Spells
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Items
Classes
Class Abilities
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Rules
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School
Subschool
Class
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- Arcanist [297]
- Wizard [299]
- Sorcerer [297]
- Witch [202]
- Magus [98]
- Bard [111]
- Skald [111]
- Summoner [52]
- Unsummoner [47]
- Bloodrager [59]
- Shaman [133]
- Druid [152]
- Hunter [143]
- Ranger [47]
- Cleric [221]
- Oracle [220]
- Warpriest [174]
- Inquisitor [108]
- Antipaladin [37]
- Paladin [43]
- Alchemist [34]
- Investigator [34]
- Psychic [167]
- Mesmerist [54]
- Occultist [113]
- Spiritualist [75]
- Medium [49]
Descriptor
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- Acid [6]
- Air [5]
- Chaotic [3]
- Cold [12]
- Curse [4]
- Darkness [1]
- Death [13]
- Disease [5]
- Earth [21]
- Electricity [9]
- Emotion [5]
- Evil [30]
- Fear [6]
- Fire [25]
- Force [9]
- Good [12]
- Language-Dependent [3]
- Lawful [2]
- Light [8]
- Mind-Affecting [41]
- Pain [2]
- Poison [10]
- Ruse [2]
- Shadow [2]
- Sonic [21]
- Water [10]
Range
Duration: Instantaneous
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- Clear ×
- 1 battle [3]
- 1 month [1]
- 1 use/2 levels [1]
- 1 week [1]
- 1 week/level [1]
- 1 week/level or until discharged [1]
- Concentration [16]
- Days [128]
- Hours [389]
- Instantaneous [527] ×
- Minutes [887]
- Permanent [113]
- Rounds [889]
- see text [74]
- special (see text) [4]
- until triggered or broken [2]
Target
Save
Verbal
Somatic
Material
Focus
Divine Focus
527 spells
| Name â–² | School | Subschool | Target | Description |
|---|---|---|---|---|
| Absolution | abjuration | creature touched, living (1) | You purge impure thoughts from the target's mind and fill him with exultant relief at the... | |
| Accelerate Poison | transmutation | creature touched (1) | You hasten the onset of poison in the target. If the poison normally has an onset time, its... | |
| Accept Affliction | conjuration | healing | creature touched (1) | The caster can transfer the effects of afflictions such as curses, diseases, and poisons from... |
| Acidic Spray | conjuration | creation | A spray of acid erupts from your outstretched hand, dealing 1d6 points of acid damage/caster... | |
| Acid Splash | conjuration | creation | You fire a small orb of acid at the target. You must succeed on a ranged touch attack to hit... | |
| Admonishing Ray | evocation | You blast your enemies with rays of nonlethal force. You may fire one ray, plus one additional... | ||
| Advanced Scurvy | necromancy | creature touched, living (1) | The subject contracts an advanced form of scurvy. He becomes constantly fatigued, suffers from... | |
| Aggravate Affliction | necromancy | creature (1) | All recurring afflictions (those with a frequency,including curses, diseases, and poison)... | |
| Air Geyser | evocation | creature (1) or object, Large or smaller (1) | You create a powerful blast of air capable of flinging an opponent upward. If the target fails... | |
| Alleviate Corruption | abjuration | creature other than yourself (1) | You combat the rising corruption (see page 14) in another creature or advance the long-term... | |
| Allfood | transmutation | object touched (up to 5 pounds/level) | You can transform one object, weighing up to 5 lbs./caster level, into an edible substance that... | |
| Alluring Light | enchantment | compulsion | You glow with a soft radiance that calls out to all who see it. Each enemy that fails its save... | |
| Alter Summoned Monster | conjuration | summoning | creature, summoned (1) | You swap a creature summoned by a conjuration (summoning) spell for a creature you could summon... |
| Amnesia | enchantment | compulsion | creature, living (1) | You cause the target to lose most of its memories; its skills, its past, and even its name... |
| Animate Dead | necromancy | corpse touched (1 or more) | This spell turns corpses into undead skeletons or zombies (see the Pathfinder RPG Bestiary) that... | |
| Animate Dead, Lesser | necromancy | corpse (1) | This spell functions as animate dead, except you can only create a single Small or Medium... | |
| Antitoxin Touch | abjuration | creature touched (1) | The target’s skin secretes a small amount of venom-resistant oils for the spell’s duration. The... | |
| Anywhere But Here | conjuration | teleportation | you + creatures, willing (4) none of whom can be on their home plane | This spell functions similarly to plane shift, but instead of transporting the targets to a... |
| Arbitrament | evocation | creatures, non-neutral (40-foot-radius spread centered on you) | All chaotic evil, chaotic good, lawful evil, and lawful good creatures within the area of this... | |
| Arcana Theft | abjuration | creature touched (1) | This spell functions as a targeted dispel magic spell, except it only affects creatures and it... | |
| Archon's Trumpet | evocation | Upon hearing a booming report, as if from a trumpet archon's mighty horn, all creatures in the... | ||
| Arrow Eruption | conjuration | creation | You create exact duplicates of the arrow or crossbow bolt you used to kill a creature in the... | |
| Atonement | abjuration | creature touched, living (1) | This spell removes the burden of misdeeds from the subject. The creature seeking atonement must... | |
| Augury | divination | you | An augury can tell you whether a particular action will bring good or bad results for you in the... | |
| Awaken | transmutation | animal or tree touched (1) | You awaken a tree or animal to human-like sentience. To succeed, you must make a Will save (DC... | |
| Awaken Construct | transmutation | construct touched, mindless (1) | You amplify the animating force of a construct to more closely resemble a true soul, granting... | |
| Balance of Suffering | conjuration | healing | creature, living (1) and another single living or undead creature | You borrow life force from a living creature and infuse it into another living creature,... |
| Banishment | abjuration | creatures, extraplanar (1 or more) no two of which can be more than 30 feet apart | A banishment spell is a more powerful version of the dismissal spell. It enables you to force... | |
| Barbed Chains | conjuration | summoning | You summon a chain from another realm, causing it to burst out from the ground and strike a... | |
| Bard's Escape | conjuration | teleportation | you + creatures/2 levels, willing (1) no two of which can be more than 30 feet apart | You whisk yourself and willing allies out of a tight jam, or instantly transfer yourselves to... |
| Battering Blast | evocation | creature (1) or object, unattended (1) | You hurl a fist-sized ball of force resembling a sphere of spikes to ram a designated creature... | |
| Betraying Sting | evocation | creature (1) | You unleash divine power to smite those who wrongly trusted you. The power takes the form of a... | |
| Bind Sage | conjuration | calling | caulborn (1) | This variant of planar binding is specifically used to call one of the most knowledgeable types... |
| Bladed Dash | transmutation | you | Both Quantium and Jalmeray claim that this spell was born in their arcane universities.... | |
| Bladed Dash, Greater | transmutation | you | This spell functions like bladed dash, save that you can make a single melee attack against... | |
| Blade Lash | transmutation | weapon, melee (1) | Your weapon elongates and becomes whiplike. As part of casting this spell, you can use this... | |
| Blasphemy | evocation | Any nonevil creature within the area of a blasphemy spell suffers the following ill effects. HD... | ||
| Bleed | necromancy | creature, living (1) | You cause a living creature that is below 0 hit points but stabilized to resume dying. Upon... | |
| Bleed For Your Master | enchantment | compulsion | animal companion, eidolon, familiar, or mount (1) | When you would be hit by an attack that requires an attack roll, or when you are within an area... |
| Bless Water | transmutation | water flask touched (1) | This transmutation imbues a flask (1 pint) of water with positive energy, turning it into holy water. | |
| Blight | necromancy | plant touched (1) | This spell withers a single plant of any size. An affected plant creature takes 1d6 points of... | |
| Blinding Ray | evocation | You blast your enemies with blinding rays of sunlight. You may fire one ray, plus one additional... | ||
| Blistering Invective | evocation | You unleash an insulting tirade so vicious and spiteful that enemies who hear it are physically... | ||
| Blood Biography | divination | blood or bloodstain (1) | You learn the answers to a specific set of questions about a creature so long as you have access... | |
| Blood Crow Strike | evocation | creature (1) | Your unarmed strikes release blasts of energy in the form of bolts of fire or glowing red crows,... | |
| Blood Money | transmutation | You cast blood money just before casting another spell. As part of this spell's casting, you... | ||
| Bolt of Glory | evocation | You fire a ray of positive energy. A creature struck takes varying damage, depending on its... | ||
| Boneshaker | necromancy | creature, living (1) or creature with a skeleton, undead (1) | By using a bone fetish like a marionette, you take control of a target creature's skeleton. This... | |
| Borrow Fortune | evocation | you | When you make a d20 roll, you may choose to immediately cast this spell to reroll that die... | |
| Break | transmutation | object, Medium or smaller (1) | You can attempt to break or at least damage any one Medium or smaller object within range. If... | |
| Break Enchantment | abjuration | creatures/level (1) all within 30 feet of each other | This spell frees victims from enchantments, transmutations, and curses. Break enchantment can... | |
| Break, Greater | transmutation | objects, Medium or smaller (all in a 30-foot burst centered on you) | You release a burst of destructive energy. Each Medium or smaller object in the area gains the... | |
| Breath of Life | conjuration | healing | creature touched (1) | This spell cures 5d8 points of damage + 1 point/caster level (maximum +25). Unlike other spells... |
| Burn Corruption | evocation | This spell fills the area with violet flames that scour an area clean of life-especially of the... | ||
| Burning Arc | evocation | primary target (1) + additional target/3 levels (each of which must be within 15 feet of the primary target) | Keleshites brag that they stole this spell from genie-kind thousands of years ago while other... | |
