Spells
Feats
Creatures
Magic Items
Weapons
Armor
Items
Classes
Class Abilities
Archetypes
Traits
Rules
Sources
School
Subschool
Class
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- Arcanist [523]
- Wizard [523]
- Sorcerer [521]
- Witch [307]
- Magus [127]
- Bard [199]
- Skald [196]
- Summoner [149]
- Unsummoner [132]
- Bloodrager [76]
- Shaman [195]
- Druid [262]
- Hunter [248]
- Ranger [119]
- Cleric [314]
- Oracle [312]
- Warpriest [263]
- Inquisitor [138]
- Antipaladin [72]
- Paladin [81]
- Alchemist [58]
- Investigator [57]
- Psychic [275]
- Mesmerist [106]
- Occultist [189]
- Spiritualist [128]
- Medium [96]
Descriptor
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- Acid [7]
- Air [13]
- Chaotic [6]
- Cold [18]
- Curse [12]
- Darkness [11]
- Death [3]
- Draconic [1]
- Earth [21]
- Electricity [7]
- Emotion [6]
- Evil [45]
- Fear [3]
- Fire [26]
- Force [27]
- Good [19]
- Language-Dependent [10]
- Lawful [5]
- Light [16]
- Mind-Affecting [42]
- Pain [1]
- Poison [8]
- Ruse [3]
- Shadow [10]
- Sonic [9]
- Water [21]
Range
Duration
Target
Save: None
Verbal
Somatic
Material
Focus
Divine Focus
825 spells
| Name ▲ | School | Subschool | Target | Description |
|---|---|---|---|---|
| Absolution | abjuration | creature touched, living (1) | You purge impure thoughts from the target's mind and fill him with exultant relief at the... | |
| Absorbing Barrier | abjuration | You ward all creatures and objects in the area from ranged weapons. The spell’s area of effect... | ||
| Abundant Ammunition | conjuration | summoning | container touched (1) | When cast on a container such as a quiver or a pouch that contains nonmagical ammunition or... |
| Acid Arrow | conjuration | creation | An arrow of acid springs from your hand and speeds to its target. You must succeed on a ranged... | |
| Acid Fog | conjuration | creation | Acid fog creates a billowing mass of misty vapors like the solid fog spell. In addition to... | |
| Acid Splash | conjuration | creation | You fire a small orb of acid at the target. You must succeed on a ranged touch attack to hit... | |
| Admonishing Ray | evocation | You blast your enemies with rays of nonlethal force. You may fire one ray, plus one additional... | ||
| Aerial Tracks | divination | You cause the air in the area to ripple where creatures have flown through it up to 1 day... | ||
| Aid | enchantment | compulsion | creature touched, living (1) | Aid grants the target a +1 morale bonus on attack rolls and saves against fear effects, plus... |
| Air Walk | transmutation | creature touched, Gargantuan or smaller (1) | The subject can tread on air as if walking on solid ground. Moving upward is similar to walking... | |
| Air Walk, Communal | transmutation | creatures touched (any number) | This spell functions like air walk, except divide the duration in 10-minute intervals among the... | |
| Akashic Form | necromancy | you | You create a perfect record of your physical body in the Akashic Record (see page 244) at the... | |
| Alarm | abjuration | Alarm creates a subtle ward on an area you select. Once the spell effect is in place, it... | ||
| Allied Cloak | abjuration | you | You cause a cloak, shawl, poncho, or other outer garment you are wearing to animate to aid and... | |
| Ally Across Time | conjuration | summoning | You create one or more 5-foot cubes of temporal possibility where your timeline overlaps with... | |
| Alter River | transmutation | river, area up to 5 feet wide/2 levels and 10 feet long/level | You alter the flow of water in a natural freshwater channel such as a river, stream, or... | |
| Analyze Aura | divination | creature or object (1) | You peer into the aura of one target creature or object, gaining valuable information about its... | |
| Analyze Dweomer | divination | object/level or creature/level (1) | You can observe magical auras. Each round, you may examine a single creature or object that you... | |
| Angelic Aspect | transmutation | you | This spell functions like lesser angelic aspect, except you gain low-light vision, darkvision... | |
| Angelic Aspect, Greater | transmutation | you | This spell functions like lesser angelic aspect, except you gain low-light vision; darkvision 60... | |
| Angelic Aspect, Lesser | transmutation | you | You take on an aspect of an angelic being, including some of its physical characteristics. You... | |
| Animal Ambassador | enchantment | compulsion | animal, Medium or smaller (1) | You compel a single animal to travel to a spot you designate and deliver a message to a creature... |
| Animal Aspect | transmutation | polymorph | you | You gain some of the beneficial qualities of an animal. Your base form is largely unchanged and... |
| Animal Aspect, Greater | transmutation | polymorph | you | This spell functions like animal aspect, except you can either gain two aspects at once or one... |
| Animal Messenger | enchantment | compulsion | animal, Tiny (1) | You compel a Tiny animal to go to a spot you designate. The most common use for this spell is to... |
| Animal Purpose Training | enchantment | compulsion | animal, indifferent or friendly (1) | You instill the target animal with a general purpose (see the Handle Animal skill), which can be... |
| Animal Shapes | transmutation | polymorph | creatures/level, willing (up to 1) all within 30 foot of each other | As beast shape III, except you change the form of up to one willing creature/caster level into... |
| Animate Dead | necromancy | corpse touched (1 or more) | This spell turns corpses into undead skeletons or zombies (see the Pathfinder RPG Bestiary) that... | |
| Animate Dead, Lesser | necromancy | corpse (1) | This spell functions as animate dead, except you can only create a single Small or Medium... | |
| Animate Objects | transmutation | object/level, Small (see text) | You imbue inanimate objects with mobility and a semblance of life. Each such animated object... | |
| Animate Plants | transmutation | plant/3 levels, Large (1) or all plants within range (see text) | You imbue inanimate plants with mobility and a semblance of life. Each animated plant then... | |
| Animate Rope | transmutation | rope-like object (up to 50 feet + 5 feet/level) (see text) | You can animate a nonliving rope-like object. The maximum length assumes a rope with a 1-inch... | |
| Anti-Incorporeal Shell | abjuration | You bring into being a mobile, hemispherical energy field that incorporeal creatures cannot... | ||
| Antilife Shell | abjuration | You bring into being a mobile, hemispherical energy field that prevents the entrance of most... | ||
| Antimagic Field | abjuration | An invisible barrier surrounds you and moves with you. The space within this barrier is... | ||
| Antiplant Shell | abjuration | The antiplant shell spell creates an invisible, mobile barrier that keeps all creatures within... | ||
| Aquatic Cavalry | conjuration | summoning | You summon a school of hippocampi (one plus one/3 caster levels, to a maximum of six at 15th... | |
| Aquatic Trail | divination | You use divination magic to enhance the underwater trails in the area around you, allowing you... | ||
| Arboreal Hammer | transmutation | tree, Huge or larger (1) | This spell animates a tree's branch and directs it against your foes. At caster level 10th or... | |
| Arcana Theft | abjuration | creature touched (1) | This spell functions as a targeted dispel magic spell, except it only affects creatures and it... | |
| Arcane Cannon | transmutation | Your focus becomes a Medium arcane cannon that appears in an unoccupied square within the... | ||
| Arcane Concordance | evocation | you | A shimmering, blue and gold radiance surrounds you, enhancing arcane spells cast by your allies... | |
| Arcane Eye | divination | scrying | You create an invisible magical sensor that sends you visual information. You can create the... | |
| Arcane Lock | abjuration | door, chest, or portal touched (1 up to 30 square foot/level in size) | An arcane lock spell cast upon a door, chest, or portal magically locks it. You can freely pass... | |
| Arcane Mark | universal | This spell allows you to inscribe your personal rune or mark, which can consist of no more than... | ||
| Arcane Pocket | conjuration | creation | With a touch, you conjure an extradimensional space inside a pouch or pocket. The pocket acts as... | |
| Arid Refuge | conjuration | creation | You conjure a small stone building on any relatively flat nonliving surface at least 20 feet... | |
| Army Across Time | conjuration | summoning | This spell functions as ally across time as noted above with two exceptions. First, you can... | |
| Aroden's Spellbane | abjuration | One of many spells originally created by the Last Azlanti before he became a god, Aroden's... | ||
| Arrow Eruption | conjuration | creation | You create exact duplicates of the arrow or crossbow bolt you used to kill a creature in the... | |
| Ashen Path | transmutation | creature touched, living (1) | You grant the creature touched the ability to breathe with ease air that is contaminated with... | |
| Ash Storm | conjuration | creation | Driving ash blocks all sight (even darkvision) within the spell's area of effect, and falling... | |
| Astral Projection | necromancy | you + creature touched/2 levels, willing (1) | By freeing your spirit from your physical body, this spell allows you to project an astral body... | |
| Astral Projection, Lesser | necromancy | you + creature touched/2 levels, willing (1) | This spell functions as astral projection, except you cannot leave the Astral Plane and explore... | |
| Atonement | abjuration | creature touched, living (1) | This spell removes the burden of misdeeds from the subject. The creature seeking atonement must... | |
| Augmenting Wall | evocation | You create a wall of faintly shimmering elemental energy. Upon casting the spell, choose either... | ||
| Banishing Blade | abjuration | You imbue a weapon with the power to drive foes back. The first time each round the weapon... | ||
| Banish Seeming | abjuration | creature or object (1) | With a melee touch attack you can dispel an illusion or return a creature to its natural form.... | |
| Bard's Escape | conjuration | teleportation | you + creatures/2 levels, willing (1) no two of which can be more than 30 feet apart | You whisk yourself and willing allies out of a tight jam, or instantly transfer yourselves to... |
| Barkskin | transmutation | creature touched, living (1) | Barkskin toughens a creature's skin. The effect grants a +2 enhancement bonus to the creature's... | |
| Barrow Haze | necromancy | Barrow haze creates a bank of fog similar to that created by fog cloud, except that the vapors... | ||
| Batrachian Surge | transmutation | you | You tap into your latent amphibian strengths, unlocking a short-lived physical talent. Armor or... | |
| Beanstalk | conjuration | creation | When casting this spell, you must plant the material components in soil. When you do, at the end... | |
| Billowing Skirt | transmutation | you | A skirt, kilt, or gown you are wearing enables you to control your falls through the air. A... | |
| Bilocation | conjuration | creation | The spell creates an identical copy of you, along with everything you wear and carry, anywhere... | |
| Black Tentacles | conjuration | creation | This spell causes a field of rubbery black tentacles to appear, burrowing up from the floor and... | |
| Blade Lash | transmutation | weapon, melee (1) | Your weapon elongates and becomes whiplike. As part of casting this spell, you can use this... | |
| Blade of Light | transmutation | weapon, melee (1) | This spell infuses a weapon with pure sunlight (the weapon need not be a bladed weapon). A... | |
| Blade Snare | abjuration | you | This spell creates an invisible magic field that does not stop weapons (whether manufactured or... | |
| Blazing Rainbow | evocation | You create a spectrum of multicolored solid light that can be used for one of two effects. Bow:... | ||
| Bleed For Your Master | enchantment | compulsion | animal companion, eidolon, familiar, or mount (1) | When you would be hit by an attack that requires an attack roll, or when you are within an area... |
| Bless | enchantment | compulsion | Bless fills your allies with courage. Each ally gains a +1 morale bonus on attack rolls and on... | |
| Bless Army | enchantment | compulsion | army (1) | Bless army fills an army with courage. The army gains a +1 bonus on OM and Morale checks. |
| Blessed Fist | transmutation | creature touched (1) | The target is considered to be armed even when unarmed, so it doesn't provoke attacks of... | |
| Blessing of the Mole | transmutation | The targets gain darkvision 30 feet and a +2 competence bonus on Stealth checks. | ||
| Blessing of The Watch | enchantment | compulsion | This spell functions like bless, except as noted. It works only in the caster's home city, and... | |
| Bless Weapon | transmutation | weapon touched (1) | This transmutation makes a weapon strike true against evil foes. The weapon is treated as having... | |
| Blood Crow Strike | evocation | creature (1) | Your unarmed strikes release blasts of energy in the form of bolts of fire or glowing red crows,... | |
| Blood Sentinel | transmutation | animal sculpture (1) | After casting this spell, you pour a few drops of your blood and saliva into the mouth of the... | |
| Blood Transcription | divination | spellcaster, dead (1) | By consuming 1 pint of blood from a spellcaster killed within the last 24 hours, you can attempt... | |
| Bloody Arrows | necromancy | creature, willing (1) | Whenever this spell's target hits a creature with a ranged weapon that successfully deals... | |
| Bloody Tears And Jagged Smile | necromancy | you (see text) | Your eyes turn black and weep blood, and your teeth become jagged fangs. You gain a bite attack... | |
| Bolt of Glory | evocation | You fire a ray of positive energy. A creature struck takes varying damage, depending on its... | ||
| Bone Fists | necromancy | creature/level (1) no two of which can be more than 30 feet apart | The bones of your targets' joints grow thick and sharp, protruding painfully through the skin at... | |
| Borrow Corruption | transmutation | creature touched (1) | You touch a creature with at least one manifestation from a corruption (see page 14). You... | |
| Bountiful Banquet | conjuration | creation | You conjure a beautiful and delicious feast with hors d'oeuvres, four courses worth of food, and... | |
| Break, Greater | transmutation | objects, Medium or smaller (all in a 30-foot burst centered on you) | You release a burst of destructive energy. Each Medium or smaller object in the area gains the... | |
| Brightest Light | evocation | object touched (1) | This trademark spell of the Lantern Bearers functions as daylight, except it lasts longer. In... | |
| Brightest Night | transmutation | creature, willing (1) + creature/3 levels, willing (1) no two of which can be more than 30 feet apart | You grant low-light vision to the affected creatures. Creatures that already have low-light... | |
| Burning Sands | conjuration | creation | You cause sheets of hot sand to spread over the ground in the area of effect. This layer of sand... | |
| Burst of Adrenaline | transmutation | you | You draw upon your body's inner reserves of strength, leaving you winded. When you are about to... | |
| Burst of Insight | transmutation | you | You plumb the depths of your mind for insight, leaving you momentarily frazzled. When you are... | |
