borrow life force from a living creature and infuse it into another living creature,...
Banishment abjuration close (25 feet + 5 feet/2 levels) A banishment spell is a more powerful version of the dismissal spell. It enables you to force...
Barbed Chains conjuration summoning close (25 feet + 5 feet/2 levels) You summon a chain from another realm, causing it to burst out from the ground and strike a...
Bard's Escape conjuration teleportation medium (100 feet + 10 feet/level) You whisk yourself and willing allies out of a tight jam, or instantly transfer yourselves to...
Battering Blast evocation close (25 feet + 5 feet/2 levels) You hurl a fist-sized ball of force resembling a sphere of spikes to ram a designated creature...
Betraying Sting evocation long (400 feet + 40 feet/level) You unleash divine power to smite those who wrongly trusted you. The power takes the form of a...
Bind Sage conjuration calling close (25 feet + 5 feet/2 levels) (see text) This variant of planar binding is specifically used to call one of the most knowledgeable types...
Bladed Dash transmutation personal Both Quantium and Jalmeray claim that this spell was born in their arcane universities....
Bladed Dash, Greater transmutation personal This spell functions like bladed dash, save that you can make a single melee attack against...
Blade Lash transmutation touch Your weapon elongates and becomes whiplike. As part of casting this spell, you can use this...
Blasphemy evocation 40 feet Any nonevil creature within the area of a blasphemy spell suffers the following ill effects. HD...
Bleed necromancy close (25 feet + 5 feet/2 levels) You cause a living creature that is below 0 hit points but stabilized to resume dying. Upon...
Bleed For Your Master enchantment compulsion touch When you would be hit by an attack that requires an attack roll, or when you are within an area...
Bless Water transmutation touch This transmutation imbues a flask (1 pint) of water with positive energy, turning it into holy water.
Blight necromancy touch This spell withers a single plant of any size. An affected plant creature takes 1d6 points of...
Blinding Ray evocation close (25 feet + 5 feet/2 levels) You blast your enemies with blinding rays of sunlight. You may fire one ray, plus one additional...
Blistering Invective evocation personal You unleash an insulting tirade so vicious and spiteful that enemies who hear it are physically...
Blood Biography divination touch You learn the answers to a specific set of questions about a creature so long as you have access...
Blood Crow Strike evocation medium (100 feet + 10 feet/level) Your unarmed strikes release blasts of energy in the form of bolts of fire or glowing red crows,...
Blood Money transmutation 0 feet You cast blood money just before casting another spell. As part of this spell's casting, you...
Bolt of Glory evocation close (25 feet + 5 feet/2 levels) You fire a ray of positive energy. A creature struck takes varying damage, depending on its...
Boneshaker necromancy medium (100 feet + 10 feet/level) By using a bone fetish like a marionette, you take control of a target creature's skeleton. This...
Borrow Fortune evocation personal When you make a d20 roll, you may choose to immediately cast this spell to reroll that die...
Break transmutation close (25 feet + 5 feet/2 levels) You can attempt to break or at least damage any one Medium or smaller object within range. If...
Break Enchantment abjuration close (25 feet + 5 feet/2 levels) This spell frees victims from enchantments, transmutations, and curses. Break enchantment can...
Break, Greater transmutation 30 feet You release a burst of destructive energy. Each Medium or smaller object in the area gains the...
Breath of Life conjuration healing touch This spell cures 5d8 points of damage + 1 point/caster level (maximum +25). Unlike other spells...
Burn Corruption evocation long (400 feet + 40 feet/level) This spell fills the area with violet flames that scour an area clean of life-especially of the...
Burning Arc evocation close (25 feet + 5 feet/2 levels) Keleshites brag that they stole this spell from genie-kind thousands of years ago while other...
Burning Disarm transmutation close (25 feet + 5 feet/2 levels) This spell causes a metal object to instantly become red hot. A creature holding the item may...
Burning Hands evocation 15 feet A cone of searing flame shoots from your fingertips. Any creature in the area of the flames...
Burst Bonds evocation touch You blast your restraints with divine wrath, dealing 1d6 points of damage/caster level to the...
Burst of Adrenaline transmutation personal You draw upon your body's inner reserves of strength, leaving you winded. When you are about to...
Burst of Force evocation With a burst of telekinetic force, you deal 1d6 points of force damage/caster level (maximum...
Burst of Insight transmutation personal You plumb the depths of your mind for insight, leaving you momentarily frazzled. When you are...
Burst of Nettles conjuration close (25 feet + 5 feet/2 levels) You release a burst of barbed, acid-filled nettles. Creatures caught in the burst take 3d6...
Burst of Radiance evocation long (400 feet + 40 feet/level) This spell fills the area with a brilliant flash of shimmering light. Creatures in the area are...
Call Weapon transmutation 30 feet This spell first rose to prominence among the elves of Kyonin in the war to retake their...
Canopic Conversion necromancy close (25 feet + 5 feet/2 levels) This spell eviscerates the target, drawing forth its life essence as well as its internal...
Carve Passage transmutation close (25 feet + 5 feet/2 levels) You can excavate and move an amount of snow, earth, dust, sand, and loose or packed rocks or ice...
Cast Out abjuration touch With a melee touch attack you blast a single creature and disrupt any magic controlling it. The...
Chain Lightning evocation long (400 feet + 40 feet/level) This spell creates an electrical discharge that begins as a single stroke commencing from your...
Chains of Fire evocation medium (100 feet + 10 feet/level) This spell functions like chain lightning, except as noted above, and the spell deals fire...
Chill Touch necromancy touch A touch from your hand, which glows with blue energy, disrupts the life force of living...
Chord of Shards evocation 15 feet During your bardic performance, you can strike a chord whose notes transform into a shower of...
Circle of Death necromancy medium (100 feet + 10 feet/level) Circle of death snuffs out the life force of living creatures, killing them instantly. The spell...
Clashing Rocks conjuration creation long (400 feet + 40 feet/level) You create two Colossal-sized masses of rock, dirt, and stone and slam them together against a...
Cleanse evocation personal Positive energy infuses and cleanses your body. This spell cures 4d8 points of damage + 1...
Climbing Beanstalk conjuration creation close (25 feet + 5 feet/2 levels) You cause a thick, sturdy beanstalk to sprout from the ground and grow upward to a height of 10...
Clone necromancy 0 feet This spell makes an inert duplicate of a creature. If the original individual has been slain,...
Cold Ice Strike evocation 30 feet You create a shredding flurry of ice slivers, which blast from your hand in a line. The line...
Collaborative Thaumaturgy universal close (25 feet + 5 feet/2 levels) You tap into the magical resonance between you and your allies to enhance one another's magic....
Color Spray illusion pattern 15 feet A vivid cone of clashing colors springs forth from your hand, causing creatures to become...
Commune with Nature divination personal You become one with nature, attaining knowledge of the surrounding territory. You instantly gain...
Commune With Plane divination You become one with the plane around you, attaining knowledge of the surrounding territory. You...
Companion Transposition conjuration teleportation long (400 feet + 40 feet/level) You trade places with the other target, teleporting as if you were both affected by dimension...
Cone of Cold evocation 60 feet Cone of cold creates an area of extreme cold, originating at your hand and extending outward in...
Conjure Deadfall conjuration creation medium (100 feet + 10 feet/level) You conjure a large metal cube covered in sharp spikes. If you conjure the block so that it...
Contact Entity I evocation 100 miles You send out a magical message to any eldritch entities of a particular kind within a 100-mile...
Contact Entity II evocation 200 miles This spell functions like contact entity I, except that you can contact creatures from the...
Contact Entity III evocation 200 miles This spell functions like contact entity II, except that you can contact creatures from the...
Contact Entity IV evocation 500 miles This spell functions like contact entity III, except that you can contact creatures from the...
Contagion necromancy touch The subject contracts one of the following diseases: blinding sickness, bubonic plague, cackle...
Contagion, Greater necromancy close (25 feet + 5 feet/2 levels) This spell functions as contagion, except the victim cannot overcome the disease without...
Controlled Fireball evocation long (400 feet + 40 feet/level) This spell functions as fireball except you can cause the bead of fire to originate from...
