825 spells

Name ▲ School Subschool Range Description
Absolution abjuration touch You purge impure thoughts from the target's mind and fill him with exultant relief at the...
Absorbing Barrier abjuration medium (100 feet + 10 feet/level) You ward all creatures and objects in the area from ranged weapons. The spell’s area of effect...
Abundant Ammunition conjuration summoning When cast on a container such as a quiver or a pouch that contains nonmagical ammunition or...
Acid Arrow conjuration creation long (400 feet + 40 feet/level) An arrow of acid springs from your hand and speeds to its target. You must succeed on a ranged...
Acid Fog conjuration creation medium (100 feet + 10 feet/level) Acid fog creates a billowing mass of misty vapors like the solid fog spell. In addition to...
Acid Splash conjuration creation close (25 feet + 5 feet/2 levels) You fire a small orb of acid at the target. You must succeed on a ranged touch attack to hit...
Admonishing Ray evocation close (25 feet + 5 feet/2 levels) You blast your enemies with rays of nonlethal force. You may fire one ray, plus one additional...
Aerial Tracks divination medium (100 feet + 10 feet/level) You cause the air in the area to ripple where creatures have flown through it up to 1 day...
Aid enchantment compulsion touch Aid grants the target a +1 morale bonus on attack rolls and saves against fear effects, plus...
Air Walk transmutation touch The subject can tread on air as if walking on solid ground. Moving upward is similar to walking...
Air Walk, Communal transmutation touch This spell functions like air walk, except divide the duration in 10-minute intervals among the...
Akashic Form necromancy personal You create a perfect record of your physical body in the Akashic Record (see page 244) at the...
Alarm abjuration close (25 feet + 5 feet/2 levels) Alarm creates a subtle ward on an area you select. Once the spell effect is in place, it...
Allied Cloak abjuration personal You cause a cloak, shawl, poncho, or other outer garment you are wearing to animate to aid and...
Ally Across Time conjuration summoning close (25 feet + 5 feet/2 levels) You create one or more 5-foot cubes of temporal possibility where your timeline overlaps with...
Alter River transmutation medium (100 feet + 10 feet/level) You alter the flow of water in a natural freshwater channel such as a river, stream, or...
Analyze Aura divination close (25 feet + 5 feet/2 levels) You peer into the aura of one target creature or object, gaining valuable information about its...
Analyze Dweomer divination close (25 feet + 5 feet/2 levels) You can observe magical auras. Each round, you may examine a single creature or object that you...
Angelic Aspect transmutation personal This spell functions like lesser angelic aspect, except you gain low-light vision, darkvision...
Angelic Aspect, Greater transmutation personal This spell functions like lesser angelic aspect, except you gain low-light vision; darkvision 60...
Angelic Aspect, Lesser transmutation personal You take on an aspect of an angelic being, including some of its physical characteristics. You...
Animal Ambassador enchantment compulsion close (25 feet + 5 feet/2 levels) You compel a single animal to travel to a spot you designate and deliver a message to a creature...
Animal Aspect transmutation polymorph personal You gain some of the beneficial qualities of an animal. Your base form is largely unchanged and...
Animal Aspect, Greater transmutation polymorph personal This spell functions like animal aspect, except you can either gain two aspects at once or one...
Animal Messenger enchantment compulsion close (25 feet + 5 feet/2 levels) You compel a Tiny animal to go to a spot you designate. The most common use for this spell is to...
Animal Purpose Training enchantment compulsion close (25 feet + 5 feet/2 levels) You instill the target animal with a general purpose (see the Handle Animal skill), which can be...
Animal Shapes transmutation polymorph close (25 feet + 5 feet/2 levels) As beast shape III, except you change the form of up to one willing creature/caster level into...
Animate Dead necromancy touch This spell turns corpses into undead skeletons or zombies (see the Pathfinder RPG Bestiary) that...
Animate Dead, Lesser necromancy touch This spell functions as animate dead, except you can only create a single Small or Medium...
Animate Objects transmutation medium (100 feet + 10 feet/level) You imbue inanimate objects with mobility and a semblance of life. Each such animated object...
Animate Plants transmutation close (25 feet + 5 feet/2 levels) You imbue inanimate plants with mobility and a semblance of life. Each animated plant then...
Animate Rope transmutation medium (100 feet + 10 feet/level) You can animate a nonliving rope-like object. The maximum length assumes a rope with a 1-inch...
Anti-Incorporeal Shell abjuration 10 feet You bring into being a mobile, hemispherical energy field that incorporeal creatures cannot...
Antilife Shell abjuration 10 feet You bring into being a mobile, hemispherical energy field that prevents the entrance of most...
Antimagic Field abjuration 10 feet An invisible barrier surrounds you and moves with you. The space within this barrier is...
Antiplant Shell abjuration 10 feet The antiplant shell spell creates an invisible, mobile barrier that keeps all creatures within...
Aquatic Cavalry conjuration summoning medium (100 feet + 10 feet/level) You summon a school of hippocampi (one plus one/3 caster levels, to a maximum of six at 15th...
Aquatic Trail divination medium (100 feet + 10 feet/level) You use divination magic to enhance the underwater trails in the area around you, allowing you...
Arboreal Hammer transmutation medium (100 feet + 10 feet/level) This spell animates a tree's branch and directs it against your foes. At caster level 10th or...
Arcana Theft abjuration touch This spell functions as a targeted dispel magic spell, except it only affects creatures and it...
Arcane Cannon transmutation close (25 feet + 5 feet/2 levels) Your focus becomes a Medium arcane cannon that appears in an unoccupied square within the...
Arcane Concordance evocation personal A shimmering, blue and gold radiance surrounds you, enhancing arcane spells cast by your allies...
Arcane Eye divination scrying unlimited You create an invisible magical sensor that sends you visual information. You can create the...
Arcane Lock abjuration touch An arcane lock spell cast upon a door, chest, or portal magically locks it. You can freely pass...
Arcane Mark universal touch This spell allows you to inscribe your personal rune or mark, which can consist of no more than...
Arcane Pocket conjuration creation touch With a touch, you conjure an extradimensional space inside a pouch or pocket. The pocket acts as...
Arid Refuge conjuration creation close (25 feet + 5 feet/2 levels) You conjure a small stone building on any relatively flat nonliving surface at least 20 feet...
Army Across Time conjuration summoning close (25 feet + 5 feet/2 levels) This spell functions as ally across time as noted above with two exceptions. First, you can...
Aroden's Spellbane abjuration 10 feet One of many spells originally created by the Last Azlanti before he became a god, Aroden's...
Arrow Eruption conjuration creation long (400 feet + 40 feet/level) You create exact duplicates of the arrow or crossbow bolt you used to kill a creature in the...
Ashen Path transmutation touch You grant the creature touched the ability to breathe with ease air that is contaminated with...
Ash Storm conjuration creation long (400 feet + 40 feet/level) Driving ash blocks all sight (even darkvision) within the spell's area of effect, and falling...
Astral Projection necromancy touch By freeing your spirit from your physical body, this spell allows you to project an astral body...
Astral Projection, Lesser necromancy touch This spell functions as astral projection, except you cannot leave the Astral Plane and explore...
Atonement abjuration touch This spell removes the burden of misdeeds from the subject. The creature seeking atonement must...
Augmenting Wall evocation medium (100 feet + 10 feet/level) You create a wall of faintly shimmering elemental energy. Upon casting the spell, choose either...
Banishing Blade abjuration close (25 feet + 5 feet/2 levels) You imbue a weapon with the power to drive foes back. The first time each round the weapon...
Banish Seeming abjuration touch With a melee touch attack you can dispel an illusion or return a creature to its natural form....
Bard's Escape conjuration teleportation medium (100 feet + 10 feet/level) You whisk yourself and willing allies out of a tight jam, or instantly transfer yourselves to...
Barkskin transmutation touch Barkskin toughens a creature's skin. The effect grants a +2 enhancement bonus to the creature's...
Barrow Haze necromancy medium (100 feet + 10 feet/level) Barrow haze creates a bank of fog similar to that created by fog cloud, except that the vapors...
Batrachian Surge transmutation personal You tap into your latent amphibian strengths, unlocking a short-lived physical talent. Armor or...
Beanstalk conjuration creation 0 feet (see text) When casting this spell, you must plant the material components in soil. When you do, at the end...
Billowing Skirt transmutation personal A skirt, kilt, or gown you are wearing enables you to control your falls through the air. A...
Bilocation conjuration creation close (25 feet + 5 feet/2 levels) The spell creates an identical copy of you, along with everything you wear and carry, anywhere...
Black Tentacles conjuration creation medium (100 feet + 10 feet/level) This spell causes a field of rubbery black tentacles to appear, burrowing up from the floor and...
Blade Lash transmutation touch Your weapon elongates and becomes whiplike. As part of casting this spell, you can use this...
Blade of Light transmutation touch This spell infuses a weapon with pure sunlight (the weapon need not be a bladed weapon). A...
Blade Snare abjuration personal This spell creates an invisible magic field that does not stop weapons (whether manufactured or...
Blazing Rainbow evocation 0 feet or 10 feet/level You create a spectrum of multicolored solid light that can be used for one of two effects. Bow:...
Bleed For Your Master enchantment compulsion touch When you would be hit by an attack that requires an attack roll, or when you are within an area...
Bless enchantment compulsion 50 feet Bless fills your allies with courage. Each ally gains a +1 morale bonus on attack rolls and on...
Bless Army enchantment compulsion hexes (1) Bless army fills an army with courage. The army gains a +1 bonus on OM and Morale checks.
Blessed Fist transmutation touch The target is considered to be armed even when unarmed, so it doesn't provoke attacks of...
Blessing of the Mole transmutation close (25 feet + 5 feet/2 levels) The targets gain darkvision 30 feet and a +2 competence bonus on Stealth checks.
Blessing of The Watch enchantment compulsion 50 feet This spell functions like bless, except as noted. It works only in the caster's home city, and...
Bless Weapon transmutation touch This transmutation makes a weapon strike true against evil foes. The weapon is treated as having...
Blood Crow Strike evocation medium (100 feet + 10 feet/level) Your unarmed strikes release blasts of energy in the form of bolts of fire or glowing red crows,...
Blood Sentinel transmutation touch After casting this spell, you pour a few drops of your blood and saliva into the mouth of the...
Blood Transcription divination touch By consuming 1 pint of blood from a spellcaster killed within the last 24 hours, you can attempt...
Bloody Arrows necromancy close (25 feet + 5 feet/2 levels) Whenever this spell's target hits a creature with a ranged weapon that successfully deals...
Bloody Tears And Jagged Smile necromancy personal (see text) Your eyes turn black and weep blood, and your teeth become jagged fangs. You gain a bite attack...
Bolt of Glory evocation close (25 feet + 5 feet/2 levels) You fire a ray of positive energy. A creature struck takes varying damage, depending on its...
Bone Fists necromancy close (25 feet + 5 feet/2 levels) The bones of your targets' joints grow thick and sharp, protruding painfully through the skin at...
Borrow Corruption transmutation touch You touch a creature with at least one manifestation from a corruption (see page 14). You...
Bountiful Banquet conjuration creation close (25 feet + 5 feet/2 levels) You conjure a beautiful and delicious feast with hors d'oeuvres, four courses worth of food, and...
Break, Greater transmutation 30 feet You release a burst of destructive energy. Each Medium or smaller object in the area gains the...
Brightest Light evocation touch This trademark spell of the Lantern Bearers functions as daylight, except it lasts longer. In...
Brightest Night transmutation close (25 feet + 5 feet/2 levels) You grant low-light vision to the affected creatures. Creatures that already have low-light...
Burning Sands conjuration creation medium (100 feet + 10 feet/level) You cause sheets of hot sand to spread over the ground in the area of effect. This layer of sand...
Burst of Adrenaline transmutation personal You draw upon your body's inner reserves of strength, leaving you winded. When you are about to...
Burst of Insight transmutation personal You plumb the depths of your mind for insight, leaving you momentarily frazzled. When you are...
Business Booms enchantment touch You may cast this spell immediately prior to spending 1 day of downtime to promote a business...
Calculated Luck divination personal You are able to use the Path of Numbers to substantially boost your combat preparedness, but...
Calistria's Guardian Wasps conjuration summoning close (25 feet + 5 feet/2 levels) You summon a wasp swarm (Pathfinder RPG Bestiary 275) that builds a 10-foot-by-10-foot nest in...
Call Animal enchantment compulsion see text This spell calls the nearest wild animal of a particular type you designate (provided the...
Call Construct conjuration teleportation touch This spell functions as instant summons, except it can only summon a construct you control. For...
Calm Air abjuration long (400 feet + 40 feet/level) This spell calms the air and disperses fog, dust, and other particles. The wind force in the...
Campfire Wall evocation close (25 feet + 5 feet/2 levels) You can create a barrier around a fire of at least campfire size that shelters everyone inside...
Carry Companion transmutation touch You touch an animal or magical beast that has a helpful attitude toward you, instantly...
Catatonia necromancy touch You touch the target and place it into a deathlike state that persists for the duration. The...
Chain of Perdition evocation close (25 feet + 5 feet/2 levels) A floating chain of force with hooks at each end appears within an unoccupied space of your...
Changestaff transmutation touch You change a specially prepared quarterstaff into a Huge treant-like creature (see the...
Charge Object transmutation touch You charge an item with minor psychic energy. The item can be detected by the detect psychic...
