527 spells

Name â–² School Subschool SR Description
Absolution abjuration no You purge impure thoughts from the target's mind and fill him with exultant relief at the...
Accelerate Poison transmutation yes You hasten the onset of poison in the target. If the poison normally has an onset time, its...
Accept Affliction conjuration healing yes (harmless) The caster can transfer the effects of afflictions such as curses, diseases, and poisons from...
Acidic Spray conjuration creation yes A spray of acid erupts from your outstretched hand, dealing 1d6 points of acid damage/caster...
Acid Splash conjuration creation no You fire a small orb of acid at the target. You must succeed on a ranged touch attack to hit...
Admonishing Ray evocation yes You blast your enemies with rays of nonlethal force. You may fire one ray, plus one additional...
Advanced Scurvy necromancy yes The subject contracts an advanced form of scurvy. He becomes constantly fatigued, suffers from...
Aggravate Affliction necromancy yes All recurring afflictions (those with a frequency,including curses, diseases, and poison)...
Air Geyser evocation yes You create a powerful blast of air capable of flinging an opponent upward. If the target fails...
Alleviate Corruption abjuration yes (harmless) You combat the rising corruption (see page 14) in another creature or advance the long-term...
Allfood transmutation yes (object) You can transform one object, weighing up to 5 lbs./caster level, into an edible substance that...
Alluring Light enchantment compulsion yes You glow with a soft radiance that calls out to all who see it. Each enemy that fails its save...
Alter Summoned Monster conjuration summoning yes You swap a creature summoned by a conjuration (summoning) spell for a creature you could summon...
Amnesia enchantment compulsion yes You cause the target to lose most of its memories; its skills, its past, and even its name...
Animate Dead necromancy no This spell turns corpses into undead skeletons or zombies (see the Pathfinder RPG Bestiary) that...
Animate Dead, Lesser necromancy no This spell functions as animate dead, except you can only create a single Small or Medium...
Antitoxin Touch abjuration yes (harmless) The target’s skin secretes a small amount of venom-resistant oils for the spell’s duration. The...
Anywhere But Here conjuration teleportation no This spell functions similarly to plane shift, but instead of transporting the targets to a...
Arbitrament evocation yes All chaotic evil, chaotic good, lawful evil, and lawful good creatures within the area of this...
Arcana Theft abjuration yes This spell functions as a targeted dispel magic spell, except it only affects creatures and it...
Archon's Trumpet evocation yes Upon hearing a booming report, as if from a trumpet archon's mighty horn, all creatures in the...
Arrow Eruption conjuration creation yes You create exact duplicates of the arrow or crossbow bolt you used to kill a creature in the...
Atonement abjuration yes This spell removes the burden of misdeeds from the subject. The creature seeking atonement must...
Augury divination An augury can tell you whether a particular action will bring good or bad results for you in the...
Awaken transmutation yes You awaken a tree or animal to human-like sentience. To succeed, you must make a Will save (DC...
Awaken Construct transmutation no You amplify the animating force of a construct to more closely resemble a true soul, granting...
Balance of Suffering conjuration healing yes (see text) You borrow life force from a living creature and infuse it into another living creature,...
Banishment abjuration yes A banishment spell is a more powerful version of the dismissal spell. It enables you to force...
Barbed Chains conjuration summoning no You summon a chain from another realm, causing it to burst out from the ground and strike a...
Bard's Escape conjuration teleportation no You whisk yourself and willing allies out of a tight jam, or instantly transfer yourselves to...
Battering Blast evocation yes You hurl a fist-sized ball of force resembling a sphere of spikes to ram a designated creature...
Betraying Sting evocation yes You unleash divine power to smite those who wrongly trusted you. The power takes the form of a...
Bind Sage conjuration calling no and yes (see text) This variant of planar binding is specifically used to call one of the most knowledgeable types...
Bladed Dash transmutation Both Quantium and Jalmeray claim that this spell was born in their arcane universities....
Bladed Dash, Greater transmutation This spell functions like bladed dash, save that you can make a single melee attack against...
Blade Lash transmutation no Your weapon elongates and becomes whiplike. As part of casting this spell, you can use this...
Blasphemy evocation yes Any nonevil creature within the area of a blasphemy spell suffers the following ill effects. HD...
Bleed necromancy yes You cause a living creature that is below 0 hit points but stabilized to resume dying. Upon...
Bleed For Your Master enchantment compulsion no When you would be hit by an attack that requires an attack roll, or when you are within an area...
Bless Water transmutation yes (object) This transmutation imbues a flask (1 pint) of water with positive energy, turning it into holy water.
Blight necromancy yes This spell withers a single plant of any size. An affected plant creature takes 1d6 points of...
Blinding Ray evocation yes You blast your enemies with blinding rays of sunlight. You may fire one ray, plus one additional...
Blistering Invective evocation special (see text) You unleash an insulting tirade so vicious and spiteful that enemies who hear it are physically...
Blood Biography divination no You learn the answers to a specific set of questions about a creature so long as you have access...
Blood Crow Strike evocation yes Your unarmed strikes release blasts of energy in the form of bolts of fire or glowing red crows,...
Blood Money transmutation You cast blood money just before casting another spell. As part of this spell's casting, you...
Bolt of Glory evocation yes You fire a ray of positive energy. A creature struck takes varying damage, depending on its...
Boneshaker necromancy yes By using a bone fetish like a marionette, you take control of a target creature's skeleton. This...
Borrow Fortune evocation When you make a d20 roll, you may choose to immediately cast this spell to reroll that die...
Break transmutation yes (object) You can attempt to break or at least damage any one Medium or smaller object within range. If...
Break Enchantment abjuration no This spell frees victims from enchantments, transmutations, and curses. Break enchantment can...
Break, Greater transmutation yes (object) You release a burst of destructive energy. Each Medium or smaller object in the area gains the...
Breath of Life conjuration healing yes (harmless) or yes (see text) This spell cures 5d8 points of damage + 1 point/caster level (maximum +25). Unlike other spells...
Burn Corruption evocation yes This spell fills the area with violet flames that scour an area clean of life-especially of the...
Burning Arc evocation yes Keleshites brag that they stole this spell from genie-kind thousands of years ago while other...
Burning Disarm transmutation Yes (object) This spell causes a metal object to instantly become red hot. A creature holding the item may...
Burning Hands evocation yes A cone of searing flame shoots from your fingertips. Any creature in the area of the flames...
Burst Bonds evocation yes You blast your restraints with divine wrath, dealing 1d6 points of damage/caster level to the...
Burst of Adrenaline transmutation no You draw upon your body's inner reserves of strength, leaving you winded. When you are about to...
Burst of Force evocation yes With a burst of telekinetic force, you deal 1d6 points of force damage/caster level (maximum...
Burst of Insight transmutation no You plumb the depths of your mind for insight, leaving you momentarily frazzled. When you are...
Burst of Nettles conjuration yes You release a burst of barbed, acid-filled nettles. Creatures caught in the burst take 3d6...
Burst of Radiance evocation yes This spell fills the area with a brilliant flash of shimmering light. Creatures in the area are...
Call Weapon transmutation This spell first rose to prominence among the elves of Kyonin in the war to retake their...
Canopic Conversion necromancy yes This spell eviscerates the target, drawing forth its life essence as well as its internal...
Carve Passage transmutation no You can excavate and move an amount of snow, earth, dust, sand, and loose or packed rocks or ice...