| Burning Disarm | transmutation | metal item held by creature (1) or metal, unattended (15 pounds) | This spell causes a metal object to instantly become red hot. A creature holding the item may... | |
| Burning Hands | evocation | A cone of searing flame shoots from your fingertips. Any creature in the area of the flames... | ||
| Burst Bonds | evocation | object or creature restraining you (1) | You blast your restraints with divine wrath, dealing 1d6 points of damage/caster level to the... | |
| Burst of Adrenaline | transmutation | you | You draw upon your body's inner reserves of strength, leaving you winded. When you are about to... | |
| Burst of Force | evocation | With a burst of telekinetic force, you deal 1d6 points of force damage/caster level (maximum... | ||
| Burst of Insight | transmutation | you | You plumb the depths of your mind for insight, leaving you momentarily frazzled. When you are... | |
| Burst of Nettles | conjuration | You release a burst of barbed, acid-filled nettles. Creatures caught in the burst take 3d6... | ||
| Burst of Radiance | evocation | This spell fills the area with a brilliant flash of shimmering light. Creatures in the area are... | ||
| Call Weapon | transmutation | weapon wielded by an ally, melee (1) | This spell first rose to prominence among the elves of Kyonin in the war to retake their... | |
| Canopic Conversion | necromancy | humanoid, living (1) | This spell eviscerates the target, drawing forth its life essence as well as its internal... | |
| Carve Passage | transmutation | You can excavate and move an amount of snow, earth, dust, sand, and loose or packed rocks or ice... | ||
| Cast Out | abjuration | creature touched (1) | With a melee touch attack you blast a single creature and disrupt any magic controlling it. The... | |
| Chain Lightning | evocation | primary target (1) + additional target/level (each of which must be within 30 feet of the primary target) | This spell creates an electrical discharge that begins as a single stroke commencing from your... | |
| Chains of Fire | evocation | primary target (1) + additional target/level (each of which must be within 30 feet of the primary target) | This spell functions like chain lightning, except as noted above, and the spell deals fire... | |
| Chill Touch | necromancy | creature touched/level (1) | A touch from your hand, which glows with blue energy, disrupts the life force of living... | |
| Chord of Shards | evocation | During your bardic performance, you can strike a chord whose notes transform into a shower of... | ||
| Circle of Death | necromancy | Circle of death snuffs out the life force of living creatures, killing them instantly. The spell... | ||
| Clashing Rocks | conjuration | creation | You create two Colossal-sized masses of rock, dirt, and stone and slam them together against a... | |
| Cleanse | evocation | you | Positive energy infuses and cleanses your body. This spell cures 4d8 points of damage + 1... | |
| Climbing Beanstalk | conjuration | creation | You cause a thick, sturdy beanstalk to sprout from the ground and grow upward to a height of 10... | |
| Clone | necromancy | This spell makes an inert duplicate of a creature. If the original individual has been slain,... | ||
| Cold Ice Strike | evocation | You create a shredding flurry of ice slivers, which blast from your hand in a line. The line... | ||
| Collaborative Thaumaturgy | universal | creature (1) | You tap into the magical resonance between you and your allies to enhance one another's magic.... | |
| Color Spray | illusion | pattern | A vivid cone of clashing colors springs forth from your hand, causing creatures to become... | |
| Commune with Nature | divination | you | You become one with nature, attaining knowledge of the surrounding territory. You instantly gain... | |
| Commune With Plane | divination | You become one with the plane around you, attaining knowledge of the surrounding territory. You... | ||
| Companion Transposition | conjuration | teleportation | you + animal companion, familiar, or spirit animal within range (1) | You trade places with the other target, teleporting as if you were both affected by dimension... |
| Cone of Cold | evocation | Cone of cold creates an area of extreme cold, originating at your hand and extending outward in... | ||
| Conjure Deadfall | conjuration | creation | You conjure a large metal cube covered in sharp spikes. If you conjure the block so that it... | |
| Contact Entity I | evocation | entities of 6 HD or less (up to 20) (see text) | You send out a magical message to any eldritch entities of a particular kind within a 100-mile... | |
| Contact Entity II | evocation | entities of 12 HD or less (up to 20) (see text) | This spell functions like contact entity I, except that you can contact creatures from the... | |
| Contact Entity III | evocation | entities of 18 HD or less (up to 20) (see text) | This spell functions like contact entity II, except that you can contact creatures from the... | |
| Contact Entity IV | evocation | entities of 24 HD or less (up to 20) (see text) | This spell functions like contact entity III, except that you can contact creatures from the... | |
| Contagion | necromancy | creature touched, living (1) | The subject contracts one of the following diseases: blinding sickness, bubonic plague, cackle... | |
| Contagion, Greater | necromancy | creature, living (1) | This spell functions as contagion, except the victim cannot overcome the disease without... | |
| Controlled Fireball | evocation | This spell functions as fireball except you can cause the bead of fire to originate from... | ||
| Corrosive Touch | conjuration | creation | creature or object touched (1) | Your successful melee touch attack deals 1d4 points of acid damage/caster level (maximum 5d4). |
| Create Armaments | conjuration | creation | You create one nonmagical weapon, shield, or set of armor. To determine whether the item... | |
| Create Greater Undead | necromancy | corpse (1) | This spell functions like create undead, except that you can create more powerful and... | |
| Create Treasure Map | divination | creature, dead (1) | You can take a piece from a dead creature's body and use it to create a map that reveals the... | |
| Create Undead | necromancy | corpse (1) | A much more potent spell than animate dead, this evil spell allows you to infuse a dead body... | |
| Create Variant Mummy | necromancy | 1 corpse steeped in a peat bog for at least 24 hours | This spell functions as create undead (Pathfinder RPG Core Rulebook 262), except it creates one... | |
| Create Water | conjuration | creation | This spell generates wholesome, drinkable water, just like clean rain water. Water can be... | |
| Crimson Breath | transmutation | creature (1) | When you cast this spell, your salivary glands transform and instantly fill with potent venom.... | |
| Curative Distillation | conjuration | healing | creature touched, living (1) | You concentrate the healing potential of the material component so that it's exceptionally... |
| Cure Critical Wounds | conjuration | healing | creature touched (1) | This spell functions like cure light wounds, except that it cures 4d8 points of damage + 1... |
| Cure Critical Wounds, Mass | conjuration | healing | creature/level (1) no two of which can be more than 30 feet apart | This spell functions like mass cure light wounds, except that it cures 4d8 points of damage + 1... |
| Cure Light Wounds | conjuration | healing | creature touched (1) | When laying your hand upon a living creature, you channel positive energy that cures 1d8 points... |
| Cure Light Wounds, Mass | conjuration | healing | creature/level (1) no two of which can be more than 30 feet apart | You channel positive energy to cure 1d8 points of damage + 1 point/caster level (maximum +25) on... |
| Cure Moderate Wounds | conjuration | healing | creature touched (1) | This spell functions like cure light wounds, except that it cures 2d8 points of damage + 1... |
| Cure Moderate Wounds, Mass | conjuration | healing | creature/level (1) no two of which can be more than 30 feet apart | This spell functions like mass cure light wounds, except that it cures 2d8 points of damage + 1... |
| Cure Serious Wounds | conjuration | healing | creature touched (1) | This spell functions like cure light wounds, except that it cures 3d8 points of damage + 1... |
| Cure Serious Wounds, Mass | conjuration | healing | creature/level (1) no two of which can be more than 30 feet apart | This spell functions like mass cure light wounds, except that it cures 3d8 points of damage + 1... |
| Curse Item | necromancy | object touched (1) | The object becomes flawed and prone to failure. The effects of this spell depend on the nature... | |
| Curse Water | necromancy | water flask touched (1) | This spell imbues a flask (1 pint) of water with negative energy, turning it into unholy water... | |
| Cyclic Reincarnation | transmutation | creature touched, dead (1) | This spell allows a dead creature that died no more than 1 year before the casting of the spell... | |
| Daggermark's Exchange | transmutation | you | You swallow a dose of poison with no effect and regurgitate a dose of a different poison (your... | |
| Damnation | evocation | You pass judgment on your enemies' intentions and punish them with holy power. Each creature in... | ||
| Damnation Stride | conjuration | teleportation | you (teleportation) and creatures within a 10-foot-radius burst (burst of flame) (see text) | This spell functions like dimension door, except you leave behind a burst of fire. Choose one... |
| Damp Powder | transmutation | firearm, loaded (1) | This spell causes ammunition already loaded into the target firearm is ruined with moisture. Any... | |
| Dark-Light | evocation | creatures, living, without light sensitivity (all within range) | You evoke a powerful light that affects all sighted creatures that do not posses light... | |
| Darting Duplicate | illusion | figment | An illusory duplicate of you steps clumsily into an adjacent square, presenting a tempting... | |
| Deadly Finale | evocation | creature/3 levels (1) no two of which can be more than 30 feet apart | You must have a bardic performance in effect to cast this spell. With a flourish, you... | |
| Deafening Song Bolt | evocation | creatures (up to 3) no two of which can be more than 30 feet apart | Three notes you sing or perform become tangible bolts of arcane energy that shriek across the... | |
| Death Clutch | necromancy | creature, living (1) | Chanting an unholy litany, you reach out with a grasping motion toward your target and cause its... | |