Clairaudience/Clairvoyance divination scrying long (400 feet + 40 feet/level) Clairaudience/clairvoyance creates an invisible magical sensor at a specific location that...
Cleansing Fire evocation touch A ring of fire surrounds the area affected by the spell. The flames radiate heat, but not enough...
Clear Grove transmutation close (25 feet + 5 feet/2 levels) Trees, shrubs, and other thick vegetation move out of the spell's area. The affected area is...
Clenched Fist evocation medium (100 feet + 10 feet/level) This spell functions like interposing hand, except that the hand can also push or strike one...
Cleromancy divination personal Cleromancy involves casting bones and interpreting the results. Those able to arrive at the...
Cloak of Secrets illusion glamer close (25 feet + 5 feet/2 levels) This spell forms an invisible bubble that filters all speech coming from inside the affected...
Clone necromancy 0 feet This spell makes an inert duplicate of a creature. If the original individual has been slain,...
Cloud Shape transmutation personal This spell functions like gaseous form, except you assume the shape of a Colossal cloud with a...
Codespeak transmutation close (25 feet + 5 feet/2 levels) Upon casting this spell, all recipients gain the ability to speak a new language. This language...
Coin Shot transmutation touch You turn up to three coins into deadly projectiles that gain the velocity of a bullet when...
Companion Transposition conjuration teleportation long (400 feet + 40 feet/level) You trade places with the other target, teleporting as if you were both affected by dimension...
Condensed Ether transmutation medium (100 feet + 10 feet/level) You condense the substance of the Ethereal Plane as it interpenetrates the Material Plane. This...
Conditional Favor abjuration You must cast this spell immediately before casting another spell on the same creature,...
Conjure Black Pudding conjuration summoning close (25 feet + 5 feet/2 levels) You summon a black pudding (Bestiary 35) that immediately attacks creatures near it. You have no...
Conjure Carriage conjuration creation close (25 feet + 5 feet/2 levels) You create a fine wooden carriage with whatever cosmetic embellishments you desire. It is well...
Consecrate evocation close (25 feet + 5 feet/2 levels) This spell blesses an area with positive energy. The DC to resist positive channeled energy...
Contact Entity I evocation 100 miles You send out a magical message to any eldritch entities of a particular kind within a 100-mile...
Contact Entity II evocation 200 miles This spell functions like contact entity I, except that you can contact creatures from the...
Contact Entity III evocation 200 miles This spell functions like contact entity II, except that you can contact creatures from the...
Contact Entity IV evocation 500 miles This spell functions like contact entity III, except that you can contact creatures from the...
Contagious Flame evocation close (25 feet + 5 feet/2 levels) You blast several enemies with beams of fire. You may fire three rays, plus one additional ray...
Continual Flame evocation touch A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The...
Control Construct transmutation close (25 feet + 5 feet/2 levels) You wrest the control of a construct from its master. For as long as you concentrate, you can...
Control Water transmutation long (400 feet + 40 feet/level) This spell has two different applications, both of which control water in different ways. The...
Control Weather transmutation 2 miles You change the weather in the local area. It takes 10 minutes to cast the spell and an...
Conversing Wind transmutation 1 mile/level This spell functions as whispering wind, except it can carry responses and doesn't end after...
Coordinated Effort divination close (25 feet + 5 feet/2 levels) Choose a single teamwork feat that you possess. You forge a link with your allies, allowing them...
Corpse Lanterns necromancy medium (100 feet + 10 feet/level) This spell functions as dancing lights, except it summons up to four spheres of light, each of...
Corrosive Consumption conjuration creation touch With a touch, this spell causes a small, rapidly growing patch of corrosive acid to appear on...
Corrosive Touch conjuration creation touch Your successful melee touch attack deals 1d4 points of acid damage/caster level (maximum 5d4).
Covetous Aura abjuration personal Anytime a harmless (so noted by a spell's saving throw description) spell of 3rd level or lower...
Create Armaments conjuration creation 0 feet You create one nonmagical weapon, shield, or set of armor. To determine whether the item...
Create Demiplane conjuration creation 0 feet This spell functions as create lesser demiplane, except the area is larger and you can add more...
Create Demiplane, Greater conjuration creation 0 feet This spell functions as create demiplane, except the area is larger and you can add more...
Create Demiplane, Lesser conjuration creation 0 feet You create a small, finite demiplane. You must be on the Astral or Ethereal Plane or on a plane...
Create Drug conjuration creation 0 feet The caster conjures into being one of the following drugs: aether, flayleaf, opium, pesh, scour,...
Create Food and Water conjuration creation close (25 feet + 5 feet/2 levels) The food that this spell creates is simple fare of your choice--highly nourishing, if rather...
Create Greater Undead necromancy close (25 feet + 5 feet/2 levels) This spell functions like create undead, except that you can create more powerful and...
Create Holds transmutation medium (100 feet + 10 feet/level) You create a path of handholds on earthen, plaster, stone, or wooden walls (not on walls made of...
Create Treasure Map divination touch You can take a piece from a dead creature's body and use it to create a map that reveals the...
Create Undead necromancy close (25 feet + 5 feet/2 levels) A much more potent spell than animate dead, this evil spell allows you to infuse a dead body...
Create Variant Mummy necromancy close (25 feet + 5 feet/2 levels) This spell functions as create undead (Pathfinder RPG Core Rulebook 262), except it creates one...
Create Water conjuration creation close (25 feet + 5 feet/2 levels) This spell generates wholesome, drinkable water, just like clean rain water. Water can be...
Cruel Jaunt conjuration teleportation medium (100 feet + 10 feet/level) You gain the ability to detect fear, as/sense fear (see page 127), but you sense creatures...
Crushing Hand evocation medium (100 feet + 10 feet/level) This spell functions as interposing hand, except that it can also grapple one opponent as...
Cursed Earth necromancy touch You lay a terrible curse upon the land, blighting those who live and die there. Choose one of...
Curse of Fell Seasons transmutation touch By touching the ground, you drastically change the weather in the area, as the unseasonable...
Curse of Night evocation touch By touching the ground, you curse an area to remain in bleak darkness, as the endless night...
Curse Terrain necromancy touch By touching the ground, you curse the land with four unnatural hazards. This functions as lesser...
Curse Terrain, Greater necromancy touch By touching the ground, you curse the land with six unnatural hazards. This functions as lesser...
Curse Terrain, Lesser necromancy touch By touching the ground, you curse the land with three unnatural hazards, as the minor perilous...
Curse Terrain, Supreme necromancy touch By touching the ground, you curse the land with seven unnatural hazards. This functions as...
Cyclic Reincarnation transmutation touch This spell allows a dead creature that died no more than 1 year before the casting of the spell...
Dancing Darkness evocation medium (100 feet + 10 feet/level) You create either up to four spheres of darkness that each reduce the illumination level by one...
Dancing Lantern transmutation touch You can animate a lantern and order it to follow you. The lantern floats at shoulder height and...
Dancing Lights evocation medium (100 feet + 10 feet/level) Depending on the version selected, you create up to four lights that resemble lanterns or...
Darkness evocation touch This spell causes an object to radiate darkness out to a 20-foot radius. This darkness causes...
Darkvault abjuration close (25 feet + 5 feet/2 levels) You ward an area's shadows such that light cannot penetrate them. The illumination level in the...
Dark Whispers illusion shadow long (400 feet + 40 feet/level) You communicate through the shadows of one or more targets within range. The shadows have no...
Daylight evocation touch You touch an object when you cast this spell, causing the object to shed bright light in a...
Daywalker necromancy touch You reshape the substance of a willing undead creature to resemble a living, breathing creature...
Deadeye's Arrow evocation medium (100 feet + 10 feet/level) (see text) You create an arrow made of crackling electricity, which you may use for one of two effects....
Deafening Song Bolt evocation close (25 feet + 5 feet/2 levels) Three notes you sing or perform become tangible bolts of arcane energy that shriek across the...
Deathwatch necromancy 30 feet Using the powers of necromancy, you can determine the condition of creatures near death within...
Deathwine necromancy touch This spell allows you to turn a potion into a temporary pool of necromantic energy. Only a...
Debilitating Portent enchantment compulsion medium (100 feet + 10 feet/level) The target is surrounded by a glowing green aura of ill fate. Each time the spell's subject...
Deceptive Redundancy illusion glamer personal You create a contingent ward that defies those who would dispel your magic, convincing them that...
Decollate necromancy touch A thin red line circles the target's neck. The target's head becomes detachable so long as she...
Decrepit Disguise illusion glamer close (25 feet + 5 feet/2 levels) You make an object seem like a worthless version of itself. A masterwork or magic sword could...
Deeper Darkness evocation touch This spell functions as darkness, except that objects radiate darkness in a 60-foot radius and...
Defoliate necromancy close (25 feet + 5 feet/2 levels) You hurl a tiny ball of negative energy, destroying plant life either in a line 60 feet long or...
Deft Digits transmutation medium (100 feet + 10 feet/level) You animate the target of the spell, manipulating the glove with your own hand from a distance....
Deja Vu enchantment compulsion medium (100 feet + 10 feet/level) You reach into the target's mind and put its thought processes into a temporary loop. Whatever...
Desecrate evocation close (25 feet + 5 feet/2 levels) This spell imbues an area with negative energy. The DC to resist negative channeled energy...
Desperate Weapon conjuration creation personal You create a one-handed object that you might expect to see in your current surroundings, which...
Detect Aberration divination long (400 feet + 40 feet/level) This spell functions like detect animals or plants, except it detects creatures of the aberration type.
Detect Animals or Plants divination long (400 feet + 40 feet/level) You can detect a particular kind of animal or plant in a cone emanating out from you in whatever...
Detect Chaos divination 60 feet This spell functions like detect evil, except that it detects the auras of chaotic creatures,...
Detect Charm divination 60 feet This spell functions as/detect magic, except that it detects only charm, compulsion, and...
Detect Demon divination 60 feet You sense the presence of a specific kind of evil-that of demons, their servants, and the Abyss....
Detect Evil divination 60 feet You can sense the presence of evil. The amount of information revealed depends on how long you...
Detect Fiendish Presence divination 60 feet This spell functions like detect evil, except that it detects only outsiders with the evil...
Detect Good divination 60 feet This spell functions like detect evil, except that it detects the auras of good creatures,...
Detect Law divination 60 feet This spell functions like detect evil, except that it detects the auras of lawful creatures,...
Detect Magic divination 60 feet You detect magical auras. The amount of information revealed depends on how long you study a...
Detect Magic, Greater divination 60 feet This spell functions as detect magic, except that you can glean much more information from the...
Detect Metal divination 60 feet You detect any metal objects or creatures within a 60-foot cone. You can specify all metal...
Detect Poison divination close (25 feet + 5 feet/2 levels) You determine whether a creature, object, or area has been poisoned or is poisonous. You can...
Detect Psychic Significance divination 40 feet You detect the presence of psychically significant items in your vicinity. Such items are those...
Detect Radiation divination 120 feet You detect radiation in the surrounding area. You see radioactive auras as a glowing green...
Detect Scrying divination 40 feet You immediately become aware of any attempt to observe you by means of a divination (scrying)...
Detect Secret Doors divination 60 feet You can detect secret doors, compartments, caches, and so forth. Only passages, doors, or...
Detect Snares and Pits divination 60 feet You can detect simple pits, deadfalls, and snares as well as mechanical traps constructed of...
Detect The Faithful divination 60 feet You can detect other worshipers of your deity (mortal worshipers, outsider servants, and so on)....
Detect Undead divination 60 feet You can detect the aura that surrounds undead creatures. The amount of information revealed...
Determine Depth divination touch With a touch, you can determine the exact thickness of a wall, ceiling, or other solid barrier,...
Diagnose Disease divination close (25 feet + 5 feet/2 levels) You determine whether a creature, object, or area carries any sort of disease or infestation...
Dictum evocation 40 feet Any nonlawful creature within the area of a dictum spell suffers the following ill effects. HD...
Die For Your Master enchantment compulsion touch This spell functions as bleed for your master, but it allows your companion or familiar to...
Dimensional Anchor abjuration medium (100 feet + 10 feet/level) A green ray springs from your hand. You must make a ranged touch attack to hit the target. Any...
Dimensional Bounce conjuration teleportation close (25 feet + 5 feet/2 levels) You designate two locations within range and create a dimensional link between them; you must...
Dimensional Lock abjuration medium (100 feet + 10 feet/level) You create a shimmering emerald barrier that completely blocks extradimensional travel. Forms of...
Dimension Door conjuration teleportation long (400 feet + 40 feet/level) You instantly transfer yourself from your current location to any other spot within range. You...
Diminish Plants transmutation see text This spell has two versions. Prune Growth: This version of the spell causes normal vegetation...
Discern Location divination unlimited A discern location spell is among the most powerful means of locating creatures or objects....
Discern Value divination 60 feet You can quickly analyze the monetary value of objects and identify which are most valuable to an...
Discordant Blast evocation 10 feet or 30 feet You create a wave of thunder and force, either in a 10-foot-radius burst centered on you or in...
Discovery Torch evocation touch An object you touch emanates a 20-foot radius of bright light. The effect looks like a regular...
Disguise Weapon illusion glamer touch You make one manufactured weapon look like a different manufactured weapon of the same size and...
Dispel Magic abjuration medium (100 feet + 10 feet/level) You can use dispel magic to end one ongoing spell that has been cast on a creature or object, to...