| Business Booms | enchantment | building (1) | You may cast this spell immediately prior to spending 1 day of downtime to promote a business... | |
| Calculated Luck | divination | you | You are able to use the Path of Numbers to substantially boost your combat preparedness, but... | |
| Calistria's Guardian Wasps | conjuration | summoning | You summon a wasp swarm (Pathfinder RPG Bestiary 275) that builds a 10-foot-by-10-foot nest in... | |
| Call Animal | enchantment | compulsion | This spell calls the nearest wild animal of a particular type you designate (provided the... | |
| Call Construct | conjuration | teleportation | construct touched (1) | This spell functions as instant summons, except it can only summon a construct you control. For... |
| Calm Air | abjuration | This spell calms the air and disperses fog, dust, and other particles. The wind force in the... | ||
| Campfire Wall | evocation | You can create a barrier around a fire of at least campfire size that shelters everyone inside... | ||
| Carry Companion | transmutation | creature touched, willing (1) | You touch an animal or magical beast that has a helpful attitude toward you, instantly... | |
| Catatonia | necromancy | creature touched, willing (1) | You touch the target and place it into a deathlike state that persists for the duration. The... | |
| Chain of Perdition | evocation | A floating chain of force with hooks at each end appears within an unoccupied space of your... | ||
| Changestaff | transmutation | staff touched (1) | You change a specially prepared quarterstaff into a Huge treant-like creature (see the... | |
| Charge Object | transmutation | object touched (1) | You charge an item with minor psychic energy. The item can be detected by the detect psychic... | |
| Clairaudience/Clairvoyance | divination | scrying | Clairaudience/clairvoyance creates an invisible magical sensor at a specific location that... | |
| Cleansing Fire | evocation | A ring of fire surrounds the area affected by the spell. The flames radiate heat, but not enough... | ||
| Clear Grove | transmutation | Trees, shrubs, and other thick vegetation move out of the spell's area. The affected area is... | ||
| Clenched Fist | evocation | This spell functions like interposing hand, except that the hand can also push or strike one... | ||
| Cleromancy | divination | you | Cleromancy involves casting bones and interpreting the results. Those able to arrive at the... | |
| Cloak of Secrets | illusion | glamer | This spell forms an invisible bubble that filters all speech coming from inside the affected... | |
| Clone | necromancy | This spell makes an inert duplicate of a creature. If the original individual has been slain,... | ||
| Cloud Shape | transmutation | you | This spell functions like gaseous form, except you assume the shape of a Colossal cloud with a... | |
| Codespeak | transmutation | you + creature/2 levels, willing (1) no two of which can be more than 30 feet apart | Upon casting this spell, all recipients gain the ability to speak a new language. This language... | |
| Coin Shot | transmutation | coins touched (up to 3) | You turn up to three coins into deadly projectiles that gain the velocity of a bullet when... | |
| Companion Transposition | conjuration | teleportation | you + animal companion, familiar, or spirit animal within range (1) | You trade places with the other target, teleporting as if you were both affected by dimension... |
| Condensed Ether | transmutation | spread, 20-foot-radius | You condense the substance of the Ethereal Plane as it interpenetrates the Material Plane. This... | |
| Conditional Favor | abjuration | creature (1) | You must cast this spell immediately before casting another spell on the same creature,... | |
| Conjure Black Pudding | conjuration | summoning | You summon a black pudding (Bestiary 35) that immediately attacks creatures near it. You have no... | |
| Conjure Carriage | conjuration | creation | You create a fine wooden carriage with whatever cosmetic embellishments you desire. It is well... | |
| Consecrate | evocation | This spell blesses an area with positive energy. The DC to resist positive channeled energy... | ||
| Contact Entity I | evocation | entities of 6 HD or less (up to 20) (see text) | You send out a magical message to any eldritch entities of a particular kind within a 100-mile... | |
| Contact Entity II | evocation | entities of 12 HD or less (up to 20) (see text) | This spell functions like contact entity I, except that you can contact creatures from the... | |
| Contact Entity III | evocation | entities of 18 HD or less (up to 20) (see text) | This spell functions like contact entity II, except that you can contact creatures from the... | |
| Contact Entity IV | evocation | entities of 24 HD or less (up to 20) (see text) | This spell functions like contact entity III, except that you can contact creatures from the... | |
| Contagious Flame | evocation | You blast several enemies with beams of fire. You may fire three rays, plus one additional ray... | ||
| Continual Flame | evocation | object touched (1) | A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The... | |
| Control Construct | transmutation | construct (1) | You wrest the control of a construct from its master. For as long as you concentrate, you can... | |
| Control Water | transmutation | This spell has two different applications, both of which control water in different ways. The... | ||
| Control Weather | transmutation | You change the weather in the local area. It takes 10 minutes to cast the spell and an... | ||
| Conversing Wind | transmutation | This spell functions as whispering wind, except it can carry responses and doesn't end after... | ||
| Coordinated Effort | divination | you + creature/3 levels, willing (1) no two of which can be more than 30 feet apart | Choose a single teamwork feat that you possess. You forge a link with your allies, allowing them... | |
| Corpse Lanterns | necromancy | This spell functions as dancing lights, except it summons up to four spheres of light, each of... | ||
| Corrosive Consumption | conjuration | creation | creature touched (1) | With a touch, this spell causes a small, rapidly growing patch of corrosive acid to appear on... |
| Corrosive Touch | conjuration | creation | creature or object touched (1) | Your successful melee touch attack deals 1d4 points of acid damage/caster level (maximum 5d4). |
| Covetous Aura | abjuration | Anytime a harmless (so noted by a spell's saving throw description) spell of 3rd level or lower... | ||
| Create Armaments | conjuration | creation | You create one nonmagical weapon, shield, or set of armor. To determine whether the item... | |
| Create Demiplane | conjuration | creation | This spell functions as create lesser demiplane, except the area is larger and you can add more... | |
| Create Demiplane, Greater | conjuration | creation | This spell functions as create demiplane, except the area is larger and you can add more... | |
| Create Demiplane, Lesser | conjuration | creation | You create a small, finite demiplane. You must be on the Astral or Ethereal Plane or on a plane... | |
| Create Drug | conjuration | creation | The caster conjures into being one of the following drugs: aether, flayleaf, opium, pesh, scour,... | |
| Create Food and Water | conjuration | creation | The food that this spell creates is simple fare of your choice--highly nourishing, if rather... | |
| Create Greater Undead | necromancy | corpse (1) | This spell functions like create undead, except that you can create more powerful and... | |
| Create Holds | transmutation | You create a path of handholds on earthen, plaster, stone, or wooden walls (not on walls made of... | ||
| Create Treasure Map | divination | creature, dead (1) | You can take a piece from a dead creature's body and use it to create a map that reveals the... | |
| Create Undead | necromancy | corpse (1) | A much more potent spell than animate dead, this evil spell allows you to infuse a dead body... | |
| Create Variant Mummy | necromancy | 1 corpse steeped in a peat bog for at least 24 hours | This spell functions as create undead (Pathfinder RPG Core Rulebook 262), except it creates one... | |
| Create Water | conjuration | creation | This spell generates wholesome, drinkable water, just like clean rain water. Water can be... | |
| Cruel Jaunt | conjuration | teleportation | you | You gain the ability to detect fear, as/sense fear (see page 127), but you sense creatures... |
| Crushing Hand | evocation | This spell functions as interposing hand, except that it can also grapple one opponent as... | ||
| Cursed Earth | necromancy | You lay a terrible curse upon the land, blighting those who live and die there. Choose one of... | ||
| Curse of Fell Seasons | transmutation | By touching the ground, you drastically change the weather in the area, as the unseasonable... | ||
| Curse of Night | evocation | By touching the ground, you curse an area to remain in bleak darkness, as the endless night... | ||
| Curse Terrain | necromancy | By touching the ground, you curse the land with four unnatural hazards. This functions as lesser... | ||
| Curse Terrain, Greater | necromancy | By touching the ground, you curse the land with six unnatural hazards. This functions as lesser... | ||
| Curse Terrain, Lesser | necromancy | By touching the ground, you curse the land with three unnatural hazards, as the minor perilous... | ||
| Curse Terrain, Supreme | necromancy | By touching the ground, you curse the land with seven unnatural hazards. This functions as... | ||
| Cyclic Reincarnation | transmutation | creature touched, dead (1) | This spell allows a dead creature that died no more than 1 year before the casting of the spell... | |
| Dancing Darkness | evocation | You create either up to four spheres of darkness that each reduce the illumination level by one... | ||
| Dancing Lantern | transmutation | You can animate a lantern and order it to follow you. The lantern floats at shoulder height and... | ||
| Dancing Lights | evocation | Depending on the version selected, you create up to four lights that resemble lanterns or... | ||
| Darkness | evocation | object touched (1) | This spell causes an object to radiate darkness out to a 20-foot radius. This darkness causes... | |
| Darkvault | abjuration | You ward an area's shadows such that light cannot penetrate them. The illumination level in the... | ||
| Dark Whispers | illusion | shadow | creature/level (1) | You communicate through the shadows of one or more targets within range. The shadows have no... |
| Daylight | evocation | object touched (1) | You touch an object when you cast this spell, causing the object to shed bright light in a... | |
| Daywalker | necromancy | creature touched, undead (1) | You reshape the substance of a willing undead creature to resemble a living, breathing creature... | |
| Deadeye's Arrow | evocation | You create an arrow made of crackling electricity, which you may use for one of two effects.... | ||
| Deafening Song Bolt | evocation | creatures (up to 3) no two of which can be more than 30 feet apart | Three notes you sing or perform become tangible bolts of arcane energy that shriek across the... | |
| Deathwatch | necromancy | Using the powers of necromancy, you can determine the condition of creatures near death within... | ||
| Deathwine | necromancy | potion touched/level (1) | This spell allows you to turn a potion into a temporary pool of necromantic energy. Only a... | |
| Debilitating Portent | enchantment | compulsion | creature (1) | The target is surrounded by a glowing green aura of ill fate. Each time the spell's subject... |
| Deceptive Redundancy | illusion | glamer | You create a contingent ward that defies those who would dispel your magic, convincing them that... | |
| Decollate | necromancy | creature touched, willing humanoid or monstrous humanoid (1) | A thin red line circles the target's neck. The target's head becomes detachable so long as she... | |
| Decrepit Disguise | illusion | glamer | object (up to 10 cubic feet/level) | You make an object seem like a worthless version of itself. A masterwork or magic sword could... |
| Deeper Darkness | evocation | object touched (1) | This spell functions as darkness, except that objects radiate darkness in a 60-foot radius and... | |
| Defoliate | necromancy | see text | You hurl a tiny ball of negative energy, destroying plant life either in a line 60 feet long or... | |
| Deft Digits | transmutation | gauntlets or gloves, unattended (1) | You animate the target of the spell, manipulating the glove with your own hand from a distance.... | |
| Deja Vu | enchantment | compulsion | creature (1) | You reach into the target's mind and put its thought processes into a temporary loop. Whatever... |
| Desecrate | evocation | This spell imbues an area with negative energy. The DC to resist negative channeled energy... | ||
| Desperate Weapon | conjuration | creation | You create a one-handed object that you might expect to see in your current surroundings, which... | |
| Detect Aberration | divination | This spell functions like detect animals or plants, except it detects creatures of the aberration type. | ||
| Detect Animals or Plants | divination | You can detect a particular kind of animal or plant in a cone emanating out from you in whatever... | ||
| Detect Chaos | divination | This spell functions like detect evil, except that it detects the auras of chaotic creatures,... | ||
| Detect Charm | divination | This spell functions as/detect magic, except that it detects only charm, compulsion, and... | ||
| Detect Demon | divination | You sense the presence of a specific kind of evil-that of demons, their servants, and the Abyss.... | ||
| Detect Evil | divination | You can sense the presence of evil. The amount of information revealed depends on how long you... | ||
| Detect Fiendish Presence | divination | This spell functions like detect evil, except that it detects only outsiders with the evil... | ||
| Detect Good | divination | This spell functions like detect evil, except that it detects the auras of good creatures,... | ||
| Detect Law | divination | This spell functions like detect evil, except that it detects the auras of lawful creatures,... | ||
| Detect Magic | divination | You detect magical auras. The amount of information revealed depends on how long you study a... | ||
| Detect Magic, Greater | divination | This spell functions as detect magic, except that you can glean much more information from the... | ||
| Detect Metal | divination | You detect any metal objects or creatures within a 60-foot cone. You can specify all metal... | ||
| Detect Poison | divination | creature (1) or object (1) or 5-foot cube (1) | You determine whether a creature, object, or area has been poisoned or is poisonous. You can... | |
| Detect Psychic Significance | divination | You detect the presence of psychically significant items in your vicinity. Such items are those... | ||
| Detect Radiation | divination | You detect radiation in the surrounding area. You see radioactive auras as a glowing green... | ||
| Detect Scrying | divination | You immediately become aware of any attempt to observe you by means of a divination (scrying)... | ||
| Detect Secret Doors | divination | You can detect secret doors, compartments, caches, and so forth. Only passages, doors, or... | ||