| Decapitate | evocation | creature (1) (see text) | You can cast this spell only as a response to a confirmed critical hit against the target that... | |
| Deflect Blame | enchantment | compulsion | creature (1) | You can cast this spell immediately after attacking a creature, causing that creature to believe... |
| Defoliate | necromancy | see text | You hurl a tiny ball of negative energy, destroying plant life either in a line 60 feet long or... | |
| Deivon's Parry | transmutation | you | Originally designed by an Aldori magus who had long admired swashbucklers for their ability to... | |
| Depilate | necromancy | creature with hair or fur (1) | This simple jinx causes a target's hair or fur to fall out in patchy clumps, leaving the... | |
| Destabilize Powder | transmutation | firearm, loaded (1) | This spell makes the ammunition in the target firearm is prone to misfire. Increase the misfire... | |
| Destroy Robot | transmutation | robot (1) (see text) | You attempt to destroy any one robot in range. When you cast this spell, your hand crackles with... | |
| Destruction | necromancy | creature (1) | This spell instantly delivers 10 points of damage/caster level. If the spell slays the target,... | |
| Detect Poison | divination | creature (1) or object (1) or 5-foot cube (1) | You determine whether a creature, object, or area has been poisoned or is poisonous. You can... | |
| Detect Psychic Significance | divination | You detect the presence of psychically significant items in your vicinity. Such items are those... | ||
| Diagnose Disease | divination | creature (1) or object (1) or 5-foot cube (1) | You determine whether a creature, object, or area carries any sort of disease or infestation... | |
| Diamond Spray | evocation | A cone of tiny, sparkling slivers as hard and sharp as filed diamonds springs from your... | ||
| Dictum | evocation | Any nonlawful creature within the area of a dictum spell suffers the following ill effects. HD... | ||
| Die For Your Master | enchantment | compulsion | animal companion, eidolon, familiar, or mount (1) | This spell functions as bleed for your master, but it allows your companion or familiar to... |
| Dimension Door | conjuration | teleportation | you + objects or creatures touched, willing (any number) | You instantly transfer yourself from your current location to any other spot within range. You... |
| Diminish Plants | transmutation | see text | This spell has two versions. Prune Growth: This version of the spell causes normal vegetation... | |
| Dirge of The Victorious Knights | illusion | shadow | By performing part of the Chelish opera Victory of the Hellknights, you call forth spectral... | |
| Discern Location | divination | creature or object (1) | A discern location spell is among the most powerful means of locating creatures or objects.... | |
| Discharge | abjuration | creature (1) or technological object (1) | Discharge dissipates the charges from one technical object, temporarily depowers one... | |
| Discharge, Greater | abjuration | creature (1) or technological object (1) or 20-foot-radius burst | This spell functions as discharge, except it can discharge multiple technological objects and... | |
| Discordant Blast | evocation | You create a wave of thunder and force, either in a 10-foot-radius burst centered on you or in... | ||
| Disintegrate | transmutation | A thin, green ray springs from your pointing finger. You must make a successful ranged touch... | ||
| Dismissal | abjuration | creature, extraplanar (1) | This spell forces an extraplanar creature back to its proper plane if it fails a Will save. If... | |
| Dispel Magic | abjuration | spellcaster, creature, or object (1) | You can use dispel magic to end one ongoing spell that has been cast on a creature or object, to... | |
| Dispel Magic, Greater | abjuration | spellcaster, creature, or object (1) | This spell functions like dispel magic, except that it can end more than one spell on a target... | |
| Disrupt Undead | necromancy | You direct a ray of positive energy. You must make a ranged touch attack to hit, and if the ray... | ||
| Divination | divination | you | Similar to augury but more powerful, a divination spell can provide you with a useful piece of... | |
| Dragon's Breath | evocation | You breathe out a blast of energy. Creatures in the affected area take 1d6 points of energy... | ||
| Dream Dalliance | illusion | phantasm | creature (1) | You create a comforting phantasm, which leeches onto the psyche of a nearby target. The creature... |
| Dream Feast | conjuration | creation | creature touched (1) | The next time the target sleeps (within the next 8 hours), she dreams of a rich feast with her... |
| Dress Corpse | necromancy | corpse touched (1) | You cause the flesh and bones of a corpse to shift themselves to suit a narrative of your... | |
| Dungeonsight | divination | You receive a clear and memorable view of the layout of chambers, barriers, and connecting... | ||
| Dust of Twilight | conjuration | creatures and objects (any in a 10-foot spread) | A shower of iridescent black particles clings to and extinguishes torches, lanterns, sunrods,... | |
| Dweomer Retaliation | abjuration | creature you counterspelled since your last turn (1) | You may only cast this spell immediately after successfully counterspelling an opponent. Drawing... | |
| Ear-Piercing Scream | evocation | creature (1) | You unleash a powerful scream, inaudible to all but a single target. The target is dazed for 1... | |
| Earth Tremor | transmutation | You strike the ground and unleash a tremor of seismic force, hurling up earth, rock, and sand.... | ||
| Egorian Diplomacy | enchantment | compulsion | creature (1) | As part of casting this spell, you can attempt a single Intimidate skill check to make a target... |
| Eldritch Fever | necromancy | creature (1) | The target gains the eldritch ague spellblight (see page 96). | |
| Energy Drain | necromancy | This spell functions like enervation, except that the creature struck gains 2d4 temporary... | ||
| Enervation | necromancy | You point your finger and fire a black ray of negative energy that suppresses the life force of... | ||
| Enhance Water | transmutation | water (1 pint/level | This spell transforms water into an alcoholic beverage, typically ale, beer, mead, or wine. The... | |
| Entice Fey | conjuration | calling | This spell functions as lesser entice fey, except that the spell's whimsical calling can produce... | |
| Entice Fey, Greater | conjuration | calling | This spell functions as lesser entice fey, except the spell's whimsical calling can produce a... | |
| Entice Fey, Lesser | conjuration | calling | This spell functions as lesser planar ally, except that you entice a fey of 6 HD or fewer to... | |
| Epidemic | necromancy | creature, living (1) | The target contracts one of the following diseases: blinding sickness, bubonic plague, cackle... | |
| Erase | transmutation | scroll (1) or pages (2) | Erase removes writings of either magical or mundane nature from a scroll or from one or two... | |
| Erase Impressions | abjuration | object touched (1) | You banish psychic impressions from the object touched, rendering it devoid of recent history.... | |
| Eroding Ray | transmutation | You channel a fraction of the tumultuous ecosystem of the Hao Jin Tapestry and redirect it... | ||
| Expeditious Construction | conjuration | creation | You create a low wall or other simple structure of packed earth or loose stone measuring 3 feet... | |
| Expeditious Excavation | transmutation | You can excavate and move earth, dust, and sand up to the size of a 5-foot cube. If you are... | ||
| Expend | abjuration | You cause all creatures in the affected area to use up one or more of their limited-use magical... | ||
| Explode Head | evocation | creature, living corporeal (1) | You cause incredible pressure to build in the target's head; this spell works only on a creature... | |
| Explosion of Rot | necromancy | You call forth a burst of decay that ravages all creatures in the area. Even nonliving creatures... | ||
| Fabricate | transmutation | up to 10 cubic feet/level (see text) | You convert material of one sort into a product that is of the same material. Creatures or magic... | |
| Fabricate Bullets | transmutation | metal, soft (1 pound) | You convert 1 pound of lead into bullets. When you cast this spell, you decide whether you... | |
| Fabricate Disguise | transmutation | you | You change outfits or create a disguise out of materials you are wearing or carrying... | |
| Feeblemind | enchantment | compulsion | creature (1) | Target creature's Intelligence and Charisma scores each drop to 1. The affected creature is... |
| Final Sacrifice | evocation | creature, summoned (1) | You disrupt the conjuring energies within a summoned creature, causing it to violently explode.... | |
| Find Fault | divination | creature (1) | You instantly learn many of the target's weaknesses, as if you had made an appropriate Knowledge... | |
| Find Quarry | divination | you | You sense whether a well-known creature you can clearly visualize is within a 20-mile radius of... | |
| Finger of Death | necromancy | creature (1) | This spell instantly delivers 10 points of damage/caster level. If the target's Fortitude saving... | |
| Fireball | evocation | A fireball spell generates a searing explosion of flame that detonates with a low roar and deals... | ||
| Firefall | transmutation | fire source (up to 20-foot cube) | Firefall causes a fire to erupt into a geyser of dazzlingly bright liquid flame. The spell uses... | |
| Fire Snake | evocation | You create a sinuous line of flames that you may shape as desired. The fire snake affects one... | ||
| Fire Storm | evocation | When a fire storm spell is cast, the whole area is shot through with sheets of roaring flame.... | ||
| Flame Strike | evocation | A flame strike evokes a vertical column of divine fire. The spell deals 1d6 points of... | ||
| Flare | evocation | This cantrip creates a burst of light. If you cause the light to burst in front of a single... | ||
| Flare Burst | evocation | This spell functions as flare, except it affects all creatures in a 10-foot-radius burst from... | ||
| Flash Fire | transmutation | firearm (1) | The firearm fires with a blinding flash, even if the firearm is not currently loaded. Every... | |
| Flash Forward | conjuration | teleportation | you | You cheat the laws of time and enter into combat before reverting back to your original... |