Corrosive Touch conjuration creation touch Your successful melee touch attack deals 1d4 points of acid damage/caster level (maximum 5d4).
Create Armaments conjuration creation 0 feet You create one nonmagical weapon, shield, or set of armor. To determine whether the item...
Create Greater Undead necromancy close (25 feet + 5 feet/2 levels) This spell functions like create undead, except that you can create more powerful and...
Create Treasure Map divination touch You can take a piece from a dead creature's body and use it to create a map that reveals the...
Create Undead necromancy close (25 feet + 5 feet/2 levels) A much more potent spell than animate dead, this evil spell allows you to infuse a dead body...
Create Variant Mummy necromancy close (25 feet + 5 feet/2 levels) This spell functions as create undead (Pathfinder RPG Core Rulebook 262), except it creates one...
Create Water conjuration creation close (25 feet + 5 feet/2 levels) This spell generates wholesome, drinkable water, just like clean rain water. Water can be...
Crimson Breath transmutation close (25 feet + 5 feet/2 levels) When you cast this spell, your salivary glands transform and instantly fill with potent venom....
Curative Distillation conjuration healing touch You concentrate the healing potential of the material component so that it's exceptionally...
Cure Critical Wounds conjuration healing touch This spell functions like cure light wounds, except that it cures 4d8 points of damage + 1...
Cure Critical Wounds, Mass conjuration healing close (25 feet + 5 feet/2 levels) This spell functions like mass cure light wounds, except that it cures 4d8 points of damage + 1...
Cure Light Wounds conjuration healing touch When laying your hand upon a living creature, you channel positive energy that cures 1d8 points...
Cure Light Wounds, Mass conjuration healing close (25 feet + 5 feet/2 levels) You channel positive energy to cure 1d8 points of damage + 1 point/caster level (maximum +25) on...
Cure Moderate Wounds conjuration healing touch This spell functions like cure light wounds, except that it cures 2d8 points of damage + 1...
Cure Moderate Wounds, Mass conjuration healing close (25 feet + 5 feet/2 levels) This spell functions like mass cure light wounds, except that it cures 2d8 points of damage + 1...
Cure Serious Wounds conjuration healing touch This spell functions like cure light wounds, except that it cures 3d8 points of damage + 1...
Cure Serious Wounds, Mass conjuration healing close (25 feet + 5 feet/2 levels) This spell functions like mass cure light wounds, except that it cures 3d8 points of damage + 1...
Curse Item necromancy touch The object becomes flawed and prone to failure. The effects of this spell depend on the nature...
Curse Water necromancy touch This spell imbues a flask (1 pint) of water with negative energy, turning it into unholy water...
Cyclic Reincarnation transmutation touch This spell allows a dead creature that died no more than 1 year before the casting of the spell...
Daggermark's Exchange transmutation personal You swallow a dose of poison with no effect and regurgitate a dose of a different poison (your...
Damnation evocation You pass judgment on your enemies' intentions and punish them with holy power. Each creature in...
Damnation Stride conjuration teleportation This spell functions like dimension door, except you leave behind a burst of fire. Choose one...
Damp Powder transmutation close (25 feet + 5 feet/2 levels) This spell causes ammunition already loaded into the target firearm is ruined with moisture. Any...
Dark-Light evocation medium (100 feet + 10 feet/level) You evoke a powerful light that affects all sighted creatures that do not posses light...
Darting Duplicate illusion figment 5 feet An illusory duplicate of you steps clumsily into an adjacent square, presenting a tempting...
Deadly Finale evocation close (25 feet + 5 feet/2 levels) You must have a bardic performance in effect to cast this spell. With a flourish, you...
Deafening Song Bolt evocation close (25 feet + 5 feet/2 levels) Three notes you sing or perform become tangible bolts of arcane energy that shriek across the...
Death Clutch necromancy close (25 feet + 5 feet/2 levels) Chanting an unholy litany, you reach out with a grasping motion toward your target and cause its...
Decapitate evocation close (25 feet + 5 feet/2 levels) You can cast this spell only as a response to a confirmed critical hit against the target that...
Deflect Blame enchantment compulsion close (25 feet + 5 feet/2 levels) You can cast this spell immediately after attacking a creature, causing that creature to believe...
Defoliate necromancy close (25 feet + 5 feet/2 levels) You hurl a tiny ball of negative energy, destroying plant life either in a line 60 feet long or...
Deivon's Parry transmutation personal Originally designed by an Aldori magus who had long admired swashbucklers for their ability to...
Depilate necromancy medium (100 feet + 10 feet/level) This simple jinx causes a target's hair or fur to fall out in patchy clumps, leaving the...
Destabilize Powder transmutation close (25 feet + 5 feet/2 levels) This spell makes the ammunition in the target firearm is prone to misfire. Increase the misfire...
Destroy Robot transmutation close (25 feet + 5 feet/2 levels) You attempt to destroy any one robot in range. When you cast this spell, your hand crackles with...
Destruction necromancy close (25 feet + 5 feet/2 levels) This spell instantly delivers 10 points of damage/caster level. If the spell slays the target,...
Detect Poison divination close (25 feet + 5 feet/2 levels) You determine whether a creature, object, or area has been poisoned or is poisonous. You can...
Detect Psychic Significance divination 40 feet You detect the presence of psychically significant items in your vicinity. Such items are those...
Diagnose Disease divination close (25 feet + 5 feet/2 levels) You determine whether a creature, object, or area carries any sort of disease or infestation...
Diamond Spray evocation 20 feet A cone of tiny, sparkling slivers as hard and sharp as filed diamonds springs from your...
Dictum evocation 40 feet Any nonlawful creature within the area of a dictum spell suffers the following ill effects. HD...
Die For Your Master enchantment compulsion touch This spell functions as bleed for your master, but it allows your companion or familiar to...
Dimension Door conjuration teleportation long (400 feet + 40 feet/level) You instantly transfer yourself from your current location to any other spot within range. You...
Diminish Plants transmutation see text This spell has two versions. Prune Growth: This version of the spell causes normal vegetation...
Dirge of The Victorious Knights illusion shadow 120 feet By performing part of the Chelish opera Victory of the Hellknights, you call forth spectral...
Discern Location divination unlimited A discern location spell is among the most powerful means of locating creatures or objects....
Discharge abjuration medium (100 feet + 10 feet/level) Discharge dissipates the charges from one technical object, temporarily depowers one...
Discharge, Greater abjuration medium (100 feet + 10 feet/level) This spell functions as discharge, except it can discharge multiple technological objects and...
Discordant Blast evocation 10 feet or 30 feet You create a wave of thunder and force, either in a 10-foot-radius burst centered on you or in...
Disintegrate transmutation medium (100 feet + 10 feet/level) A thin, green ray springs from your pointing finger. You must make a successful ranged touch...
Dismissal abjuration close (25 feet + 5 feet/2 levels) This spell forces an extraplanar creature back to its proper plane if it fails a Will save. If...
Dispel Magic abjuration medium (100 feet + 10 feet/level) You can use dispel magic to end one ongoing spell that has been cast on a creature or object, to...
Dispel Magic, Greater abjuration medium (100 feet + 10 feet/level) This spell functions like dispel magic, except that it can end more than one spell on a target...
Disrupt Undead necromancy close (25 feet + 5 feet/2 levels) You direct a ray of positive energy. You must make a ranged touch attack to hit, and if the ray...
Divination divination personal Similar to augury but more powerful, a divination spell can provide you with a useful piece of...
Dragon's Breath evocation 30 feet or 60 feet You breathe out a blast of energy. Creatures in the affected area take 1d6 points of energy...
Dream Dalliance illusion phantasm medium (100 feet + 10 feet/level) You create a comforting phantasm, which leeches onto the psyche of a nearby target. The creature...
Dream Feast conjuration creation touch The next time the target sleeps (within the next 8 hours), she dreams of a rich feast with her...
Dress Corpse necromancy touch You cause the flesh and bones of a corpse to shift themselves to suit a narrative of your...
Dungeonsight divination personal You receive a clear and memorable view of the layout of chambers, barriers, and connecting...
Dust of Twilight conjuration medium (100 feet + 10 feet/level) A shower of iridescent black particles clings to and extinguishes torches, lanterns, sunrods,...