Cast Out abjuration yes With a melee touch attack you blast a single creature and disrupt any magic controlling it. The...
Chain Lightning evocation yes This spell creates an electrical discharge that begins as a single stroke commencing from your...
Chains of Fire evocation yes This spell functions like chain lightning, except as noted above, and the spell deals fire...
Chill Touch necromancy yes A touch from your hand, which glows with blue energy, disrupts the life force of living...
Chord of Shards evocation no During your bardic performance, you can strike a chord whose notes transform into a shower of...
Circle of Death necromancy yes Circle of death snuffs out the life force of living creatures, killing them instantly. The spell...
Clashing Rocks conjuration creation no You create two Colossal-sized masses of rock, dirt, and stone and slam them together against a...
Cleanse evocation Positive energy infuses and cleanses your body. This spell cures 4d8 points of damage + 1...
Climbing Beanstalk conjuration creation You cause a thick, sturdy beanstalk to sprout from the ground and grow upward to a height of 10...
Clone necromancy no This spell makes an inert duplicate of a creature. If the original individual has been slain,...
Cold Ice Strike evocation yes You create a shredding flurry of ice slivers, which blast from your hand in a line. The line...
Collaborative Thaumaturgy universal You tap into the magical resonance between you and your allies to enhance one another's magic....
Color Spray illusion pattern yes A vivid cone of clashing colors springs forth from your hand, causing creatures to become...
Commune with Nature divination You become one with nature, attaining knowledge of the surrounding territory. You instantly gain...
Commune With Plane divination You become one with the plane around you, attaining knowledge of the surrounding territory. You...
Companion Transposition conjuration teleportation no You trade places with the other target, teleporting as if you were both affected by dimension...
Cone of Cold evocation yes Cone of cold creates an area of extreme cold, originating at your hand and extending outward in...
Conjure Deadfall conjuration creation yes You conjure a large metal cube covered in sharp spikes. If you conjure the block so that it...
Contact Entity I evocation no You send out a magical message to any eldritch entities of a particular kind within a 100-mile...
Contact Entity II evocation no This spell functions like contact entity I, except that you can contact creatures from the...
Contact Entity III evocation no This spell functions like contact entity II, except that you can contact creatures from the...
Contact Entity IV evocation no This spell functions like contact entity III, except that you can contact creatures from the...
Contagion necromancy yes The subject contracts one of the following diseases: blinding sickness, bubonic plague, cackle...
Contagion, Greater necromancy yes This spell functions as contagion, except the victim cannot overcome the disease without...
Controlled Fireball evocation yes This spell functions as fireball except you can cause the bead of fire to originate from...
Corrosive Touch conjuration creation yes Your successful melee touch attack deals 1d4 points of acid damage/caster level (maximum 5d4).
Create Armaments conjuration creation no You create one nonmagical weapon, shield, or set of armor. To determine whether the item...
Create Greater Undead necromancy no This spell functions like create undead, except that you can create more powerful and...
Create Treasure Map divination no You can take a piece from a dead creature's body and use it to create a map that reveals the...
Create Undead necromancy no A much more potent spell than animate dead, this evil spell allows you to infuse a dead body...
Create Variant Mummy necromancy no This spell functions as create undead (Pathfinder RPG Core Rulebook 262), except it creates one...
Create Water conjuration creation no This spell generates wholesome, drinkable water, just like clean rain water. Water can be...
Crimson Breath transmutation no When you cast this spell, your salivary glands transform and instantly fill with potent venom....
Curative Distillation conjuration healing yes (harmless) You concentrate the healing potential of the material component so that it's exceptionally...
Cure Critical Wounds conjuration healing yes (harmless) (see text) This spell functions like cure light wounds, except that it cures 4d8 points of damage + 1...
Cure Critical Wounds, Mass conjuration healing yes (harmless) or yes (see text) This spell functions like mass cure light wounds, except that it cures 4d8 points of damage + 1...
Cure Light Wounds conjuration healing yes (harmless) (see text) When laying your hand upon a living creature, you channel positive energy that cures 1d8 points...
Cure Light Wounds, Mass conjuration healing yes (harmless) or yes (see text) You channel positive energy to cure 1d8 points of damage + 1 point/caster level (maximum +25) on...
Cure Moderate Wounds conjuration healing yes (harmless) (see text) This spell functions like cure light wounds, except that it cures 2d8 points of damage + 1...
Cure Moderate Wounds, Mass conjuration healing yes (harmless) or yes (see text) This spell functions like mass cure light wounds, except that it cures 2d8 points of damage + 1...
Cure Serious Wounds conjuration healing yes (harmless) (see text) This spell functions like cure light wounds, except that it cures 3d8 points of damage + 1...
Cure Serious Wounds, Mass conjuration healing yes (harmless) or yes (see text) This spell functions like mass cure light wounds, except that it cures 3d8 points of damage + 1...
Curse Item necromancy yes (object) The object becomes flawed and prone to failure. The effects of this spell depend on the nature...
Curse Water necromancy yes (object) This spell imbues a flask (1 pint) of water with negative energy, turning it into unholy water...
Cyclic Reincarnation transmutation yes (harmless) This spell allows a dead creature that died no more than 1 year before the casting of the spell...
Daggermark's Exchange transmutation You swallow a dose of poison with no effect and regurgitate a dose of a different poison (your...
Damnation evocation yes You pass judgment on your enemies' intentions and punish them with holy power. Each creature in...
Damnation Stride conjuration teleportation no This spell functions like dimension door, except you leave behind a burst of fire. Choose one...
Damp Powder transmutation yes (object) This spell causes ammunition already loaded into the target firearm is ruined with moisture. Any...
Dark-Light evocation yes You evoke a powerful light that affects all sighted creatures that do not posses light...
Darting Duplicate illusion figment yes An illusory duplicate of you steps clumsily into an adjacent square, presenting a tempting...
Deadly Finale evocation yes You must have a bardic performance in effect to cast this spell. With a flourish, you...
Deafening Song Bolt evocation no Three notes you sing or perform become tangible bolts of arcane energy that shriek across the...
Death Clutch necromancy yes Chanting an unholy litany, you reach out with a grasping motion toward your target and cause its...
Decapitate evocation yes You can cast this spell only as a response to a confirmed critical hit against the target that...
Deflect Blame enchantment compulsion yes You can cast this spell immediately after attacking a creature, causing that creature to believe...
Defoliate necromancy yes You hurl a tiny ball of negative energy, destroying plant life either in a line 60 feet long or...
Deivon's Parry transmutation Originally designed by an Aldori magus who had long admired swashbucklers for their ability to...
Depilate necromancy yes This simple jinx causes a target's hair or fur to fall out in patchy clumps, leaving the...
Destabilize Powder transmutation yes (object) This spell makes the ammunition in the target firearm is prone to misfire. Increase the misfire...
Destroy Robot transmutation yes You attempt to destroy any one robot in range. When you cast this spell, your hand crackles with...
Destruction necromancy yes This spell instantly delivers 10 points of damage/caster level. If the spell slays the target,...
Detect Poison divination no You determine whether a creature, object, or area has been poisoned or is poisonous. You can...
Detect Psychic Significance divination no You detect the presence of psychically significant items in your vicinity. Such items are those...
Diagnose Disease divination no You determine whether a creature, object, or area carries any sort of disease or infestation...
Diamond Spray evocation yes A cone of tiny, sparkling slivers as hard and sharp as filed diamonds springs from your...