| Detect Snares and Pits | divination | You can detect simple pits, deadfalls, and snares as well as mechanical traps constructed of... | ||
| Detect The Faithful | divination | You can detect other worshipers of your deity (mortal worshipers, outsider servants, and so on).... | ||
| Detect Undead | divination | You can detect the aura that surrounds undead creatures. The amount of information revealed... | ||
| Determine Depth | divination | solid surface touched (1) | With a touch, you can determine the exact thickness of a wall, ceiling, or other solid barrier,... | |
| Diagnose Disease | divination | creature (1) or object (1) or 5-foot cube (1) | You determine whether a creature, object, or area carries any sort of disease or infestation... | |
| Dictum | evocation | Any nonlawful creature within the area of a dictum spell suffers the following ill effects. HD... | ||
| Die For Your Master | enchantment | compulsion | animal companion, eidolon, familiar, or mount (1) | This spell functions as bleed for your master, but it allows your companion or familiar to... |
| Dimensional Anchor | abjuration | A green ray springs from your hand. You must make a ranged touch attack to hit the target. Any... | ||
| Dimensional Bounce | conjuration | teleportation | you + objects touched or creatures touched, willing (any number) | You designate two locations within range and create a dimensional link between them; you must... |
| Dimensional Lock | abjuration | You create a shimmering emerald barrier that completely blocks extradimensional travel. Forms of... | ||
| Dimension Door | conjuration | teleportation | you + objects or creatures touched, willing (any number) | You instantly transfer yourself from your current location to any other spot within range. You... |
| Diminish Plants | transmutation | see text | This spell has two versions. Prune Growth: This version of the spell causes normal vegetation... | |
| Discern Location | divination | creature or object (1) | A discern location spell is among the most powerful means of locating creatures or objects.... | |
| Discern Value | divination | You can quickly analyze the monetary value of objects and identify which are most valuable to an... | ||
| Discordant Blast | evocation | You create a wave of thunder and force, either in a 10-foot-radius burst centered on you or in... | ||
| Discovery Torch | evocation | object touched (1) | An object you touch emanates a 20-foot radius of bright light. The effect looks like a regular... | |
| Disguise Weapon | illusion | glamer | weapon touched, manufactured (1) | You make one manufactured weapon look like a different manufactured weapon of the same size and... |
| Dispel Magic | abjuration | spellcaster, creature, or object (1) | You can use dispel magic to end one ongoing spell that has been cast on a creature or object, to... | |
| Dispel Magic, Greater | abjuration | spellcaster, creature, or object (1) | This spell functions like dispel magic, except that it can end more than one spell on a target... | |
| Disrupt Undead | necromancy | You direct a ray of positive energy. You must make a ranged touch attack to hit, and if the ray... | ||
| Distracting Cacophony | evocation | The air fills with loud and discordant noise, making concentration difficult. Casting a spell in... | ||
| Divide Mind | enchantment | you | You partition your mind to maximize your mental power. Until the spell ends, you roll twice and... | |
| Divine Arrow | transmutation | projectile (1) | You imbue a projectile, such as an arrow or shuriken, with holy energy so that it deals extra... | |
| Dongun Shaper's Touch | transmutation | object touched (1) | You create an alchemical residue on your hands that allows you to reshape any nonmagical,... | |
| Dousing Rain | evocation | With a beckoning gesture, you call forth a downpour of rain. For the duration of the spell, the... | ||
| Draconic Ally | conjuration | creation | You create a semi-living intelligent draconic servant that loyally obeys and serves you. Treat... | |
| Drain Poison | transmutation | weapon (1) or ammunition (1 piece) | By touching a weapon against the fang of a poisonous creature and casting this spell, you drain... | |
| Dream | illusion | phantasm | creature touched, living (1) | You, or a messenger you touch, send a message to others in the form of a dream. At the beginning... |
| Dress Corpse | necromancy | corpse touched (1) | You cause the flesh and bones of a corpse to shift themselves to suit a narrative of your... | |
| Dust Ward | abjuration | magic item (1) | You ward a magic item against other creatures who try to learn to use or copy it. When you cast... | |
| Dweomer Retaliation | abjuration | creature you counterspelled since your last turn (1) | You may only cast this spell immediately after successfully counterspelling an opponent. Drawing... | |
| Eagle Aerie | conjuration | summoning | You summon a flight of giant eagles (one/3 caster levels, maximum of six; Bestiary 118) to ferry... | |
| Eagle Eye | divination | Eagle eye creates a magical sensor directly above you. The sensor can appear anywhere above you,... | ||
| Echean's Excellent Enclosure | abjuration | You call into being around you an invisible barrier of force within which magic cannot persist.... | ||
| Ectoplasmic Hand | evocation | You draw forth a ghostly, animated hand through the ectoplasmic veil to manipulate objects,... | ||
| Elemental Assessor | evocation | Azata champions developed this spell to deal with fiends with unknown resistances. A ray of... | ||
| Elemental Bombardment | conjuration | summoning | You summon elementals from their elemental planes and hurl them onto your enemies with great... | |
| Elemental Swarm | conjuration | summoning | This spell opens a portal to an Elemental Plane and summons elementals from it. A druid can... | |
| Emblem of Greed | transmutation | polymorph | weapon touched, masterwork melee (1) | You transform one melee weapon into a burning glaive similar to the ones wielded by the... |
| Emergency Force Sphere | evocation | As wall of force, except you create a hemispherical dome of force with hardness 20 and a number... | ||
| Empower Holy Water | transmutation | water, holy (1 or more vials) | You empower a vial of holy water to deal additional damage to undead creatures. You can empower... | |
| Enemy Insight | divination | you + creature/3 levels, willing (1) no two of which can be more than 30 feet apart | You forge a mental bond between yourself and the other targets, each of which must have an... | |
| Enemy's Heart | necromancy | creature touched, living (1) | You cut out an enemy's heart and consume it, absorbing that enemy's power as your own. As part... | |
| Enervation | necromancy | You point your finger and fire a black ray of negative energy that suppresses the life force of... | ||
| Enter Image | transmutation | You gain a dim impression of the activities around any object bearing your face or form and can... | ||
| Entice Fey | conjuration | calling | This spell functions as lesser entice fey, except that the spell's whimsical calling can produce... | |
| Entice Fey, Greater | conjuration | calling | This spell functions as lesser entice fey, except the spell's whimsical calling can produce a... | |
| Entice Fey, Lesser | conjuration | calling | This spell functions as lesser planar ally, except that you entice a fey of 6 HD or fewer to... | |
| Entomb | transmutation | You designate an aboveground area and send it deep within the earth. During the casting of this... | ||
| Eroding Ray | transmutation | You channel a fraction of the tumultuous ecosystem of the Hao Jin Tapestry and redirect it... | ||
| Escape Alarm | abjuration | You place a ward on an area that notifies you when a creature exits it. This functions as alarm,... | ||
| Euphoric Tranquility | enchantment | compulsion | creature touched (1) | A creature under the effect of this enchantment enters a state of euphoria. The target treats... |
| Expeditious Construction | conjuration | creation | You create a low wall or other simple structure of packed earth or loose stone measuring 3 feet... | |
| Exquisite Accompaniment | illusion | shadow | You create a phantom instrument, a glowing construct of magic in the form of a portable musical... | |
| Fabricate | transmutation | up to 10 cubic feet/level (see text) | You convert material of one sort into a product that is of the same material. Creatures or magic... | |
| Fabricate Bullets | transmutation | metal, soft (1 pound) | You convert 1 pound of lead into bullets. When you cast this spell, you decide whether you... | |
| Faerie Fire | evocation | A pale glow surrounds and outlines the subjects. Outlined subjects shed light as candles.... | ||
| Fairy Ring Retreat | conjuration | creation | You conjure up an extradimensional meadow that can be accessed from a single entrance on the... | |
| False Belief | enchantment | compulsion | creature touched, willing (1) | You temporarily alter the target's memory (similar to modify memory) to eliminate, change, or... |
| False Resurrection | conjuration | calling | creature touched, dead (1) | This spell functions as resurrection except that instead of recalling the dead soul to life, the... |
| False Resurrection, Greater | conjuration | calling | creature touched, dead (1) | This spell functions as false resurrection except that i t calls a belier devil with the young... |
| False Vision | illusion | glamer | This spell creates a subtle illusion, causing any divination (scrying) spell used to view... | |
| Familiar Figment | illusion | figment | familiar touched (1) | You create an illusory duplicate of your familiar that moves erratically around your familiar's... |
| Fey Gate | conjuration | creation | This spell functions as the planar travel function of gate, except it can be used to travel only... | |
| Fickle Winds | transmutation | creature/level, Medium (1) no two of which can be more than 30 feet apart | You create a mobile cylinder of wind encompassing every target of the spell and protecting them... | |
| Fiendish Wrath | enchantment | compulsion | creature, living willing/3 levels (1) no two of which can be more than 30 feet apart | Each affected creature flies into a combat frenzy. The target gains a +2 morale bonus to... |
| Fiery Runes | evocation | weapon touched, melee (1) | You charge a weapon with a magic rune of fire. When the wielder of the weapon successfully... | |
| Fiery Shuriken | conjuration | creation | You call forth two fiery projectiles resembling shuriken, plus one more for every two caster... | |
| Find Fault | divination | creature (1) | You instantly learn many of the target's weaknesses, as if you had made an appropriate Knowledge... | |
| Find Quarry | divination | you | You sense whether a well-known creature you can clearly visualize is within a 20-mile radius of... | |
| Find the Path | divination | you or creatures touched (any number) | The recipient of this spell can find the shortest, most direct physical route to a prominent... | |
| Fins To Feet | transmutation | polymorph | creature touched, willing (1) | You transform the target's fins, flippers, or tail into legs and feet, allowing it to walk on... |
| Fire of Vengeance | evocation | creature (1) | After casting this spell, the next creature you attack using your smite evil class ability is... | |
| Fire Seeds | conjuration | creation | acorns (up to 4) or holly berries (up to 8) | Depending on the version of fire seeds you choose, you turn acorns into splash weapons that you... |
| Fire Trail | transmutation | When you cast this spell, flammable liquid oozes from your pores, dripping onto the ground and... | ||
| Flame Arrow | transmutation | projectiles (50) all of which must be together at the time of casting | This spell allows you to turn ammunition (such as arrows, crossbow bolts, shuriken, and sling... | |
| Flame Blade | evocation | A 3-foot-long, blazing beam of red-hot fire springs forth from your hand. You wield this... | ||
| Flame Steed | conjuration | creation | You conjure a Large, quasi-real creature made of flame. It functions like phantom steed, except... | |
| Flaming Aura | transmutation | you (see text) | The spell allows you channel fire into your very being. If you don't already have the fire... | |
| Flash Forward | conjuration | teleportation | you | You cheat the laws of time and enter into combat before reverting back to your original... |
| Flesh Puppet | necromancy | corpse touched (1) | You animate one corpse that has been dead no more than 48 hours. It rises as a zombie... | |
| Flesh Puppet Horde | necromancy | corpse touched (1 or more) | This spell functions as flesh puppet, but can animate multiple zombies. As noted in animate... | |
| Flesh Wall | necromancy | You animate corpses, forming them into a wall of joined flesh and limbs. The wall inserts itself... | ||
| Fleshwarping Swarm | conjuration | summoning | This spell functions as summon swarm, except that living and undead creatures that fail their... | |
| Floating Disk | evocation | You create a slightly concave, circular plane of force that follows you about and carries loads... | ||
| Fog Cloud | conjuration | creation | A bank of fog billows out from the point you designate. The fog obscures all sight, including... | |
| Fool's Gold (VC) | illusion | objects touched (any number) | You can temporarily make copper or silver seem to be an equivalent amount of gold. The spell... | |
| Force Anchor | conjuration | creation | You conjure an anchor of pure force that immediately skewers your target on a successful ranged... | |
| Forceful Hand | evocation | This spell functions as interposing hand, except that it can also pursue and bull rush one... | ||
| Force Hook Charge | evocation | you + creature or object (1 within range) | You create a hook of force that strikes the target and drags you to a space adjacent to it. Make... | |
| Force Sword | evocation | You create a +1 longsword of pure force sized appropriately for you that you can wield or give... | ||
| Foresight | divination | see text | This spell grants you a powerful sixth sense in relation to yourself or another. Once foresight... | |
| Forest Friend | abjuration | creature, living willing/3 levels (1) no two of which can be more than 30 feet apart | While subject to this spell, the targets find that forested areas become helpful instead of... | |
| Fortune's Path | divination | you | You predict events in your near future. Visions of the foretold events appear in the mirror... | |
| Frigid Touch | evocation | creature touched (1) | This spell causes your hand to glow with a pale blue radiance. Your melee touch attack deals 4d6... | |
| Frostbite | transmutation | creature touched (1) | Your melee touch attack deals 1d6 points of nonlethal cold damage + 1 point/level, and the... | |
| Frosthammer | evocation | creature (1) | You create a warhammer of magically hardened ice and send it hurling toward the target. You must... | |
| Frost Mammoth | conjuration | creation | A blast of snow suddenly fills an area with a space of 15 feet, immediately taking the shape of... | |
| Frosty Aura | transmutation | you (see text) | The spell allows you to channel cold into your very being. If you don't already have the cold... | |