Dweomer Retaliation abjuration long (400 feet + 40 feet/level) You may only cast this spell immediately after successfully counterspelling an opponent. Drawing...
Ear-Piercing Scream evocation close (25 feet + 5 feet/2 levels) You unleash a powerful scream, inaudible to all but a single target. The target is dazed for 1...
Earth Tremor transmutation 30 feet (see text) You strike the ground and unleash a tremor of seismic force, hurling up earth, rock, and sand....
Egorian Diplomacy enchantment compulsion close (25 feet + 5 feet/2 levels) As part of casting this spell, you can attempt a single Intimidate skill check to make a target...
Eldritch Fever necromancy close (25 feet + 5 feet/2 levels) The target gains the eldritch ague spellblight (see page 96).
Energy Drain necromancy close (25 feet + 5 feet/2 levels) This spell functions like enervation, except that the creature struck gains 2d4 temporary...
Enervation necromancy close (25 feet + 5 feet/2 levels) You point your finger and fire a black ray of negative energy that suppresses the life force of...
Enhance Water transmutation touch This spell transforms water into an alcoholic beverage, typically ale, beer, mead, or wine. The...
Entice Fey conjuration calling close (25 feet + 5 feet/2 levels) This spell functions as lesser entice fey, except that the spell's whimsical calling can produce...
Entice Fey, Greater conjuration calling close (25 feet + 5 feet/2 levels) This spell functions as lesser entice fey, except the spell's whimsical calling can produce a...
Entice Fey, Lesser conjuration calling close (25 feet + 5 feet/2 levels) This spell functions as lesser planar ally, except that you entice a fey of 6 HD or fewer to...
Epidemic necromancy close (25 feet + 5 feet/2 levels) The target contracts one of the following diseases: blinding sickness, bubonic plague, cackle...
Erase transmutation close (25 feet + 5 feet/2 levels) Erase removes writings of either magical or mundane nature from a scroll or from one or two...
Erase Impressions abjuration touch You banish psychic impressions from the object touched, rendering it devoid of recent history....
Eroding Ray transmutation close (25 feet + 5 feet/2 levels) You channel a fraction of the tumultuous ecosystem of the Hao Jin Tapestry and redirect it...
Expeditious Construction conjuration creation close (25 feet + 5 feet/2 levels) You create a low wall or other simple structure of packed earth or loose stone measuring 3 feet...
Expeditious Excavation transmutation close (25 feet + 5 feet/2 levels) You can excavate and move earth, dust, and sand up to the size of a 5-foot cube. If you are...
Expend abjuration medium (100 feet + 10 feet/level) You cause all creatures in the affected area to use up one or more of their limited-use magical...
Explode Head evocation close (25 feet + 5 feet/2 levels) You cause incredible pressure to build in the target's head; this spell works only on a creature...
Explosion of Rot necromancy close (25 feet + 5 feet/2 levels) You call forth a burst of decay that ravages all creatures in the area. Even nonliving creatures...
Fabricate transmutation close (25 feet + 5 feet/2 levels) You convert material of one sort into a product that is of the same material. Creatures or magic...
Fabricate Bullets transmutation touch You convert 1 pound of lead into bullets. When you cast this spell, you decide whether you...
Fabricate Disguise transmutation personal You change outfits or create a disguise out of materials you are wearing or carrying...
Feeblemind enchantment compulsion medium (100 feet + 10 feet/level) Target creature's Intelligence and Charisma scores each drop to 1. The affected creature is...
Final Sacrifice evocation close (25 feet + 5 feet/2 levels) You disrupt the conjuring energies within a summoned creature, causing it to violently explode....
Find Fault divination medium (100 feet + 10 feet/level) You instantly learn many of the target's weaknesses, as if you had made an appropriate Knowledge...
Find Quarry divination personal You sense whether a well-known creature you can clearly visualize is within a 20-mile radius of...
Finger of Death necromancy close (25 feet + 5 feet/2 levels) This spell instantly delivers 10 points of damage/caster level. If the target's Fortitude saving...
Fireball evocation long (400 feet + 40 feet/level) A fireball spell generates a searing explosion of flame that detonates with a low roar and deals...
Firefall transmutation long (400 feet + 40 feet/level) Firefall causes a fire to erupt into a geyser of dazzlingly bright liquid flame. The spell uses...
Fire Snake evocation 60 feet You create a sinuous line of flames that you may shape as desired. The fire snake affects one...
Fire Storm evocation medium (100 feet + 10 feet/level) When a fire storm spell is cast, the whole area is shot through with sheets of roaring flame....
Flame Strike evocation medium (100 feet + 10 feet/level) A flame strike evokes a vertical column of divine fire. The spell deals 1d6 points of...
Flare evocation close (25 feet + 5 feet/2 levels) This cantrip creates a burst of light. If you cause the light to burst in front of a single...
Flare Burst evocation close (25 feet + 5 feet/2 levels) This spell functions as flare, except it affects all creatures in a 10-foot-radius burst from...
Flash Fire transmutation close (25 feet + 5 feet/2 levels) The firearm fires with a blinding flash, even if the firearm is not currently loaded. Every...
Flash Forward conjuration teleportation personal You cheat the laws of time and enter into combat before reverting back to your original...
Flesh to Stone transmutation medium (100 feet + 10 feet/level) The subject, along with all its carried gear, turns into a mindless, inert statue. If the statue...
Flurry of Snowballs evocation 30 feet You send a flurry of snowballs hurtling at your foes. Any creature in the area takes 4d6 points...
Forceful Strike evocation touch or reach of melee weapon You cast this spell as you strike a creature with a melee weapon, unarmed strike, or natural...
Force Hook Charge evocation close (25 feet + 5 feet/2 levels) You create a hook of force that strikes the target and drags you to a space adjacent to it. Make...
Force Punch evocation touch This spell charges your hand with telekinetic force. Your successful melee touch attack deals...
Foretell Failure divination personal You cast this spell immediately before you would take an action that requires a d20 roll, such...
Fortune's Path divination personal You predict events in your near future. Visions of the foretold events appear in the mirror...
Fractions of Heal And Harm transmutation personal This spell channels a portion of the next spell you cast into magic that heals you. The next...
Freedom abjuration close (25 feet + 5 feet/2 levels) (see text) The subject is freed from spells and effects that restrict movement, including binding,...
Freedom's Toast conjuration teleportation close (25 feet + 5 feet/2 levels) When the caster hoists a flagon and delivers a toast to freedom, the target is transported up to...
Frigid Touch evocation touch This spell causes your hand to glow with a pale blue radiance. Your melee touch attack deals 4d6...
Frostbite transmutation touch Your melee touch attack deals 1d6 points of nonlethal cold damage + 1 point/level, and the...
Frosthammer evocation medium (100 feet + 10 feet/level) You create a warhammer of magically hardened ice and send it hurling toward the target. You must...
Full Pouch transmutation touch You cast this spell as you draw out a consumable alchemical item to use. The object must be an...
Gallant Inspiration divination close (25 feet + 5 feet/2 levels) This word of arcane-empowered inspiration often ensures success of a crucial endeavor. Cast this...
Genesis conjuration creation 180 feet You create an immobile, finite demiplane with limited access. Demiplanes created by this spell...
Genius Avaricious conjuration creation touch Casting this spell constitutes performing a rite of sacrifice to the archdevil Mammon, making an...
Gloomblind Bolts conjuration creation medium (100 feet + 10 feet/level) You create one or more bolts of negative energy infused with shadow pulled from the Shadow...
Grasp divination personal You can cast this spell as an immediate action when you fail a Climb check and would fall. You...
Grasping Corpse necromancy close (25 feet + 5 feet/2 levels) You can cause one nearby corpse to animate for a brief moment. Choose a creature within 30 feet...
Guardian Armor conjuration teleportation close (25 feet + 5 feet/2 levels) This spell teleports the suit of armor you are wearing off of your body and onto an ally within...
Half-Blood Extraction transmutation touch You transform the target half-orc into a full-blooded orc. The target loses all of its half-orc...
Hallow evocation touch Hallow makes a particular site, building, or structure a holy site. This has four major effects....
Hammer of Mending transmutation Upon striking a piece of solid ground with the spell's focus or a holy symbol, you let out a...