Dispel Magic, Greater abjuration medium (100 feet + 10 feet/level) This spell functions like dispel magic, except that it can end more than one spell on a target...
Disrupt Undead necromancy close (25 feet + 5 feet/2 levels) You direct a ray of positive energy. You must make a ranged touch attack to hit, and if the ray...
Distracting Cacophony evocation medium (100 feet + 10 feet/level) The air fills with loud and discordant noise, making concentration difficult. Casting a spell in...
Divide Mind enchantment personal You partition your mind to maximize your mental power. Until the spell ends, you roll twice and...
Divine Arrow transmutation touch You imbue a projectile, such as an arrow or shuriken, with holy energy so that it deals extra...
Dongun Shaper's Touch transmutation touch You create an alchemical residue on your hands that allows you to reshape any nonmagical,...
Dousing Rain evocation medium (100 feet + 10 feet/level) With a beckoning gesture, you call forth a downpour of rain. For the duration of the spell, the...
Draconic Ally conjuration creation close (25 feet + 5 feet/2 levels) You create a semi-living intelligent draconic servant that loyally obeys and serves you. Treat...
Drain Poison transmutation touch By touching a weapon against the fang of a poisonous creature and casting this spell, you drain...
Dream illusion phantasm unlimited You, or a messenger you touch, send a message to others in the form of a dream. At the beginning...
Dress Corpse necromancy touch You cause the flesh and bones of a corpse to shift themselves to suit a narrative of your...
Dust Ward abjuration touch You ward a magic item against other creatures who try to learn to use or copy it. When you cast...
Dweomer Retaliation abjuration long (400 feet + 40 feet/level) You may only cast this spell immediately after successfully counterspelling an opponent. Drawing...
Eagle Aerie conjuration summoning long (400 feet + 40 feet/level) You summon a flight of giant eagles (one/3 caster levels, maximum of six; Bestiary 118) to ferry...
Eagle Eye divination long (400 feet + 40 feet/level) Eagle eye creates a magical sensor directly above you. The sensor can appear anywhere above you,...
Echean's Excellent Enclosure abjuration touch You call into being around you an invisible barrier of force within which magic cannot persist....
Ectoplasmic Hand evocation close (25 feet + 5 feet/2 levels) You draw forth a ghostly, animated hand through the ectoplasmic veil to manipulate objects,...
Elemental Assessor evocation close (25 feet + 5 feet/2 levels) Azata champions developed this spell to deal with fiends with unknown resistances. A ray of...
Elemental Bombardment conjuration summoning long (400 feet + 40 feet/level) You summon elementals from their elemental planes and hurl them onto your enemies with great...
Elemental Swarm conjuration summoning medium (100 feet + 10 feet/level) This spell opens a portal to an Elemental Plane and summons elementals from it. A druid can...
Emblem of Greed transmutation polymorph touch You transform one melee weapon into a burning glaive similar to the ones wielded by the...
Emergency Force Sphere evocation 5 feet As wall of force, except you create a hemispherical dome of force with hardness 20 and a number...
Empower Holy Water transmutation touch You empower a vial of holy water to deal additional damage to undead creatures. You can empower...
Enemy Insight divination close (25 feet + 5 feet/2 levels) You forge a mental bond between yourself and the other targets, each of which must have an...
Enemy's Heart necromancy touch You cut out an enemy's heart and consume it, absorbing that enemy's power as your own. As part...
Enervation necromancy close (25 feet + 5 feet/2 levels) You point your finger and fire a black ray of negative energy that suppresses the life force of...
Enter Image transmutation 50 feet/level You gain a dim impression of the activities around any object bearing your face or form and can...
Entice Fey conjuration calling close (25 feet + 5 feet/2 levels) This spell functions as lesser entice fey, except that the spell's whimsical calling can produce...
Entice Fey, Greater conjuration calling close (25 feet + 5 feet/2 levels) This spell functions as lesser entice fey, except the spell's whimsical calling can produce a...
Entice Fey, Lesser conjuration calling close (25 feet + 5 feet/2 levels) This spell functions as lesser planar ally, except that you entice a fey of 6 HD or fewer to...
Entomb transmutation medium (100 feet + 10 feet/level) You designate an aboveground area and send it deep within the earth. During the casting of this...
Eroding Ray transmutation close (25 feet + 5 feet/2 levels) You channel a fraction of the tumultuous ecosystem of the Hao Jin Tapestry and redirect it...
Escape Alarm abjuration medium (100 feet + 10 feet/level) You place a ward on an area that notifies you when a creature exits it. This functions as alarm,...
Euphoric Tranquility enchantment compulsion touch A creature under the effect of this enchantment enters a state of euphoria. The target treats...
Expeditious Construction conjuration creation close (25 feet + 5 feet/2 levels) You create a low wall or other simple structure of packed earth or loose stone measuring 3 feet...
Exquisite Accompaniment illusion shadow personal You create a phantom instrument, a glowing construct of magic in the form of a portable musical...
Fabricate transmutation close (25 feet + 5 feet/2 levels) You convert material of one sort into a product that is of the same material. Creatures or magic...
Fabricate Bullets transmutation touch You convert 1 pound of lead into bullets. When you cast this spell, you decide whether you...
Faerie Fire evocation long (400 feet + 40 feet/level) A pale glow surrounds and outlines the subjects. Outlined subjects shed light as candles....
Fairy Ring Retreat conjuration creation close (25 feet + 5 feet/2 levels) You conjure up an extradimensional meadow that can be accessed from a single entrance on the...
False Belief enchantment compulsion touch You temporarily alter the target's memory (similar to modify memory) to eliminate, change, or...
False Resurrection conjuration calling touch This spell functions as resurrection except that instead of recalling the dead soul to life, the...
False Resurrection, Greater conjuration calling touch This spell functions as false resurrection except that i t calls a belier devil with the young...
False Vision illusion glamer touch This spell creates a subtle illusion, causing any divination (scrying) spell used to view...
Familiar Figment illusion figment touch You create an illusory duplicate of your familiar that moves erratically around your familiar's...
Fey Gate conjuration creation close (25 feet + 5 feet/2 levels) This spell functions as the planar travel function of gate, except it can be used to travel only...
Fickle Winds transmutation You create a mobile cylinder of wind encompassing every target of the spell and protecting them...
Fiendish Wrath enchantment compulsion medium (100 feet + 10 feet/level) Each affected creature flies into a combat frenzy. The target gains a +2 morale bonus to...
Fiery Runes evocation touch You charge a weapon with a magic rune of fire. When the wielder of the weapon successfully...
Fiery Shuriken conjuration creation close (25 feet + 5 feet/2 levels) You call forth two fiery projectiles resembling shuriken, plus one more for every two caster...
Find Fault divination medium (100 feet + 10 feet/level) You instantly learn many of the target's weaknesses, as if you had made an appropriate Knowledge...
Find Quarry divination personal You sense whether a well-known creature you can clearly visualize is within a 20-mile radius of...
Find the Path divination personal or touch The recipient of this spell can find the shortest, most direct physical route to a prominent...
Fins To Feet transmutation polymorph touch You transform the target's fins, flippers, or tail into legs and feet, allowing it to walk on...
Fire of Vengeance evocation see text After casting this spell, the next creature you attack using your smite evil class ability is...
Fire Seeds conjuration creation touch Depending on the version of fire seeds you choose, you turn acorns into splash weapons that you...
Fire Trail transmutation personal When you cast this spell, flammable liquid oozes from your pores, dripping onto the ground and...
Flame Arrow transmutation close (25 feet + 5 feet/2 levels) This spell allows you to turn ammunition (such as arrows, crossbow bolts, shuriken, and sling...
Flame Blade evocation 0 feet A 3-foot-long, blazing beam of red-hot fire springs forth from your hand. You wield this...
Flame Steed conjuration creation 0 feet You conjure a Large, quasi-real creature made of flame. It functions like phantom steed, except...
Flaming Aura transmutation personal The spell allows you channel fire into your very being. If you don't already have the fire...
Flash Forward conjuration teleportation personal You cheat the laws of time and enter into combat before reverting back to your original...
Flesh Puppet necromancy touch You animate one corpse that has been dead no more than 48 hours. It rises as a zombie...
Flesh Puppet Horde necromancy touch This spell functions as flesh puppet, but can animate multiple zombies. As noted in animate...
Flesh Wall necromancy medium (100 feet + 10 feet/level) You animate corpses, forming them into a wall of joined flesh and limbs. The wall inserts itself...
Fleshwarping Swarm conjuration summoning close (25 feet + 5 feet/2 levels) This spell functions as summon swarm, except that living and undead creatures that fail their...
Floating Disk evocation close (25 feet + 5 feet/2 levels) You create a slightly concave, circular plane of force that follows you about and carries loads...
Fog Cloud conjuration creation medium (100 feet + 10 feet/level) A bank of fog billows out from the point you designate. The fog obscures all sight, including...
Fool's Gold (VC) illusion touch You can temporarily make copper or silver seem to be an equivalent amount of gold. The spell...
Force Anchor conjuration creation medium (100 feet + 10 feet/level) You conjure an anchor of pure force that immediately skewers your target on a successful ranged...
Forceful Hand evocation medium (100 feet + 10 feet/level) This spell functions as interposing hand, except that it can also pursue and bull rush one...
Force Hook Charge evocation close (25 feet + 5 feet/2 levels) You create a hook of force that strikes the target and drags you to a space adjacent to it. Make...
Force Sword evocation 0 feet You create a +1 longsword of pure force sized appropriately for you that you can wield or give...
Foresight divination personal or touch This spell grants you a powerful sixth sense in relation to yourself or another. Once foresight...
Forest Friend abjuration close (25 feet + 5 feet/2 levels) While subject to this spell, the targets find that forested areas become helpful instead of...
Fortune's Path divination personal You predict events in your near future. Visions of the foretold events appear in the mirror...
Frigid Touch evocation touch This spell causes your hand to glow with a pale blue radiance. Your melee touch attack deals 4d6...
Frostbite transmutation touch Your melee touch attack deals 1d6 points of nonlethal cold damage + 1 point/level, and the...
Frosthammer evocation medium (100 feet + 10 feet/level) You create a warhammer of magically hardened ice and send it hurling toward the target. You must...
Frost Mammoth conjuration creation close (25 feet + 5 feet/2 levels) A blast of snow suddenly fills an area with a space of 15 feet, immediately taking the shape of...
Frosty Aura transmutation personal The spell allows you to channel cold into your very being. If you don't already have the cold...
Fumblestep conjuration close (25 feet + 5 feet/2 levels) Fumblestep coats a target's feet in slick ectoplasm that retains some psychic connection to your...
Gaseous Form transmutation touch The subject and all its gear become insubstantial, misty, and translucent. Its material armor...
Gate conjuration creation, calling medium (100 feet + 10 feet/level) Casting a gate spell has two effects. First, it creates an interdimensional connection between...
Geas/Quest enchantment compulsion close (25 feet + 5 feet/2 levels) This spell functions similarly to lesser geas, except that it affects a creature of any HD and...
Geb's Hammer necromancy close (25 feet + 5 feet/2 levels) Centuries of war with Nex trained the necromancers of Geb to extract every last resource from...
Genius Avaricious conjuration creation touch Casting this spell constitutes performing a rite of sacrifice to the archdevil Mammon, making an...
Geomessage illusion figment touch You create a written message of 50 words or fewer, or else an image, a drawing, or a similar...
Getaway conjuration teleportation unlimited Getaway teleports you and allies you designate at the time of casting to a predetermined...
Ghost Brand transmutation touch You alter the fundamental substance of a single object up to 2 cubic feet/level in size and at...
Ghost Whip evocation 0 feet A white, 15-foot-long lash of ghostly evanescence appears from your hand. This weapon is treated...
Ghost Wolf conjuration creation 0 feet This spell conjures a Large, quasi-real, wolflike creature made of roiling black smoke. It...
Giant Vermin transmutation close (25 feet + 5 feet/2 levels) You turn a number of normal-sized centipedes, scorpions, or spiders into their giant...
Gird Ally abjuration close (25 feet + 5 feet/2 levels) You create a magical field around summoned creatures you control that deflects attacks made...
Globe of Invulnerability abjuration 10 feet This spell functions like lesser globe of invulnerability, except that it also excludes...
Globe of Invulnerability, Lesser abjuration 10 feet An immobile, faintly shimmering magical sphere surrounds you and excludes all spell effects of...
Globe of Tranquil Water abjuration 20 feet Upon casting this spell, a rippling bubble of calm water extends outward from you to a radius of...
Goodberry transmutation touch Casting goodberry makes 2d4 freshly picked berries magical. You (as well as any other druid of...
Gozreh's Trident evocation 0 feet A 4-foot-long, blazing, forked bolt of electricity springs forth from your hand. You wield this...
Grand Destiny enchantment compulsion medium (100 feet + 10 feet/level) You inspire the target with the power to seize a grand destiny. The target gains a +4 competence...
Grappling Scarf transmutation personal A scarf you are wearing frays at the end into hook-like shapes and can extend to incredible...
Grasp divination personal You can cast this spell as an immediate action when you fail a Climb check and would fall. You...
Grasping Corpse necromancy close (25 feet + 5 feet/2 levels) You can cause one nearby corpse to animate for a brief moment. Choose a creature within 30 feet...
Grasping Hand evocation medium (100 feet + 10 feet/level) This spell functions as interposing hand, except that it can also grapple one opponent you...