| Fumblestep | conjuration | creature (1) | Fumblestep coats a target's feet in slick ectoplasm that retains some psychic connection to your... | |
| Gaseous Form | transmutation | creature touched, willing corporeal (1) | The subject and all its gear become insubstantial, misty, and translucent. Its material armor... | |
| Gate | conjuration | creation, calling | Casting a gate spell has two effects. First, it creates an interdimensional connection between... | |
| Geas/Quest | enchantment | compulsion | creature, living (1) | This spell functions similarly to lesser geas, except that it affects a creature of any HD and... |
| Geb's Hammer | necromancy | Centuries of war with Nex trained the necromancers of Geb to extract every last resource from... | ||
| Genius Avaricious | conjuration | creation | Casting this spell constitutes performing a rite of sacrifice to the archdevil Mammon, making an... | |
| Geomessage | illusion | figment | surface touched (1) | You create a written message of 50 words or fewer, or else an image, a drawing, or a similar... |
| Getaway | conjuration | teleportation | you + creatures/2 levels, willing (1) all of which must be within 30 feet of you | Getaway teleports you and allies you designate at the time of casting to a predetermined... |
| Ghost Brand | transmutation | creature, willing (1) and object touched (1) | You alter the fundamental substance of a single object up to 2 cubic feet/level in size and at... | |
| Ghost Whip | evocation | A white, 15-foot-long lash of ghostly evanescence appears from your hand. This weapon is treated... | ||
| Ghost Wolf | conjuration | creation | This spell conjures a Large, quasi-real, wolflike creature made of roiling black smoke. It... | |
| Giant Vermin | transmutation | vermin (1 or more) no two of which can be more than 30 feet apart | You turn a number of normal-sized centipedes, scorpions, or spiders into their giant... | |
| Gird Ally | abjuration | creature/level, summoned, that you control (1) no two of which can be more than 30 feet apart | You create a magical field around summoned creatures you control that deflects attacks made... | |
| Globe of Invulnerability | abjuration | This spell functions like lesser globe of invulnerability, except that it also excludes... | ||
| Globe of Invulnerability, Lesser | abjuration | An immobile, faintly shimmering magical sphere surrounds you and excludes all spell effects of... | ||
| Globe of Tranquil Water | abjuration | Upon casting this spell, a rippling bubble of calm water extends outward from you to a radius of... | ||
| Goodberry | transmutation | berries touched, fresh (2d4) | Casting goodberry makes 2d4 freshly picked berries magical. You (as well as any other druid of... | |
| Gozreh's Trident | evocation | A 4-foot-long, blazing, forked bolt of electricity springs forth from your hand. You wield this... | ||
| Grand Destiny | enchantment | compulsion | You inspire the target with the power to seize a grand destiny. The target gains a +4 competence... | |
| Grappling Scarf | transmutation | you | A scarf you are wearing frays at the end into hook-like shapes and can extend to incredible... | |
| Grasp | divination | you | You can cast this spell as an immediate action when you fail a Climb check and would fall. You... | |
| Grasping Corpse | necromancy | corpse (1) | You can cause one nearby corpse to animate for a brief moment. Choose a creature within 30 feet... | |
| Grasping Hand | evocation | This spell functions as interposing hand, except that it can also grapple one opponent you... | ||
| Grasping Tentacles | conjuration | creation | This spell functions as black tentacles, except the tentacles blindly grasp at the targets' eyes... | |
| Gravel Vortex | conjuration | creation | You create a hail of tiny pieces of rock and dust that batter and scrape against all things in... | |
| Gravity Sphere | transmutation | You affect the local gravity field in a 30-foot-radius sphere around the spell's designated... | ||
| Grove of Respite | conjuration | creation | You conjure a sheltered grove of trees surrounding a shallow spring. The grove appears from... | |
| Guardian Armor | conjuration | teleportation | creature, willing (1) (see text) | This spell teleports the suit of armor you are wearing off of your body and onto an ally within... |
| Hag's Seasoning | transmutation | creature (1) | You render the affected creature supernaturally delicious, making it the preferred target for... | |
| Half-Blood Extraction | transmutation | half-orc touched, willing (1) | You transform the target half-orc into a full-blooded orc. The target loses all of its half-orc... | |
| Hanspur's Flotsam Vessel | conjuration | creation | This spell assembles a sturdy raft and oars from driftwood, reeds, and other river detritus. The... | |
| Hardening | transmutation | item (volume no greater than 10 cubic feet/level) | This spell increases the hardness of materials by 1 point per 2 caster levels. The hardening... | |
| Harvest Season | abjuration | plant (1) | You cause an explosive burst of growth in a single plant, causing it to grow through a cycle of... | |
| Healing Thief | necromancy | creature touched (1) | With this spell you can steal the healing of the target creature. You must succeed at a melee... | |
| Heart of The Metal | transmutation | weapon/level (1) | You lend the nature of adamantine, cold iron, or silver to the targeted weapons, depending on... | |
| Heavy Water | transmutation | You cause a volume of water to become heavier than normal. Swimming in or through such water... | ||
| Hellfire Ray | evocation | A blast of hellfire blazes from your hands. You can fire one ray, plus one additional ray for... | ||
| Helping Hand | evocation | You create the ghostly image of a hand, which you can send to find a creature within 5 miles.... | ||
| Heroes' Feast | conjuration | creation | You bring forth a great feast, including a magnificent table, chairs, service, and food and... | |
| Hibernate | necromancy | creature touched (1) | You place a willing subject into a cataleptic state. It remains aware of its surroundings but is... | |
| Hidden Spring | transmutation | You spend 1 hour in quiet meditation, holding the focus component in both hands and walking... | ||
| Hide Bruises | illusion | glamer | creature touched (1) | The target's wounds to seem to disappear. A creature attempting a Heal check to tell the... |
| Hold Portal | abjuration | portal (up to 20 square feet/level) | This spell magically holds shut a door, gate, window, or shutter of wood, metal, or stone. The... | |
| Holy Ice Weapon | transmutation | You create a masterwork weapon that has the qualities of ice and holy water. This weapon must be... | ||
| Holy Javelin | conjuration | creation | You create a shimmering javelin of holy energy to hurl at an enemy as a ranged touched attack.... | |
| Holy Shield | abjuration | you | You gain the ability to magically project the defense of your shield to protect another creature... | |
| Holy Sword | evocation | weapon touched, melee (1) | This spell allows you to channel holy power into your sword, or any other melee weapon you... | |
| Horn of Pursuit | evocation | You create the sound of a large hunting horn, blowing up to three notes as loud as a roaring... | ||
| Hungry Darkness | evocation | This spell creates an area of intense blackness, as deeper darkness, but filled with unseen... | ||
| Hungry Earth | transmutation | The ground attempts to pull creatures beneath its surface as if hungry for the flesh of mortals.... | ||
| Hunter's Eye | divination | creature (1) | Sharpening your perceptive abilities and tuning them against obfuscating effects, hunter's eye... | |
| Hydraulic Push | evocation | creature or object (1) | You call forth a quick blast of water that knocks over and soaks one creature or square. You can... | |
| Hydraulic Torrent | evocation | You call forth a powerful stream of water that batters all creatures and obstacles in its path... | ||
| Ice Armor | transmutation | You create a suit of armor made of ice. While cold to the touch, it does not harm the wearer,... | ||
| Ice Storm | evocation | Great magical hailstones pound down upon casting this spell, dealing 3d6 points of bludgeoning... | ||
| Icicle Dagger | conjuration | creation | You create a masterwork dagger out of ice. The dagger deals 1 point of cold damage in addition... | |
| Identify | divination | This spell functions as detect magic, except that it gives you a +10 enhancement bonus on... | ||
| Ill Omen | enchantment | compulsion | creature (1) | You afflict the target with bad luck. On the next d20 roll the target makes, it must roll twice... |
| Imbue Army Special Ability | evocation | army (1) | You imbue the target with an army special ability (see page 242 of Ultimate Campaign) possessed... | |
| Impart Mind | transmutation | magic item touched, permanent nonintelligent | This spell grants the target magic item temporary intelligence by siphoning off a tiny portion... | |
| Implant False Reading | illusion | glamer | object touched (1) | You implant a false psychometric reading into an object, imbuing the item with misleading... |
| Incorporeal Chains | evocation | creature/level, incorporeal (1) no two of which can be more than 30 feet apart | You summon ghostly chains to bind incorporeal creatures. The chains' CMB is equal to your caster... | |
| Infernal Challenger | conjuration | calling | This spell summons a bearded devil, causing it to appear where you designate. The area within a... | |
| Influence Wild Magic | abjuration | you | This spell creates an area of stabilizing magical energy that emanates from you. Any creature... | |
| Inner Focus | illusion | glamer | you | For the duration of this spell, you may ignore any divine focus components of your spells,... |
| Insect Plague | conjuration | summoning | You summon a number of swarms of wasps (one/3 levels, to a maximum of six swarms at 18th level,... | |
| Insect Scouts | divination | A favorite in the creaking courts of Ustalav, insect scouts summons one or more vermin to... | ||
| Insect Spies | divination | You summon one or more glossy black beetles, which have a measure of intelligence and make for... | ||
| Insect Spies, Greater | divination | As insect spies, but you can also borrow the senses of the summoned insects. As a move action,... | ||
| Instant Clot | conjuration | healing | creature touched, living (1) | Bleed effects on the target immediately end when this spell is cast, and no blood flows out when... |
| Instant Enemy | enchantment | creature that is not your favored enemy (1) | With this spell you designate the target as your favored enemy for the remainder of its... | |
| Instant Portrait | conjuration | creation | You touch a surface and produce a painted portrait of either yourself or a creature you can see... | |
| Instant Restoration | conjuration | healing | creature, summoned, that you control (1) | Instant restoration channels planar energy into a summoned creature. This spell can be cast as... |
| Instant Summons | conjuration | summoning | object (10 pounds or less whose longest dimension is 6 foot or less) | You call some nonliving item directly to your hand from virtually any location. First, you must... |
| Instant Summons, Greater | conjuration | summoning | object/3 levels (each up to 10 pounds and whose longest dimension is 6 feet or less) | This spell functions as instant summons, except that you can target multiple objects. You must... |
| Intellect Fortress I | abjuration | Using the power of pure logic, you disrupt mental attacks. Intellect fortress I suppresses all... | ||
| Intellect Fortress II | abjuration | This spell functions as intellect fortress I, but in addition, any mind-affecting effects that... | ||
| Intellect Fortress III | abjuration | This spell functions as intellect fortress II, but creatures within the area who succeed at a... | ||
| Interplanetary Teleport | conjuration | teleportation | you and objects or creatures touched, willing (any number) | This spell functions as teleport, except there is truly no range limit and you do not need to... |
| Interposing Hand | evocation | Interposing hand creates a Large magic hand that appears between you and one opponent. This... | ||
| Invisibility Alarm | abjuration | This spell functions as alarm, except it is triggered only by invisible creatures entering or... | ||
| Invoke Primal Power | transmutation | you | This spell must be cast as you activate wild shape to assume the form of an animal of at least... | |
| Ironbloom Sprouts | transmutation | mushrooms touched, fresh (2d4) | This spell functions like goodberry, except as noted above and that it transforms 2d4 mushrooms... | |
| Iron Spine | transmutation | creature, living (1) | You launch an ingot of iron at the target. If you succeed at a ranged touch attack, the target's... | |
| Ironwood | transmutation | Ironwood is a magical substance created by druids from normal wood. While remaining natural wood... | ||
| Irriseni Mirror Sight | divination | scrying | This spell lets you look into a mirror near you and see an image that is reflected in another... | |
| Ja Noi Aspect | transmutation | polymorph | you | You gain some of the appearance and qualities of the ja noi, oni who take hobgoblin form. Your... |
| Jatembe's Ire | transmutation | The scholars of the Magaambya claim that Old-Mage Jatembe developed this spell to help eradicate... | ||
| Jolt | transmutation | You cause a spark of electricity to strike the target with a successful ranged touch attack. The... | ||
| Jolting Portent | evocation | creature (1) | The creature you designate is surrounded by a glowing red aura of vengeful fate. Once/round when... | |
| Joyful Rapture | conjuration | healing | Your inspired words overwhelm others with transcendental bliss. All allies within the area of... | |
| Judgment Undone | necromancy | petitioner, willing (1) | This powerful, elaborate, and risky spell undoes Pharasma's judgment, returning a willing... | |
| Knock | transmutation | door, box, or chest (up to 10 square feet/level) | Knock opens stuck, barred, or locked doors, as well as those subject to hold portal or arcane... | |
| Knock, Mass | transmutation | means of closure/level (1) no two of which can be more than 30 feet apart | Also known as "unshackle," this spell functions as knock, but works on multiple means of closure at once. | |
| Know The Enemy | divination | you | You commune with the divine, reflecting on one type of creature you encountered in the last day.... | |
| Last Azlanti's Defending Sword | evocation | You create a sword of force that functions as mage's sword except as described here. The sword... | ||
| Last Azlanti's Defending Sword, Mass | evocation | This spell functions as Aroden's defending sword, except you can create one sword/5 caster... | ||
| Lay of The Land | divination | you | In a flash of recognition, you learn about the geography of your surroundings within a radius of... | |
| Leshy Swarm | conjuration | summoning | You call out to nearby nature spirits and grant them temporary plant bodies. These creatures are... | |
| Levitate | transmutation | you or creature, willing, or object (up to 100 pounds/level) | Levitate allows you to move yourself, another creature, or an object up and down as you wish. A... | |
| Light | evocation | object touched (1) | This spell causes a touched object to glow like a torch, shedding normal light in a 20-foot... | |