Harm necromancy touch Harm charges a subject with negative energy that deals 10 points of damage/caster level (to a...
Harvest Season abjuration close (25 feet + 5 feet/2 levels) You cause an explosive burst of growth in a single plant, causing it to grow through a cycle of...
Heal conjuration healing touch Heal enables you to channel positive energy into a creature to wipe away injury and afflictions....
Healing Flames conjuration healing You unleash a blast of holy flames that washes over all creatures in the area in a glorious...
Heal, Mass conjuration healing close (25 feet + 5 feet/2 levels) This spell functions like heal, except as noted above. The maximum number of hit points restored...
Heal Mount conjuration healing touch This spell functions like heal, but it affects only the paladin's special mount (typically a horse).
Hellfire Ray evocation close (25 feet + 5 feet/2 levels) A blast of hellfire blazes from your hands. You can fire one ray, plus one additional ray for...
Heroic Finale enchantment compulsion close (25 feet + 5 feet/2 levels) You must have a bardic performance in effect to cast this spell. With a flourish, you...
Hero's Defiance conjuration healing personal The instant before you are reduced to 0 or fewer hit points, you can expend a use of your lay on...
Holy Whisper evocation 30 feet You whisper a single word in the primordial language of good that is anathema to the minions of...
Holy Word evocation 40 feet Any nongood creature within the area of a holy word spell suffers the following ill effects. HD...
Homeward Bound abjuration touch This spell functions as dismissal, except as noted above.
Horrid Wilting necromancy long (400 feet + 40 feet/level) This spell evaporates moisture from the body of each subject living creature, causing flesh to...
Hydraulic Push evocation close (25 feet + 5 feet/2 levels) You call forth a quick blast of water that knocks over and soaks one creature or square. You can...
Hydraulic Torrent evocation 60 feet You call forth a powerful stream of water that batters all creatures and obstacles in its path...
Ice Slick evocation close (25 feet + 5 feet/2 levels) You create a blast of intense cold, coating all solid surfaces in the area with a thin coating...
Ice Spears conjuration close (25 feet + 5 feet/2 levels) Favored by the spellcasters of Irrisen, this potent spell can disrupt spellcasters, topple...
Imbue With Addiction transmutation touch The target immediately becomes addicted to the drug used as the material component during the...
Imprisonment abjuration touch When you cast imprisonment and touch a creature, it is entombed in a state of suspended...
Improve Trap transmutation close (25 feet + 5 feet/2 levels) When this spell is cast upon a trap, it improves one specific element of the trap chosen at the...
Inflict Critical Wounds necromancy touch This spell functions like inflict light wounds, except that you deal 4d8 points of damage + 1...
Inflict Critical Wounds, Mass necromancy close (25 feet + 5 feet/2 levels) This spell functions like mass inflict light wounds, except that it deals 4d8 points of damage +...
Inflict Light Wounds necromancy touch When laying your hand upon a creature, you channel negative energy that deals 1d8 points of...
Inflict Light Wounds, Mass necromancy close (25 feet + 5 feet/2 levels) Negative energy spreads out in all directions from the point of origin, dealing 1d8 points of...
Inflict Moderate Wounds necromancy touch This spell functions like inflict light wounds, except that you deal 2d8 points of damage + 1...
Inflict Moderate Wounds, Mass necromancy close (25 feet + 5 feet/2 levels) This spell functions like mass inflict light wounds, except that it deals 2d8 points of damage +...
Inflict Serious Wounds necromancy touch This spell functions like inflict light wounds, except that you deal 3d8 points of damage + 1...
Inflict Serious Wounds, Mass necromancy close (25 feet + 5 feet/2 levels) This spell functions like mass inflict light wounds, except that it deals 3d8 points of damage +...
Insanity enchantment compulsion medium (100 feet + 10 feet/level) The affected creature suffers from a continuous confusion effect, as the spell. Remove curse...
Instant Portrait conjuration creation touch You touch a surface and produce a painted portrait of either yourself or a creature you can see...
Interplanetary Teleport conjuration teleportation personal and touch This spell functions as teleport, except there is truly no range limit and you do not need to...
Irradiate conjuration creation medium (100 feet + 10 feet/level) The spell's area of effect floods with dangerous radiation. The strength of the radiation you...
Janni's Jaunt conjuration teleportation touch This spell functions as/plane shift, but with the following exceptions. First, you are able to...
Jester's Jaunt conjuration teleportation touch You teleport the target to a space you can see within 30 feet of the target. The destination...
Jolt transmutation close (25 feet + 5 feet/2 levels) You cause a spark of electricity to strike the target with a successful ranged touch attack. The...
Joyful Rapture conjuration healing 60 feet Your inspired words overwhelm others with transcendental bliss. All allies within the area of...
Judgment Light evocation personal An inquisitor may only cast this spell while she has a judgment active. When she does cast this...
Judgment Undone necromancy touch This powerful, elaborate, and risky spell undoes Pharasma's judgment, returning a willing...
Ki Arrow conjuration touch You imbue an arrow with your power and throw it at a target up to 100 feet away. Make a ranged...
King's Castle conjuration teleportation close (25 feet + 5 feet/2 levels) This spell allows you to switch places with an ally. When you cast this spell, choose a single...
Ki Shout evocation close (25 feet + 5 feet/2 levels) With a guttural bark, you unleash a sudden blast of sonic energy that strikes your opponent. The...
Knock transmutation medium (100 feet + 10 feet/level) Knock opens stuck, barred, or locked doors, as well as those subject to hold portal or arcane...
Knock, Mass transmutation close (25 feet + 5 feet/2 levels) Also known as "unshackle," this spell functions as knock, but works on multiple means of closure at once.
Know Direction divination personal When you cast this spell, you instantly know the direction of north from your current position....
Know The Enemy divination personal You commune with the divine, reflecting on one type of creature you encountered in the last day....
Kreighton's Perusal divination touch You gain a brief but incomplete understanding of one book's contents, equivalent to having...
Lash of The Astradaemon necromancy personal You draw on the essence of astradaemons to cause one of your hands to elongate and sprout...
Liberating Command transmutation close (25 feet + 5 feet/2 levels) If the target is bound, grappled, or otherwise restrained, he may make an Escape Artist check to...
Life Blast necromancy 150 feet This spell must be cast in an area with vegetation or it has no effect. When you cast this...
Lightfingers transmutation close (25 feet + 5 feet/2 levels) A flutter of subtle, telekinetic force causes your target to drop a single nonmagical carried...
Lightning Arc evocation long (400 feet + 40 feet/level) You generate an arc of lightning between two targets. The lightning deals 1d6 points of...
Lightning Bolt evocation 120 feet You release a powerful stroke of electrical energy that deals 1d6 points of electricity...
Lipstitch necromancy close (25 feet + 5 feet/2 levels) A rare spell without verbal components, lipstitch sews the target's lips tightly together if it...
Litany of Duty abjuration personal You repeat a mantra or phrase that reminds you of your duty. You can immediately reroll a failed...
Litany of Escape conjuration teleportation close (25 feet + 5 feet/2 levels) With a powerful prayer, you call upon the servants of your god to whisk a friend out of a...
Mage's Decree evocation 1 mile/level (see text) You speak a short message (up to 25 words), and it is immediately transmitted to each target,...
Mage's Lucubration transmutation personal You instantly prepare any one spell of 5th level or lower that you have used during the past 24...
Magic Missile evocation medium (100 feet + 10 feet/level) A missile of magical energy darts forth from your fingertip and strikes its target, dealing...
Make Lost enchantment compulsion close (25 feet + 5 feet/2 levels) You strip the targets of their senses of direction and recent memories of travel. They...
Make Whole transmutation close (25 feet + 5 feet/2 levels) This spell functions as mending, except that it repairs 1d6 points of damage/level when cast on...
Make Whole, Greater transmutation 10 feet This spell repairs 1d6 points of damage plus 1 point/level when cast on a construct creature...
Martial Telekinesis evocation long (400 feet + 40 feet/level) You mingle the power of your mind and body to exert force beyond your reach. This spell...
Massacre necromancy You unleash a wave of necromantic energy that snuffs out the life force of those in its path....