Grasping Tentacles conjuration creation medium (100 feet + 10 feet/level) This spell functions as black tentacles, except the tentacles blindly grasp at the targets' eyes...
Gravel Vortex conjuration creation long (400 feet + 40 feet/level) You create a hail of tiny pieces of rock and dust that batter and scrape against all things in...
Gravity Sphere transmutation medium (100 feet + 10 feet/level) You affect the local gravity field in a 30-foot-radius sphere around the spell's designated...
Grove of Respite conjuration creation close (25 feet + 5 feet/2 levels) You conjure a sheltered grove of trees surrounding a shallow spring. The grove appears from...
Guardian Armor conjuration teleportation close (25 feet + 5 feet/2 levels) This spell teleports the suit of armor you are wearing off of your body and onto an ally within...
Hag's Seasoning transmutation close (25 feet + 5 feet/2 levels) You render the affected creature supernaturally delicious, making it the preferred target for...
Half-Blood Extraction transmutation touch You transform the target half-orc into a full-blooded orc. The target loses all of its half-orc...
Hanspur's Flotsam Vessel conjuration creation close (25 feet + 5 feet/2 levels) This spell assembles a sturdy raft and oars from driftwood, reeds, and other river detritus. The...
Hardening transmutation touch This spell increases the hardness of materials by 1 point per 2 caster levels. The hardening...
Harvest Season abjuration close (25 feet + 5 feet/2 levels) You cause an explosive burst of growth in a single plant, causing it to grow through a cycle of...
Healing Thief necromancy touch With this spell you can steal the healing of the target creature. You must succeed at a melee...
Heart of The Metal transmutation close (25 feet + 5 feet/2 levels) You lend the nature of adamantine, cold iron, or silver to the targeted weapons, depending on...
Heavy Water transmutation medium (100 feet + 10 feet/level) You cause a volume of water to become heavier than normal. Swimming in or through such water...
Hellfire Ray evocation close (25 feet + 5 feet/2 levels) A blast of hellfire blazes from your hands. You can fire one ray, plus one additional ray for...
Helping Hand evocation 5 miles You create the ghostly image of a hand, which you can send to find a creature within 5 miles....
Heroes' Feast conjuration creation close (25 feet + 5 feet/2 levels) You bring forth a great feast, including a magnificent table, chairs, service, and food and...
Hibernate necromancy touch You place a willing subject into a cataleptic state. It remains aware of its surroundings but is...
Hidden Spring transmutation touch You spend 1 hour in quiet meditation, holding the focus component in both hands and walking...
Hide Bruises illusion glamer touch The target's wounds to seem to disappear. A creature attempting a Heal check to tell the...
Hold Portal abjuration medium (100 feet + 10 feet/level) This spell magically holds shut a door, gate, window, or shutter of wood, metal, or stone. The...
Holy Ice Weapon transmutation 0 feet You create a masterwork weapon that has the qualities of ice and holy water. This weapon must be...
Holy Javelin conjuration creation medium (100 feet + 10 feet/level) You create a shimmering javelin of holy energy to hurl at an enemy as a ranged touched attack....
Holy Shield abjuration personal You gain the ability to magically project the defense of your shield to protect another creature...
Holy Sword evocation touch This spell allows you to channel holy power into your sword, or any other melee weapon you...
Horn of Pursuit evocation personal You create the sound of a large hunting horn, blowing up to three notes as loud as a roaring...
Hungry Darkness evocation close (25 feet + 5 feet/2 levels) This spell creates an area of intense blackness, as deeper darkness, but filled with unseen...
Hungry Earth transmutation medium (100 feet + 10 feet/level) The ground attempts to pull creatures beneath its surface as if hungry for the flesh of mortals....
Hunter's Eye divination medium (100 feet + 10 feet/level) Sharpening your perceptive abilities and tuning them against obfuscating effects, hunter's eye...
Hydraulic Push evocation close (25 feet + 5 feet/2 levels) You call forth a quick blast of water that knocks over and soaks one creature or square. You can...
Hydraulic Torrent evocation 60 feet You call forth a powerful stream of water that batters all creatures and obstacles in its path...
Ice Armor transmutation 0 feet (see text) You create a suit of armor made of ice. While cold to the touch, it does not harm the wearer,...
Ice Storm evocation long (400 feet + 40 feet/level) Great magical hailstones pound down upon casting this spell, dealing 3d6 points of bludgeoning...
Icicle Dagger conjuration creation 0 feet You create a masterwork dagger out of ice. The dagger deals 1 point of cold damage in addition...
Identify divination 60 feet This spell functions as detect magic, except that it gives you a +10 enhancement bonus on...
Ill Omen enchantment compulsion close (25 feet + 5 feet/2 levels) You afflict the target with bad luck. On the next d20 roll the target makes, it must roll twice...
Imbue Army Special Ability evocation hexes (1) You imbue the target with an army special ability (see page 242 of Ultimate Campaign) possessed...
Impart Mind transmutation touch This spell grants the target magic item temporary intelligence by siphoning off a tiny portion...
Implant False Reading illusion glamer touch You implant a false psychometric reading into an object, imbuing the item with misleading...
Incorporeal Chains evocation close (25 feet + 5 feet/2 levels) You summon ghostly chains to bind incorporeal creatures. The chains' CMB is equal to your caster...
Infernal Challenger conjuration calling close (25 feet + 5 feet/2 levels) This spell summons a bearded devil, causing it to appear where you designate. The area within a...
Influence Wild Magic abjuration personal This spell creates an area of stabilizing magical energy that emanates from you. Any creature...
Inner Focus illusion glamer personal For the duration of this spell, you may ignore any divine focus components of your spells,...
Insect Plague conjuration summoning long (400 feet + 40 feet/level) You summon a number of swarms of wasps (one/3 levels, to a maximum of six swarms at 18th level,...
Insect Scouts divination close (25 feet + 5 feet/2 levels) A favorite in the creaking courts of Ustalav, insect scouts summons one or more vermin to...
Insect Spies divination close (25 feet + 5 feet/2 levels) You summon one or more glossy black beetles, which have a measure of intelligence and make for...
Insect Spies, Greater divination close (25 feet + 5 feet/2 levels) As insect spies, but you can also borrow the senses of the summoned insects. As a move action,...
Instant Clot conjuration healing touch Bleed effects on the target immediately end when this spell is cast, and no blood flows out when...
Instant Enemy enchantment close (25 feet + 5 feet/2 levels) With this spell you designate the target as your favored enemy for the remainder of its...
Instant Portrait conjuration creation touch You touch a surface and produce a painted portrait of either yourself or a creature you can see...
Instant Restoration conjuration healing close (25 feet + 5 feet/2 levels) Instant restoration channels planar energy into a summoned creature. This spell can be cast as...
Instant Summons conjuration summoning see text You call some nonliving item directly to your hand from virtually any location. First, you must...
Instant Summons, Greater conjuration summoning see text This spell functions as instant summons, except that you can target multiple objects. You must...
Intellect Fortress I abjuration 20 feet Using the power of pure logic, you disrupt mental attacks. Intellect fortress I suppresses all...
Intellect Fortress II abjuration 20 feet This spell functions as intellect fortress I, but in addition, any mind-affecting effects that...
Intellect Fortress III abjuration 20 feet This spell functions as intellect fortress II, but creatures within the area who succeed at a...
Interplanetary Teleport conjuration teleportation personal and touch This spell functions as teleport, except there is truly no range limit and you do not need to...
Interposing Hand evocation medium (100 feet + 10 feet/level) Interposing hand creates a Large magic hand that appears between you and one opponent. This...
Invisibility Alarm abjuration close (25 feet + 5 feet/2 levels) This spell functions as alarm, except it is triggered only by invisible creatures entering or...
Invoke Primal Power transmutation personal This spell must be cast as you activate wild shape to assume the form of an animal of at least...
Ironbloom Sprouts transmutation touch This spell functions like goodberry, except as noted above and that it transforms 2d4 mushrooms...
Iron Spine transmutation medium (100 feet + 10 feet/level) You launch an ingot of iron at the target. If you succeed at a ranged touch attack, the target's...
Ironwood transmutation 0 feet Ironwood is a magical substance created by druids from normal wood. While remaining natural wood...
Irriseni Mirror Sight divination scrying see text This spell lets you look into a mirror near you and see an image that is reflected in another...
Ja Noi Aspect transmutation polymorph personal You gain some of the appearance and qualities of the ja noi, oni who take hobgoblin form. Your...
Jatembe's Ire transmutation medium (100 feet + 10 feet/level) The scholars of the Magaambya claim that Old-Mage Jatembe developed this spell to help eradicate...
Jolt transmutation close (25 feet + 5 feet/2 levels) You cause a spark of electricity to strike the target with a successful ranged touch attack. The...
Jolting Portent evocation medium (100 feet + 10 feet/level) The creature you designate is surrounded by a glowing red aura of vengeful fate. Once/round when...
Joyful Rapture conjuration healing 60 feet Your inspired words overwhelm others with transcendental bliss. All allies within the area of...
Judgment Undone necromancy touch This powerful, elaborate, and risky spell undoes Pharasma's judgment, returning a willing...
Knock transmutation medium (100 feet + 10 feet/level) Knock opens stuck, barred, or locked doors, as well as those subject to hold portal or arcane...
Knock, Mass transmutation close (25 feet + 5 feet/2 levels) Also known as "unshackle," this spell functions as knock, but works on multiple means of closure at once.
Know The Enemy divination personal You commune with the divine, reflecting on one type of creature you encountered in the last day....
Last Azlanti's Defending Sword evocation close (25 feet + 5 feet/2 levels) You create a sword of force that functions as mage's sword except as described here. The sword...
Last Azlanti's Defending Sword, Mass evocation close (25 feet + 5 feet/2 levels) This spell functions as Aroden's defending sword, except you can create one sword/5 caster...
Lay of The Land divination personal In a flash of recognition, you learn about the geography of your surroundings within a radius of...
Leshy Swarm conjuration summoning close (25 feet + 5 feet/2 levels) You call out to nearby nature spirits and grant them temporary plant bodies. These creatures are...
Levitate transmutation personal or close (25 feet + 5 feet/2 levels) Levitate allows you to move yourself, another creature, or an object up and down as you wish. A...
Light evocation touch This spell causes a touched object to glow like a torch, shedding normal light in a 20-foot...
Lightfingers transmutation close (25 feet + 5 feet/2 levels) A flutter of subtle, telekinetic force causes your target to drop a single nonmagical carried...
Lily Pad Stride transmutation long (400 feet + 40 feet/level) Your every footstep creates aquatic plants capable of supporting your weight and that of any...
Limited Wish universal see text A limited wish lets you create nearly any type of effect. For example, a limited wish can do any...
Limp Lash necromancy 20 feet You create a dark whip-shaped field of energy that wraps around an enemy's neck, leaving...
Line In The Sand abjuration 5 feet You create a glowing crimson line around the area. Against creatures in the area, you can...
Linked Legacy divination close (25 feet + 5 feet/2 levels) This spell helps build community and ensure a shared vision for the future. When any of the...
Litany of Defense transmutation personal Invoking this litany strengthens your defenses. Any enhancement bonus your armor has is doubled...
Litany of Eloquence enchantment charm close (25 feet + 5 feet/2 levels) Your litany is a fascinating diatribe of grace, causing your target to do nothing but listen....
Litany of Escape conjuration teleportation close (25 feet + 5 feet/2 levels) With a powerful prayer, you call upon the servants of your god to whisk a friend out of a...
Litany of Madness enchantment charm close (25 feet + 5 feet/2 levels) This litany is a sermon of madness. The target is confused. At the start of each of its turns,...
Litany of Sight divination personal This litany reveals the unseen to you. You can see invisible creatures and objects within 30...
Litany of Sloth enchantment compulsion close (25 feet + 5 feet/2 levels) With a litany against the wages of sloth, you slow the target's defenses. The target cannot make...
Litany of Vengeance transmutation close (25 feet + 5 feet/2 levels) This litany causes your enemy to feel the pain of blows more sharply. Anyone who hits the target...
Litany of Weakness necromancy close (25 feet + 5 feet/2 levels) Your litany proclaims your target weak, sapping its strength. The target is fatigued for 1...
Liveoak transmutation touch This spell turns an oak tree into a protector or guardian. The spell can only be cast on a...
Locate Creature divination long (400 feet + 40 feet/level) This spell functions like locate object, except this spell locates a known creature. You slowly...
Locate Gate divination long (400 feet + 40 feet/level) You sense the direction of the nearest teleportation circle (permanent or with a remaining...
Locate Object divination long (400 feet + 40 feet/level) You sense the direction of a well-known or clearly visualized object. You can search for general...
Lucky Number transmutation touch You are able to tweak tiny variables affecting a creature's immediate future in order to grant...
Mad Monkeys conjuration summoning close (25 feet + 5 feet/2 levels) You summon a swarm of screeching, mischievous monkeys. The swarm understands and obeys your...
Mage Hand transmutation close (25 feet + 5 feet/2 levels) You point your finger at an object and can lift it and move it at will from a distance. As a...
Mage's Crawl Space transmutation personal When you cast this spell, you merge with an adjacent natural stone surface, forming a 5-foot...
Mage's Decree evocation 1 mile/level (see text) You speak a short message (up to 25 words), and it is immediately transmitted to each target,...