| Flesh to Stone | transmutation | creature (1) | The subject, along with all its carried gear, turns into a mindless, inert statue. If the statue... | |
| Flurry of Snowballs | evocation | You send a flurry of snowballs hurtling at your foes. Any creature in the area takes 4d6 points... | ||
| Forceful Strike | evocation | creature (1) | You cast this spell as you strike a creature with a melee weapon, unarmed strike, or natural... | |
| Force Hook Charge | evocation | you + creature or object (1 within range) | You create a hook of force that strikes the target and drags you to a space adjacent to it. Make... | |
| Force Punch | evocation | creature touched (1) | This spell charges your hand with telekinetic force. Your successful melee touch attack deals... | |
| Foretell Failure | divination | you | You cast this spell immediately before you would take an action that requires a d20 roll, such... | |
| Fortune's Path | divination | you | You predict events in your near future. Visions of the foretold events appear in the mirror... | |
| Fractions of Heal And Harm | transmutation | you | This spell channels a portion of the next spell you cast into magic that heals you. The next... | |
| Freedom | abjuration | creature (1) | The subject is freed from spells and effects that restrict movement, including binding,... | |
| Freedom's Toast | conjuration | teleportation | creature (1) | When the caster hoists a flagon and delivers a toast to freedom, the target is transported up to... |
| Frigid Touch | evocation | creature touched (1) | This spell causes your hand to glow with a pale blue radiance. Your melee touch attack deals 4d6... | |
| Frostbite | transmutation | creature touched (1) | Your melee touch attack deals 1d6 points of nonlethal cold damage + 1 point/level, and the... | |
| Frosthammer | evocation | creature (1) | You create a warhammer of magically hardened ice and send it hurling toward the target. You must... | |
| Full Pouch | transmutation | object touched (1) | You cast this spell as you draw out a consumable alchemical item to use. The object must be an... | |
| Gallant Inspiration | divination | creature, living (1) | This word of arcane-empowered inspiration often ensures success of a crucial endeavor. Cast this... | |
| Genesis | conjuration | creation | You create an immobile, finite demiplane with limited access. Demiplanes created by this spell... | |
| Genius Avaricious | conjuration | creation | Casting this spell constitutes performing a rite of sacrifice to the archdevil Mammon, making an... | |
| Gloomblind Bolts | conjuration | creation | You create one or more bolts of negative energy infused with shadow pulled from the Shadow... | |
| Grasp | divination | you | You can cast this spell as an immediate action when you fail a Climb check and would fall. You... | |
| Grasping Corpse | necromancy | corpse (1) | You can cause one nearby corpse to animate for a brief moment. Choose a creature within 30 feet... | |
| Guardian Armor | conjuration | teleportation | creature, willing (1) (see text) | This spell teleports the suit of armor you are wearing off of your body and onto an ally within... |
| Half-Blood Extraction | transmutation | half-orc touched, willing (1) | You transform the target half-orc into a full-blooded orc. The target loses all of its half-orc... | |
| Hallow | evocation | Hallow makes a particular site, building, or structure a holy site. This has four major effects.... | ||
| Hammer of Mending | transmutation | Upon striking a piece of solid ground with the spell's focus or a holy symbol, you let out a... | ||
| Harm | necromancy | creature touched (1) | Harm charges a subject with negative energy that deals 10 points of damage/caster level (to a... | |
| Harvest Season | abjuration | plant (1) | You cause an explosive burst of growth in a single plant, causing it to grow through a cycle of... | |
| Heal | conjuration | healing | creature touched (1) | Heal enables you to channel positive energy into a creature to wipe away injury and afflictions.... |
| Healing Flames | conjuration | healing | You unleash a blast of holy flames that washes over all creatures in the area in a glorious... | |
| Heal, Mass | conjuration | healing | creatures (1 or more) no two of which can be more than 30 feet apart | This spell functions like heal, except as noted above. The maximum number of hit points restored... |
| Heal Mount | conjuration | healing | mount touched (1) | This spell functions like heal, but it affects only the paladin's special mount (typically a horse). |
| Hellfire Ray | evocation | A blast of hellfire blazes from your hands. You can fire one ray, plus one additional ray for... | ||
| Heroic Finale | enchantment | compulsion | creature (1) | You must have a bardic performance in effect to cast this spell. With a flourish, you... |
| Hero's Defiance | conjuration | healing | you | The instant before you are reduced to 0 or fewer hit points, you can expend a use of your lay on... |
| Holy Whisper | evocation | You whisper a single word in the primordial language of good that is anathema to the minions of... | ||
| Holy Word | evocation | Any nongood creature within the area of a holy word spell suffers the following ill effects. HD... | ||
| Homeward Bound | abjuration | creature, willing extraplanar (1) | This spell functions as dismissal, except as noted above. | |
| Horrid Wilting | necromancy | creatures, living (any number) no two of which can be more than 60 feet apart | This spell evaporates moisture from the body of each subject living creature, causing flesh to... | |
| Hydraulic Push | evocation | creature or object (1) | You call forth a quick blast of water that knocks over and soaks one creature or square. You can... | |
| Hydraulic Torrent | evocation | You call forth a powerful stream of water that batters all creatures and obstacles in its path... | ||
| Ice Slick | evocation | You create a blast of intense cold, coating all solid surfaces in the area with a thin coating... | ||
| Ice Spears | conjuration | Favored by the spellcasters of Irrisen, this potent spell can disrupt spellcasters, topple... | ||
| Imbue With Addiction | transmutation | creature, living (1) | The target immediately becomes addicted to the drug used as the material component during the... | |
| Imprisonment | abjuration | creature touched (1) | When you cast imprisonment and touch a creature, it is entombed in a state of suspended... | |
| Improve Trap | transmutation | trap (1) | When this spell is cast upon a trap, it improves one specific element of the trap chosen at the... | |
| Inflict Critical Wounds | necromancy | creature touched (1) | This spell functions like inflict light wounds, except that you deal 4d8 points of damage + 1... | |
| Inflict Critical Wounds, Mass | necromancy | creature/level (1) no two of which can be more than 30 feet apart | This spell functions like mass inflict light wounds, except that it deals 4d8 points of damage +... | |
| Inflict Light Wounds | necromancy | creature touched (1) | When laying your hand upon a creature, you channel negative energy that deals 1d8 points of... | |
| Inflict Light Wounds, Mass | necromancy | creature/level (1) no two of which can be more than 30 feet apart | Negative energy spreads out in all directions from the point of origin, dealing 1d8 points of... | |
| Inflict Moderate Wounds | necromancy | creature touched (1) | This spell functions like inflict light wounds, except that you deal 2d8 points of damage + 1... | |
| Inflict Moderate Wounds, Mass | necromancy | creature/level (1) no two of which can be more than 30 feet apart | This spell functions like mass inflict light wounds, except that it deals 2d8 points of damage +... | |
| Inflict Serious Wounds | necromancy | creature touched (1) | This spell functions like inflict light wounds, except that you deal 3d8 points of damage + 1... | |
| Inflict Serious Wounds, Mass | necromancy | creature/level (1) no two of which can be more than 30 feet apart | This spell functions like mass inflict light wounds, except that it deals 3d8 points of damage +... | |
| Insanity | enchantment | compulsion | creature, living (1) | The affected creature suffers from a continuous confusion effect, as the spell. Remove curse... |
| Instant Portrait | conjuration | creation | You touch a surface and produce a painted portrait of either yourself or a creature you can see... | |
| Interplanetary Teleport | conjuration | teleportation | you and objects or creatures touched, willing (any number) | This spell functions as teleport, except there is truly no range limit and you do not need to... |
| Irradiate | conjuration | creation | The spell's area of effect floods with dangerous radiation. The strength of the radiation you... | |
| Janni's Jaunt | conjuration | teleportation | creature touched (1) or willing creatures joining hands (up to 8) | This spell functions as/plane shift, but with the following exceptions. First, you are able to... |
| Jester's Jaunt | conjuration | teleportation | creature, living (1) | You teleport the target to a space you can see within 30 feet of the target. The destination... |
| Jolt | transmutation | You cause a spark of electricity to strike the target with a successful ranged touch attack. The... | ||
| Joyful Rapture | conjuration | healing | Your inspired words overwhelm others with transcendental bliss. All allies within the area of... | |
| Judgment Light | evocation | An inquisitor may only cast this spell while she has a judgment active. When she does cast this... | ||
| Judgment Undone | necromancy | petitioner, willing (1) | This powerful, elaborate, and risky spell undoes Pharasma's judgment, returning a willing... | |
| Ki Arrow | conjuration | arrow touched (1) | You imbue an arrow with your power and throw it at a target up to 100 feet away. Make a ranged... | |
| King's Castle | conjuration | teleportation | creature (1) | This spell allows you to switch places with an ally. When you cast this spell, choose a single... |
| Ki Shout | evocation | creature, living (1) | With a guttural bark, you unleash a sudden blast of sonic energy that strikes your opponent. The... | |
| Knock | transmutation | door, box, or chest (up to 10 square feet/level) | Knock opens stuck, barred, or locked doors, as well as those subject to hold portal or arcane... | |
| Knock, Mass | transmutation | means of closure/level (1) no two of which can be more than 30 feet apart | Also known as "unshackle," this spell functions as knock, but works on multiple means of closure at once. | |
| Know Direction | divination | you | When you cast this spell, you instantly know the direction of north from your current position.... | |