Masterwork Transformation transmutation touch You convert a non-masterwork item into its masterwork equivalent. A normal sword becomes a...
Memorize Page enchantment touch The target gains a perfect memory of the page you used as a focus component. The target can...
Memory Lapse enchantment close (25 feet + 5 feet/2 levels) You cause the target to forget what happened from the casting of the spell back to the beginning...
Memory of Function transmutation touch Even a broken object remembers what it means to be a functioning whole. You restore a broken...
Mending transmutation 10 feet This spell repairs damaged objects, restoring 1d4 hit points to the object. If the object has...
Meteor Swarm evocation long (400 feet + 40 feet/level) Meteor swarm is a very powerful and spectacular spell that is similar to fireball in many...
Miasmal Dread enchantment compulsion 30 feet A cloud of sickly green mist pours from your mouth and coalesces around creatures in the cone....
Mighty Fist of The Earth conjuration creation close (25 feet + 5 feet/2 levels) You create a fist-sized rock that flies toward one enemy. Make an unarmed strike attack roll...
Mindlink divination touch You link your mind to that of a touched creature to swiftly communicate a large amount of...
Mind Over Matter necromancy touch You blur the lines between mind and body, reassigning ability damage or drain your target has...
Mind Swap, Major enchantment compulsion medium (100 feet + 10 feet/level) The spell functions as mind swap, except as noted above. In addition, after 24 hours, instead of...
Mind Thrust I divination close (25 feet + 5 feet/2 levels) You divine the most vulnerable portions of your opponent's mind and overload it with a glut of...
Mind Thrust II divination close (25 feet + 5 feet/2 levels) This functions as mind thrust I, but the target takes 1d8 points of damage/caster level (maximum...
Mind Thrust III divination close (25 feet + 5 feet/2 levels) This functions as mind thrust I, but the target takes 1d8 points of damage/caster level (maximum...
Mind Thrust IV divination close (25 feet + 5 feet/2 levels) This functions as mind thrust I, but the target takes 1d8 points of damage/caster level (maximum...
Mind Thrust V divination close (25 feet + 5 feet/2 levels) This functions as mind thrust IV, but the target is also exhausted for 1 round if it fails its...
Mind Thrust VI divination close (25 feet + 5 feet/2 levels) This functions as mind thrust IV, but the target takes 1d8 points of damage/caster level...
Mindwipe enchantment compulsion close (25 feet + 5 feet/2 levels) You erase a portion of the target's mind and experiences, inflicting 2 temporary negative levels...
Mirror Polish transmutation touch You polish a metal item until it is reflective enough to be used as a mirror. This does not...
Mnemonic Enhancer transmutation personal Casting this spell allows you to prepare additional spells or retain spells recently cast. Pick...
Molten Orb evocation close (25 feet + 5 feet/2 levels) You create a fist-sized, red-hot ball of molten metal that you immediately hurl as a splash...
Move Earth transmutation long (400 feet + 40 feet/level) Move earth moves dirt (clay, loam, sand, and soil), possibly collapsing embankments, moving...
Mudball conjuration creation close (25 feet + 5 feet/2 levels) When you cast this spell, you conjure a single ball of sticky mud and launch it at an enemy's...
Nature's Ravages necromancy close (25 feet + 5 feet/2 levels) You greatly speed up the decomposition process of a nearby corpse and warp the fibers of time...
Nature's Ravages, Greater necromancy close (25 feet + 5 feet/2 levels) This spell functions like nature's ravages, except the target corpse ages a number of years...
Nauseating Dart conjuration creation close (25 feet + 5 feet/2 levels) You spit a poisonous stinger around the size of a quill at a creature within range, as though...
Nightmare illusion phantasm unlimited You send a hideous and unsettling phantasmal vision to a specific creature that you name or...
Numerological Evocation evocation see text You can use the Path of Numbers to calculate the latent magical energies all around you and fire...
Oasis transmutation close (25 feet + 5 feet/2 levels) This spell functions in any natural terrain on the Material Plane. It redirects the flow of...
Obsidian Flow transmutation close (25 feet + 5 feet/2 levels) You convert a thin layer of the ground to molten glass that cools quickly. Creatures in the area...
Open/Close transmutation close (25 feet + 5 feet/2 levels) You can open or close (your choice) a door, chest, box, window, bag, pouch, bottle, barrel, or...
Opportunistic Loyalty enchantment compulsion close (25 feet + 5 feet/2 levels) Cast this spell when a creature within range casts a spell that provides an effect for its...
Outbreak necromancy close (25 feet + 5 feet/2 levels) You cause any diseased creatures in the area to become extremely contagious. Any affected...
Paladin's Sacrifice abjuration close (25 feet + 5 feet/2 levels) You open up a brief but powerful divine conduit between you and another creature, taking on the...
Parchment Swarm transmutation close (25 feet + 5 feet/2 levels) When you cast this spell, you quickly tear a parchment into shreds, releasing the flying...
Peacemaker's Parley enchantment charm close (25 feet + 5 feet/2 levels) You can attempt to influence unfriendly or hostile creatures, altering their attitudes toward...
Pellet Blast conjuration creation 30 feet This spell creates an explosion of conjured metal pellets, striking everything within its area...
Petulengro's Validation divination touch After a particularly harrowing brush with death at the hands of doppelgangers, Venture-Captain...
Phantasmal Killer illusion phantasm medium (100 feet + 10 feet/level) You create a phantasmal image of the most fearsome creature imaginable to the subject simply by...
Phantasmal Revenge illusion phantasm touch and unlimited (see text) When you cast this eerie spell upon a recently slain creature, you cause a ghastly, spectral...
Phase Step conjuration teleportation close (25 feet + 5 feet/2 levels) You instantly transfer the touched creature to a point you designate within range. This...
Phobia enchantment compulsion close (25 feet + 5 feet/2 levels) You instill the target with an intense, instinctual fear of a condition or circumstance, more...
Pinecone Bomb evocation close (25 feet + 5 feet/2 levels) Created by Ghorus when he was working to create the ghorans, pinecone bomb infuses a small...
Planar Ally conjuration calling close (25 feet + 5 feet/2 levels) This spell functions like lesser planar ally, except you may call a single creature of 12 HD or...
Planar Ally, Greater conjuration calling close (25 feet + 5 feet/2 levels) This spell functions like lesser planar ally, except that you may call a single creature of 18...
Planar Ally, Lesser conjuration calling close (25 feet + 5 feet/2 levels) By casting this spell, you request your deity to send you an outsider (of 6 HD or less) of the...
Planar Binding conjuration calling close (25 feet + 5 feet/2 levels) (see text) This spell functions like lesser planar binding, except that you may call a single creature of...
Planar Binding, Greater conjuration calling close (25 feet + 5 feet/2 levels) (see text) This spell functions like lesser planar binding, except that you may call a single creature of...
Planar Binding, Lesser conjuration calling close (25 feet + 5 feet/2 levels) (see text) Casting this spell attempts a dangerous act: to lure a creature from another plane to a...
Planar Inquiry conjuration calling close (25 feet + 5 feet/2 levels) Although he was hardly the first to turn to the Outer Planes for answers, Jatembe's dealings...
Planar Orientation divination personal This spell helps creatures accustomed to the concrete reality of the Material Plane to navigate...
Plane Shift conjuration teleportation touch You move yourself or some other creature to another plane of existence or alternate dimension....
Plant Growth transmutation see text Plant growth has different effects depending on the version chosen. Overgrowth: This effect...
Poison necromancy touch Calling upon the venomous powers of natural predators, you infect the subject with a horrible...
Poison Breath evocation 15 feet You expel a cone-shaped burst of toxic mist from your mouth, subjecting everyone caught in the...
Polar Ray evocation medium (100 feet + 10 feet/level) A blue-white ray of freezing air and ice springs from your hand. You must succeed on a ranged...
Power Word Kill enchantment compulsion close (25 feet + 5 feet/2 levels) You utter a single word of power that instantly kills one creature of your choice, whether the...
Prismatic Spray evocation 60 feet This spell causes seven shimmering, multicolored beams of light to spray from your hand. Each...
Probe History divination close (25 feet + 5 feet/2 levels) You gain a glimpse of a potential reality similar to this one but that never was. If the target...