| Lightfingers | transmutation | creature (1) | A flutter of subtle, telekinetic force causes your target to drop a single nonmagical carried... | |
| Lily Pad Stride | transmutation | Your every footstep creates aquatic plants capable of supporting your weight and that of any... | ||
| Limited Wish | universal | see text | A limited wish lets you create nearly any type of effect. For example, a limited wish can do any... | |
| Limp Lash | necromancy | creature (1) | You create a dark whip-shaped field of energy that wraps around an enemy's neck, leaving... | |
| Line In The Sand | abjuration | You create a glowing crimson line around the area. Against creatures in the area, you can... | ||
| Linked Legacy | divination | creatures, willing (2) + creature/6 levels (1) no two of which can be more than 30 feet apart | This spell helps build community and ensure a shared vision for the future. When any of the... | |
| Litany of Defense | transmutation | you | Invoking this litany strengthens your defenses. Any enhancement bonus your armor has is doubled... | |
| Litany of Eloquence | enchantment | charm | creature (1) | Your litany is a fascinating diatribe of grace, causing your target to do nothing but listen.... |
| Litany of Escape | conjuration | teleportation | creature, willing grappled (1) | With a powerful prayer, you call upon the servants of your god to whisk a friend out of a... |
| Litany of Madness | enchantment | charm | creature (1) | This litany is a sermon of madness. The target is confused. At the start of each of its turns,... |
| Litany of Sight | divination | you | This litany reveals the unseen to you. You can see invisible creatures and objects within 30... | |
| Litany of Sloth | enchantment | compulsion | creature (1) | With a litany against the wages of sloth, you slow the target's defenses. The target cannot make... |
| Litany of Vengeance | transmutation | creature (1) | This litany causes your enemy to feel the pain of blows more sharply. Anyone who hits the target... | |
| Litany of Weakness | necromancy | creature (1) | Your litany proclaims your target weak, sapping its strength. The target is fatigued for 1... | |
| Liveoak | transmutation | tree touched (1) | This spell turns an oak tree into a protector or guardian. The spell can only be cast on a... | |
| Locate Creature | divination | This spell functions like locate object, except this spell locates a known creature. You slowly... | ||
| Locate Gate | divination | You sense the direction of the nearest teleportation circle (permanent or with a remaining... | ||
| Locate Object | divination | You sense the direction of a well-known or clearly visualized object. You can search for general... | ||
| Lucky Number | transmutation | creature, willing (1) | You are able to tweak tiny variables affecting a creature's immediate future in order to grant... | |
| Mad Monkeys | conjuration | summoning | You summon a swarm of screeching, mischievous monkeys. The swarm understands and obeys your... | |
| Mage Hand | transmutation | object, onmagical, unattended (up to 5 pounds) | You point your finger at an object and can lift it and move it at will from a distance. As a... | |
| Mage's Crawl Space | transmutation | When you cast this spell, you merge with an adjacent natural stone surface, forming a 5-foot... | ||
| Mage's Decree | evocation | see text | You speak a short message (up to 25 words), and it is immediately transmitted to each target,... | |
| Mage's Faithful Hound | conjuration | creation | You conjure up a phantom watchdog that is invisible to everyone but yourself. It then guards the... | |
| Mage's Magnificent Mansion | conjuration | creation | You conjure up an extradimensional dwelling that has a single entrance on the plane from which... | |
| Mage's Private Sanctum | abjuration | This spell ensures privacy. Anyone looking into the area from outside sees only a dark, foggy... | ||
| Mage's Sword | evocation | This spell brings into being a shimmering, sword-like plane of force. The sword strikes at any... | ||
| Magic Aura | illusion | glamer | object touched (up to 5 pounds/level) | You alter an item's aura so that it registers to detect spells (and spells with similar... |
| Magic Aura, Greater | illusion | glamer | creature (1) or object (up to 20 pounds/level) | If cast on an object, this spell functions as magic aura, except that if you have identified the... |
| Magic Missile | evocation | creatures (up to 5) no two of which can be more than 15 feet apart | A missile of magical energy darts forth from your fingertip and strikes its target, dealing... | |
| Major Creation | conjuration | creation | This spell functions like minor creation, except that you can also create an object of mineral... | |
| Mantle of Calm | enchantment | compulsion | you | You surround yourself with a mantle of calm serenity. You take a -2 penalty on attack rolls, and... |
| Mark of Justice | necromancy | creature touched (1) | You mark a subject and state some behavior on the part of the subject that will activate the... | |
| Martyr's Bargain | transmutation | you | Among the faithful followers of the gods of purity-whether they be the servants of Desna in... | |
| Mask Dweomer | illusion | glamer | creature or object touched (1) | You mask and manipulate a spell's magic aura to make it harder to detect. Select one spell... |
| Mask Dweomer, Communal | illusion | glamer | creatures or objects touched (any number) | This spell functions like mask dweomer (Advanced Player's Guide 232), except you divide the... |
| Master's Escape | conjuration | teleportation | you + creature, summoned, that you control (1) | You create an extradimensional link between yourself and one summoned creature you control that... |
| Master's Mutation | transmutation | polymorph | you + creature, summoned, that you control (1) | You can mold the ephemeral substance of the Outer Planes, mutating one summoned creature that... |
| Masterwork Transformation | transmutation | weapon, armor, shield, tool, or skill kit touched (1) | You convert a non-masterwork item into its masterwork equivalent. A normal sword becomes a... | |
| Maze | conjuration | teleportation | creature (1) | You banish the subject into an extradimensional labyrinth. Each round on its turn, it may... |
| Message | transmutation | creature/level (1) | You can whisper messages and receive whispered replies. Those nearby can hear these messages... | |
| Meteor Swarm | evocation | Meteor swarm is a very powerful and spectacular spell that is similar to fireball in many... | ||
| Miasmal Dread | enchantment | compulsion | A cloud of sickly green mist pours from your mouth and coalesces around creatures in the cone.... | |
| Miasmatic Form | transmutation | creature touched, willing corporeal (1) | This spell functions like gaseous form, except the target's vaporous body is dangerous to... | |
| Mighty Fist of The Earth | conjuration | creation | creature (1) | You create a fist-sized rock that flies toward one enemy. Make an unarmed strike attack roll... |
| Minor Creation | conjuration | creation | You create a nonmagical, unattended object of nonliving vegetable matter. The volume of the item... | |
| Minor Dream | illusion | figment | you or gnome touched (1) | This spell functions as the dream spell, except as follows. The messenger must be yourself or a... |
| Mirror Hideaway | transmutation | mirror (1) | You transform a mirror into a portal to an extradimensional space. The space can hold as many as... | |
| Misdirection | illusion | glamer | creature (1) or object (up to a 10-foot cube) | By means of this spell, you misdirect the information from divination spells that reveal auras... |
| Mislead | illusion | figment, glamer | you | You become invisible (as greater invisibility, a glamer), and at the same time, an illusory... |
| Mnemonic Siphon | divination | object touched (1) | You inscribe a rune on the target object. The rune remains dormant until the object finds its... | |
| Molten Orb | evocation | You create a fist-sized, red-hot ball of molten metal that you immediately hurl as a splash... | ||
| Moment of Greatness | enchantment | compulsion | you + allies (any number within a 50-foot burst centered on you) | Each creature affected by this spell is given the potential for greater success and glory. If... |
| Motes of Dusk And Dawn | evocation | When you cast this spell, you create up to four motes that shed light or darkness in a... | ||
| Mount | conjuration | summoning | You summon a light horse or a pony (your choice) to serve you as a mount (see the Pathfinder RPG... | |
| Mount, Communal | conjuration | summoning | This spell functions like mount, except you can summon up to six light horses or ponies, and you... | |
| Move Earth | transmutation | Move earth moves dirt (clay, loam, sand, and soil), possibly collapsing embankments, moving... | ||
| Murderous Crow | conjuration | summoning | You conjure a supernaturally vicious and clever crow to watch over you on the battlefield.... | |
| Music of the Spheres | conjuration | healing | As any scholar of Desnan lore or astrologer can tell you, the music of the spheres is the... | |
| Nature's Ravages | necromancy | corpse of creature whose total number of HD does not exceed your caster level (1) | You greatly speed up the decomposition process of a nearby corpse and warp the fibers of time... | |
| Nature's Ravages, Greater | necromancy | corpse of creature whose total number of HD does not exceed your caster level (1) | This spell functions like nature's ravages, except the target corpse ages a number of years... | |
| Nauseating Trail | conjuration | creation | creature, willing (1) | The target exudes stinking vapors that fill its space. The vapors do not obscure sight, but it... |
| Numerological Resistance | abjuration | see text | Numerological resistance allows numerologists to use the Path of Numbers to grant their allies... | |
| Oasis | transmutation | This spell functions in any natural terrain on the Material Plane. It redirects the flow of... | ||
| Oath of Justice | necromancy | creatures touched (2) | This spell seals a solemn vow between two creatures. When this spell is cast, the targets must... | |
| Object Possession | necromancy | object, unattended Large or smaller (1) | This spell functions as lesser object possession, except as noted above. The possessed animated... | |
| Object Possession, Greater | necromancy | object, unattended Gargantuan or smaller (1) or construct (1) | This spell functions as object possession, except as noted above. The possessed animated object... | |
| Object Possession, Lesser | necromancy | object, unattended Tiny or Small (1) | This spell functions as possession, except you possess an object instead of a creature. A... | |
| Object Reading | divination | object touched (1) | You read the psychic impressions left upon an object by emotionally or psychically charged... | |
| Obscured Script | illusion | phantasm | page, scroll, inscription, book, or other document touched (up to 3 feet in any dimension) | You create a latent illusion that clouds the judgment and reading ability of any creature that... |
| Obscure Poison | abjuration | poison (1 dose) or creature touched, venomous (1) | You make the touched poison difficult to detect or identify. Detect poison and similar effects... | |
| Obscuring Mist | conjuration | creation | A misty vapor arises around you. It is stationary. The vapor obscures all sight, including... | |
| Open Arms | transmutation | weapon touched, melee (1) | You cast this spell in response to a specific cavalier's challenge (Pathfinder Roleplaying Game:... | |
| Overwhelming Poison | necromancy | creature (1) or poison (1 dose) (see text) | This spell increases the virulence of the targeted dose of poison, making the poison more... | |
| Pack Empathy | divination | you + creatures/3 levels, living willing (1) no two of which can be more than 30 feet apart | You create an instinctual connection between the targets. Each can sense the others' overall... | |
| Page-Bound Epiphany | divination | You magically scour the world's libraries for information that might refresh your memory about a... | ||
| Pale Flame | evocation | This spell functions as/produce flame, except that the flames never glow brighter than dim... | ||
| Particulate Form | transmutation | creature/level (1) no two of which can be more than 30 feet apart | The targets' physical forms undergo a bizarre transformation. They look and function normally,... | |
| Passwall | transmutation | You create a passage through wooden, plaster, or stone walls, but not through metal or other... | ||
| Path of Glory | conjuration | healing | You cause four 5-foot squares (one of which must be your space) to glow with dim illumination.... | |
| Path of Glory, Greater | conjuration | healing | This spell functions as path of glory, except as noted above, and a square provides 5 points of... | |
| Peace Bond | abjuration | This spell creates one glowing rune of peace, plus one/2 caster levels above 1st (to a maximum... | ||
| Peerless Integrity | illusion | glamer | Peerless integrity conceals the alignment of creatures from divination magic. All creatures... | |
| Penumbral Disguise | conjuration | creature touched (1) | You mask your features with shadowy illumination, gaining a competence bonus equal to your... | |
| Permanency | universal | see text | This spell makes the duration of certain other spells permanent. You first cast the desired... | |
| Pernicious Poison | necromancy | creature touched (1) | You weaken the target's defenses against poison. The target gains a -4 penalty on saves against... | |
| Pernicious Pranksters | conjuration | summoning | You summon intangible forces of whimsy to perform a variety of tricks and pranks upon your foes.... | |
| Pesh Addiction | necromancy | creature, living (1) | This spell functions like geas/quest, except the only allowed command is “use pesh or refined pesh.” | |
| Petulengro's Validation | divination | creature touched (1) | After a particularly harrowing brush with death at the hands of doppelgangers, Venture-Captain... | |
| Phantom Chariot | conjuration | creation | You conjure a quasi-real heavy chariot with four horselike creatures in a team to pull it. (The... | |
| Phantom Driver | conjuration | creation | You conjure a Small or Medium, quasi-real, humanlike creature (the exact physical features can... | |
| Phantom Limb | necromancy | creature (1) | This spell creates a semi-visible psychic manifestation that allows a creature to replace a... | |
| Phantom Steed | conjuration | creation | You conjure a Large, quasi-real, horselike creature (the exact coloration can be customized as... | |
| Phantom Steed, Communal | conjuration | creation | This spell functions like phantom steed, except you can summon up to six steeds, and you divide... | |
| Phantom Trap | illusion | glamer | object touched (1) | This spell makes a lock or other small mechanism seem to be trapped to anyone who can detect... |
| Phase Door | conjuration | creation | This spell creates an ethereal passage through wooden, plaster, or stone walls, but not other... | |
| Phase Step | conjuration | teleportation | creature touched, willing (1) | You instantly transfer the touched creature to a point you designate within range. This... |