Dictum evocation yes Any nonlawful creature within the area of a dictum spell suffers the following ill effects. HD...
Die For Your Master enchantment compulsion no This spell functions as bleed for your master, but it allows your companion or familiar to...
Dimension Door conjuration teleportation no and yes (object) You instantly transfer yourself from your current location to any other spot within range. You...
Diminish Plants transmutation no This spell has two versions. Prune Growth: This version of the spell causes normal vegetation...
Dirge of The Victorious Knights illusion shadow yes By performing part of the Chelish opera Victory of the Hellknights, you call forth spectral...
Discern Location divination no A discern location spell is among the most powerful means of locating creatures or objects....
Discharge abjuration no Discharge dissipates the charges from one technical object, temporarily depowers one...
Discharge, Greater abjuration no This spell functions as discharge, except it can discharge multiple technological objects and...
Discordant Blast evocation yes You create a wave of thunder and force, either in a 10-foot-radius burst centered on you or in...
Disintegrate transmutation yes A thin, green ray springs from your pointing finger. You must make a successful ranged touch...
Dismissal abjuration yes This spell forces an extraplanar creature back to its proper plane if it fails a Will save. If...
Dispel Magic abjuration no You can use dispel magic to end one ongoing spell that has been cast on a creature or object, to...
Dispel Magic, Greater abjuration no This spell functions like dispel magic, except that it can end more than one spell on a target...
Disrupt Undead necromancy yes You direct a ray of positive energy. You must make a ranged touch attack to hit, and if the ray...
Divination divination Similar to augury but more powerful, a divination spell can provide you with a useful piece of...
Dragon's Breath evocation yes You breathe out a blast of energy. Creatures in the affected area take 1d6 points of energy...
Dream Dalliance illusion phantasm yes You create a comforting phantasm, which leeches onto the psyche of a nearby target. The creature...
Dream Feast conjuration creation yes (harmless) The next time the target sleeps (within the next 8 hours), she dreams of a rich feast with her...
Dress Corpse necromancy no You cause the flesh and bones of a corpse to shift themselves to suit a narrative of your...
Dungeonsight divination You receive a clear and memorable view of the layout of chambers, barriers, and connecting...
Dust of Twilight conjuration no A shower of iridescent black particles clings to and extinguishes torches, lanterns, sunrods,...
Dweomer Retaliation abjuration yes You may only cast this spell immediately after successfully counterspelling an opponent. Drawing...
Ear-Piercing Scream evocation yes You unleash a powerful scream, inaudible to all but a single target. The target is dazed for 1...
Earth Tremor transmutation no You strike the ground and unleash a tremor of seismic force, hurling up earth, rock, and sand....
Egorian Diplomacy enchantment compulsion yes As part of casting this spell, you can attempt a single Intimidate skill check to make a target...
Eldritch Fever necromancy yes The target gains the eldritch ague spellblight (see page 96).
Energy Drain necromancy yes This spell functions like enervation, except that the creature struck gains 2d4 temporary...
Enervation necromancy yes You point your finger and fire a black ray of negative energy that suppresses the life force of...
Enhance Water transmutation yes (harmless, object) This spell transforms water into an alcoholic beverage, typically ale, beer, mead, or wine. The...
Entice Fey conjuration calling no This spell functions as lesser entice fey, except that the spell's whimsical calling can produce...
Entice Fey, Greater conjuration calling no This spell functions as lesser entice fey, except the spell's whimsical calling can produce a...
Entice Fey, Lesser conjuration calling no This spell functions as lesser planar ally, except that you entice a fey of 6 HD or fewer to...
Epidemic necromancy yes The target contracts one of the following diseases: blinding sickness, bubonic plague, cackle...
Erase transmutation no Erase removes writings of either magical or mundane nature from a scroll or from one or two...
Erase Impressions abjuration yes (object) You banish psychic impressions from the object touched, rendering it devoid of recent history....
Eroding Ray transmutation no You channel a fraction of the tumultuous ecosystem of the Hao Jin Tapestry and redirect it...
Expeditious Construction conjuration creation no You create a low wall or other simple structure of packed earth or loose stone measuring 3 feet...
Expeditious Excavation transmutation no You can excavate and move earth, dust, and sand up to the size of a 5-foot cube. If you are...
Expend abjuration yes You cause all creatures in the affected area to use up one or more of their limited-use magical...
Explode Head evocation yes You cause incredible pressure to build in the target's head; this spell works only on a creature...
Explosion of Rot necromancy yes You call forth a burst of decay that ravages all creatures in the area. Even nonliving creatures...
Fabricate transmutation no You convert material of one sort into a product that is of the same material. Creatures or magic...
Fabricate Bullets transmutation no You convert 1 pound of lead into bullets. When you cast this spell, you decide whether you...
Fabricate Disguise transmutation You change outfits or create a disguise out of materials you are wearing or carrying...
Feeblemind enchantment compulsion yes Target creature's Intelligence and Charisma scores each drop to 1. The affected creature is...
Final Sacrifice evocation yes You disrupt the conjuring energies within a summoned creature, causing it to violently explode....
Find Fault divination yes You instantly learn many of the target's weaknesses, as if you had made an appropriate Knowledge...
Find Quarry divination no You sense whether a well-known creature you can clearly visualize is within a 20-mile radius of...
Finger of Death necromancy yes This spell instantly delivers 10 points of damage/caster level. If the target's Fortitude saving...
Fireball evocation yes A fireball spell generates a searing explosion of flame that detonates with a low roar and deals...
Firefall transmutation no Firefall causes a fire to erupt into a geyser of dazzlingly bright liquid flame. The spell uses...
Fire Snake evocation yes You create a sinuous line of flames that you may shape as desired. The fire snake affects one...
Fire Storm evocation yes When a fire storm spell is cast, the whole area is shot through with sheets of roaring flame....
Flame Strike evocation yes A flame strike evokes a vertical column of divine fire. The spell deals 1d6 points of...
Flare evocation yes This cantrip creates a burst of light. If you cause the light to burst in front of a single...
Flare Burst evocation yes This spell functions as flare, except it affects all creatures in a 10-foot-radius burst from...
Flash Fire transmutation yes (object) (see text) The firearm fires with a blinding flash, even if the firearm is not currently loaded. Every...
Flash Forward conjuration teleportation no You cheat the laws of time and enter into combat before reverting back to your original...
Flesh to Stone transmutation yes The subject, along with all its carried gear, turns into a mindless, inert statue. If the statue...
Flurry of Snowballs evocation no You send a flurry of snowballs hurtling at your foes. Any creature in the area takes 4d6 points...
Forceful Strike evocation yes You cast this spell as you strike a creature with a melee weapon, unarmed strike, or natural...
Force Hook Charge evocation yes You create a hook of force that strikes the target and drags you to a space adjacent to it. Make...
Force Punch evocation yes This spell charges your hand with telekinetic force. Your successful melee touch attack deals...
Foretell Failure divination You cast this spell immediately before you would take an action that requires a d20 roll, such...
Fortune's Path divination no You predict events in your near future. Visions of the foretold events appear in the mirror...
Fractions of Heal And Harm transmutation This spell channels a portion of the next spell you cast into magic that heals you. The next...
Freedom abjuration yes The subject is freed from spells and effects that restrict movement, including binding,...
Freedom's Toast conjuration teleportation yes (harmless) When the caster hoists a flagon and delivers a toast to freedom, the target is transported up to...