Prognostication divination personal You glimpse the future. Prognostication functions as divination except that the spell can see up...
Psychic Asylum illusion phantasm personal You retreat into a mindscape (see page 234) of your own making that allows you to perform a...
Psychic Crush I necromancy close (25 feet + 5 feet/2 levels) Using your psychic power, you invade the mind of the target and tear it asunder, causing massive...
Psychic Crush II necromancy close (25 feet + 5 feet/2 levels) This functions as psychic crush I, but on a successful Fortitude save, the target takes 5d6...
Psychic Crush III necromancy close (25 feet + 5 feet/2 levels) This functions as psychic crush I, but the target takes 7d6 points of damage + 1 point of...
Psychic Crush IV necromancy close (25 feet + 5 feet/2 levels) This functions as psychic crush I, but the target takes 9d6 points of damage + 1 point of...
Psychic Crush V necromancy close (25 feet + 5 feet/2 levels) This functions as psychic crush IV, but on a successful Fortitude or Will save, the target takes...
Psychic Surgery enchantment touch Psychic surgery cures the target of all Intelligence, Wisdom, and Charisma damage and restores...
Purge Spirit necromancy medium (100 feet + 10 feet/level) Purge spirit rips away at the target's spiritual substance, scattering it over a wide area and...
Purging Finale conjuration healing close (25 feet + 5 feet/2 levels) You must have a bardic performance in effect to cast this spell. With a flourish, you...
Purify Food and Drink transmutation 10 feet This spell makes spoiled, rotten, diseased, poisonous, or otherwise contaminated food and water...
Putrefy Food and Drink transmutation 10 feet This spell causes otherwise edible food to rot and spoil instantly, and water and other liquids...
Quench transmutation medium (100 feet + 10 feet/level) Quench is often used to put out forest fires and other conflagrations. It extinguishes all...
Rain of Arrows conjuration creation long (400 feet + 40 feet/level) You point your finger and conjure a cloud of magical arrows that rain down on any creatures and...
Raise Animal Companion conjuration healing touch This spell functions as raise dead, but it only affects an animal companion, familiar, or...
Raise Dead conjuration healing touch You restore life to a deceased creature. You can raise a creature that has been dead for no...
Rampart conjuration creation medium (100 feet + 10 feet/level) You create a massive rampart of hard-packed earth and stone 5 feet thick. The rampart cannot be...
Ray of Frost evocation close (25 feet + 5 feet/2 levels) A ray of freezing air and ice projects from your pointing finger. You must succeed on a ranged...
Read Weather divination personal This spell allows you to forecast the weather at your location for the next 48 hours, providing...
Rebuke evocation 20 feet Your wrathful words cause physical harm to your enemies. Your enemies take 1d8 points of...
Recharge evocation touch You restore up to 1 charge/level to a battery or half that number of charges to a technological...
Recharge Innate Magic transmutation personal You channel magic energy into your own aura, recharging your innate magic abilities. You regain...
Recoil Fire transmutation close (25 feet + 5 feet/2 levels) The target firearm suddenly fires of its own volition, even if it is unloaded, generating a...
Regenerate conjuration healing touch The subject's severed body members (fingers, toes, hands, feet, arms, legs, tails, or even heads...
Reincarnate transmutation touch With this spell, you bring back a dead creature in another body, provided that its death...
Reincarnate Spy conjuration healing touch This spell functions as reincarnate except that you can cause the new body to resemble a...
Reinvigorating Wind enchantment compulsion 30 feet You exhale deeply, creating a gentle magical wind that invigorates any allies in the affected...
Rejuvenate Eidolon conjuration healing touch This spell functions as lesser rejuvenate eidolon, except that it cures 3d10 points of damage +1...
Rejuvenate Eidolon, Greater conjuration healing touch This spell functions as lesser rejuvenate eidolon, except that it cures 5d10 points of damage +1...
Rejuvenate Eidolon, Lesser conjuration healing touch By laying your hand upon an eidolon, you cause its wounds to close and its form to solidify....
Remote Viewing divination scrying see text Your body enters a trance as you send your psychic senses to a distant location and gain psychic...
Remove Blindness/Deafness conjuration healing touch Remove blindness/deafness cures blindness or deafness (your choice), whether the effect is...
Remove Curse abjuration touch Remove curse can remove all curses on an object or a creature. If the target is a creature, you...
Remove Disease conjuration healing touch Remove disease can cure all diseases from which the subject is suffering. You must make a caster...
Remove Paralysis conjuration healing close (25 feet + 5 feet/2 levels) You can free one or more creatures from the effects of temporary paralysis or related magic,...
Remove Radioactivity conjuration healing touch You remove all ongoing radiation effects, both primary and secondary, on a single target if you...
Remove Radioactivity, Greater conjuration healing touch This spell functions like remove radioactivity, save that it cures all ability damage and drain...
Rend Body I evocation close (25 feet + 5 feet/2 levels) You lacerate the body of the target creature with telekinetic force, rending it limb from limb....
Rend Body II evocation close (25 feet + 5 feet/2 levels) This spell functions as/rend body I, but the target takes 1d8 points of damage/caster level you...
Rend Body III evocation close (25 feet + 5 feet/2 levels) This spell functions as/rend body I, but the target takes 1d8 points of damage/caster level you...
Rend Body IV evocation close (25 feet + 5 feet/2 levels) This functions as/rend body III, but the target takes 1d8 points of damage/caster level (maximum...
Renovation transmutation touch Upon casting this spell, you permanently rearrange and resize the rooms in a building you...
Repair Undead necromancy touch When you touch an undead creature, you channel negative energy that heals 1d8 points of damage +...
Repair Undead, Mass necromancy close (25 feet + 5 feet/2 levels) This spell functions as repair undead, except as noted above, and it cures 1d8 points of damage...
Replenish Ki conjuration healing touch You attune the target's internal store of supernatural energy to the cosmos, replenishing its ki...
Repress Memory enchantment compulsion personal This spell allows you to safeguard important knowledge, even from yourself. When casting this...
Residual Tracking divination touch By touching a footprint, you receive a clear mental image of the person or creature that made...
Restoration conjuration healing touch This spell functions like lesser restoration, except that it also dispels temporary negative...
Restoration, Greater conjuration healing touch This spell functions like lesser restoration, except that it dispels all permanent and temporary...
Restoration, Lesser conjuration healing touch Lesser restoration dispels any magical effects reducing one of the subject's ability scores or...
Restore Corpse necromancy touch You grow flesh on a decomposed or skeletonized corpse of a Medium or smaller creature, providing...
Restore Eidolon conjuration healing touch This spell functions as restoration, except it only affects an eidolon.
Restore Eidolon, Lesser conjuration healing touch This spell functions as lesser restoration, except it only affects an eidolon.
Restore Mythic Power transmutation touch By laying your hands on the target, you're able to transfer some of your mythic essence to the...
Resurrection conjuration healing touch This spell functions like raise dead, except that you are able to restore life and complete...
Reviving Finale conjuration healing 20 feet You must have a bardic performance in effect to cast this spell. With a flourish, you...
Rigor Mortis transmutation medium (100 feet + 10 feet/level) The joints of a creature affected by this spell stiffen and swell, making movement painful and...
Rope Tornado evocation 120 feet A spiraling twister of tornado-force wind surges forth from your palm, unbalancing those it...
Rotgut transmutation close (25 feet + 5 feet/2 levels) You transform the target into a cheap alcohol of your choice, such as beer, grog, mead, rum, or...
Rovagug's Fury transmutation 30 feet You create a minor earthquake that can trip creatures. Attempt a single combat maneuver check...
Rune of Ruin transmutation medium (100 feet + 10 feet/level) You curse a magic item, such as magical clothing, a suit of armor, or a weapon. The object is...
Rune Trace divination touch By immersing yourself fully in the intricacies of a carved or written rune of any kind, you can...
Runic Overload evocation close (25 feet + 5 feet/2 levels) This spell charges magical runes to an explosive degree. If cast on a creature with magical...
Sacramental Seal necromancy touch You trap the target in an object decorated with the holy symbols of your god or faith. While...