| Pilfering Hand | evocation | object (1) | You create and control an invisible telekinetic force, manipulating it with either startling... | |
| Pillar of Life | conjuration | healing | You conjure a pillar of positive energy in a single 5-foot square within range that radiates... | |
| Planar Ally | conjuration | calling | This spell functions like lesser planar ally, except you may call a single creature of 12 HD or... | |
| Planar Ally, Greater | conjuration | calling | This spell functions like lesser planar ally, except that you may call a single creature of 18... | |
| Planar Ally, Lesser | conjuration | calling | By casting this spell, you request your deity to send you an outsider (of 6 HD or less) of the... | |
| Planar Inquiry | conjuration | calling | Although he was hardly the first to turn to the Outer Planes for answers, Jatembe's dealings... | |
| Planar Refuge | conjuration | creation | This spell enforces the rules of the Material Plane on other planes of existence. Upon casting... | |
| Planeslayer's Call | enchantment | compulsion | allies (all within a 20-foot-radius burst centered on you) | The magic of your allies in the area becomes more potent against certain outsiders. Choose one... |
| Planned Assault | transmutation | This spell increases the effectiveness of a planned action. If the targets spend at least 1... | ||
| Plant Growth | transmutation | see text | Plant growth has different effects depending on the version chosen. Overgrowth: This effect... | |
| Poisoned Egg | transmutation | egg (1) | You transform the contents of a normal egg into a single dose of small centipede poison (injury;... | |
| Polar Ray | evocation | A blue-white ray of freezing air and ice springs from your hand. You must succeed on a ranged... | ||
| Polymorph Familiar | transmutation | polymorph | familiar (1) | This spell functions as beast shape I, except it grants your familiar the form of any Small... |
| Power Word Blind | enchantment | compulsion | creature with 200 hp or less (1) | You utter a single word of power that causes a creature to become blinded, whether the creature... |
| Power Word Kill | enchantment | compulsion | creature touched, living with 100 hp or less | You utter a single word of power that instantly kills one creature of your choice, whether the... |
| Power Word Stun | enchantment | compulsion | creature with 150 hp or less (1) | You utter a single word of power that instantly causes one creature of your choice to become... |
| Prayer | enchantment | compulsion | You bring special favor upon yourself and your allies while bringing disfavor to your enemies.... | |
| Produce Flame | evocation | Flames as bright as a torch appear in your open hand. The flames harm neither you nor your... | ||
| Prosperous Room | enchantment | room you own (see text) | The targeted room is enchanted to have magical appeal for customers, an increase in the workflow... | |
| Prying Eyes | divination | You create a number of semitangible, visible magical orbs (called "eyes") equal to 1d4 + your... | ||
| Prying Eyes, Greater | divination | This spell functions like prying eyes, except that the eyes can see all things as they actually... | ||
| Psychic Asylum | illusion | phantasm | you | You retreat into a mindscape (see page 234) of your own making that allows you to perform a... |
| Psychic Reading | divination | creature, humanoid (1) | You are able to read a person's surface thoughts and take cues from the person's appearance,... | |
| Psychic Surgery | enchantment | creature, living willing (1) | Psychic surgery cures the target of all Intelligence, Wisdom, and Charisma damage and restores... | |
| Quench | transmutation | magic item, fire-based (1) | Quench is often used to put out forest fires and other conflagrations. It extinguishes all... | |
| Questing Stone | divination | ioun stone touched (1) | This spell functions like arcane eye, except that it uses an ioun stone as a visible scrying... | |
| Rage | enchantment | compulsion | creature, living willing/3 levels (1) no two of which can be more than 30 feet apart | Each affected creature gains a +2 morale bonus to Strength and Constitution, a +1 morale bonus... |
| Raging Rubble | transmutation | You animate an area of rubble, gravel, or other small stones, creating a dangerous, rolling area... | ||
| Rain of Frogs | conjuration | summoning | This spell functions as summon swarm, except you summon a swarm of poisonous frogs. This swarm... | |
| Raise Animal Companion | conjuration | healing | animal companion or bonded mount, dead (1) | This spell functions as raise dead, but it only affects an animal companion, familiar, or... |
| Raise Dead | conjuration | healing | creature touched, dead (1) | You restore life to a deceased creature. You can raise a creature that has been dead for no... |
| Rampart | conjuration | creation | You create a massive rampart of hard-packed earth and stone 5 feet thick. The rampart cannot be... | |
| Ray of Frost | evocation | A ray of freezing air and ice projects from your pointing finger. You must succeed on a ranged... | ||
| Reaper's Coterie | necromancy | weapon touched (1) | The target weapon becomes a reservoir of spiritual energy, fueling its destructive power by... | |
| Reboot | transmutation | construct, destroyed (up to 2 HD/level) | Whispering in the dense, information-rich machine language of the First Ones, you bring a... | |
| Recorporeal Incarnation | necromancy | creature, living willing (1) and corpse, humanoid (1) | Recorporeal incarnation effectively replaces the target living creature's body with that of the... | |
| Reduce Animal | transmutation | animal, willing Small, Medium, Large, or Huge (1) | This spell functions like reduce person, except that it affects a single willing animal. Reduce... | |
| Reflexive Barrier | evocation | creature (1) | In the blink of an eye, you erect a deflective barrier of force to protect one target. The... | |
| Refuge | conjuration | teleportation | object touched (1) | When you cast this spell, you create powerful magic in a specially prepared object. This object... |
| Reincarnate | transmutation | creature touched, dead (1) | With this spell, you bring back a dead creature in another body, provided that its death... | |
| Reincarnate Spy | conjuration | healing | creature touched, dead (1) | This spell functions as reincarnate except that you can cause the new body to resemble a... |
| Rejuvenate Eidolon | conjuration | healing | eidolon touched (1) | This spell functions as lesser rejuvenate eidolon, except that it cures 3d10 points of damage +1... |
| Rejuvenate Eidolon, Greater | conjuration | healing | eidolon touched (1) | This spell functions as lesser rejuvenate eidolon, except that it cures 5d10 points of damage +1... |
| Rejuvenate Eidolon, Lesser | conjuration | healing | eidolon touched (1) | By laying your hand upon an eidolon, you cause its wounds to close and its form to solidify.... |
| Release The Hounds | conjuration | summoning | This spell summons a pack of canines that respond to the spellcaster's commands and act in... | |
| Renovation | transmutation | structure, unoccupied (1) | Upon casting this spell, you permanently rearrange and resize the rooms in a building you... | |
| Repel Metal or Stone | abjuration | This spell creates waves of invisible energy that roll forth from you. All metal or stone... | ||
| Repel Vermin | abjuration | An invisible barrier holds back vermin. A vermin with HD of less than one-third your level... | ||
| Repel Wood | transmutation | Waves of energy roll forth from you, moving in the direction that you determine, causing all... | ||
| Reprobation | transmutation | creature of your faith (1) | You cast the target out of your religion as a curse and punishment for acts or misdeeds against... | |
| Residual Tracking | divination | footprint touched (1) | By touching a footprint, you receive a clear mental image of the person or creature that made... | |
| Resilient Reservoir | transmutation | This spell creates a magical well of retribution that a caster can unleash with blinding speed.... | ||
| Resplendent Mansion | conjuration | creation | This spell creates a towering mansion. While casting the spell, you hold an image of the mansion... | |
| Rest Eternal | necromancy | creature touched, dead (1) | You place a curse upon a dead creature that bars its spirit from returning. Anyone casting a... | |
| Restful Cloak | conjuration | healing | you | A cloak you are wearing transforms into a canvas tent large enough to hold four Medium... |
| Restore Corpse | necromancy | corpse touched (1) | You grow flesh on a decomposed or skeletonized corpse of a Medium or smaller creature, providing... | |
| Resurrection | conjuration | healing | creature touched, dead (1) | This spell functions like raise dead, except that you are able to restore life and complete... |
| Retrieve Item | conjuration | calling | object, unattended (1 pound or less whose longest dimension is 6 inches or less) | You call a specific nonliving item directly to your hand from a nearby location. First, you must... |
| Reveal Emotions | divination | You create an area that draws out a creature's emotion aura (Pathfinder RPG Occult Adventures... | ||
| Revealing Light | evocation | object touched (1) | The touched object emits a shimmering light (as per light) that causes shadows to shift... | |
| Revenant Armor | transmutation | armor (1) | This spell endows a suit of armor with a singular purpose realized only after its wearer goes... | |
| Reverse Gravity | transmutation | This spell reverses gravity in an area, causing unattached objects and creatures in the area to... | ||
| Rising Water | conjuration | You conjure a cylinder of calm water on an area of solid ground or on top of a body of water.... | ||
| Riversight | divination | scrying | freshwater waterway, non-magical (1) | You can view events transpiring along a natural watercourse you touch. You can see anything on... |
| River Whip | conjuration | creation | You create a coil of flowing fresh water, functioning a whip appropriate for your size, except... | |
| Rock Whip | conjuration | creation | A 15-foot-long lash of crumbling crystal and earth emerges from the palm of your hand. This... | |
| Rope Trick | transmutation | rope touched (5 feet to 30 feet long) | When this spell is cast upon a piece of rope from 5 to 30 feet long, one end of the rope rises... | |
| Ropeweave | transmutation | rope (1) | You cause the target rope to grow in length and weave itself into one of several forms, each of... | |
| Rovagug's Fury | transmutation | You create a minor earthquake that can trip creatures. Attempt a single combat maneuver check... | ||
| Rune of Durability | transmutation | weapon touched (1) | You inscribe an angular rune upon the surface of a weapon, increasing its hit points. A weapon... | |
| Rune Trace | divination | rune touched (1) | By immersing yourself fully in the intricacies of a carved or written rune of any kind, you can... | |
| Rusting Grasp | transmutation | object, non-magical ferrous (or the volume of the object within 3 foot of the touched point) or creature, ferrous (1) | Any iron or iron alloy item you touch crumbles into rust. If the item is so large that it cannot... | |
| Sacred Space | evocation | This spell sanctifies an area with heavenly power. The DC to resist spells or spell-like... | ||
| Sacrifice | enchantment | charm | outsider or elemental, summoned (1) (see text) | You make a sacrifice to aid in conjuring and commanding a creature called with planar ally,... |
| Sanctify Corpse | evocation | This spell blesses a corpse with positive energy, preventing it from being turned into an undead... | ||
| Sands of Time | necromancy | creature or object touched (1) | You temporarily age the target, immediately advancing it to the next age category. The target... | |
| Sand Table | divination | Sand table allows you to create a scale model of the battlefield surrounding your position,... | ||
| Scamper | transmutation | animal companion (1) | Your animal companion moves with astonishing agility and speed until the end of its turn. It can... | |
| Scintillating Pattern | illusion | pattern | A twisting pattern of coruscating colors weaves through the air, affecting creatures within. The... | |
| Scoop | evocation | You will a small vessel of force into existence. As a move action, you can direct the container... | ||
| Scorching Ash Form | transmutation | creature touched, willing corporeal (1) | This spell functions like gaseous form, except the target becomes a visible swirl of hot ash and... | |
| Scorching Ray | evocation | You blast your enemies with a searing beam of fire. You may fire one ray, plus one additional... | ||
| Scouring Winds | evocation | This spell brings forth a windstorm of stinging sand that blocks all vision. You can move the... | ||
| Screen | illusion | glamer | This spell creates a powerful protection from scrying and observation. When casting the spell,... | |
| Sculpted Cape | transmutation | you | Your cape, cloak, or shawl stiffens and maintains its shape even if removed. A sculpted cape has... | |
| Sealed Life | abjuration | creature (1) | You seal the life force within the target, preventing it from sharing its vitality with others.... | |
| Sealed Life, Greater | abjuration | creature (1) | This spell functions as sealed life, except it additionally provides the benefits of death ward... | |
| Sealed Sending | conjuration | creation | You create a scroll bearing a message in any language you can speak, with a maximum length of 50... | |
| Sea of Dust | transmutation | You cause all areas of water to which you have line of effect to recede as if you had cast... | ||
| Searing Light | evocation | Focusing divine power like a ray of the sun, you project a blast of light from your open palm.... | ||
| Sebaceous Twin | transmutation | creature touched, living (1) | By touching a living target, you cause a half-formed, parasitic clone of the target to burst... | |
| Secluded Grimoire | conjuration | summoning | spellbook touched (1) | This spell sends a spellbook into a random but safe location on the Ethereal Plane, where it... |
| Secret Chest | conjuration | summoning | chest (1) and goods (up to 1 cubic foot/level) | You hide a chest on the Ethereal Plane for as long as 60 days and can retrieve it at will. The... |
| Secret Coffer | conjuration | summoning | chest or coffer (1) and goods (up to 1 cubic foot) | This spell functions like secret chest, except the coffer is only 1 foot square and can contain... |
| Secret Page | transmutation | page touched (up to 3 square feet in size) | Secret page alters the contents of a page so that it appears to be something entirely different.... | |
| Secret Vault | conjuration | summoning | chamber (1) and goods (up to 10 cubic feet/level) | This spell functions like secret chest, except it affects a small structure, vault, or oversized... |
| Secure Shelter | conjuration | creation | You conjure a sturdy cottage or lodge made of material that is common in the area where the... | |
| Seed Spies | divination | This spell functions as insect spies, except it creates wafting seeds with magical intellect... | ||
| Selective Alarm | abjuration | This spell functions as alarm, except that you can tweak the spell to be more discerning in what... | ||
| Selective Invisibility | illusion | glamer | you + creature (1) | Upon casting this spell, you turn invisible, as/the invisibility spell, and you choose a second... |