Mage's Faithful Hound conjuration creation close (25 feet + 5 feet/2 levels) You conjure up a phantom watchdog that is invisible to everyone but yourself. It then guards the...
Mage's Magnificent Mansion conjuration creation close (25 feet + 5 feet/2 levels) You conjure up an extradimensional dwelling that has a single entrance on the plane from which...
Mage's Private Sanctum abjuration close (25 feet + 5 feet/2 levels) This spell ensures privacy. Anyone looking into the area from outside sees only a dark, foggy...
Mage's Sword evocation close (25 feet + 5 feet/2 levels) This spell brings into being a shimmering, sword-like plane of force. The sword strikes at any...
Magic Aura illusion glamer touch You alter an item's aura so that it registers to detect spells (and spells with similar...
Magic Aura, Greater illusion glamer close (25 feet + 5 feet/2 levels) If cast on an object, this spell functions as magic aura, except that if you have identified the...
Magic Missile evocation medium (100 feet + 10 feet/level) A missile of magical energy darts forth from your fingertip and strikes its target, dealing...
Major Creation conjuration creation close (25 feet + 5 feet/2 levels) This spell functions like minor creation, except that you can also create an object of mineral...
Mantle of Calm enchantment compulsion personal You surround yourself with a mantle of calm serenity. You take a -2 penalty on attack rolls, and...
Mark of Justice necromancy touch You mark a subject and state some behavior on the part of the subject that will activate the...
Martyr's Bargain transmutation personal Among the faithful followers of the gods of purity-whether they be the servants of Desna in...
Mask Dweomer illusion glamer touch You mask and manipulate a spell's magic aura to make it harder to detect. Select one spell...
Mask Dweomer, Communal illusion glamer touch This spell functions like mask dweomer (Advanced Player's Guide 232), except you divide the...
Master's Escape conjuration teleportation close (25 feet + 5 feet/2 levels) You create an extradimensional link between yourself and one summoned creature you control that...
Master's Mutation transmutation polymorph close (25 feet + 5 feet/2 levels) You can mold the ephemeral substance of the Outer Planes, mutating one summoned creature that...
Masterwork Transformation transmutation touch You convert a non-masterwork item into its masterwork equivalent. A normal sword becomes a...
Maze conjuration teleportation close (25 feet + 5 feet/2 levels) You banish the subject into an extradimensional labyrinth. Each round on its turn, it may...
Message transmutation medium (100 feet + 10 feet/level) You can whisper messages and receive whispered replies. Those nearby can hear these messages...
Meteor Swarm evocation long (400 feet + 40 feet/level) Meteor swarm is a very powerful and spectacular spell that is similar to fireball in many...
Miasmal Dread enchantment compulsion 30 feet A cloud of sickly green mist pours from your mouth and coalesces around creatures in the cone....
Miasmatic Form transmutation touch This spell functions like gaseous form, except the target's vaporous body is dangerous to...
Mighty Fist of The Earth conjuration creation close (25 feet + 5 feet/2 levels) You create a fist-sized rock that flies toward one enemy. Make an unarmed strike attack roll...
Minor Creation conjuration creation 0 feet You create a nonmagical, unattended object of nonliving vegetable matter. The volume of the item...
Minor Dream illusion figment unlimited This spell functions as the dream spell, except as follows. The messenger must be yourself or a...
Mirror Hideaway transmutation touch You transform a mirror into a portal to an extradimensional space. The space can hold as many as...
Misdirection illusion glamer close (25 feet + 5 feet/2 levels) By means of this spell, you misdirect the information from divination spells that reveal auras...
Mislead illusion figment, glamer close (25 feet + 5 feet/2 levels) You become invisible (as greater invisibility, a glamer), and at the same time, an illusory...
Mnemonic Siphon divination touch You inscribe a rune on the target object. The rune remains dormant until the object finds its...
Molten Orb evocation close (25 feet + 5 feet/2 levels) You create a fist-sized, red-hot ball of molten metal that you immediately hurl as a splash...
Moment of Greatness enchantment compulsion 50 feet Each creature affected by this spell is given the potential for greater success and glory. If...
Motes of Dusk And Dawn evocation medium (100 feet + 10 feet/level) When you cast this spell, you create up to four motes that shed light or darkness in a...
Mount conjuration summoning close (25 feet + 5 feet/2 levels) You summon a light horse or a pony (your choice) to serve you as a mount (see the Pathfinder RPG...
Mount, Communal conjuration summoning close (25 feet + 5 feet/2 levels) This spell functions like mount, except you can summon up to six light horses or ponies, and you...
Move Earth transmutation long (400 feet + 40 feet/level) Move earth moves dirt (clay, loam, sand, and soil), possibly collapsing embankments, moving...
Murderous Crow conjuration summoning medium (100 feet + 10 feet/level) You conjure a supernaturally vicious and clever crow to watch over you on the battlefield....
Music of the Spheres conjuration healing 20 feet As any scholar of Desnan lore or astrologer can tell you, the music of the spheres is the...
Nature's Ravages necromancy close (25 feet + 5 feet/2 levels) You greatly speed up the decomposition process of a nearby corpse and warp the fibers of time...
Nature's Ravages, Greater necromancy close (25 feet + 5 feet/2 levels) This spell functions like nature's ravages, except the target corpse ages a number of years...
Nauseating Trail conjuration creation medium (100 feet + 10 feet/level) The target exudes stinking vapors that fill its space. The vapors do not obscure sight, but it...
Numerological Resistance abjuration close (25 feet + 5 feet/2 levels) Numerological resistance allows numerologists to use the Path of Numbers to grant their allies...
Oasis transmutation close (25 feet + 5 feet/2 levels) This spell functions in any natural terrain on the Material Plane. It redirects the flow of...
Oath of Justice necromancy touch This spell seals a solemn vow between two creatures. When this spell is cast, the targets must...
Object Possession necromancy close (25 feet + 5 feet/2 levels) This spell functions as lesser object possession, except as noted above. The possessed animated...
Object Possession, Greater necromancy medium (100 feet + 10 feet/level) This spell functions as object possession, except as noted above. The possessed animated object...
Object Possession, Lesser necromancy touch This spell functions as possession, except you possess an object instead of a creature. A...
Object Reading divination touch You read the psychic impressions left upon an object by emotionally or psychically charged...
Obscured Script illusion phantasm touch You create a latent illusion that clouds the judgment and reading ability of any creature that...
Obscure Poison abjuration touch You make the touched poison difficult to detect or identify. Detect poison and similar effects...
Obscuring Mist conjuration creation 20 feet A misty vapor arises around you. It is stationary. The vapor obscures all sight, including...
Open Arms transmutation touch You cast this spell in response to a specific cavalier's challenge (Pathfinder Roleplaying Game:...
Overwhelming Poison necromancy close (25 feet + 5 feet/2 levels) This spell increases the virulence of the targeted dose of poison, making the poison more...
Pack Empathy divination close (25 feet + 5 feet/2 levels) You create an instinctual connection between the targets. Each can sense the others' overall...
Page-Bound Epiphany divination personal You magically scour the world's libraries for information that might refresh your memory about a...
Pale Flame evocation 0 feet This spell functions as/produce flame, except that the flames never glow brighter than dim...
Particulate Form transmutation close (25 feet + 5 feet/2 levels) The targets' physical forms undergo a bizarre transformation. They look and function normally,...
Passwall transmutation touch You create a passage through wooden, plaster, or stone walls, but not through metal or other...
Path of Glory conjuration healing touch (see text) You cause four 5-foot squares (one of which must be your space) to glow with dim illumination....
Path of Glory, Greater conjuration healing touch (see text) This spell functions as path of glory, except as noted above, and a square provides 5 points of...
Peace Bond abjuration close (25 feet + 5 feet/2 levels) This spell creates one glowing rune of peace, plus one/2 caster levels above 1st (to a maximum...
Peerless Integrity illusion glamer personal Peerless integrity conceals the alignment of creatures from divination magic. All creatures...
Penumbral Disguise conjuration touch You mask your features with shadowy illumination, gaining a competence bonus equal to your...
Permanency universal see text This spell makes the duration of certain other spells permanent. You first cast the desired...
Pernicious Poison necromancy touch You weaken the target's defenses against poison. The target gains a -4 penalty on saves against...
Pernicious Pranksters conjuration summoning close (25 feet + 5 feet/2 levels) You summon intangible forces of whimsy to perform a variety of tricks and pranks upon your foes....
Pesh Addiction necromancy close (25 feet + 5 feet/2 levels) This spell functions like geas/quest, except the only allowed command is “use pesh or refined pesh.”
Petulengro's Validation divination touch After a particularly harrowing brush with death at the hands of doppelgangers, Venture-Captain...
Phantom Chariot conjuration creation 0 feet You conjure a quasi-real heavy chariot with four horselike creatures in a team to pull it. (The...
Phantom Driver conjuration creation 10 feet You conjure a Small or Medium, quasi-real, humanlike creature (the exact physical features can...
Phantom Limb necromancy touch This spell creates a semi-visible psychic manifestation that allows a creature to replace a...
Phantom Steed conjuration creation 0 feet You conjure a Large, quasi-real, horselike creature (the exact coloration can be customized as...
Phantom Steed, Communal conjuration creation close (25 feet + 5 feet/2 levels) This spell functions like phantom steed, except you can summon up to six steeds, and you divide...
Phantom Trap illusion glamer touch This spell makes a lock or other small mechanism seem to be trapped to anyone who can detect...
Phase Door conjuration creation touch This spell creates an ethereal passage through wooden, plaster, or stone walls, but not other...
Phase Step conjuration teleportation close (25 feet + 5 feet/2 levels) You instantly transfer the touched creature to a point you designate within range. This...
Pilfering Hand evocation close (25 feet + 5 feet/2 levels) You create and control an invisible telekinetic force, manipulating it with either startling...
Pillar of Life conjuration healing medium (100 feet + 10 feet/level) You conjure a pillar of positive energy in a single 5-foot square within range that radiates...
Planar Ally conjuration calling close (25 feet + 5 feet/2 levels) This spell functions like lesser planar ally, except you may call a single creature of 12 HD or...
Planar Ally, Greater conjuration calling close (25 feet + 5 feet/2 levels) This spell functions like lesser planar ally, except that you may call a single creature of 18...
Planar Ally, Lesser conjuration calling close (25 feet + 5 feet/2 levels) By casting this spell, you request your deity to send you an outsider (of 6 HD or less) of the...
Planar Inquiry conjuration calling close (25 feet + 5 feet/2 levels) Although he was hardly the first to turn to the Outer Planes for answers, Jatembe's dealings...
Planar Refuge conjuration creation close (25 feet + 5 feet/2 levels) This spell enforces the rules of the Material Plane on other planes of existence. Upon casting...
Planeslayer's Call enchantment compulsion 20 feet The magic of your allies in the area becomes more potent against certain outsiders. Choose one...
Planned Assault transmutation close (25 feet + 5 feet/2 levels) This spell increases the effectiveness of a planned action. If the targets spend at least 1...
Plant Growth transmutation see text Plant growth has different effects depending on the version chosen. Overgrowth: This effect...
Poisoned Egg transmutation touch You transform the contents of a normal egg into a single dose of small centipede poison (injury;...
Polar Ray evocation medium (100 feet + 10 feet/level) A blue-white ray of freezing air and ice springs from your hand. You must succeed on a ranged...
Polymorph Familiar transmutation polymorph close (25 feet + 5 feet/2 levels) This spell functions as beast shape I, except it grants your familiar the form of any Small...
Power Word Blind enchantment compulsion close (25 feet + 5 feet/2 levels) You utter a single word of power that causes a creature to become blinded, whether the creature...
Power Word Kill enchantment compulsion close (25 feet + 5 feet/2 levels) You utter a single word of power that instantly kills one creature of your choice, whether the...
Power Word Stun enchantment compulsion close (25 feet + 5 feet/2 levels) You utter a single word of power that instantly causes one creature of your choice to become...
Prayer enchantment compulsion 40 feet You bring special favor upon yourself and your allies while bringing disfavor to your enemies....
Produce Flame evocation 0 feet Flames as bright as a torch appear in your open hand. The flames harm neither you nor your...
Prosperous Room enchantment touch The targeted room is enchanted to have magical appeal for customers, an increase in the workflow...
Prying Eyes divination 1 mile You create a number of semitangible, visible magical orbs (called "eyes") equal to 1d4 + your...
Prying Eyes, Greater divination 1 mile This spell functions like prying eyes, except that the eyes can see all things as they actually...
Psychic Asylum illusion phantasm personal You retreat into a mindscape (see page 234) of your own making that allows you to perform a...
Psychic Reading divination close (25 feet + 5 feet/2 levels) You are able to read a person's surface thoughts and take cues from the person's appearance,...
Psychic Surgery enchantment touch Psychic surgery cures the target of all Intelligence, Wisdom, and Charisma damage and restores...
Quench transmutation medium (100 feet + 10 feet/level) Quench is often used to put out forest fires and other conflagrations. It extinguishes all...
Questing Stone divination touch and unlimited This spell functions like arcane eye, except that it uses an ioun stone as a visible scrying...
Rage enchantment compulsion medium (100 feet + 10 feet/level) Each affected creature gains a +2 morale bonus to Strength and Constitution, a +1 morale bonus...
Raging Rubble transmutation close (25 feet + 5 feet/2 levels) You animate an area of rubble, gravel, or other small stones, creating a dangerous, rolling area...