Saving Finale evocation close (25 feet + 5 feet/2 levels) You must have a bardic performance in effect to cast this spell. With a flourish, you can...
Scarify necromancy touch Your touch causes a single creature's skin to produce fibrous tissue that sutures the creature's...
Scorching Ray evocation close (25 feet + 5 feet/2 levels) You blast your enemies with a searing beam of fire. You may fire one ray, plus one additional...
Scourge of the Horsemen necromancy medium (100 feet + 10 feet/level) This spell blasts the area with a horrific combination of soul-rending energy and physical...
Screaming Flames evocation close (25 feet + 5 feet/2 levels) A sheer wall of flame appears and rushes away from you. Tendrils of fire reach out of it, shaped...
Screech evocation 30 feet You emit a shrill, piercing shriek, startling those around you into dropping their guard....
Sculpt Corpse necromancy touch With a clammy caress and a word to the powers lurking beyond death, you can reshape a dead body...
Sculpt Simulacrum transmutation touch You create cosmetic changes to a simulacrum, similar to disguise self, except the changes are...
Searing Light evocation medium (100 feet + 10 feet/level) Focusing divine power like a ray of the sun, you project a blast of light from your open palm....
Secluded Grimoire conjuration summoning touch This spell sends a spellbook into a random but safe location on the Ethereal Plane, where it...
Second Wind conjuration healing personal You can cast this spell only when you have fewer than one-quarter of your total hit points. With...
Seismic Fissure transmutation long (400 feet + 40 feet/level) With a thrust of tectonic energy, you split the earth. Each creature standing in the area where...
Serren's Swift Girding transmutation close (25 feet + 5 feet/2 levels) With a sweep of your hand, you select a number of targets and the same number of suits of armor....
Shadow Step illusion shadow medium (100 feet + 10 feet/level) To use this spell, you must be in an area of dim light or darkness. You enter a shadow or area...
Shared Suffering necromancy long (400 feet + 40 feet/level) You infuse a dagger with necromantic energy, then plunge the dagger into your own body. You take...
Share Memory divination touch You momentarily link your mind with the target and share a single memory of no longer than 1...
Shatter evocation close (25 feet + 5 feet/2 levels) Shatter creates a loud, ringing noise that breaks brittle, nonmagical objects; sunders a single...
Sheet Lightning evocation medium (100 feet + 10 feet/level) You create a dazzling flash of electricity that fills the target area. Sheet lightning inflicts...
Shocking Grasp evocation touch Your successful melee touch attack deals 1d6 points of electricity damage/caster level (maximum...
Shout evocation 30 feet You emit an ear-splitting yell that deafens and damages creatures in its path. Any creature...
Shout, Greater evocation 60 feet This spell functions like shout, except that the cone deals 10d6 points of sonic damage (or 1d6...
Siege Scatter evocation long (400 feet + 40 feet/level) A roiling blast of rough rock and dirt scatters along the ground in the area, dealing 1d6 points...
Sift divination 30 feet You examine an area at range as if you were searching for fine details with the Perception...
Signifer's Rally conjuration teleportation medium (100 feet + 10 feet/level) You teleport up to one ally/five caster levels to your location. You determine which allies you...
Sign of Wrath evocation personal A giant, glowing symbol of wrath appears below you, forcibly repulsing all nearby creatures. All...
Signs of The Land divination personal This spell functions as commune with nature except it reveals up to three details about the...
Silver Darts conjuration creation 15 feet A cone of silver darts springs from your hand. These darts act as a silver weapon that deals 1d6...
Simulacrum illusion shadow 0 feet Simulacrum creates an illusory duplicate of any creature. The duplicate creature is partially...
Siphon Magic abjuration touch This spell attempts to transfer a magical effect from a creature you touch to yourself. When you...
Slay Living necromancy touch You can attempt to slay any one living creature. When you cast this spell, your hand seethes...
Slough transmutation medium (100 feet + 10 feet/level) The target takes 1d4 points of Constitution damage each round as its skin loosens and splits....
Snowball evocation close (25 feet + 5 feet/2 levels) You throw a ball of elemental ice and snow at a single target as a ranged touch attack. The...
Snow Shape transmutation touch In frozen northern lands, where the earth may be hidden beneath heavy drifts of snow, Ulfen...
Soften Earth and Stone transmutation close (25 feet + 5 feet/2 levels) When this spell is cast, all natural, undressed earth or stone in the spell's area is softened....
Sonic Thrust evocation long (400 feet + 40 feet/level) You produce a sweeping rush of sound that can hurl creatures or objects away from you, like the...
Soothe Construct abjuration close (25 feet + 5 feet/2 levels) You soothe the elemental spirit of a targeted construct, reducing its chance of going berserk by...
Soothing Word conjuration healing close (25 feet + 5 feet/2 levels) The target of this spell causes several conditions that he suffers from to be lessened in...
Soulreaver necromancy close (25 feet + 5 feet/2 levels) Favored by the necromancer Geb as a tool to turn his enemies' armies against themselves, this...
Sound Burst evocation close (25 feet + 5 feet/2 levels) You blast an area with a tremendous cacophony. Every creature in the area takes 1d8 points of...
Spark evocation close (25 feet + 5 feet/2 levels) You can make an unattended Fine flammable object catch on fire. This works as if you were using...
Spawn Calling conjuration calling medium (100 feet + 10 feet/level) Having attained the highest and most profane form of magical achievement in the Great...
Spellcurse necromancy medium (100 feet + 10 feet/level) You disrupt any spell energy affecting your target, causing that energy to crackle with power...
Spell Gauge divination close (25 feet + 5 feet/2 levels) You immediately discover some of the spells that the target knows or has prepared. The number of...
Spellsteal abjuration medium (100 feet + 10 feet/level) You create a discordant blast of energy that disrupts the target's available magic and transfers...
Spindrift Spritz conjuration healing close (25 feet + 5 feet/2 levels) You can cast this spell only as a response to a target attempting a saving throw against an...
Spindrift Spritz, Mass conjuration healing close (25 feet + 5 feet/2 levels) This spell functions as spindrift spritz, except as noted above.
Spiral Ascent conjuration teleportation long (400 feet + 40 feet/level) You transform yourself into a helical beam of divine energy that instantly transports you upward...
Spiral Descent conjuration teleportation long (400 feet + 40 feet/level) This spell functions as spiral ascent, except the destination and direction of travel is...
Spit Venom transmutation close (25 feet + 5 feet/2 levels) You spit a stream of venom at a target using a ranged touch attack. If the venom hits, it causes...
Spontaneous Immolation evocation medium (100 feet + 10 feet/level) You point your finger at a creature, causing it to spontaneously burst into flame. The target...
Stabilize conjuration healing close (25 feet + 5 feet/2 levels) Upon casting this spell, you target a living creature that has -1 or fewer hit points. That...
Stabilize Powder transmutation close (25 feet + 5 feet/2 levels) Ammunition currently loaded in the target firearm is less prone to misfire. Decrease the misfire...
Stabilize Pressure abjuration touch You instantly stabilize the target's pressure, causing it to adjust to its current pressure all...
Steal Power necromancy close (25 feet + 5 feet/2 levels) You sap the power from a mythic creature, using it to restore your own. The target loses 1d4...
Stone Discus conjuration creation close (25 feet + 5 feet/2 levels) You create a stone discus, which flies at an enemy. You can create one discus, plus one...
Stone Shape transmutation touch You can form an existing piece of stone into any shape that suits your purpose. While it's...
Stone to Flesh transmutation medium (100 feet + 10 feet/level) This spell restores a petrified creature to its normal state, restoring life and goods. The...
Stormbolts evocation 30 feet When you cast this spell, lightning spills forth from your body in all directions. The bolts do...
Storm of Blades conjuration creation close (25 feet + 5 feet/2 levels) You create floating swords of the type used as the material component for this spell (such as a...
Storm Step conjuration teleportation close (25 feet + 5 feet/2 levels) You are able to harness the power of the storm to transport yourself a short distance, by taking...
Stricken Heart necromancy touch This spell covers your hand with a writhing black aura. As part of casting the spell, you can...
Suffocation, Instant necromancy touch This spell functions like slay living, and kills by immediate suffocation. Creatures that do not...