Frigid Touch evocation yes This spell causes your hand to glow with a pale blue radiance. Your melee touch attack deals 4d6...
Frostbite transmutation yes Your melee touch attack deals 1d6 points of nonlethal cold damage + 1 point/level, and the...
Frosthammer evocation yes You create a warhammer of magically hardened ice and send it hurling toward the target. You must...
Full Pouch transmutation no You cast this spell as you draw out a consumable alchemical item to use. The object must be an...
Gallant Inspiration divination yes This word of arcane-empowered inspiration often ensures success of a crucial endeavor. Cast this...
Genesis conjuration creation yes (harmless) You create an immobile, finite demiplane with limited access. Demiplanes created by this spell...
Genius Avaricious conjuration creation no Casting this spell constitutes performing a rite of sacrifice to the archdevil Mammon, making an...
Gloomblind Bolts conjuration creation yes You create one or more bolts of negative energy infused with shadow pulled from the Shadow...
Grasp divination no You can cast this spell as an immediate action when you fail a Climb check and would fall. You...
Grasping Corpse necromancy no You can cause one nearby corpse to animate for a brief moment. Choose a creature within 30 feet...
Guardian Armor conjuration teleportation yes This spell teleports the suit of armor you are wearing off of your body and onto an ally within...
Half-Blood Extraction transmutation no You transform the target half-orc into a full-blooded orc. The target loses all of its half-orc...
Hallow evocation see text Hallow makes a particular site, building, or structure a holy site. This has four major effects....
Hammer of Mending transmutation yes (harmless) Upon striking a piece of solid ground with the spell's focus or a holy symbol, you let out a...
Harm necromancy yes Harm charges a subject with negative energy that deals 10 points of damage/caster level (to a...
Harvest Season abjuration no You cause an explosive burst of growth in a single plant, causing it to grow through a cycle of...
Heal conjuration healing yes (harmless) Heal enables you to channel positive energy into a creature to wipe away injury and afflictions....
Healing Flames conjuration healing yes You unleash a blast of holy flames that washes over all creatures in the area in a glorious...
Heal, Mass conjuration healing yes (harmless) This spell functions like heal, except as noted above. The maximum number of hit points restored...
Heal Mount conjuration healing yes (harmless) This spell functions like heal, but it affects only the paladin's special mount (typically a horse).
Hellfire Ray evocation yes A blast of hellfire blazes from your hands. You can fire one ray, plus one additional ray for...
Heroic Finale enchantment compulsion yes (harmless) You must have a bardic performance in effect to cast this spell. With a flourish, you...
Hero's Defiance conjuration healing The instant before you are reduced to 0 or fewer hit points, you can expend a use of your lay on...
Holy Whisper evocation yes You whisper a single word in the primordial language of good that is anathema to the minions of...
Holy Word evocation yes Any nongood creature within the area of a holy word spell suffers the following ill effects. HD...
Homeward Bound abjuration yes This spell functions as dismissal, except as noted above.
Horrid Wilting necromancy yes This spell evaporates moisture from the body of each subject living creature, causing flesh to...
Hydraulic Push evocation yes You call forth a quick blast of water that knocks over and soaks one creature or square. You can...
Hydraulic Torrent evocation yes You call forth a powerful stream of water that batters all creatures and obstacles in its path...
Ice Slick evocation see text You create a blast of intense cold, coating all solid surfaces in the area with a thin coating...
Ice Spears conjuration no Favored by the spellcasters of Irrisen, this potent spell can disrupt spellcasters, topple...
Imbue With Addiction transmutation yes The target immediately becomes addicted to the drug used as the material component during the...
Imprisonment abjuration yes When you cast imprisonment and touch a creature, it is entombed in a state of suspended...
Improve Trap transmutation yes (object) When this spell is cast upon a trap, it improves one specific element of the trap chosen at the...
Inflict Critical Wounds necromancy yes This spell functions like inflict light wounds, except that you deal 4d8 points of damage + 1...
Inflict Critical Wounds, Mass necromancy yes This spell functions like mass inflict light wounds, except that it deals 4d8 points of damage +...
Inflict Light Wounds necromancy yes When laying your hand upon a creature, you channel negative energy that deals 1d8 points of...
Inflict Light Wounds, Mass necromancy yes Negative energy spreads out in all directions from the point of origin, dealing 1d8 points of...
Inflict Moderate Wounds necromancy yes This spell functions like inflict light wounds, except that you deal 2d8 points of damage + 1...
Inflict Moderate Wounds, Mass necromancy yes This spell functions like mass inflict light wounds, except that it deals 2d8 points of damage +...
Inflict Serious Wounds necromancy yes This spell functions like inflict light wounds, except that you deal 3d8 points of damage + 1...
Inflict Serious Wounds, Mass necromancy yes This spell functions like mass inflict light wounds, except that it deals 3d8 points of damage +...
Insanity enchantment compulsion yes The affected creature suffers from a continuous confusion effect, as the spell. Remove curse...
Instant Portrait conjuration creation no You touch a surface and produce a painted portrait of either yourself or a creature you can see...
Interplanetary Teleport conjuration teleportation no and yes (object) This spell functions as teleport, except there is truly no range limit and you do not need to...
Irradiate conjuration creation no The spell's area of effect floods with dangerous radiation. The strength of the radiation you...
Janni's Jaunt conjuration teleportation yes This spell functions as/plane shift, but with the following exceptions. First, you are able to...
Jester's Jaunt conjuration teleportation yes You teleport the target to a space you can see within 30 feet of the target. The destination...
Jolt transmutation Yes You cause a spark of electricity to strike the target with a successful ranged touch attack. The...
Joyful Rapture conjuration healing yes Your inspired words overwhelm others with transcendental bliss. All allies within the area of...
Judgment Light evocation yes An inquisitor may only cast this spell while she has a judgment active. When she does cast this...
Judgment Undone necromancy no This powerful, elaborate, and risky spell undoes Pharasma's judgment, returning a willing...
Ki Arrow conjuration yes (object) You imbue an arrow with your power and throw it at a target up to 100 feet away. Make a ranged...
King's Castle conjuration teleportation yes (harmless) This spell allows you to switch places with an ally. When you cast this spell, choose a single...
Ki Shout evocation yes With a guttural bark, you unleash a sudden blast of sonic energy that strikes your opponent. The...
Knock transmutation no Knock opens stuck, barred, or locked doors, as well as those subject to hold portal or arcane...
Knock, Mass transmutation no Also known as "unshackle," this spell functions as knock, but works on multiple means of closure at once.
Know Direction divination When you cast this spell, you instantly know the direction of north from your current position....
Know The Enemy divination no You commune with the divine, reflecting on one type of creature you encountered in the last day....
Kreighton's Perusal divination yes (harmless, object) You gain a brief but incomplete understanding of one book's contents, equivalent to having...
Lash of The Astradaemon necromancy yes You draw on the essence of astradaemons to cause one of your hands to elongate and sprout...
Liberating Command transmutation yes (harmless) If the target is bound, grappled, or otherwise restrained, he may make an Escape Artist check to...
Life Blast necromancy yes This spell must be cast in an area with vegetation or it has no effect. When you cast this...
Lightfingers transmutation yes A flutter of subtle, telekinetic force causes your target to drop a single nonmagical carried...
Lightning Arc evocation yes (see text) You generate an arc of lightning between two targets. The lightning deals 1d6 points of...
Lightning Bolt evocation yes You release a powerful stroke of electrical energy that deals 1d6 points of electricity...