Rain of Frogs conjuration summoning close (25 feet + 5 feet/2 levels) This spell functions as summon swarm, except you summon a swarm of poisonous frogs. This swarm...
Raise Animal Companion conjuration healing touch This spell functions as raise dead, but it only affects an animal companion, familiar, or...
Raise Dead conjuration healing touch You restore life to a deceased creature. You can raise a creature that has been dead for no...
Rampart conjuration creation medium (100 feet + 10 feet/level) You create a massive rampart of hard-packed earth and stone 5 feet thick. The rampart cannot be...
Ray of Frost evocation close (25 feet + 5 feet/2 levels) A ray of freezing air and ice projects from your pointing finger. You must succeed on a ranged...
Reaper's Coterie necromancy touch The target weapon becomes a reservoir of spiritual energy, fueling its destructive power by...
Reboot transmutation close (25 feet + 5 feet/2 levels) Whispering in the dense, information-rich machine language of the First Ones, you bring a...
Recorporeal Incarnation necromancy touch Recorporeal incarnation effectively replaces the target living creature's body with that of the...
Reduce Animal transmutation touch This spell functions like reduce person, except that it affects a single willing animal. Reduce...
Reflexive Barrier evocation close (25 feet + 5 feet/2 levels) In the blink of an eye, you erect a deflective barrier of force to protect one target. The...
Refuge conjuration teleportation touch When you cast this spell, you create powerful magic in a specially prepared object. This object...
Reincarnate transmutation touch With this spell, you bring back a dead creature in another body, provided that its death...
Reincarnate Spy conjuration healing touch This spell functions as reincarnate except that you can cause the new body to resemble a...
Rejuvenate Eidolon conjuration healing touch This spell functions as lesser rejuvenate eidolon, except that it cures 3d10 points of damage +1...
Rejuvenate Eidolon, Greater conjuration healing touch This spell functions as lesser rejuvenate eidolon, except that it cures 5d10 points of damage +1...
Rejuvenate Eidolon, Lesser conjuration healing touch By laying your hand upon an eidolon, you cause its wounds to close and its form to solidify....
Release The Hounds conjuration summoning close (25 feet + 5 feet/2 levels) This spell summons a pack of canines that respond to the spellcaster's commands and act in...
Renovation transmutation touch Upon casting this spell, you permanently rearrange and resize the rooms in a building you...
Repel Metal or Stone abjuration 60 feet This spell creates waves of invisible energy that roll forth from you. All metal or stone...
Repel Vermin abjuration 10 feet An invisible barrier holds back vermin. A vermin with HD of less than one-third your level...
Repel Wood transmutation 60 feet Waves of energy roll forth from you, moving in the direction that you determine, causing all...
Reprobation transmutation close (25 feet + 5 feet/2 levels) You cast the target out of your religion as a curse and punishment for acts or misdeeds against...
Residual Tracking divination touch By touching a footprint, you receive a clear mental image of the person or creature that made...
Resilient Reservoir transmutation personal This spell creates a magical well of retribution that a caster can unleash with blinding speed....
Resplendent Mansion conjuration creation long (400 feet + 40 feet/level) This spell creates a towering mansion. While casting the spell, you hold an image of the mansion...
Rest Eternal necromancy touch You place a curse upon a dead creature that bars its spirit from returning. Anyone casting a...
Restful Cloak conjuration healing personal A cloak you are wearing transforms into a canvas tent large enough to hold four Medium...
Restore Corpse necromancy touch You grow flesh on a decomposed or skeletonized corpse of a Medium or smaller creature, providing...
Resurrection conjuration healing touch This spell functions like raise dead, except that you are able to restore life and complete...
Retrieve Item conjuration calling long (400 feet + 40 feet/level) You call a specific nonliving item directly to your hand from a nearby location. First, you must...
Reveal Emotions divination close (25 feet + 5 feet/2 levels) You create an area that draws out a creature's emotion aura (Pathfinder RPG Occult Adventures...
Revealing Light evocation touch The touched object emits a shimmering light (as per light) that causes shadows to shift...
Revenant Armor transmutation close (25 feet + 5 feet/2 levels) This spell endows a suit of armor with a singular purpose realized only after its wearer goes...
Reverse Gravity transmutation medium (100 feet + 10 feet/level) This spell reverses gravity in an area, causing unattached objects and creatures in the area to...
Rising Water conjuration medium (100 feet + 10 feet/level) You conjure a cylinder of calm water on an area of solid ground or on top of a body of water....
Riversight divination scrying see text You can view events transpiring along a natural watercourse you touch. You can see anything on...
River Whip conjuration creation 0 feet You create a coil of flowing fresh water, functioning a whip appropriate for your size, except...
Rock Whip conjuration creation 0 feet A 15-foot-long lash of crumbling crystal and earth emerges from the palm of your hand. This...
Rope Trick transmutation touch When this spell is cast upon a piece of rope from 5 to 30 feet long, one end of the rope rises...
Ropeweave transmutation touch You cause the target rope to grow in length and weave itself into one of several forms, each of...
Rovagug's Fury transmutation 30 feet You create a minor earthquake that can trip creatures. Attempt a single combat maneuver check...
Rune of Durability transmutation touch You inscribe an angular rune upon the surface of a weapon, increasing its hit points. A weapon...
Rune Trace divination touch By immersing yourself fully in the intricacies of a carved or written rune of any kind, you can...
Rusting Grasp transmutation touch Any iron or iron alloy item you touch crumbles into rust. If the item is so large that it cannot...
Sacred Space evocation close (25 feet + 5 feet/2 levels) This spell sanctifies an area with heavenly power. The DC to resist spells or spell-like...
Sacrifice enchantment charm close (25 feet + 5 feet/2 levels) You make a sacrifice to aid in conjuring and commanding a creature called with planar ally,...
Sanctify Corpse evocation touch This spell blesses a corpse with positive energy, preventing it from being turned into an undead...
Sands of Time necromancy touch You temporarily age the target, immediately advancing it to the next age category. The target...
Sand Table divination see text Sand table allows you to create a scale model of the battlefield surrounding your position,...
Scamper transmutation close (25 feet + 5 feet/2 levels) Your animal companion moves with astonishing agility and speed until the end of its turn. It can...
Scintillating Pattern illusion pattern close (25 feet + 5 feet/2 levels) A twisting pattern of coruscating colors weaves through the air, affecting creatures within. The...
Scoop evocation close (25 feet + 5 feet/2 levels) You will a small vessel of force into existence. As a move action, you can direct the container...
Scorching Ash Form transmutation touch This spell functions like gaseous form, except the target becomes a visible swirl of hot ash and...
Scorching Ray evocation close (25 feet + 5 feet/2 levels) You blast your enemies with a searing beam of fire. You may fire one ray, plus one additional...
Scouring Winds evocation medium (100 feet + 10 feet/level) This spell brings forth a windstorm of stinging sand that blocks all vision. You can move the...
Screen illusion glamer close (25 feet + 5 feet/2 levels) This spell creates a powerful protection from scrying and observation. When casting the spell,...
Sculpted Cape transmutation personal Your cape, cloak, or shawl stiffens and maintains its shape even if removed. A sculpted cape has...
Sealed Life abjuration close (25 feet + 5 feet/2 levels) You seal the life force within the target, preventing it from sharing its vitality with others....
Sealed Life, Greater abjuration close (25 feet + 5 feet/2 levels) This spell functions as sealed life, except it additionally provides the benefits of death ward...
Sealed Sending conjuration creation unlimited You create a scroll bearing a message in any language you can speak, with a maximum length of 50...
Sea of Dust transmutation 0 feet You cause all areas of water to which you have line of effect to recede as if you had cast...
Searing Light evocation medium (100 feet + 10 feet/level) Focusing divine power like a ray of the sun, you project a blast of light from your open palm....
Sebaceous Twin transmutation touch By touching a living target, you cause a half-formed, parasitic clone of the target to burst...
Secluded Grimoire conjuration summoning touch This spell sends a spellbook into a random but safe location on the Ethereal Plane, where it...
Secret Chest conjuration summoning see text You hide a chest on the Ethereal Plane for as long as 60 days and can retrieve it at will. The...
Secret Coffer conjuration summoning see text This spell functions like secret chest, except the coffer is only 1 foot square and can contain...
Secret Page transmutation touch Secret page alters the contents of a page so that it appears to be something entirely different....
Secret Vault conjuration summoning see text This spell functions like secret chest, except it affects a small structure, vault, or oversized...
Secure Shelter conjuration creation close (25 feet + 5 feet/2 levels) You conjure a sturdy cottage or lodge made of material that is common in the area where the...
Seed Spies divination close (25 feet + 5 feet/2 levels) This spell functions as insect spies, except it creates wafting seeds with magical intellect...
Selective Alarm abjuration close (25 feet + 5 feet/2 levels) This spell functions as alarm, except that you can tweak the spell to be more discerning in what...
Selective Invisibility illusion glamer close (25 feet + 5 feet/2 levels) Upon casting this spell, you turn invisible, as/the invisibility spell, and you choose a second...
Sending evocation see text You contact a particular creature with which you are familiar and send a short message of 25...
Sense Madness divination close (25 feet + 5 feet/2 levels) You can sense the presence of mental disturbance in creatures within range, focusing your...
Sense Spirit Magic divination personal You gain greater sensitivity to magic associated with your primary spirit and your wandering...
Sentry Skull necromancy touch You restore the senses to the severed head of a humanoid or monstrous humanoid killed within the...
Sequester abjuration touch When cast, this spell prevents divination spells from detecting or locating the target and also...
Serren's Swift Girding transmutation close (25 feet + 5 feet/2 levels) With a sweep of your hand, you select a number of targets and the same number of suits of armor....
Shadowbard illusion shadow close (25 feet + 5 feet/2 levels) You conjure up a quasi-real phantom singer that is visible as a shifting, shadowy duplicate of...
Shadow Invasion conjuration summoning 30 feet Using a slashing motion with the spell's focus as part of the casting of shadow invasion, you...
Shadow Step illusion shadow medium (100 feet + 10 feet/level) To use this spell, you must be in an area of dim light or darkness. You enter a shadow or area...
Shadowy Haven transmutation touch This spell functions like rope trick, except the point of entry is through a 5-foot-square...
Shambler conjuration creation medium (100 feet + 10 feet/level) The shambler spell creates 1d4+2 shambling mounds with the advanced template (see the Pathfinder...
Shared Suffering necromancy long (400 feet + 40 feet/level) You infuse a dagger with necromantic energy, then plunge the dagger into your own body. You take...
Shared Training divination close (25 feet + 5 feet/2 levels) Select one teamwork feat you have. You can grant this feat to allies within range for the...
Shield of Darkness evocation personal You shield yourself with darkness, reducing the illumination level in your space to magical...
Shield of Shards transmutation personal This defensive spell must be cast on a shield you are currently wielding, and fractures the...
Shield of Wings transmutation personal You gain five burning wings that grant a fly speed equal to the number of wings x 10 (average...
Shifting Shadows evocation medium (100 feet + 10 feet/level) Waves of shifting shadows obscure the appearance of all creatures caught within the emanation,...
Shocking Grasp evocation touch Your successful melee touch attack deals 1d6 points of electricity damage/caster level (maximum...
Shocking Image illusion figment personal This spell works like mirror image, except the illusory doubles it creates discharge an electric...
Shroud of Innocuity illusion glamer close (25 feet + 5 feet/2 levels) All affected creatures are veiled with a commonplace appearance. This appearance varies based on...
Siege of Trees transmutation close (25 feet + 5 feet/2 levels) You imbue inanimate plants with limited mobility and a semblance of life. Each plant targeted...
Siege of Trees, Greater transmutation close (25 feet + 5 feet/2 levels) As siege of trees, but you can affect larger-sized plants. Each plant acts as a catapult of its size.
Sift divination 30 feet You examine an area at range as if you were searching for fine details with the Perception...
Sign of The Dawnflower transmutation medium (100 feet + 10 feet/level) As message, except the only information you can transmit is that you are a worshiper of...
Silent Table illusion glamer close (25 feet + 5 feet/2 levels) You protect an area against casual eavesdropping. Sounds and sonic effects that originate inside...
Silk To Steel transmutation touch You imbue an ordinary scarf (or similar piece of clothing) with the strength of steel without...
Silt Sphere illusion glamer 20 feet This spell generates an illusory silt cloud that drifts around you and moves with you. The cloud...
Simulacrum illusion shadow 0 feet Simulacrum creates an illusory duplicate of any creature. The duplicate creature is partially...
Simulacrum, Lesser illusion shadow 0 feet This spell functions as simulacrum, except you can't create a simulacrum of a creature whose HD...
Siphon Magic abjuration touch This spell attempts to transfer a magical effect from a creature you touch to yourself. When you...
Skeleton Crew necromancy touch This spell turns corpses into skeletons (Pathfinder RPG Bestiary 250) that act as crew and obey...
Skin Tag necromancy haunted touch (object) or 1 mile (remote effects) You mix a malign spirit into a piece of food, a drink, or some other item to be consumed...
Skyshroud divination scrying long (400 feet + 40 feet/level) (see text) The caster designates the area of a hemisphere within the spell's range. If a solid object would...
Sky Swim transmutation touch This spell grants the target the ability to swim through the air. If the target has a swim...
Sleet Storm conjuration creation long (400 feet + 40 feet/level) Driving sleet blocks all sight (even darkvision) within it and causes the ground in the area to...