| Know The Enemy | divination | you | You commune with the divine, reflecting on one type of creature you encountered in the last day.... | |
| Kreighton's Perusal | divination | book touched (1) | You gain a brief but incomplete understanding of one book's contents, equivalent to having... | |
| Lash of The Astradaemon | necromancy | You draw on the essence of astradaemons to cause one of your hands to elongate and sprout... | ||
| Liberating Command | transmutation | creature (1) | If the target is bound, grappled, or otherwise restrained, he may make an Escape Artist check to... | |
| Life Blast | necromancy | This spell must be cast in an area with vegetation or it has no effect. When you cast this... | ||
| Lightfingers | transmutation | creature (1) | A flutter of subtle, telekinetic force causes your target to drop a single nonmagical carried... | |
| Lightning Arc | evocation | creatures or objects (2) within 60 feet of one another | You generate an arc of lightning between two targets. The lightning deals 1d6 points of... | |
| Lightning Bolt | evocation | You release a powerful stroke of electrical energy that deals 1d6 points of electricity... | ||
| Lipstitch | necromancy | creature (1) | A rare spell without verbal components, lipstitch sews the target's lips tightly together if it... | |
| Litany of Duty | abjuration | you | You repeat a mantra or phrase that reminds you of your duty. You can immediately reroll a failed... | |
| Litany of Escape | conjuration | teleportation | creature, willing grappled (1) | With a powerful prayer, you call upon the servants of your god to whisk a friend out of a... |
| Mage's Decree | evocation | see text | You speak a short message (up to 25 words), and it is immediately transmitted to each target,... | |
| Mage's Lucubration | transmutation | you | You instantly prepare any one spell of 5th level or lower that you have used during the past 24... | |
| Magic Missile | evocation | creatures (up to 5) no two of which can be more than 15 feet apart | A missile of magical energy darts forth from your fingertip and strikes its target, dealing... | |
| Make Lost | enchantment | compulsion | creature/level (1) no two of which can be more than 30 feet apart | You strip the targets of their senses of direction and recent memories of travel. They... |
| Make Whole | transmutation | object (up to 10 cubic feet/level) or creature, construct (1) | This spell functions as mending, except that it repairs 1d6 points of damage/level when cast on... | |
| Make Whole, Greater | transmutation | object (up to 5 pounds/level) | This spell repairs 1d6 points of damage plus 1 point/level when cast on a construct creature... | |
| Martial Telekinesis | evocation | see text | You mingle the power of your mind and body to exert force beyond your reach. This spell... | |
| Massacre | necromancy | You unleash a wave of necromantic energy that snuffs out the life force of those in its path.... | ||
| Masterwork Transformation | transmutation | weapon, armor, shield, tool, or skill kit touched (1) | You convert a non-masterwork item into its masterwork equivalent. A normal sword becomes a... | |
| Memorize Page | enchantment | creature, living (1) | The target gains a perfect memory of the page you used as a focus component. The target can... | |
| Memory Lapse | enchantment | creature, living (1) | You cause the target to forget what happened from the casting of the spell back to the beginning... | |
| Memory of Function | transmutation | object or construct touched (1) | Even a broken object remembers what it means to be a functioning whole. You restore a broken... | |
| Mending | transmutation | object (up to 1 pound/level) | This spell repairs damaged objects, restoring 1d4 hit points to the object. If the object has... | |
| Meteor Swarm | evocation | Meteor swarm is a very powerful and spectacular spell that is similar to fireball in many... | ||
| Miasmal Dread | enchantment | compulsion | A cloud of sickly green mist pours from your mouth and coalesces around creatures in the cone.... | |
| Mighty Fist of The Earth | conjuration | creation | creature (1) | You create a fist-sized rock that flies toward one enemy. Make an unarmed strike attack roll... |
| Mindlink | divination | creature touched (1) | You link your mind to that of a touched creature to swiftly communicate a large amount of... | |
| Mind Over Matter | necromancy | creature (1) | You blur the lines between mind and body, reassigning ability damage or drain your target has... | |
| Mind Swap, Major | enchantment | compulsion | creature of your same race (1) | The spell functions as mind swap, except as noted above. In addition, after 24 hours, instead of... |
| Mind Thrust I | divination | creature (1) | You divine the most vulnerable portions of your opponent's mind and overload it with a glut of... | |
| Mind Thrust II | divination | creature (1) | This functions as mind thrust I, but the target takes 1d8 points of damage/caster level (maximum... | |
| Mind Thrust III | divination | creature (1) | This functions as mind thrust I, but the target takes 1d8 points of damage/caster level (maximum... | |
| Mind Thrust IV | divination | creature (1) | This functions as mind thrust I, but the target takes 1d8 points of damage/caster level (maximum... | |
| Mind Thrust V | divination | creature (1) | This functions as mind thrust IV, but the target is also exhausted for 1 round if it fails its... | |
| Mind Thrust VI | divination | creature (1) | This functions as mind thrust IV, but the target takes 1d8 points of damage/caster level... | |
| Mindwipe | enchantment | compulsion | creature (1) | You erase a portion of the target's mind and experiences, inflicting 2 temporary negative levels... |
| Mirror Polish | transmutation | item, metal (up to 1 square foot) | You polish a metal item until it is reflective enough to be used as a mirror. This does not... | |
| Mnemonic Enhancer | transmutation | you | Casting this spell allows you to prepare additional spells or retain spells recently cast. Pick... | |
| Molten Orb | evocation | You create a fist-sized, red-hot ball of molten metal that you immediately hurl as a splash... | ||
| Move Earth | transmutation | Move earth moves dirt (clay, loam, sand, and soil), possibly collapsing embankments, moving... | ||
| Mudball | conjuration | creation | When you cast this spell, you conjure a single ball of sticky mud and launch it at an enemy's... | |
| Nature's Ravages | necromancy | corpse of creature whose total number of HD does not exceed your caster level (1) | You greatly speed up the decomposition process of a nearby corpse and warp the fibers of time... | |
| Nature's Ravages, Greater | necromancy | corpse of creature whose total number of HD does not exceed your caster level (1) | This spell functions like nature's ravages, except the target corpse ages a number of years... | |
| Nauseating Dart | conjuration | creation | You spit a poisonous stinger around the size of a quill at a creature within range, as though... | |
| Nightmare | illusion | phantasm | creature, living (1) | You send a hideous and unsettling phantasmal vision to a specific creature that you name or... |
| Numerological Evocation | evocation | see text | You can use the Path of Numbers to calculate the latent magical energies all around you and fire... | |
| Oasis | transmutation | This spell functions in any natural terrain on the Material Plane. It redirects the flow of... | ||
| Obsidian Flow | transmutation | You convert a thin layer of the ground to molten glass that cools quickly. Creatures in the area... | ||
| Open/Close | transmutation | object (up to 30 pounds) or portal that can be opened or closed (1) | You can open or close (your choice) a door, chest, box, window, bag, pouch, bottle, barrel, or... | |
| Opportunistic Loyalty | enchantment | compulsion | creature (1) | Cast this spell when a creature within range casts a spell that provides an effect for its... |
| Outbreak | necromancy | You cause any diseased creatures in the area to become extremely contagious. Any affected... | ||
| Paladin's Sacrifice | abjuration | creature (1) | You open up a brief but powerful divine conduit between you and another creature, taking on the... | |
| Parchment Swarm | transmutation | creature (1) | When you cast this spell, you quickly tear a parchment into shreds, releasing the flying... | |
| Peacemaker's Parley | enchantment | charm | You can attempt to influence unfriendly or hostile creatures, altering their attitudes toward... | |
| Pellet Blast | conjuration | creation | This spell creates an explosion of conjured metal pellets, striking everything within its area... | |
| Petulengro's Validation | divination | creature touched (1) | After a particularly harrowing brush with death at the hands of doppelgangers, Venture-Captain... | |
| Phantasmal Killer | illusion | phantasm | creature, living (1) | You create a phantasmal image of the most fearsome creature imaginable to the subject simply by... |
| Phantasmal Revenge | illusion | phantasm | creature touched, dead (1) | When you cast this eerie spell upon a recently slain creature, you cause a ghastly, spectral... |
| Phase Step | conjuration | teleportation | creature touched, willing (1) | You instantly transfer the touched creature to a point you designate within range. This... |
| Phobia | enchantment | compulsion | creature, intelligent (1) | You instill the target with an intense, instinctual fear of a condition or circumstance, more... |
| Pinecone Bomb | evocation | Created by Ghorus when he was working to create the ghorans, pinecone bomb infuses a small... | ||
| Planar Ally | conjuration | calling | This spell functions like lesser planar ally, except you may call a single creature of 12 HD or... | |
| Planar Ally, Greater | conjuration | calling | This spell functions like lesser planar ally, except that you may call a single creature of 18... | |
| Planar Ally, Lesser | conjuration | calling | By casting this spell, you request your deity to send you an outsider (of 6 HD or less) of the... | |
| Planar Binding | conjuration | calling | outsiders or elementals (3, totaling no more than 12 HD) no two of which can be more than 30 feet apart when they appear | This spell functions like lesser planar binding, except that you may call a single creature of... |
| Planar Binding, Greater | conjuration | calling | outsiders or elementals (3, totaling no more than 18 HD) no two of which can be more than 30 feet apart when they appear | This spell functions like lesser planar binding, except that you may call a single creature of... |