Lipstitch necromancy yes A rare spell without verbal components, lipstitch sews the target's lips tightly together if it...
Litany of Duty abjuration You repeat a mantra or phrase that reminds you of your duty. You can immediately reroll a failed...
Litany of Escape conjuration teleportation yes With a powerful prayer, you call upon the servants of your god to whisk a friend out of a...
Mage's Decree evocation no You speak a short message (up to 25 words), and it is immediately transmitted to each target,...
Mage's Lucubration transmutation You instantly prepare any one spell of 5th level or lower that you have used during the past 24...
Magic Missile evocation yes A missile of magical energy darts forth from your fingertip and strikes its target, dealing...
Make Lost enchantment compulsion yes You strip the targets of their senses of direction and recent memories of travel. They...
Make Whole transmutation yes (harmless, object) This spell functions as mending, except that it repairs 1d6 points of damage/level when cast on...
Make Whole, Greater transmutation yes (harmless, object) This spell repairs 1d6 points of damage plus 1 point/level when cast on a construct creature...
Martial Telekinesis evocation yes (see text) You mingle the power of your mind and body to exert force beyond your reach. This spell...
Massacre necromancy yes You unleash a wave of necromantic energy that snuffs out the life force of those in its path....
Masterwork Transformation transmutation no You convert a non-masterwork item into its masterwork equivalent. A normal sword becomes a...
Memorize Page enchantment yes (harmless) The target gains a perfect memory of the page you used as a focus component. The target can...
Memory Lapse enchantment yes You cause the target to forget what happened from the casting of the spell back to the beginning...
Memory of Function transmutation yes Even a broken object remembers what it means to be a functioning whole. You restore a broken...
Mending transmutation yes (harmless, object) This spell repairs damaged objects, restoring 1d4 hit points to the object. If the object has...
Meteor Swarm evocation yes Meteor swarm is a very powerful and spectacular spell that is similar to fireball in many...
Miasmal Dread enchantment compulsion no A cloud of sickly green mist pours from your mouth and coalesces around creatures in the cone....
Mighty Fist of The Earth conjuration creation yes You create a fist-sized rock that flies toward one enemy. Make an unarmed strike attack roll...
Mindlink divination yes You link your mind to that of a touched creature to swiftly communicate a large amount of...
Mind Over Matter necromancy yes You blur the lines between mind and body, reassigning ability damage or drain your target has...
Mind Swap, Major enchantment compulsion yes The spell functions as mind swap, except as noted above. In addition, after 24 hours, instead of...
Mind Thrust I divination yes You divine the most vulnerable portions of your opponent's mind and overload it with a glut of...
Mind Thrust II divination yes This functions as mind thrust I, but the target takes 1d8 points of damage/caster level (maximum...
Mind Thrust III divination yes This functions as mind thrust I, but the target takes 1d8 points of damage/caster level (maximum...
Mind Thrust IV divination yes This functions as mind thrust I, but the target takes 1d8 points of damage/caster level (maximum...
Mind Thrust V divination yes This functions as mind thrust IV, but the target is also exhausted for 1 round if it fails its...
Mind Thrust VI divination yes This functions as mind thrust IV, but the target takes 1d8 points of damage/caster level...
Mindwipe enchantment compulsion yes You erase a portion of the target's mind and experiences, inflicting 2 temporary negative levels...
Mirror Polish transmutation yes (object) You polish a metal item until it is reflective enough to be used as a mirror. This does not...
Mnemonic Enhancer transmutation Casting this spell allows you to prepare additional spells or retain spells recently cast. Pick...
Molten Orb evocation yes You create a fist-sized, red-hot ball of molten metal that you immediately hurl as a splash...
Move Earth transmutation no Move earth moves dirt (clay, loam, sand, and soil), possibly collapsing embankments, moving...
Mudball conjuration creation no When you cast this spell, you conjure a single ball of sticky mud and launch it at an enemy's...
Nature's Ravages necromancy no You greatly speed up the decomposition process of a nearby corpse and warp the fibers of time...
Nature's Ravages, Greater necromancy no This spell functions like nature's ravages, except the target corpse ages a number of years...
Nauseating Dart conjuration creation no You spit a poisonous stinger around the size of a quill at a creature within range, as though...
Nightmare illusion phantasm yes You send a hideous and unsettling phantasmal vision to a specific creature that you name or...
Numerological Evocation evocation yes You can use the Path of Numbers to calculate the latent magical energies all around you and fire...
Oasis transmutation no This spell functions in any natural terrain on the Material Plane. It redirects the flow of...
Obsidian Flow transmutation no You convert a thin layer of the ground to molten glass that cools quickly. Creatures in the area...
Open/Close transmutation yes (object) You can open or close (your choice) a door, chest, box, window, bag, pouch, bottle, barrel, or...
Opportunistic Loyalty enchantment compulsion yes Cast this spell when a creature within range casts a spell that provides an effect for its...
Outbreak necromancy yes You cause any diseased creatures in the area to become extremely contagious. Any affected...
Paladin's Sacrifice abjuration yes (harmless) You open up a brief but powerful divine conduit between you and another creature, taking on the...
Parchment Swarm transmutation yes When you cast this spell, you quickly tear a parchment into shreds, releasing the flying...
Peacemaker's Parley enchantment charm yes You can attempt to influence unfriendly or hostile creatures, altering their attitudes toward...
Pellet Blast conjuration creation no This spell creates an explosion of conjured metal pellets, striking everything within its area...
Petulengro's Validation divination yes (harmless) After a particularly harrowing brush with death at the hands of doppelgangers, Venture-Captain...
Phantasmal Killer illusion phantasm yes You create a phantasmal image of the most fearsome creature imaginable to the subject simply by...
Phantasmal Revenge illusion phantasm yes When you cast this eerie spell upon a recently slain creature, you cause a ghastly, spectral...
Phase Step conjuration teleportation yes (harmless) You instantly transfer the touched creature to a point you designate within range. This...
Phobia enchantment compulsion yes You instill the target with an intense, instinctual fear of a condition or circumstance, more...
Pinecone Bomb evocation yes Created by Ghorus when he was working to create the ghorans, pinecone bomb infuses a small...
Planar Ally conjuration calling no This spell functions like lesser planar ally, except you may call a single creature of 12 HD or...
Planar Ally, Greater conjuration calling no This spell functions like lesser planar ally, except that you may call a single creature of 18...
Planar Ally, Lesser conjuration calling no By casting this spell, you request your deity to send you an outsider (of 6 HD or less) of the...
Planar Binding conjuration calling no and yes (see text) This spell functions like lesser planar binding, except that you may call a single creature of...
Planar Binding, Greater conjuration calling no and yes (see text) This spell functions like lesser planar binding, except that you may call a single creature of...
Planar Binding, Lesser conjuration calling no and yes (see text) Casting this spell attempts a dangerous act: to lure a creature from another plane to a...
Planar Inquiry conjuration calling no Although he was hardly the first to turn to the Outer Planes for answers, Jatembe's dealings...
Planar Orientation divination This spell helps creatures accustomed to the concrete reality of the Material Plane to navigate...
Plane Shift conjuration teleportation yes You move yourself or some other creature to another plane of existence or alternate dimension....
Plant Growth transmutation no Plant growth has different effects depending on the version chosen. Overgrowth: This effect...
Poison necromancy yes Calling upon the venomous powers of natural predators, you infect the subject with a horrible...