| Sending | evocation | creature (1) | You contact a particular creature with which you are familiar and send a short message of 25... | |
| Sense Madness | divination | creatures (any in range) (see text) | You can sense the presence of mental disturbance in creatures within range, focusing your... | |
| Sense Spirit Magic | divination | you | You gain greater sensitivity to magic associated with your primary spirit and your wandering... | |
| Sentry Skull | necromancy | head touched, severed (1) | You restore the senses to the severed head of a humanoid or monstrous humanoid killed within the... | |
| Sequester | abjuration | creature touched, willing (1) or object touched (up to a 2-foot cube/level) | When cast, this spell prevents divination spells from detecting or locating the target and also... | |
| Serren's Swift Girding | transmutation | creature/level, willing (1) | With a sweep of your hand, you select a number of targets and the same number of suits of armor.... | |
| Shadowbard | illusion | shadow | You conjure up a quasi-real phantom singer that is visible as a shifting, shadowy duplicate of... | |
| Shadow Invasion | conjuration | summoning | Using a slashing motion with the spell's focus as part of the casting of shadow invasion, you... | |
| Shadow Step | illusion | shadow | you | To use this spell, you must be in an area of dim light or darkness. You enter a shadow or area... |
| Shadowy Haven | transmutation | floor touched (5-foot square) | This spell functions like rope trick, except the point of entry is through a 5-foot-square... | |
| Shambler | conjuration | creation | The shambler spell creates 1d4+2 shambling mounds with the advanced template (see the Pathfinder... | |
| Shared Suffering | necromancy | creature, living (1) | You infuse a dagger with necromantic energy, then plunge the dagger into your own body. You take... | |
| Shared Training | divination | you + creature/3 levels, willing (1) no two of which can be more than 30 feet apart | Select one teamwork feat you have. You can grant this feat to allies within range for the... | |
| Shield of Darkness | evocation | you | You shield yourself with darkness, reducing the illumination level in your space to magical... | |
| Shield of Shards | transmutation | shield you wield (1) | This defensive spell must be cast on a shield you are currently wielding, and fractures the... | |
| Shield of Wings | transmutation | you | You gain five burning wings that grant a fly speed equal to the number of wings x 10 (average... | |
| Shifting Shadows | evocation | Waves of shifting shadows obscure the appearance of all creatures caught within the emanation,... | ||
| Shocking Grasp | evocation | creature or object touched (1) | Your successful melee touch attack deals 1d6 points of electricity damage/caster level (maximum... | |
| Shocking Image | illusion | figment | you | This spell works like mirror image, except the illusory doubles it creates discharge an electric... |
| Shroud of Innocuity | illusion | glamer | creature, willing (1) + creatures/2 levels, willing (1) no two of which can be more than 30 feet apart | All affected creatures are veiled with a commonplace appearance. This appearance varies based on... |
| Siege of Trees | transmutation | plant/3 levels, Large (1) | You imbue inanimate plants with limited mobility and a semblance of life. Each plant targeted... | |
| Siege of Trees, Greater | transmutation | plant creature/3 levels, Gargantuan, Huge, or Large (1) | As siege of trees, but you can affect larger-sized plants. Each plant acts as a catapult of its size. | |
| Sift | divination | You examine an area at range as if you were searching for fine details with the Perception... | ||
| Sign of The Dawnflower | transmutation | creature/level (1) | As message, except the only information you can transmit is that you are a worshiper of... | |
| Silent Table | illusion | glamer | You protect an area against casual eavesdropping. Sounds and sonic effects that originate inside... | |
| Silk To Steel | transmutation | scarf (1) | You imbue an ordinary scarf (or similar piece of clothing) with the strength of steel without... | |
| Silt Sphere | illusion | glamer | This spell generates an illusory silt cloud that drifts around you and moves with you. The cloud... | |
| Simulacrum | illusion | shadow | Simulacrum creates an illusory duplicate of any creature. The duplicate creature is partially... | |
| Simulacrum, Lesser | illusion | shadow | This spell functions as simulacrum, except you can't create a simulacrum of a creature whose HD... | |
| Siphon Magic | abjuration | creature touched (1) | This spell attempts to transfer a magical effect from a creature you touch to yourself. When you... | |
| Skeleton Crew | necromancy | corpses touched, humanoid (1 or more) | This spell turns corpses into skeletons (Pathfinder RPG Bestiary 250) that act as crew and obey... | |
| Skin Tag | necromancy | haunted | beverage or piece of food touched (1) | You mix a malign spirit into a piece of food, a drink, or some other item to be consumed... |
| Skyshroud | divination | scrying | The caster designates the area of a hemisphere within the spell's range. If a solid object would... | |
| Sky Swim | transmutation | creature touched, Large or smaller | This spell grants the target the ability to swim through the air. If the target has a swim... | |
| Sleet Storm | conjuration | creation | Driving sleet blocks all sight (even darkvision) within it and causes the ground in the area to... | |
| Slick Walls | conjuration | creation | You coat all walls and ceilings within the spell’s area with a slick substance. The DC of all... | |
| Snare | transmutation | vine, rope, or thong touched, non-magical circle (2-foot diameter + 2 feet/level) | This spell enables you to make a snare that functions as a magic trap. The snare can be made... | |
| Snowball | evocation | You throw a ball of elemental ice and snow at a single target as a ranged touch attack. The... | ||
| Snow Shape | transmutation | object touched, snow or snow-sculpted (up to 5 cubic feet + 1 cubic foot/level) | In frozen northern lands, where the earth may be hidden beneath heavy drifts of snow, Ulfen... | |
| Soften Earth and Stone | transmutation | When this spell is cast, all natural, undressed earth or stone in the spell's area is softened.... | ||
| Solid Fog | conjuration | creation | This spell functions like fog cloud, but in addition to obscuring sight, the solid fog is so... | |
| Solid Note | conjuration | creation | You give temporary physical form to a single musical note and can hang it, suspended, wherever... | |
| Soothe Construct | abjuration | construct (1) | You soothe the elemental spirit of a targeted construct, reducing its chance of going berserk by... | |
| Soothing Mud | conjuration | healing | You create an area of healing mud. Water, earth, sand, and dust thicken into a wet mud. The mud... | |
| Source Severance | abjuration | You create an invisible barrier that surrounds you and moves with you, inhibiting one category... | ||
| Spawn Calling | conjuration | calling | Having attained the highest and most profane form of magical achievement in the Great... | |
| Spectral Hand | necromancy | A ghostly hand shaped from your life force materializes and moves as you desire, allowing you to... | ||
| Spectral Saluqi | necromancy | This spell creates a spectral saluqi, an undead canine resembling an oversized hound with black... | ||
| Spectral Scout | conjuration | creation | You summon a spectral creature in the shape of the Tiny or smaller animal of your choice, which... | |
| Spherescry | divination | scrying | This spell allows remote viewing through spheres that have previously consumed some portion of... | |
| Spiritual Ally | evocation | An ally made of pure force appears in a single 5-foot square within range. The ally takes the... | ||
| Spiritual Squire | evocation | This spell causes an ally made of pure force to appear in a single 5-foot square within range.... | ||
| Spiritual Weapon | evocation | A weapon made of force appears and attacks foes at a distance, as you direct it, dealing 1d8... | ||
| Stone Call | conjuration | creation | A rain of dirt, gravel, and small pebbles fills the area, dealing 2d6 points of bludgeoning... | |
| Stone Discus | conjuration | creation | You create a stone discus, which flies at an enemy. You can create one discus, plus one... | |
| Stone Shape | transmutation | stone or stone object touched (up to 10 cubic feet + 1 cubic foot/level) | You can form an existing piece of stone into any shape that suits your purpose. While it's... | |
| Stone Shield | conjuration | creation | A 1-inch-thick slab of stone springs up from the ground, interposing itself between you and an... | |
| Storm of Blades | conjuration | creation | creature (1) | You create floating swords of the type used as the material component for this spell (such as a... |
| Straitjacket | conjuration | creation | creature (1) | You cause a straitjacket to spring into existence to restrain the target creature. You attempt a... |
| Strangling Hair | transmutation | creature (1) | Your hair animates and extends to grapple and constrict an opponent. Make a grapple check... | |
| Stricken Heart | necromancy | creature touched (1) | This spell covers your hand with a writhing black aura. As part of casting the spell, you can... | |
| Stunning Barrier | abjuration | you | You are closely surrounded by a barely visible magical field. The field provides a +1 deflection... | |
| Stunning Barrier, Greater | abjuration | you | This spell functions as stunning barrier, except as noted above, and it provides a +2 bonus to... | |
| Sturdy Tree Fort | transmutation | You cause a large tree to grow in the 5-foot square you touch. The tree has 1 foot of thickness... | ||
| Subjective Reality | illusion | phantasm | you | Choose one object, creature, or force you can see within long range (400 ft. + 40 ft./level).... |
| Substitute Trail | transmutation | creature/level (1) (see text) | This spell can affect any creatures with which you interacted in the last 24 hours. You alter... | |
| Summon Accuser | conjuration | summoning | This spell summons a single accuser devil from Hell to do the spellcaster's bidding, similar to... | |
| Summon Ancestral Guardian | conjuration | summoning | You call the spirits of two ancestors to manifest in the mortal world and attack your enemies.... | |
| Summon Barghest I | conjuration | summoning | This spell summons a barghest from the Abyssal realm of Basalfeyst to serve the caster,... | |
| Summon Barghest II | conjuration | summoning | This spell functions like summon barghest I, save that it can summon 1 greater barghest or 1d3... | |
| Summon Cacodaemon | conjuration | summoning | This spell functions like summon monster, except it summons a single cacodaemon. | |
| Summon Cacodaemon, Greater | conjuration | summoning | This spell functions like summon cacodaemon, except it summons 1d4+1 cacodaemons. | |
| Summon Ceustodaemon | conjuration | summoning | This spell functions like summon monster, except it summons a single ceustodaemon. | |
| Summon Derghodaemon | conjuration | summoning | This spell functions like summon monster, except it summons a single derghodaemon. | |
| Summon Eidolon | conjuration | summoning | eidolon (1) | You open a rift between dimensions that summons your eidolon. Treat this as if you had summoned... |
| Summon Elder Worm | conjuration | summoning | This spell functions as summon nature's ally VIII, except you summon a purple worm with the... | |
| Summon Elemental Steed | conjuration | summoning | You summon a greater elemental (air, earth, fire, or water) bound in the form of a mighty... | |
| Summon Erodaemon | conjuration | summoning | This spell functions like summon monster, except it summons a single erodaemon. | |
| Summon Flight of Eagles | conjuration | summoning | You summon 1d4+1 giant eagles to serve as you designate. The summoned birds can fight if you... | |
| Summon Froghemoth | conjuration | summoning | This spell functions as summon nature's ally IX, except you summon a froghemoth (Bestiary 136). | |
| Summon Genie | conjuration | summoning | This spell functions like lesser summon genie, except you can summon one djinni or 1d3 jann. | |
| Summon Genie, Greater | conjuration | summoning | This spell functions like lesser summon genie, except you can summon one shaitan, 1d3 djinn, or... | |
| Summon Genie, Lesser | conjuration | summoning | This spell functions like summon monster I, except you can summon one janni. | |
| Summon Giant Ally I | conjuration | summoning | This spell functions as summon nature's ally VI, except its casting time is shorter and you can... | |
| Summon Giant Ally II | conjuration | summoning | This spell functions as summon giant ally I, except you can summon one desert, fire, frost, or... | |
| Summon Giant Ally III | conjuration | summoning | This spell functions as summon giant ally I, except you can summon one ash or cloud giant; 1d3... | |
| Summon Greater Demon | conjuration | summoning | This spell functions like summon monster, except it allows you to summon a single coloxus... | |
| Summon Infernal Host | conjuration | summoning | This spell functions as summon monster V, save that it can only be used to summon host devils.... | |
| Summon Instrument | conjuration | summoning | This spell summons one handheld musical instrument of your choice. This instrument appears in... | |
| Summon Kami | conjuration | summoning | This spell functions as summon nature's ally V, except you can summon one kodama, 1d3 fukujin,... | |
| Summon Laborers | conjuration | summoning | Summon laborers summons one humanoid petitioner/caster level. These petitioners hail from one... | |
| Summon Lesser Demon | conjuration | summoning | This spell functions like summon monster, except it allows you to summon a single brimorak... | |
| Summon Lesser Psychopomp | conjuration | summoning | This spell functions like summon monster, except that it summons 1d3 esobok psychopomps or 1d4+1... | |
| Summon Meladaemon | conjuration | summoning | This spell functions like summon monster, except it summons a single meladaemon. | |
| Summon Minor Ally | conjuration | summoning | This spell functions as summon nature's ally I, except you can summon 1d3 Tiny or smaller... | |
| Summon Minor Monster | conjuration | summoning | This spell functions as summon monster I, except you can summon 1d3 Tiny or smaller animals,... | |
| Summon Monster 1 | conjuration | summoning | This spell summons an extraplanar creature (typically an outsider, elemental, or magical beast... | |
| Summon Monster 2 | conjuration | summoning | This spell functions like summon monster I, except that you can summon one creature from the... | |
| Summon Monster 3 | conjuration | summoning | This spell functions like summon monster I, except that you can summon one creature from the... | |
| Summon Monster 4 | conjuration | summoning | This spell functions like summon monster I, except that you can summon one creature from the... | |
| Summon Monster 5 | conjuration | summoning | This spell functions like summon monster I, except that you can summon one creature from the... | |
| Summon Monster 6 | conjuration | summoning | This spell functions like summon monster I, except you can summon one creature from the... | |