| Planar Binding, Lesser | conjuration | calling | outsider or elemental with 6 HD or less (1) | Casting this spell attempts a dangerous act: to lure a creature from another plane to a... |
| Planar Inquiry | conjuration | calling | Although he was hardly the first to turn to the Outer Planes for answers, Jatembe's dealings... | |
| Planar Orientation | divination | you | This spell helps creatures accustomed to the concrete reality of the Material Plane to navigate... | |
| Plane Shift | conjuration | teleportation | creature touched (1) or willing creatures joining hands (up to 8) | You move yourself or some other creature to another plane of existence or alternate dimension.... |
| Plant Growth | transmutation | see text | Plant growth has different effects depending on the version chosen. Overgrowth: This effect... | |
| Poison | necromancy | creature touched, living (1) | Calling upon the venomous powers of natural predators, you infect the subject with a horrible... | |
| Poison Breath | evocation | You expel a cone-shaped burst of toxic mist from your mouth, subjecting everyone caught in the... | ||
| Polar Ray | evocation | A blue-white ray of freezing air and ice springs from your hand. You must succeed on a ranged... | ||
| Power Word Kill | enchantment | compulsion | creature touched, living with 100 hp or less | You utter a single word of power that instantly kills one creature of your choice, whether the... |
| Prismatic Spray | evocation | This spell causes seven shimmering, multicolored beams of light to spray from your hand. Each... | ||
| Probe History | divination | creature (1) | You gain a glimpse of a potential reality similar to this one but that never was. If the target... | |
| Prognostication | divination | you | You glimpse the future. Prognostication functions as divination except that the spell can see up... | |
| Psychic Asylum | illusion | phantasm | you | You retreat into a mindscape (see page 234) of your own making that allows you to perform a... |
| Psychic Crush I | necromancy | creature (1) | Using your psychic power, you invade the mind of the target and tear it asunder, causing massive... | |
| Psychic Crush II | necromancy | creature (1) | This functions as psychic crush I, but on a successful Fortitude save, the target takes 5d6... | |
| Psychic Crush III | necromancy | creature (1) | This functions as psychic crush I, but the target takes 7d6 points of damage + 1 point of... | |
| Psychic Crush IV | necromancy | creature (1) | This functions as psychic crush I, but the target takes 9d6 points of damage + 1 point of... | |
| Psychic Crush V | necromancy | creature (1) | This functions as psychic crush IV, but on a successful Fortitude or Will save, the target takes... | |
| Psychic Surgery | enchantment | creature, living willing (1) | Psychic surgery cures the target of all Intelligence, Wisdom, and Charisma damage and restores... | |
| Purge Spirit | necromancy | creature or haunt (1) | Purge spirit rips away at the target's spiritual substance, scattering it over a wide area and... | |
| Purging Finale | conjuration | healing | creature, living (1) | You must have a bardic performance in effect to cast this spell. With a flourish, you... |
| Purify Food and Drink | transmutation | contaminated food and water (1 cubic foot/level) | This spell makes spoiled, rotten, diseased, poisonous, or otherwise contaminated food and water... | |
| Putrefy Food and Drink | transmutation | food and water (1 cubic foot/level) or potion (1) (see text) | This spell causes otherwise edible food to rot and spoil instantly, and water and other liquids... | |
| Quench | transmutation | magic item, fire-based (1) | Quench is often used to put out forest fires and other conflagrations. It extinguishes all... | |
| Rain of Arrows | conjuration | creation | You point your finger and conjure a cloud of magical arrows that rain down on any creatures and... | |
| Raise Animal Companion | conjuration | healing | animal companion or bonded mount, dead (1) | This spell functions as raise dead, but it only affects an animal companion, familiar, or... |
| Raise Dead | conjuration | healing | creature touched, dead (1) | You restore life to a deceased creature. You can raise a creature that has been dead for no... |
| Rampart | conjuration | creation | You create a massive rampart of hard-packed earth and stone 5 feet thick. The rampart cannot be... | |
| Ray of Frost | evocation | A ray of freezing air and ice projects from your pointing finger. You must succeed on a ranged... | ||
| Read Weather | divination | you | This spell allows you to forecast the weather at your location for the next 48 hours, providing... | |
| Rebuke | evocation | Your wrathful words cause physical harm to your enemies. Your enemies take 1d8 points of... | ||
| Recharge | evocation | object touched (1) | You restore up to 1 charge/level to a battery or half that number of charges to a technological... | |
| Recharge Innate Magic | transmutation | you | You channel magic energy into your own aura, recharging your innate magic abilities. You regain... | |
| Recoil Fire | transmutation | firearm (1) | The target firearm suddenly fires of its own volition, even if it is unloaded, generating a... | |
| Regenerate | conjuration | healing | creature touched, living (1) | The subject's severed body members (fingers, toes, hands, feet, arms, legs, tails, or even heads... |
| Reincarnate | transmutation | creature touched, dead (1) | With this spell, you bring back a dead creature in another body, provided that its death... | |
| Reincarnate Spy | conjuration | healing | creature touched, dead (1) | This spell functions as reincarnate except that you can cause the new body to resemble a... |
| Reinvigorating Wind | enchantment | compulsion | You exhale deeply, creating a gentle magical wind that invigorates any allies in the affected... | |
| Rejuvenate Eidolon | conjuration | healing | eidolon touched (1) | This spell functions as lesser rejuvenate eidolon, except that it cures 3d10 points of damage +1... |
| Rejuvenate Eidolon, Greater | conjuration | healing | eidolon touched (1) | This spell functions as lesser rejuvenate eidolon, except that it cures 5d10 points of damage +1... |
| Rejuvenate Eidolon, Lesser | conjuration | healing | eidolon touched (1) | By laying your hand upon an eidolon, you cause its wounds to close and its form to solidify.... |
| Remote Viewing | divination | scrying | you | Your body enters a trance as you send your psychic senses to a distant location and gain psychic... |
| Remove Blindness/Deafness | conjuration | healing | creature touched (1) | Remove blindness/deafness cures blindness or deafness (your choice), whether the effect is... |
| Remove Curse | abjuration | creature or object touched (1) | Remove curse can remove all curses on an object or a creature. If the target is a creature, you... | |
| Remove Disease | conjuration | healing | creature touched (1) | Remove disease can cure all diseases from which the subject is suffering. You must make a caster... |
| Remove Paralysis | conjuration | healing | creatures (up to 4) no two of which can be more than 30 feet apart | You can free one or more creatures from the effects of temporary paralysis or related magic,... |
| Remove Radioactivity | conjuration | healing | creature or object touched (1) | You remove all ongoing radiation effects, both primary and secondary, on a single target if you... |
| Remove Radioactivity, Greater | conjuration | healing | creature or object touched (1) | This spell functions like remove radioactivity, save that it cures all ability damage and drain... |
| Rend Body I | evocation | creature (1) | You lacerate the body of the target creature with telekinetic force, rending it limb from limb.... | |
| Rend Body II | evocation | creature (1) | This spell functions as/rend body I, but the target takes 1d8 points of damage/caster level you... | |
| Rend Body III | evocation | creature (1) | This spell functions as/rend body I, but the target takes 1d8 points of damage/caster level you... | |
| Rend Body IV | evocation | creature (1) | This functions as/rend body III, but the target takes 1d8 points of damage/caster level (maximum... | |
| Renovation | transmutation | structure, unoccupied (1) | Upon casting this spell, you permanently rearrange and resize the rooms in a building you... | |
| Repair Undead | necromancy | creature touched, undead (1) (see text) | When you touch an undead creature, you channel negative energy that heals 1d8 points of damage +... | |
| Repair Undead, Mass | necromancy | creature/level, undead (1) no two of which can be more than 30 feet apart | This spell functions as repair undead, except as noted above, and it cures 1d8 points of damage... | |
| Replenish Ki | conjuration | healing | creature touched (1) | You attune the target's internal store of supernatural energy to the cosmos, replenishing its ki... |
| Repress Memory | enchantment | compulsion | you | This spell allows you to safeguard important knowledge, even from yourself. When casting this... |
| Residual Tracking | divination | footprint touched (1) | By touching a footprint, you receive a clear mental image of the person or creature that made... | |
| Restoration | conjuration | healing | creature touched (1) | This spell functions like lesser restoration, except that it also dispels temporary negative... |
| Restoration, Greater | conjuration | healing | creature touched (1) | This spell functions like lesser restoration, except that it dispels all permanent and temporary... |
| Restoration, Lesser | conjuration | healing | creature touched (1) | Lesser restoration dispels any magical effects reducing one of the subject's ability scores or... |
| Restore Corpse | necromancy | corpse touched (1) | You grow flesh on a decomposed or skeletonized corpse of a Medium or smaller creature, providing... | |
| Restore Eidolon | conjuration | healing | eidolon touched (1) | This spell functions as restoration, except it only affects an eidolon. |
| Restore Eidolon, Lesser | conjuration | healing | eidolon touched (1) | This spell functions as lesser restoration, except it only affects an eidolon. |
| Restore Mythic Power | transmutation | you + creature, mythic (1) | By laying your hands on the target, you're able to transfer some of your mythic essence to the... | |
| Resurrection | conjuration | healing | creature touched, dead (1) | This spell functions like raise dead, except that you are able to restore life and complete... |