Poison Breath evocation yes You expel a cone-shaped burst of toxic mist from your mouth, subjecting everyone caught in the...
Polar Ray evocation yes A blue-white ray of freezing air and ice springs from your hand. You must succeed on a ranged...
Power Word Kill enchantment compulsion yes You utter a single word of power that instantly kills one creature of your choice, whether the...
Prismatic Spray evocation yes This spell causes seven shimmering, multicolored beams of light to spray from your hand. Each...
Probe History divination yes You gain a glimpse of a potential reality similar to this one but that never was. If the target...
Prognostication divination You glimpse the future. Prognostication functions as divination except that the spell can see up...
Psychic Asylum illusion phantasm no You retreat into a mindscape (see page 234) of your own making that allows you to perform a...
Psychic Crush I necromancy yes Using your psychic power, you invade the mind of the target and tear it asunder, causing massive...
Psychic Crush II necromancy yes This functions as psychic crush I, but on a successful Fortitude save, the target takes 5d6...
Psychic Crush III necromancy yes This functions as psychic crush I, but the target takes 7d6 points of damage + 1 point of...
Psychic Crush IV necromancy yes This functions as psychic crush I, but the target takes 9d6 points of damage + 1 point of...
Psychic Crush V necromancy yes This functions as psychic crush IV, but on a successful Fortitude or Will save, the target takes...
Psychic Surgery enchantment no Psychic surgery cures the target of all Intelligence, Wisdom, and Charisma damage and restores...
Purge Spirit necromancy yes Purge spirit rips away at the target's spiritual substance, scattering it over a wide area and...
Purging Finale conjuration healing yes (harmless) You must have a bardic performance in effect to cast this spell. With a flourish, you...
Purify Food and Drink transmutation yes (object) This spell makes spoiled, rotten, diseased, poisonous, or otherwise contaminated food and water...
Putrefy Food and Drink transmutation yes (object) This spell causes otherwise edible food to rot and spoil instantly, and water and other liquids...
Quench transmutation no or yes (object) Quench is often used to put out forest fires and other conflagrations. It extinguishes all...
Rain of Arrows conjuration creation no You point your finger and conjure a cloud of magical arrows that rain down on any creatures and...
Raise Animal Companion conjuration healing yes (harmless) This spell functions as raise dead, but it only affects an animal companion, familiar, or...
Raise Dead conjuration healing yes (harmless) You restore life to a deceased creature. You can raise a creature that has been dead for no...
Rampart conjuration creation no You create a massive rampart of hard-packed earth and stone 5 feet thick. The rampart cannot be...
Ray of Frost evocation yes A ray of freezing air and ice projects from your pointing finger. You must succeed on a ranged...
Read Weather divination This spell allows you to forecast the weather at your location for the next 48 hours, providing...
Rebuke evocation yes Your wrathful words cause physical harm to your enemies. Your enemies take 1d8 points of...
Recharge evocation yes (object) You restore up to 1 charge/level to a battery or half that number of charges to a technological...
Recharge Innate Magic transmutation You channel magic energy into your own aura, recharging your innate magic abilities. You regain...
Recoil Fire transmutation yes (object) The target firearm suddenly fires of its own volition, even if it is unloaded, generating a...
Regenerate conjuration healing yes (harmless) The subject's severed body members (fingers, toes, hands, feet, arms, legs, tails, or even heads...
Reincarnate transmutation yes (harmless) With this spell, you bring back a dead creature in another body, provided that its death...
Reincarnate Spy conjuration healing yes This spell functions as reincarnate except that you can cause the new body to resemble a...
Reinvigorating Wind enchantment compulsion yes (harmless) You exhale deeply, creating a gentle magical wind that invigorates any allies in the affected...
Rejuvenate Eidolon conjuration healing no This spell functions as lesser rejuvenate eidolon, except that it cures 3d10 points of damage +1...
Rejuvenate Eidolon, Greater conjuration healing no This spell functions as lesser rejuvenate eidolon, except that it cures 5d10 points of damage +1...
Rejuvenate Eidolon, Lesser conjuration healing no By laying your hand upon an eidolon, you cause its wounds to close and its form to solidify....
Remote Viewing divination scrying Your body enters a trance as you send your psychic senses to a distant location and gain psychic...
Remove Blindness/Deafness conjuration healing yes (harmless) Remove blindness/deafness cures blindness or deafness (your choice), whether the effect is...
Remove Curse abjuration yes (harmless) Remove curse can remove all curses on an object or a creature. If the target is a creature, you...
Remove Disease conjuration healing yes (harmless) Remove disease can cure all diseases from which the subject is suffering. You must make a caster...
Remove Paralysis conjuration healing yes (harmless) You can free one or more creatures from the effects of temporary paralysis or related magic,...
Remove Radioactivity conjuration healing yes (object) You remove all ongoing radiation effects, both primary and secondary, on a single target if you...
Remove Radioactivity, Greater conjuration healing yes (object) This spell functions like remove radioactivity, save that it cures all ability damage and drain...
Rend Body I evocation yes You lacerate the body of the target creature with telekinetic force, rending it limb from limb....
Rend Body II evocation yes This spell functions as/rend body I, but the target takes 1d8 points of damage/caster level you...
Rend Body III evocation yes This spell functions as/rend body I, but the target takes 1d8 points of damage/caster level you...
Rend Body IV evocation yes This functions as/rend body III, but the target takes 1d8 points of damage/caster level (maximum...
Renovation transmutation no Upon casting this spell, you permanently rearrange and resize the rooms in a building you...
Repair Undead necromancy yes (harmless) When you touch an undead creature, you channel negative energy that heals 1d8 points of damage +...
Repair Undead, Mass necromancy yes (harmless) This spell functions as repair undead, except as noted above, and it cures 1d8 points of damage...
Replenish Ki conjuration healing yes (harmless) You attune the target's internal store of supernatural energy to the cosmos, replenishing its ki...
Repress Memory enchantment compulsion This spell allows you to safeguard important knowledge, even from yourself. When casting this...
Residual Tracking divination no By touching a footprint, you receive a clear mental image of the person or creature that made...
Restoration conjuration healing yes (harmless) This spell functions like lesser restoration, except that it also dispels temporary negative...
Restoration, Greater conjuration healing yes (harmless) This spell functions like lesser restoration, except that it dispels all permanent and temporary...
Restoration, Lesser conjuration healing yes (harmless) Lesser restoration dispels any magical effects reducing one of the subject's ability scores or...
Restore Corpse necromancy no You grow flesh on a decomposed or skeletonized corpse of a Medium or smaller creature, providing...
Restore Eidolon conjuration healing yes (harmless) This spell functions as restoration, except it only affects an eidolon.
Restore Eidolon, Lesser conjuration healing yes (harmless) This spell functions as lesser restoration, except it only affects an eidolon.
Restore Mythic Power transmutation yes (harmless) By laying your hands on the target, you're able to transfer some of your mythic essence to the...
Resurrection conjuration healing yes (harmless) This spell functions like raise dead, except that you are able to restore life and complete...
Reviving Finale conjuration healing yes (harmless) You must have a bardic performance in effect to cast this spell. With a flourish, you...
Rigor Mortis transmutation yes The joints of a creature affected by this spell stiffen and swell, making movement painful and...
Rope Tornado evocation yes A spiraling twister of tornado-force wind surges forth from your palm, unbalancing those it...
Rotgut transmutation yes (object) You transform the target into a cheap alcohol of your choice, such as beer, grog, mead, rum, or...