Slick Walls conjuration creation close (25 feet + 5 feet/2 levels) You coat all walls and ceilings within the spell’s area with a slick substance. The DC of all...
Snare transmutation touch This spell enables you to make a snare that functions as a magic trap. The snare can be made...
Snowball evocation close (25 feet + 5 feet/2 levels) You throw a ball of elemental ice and snow at a single target as a ranged touch attack. The...
Snow Shape transmutation touch In frozen northern lands, where the earth may be hidden beneath heavy drifts of snow, Ulfen...
Soften Earth and Stone transmutation close (25 feet + 5 feet/2 levels) When this spell is cast, all natural, undressed earth or stone in the spell's area is softened....
Solid Fog conjuration creation medium (100 feet + 10 feet/level) This spell functions like fog cloud, but in addition to obscuring sight, the solid fog is so...
Solid Note conjuration creation close (25 feet + 5 feet/2 levels) You give temporary physical form to a single musical note and can hang it, suspended, wherever...
Soothe Construct abjuration close (25 feet + 5 feet/2 levels) You soothe the elemental spirit of a targeted construct, reducing its chance of going berserk by...
Soothing Mud conjuration healing medium (100 feet + 10 feet/level) You create an area of healing mud. Water, earth, sand, and dust thicken into a wet mud. The mud...
Source Severance abjuration 5 feet You create an invisible barrier that surrounds you and moves with you, inhibiting one category...
Spawn Calling conjuration calling medium (100 feet + 10 feet/level) Having attained the highest and most profane form of magical achievement in the Great...
Spectral Hand necromancy medium (100 feet + 10 feet/level) A ghostly hand shaped from your life force materializes and moves as you desire, allowing you to...
Spectral Saluqi necromancy close (25 feet + 5 feet/2 levels) This spell creates a spectral saluqi, an undead canine resembling an oversized hound with black...
Spectral Scout conjuration creation 1 mile You summon a spectral creature in the shape of the Tiny or smaller animal of your choice, which...
Spherescry divination scrying see text This spell allows remote viewing through spheres that have previously consumed some portion of...
Spiritual Ally evocation medium (100 feet + 10 feet/level) An ally made of pure force appears in a single 5-foot square within range. The ally takes the...
Spiritual Squire evocation medium (100 feet + 10 feet/level) This spell causes an ally made of pure force to appear in a single 5-foot square within range....
Spiritual Weapon evocation medium (100 feet + 10 feet/level) A weapon made of force appears and attacks foes at a distance, as you direct it, dealing 1d8...
Stone Call conjuration creation medium (100 feet + 10 feet/level) A rain of dirt, gravel, and small pebbles fills the area, dealing 2d6 points of bludgeoning...
Stone Discus conjuration creation close (25 feet + 5 feet/2 levels) You create a stone discus, which flies at an enemy. You can create one discus, plus one...
Stone Shape transmutation touch You can form an existing piece of stone into any shape that suits your purpose. While it's...
Stone Shield conjuration creation 0 feet A 1-inch-thick slab of stone springs up from the ground, interposing itself between you and an...
Storm of Blades conjuration creation close (25 feet + 5 feet/2 levels) You create floating swords of the type used as the material component for this spell (such as a...
Straitjacket conjuration creation close (25 feet + 5 feet/2 levels) You cause a straitjacket to spring into existence to restrain the target creature. You attempt a...
Strangling Hair transmutation close (25 feet + 5 feet/2 levels) Your hair animates and extends to grapple and constrict an opponent. Make a grapple check...
Stricken Heart necromancy touch This spell covers your hand with a writhing black aura. As part of casting the spell, you can...
Stunning Barrier abjuration personal You are closely surrounded by a barely visible magical field. The field provides a +1 deflection...
Stunning Barrier, Greater abjuration personal This spell functions as stunning barrier, except as noted above, and it provides a +2 bonus to...
Sturdy Tree Fort transmutation touch You cause a large tree to grow in the 5-foot square you touch. The tree has 1 foot of thickness...
Subjective Reality illusion phantasm personal Choose one object, creature, or force you can see within long range (400 ft. + 40 ft./level)....
Substitute Trail transmutation This spell can affect any creatures with which you interacted in the last 24 hours. You alter...
Summon Accuser conjuration summoning close (25 feet + 5 feet/2 levels) This spell summons a single accuser devil from Hell to do the spellcaster's bidding, similar to...
Summon Ancestral Guardian conjuration summoning medium (100 feet + 10 feet/level) You call the spirits of two ancestors to manifest in the mortal world and attack your enemies....
Summon Barghest I conjuration summoning close (25 feet + 5 feet/2 levels) This spell summons a barghest from the Abyssal realm of Basalfeyst to serve the caster,...
Summon Barghest II conjuration summoning close (25 feet + 5 feet/2 levels) This spell functions like summon barghest I, save that it can summon 1 greater barghest or 1d3...
Summon Cacodaemon conjuration summoning close (25 feet + 5 feet/2 levels) This spell functions like summon monster, except it summons a single cacodaemon.
Summon Cacodaemon, Greater conjuration summoning close (25 feet + 5 feet/2 levels) This spell functions like summon cacodaemon, except it summons 1d4+1 cacodaemons.
Summon Ceustodaemon conjuration summoning close (25 feet + 5 feet/2 levels) This spell functions like summon monster, except it summons a single ceustodaemon.
Summon Derghodaemon conjuration summoning close (25 feet + 5 feet/2 levels) This spell functions like summon monster, except it summons a single derghodaemon.
Summon Eidolon conjuration summoning close (25 feet + 5 feet/2 levels) You open a rift between dimensions that summons your eidolon. Treat this as if you had summoned...
Summon Elder Worm conjuration summoning close (25 feet + 5 feet/2 levels) This spell functions as summon nature's ally VIII, except you summon a purple worm with the...
Summon Elemental Steed conjuration summoning close (25 feet + 5 feet/2 levels) You summon a greater elemental (air, earth, fire, or water) bound in the form of a mighty...
Summon Erodaemon conjuration summoning close (25 feet + 5 feet/2 levels) This spell functions like summon monster, except it summons a single erodaemon.
Summon Flight of Eagles conjuration summoning close (25 feet + 5 feet/2 levels) You summon 1d4+1 giant eagles to serve as you designate. The summoned birds can fight if you...
Summon Froghemoth conjuration summoning close (25 feet + 5 feet/2 levels) This spell functions as summon nature's ally IX, except you summon a froghemoth (Bestiary 136).
Summon Genie conjuration summoning close (25 feet + 5 feet/2 levels) This spell functions like lesser summon genie, except you can summon one djinni or 1d3 jann.
Summon Genie, Greater conjuration summoning close (25 feet + 5 feet/2 levels) This spell functions like lesser summon genie, except you can summon one shaitan, 1d3 djinn, or...
Summon Genie, Lesser conjuration summoning close (25 feet + 5 feet/2 levels) This spell functions like summon monster I, except you can summon one janni.
Summon Giant Ally I conjuration summoning close (25 feet + 5 feet/2 levels) This spell functions as summon nature's ally VI, except its casting time is shorter and you can...
Summon Giant Ally II conjuration summoning close (25 feet + 5 feet/2 levels) This spell functions as summon giant ally I, except you can summon one desert, fire, frost, or...
Summon Giant Ally III conjuration summoning close (25 feet + 5 feet/2 levels) This spell functions as summon giant ally I, except you can summon one ash or cloud giant; 1d3...
Summon Greater Demon conjuration summoning close (25 feet + 5 feet/2 levels) This spell functions like summon monster, except it allows you to summon a single coloxus...
Summon Infernal Host conjuration summoning close (25 feet + 5 feet/2 levels) This spell functions as summon monster V, save that it can only be used to summon host devils....
Summon Instrument conjuration summoning 0 feet This spell summons one handheld musical instrument of your choice. This instrument appears in...
Summon Kami conjuration summoning close (25 feet + 5 feet/2 levels) This spell functions as summon nature's ally V, except you can summon one kodama, 1d3 fukujin,...
Summon Laborers conjuration summoning close (25 feet + 5 feet/2 levels) Summon laborers summons one humanoid petitioner/caster level. These petitioners hail from one...
Summon Lesser Demon conjuration summoning close (25 feet + 5 feet/2 levels) This spell functions like summon monster, except it allows you to summon a single brimorak...
Summon Lesser Psychopomp conjuration summoning close (25 feet + 5 feet/2 levels) This spell functions like summon monster, except that it summons 1d3 esobok psychopomps or 1d4+1...
Summon Meladaemon conjuration summoning close (25 feet + 5 feet/2 levels) This spell functions like summon monster, except it summons a single meladaemon.
Summon Minor Ally conjuration summoning close (25 feet + 5 feet/2 levels) This spell functions as summon nature's ally I, except you can summon 1d3 Tiny or smaller...
Summon Minor Monster conjuration summoning close (25 feet + 5 feet/2 levels) This spell functions as summon monster I, except you can summon 1d3 Tiny or smaller animals,...
Summon Monster 1 conjuration summoning close (25 feet + 5 feet/2 levels) This spell summons an extraplanar creature (typically an outsider, elemental, or magical beast...
Summon Monster 2 conjuration summoning close (25 feet + 5 feet/2 levels) This spell functions like summon monster I, except that you can summon one creature from the...
Summon Monster 3 conjuration summoning close (25 feet + 5 feet/2 levels) This spell functions like summon monster I, except that you can summon one creature from the...
Summon Monster 4 conjuration summoning close (25 feet + 5 feet/2 levels) This spell functions like summon monster I, except that you can summon one creature from the...
Summon Monster 5 conjuration summoning close (25 feet + 5 feet/2 levels) This spell functions like summon monster I, except that you can summon one creature from the...
Summon Monster 6 conjuration summoning close (25 feet + 5 feet/2 levels) This spell functions like summon monster I, except you can summon one creature from the...
Summon Monster 7 conjuration summoning close (25 feet + 5 feet/2 levels) This spell functions like summon monster I, except that you can summon one creature from the...
Summon Monster 8 conjuration summoning close (25 feet + 5 feet/2 levels) This spell functions like summon monster I, except that you can summon one creature from the...
Summon Monster 9 conjuration summoning close (25 feet + 5 feet/2 levels) This spell functions like summon monster I, except that you can summon one creature from the...
Summon Nature's Ally 1 conjuration summoning close (25 feet + 5 feet/2 levels) This spell summons to your side a natural creature (typically an animal, fey, magical beast,...
Summon Nature's Ally 2 conjuration summoning close (25 feet + 5 feet/2 levels) This spell functions as summon nature's ally I, except that you summon one 2nd-level creature or...
Summon Nature's Ally 3 conjuration summoning close (25 feet + 5 feet/2 levels) This spell functions like summon nature's ally I, except that you can summon one 3rd-level...
Summon Nature's Ally 4 conjuration summoning close (25 feet + 5 feet/2 levels) This spell functions like summon nature's ally I, except that you can summon one 4th-level...
Summon Nature's Ally 5 conjuration summoning close (25 feet + 5 feet/2 levels) This spell functions like summon nature's ally I, except that you can summon one 5th-level...
Summon Nature's Ally 6 conjuration summoning close (25 feet + 5 feet/2 levels) This spell functions like summon nature's ally I, except that you can summon one 6th-level...
Summon Nature's Ally 7 conjuration summoning close (25 feet + 5 feet/2 levels) This spell functions like summon nature's ally I, except that you can summon one 7th-level...
Summon Nature's Ally 8 conjuration summoning close (25 feet + 5 feet/2 levels) This spell functions like summon nature's ally I, except that you can summon one 8th-level...
Summon Nature's Ally 9 conjuration summoning close (25 feet + 5 feet/2 levels) This spell functions like summon nature's ally I, except that you can summon one 9th-level...
Summon Ship conjuration creation close (25 feet + 5 feet/2 levels) When you cast this spell, you must hold out a miniature model of the ship you intend to create....
Summon Swarm conjuration summoning close (25 feet + 5 feet/2 levels) You summon a swarm of bats, rats, or spiders (your choice), which attacks all other creatures...
Summon Thanadaemon conjuration summoning close (25 feet + 5 feet/2 levels) This spell functions like summon monster, except it summons a single thanadaemon. You can only...
Summon Totem Creature conjuration summoning close (25 feet + 5 feet/2 levels) The Shoanti revere more than the deities of distant planes, but also the animals and natural...
Summon Vanth conjuration summoning close (25 feet + 5 feet/2 levels) This spell functions like summon monster, except that it summons a single vanth psychopomp....
Sundered Serpent Coil conjuration creation medium (100 feet + 10 feet/level) This spell functions like black tentacles, except it creates a Large decapitated snake, which...
Surefoot Boots transmutation personal You touch your boots, shoes, or other footwear and imbue them with the ability to find purchase...
Swarm of Fangs conjuration summoning close (25 feet + 5 feet/2 levels) You summon a swarm consisting of thousands of animate, flying teeth in a 10-foot-by-10-foot...
Sweat Poison necromancy personal Glands along your neck, back, or wrists swell and exude a viscous injury poison (save Fort DC...
Swipe conjuration teleportation close (25 feet + 5 feet/2 levels) By flicking a finger in the appropriate direction and proclaiming ownership, you attempt to...
Sylvan Hideaway conjuration creation touch When this spell is cast on a natural, unworked surface, it creates an extradimensional...
Symbol of Dispelling abjuration 0 feet (see text) This spell functions as symbol of death, except that all creatures within 40 feet of the symbol...