| Reviving Finale | conjuration | healing | You must have a bardic performance in effect to cast this spell. With a flourish, you... | |
| Rigor Mortis | transmutation | creature, living (1) | The joints of a creature affected by this spell stiffen and swell, making movement painful and... | |
| Rope Tornado | evocation | A spiraling twister of tornado-force wind surges forth from your palm, unbalancing those it... | ||
| Rotgut | transmutation | water (1 gallon/level) | You transform the target into a cheap alcohol of your choice, such as beer, grog, mead, rum, or... | |
| Rovagug's Fury | transmutation | You create a minor earthquake that can trip creatures. Attempt a single combat maneuver check... | ||
| Rune of Ruin | transmutation | object (1) | You curse a magic item, such as magical clothing, a suit of armor, or a weapon. The object is... | |
| Rune Trace | divination | rune touched (1) | By immersing yourself fully in the intricacies of a carved or written rune of any kind, you can... | |
| Runic Overload | evocation | creature or object (1) | This spell charges magical runes to an explosive degree. If cast on a creature with magical... | |
| Sacramental Seal | necromancy | creature touched (1) | You trap the target in an object decorated with the holy symbols of your god or faith. While... | |
| Saving Finale | evocation | creature, living (1) | You must have a bardic performance in effect to cast this spell. With a flourish, you can... | |
| Scarify | necromancy | creature touched (1) | Your touch causes a single creature's skin to produce fibrous tissue that sutures the creature's... | |
| Scorching Ray | evocation | You blast your enemies with a searing beam of fire. You may fire one ray, plus one additional... | ||
| Scourge of the Horsemen | necromancy | This spell blasts the area with a horrific combination of soul-rending energy and physical... | ||
| Screaming Flames | evocation | A sheer wall of flame appears and rushes away from you. Tendrils of fire reach out of it, shaped... | ||
| Screech | evocation | You emit a shrill, piercing shriek, startling those around you into dropping their guard.... | ||
| Sculpt Corpse | necromancy | creature touched, dead (1) | With a clammy caress and a word to the powers lurking beyond death, you can reshape a dead body... | |
| Sculpt Simulacrum | transmutation | simulacrum touched (1) | You create cosmetic changes to a simulacrum, similar to disguise self, except the changes are... | |
| Searing Light | evocation | Focusing divine power like a ray of the sun, you project a blast of light from your open palm.... | ||
| Secluded Grimoire | conjuration | summoning | spellbook touched (1) | This spell sends a spellbook into a random but safe location on the Ethereal Plane, where it... |
| Second Wind | conjuration | healing | you | You can cast this spell only when you have fewer than one-quarter of your total hit points. With... |
| Seismic Fissure | transmutation | With a thrust of tectonic energy, you split the earth. Each creature standing in the area where... | ||
| Serren's Swift Girding | transmutation | creature/level, willing (1) | With a sweep of your hand, you select a number of targets and the same number of suits of armor.... | |
| Shadow Step | illusion | shadow | you | To use this spell, you must be in an area of dim light or darkness. You enter a shadow or area... |
| Shared Suffering | necromancy | creature, living (1) | You infuse a dagger with necromantic energy, then plunge the dagger into your own body. You take... | |
| Share Memory | divination | you + creature touched (1) | You momentarily link your mind with the target and share a single memory of no longer than 1... | |
| Shatter | evocation | spread, 5-foot-radius; or one solid object or one crystalline creature | Shatter creates a loud, ringing noise that breaks brittle, nonmagical objects; sunders a single... | |
| Sheet Lightning | evocation | spread, 20-foot-radius | You create a dazzling flash of electricity that fills the target area. Sheet lightning inflicts... | |
| Shocking Grasp | evocation | creature or object touched (1) | Your successful melee touch attack deals 1d6 points of electricity damage/caster level (maximum... | |
| Shout | evocation | You emit an ear-splitting yell that deafens and damages creatures in its path. Any creature... | ||
| Shout, Greater | evocation | This spell functions like shout, except that the cone deals 10d6 points of sonic damage (or 1d6... | ||
| Siege Scatter | evocation | A roiling blast of rough rock and dirt scatters along the ground in the area, dealing 1d6 points... | ||
| Sift | divination | You examine an area at range as if you were searching for fine details with the Perception... | ||
| Signifer's Rally | conjuration | teleportation | ally/5 levels, willing (1) | You teleport up to one ally/five caster levels to your location. You determine which allies you... |
| Sign of Wrath | evocation | A giant, glowing symbol of wrath appears below you, forcibly repulsing all nearby creatures. All... | ||
| Signs of The Land | divination | you | This spell functions as commune with nature except it reveals up to three details about the... | |
| Silver Darts | conjuration | creation | A cone of silver darts springs from your hand. These darts act as a silver weapon that deals 1d6... | |
| Simulacrum | illusion | shadow | Simulacrum creates an illusory duplicate of any creature. The duplicate creature is partially... | |
| Siphon Magic | abjuration | creature touched (1) | This spell attempts to transfer a magical effect from a creature you touch to yourself. When you... | |
| Slay Living | necromancy | creature touched, living (1) | You can attempt to slay any one living creature. When you cast this spell, your hand seethes... | |
| Slough | transmutation | creature, living (1) | The target takes 1d4 points of Constitution damage each round as its skin loosens and splits.... | |
| Snowball | evocation | You throw a ball of elemental ice and snow at a single target as a ranged touch attack. The... | ||
| Snow Shape | transmutation | object touched, snow or snow-sculpted (up to 5 cubic feet + 1 cubic foot/level) | In frozen northern lands, where the earth may be hidden beneath heavy drifts of snow, Ulfen... | |
| Soften Earth and Stone | transmutation | When this spell is cast, all natural, undressed earth or stone in the spell's area is softened.... | ||
| Sonic Thrust | evocation | see text | You produce a sweeping rush of sound that can hurl creatures or objects away from you, like the... | |
| Soothe Construct | abjuration | construct (1) | You soothe the elemental spirit of a targeted construct, reducing its chance of going berserk by... | |
| Soothing Word | conjuration | healing | creature (1) | The target of this spell causes several conditions that he suffers from to be lessened in... |
| Soulreaver | necromancy | creatures, living (20-foot spread) | Favored by the necromancer Geb as a tool to turn his enemies' armies against themselves, this... | |
| Sound Burst | evocation | You blast an area with a tremendous cacophony. Every creature in the area takes 1d8 points of... | ||
| Spark | evocation | object, Fine size | You can make an unattended Fine flammable object catch on fire. This works as if you were using... | |
| Spawn Calling | conjuration | calling | Having attained the highest and most profane form of magical achievement in the Great... | |
| Spellcurse | necromancy | creature (1) | You disrupt any spell energy affecting your target, causing that energy to crackle with power... | |
| Spell Gauge | divination | creature (1) | You immediately discover some of the spells that the target knows or has prepared. The number of... | |
| Spellsteal | abjuration | creature (1) | You create a discordant blast of energy that disrupts the target's available magic and transfers... | |
| Spindrift Spritz | conjuration | healing | creature (1) | You can cast this spell only as a response to a target attempting a saving throw against an... |
| Spindrift Spritz, Mass | conjuration | healing | creature/level (1) no two of which can be more than 30 feet apart | This spell functions as spindrift spritz, except as noted above. |
| Spiral Ascent | conjuration | teleportation | you + objects touched (any number) | You transform yourself into a helical beam of divine energy that instantly transports you upward... |
| Spiral Descent | conjuration | teleportation | you + objects touched (any number) | This spell functions as spiral ascent, except the destination and direction of travel is... |
| Spit Venom | transmutation | You spit a stream of venom at a target using a ranged touch attack. If the venom hits, it causes... | ||
| Spontaneous Immolation | evocation | creature (1) | You point your finger at a creature, causing it to spontaneously burst into flame. The target... | |
| Stabilize | conjuration | healing | creature, living (1) | Upon casting this spell, you target a living creature that has -1 or fewer hit points. That... |
| Stabilize Powder | transmutation | firearm, loaded (1) | Ammunition currently loaded in the target firearm is less prone to misfire. Decrease the misfire... | |
| Stabilize Pressure | abjuration | creature touched (1) | You instantly stabilize the target's pressure, causing it to adjust to its current pressure all... | |
| Steal Power | necromancy | creature, mythic (1) | You sap the power from a mythic creature, using it to restore your own. The target loses 1d4... | |
| Stone Discus | conjuration | creation | You create a stone discus, which flies at an enemy. You can create one discus, plus one... | |
| Stone Shape | transmutation | stone or stone object touched (up to 10 cubic feet + 1 cubic foot/level) | You can form an existing piece of stone into any shape that suits your purpose. While it's... | |
| Stone to Flesh | transmutation | creature, petrified (1) or cylinder of stone (1 foot to 3 feet in diameter, up to 10 feet long) | This spell restores a petrified creature to its normal state, restoring life and goods. The... | |
| Stormbolts | evocation | When you cast this spell, lightning spills forth from your body in all directions. The bolts do... | ||
| Storm of Blades | conjuration | creation | creature (1) | You create floating swords of the type used as the material component for this spell (such as a... |
| Storm Step | conjuration | teleportation | you | You are able to harness the power of the storm to transport yourself a short distance, by taking... |