Rovagug's Fury transmutation yes You create a minor earthquake that can trip creatures. Attempt a single combat maneuver check...
Rune of Ruin transmutation no You curse a magic item, such as magical clothing, a suit of armor, or a weapon. The object is...
Rune Trace divination no By immersing yourself fully in the intricacies of a carved or written rune of any kind, you can...
Runic Overload evocation see text This spell charges magical runes to an explosive degree. If cast on a creature with magical...
Sacramental Seal necromancy yes You trap the target in an object decorated with the holy symbols of your god or faith. While...
Saving Finale evocation yes (harmless) You must have a bardic performance in effect to cast this spell. With a flourish, you can...
Scarify necromancy yes (harmless) Your touch causes a single creature's skin to produce fibrous tissue that sutures the creature's...
Scorching Ray evocation yes You blast your enemies with a searing beam of fire. You may fire one ray, plus one additional...
Scourge of the Horsemen necromancy yes This spell blasts the area with a horrific combination of soul-rending energy and physical...
Screaming Flames evocation yes A sheer wall of flame appears and rushes away from you. Tendrils of fire reach out of it, shaped...
Screech evocation yes You emit a shrill, piercing shriek, startling those around you into dropping their guard....
Sculpt Corpse necromancy no With a clammy caress and a word to the powers lurking beyond death, you can reshape a dead body...
Sculpt Simulacrum transmutation yes You create cosmetic changes to a simulacrum, similar to disguise self, except the changes are...
Searing Light evocation yes Focusing divine power like a ray of the sun, you project a blast of light from your open palm....
Secluded Grimoire conjuration summoning no This spell sends a spellbook into a random but safe location on the Ethereal Plane, where it...
Second Wind conjuration healing You can cast this spell only when you have fewer than one-quarter of your total hit points. With...
Seismic Fissure transmutation no With a thrust of tectonic energy, you split the earth. Each creature standing in the area where...
Serren's Swift Girding transmutation yes (harmless) With a sweep of your hand, you select a number of targets and the same number of suits of armor....
Shadow Step illusion shadow no To use this spell, you must be in an area of dim light or darkness. You enter a shadow or area...
Shared Suffering necromancy yes You infuse a dagger with necromantic energy, then plunge the dagger into your own body. You take...
Share Memory divination yes You momentarily link your mind with the target and share a single memory of no longer than 1...
Shatter evocation yes Shatter creates a loud, ringing noise that breaks brittle, nonmagical objects; sunders a single...
Sheet Lightning evocation yes You create a dazzling flash of electricity that fills the target area. Sheet lightning inflicts...
Shocking Grasp evocation yes Your successful melee touch attack deals 1d6 points of electricity damage/caster level (maximum...
Shout evocation yes (object) You emit an ear-splitting yell that deafens and damages creatures in its path. Any creature...
Shout, Greater evocation yes (object) This spell functions like shout, except that the cone deals 10d6 points of sonic damage (or 1d6...
Siege Scatter evocation yes (harmless) A roiling blast of rough rock and dirt scatters along the ground in the area, dealing 1d6 points...
Sift divination no You examine an area at range as if you were searching for fine details with the Perception...
Signifer's Rally conjuration teleportation yes (harmless) You teleport up to one ally/five caster levels to your location. You determine which allies you...
Sign of Wrath evocation yes A giant, glowing symbol of wrath appears below you, forcibly repulsing all nearby creatures. All...
Signs of The Land divination This spell functions as commune with nature except it reveals up to three details about the...
Silver Darts conjuration creation yes A cone of silver darts springs from your hand. These darts act as a silver weapon that deals 1d6...
Simulacrum illusion shadow no Simulacrum creates an illusory duplicate of any creature. The duplicate creature is partially...
Siphon Magic abjuration no This spell attempts to transfer a magical effect from a creature you touch to yourself. When you...
Slay Living necromancy yes You can attempt to slay any one living creature. When you cast this spell, your hand seethes...
Slough transmutation yes The target takes 1d4 points of Constitution damage each round as its skin loosens and splits....
Snowball evocation yes You throw a ball of elemental ice and snow at a single target as a ranged touch attack. The...
Snow Shape transmutation no In frozen northern lands, where the earth may be hidden beneath heavy drifts of snow, Ulfen...
Soften Earth and Stone transmutation no When this spell is cast, all natural, undressed earth or stone in the spell's area is softened....
Sonic Thrust evocation yes (object) (see text) You produce a sweeping rush of sound that can hurl creatures or objects away from you, like the...
Soothe Construct abjuration no You soothe the elemental spirit of a targeted construct, reducing its chance of going berserk by...
Soothing Word conjuration healing yes (harmless) The target of this spell causes several conditions that he suffers from to be lessened in...
Soulreaver necromancy yes Favored by the necromancer Geb as a tool to turn his enemies' armies against themselves, this...
Sound Burst evocation yes You blast an area with a tremendous cacophony. Every creature in the area takes 1d8 points of...
Spark evocation yes (object) You can make an unattended Fine flammable object catch on fire. This works as if you were using...
Spawn Calling conjuration calling no Having attained the highest and most profane form of magical achievement in the Great...
Spellcurse necromancy yes You disrupt any spell energy affecting your target, causing that energy to crackle with power...
Spell Gauge divination yes You immediately discover some of the spells that the target knows or has prepared. The number of...
Spellsteal abjuration yes You create a discordant blast of energy that disrupts the target's available magic and transfers...
Spindrift Spritz conjuration healing yes (harmless) You can cast this spell only as a response to a target attempting a saving throw against an...
Spindrift Spritz, Mass conjuration healing yes (harmless) This spell functions as spindrift spritz, except as noted above.
Spiral Ascent conjuration teleportation yes (object) You transform yourself into a helical beam of divine energy that instantly transports you upward...
Spiral Descent conjuration teleportation yes (object) This spell functions as spiral ascent, except the destination and direction of travel is...
Spit Venom transmutation no You spit a stream of venom at a target using a ranged touch attack. If the venom hits, it causes...
Spontaneous Immolation evocation yes You point your finger at a creature, causing it to spontaneously burst into flame. The target...
Stabilize conjuration healing yes (harmless) Upon casting this spell, you target a living creature that has -1 or fewer hit points. That...
Stabilize Powder transmutation yes (harmless, object) Ammunition currently loaded in the target firearm is less prone to misfire. Decrease the misfire...
Stabilize Pressure abjuration yes (harmless) You instantly stabilize the target's pressure, causing it to adjust to its current pressure all...
Steal Power necromancy yes You sap the power from a mythic creature, using it to restore your own. The target loses 1d4...
Stone Discus conjuration creation no You create a stone discus, which flies at an enemy. You can create one discus, plus one...
Stone Shape transmutation no You can form an existing piece of stone into any shape that suits your purpose. While it's...
Stone to Flesh transmutation yes This spell restores a petrified creature to its normal state, restoring life and goods. The...
Stormbolts evocation yes When you cast this spell, lightning spills forth from your body in all directions. The bolts do...
Storm of Blades conjuration creation no You create floating swords of the type used as the material component for this spell (such as a...
Storm Step conjuration teleportation yes You are able to harness the power of the storm to transport yourself a short distance, by taking...
Stricken Heart necromancy yes This spell covers your hand with a writhing black aura. As part of casting the spell, you can...
Suffocation, Instant necromancy yes This spell functions like slay living, and kills by immediate suffocation. Creatures that do not...