Sunburst evocation long (400 feet + 40 feet/level) Sunburst causes a globe of searing radiance to explode silently from a point you select. All...
Swipe conjuration teleportation close (25 feet + 5 feet/2 levels) By flicking a finger in the appropriate direction and proclaiming ownership, you attempt to...
Symbol of Dispelling abjuration 0 feet (see text) This spell functions as symbol of death, except that all creatures within 40 feet of the symbol...
Synapse Overload divination touch You cause the target's mind to unleash a vast overflowing torrent of information throughout the...
Tar Ball transmutation close (25 feet + 5 feet/2 levels) You create a sticky ball of burning tar that you can hurl at your enemies as a ranged attack. If...
Tattoo Potion transmutation potion When you cast this spell, you mix special tattoo inks into a potion of your choice. Once you...
Tectonic Communion divination personal Tectonic communion functions as commune with nature with an even greater range. In outdoor or...
Telekinetic Assembly transmutation close (25 feet + 5 feet/2 levels) You assemble a siege engine, using up to one fewer worker/2 caster levels you possess. You can...
Telekinetic Charge evocation close (25 feet + 5 feet/2 levels) You telekinetically launch an ally across the battlefield to anywhere within this spell's range....
Telekinetic Projectile evocation close (25 feet + 5 feet/2 levels) You fling an object weighing up to 5 pounds at the target. You must succeed at a ranged attack...
Telekinetic Storm evocation You generate a storm of telekinetic energy that emanates from you, ripping through the spell's...
Teleport conjuration teleportation personal and touch This spell instantly transports you to a designated destination, which may be as distant as 100...
Teleport, Greater conjuration teleportation personal and touch This spell functions like teleport, except that there is no range limit and there is no chance...
Teleport Object conjuration teleportation touch This spell functions like teleport, except that it teleports an object, not you. Creatures and...
Teleport Structure conjuration teleportation touch You instantly teleport a building in a settlement you control to another lot or series of lots...
Temporal Divergence transmutation personal This spell allows you to witness two divergent decisions and choose which to pursue. Upon...
Thunder Fire transmutation close (25 feet + 5 feet/2 levels) The firearm targeted creates a thunderous report, even if the firearm is not loaded. Every...
Thundering Drums evocation 15 feet You strike the ground in front of you, filling the area in front of you with the thunder of...
Thunderstomp evocation close (25 feet + 5 feet/2 levels) You stomp your foot or strike your weapon against the ground or floor, creating a ripple of...
Thunderstomp, Greater evocation 60 feet This spell functions as thunderstomp, except as noted. It allows you target multiple creatures...
Tidal Surge conjuration creation 30 feet or 60 feet (see text) If you cast tidal surge on land, you create an onrushing surge of water 10 feet high in a...
Timely Inspiration divination close (25 feet + 5 feet/2 levels) A word of arcane-empowered inspiration can snatch victory from seeming defeat. Cast this spell...
Touch of Combustion evocation touch Your successful melee touch attack causes the target to ignite in a violent burst of flame,...
Touch of Slime conjuration creation touch You create a coating of slime on your hand. When you make a successful melee touch attack with...
Touch of Slumber enchantment compulsion touch This spell functions only against a creature with an attitude toward you of indifferent or...
Toxic Gift necromancy touch You can cast this spell only if you are currently poisoned. You draw upon the poison in your...
Toxic Rupture necromancy close (25 feet + 5 feet/2 levels) With a squeezing hand gesture, you cause internal bleeding in the target creature's venom glands...
Trade Items conjuration teleportation close (25 feet + 5 feet/2 levels) You cause the target object and the object used as a focus for the spell to immediately swap...
Transfer Tattoo transmutation touch With this spell, you can transfer one magic tattoo from one creature to another. A target that...
Transfiguring Touch transmutation touch You create an alchemical residue on your hands that gradually converts a touched, unattended,...
Transmogrify transmutation touch Your eidolon's form shifts and transforms. This spell allows you to change any of the eidolon's...
Transmute Golem transmutation polymorph touch You turn one type of golem into another. The golem must be willing-it must be commanded to...
Transmute Metal to Wood transmutation long (400 feet + 40 feet/level) This spell enables you to change all metal objects within its area to wood. Weapons, armor, and...
Transmute Wine To Blood transmutation touch You transform one bottle of fine wine into 1 pint of animal blood, sufficient for a creature...
Treacherous Teleport conjuration teleportation personal and touch This spell functions as teleport except that you can opt to intentionally cause any number of...
Trial By Fire evocation touch You test a creature's purity of convictions by exposing it to a sheet of divine fire. Unless the...
True Creation conjuration creation 0 feet You create a completely real, nonmagical, unattended object of any sort of matter. The volume of...
True Prognostication divination personal True prognostication functions as divination except that the spell can see up to 100 years into...
True Resurrection conjuration healing touch This spell functions like raise dead, except that you can resurrect a creature that has been...
Undeath to Death necromancy medium (100 feet + 10 feet/level) This spell functions like circle of death, except that it destroys undead creatures as noted above.
Unhallow evocation touch Unhallow makes a particular site, building, or structure an unholy site. This has three major...
Universal Formula transmutation personal As you ingest this extract, it transforms into the appropriate extract for any formula you know...
Venomous Bolt necromancy 0 feet You infuse a single arrow or crossbow bolt with natural venom as you fire it. In addition to its...
Vermicious Assumption conjuration calling touch You call a single vermlek demon (Lords of Chaos 54) to invade and inhabit the body of the target...
Virulence necromancy 40 feet All living creatures within the area of effect, including yourself, must immediately attempt a...
Vision of Lamashtu illusion phantasm unlimited This spell functions exactly as the spell nightmare. In addition to the effects of that spell,...
Wail of the Banshee necromancy close (25 feet + 5 feet/2 levels) When you cast this spell, you emit a terrible, soul-chilling scream that possibly kills...
Wall of Iron conjuration creation medium (100 feet + 10 feet/level) You cause a flat, vertical iron wall to spring into being. The wall inserts itself into any...
Wall of Stone conjuration creation medium (100 feet + 10 feet/level) This spell creates a wall of rock that merges into adjoining rock surfaces. A wall of stone is 1...
Warp Metal transmutation close (25 feet + 5 feet/2 levels) You cause metal to bend and warp, permanently destroying its straightness, form, and strength. A...
Warp Wood transmutation close (25 feet + 5 feet/2 levels) You cause wood to bend and warp, permanently destroying its straightness, form, and strength. A...
Waters of Lamashtu conjuration creation close (25 feet + 5 feet/2 levels) This spell generates what appears to be clear, pure water, but it is in fact a foul secretion...
Wave Form transmutation personal You transform into a wave of frothing water up to 15 feet wide and 15 feet tall, as space...
Waves of Exhaustion necromancy 60 feet Waves of negative energy cause all living creatures in the spell's area to become exhausted....
Waves of Fatigue necromancy 30 feet Waves of negative energy render all living creatures in the spell's area fatigued. This spell...
Weaken Powder transmutation close (25 feet + 5 feet/2 levels) Ammunition in the target firearm generates less of an explosive charge when fired. With such...
Weird illusion phantasm medium (100 feet + 10 feet/level) This spell functions like phantasmal killer, except it can affect more than one creature. Only...
Windy Escape transmutation personal You respond to an attack by briefly becoming vaporous and insubstantial, allowing the attack to...
Withdraw Affliction necromancy touch You push your hand into the subject, then withdraw an affliction from the body of the sufferer...
Wither Limb necromancy touch You cause one limb of the target to shrivel and weaken. The target takes 2d6 points of damage....
Wood Shape transmutation touch Wood shape enables you to form one existing piece of wood into any shape that suits your...
Word of Chaos evocation 40 feet Any nonchaotic creature within the area of a word of chaos spell suffers the following ill...
Word of Recall conjuration teleportation unlimited Word of recall teleports you instantly back to your sanctuary when the word is uttered. You must...
Word of Resolve abjuration close (25 feet + 5 feet/2 levels) You focus your aura on one ally, allowing it to reroll a failed saving throw against a charm or...
Wracking Ray necromancy medium (100 feet + 10 feet/level) A ray of sickly greenish-gray negative energy issues forth from the palm of your hand. Make a...