| Stricken Heart | necromancy | creature touched (1) | This spell covers your hand with a writhing black aura. As part of casting the spell, you can... | |
| Suffocation, Instant | necromancy | creature touched, living (1) | This spell functions like slay living, and kills by immediate suffocation. Creatures that do not... | |
| Sunburst | evocation | Sunburst causes a globe of searing radiance to explode silently from a point you select. All... | ||
| Swipe | conjuration | teleportation | item, held (1) | By flicking a finger in the appropriate direction and proclaiming ownership, you attempt to... |
| Symbol of Dispelling | abjuration | This spell functions as symbol of death, except that all creatures within 40 feet of the symbol... | ||
| Synapse Overload | divination | creature touched, living (1) | You cause the target's mind to unleash a vast overflowing torrent of information throughout the... | |
| Tar Ball | transmutation | You create a sticky ball of burning tar that you can hurl at your enemies as a ranged attack. If... | ||
| Tattoo Potion | transmutation | When you cast this spell, you mix special tattoo inks into a potion of your choice. Once you... | ||
| Tectonic Communion | divination | you | Tectonic communion functions as commune with nature with an even greater range. In outdoor or... | |
| Telekinetic Assembly | transmutation | siege engine, disassembled (1) | You assemble a siege engine, using up to one fewer worker/2 caster levels you possess. You can... | |
| Telekinetic Charge | evocation | creature, willing (1) | You telekinetically launch an ally across the battlefield to anywhere within this spell's range.... | |
| Telekinetic Projectile | evocation | You fling an object weighing up to 5 pounds at the target. You must succeed at a ranged attack... | ||
| Telekinetic Storm | evocation | You generate a storm of telekinetic energy that emanates from you, ripping through the spell's... | ||
| Teleport | conjuration | teleportation | you + objects or creatures touched, willing (any number) | This spell instantly transports you to a designated destination, which may be as distant as 100... |
| Teleport, Greater | conjuration | teleportation | you + objects or creatures touched, willing (any number) | This spell functions like teleport, except that there is no range limit and there is no chance... |
| Teleport Object | conjuration | teleportation | object touched (up to 50 pounds/level and 3 cubic feet/level) | This spell functions like teleport, except that it teleports an object, not you. Creatures and... |
| Teleport Structure | conjuration | teleportation | building (1) | You instantly teleport a building in a settlement you control to another lot or series of lots... |
| Temporal Divergence | transmutation | you | This spell allows you to witness two divergent decisions and choose which to pursue. Upon... | |
| Thunder Fire | transmutation | firearm, loaded (1) | The firearm targeted creates a thunderous report, even if the firearm is not loaded. Every... | |
| Thundering Drums | evocation | You strike the ground in front of you, filling the area in front of you with the thunder of... | ||
| Thunderstomp | evocation | creature (1) | You stomp your foot or strike your weapon against the ground or floor, creating a ripple of... | |
| Thunderstomp, Greater | evocation | This spell functions as thunderstomp, except as noted. It allows you target multiple creatures... | ||
| Tidal Surge | conjuration | creation | If you cast tidal surge on land, you create an onrushing surge of water 10 feet high in a... | |
| Timely Inspiration | divination | creature (1) | A word of arcane-empowered inspiration can snatch victory from seeming defeat. Cast this spell... | |
| Touch of Combustion | evocation | creature or object touched (1) | Your successful melee touch attack causes the target to ignite in a violent burst of flame,... | |
| Touch of Slime | conjuration | creation | creature touched, living (1) | You create a coating of slime on your hand. When you make a successful melee touch attack with... |
| Touch of Slumber | enchantment | compulsion | creature touched, nonhostile (1) | This spell functions only against a creature with an attitude toward you of indifferent or... |
| Toxic Gift | necromancy | creature touched, living (1) | You can cast this spell only if you are currently poisoned. You draw upon the poison in your... | |
| Toxic Rupture | necromancy | creature, poisonous (1) | With a squeezing hand gesture, you cause internal bleeding in the target creature's venom glands... | |
| Trade Items | conjuration | teleportation | object (up to 5 pounds/level) | You cause the target object and the object used as a focus for the spell to immediately swap... |
| Transfer Tattoo | transmutation | magic tattoo (1) | With this spell, you can transfer one magic tattoo from one creature to another. A target that... | |
| Transfiguring Touch | transmutation | object touched (up to 1 cubic foot/level) | You create an alchemical residue on your hands that gradually converts a touched, unattended,... | |
| Transmogrify | transmutation | eidolon touched (1) | Your eidolon's form shifts and transforms. This spell allows you to change any of the eidolon's... | |
| Transmute Golem | transmutation | polymorph | golem touched (1) | You turn one type of golem into another. The golem must be willing-it must be commanded to... |
| Transmute Metal to Wood | transmutation | This spell enables you to change all metal objects within its area to wood. Weapons, armor, and... | ||
| Transmute Wine To Blood | transmutation | bottle of wine worth at least 10 gp (1) | You transform one bottle of fine wine into 1 pint of animal blood, sufficient for a creature... | |
| Treacherous Teleport | conjuration | teleportation | you + objects or creatures touched, willing (any number) | This spell functions as teleport except that you can opt to intentionally cause any number of... |
| Trial By Fire | evocation | creature touched (1) | You test a creature's purity of convictions by exposing it to a sheet of divine fire. Unless the... | |
| True Creation | conjuration | creation | You create a completely real, nonmagical, unattended object of any sort of matter. The volume of... | |
| True Prognostication | divination | you | True prognostication functions as divination except that the spell can see up to 100 years into... | |
| True Resurrection | conjuration | healing | creature touched, dead (1) | This spell functions like raise dead, except that you can resurrect a creature that has been... |
| Undeath to Death | necromancy | This spell functions like circle of death, except that it destroys undead creatures as noted above. | ||
| Unhallow | evocation | Unhallow makes a particular site, building, or structure an unholy site. This has three major... | ||
| Universal Formula | transmutation | you | As you ingest this extract, it transforms into the appropriate extract for any formula you know... | |
| Venomous Bolt | necromancy | arrow or bolt (1) | You infuse a single arrow or crossbow bolt with natural venom as you fire it. In addition to its... | |
| Vermicious Assumption | conjuration | calling | corpse, Medium humanoid (1) | You call a single vermlek demon (Lords of Chaos 54) to invade and inhabit the body of the target... |
| Virulence | necromancy | All living creatures within the area of effect, including yourself, must immediately attempt a... | ||
| Vision of Lamashtu | illusion | phantasm | creature, living (1) | This spell functions exactly as the spell nightmare. In addition to the effects of that spell,... |
| Wail of the Banshee | necromancy | creature/level, living (within a 40-foot-radius spread) | When you cast this spell, you emit a terrible, soul-chilling scream that possibly kills... | |
| Wall of Iron | conjuration | creation | You cause a flat, vertical iron wall to spring into being. The wall inserts itself into any... | |
| Wall of Stone | conjuration | creation | This spell creates a wall of rock that merges into adjoining rock surfaces. A wall of stone is 1... | |
| Warp Metal | transmutation | metal object/level, Small (within a 20-foot radius) | You cause metal to bend and warp, permanently destroying its straightness, form, and strength. A... | |
| Warp Wood | transmutation | object/level, Small wooden (within a 20-foot radius) | You cause wood to bend and warp, permanently destroying its straightness, form, and strength. A... | |
| Waters of Lamashtu | conjuration | creation | This spell generates what appears to be clear, pure water, but it is in fact a foul secretion... | |
| Wave Form | transmutation | you | You transform into a wave of frothing water up to 15 feet wide and 15 feet tall, as space... | |
| Waves of Exhaustion | necromancy | Waves of negative energy cause all living creatures in the spell's area to become exhausted.... | ||
| Waves of Fatigue | necromancy | Waves of negative energy render all living creatures in the spell's area fatigued. This spell... | ||
| Weaken Powder | transmutation | firearm, loaded (1) | Ammunition in the target firearm generates less of an explosive charge when fired. With such... | |
| Weird | illusion | phantasm | creatures (any number) no two of which can be more than 30 feet apart | This spell functions like phantasmal killer, except it can affect more than one creature. Only... |
| Windy Escape | transmutation | you | You respond to an attack by briefly becoming vaporous and insubstantial, allowing the attack to... | |
| Withdraw Affliction | necromancy | creature, afflicted (1) | You push your hand into the subject, then withdraw an affliction from the body of the sufferer... | |
| Wither Limb | necromancy | creature touched, living (1) | You cause one limb of the target to shrivel and weaken. The target takes 2d6 points of damage.... | |
| Wood Shape | transmutation | wood touched (1 piece no larger than 10 cubic feet + 1 cubic foot/level) | Wood shape enables you to form one existing piece of wood into any shape that suits your... | |
| Word of Chaos | evocation | Any nonchaotic creature within the area of a word of chaos spell suffers the following ill... | ||
| Word of Recall | conjuration | teleportation | you + objects or creatures touched, willing (any number) | Word of recall teleports you instantly back to your sanctuary when the word is uttered. You must... |
| Word of Resolve | abjuration | ally (1) | You focus your aura on one ally, allowing it to reroll a failed saving throw against a charm or... | |
| Wracking Ray | necromancy | A ray of sickly greenish-gray negative energy issues forth from the palm of your hand. Make a... |