Sunburst evocation yes Sunburst causes a globe of searing radiance to explode silently from a point you select. All...
Swipe conjuration teleportation no By flicking a finger in the appropriate direction and proclaiming ownership, you attempt to...
Symbol of Dispelling abjuration no This spell functions as symbol of death, except that all creatures within 40 feet of the symbol...
Synapse Overload divination yes You cause the target's mind to unleash a vast overflowing torrent of information throughout the...
Tar Ball transmutation no You create a sticky ball of burning tar that you can hurl at your enemies as a ranged attack. If...
Tattoo Potion transmutation no When you cast this spell, you mix special tattoo inks into a potion of your choice. Once you...
Tectonic Communion divination Tectonic communion functions as commune with nature with an even greater range. In outdoor or...
Telekinetic Assembly transmutation no You assemble a siege engine, using up to one fewer worker/2 caster levels you possess. You can...
Telekinetic Charge evocation yes (harmless) You telekinetically launch an ally across the battlefield to anywhere within this spell's range....
Telekinetic Projectile evocation no You fling an object weighing up to 5 pounds at the target. You must succeed at a ranged attack...
Telekinetic Storm evocation yes You generate a storm of telekinetic energy that emanates from you, ripping through the spell's...
Teleport conjuration teleportation no and yes (object) This spell instantly transports you to a designated destination, which may be as distant as 100...
Teleport, Greater conjuration teleportation no and yes (object) This spell functions like teleport, except that there is no range limit and there is no chance...
Teleport Object conjuration teleportation yes (object) This spell functions like teleport, except that it teleports an object, not you. Creatures and...
Teleport Structure conjuration teleportation yes (object) You instantly teleport a building in a settlement you control to another lot or series of lots...
Temporal Divergence transmutation This spell allows you to witness two divergent decisions and choose which to pursue. Upon...
Thunder Fire transmutation yes (object) (see text) The firearm targeted creates a thunderous report, even if the firearm is not loaded. Every...
Thundering Drums evocation yes You strike the ground in front of you, filling the area in front of you with the thunder of...
Thunderstomp evocation yes You stomp your foot or strike your weapon against the ground or floor, creating a ripple of...
Thunderstomp, Greater evocation yes This spell functions as thunderstomp, except as noted. It allows you target multiple creatures...
Tidal Surge conjuration creation no If you cast tidal surge on land, you create an onrushing surge of water 10 feet high in a...
Timely Inspiration divination yes (harmless) A word of arcane-empowered inspiration can snatch victory from seeming defeat. Cast this spell...
Touch of Combustion evocation yes Your successful melee touch attack causes the target to ignite in a violent burst of flame,...
Touch of Slime conjuration creation yes You create a coating of slime on your hand. When you make a successful melee touch attack with...
Touch of Slumber enchantment compulsion yes This spell functions only against a creature with an attitude toward you of indifferent or...
Toxic Gift necromancy yes You can cast this spell only if you are currently poisoned. You draw upon the poison in your...
Toxic Rupture necromancy yes With a squeezing hand gesture, you cause internal bleeding in the target creature's venom glands...
Trade Items conjuration teleportation yes (object) You cause the target object and the object used as a focus for the spell to immediately swap...
Transfer Tattoo transmutation yes With this spell, you can transfer one magic tattoo from one creature to another. A target that...
Transfiguring Touch transmutation no You create an alchemical residue on your hands that gradually converts a touched, unattended,...
Transmogrify transmutation no Your eidolon's form shifts and transforms. This spell allows you to change any of the eidolon's...
Transmute Golem transmutation polymorph no You turn one type of golem into another. The golem must be willing-it must be commanded to...
Transmute Metal to Wood transmutation yes (object) (see text) This spell enables you to change all metal objects within its area to wood. Weapons, armor, and...
Transmute Wine To Blood transmutation yes (object) You transform one bottle of fine wine into 1 pint of animal blood, sufficient for a creature...
Treacherous Teleport conjuration teleportation no and yes (object) This spell functions as teleport except that you can opt to intentionally cause any number of...
Trial By Fire evocation yes You test a creature's purity of convictions by exposing it to a sheet of divine fire. Unless the...
True Creation conjuration creation no You create a completely real, nonmagical, unattended object of any sort of matter. The volume of...
True Prognostication divination True prognostication functions as divination except that the spell can see up to 100 years into...
True Resurrection conjuration healing yes (harmless) This spell functions like raise dead, except that you can resurrect a creature that has been...
Undeath to Death necromancy yes This spell functions like circle of death, except that it destroys undead creatures as noted above.
Unhallow evocation see text Unhallow makes a particular site, building, or structure an unholy site. This has three major...
Universal Formula transmutation As you ingest this extract, it transforms into the appropriate extract for any formula you know...
Venomous Bolt necromancy yes You infuse a single arrow or crossbow bolt with natural venom as you fire it. In addition to its...
Vermicious Assumption conjuration calling no You call a single vermlek demon (Lords of Chaos 54) to invade and inhabit the body of the target...
Virulence necromancy yes All living creatures within the area of effect, including yourself, must immediately attempt a...
Vision of Lamashtu illusion phantasm yes This spell functions exactly as the spell nightmare. In addition to the effects of that spell,...
Wail of the Banshee necromancy yes When you cast this spell, you emit a terrible, soul-chilling scream that possibly kills...
Wall of Iron conjuration creation no You cause a flat, vertical iron wall to spring into being. The wall inserts itself into any...
Wall of Stone conjuration creation no This spell creates a wall of rock that merges into adjoining rock surfaces. A wall of stone is 1...
Warp Metal transmutation yes (object) You cause metal to bend and warp, permanently destroying its straightness, form, and strength. A...
Warp Wood transmutation yes (object) You cause wood to bend and warp, permanently destroying its straightness, form, and strength. A...
Waters of Lamashtu conjuration creation no This spell generates what appears to be clear, pure water, but it is in fact a foul secretion...
Wave Form transmutation ? You transform into a wave of frothing water up to 15 feet wide and 15 feet tall, as space...
Waves of Exhaustion necromancy yes Waves of negative energy cause all living creatures in the spell's area to become exhausted....
Waves of Fatigue necromancy yes Waves of negative energy render all living creatures in the spell's area fatigued. This spell...
Weaken Powder transmutation yes (object) Ammunition in the target firearm generates less of an explosive charge when fired. With such...
Weird illusion phantasm yes This spell functions like phantasmal killer, except it can affect more than one creature. Only...
Windy Escape transmutation You respond to an attack by briefly becoming vaporous and insubstantial, allowing the attack to...
Withdraw Affliction necromancy yes You push your hand into the subject, then withdraw an affliction from the body of the sufferer...
Wither Limb necromancy yes You cause one limb of the target to shrivel and weaken. The target takes 2d6 points of damage....
Wood Shape transmutation yes (object) Wood shape enables you to form one existing piece of wood into any shape that suits your...
Word of Chaos evocation yes Any nonchaotic creature within the area of a word of chaos spell suffers the following ill...
Word of Recall conjuration teleportation no or yes (harmless, object) Word of recall teleports you instantly back to your sanctuary when the word is uttered. You must...
Word of Resolve abjuration yes (harmless) You focus your aura on one ally, allowing it to reroll a failed saving throw against a charm or...
Wracking Ray necromancy yes A ray of sickly greenish-gray negative energy issues forth from the palm of your hand. Make a...