Symbol of Revelation divination 0 feet (see text) This spell functions as symbol of death, except it is only activated by invisible creatures,...
Symbol of Scrying divination scrying 0 feet (see text) This spell functions as symbol of death, except that, when triggered, it creates a scrying...
Symbol of Sealing abjuration 0 feet (see text) This spell allows you to scribe a potent rune of power upon or above a door or other opening...
Symbol of Vulnerability abjuration 0 feet (see text) This spell functions as symbol of death, except it saps the defenses of all creatures within 60...
Sympathetic Aura illusion glamer touch This spell functions like magic aura, except it extends its altered aura to similar items in a...
Sympathetic Vibration evocation touch By attuning yourself to a freestanding structure, you can create a damaging vibration within it....
Tactical Insight divination hexes (1) Choose a single army tactic. You grant mastery of this tactic to the target army for the spell's...
Tar Ball transmutation close (25 feet + 5 feet/2 levels) You create a sticky ball of burning tar that you can hurl at your enemies as a ranged attack. If...
Tattoo Potion transmutation potion When you cast this spell, you mix special tattoo inks into a potion of your choice. Once you...
Technomancy divination 60 feet This spell functions as detect magic, except it detects the presence of technological objects...
Telekinetic Assembly transmutation close (25 feet + 5 feet/2 levels) You assemble a siege engine, using up to one fewer worker/2 caster levels you possess. You can...
Telekinetic Maneuver transmutation close (25 feet + 5 feet/2 levels) This spell functions as telekinesis, but it can be used only to perform a bull rush, disarm,...
Telekinetic Projectile evocation close (25 feet + 5 feet/2 levels) You fling an object weighing up to 5 pounds at the target. You must succeed at a ranged attack...
Telekinetic Volley transmutation touch The touched items levitate in your space. When you cast the spell and once/round thereafter, you...
Telepathic Bond divination close (25 feet + 5 feet/2 levels) You forge a telepathic bond among yourself and a number of willing creatures, each of which must...
Telepathic Silence illusion glamer long (400 feet + 40 feet/level) Creatures within the area cannot send or receive telepathic messages, and anyone in the area...
Teleport conjuration teleportation personal and touch This spell instantly transports you to a designated destination, which may be as distant as 100...
Teleportation Circle conjuration teleportation 0 feet You create a circle on the floor or other horizontal surface that teleports, as greater...
Teleport, Greater conjuration teleportation personal and touch This spell functions like teleport, except that there is no range limit and there is no chance...
Temporal Regression conjuration teleportation personal and close (25 feet + 5 feet/2 levels) (see text) When you complete this spell, note your current location and condition, including your hit point...
Terraform transmutation 100 feet You alter the area's terrain and climate to a new terrain and climate type appropriate to the...
Thorn Javelin conjuration creation 0 feet A wooden thorn the size of a javelin (appropriate for your size) appears in your open hand. You...
Thorn Snare transmutation touch This spell functions just like the spell snare but those caught in it take 1 point of damage per...
Thunderstomp evocation close (25 feet + 5 feet/2 levels) You stomp your foot or strike your weapon against the ground or floor, creating a ripple of...
Thunderstomp, Greater evocation 60 feet This spell functions as thunderstomp, except as noted. It allows you target multiple creatures...
Time Shudder transmutation 30 feet You cause a ripple in time that affects all creatures in the area. At the start of each...
Tiny Hut evocation 20 feet You create an unmoving, opaque sphere of force of any color you desire around yourself. Half the...
Tomb Legion necromancy medium (100 feet + 10 feet/level) This spell functions like shambler, except that it calls into existence 1d4+2 advanced mummies...
Torpid Reanimation necromancy touch This spell works like animate dead except you set a specific condition for when the animation...
Touch Injection transmutation personal You must hold an elixir, infused extract, poison, or potion in hand as you cast this spell. The...
Touch of Idiocy enchantment compulsion touch With a touch, you reduce the target's mental faculties. Your successful melee touch attack...
Tower of Iron Will I abjuration 10 feet You project a fortress of mental power that blocks out the psychic energy of others, granting...
Tower of Iron Will II abjuration 10 feet This functions as tower of iron will I, except as noted above. This spell can be undercast.
Tower of Iron Will III abjuration 10 feet This functions as tower of iron will I, except as noted above. This spell can be undercast.
Tower of Iron Will IV abjuration 10 feet This functions as tower of iron will I, except as noted above. This spell can be undercast.
Tower of Iron Will V abjuration 10 feet This functions as tower of iron will I, except as noted above. This spell can be undercast.
Trace Teleport divination 40 feet You immediately become aware of any teleportation effects that begin or end within the spell's...
Trail of the Rose illusion phantasm touch This spell creates an illusory trail in the form of a misty and visible scent coming from the...
Transfer Familiar evocation touch You temporarily grant control of your familiar to another willing creature. You, your familiar,...
Transfer Regeneration transmutation close (25 feet + 5 feet/2 levels) You bestow your regenerative abilities on the target. Your regeneration stops functioning for...
Transfiguring Touch transmutation touch You create an alchemical residue on your hands that gradually converts a touched, unattended,...
Transmute Golem transmutation polymorph touch You turn one type of golem into another. The golem must be willing-it must be commanded to...
Transmute Metal to Wood transmutation long (400 feet + 40 feet/level) This spell enables you to change all metal objects within its area to wood. Weapons, armor, and...
Transport via Plants conjuration teleportation unlimited You can enter any normal plant (equal to your size or larger) and pass any distance to a plant...
Traveling Dream divination scrying unlimited This spell functions like arcane eye, except as noted above. Upon casting this spell, you fall...
Treacherous Teleport conjuration teleportation personal and touch This spell functions as teleport except that you can opt to intentionally cause any number of...
Trial By Fire evocation touch You test a creature's purity of convictions by exposing it to a sheet of divine fire. Unless the...
True Appraisal divination personal You gain temporary insight into the value of objects. You gain a +5 competence bonus on Appraise...
True Creation conjuration creation 0 feet You create a completely real, nonmagical, unattended object of any sort of matter. The volume of...
True Resurrection conjuration healing touch This spell functions like raise dead, except that you can resurrect a creature that has been...
Twilight Haze illusion shadow close (25 feet + 5 feet/2 levels) You create a gray haze that obscures sight (as fog cloud) and causes the illumination level...
Twilight Knife evocation close (25 feet + 5 feet/2 levels) You create a darkly sinister floating knife that attacks the same creature as you each round. If...
Twine Double illusion shadow 0 feet As simulacrum, except you can only duplicate yourself, and the duplicate is created from cloth...
Umbral Weapon illusion touch A shadowy afterimage trails behind the targeted weapon, potentially damaging foes even when the...
Unbearable Brightness evocation personal and 30 feet (see text) Your body glows with a terrible light. Creatures within 30 feet of you that can see you are...
Undeath Sense divination touch You grant the target the ability to pick up on the subtle scents and disturbances to the natural...
Undeath Ward abjuration 10 feet You create a pale silver barrier that repels undead. Mindless undead and intelligent undead with...
Undetectable Trap illusion glamer touch You shroud a single trap with a powerful illusion to make it more difficult to locate. Spells...
Unerring Tracker divination personal During this spell's duration, you can touch the sign of a creature's passage that you have...
Unholy Ice Weapon transmutation 0 feet This spell functions as holy ice weapon, except the weapon is made of frozen unholy water, and...
Unholy Sword evocation touch This spell allows you to channel the powers of evil into your sword, or any other melee weapon...
Unliving Rage necromancy medium (100 feet + 10 feet/level) This spell functions as rage, except it affects only undead creatures and bolsters them with...
Unseen Crew conjuration creation long (400 feet + 40 feet/level) An unseen crew member is an invisible, shapeless force that performs the duties of one crew...
Unseen Engineers conjuration creation long (400 feet + 40 feet/level) You conjure an invisible team of tiny engineers to construct a trap at alarming speed....
Unseen Servant conjuration creation close (25 feet + 5 feet/2 levels) An unseen servant is an invisible, mindless, shapeless force that performs simple tasks at your...
Vampiric Touch necromancy touch You must succeed on a melee touch attack. Your touch deals 1d6 points of damage/2 caster levels...
Vengeful Comets evocation long (400 feet + 40 feet/level) This spell causes a number of miniature comets (up to one/four caster levels) to orbit in the...
Vermicious Assumption conjuration calling touch You call a single vermlek demon (Lords of Chaos 54) to invade and inhabit the body of the target...
Vestment of the Champion abjuration touch This functions as magic vestment, except it only affects armor or a shield you are wearing or...
Virtue transmutation touch With a touch, you infuse a creature with a tiny surge of life, granting the subject 1 temporary...
Volcanic Storm evocation long (400 feet + 40 feet/level) Chunks of hot volcanic rock and clumps of ash pound down when this spell is cast, dealing 3d6...
Wake of Light evocation 120 feet You and your mount lay down a trail of glowing, heavenly mist behind you as you move that makes...
Wall of Bone necromancy close (25 feet + 5 feet/2 levels) This spell creates a vertical wall of skeletal arms that attaches itself to any solid surface....
Wall of Brine conjuration creation medium (100 feet + 10 feet/level) You conjure a 5-foot-thick wall of seawater with a powerful current flowing toward one side of...
Wall of Ectoplasm evocation close (25 feet + 5 feet/2 levels) You draw forth a massive veil of ectoplasm that roils with restless spirits. Immovable once...
Wall of Fire evocation medium (100 feet + 10 feet/level) An immobile, blazing curtain of shimmering violet fire springs into existence. One side of the...
Wall of Force evocation close (25 feet + 5 feet/2 levels) A wall of force creates an invisible wall of pure force. The wall cannot move and is not easily...
Wall of Mist conjuration creation medium (100 feet + 10 feet/level) With a whispered incantation, you conjure a stationary vertical wall of misty vapor. The wall is...
Wall of Sound evocation medium (100 feet + 10 feet/level) A translucent barrier of pure sound springs into existence. This wall is silent except for a...
Wall of Split Illumination evocation medium (100 feet + 10 feet/level) An immobile curtain of illumination springs into existence. When created, one side of the wall...
Wall of Suppression abjuration medium (100 feet + 10 feet/level) You create a wall of glittering motes that suppresses or even negates any magical effect passing...
Wall of Thorns conjuration creation medium (100 feet + 10 feet/level) A wall of thorns spell creates a barrier of very tough, pliable, tangled brush bearing...
Wandering Trail transmutation 1 mile/level You cause the trail left by the targets within range to automatically reroute, potentially...
Wandering Weather transmutation 2 miles This spell functions as control weather except you can opt for the weather to remain centered on...
Wartrain Mount enchantment compulsion close (25 feet + 5 feet/2 levels) You instill the target animal with the combat training general purpose (see the Handle Animal...
Watchful Animal divination scrying medium (100 feet + 10 feet/level) You place a scrying sensor on your animal companion or familiar. This allows the animal...
Waves of Exhaustion necromancy 60 feet Waves of negative energy cause all living creatures in the spell's area to become exhausted....
Waves of Fatigue necromancy 30 feet Waves of negative energy render all living creatures in the spell's area fatigued. This spell...
Web Shelter conjuration creation close (25 feet + 5 feet/2 levels) You create a shelter of slightly sticky webbing. The shelter has a hinged door large enough to...
Whip of Ants conjuration summoning 0 feet This spell functions as whip of spiders, except it summons army ants, and any creature you...
Whip of Centipedes conjuration summoning 0 feet This spell functions as whip of spiders, except it summons centipedes, and any creature you...
Whip of Spiders conjuration summoning 0 feet You summon hundreds of Diminutive spiders, which cling together in the form of a whip made for a...
Whispering Wind transmutation 1 mile/level You send a message or sound on the wind to a designated spot. The whispering wind travels to a...
Wicker Horse conjuration creation touch Reeds, grasses, creepers, or thin tree branches (your choice) that you touch animate, twisting...
Wilderness Soldiers transmutation 30 feet You call on the plants nearby to aid you in combat. This spell is ineffective if no plants you...
Wind Walk transmutation touch You alter the substance of your body to a cloudlike vapor (as the gaseous form spell) and move...
Wind Wall evocation medium (100 feet + 10 feet/level) An invisible vertical curtain of wind appears. It is 2 feet thick and of considerable strength....
Wing Bounty conjuration creation 0 feet Your wings sprout a variety of colorful and flavorful berries. Each berry functions as if...
Winter Grasp conjuration creation medium (100 feet + 10 feet/level) Ice encrusts the ground, radiating supernatural cold and making it hard for creatures to...
Wish universal see text Wish is the mightiest spell a wizard or sorcerer can cast. By simply speaking aloud, you can...
Withdraw Affliction necromancy touch You push your hand into the subject, then withdraw an affliction from the body of the sufferer...
Wooden Phalanx conjuration creation medium (100 feet + 10 feet/level) You create 1d4+2 wood golems with the advanced template (Bestiary 164, 294). The golems...
Word of Beckoning conjuration teleportation see text This spell functions like sending, except the subject also receives knowledge of a command word...
Word of Chaos evocation 40 feet Any nonchaotic creature within the area of a word of chaos spell suffers the following ill...
Word of Recall conjuration teleportation unlimited Word of recall teleports you instantly back to your sanctuary when the word is uttered. You must...
World Wave transmutation see text You cause any sort of natural terrain (including water, forest, desert, tundra, and so on) to...