| Summon Monster 7 | conjuration | summoning | This spell functions like summon monster I, except that you can summon one creature from the... | |
| Summon Monster 8 | conjuration | summoning | This spell functions like summon monster I, except that you can summon one creature from the... | |
| Summon Monster 9 | conjuration | summoning | This spell functions like summon monster I, except that you can summon one creature from the... | |
| Summon Nature's Ally 1 | conjuration | summoning | This spell summons to your side a natural creature (typically an animal, fey, magical beast,... | |
| Summon Nature's Ally 2 | conjuration | summoning | This spell functions as summon nature's ally I, except that you summon one 2nd-level creature or... | |
| Summon Nature's Ally 3 | conjuration | summoning | This spell functions like summon nature's ally I, except that you can summon one 3rd-level... | |
| Summon Nature's Ally 4 | conjuration | summoning | This spell functions like summon nature's ally I, except that you can summon one 4th-level... | |
| Summon Nature's Ally 5 | conjuration | summoning | This spell functions like summon nature's ally I, except that you can summon one 5th-level... | |
| Summon Nature's Ally 6 | conjuration | summoning | This spell functions like summon nature's ally I, except that you can summon one 6th-level... | |
| Summon Nature's Ally 7 | conjuration | summoning | This spell functions like summon nature's ally I, except that you can summon one 7th-level... | |
| Summon Nature's Ally 8 | conjuration | summoning | This spell functions like summon nature's ally I, except that you can summon one 8th-level... | |
| Summon Nature's Ally 9 | conjuration | summoning | This spell functions like summon nature's ally I, except that you can summon one 9th-level... | |
| Summon Ship | conjuration | creation | When you cast this spell, you must hold out a miniature model of the ship you intend to create.... | |
| Summon Swarm | conjuration | summoning | You summon a swarm of bats, rats, or spiders (your choice), which attacks all other creatures... | |
| Summon Thanadaemon | conjuration | summoning | This spell functions like summon monster, except it summons a single thanadaemon. You can only... | |
| Summon Totem Creature | conjuration | summoning | The Shoanti revere more than the deities of distant planes, but also the animals and natural... | |
| Summon Vanth | conjuration | summoning | This spell functions like summon monster, except that it summons a single vanth psychopomp.... | |
| Sundered Serpent Coil | conjuration | creation | This spell functions like black tentacles, except it creates a Large decapitated snake, which... | |
| Surefoot Boots | transmutation | you | You touch your boots, shoes, or other footwear and imbue them with the ability to find purchase... | |
| Swarm of Fangs | conjuration | summoning | You summon a swarm consisting of thousands of animate, flying teeth in a 10-foot-by-10-foot... | |
| Sweat Poison | necromancy | you | Glands along your neck, back, or wrists swell and exude a viscous injury poison (save Fort DC... | |
| Swipe | conjuration | teleportation | item, held (1) | By flicking a finger in the appropriate direction and proclaiming ownership, you attempt to... |
| Sylvan Hideaway | conjuration | creation | earth touched (5-foot square) | When this spell is cast on a natural, unworked surface, it creates an extradimensional... |
| Symbol of Dispelling | abjuration | This spell functions as symbol of death, except that all creatures within 40 feet of the symbol... | ||
| Symbol of Revelation | divination | This spell functions as symbol of death, except it is only activated by invisible creatures,... | ||
| Symbol of Scrying | divination | scrying | This spell functions as symbol of death, except that, when triggered, it creates a scrying... | |
| Symbol of Sealing | abjuration | This spell allows you to scribe a potent rune of power upon or above a door or other opening... | ||
| Symbol of Vulnerability | abjuration | This spell functions as symbol of death, except it saps the defenses of all creatures within 60... | ||
| Sympathetic Aura | illusion | glamer | object touched (up to 5 pounds/level) | This spell functions like magic aura, except it extends its altered aura to similar items in a... |
| Sympathetic Vibration | evocation | structure, freestanding (1) | By attuning yourself to a freestanding structure, you can create a damaging vibration within it.... | |
| Tactical Insight | divination | army (1) | Choose a single army tactic. You grant mastery of this tactic to the target army for the spell's... | |
| Tar Ball | transmutation | You create a sticky ball of burning tar that you can hurl at your enemies as a ranged attack. If... | ||
| Tattoo Potion | transmutation | When you cast this spell, you mix special tattoo inks into a potion of your choice. Once you... | ||
| Technomancy | divination | emanation, cone-shaped | This spell functions as detect magic, except it detects the presence of technological objects... | |
| Telekinetic Assembly | transmutation | siege engine, disassembled (1) | You assemble a siege engine, using up to one fewer worker/2 caster levels you possess. You can... | |
| Telekinetic Maneuver | transmutation | creature (1) | This spell functions as telekinesis, but it can be used only to perform a bull rush, disarm,... | |
| Telekinetic Projectile | evocation | You fling an object weighing up to 5 pounds at the target. You must succeed at a ranged attack... | ||
| Telekinetic Volley | transmutation | object touched/level (up to 5 pounds each) | The touched items levitate in your space. When you cast the spell and once/round thereafter, you... | |
| Telepathic Bond | divination | you + creature/3 levels, willing (1) no two of which can be more than 30 feet apart | You forge a telepathic bond among yourself and a number of willing creatures, each of which must... | |
| Telepathic Silence | illusion | glamer | Creatures within the area cannot send or receive telepathic messages, and anyone in the area... | |
| Teleport | conjuration | teleportation | you + objects or creatures touched, willing (any number) | This spell instantly transports you to a designated destination, which may be as distant as 100... |
| Teleportation Circle | conjuration | teleportation | You create a circle on the floor or other horizontal surface that teleports, as greater... | |
| Teleport, Greater | conjuration | teleportation | you + objects or creatures touched, willing (any number) | This spell functions like teleport, except that there is no range limit and there is no chance... |
| Temporal Regression | conjuration | teleportation | When you complete this spell, note your current location and condition, including your hit point... | |
| Terraform | transmutation | You alter the area's terrain and climate to a new terrain and climate type appropriate to the... | ||
| Thorn Javelin | conjuration | creation | A wooden thorn the size of a javelin (appropriate for your size) appears in your open hand. You... | |
| Thorn Snare | transmutation | vine, rope, or thong touched, non-magical circle (2-foot diameter + 2 feet/level) | This spell functions just like the spell snare but those caught in it take 1 point of damage per... | |
| Thunderstomp | evocation | creature (1) | You stomp your foot or strike your weapon against the ground or floor, creating a ripple of... | |
| Thunderstomp, Greater | evocation | This spell functions as thunderstomp, except as noted. It allows you target multiple creatures... | ||
| Time Shudder | transmutation | You cause a ripple in time that affects all creatures in the area. At the start of each... | ||
| Tiny Hut | evocation | You create an unmoving, opaque sphere of force of any color you desire around yourself. Half the... | ||
| Tomb Legion | necromancy | This spell functions like shambler, except that it calls into existence 1d4+2 advanced mummies... | ||
| Torpid Reanimation | necromancy | corpse touched (1 or more) | This spell works like animate dead except you set a specific condition for when the animation... | |
| Touch Injection | transmutation | you | You must hold an elixir, infused extract, poison, or potion in hand as you cast this spell. The... | |
| Touch of Idiocy | enchantment | compulsion | creature touched, living (1) | With a touch, you reduce the target's mental faculties. Your successful melee touch attack... |
| Tower of Iron Will I | abjuration | You project a fortress of mental power that blocks out the psychic energy of others, granting... | ||
| Tower of Iron Will II | abjuration | This functions as tower of iron will I, except as noted above. This spell can be undercast. | ||
| Tower of Iron Will III | abjuration | This functions as tower of iron will I, except as noted above. This spell can be undercast. | ||
| Tower of Iron Will IV | abjuration | This functions as tower of iron will I, except as noted above. This spell can be undercast. | ||
| Tower of Iron Will V | abjuration | This functions as tower of iron will I, except as noted above. This spell can be undercast. | ||
| Trace Teleport | divination | You immediately become aware of any teleportation effects that begin or end within the spell's... | ||
| Trail of the Rose | illusion | phantasm | rose touched (1) | This spell creates an illusory trail in the form of a misty and visible scent coming from the... |
| Transfer Familiar | evocation | familiar and creature, willing (1) | You temporarily grant control of your familiar to another willing creature. You, your familiar,... | |
| Transfer Regeneration | transmutation | creature, living willing (1) | You bestow your regenerative abilities on the target. Your regeneration stops functioning for... | |
| Transfiguring Touch | transmutation | object touched (up to 1 cubic foot/level) | You create an alchemical residue on your hands that gradually converts a touched, unattended,... | |
| Transmute Golem | transmutation | polymorph | golem touched (1) | You turn one type of golem into another. The golem must be willing-it must be commanded to... |
| Transmute Metal to Wood | transmutation | This spell enables you to change all metal objects within its area to wood. Weapons, armor, and... | ||
| Transport via Plants | conjuration | teleportation | you + objects or creatures touched, willing (any number) | You can enter any normal plant (equal to your size or larger) and pass any distance to a plant... |
| Traveling Dream | divination | scrying | This spell functions like arcane eye, except as noted above. Upon casting this spell, you fall... | |
| Treacherous Teleport | conjuration | teleportation | you + objects or creatures touched, willing (any number) | This spell functions as teleport except that you can opt to intentionally cause any number of... |
| Trial By Fire | evocation | creature touched (1) | You test a creature's purity of convictions by exposing it to a sheet of divine fire. Unless the... | |
| True Appraisal | divination | you | You gain temporary insight into the value of objects. You gain a +5 competence bonus on Appraise... | |
| True Creation | conjuration | creation | You create a completely real, nonmagical, unattended object of any sort of matter. The volume of... | |
| True Resurrection | conjuration | healing | creature touched, dead (1) | This spell functions like raise dead, except that you can resurrect a creature that has been... |
| Twilight Haze | illusion | shadow | You create a gray haze that obscures sight (as fog cloud) and causes the illumination level... | |
| Twilight Knife | evocation | You create a darkly sinister floating knife that attacks the same creature as you each round. If... | ||
| Twine Double | illusion | shadow | As simulacrum, except you can only duplicate yourself, and the duplicate is created from cloth... | |
| Umbral Weapon | illusion | weapon touched, melee (1) | A shadowy afterimage trails behind the targeted weapon, potentially damaging foes even when the... | |
| Unbearable Brightness | evocation | Your body glows with a terrible light. Creatures within 30 feet of you that can see you are... | ||
| Undeath Sense | divination | creature touched (1) | You grant the target the ability to pick up on the subtle scents and disturbances to the natural... | |
| Undeath Ward | abjuration | You create a pale silver barrier that repels undead. Mindless undead and intelligent undead with... | ||
| Undetectable Trap | illusion | glamer | trap touched (1) | You shroud a single trap with a powerful illusion to make it more difficult to locate. Spells... |
| Unerring Tracker | divination | you | During this spell's duration, you can touch the sign of a creature's passage that you have... | |
| Unholy Ice Weapon | transmutation | This spell functions as holy ice weapon, except the weapon is made of frozen unholy water, and... | ||
| Unholy Sword | evocation | weapon touched, melee (1) | This spell allows you to channel the powers of evil into your sword, or any other melee weapon... | |
| Unliving Rage | necromancy | creatures/3 levels, willing undead (1) no two of which can be more than 30 feet apart | This spell functions as rage, except it affects only undead creatures and bolsters them with... | |
| Unseen Crew | conjuration | creation | An unseen crew member is an invisible, shapeless force that performs the duties of one crew... | |
| Unseen Engineers | conjuration | creation | You conjure an invisible team of tiny engineers to construct a trap at alarming speed.... | |
| Unseen Servant | conjuration | creation | An unseen servant is an invisible, mindless, shapeless force that performs simple tasks at your... | |
| Vampiric Touch | necromancy | creature touched, living (1) | You must succeed on a melee touch attack. Your touch deals 1d6 points of damage/2 caster levels... | |
| Vengeful Comets | evocation | This spell causes a number of miniature comets (up to one/four caster levels) to orbit in the... | ||
| Vermicious Assumption | conjuration | calling | corpse, Medium humanoid (1) | You call a single vermlek demon (Lords of Chaos 54) to invade and inhabit the body of the target... |
| Vestment of the Champion | abjuration | armor or shield touched (1) | This functions as magic vestment, except it only affects armor or a shield you are wearing or... | |
| Virtue | transmutation | creature touched (1) | With a touch, you infuse a creature with a tiny surge of life, granting the subject 1 temporary... | |
| Volcanic Storm | evocation | Chunks of hot volcanic rock and clumps of ash pound down when this spell is cast, dealing 3d6... | ||
| Wake of Light | evocation | You and your mount lay down a trail of glowing, heavenly mist behind you as you move that makes... | ||
| Wall of Bone | necromancy | This spell creates a vertical wall of skeletal arms that attaches itself to any solid surface.... | ||
| Wall of Brine | conjuration | creation | You conjure a 5-foot-thick wall of seawater with a powerful current flowing toward one side of... | |
| Wall of Ectoplasm | evocation | You draw forth a massive veil of ectoplasm that roils with restless spirits. Immovable once... | ||
| Wall of Fire | evocation | An immobile, blazing curtain of shimmering violet fire springs into existence. One side of the... | ||
| Wall of Force | evocation | A wall of force creates an invisible wall of pure force. The wall cannot move and is not easily... | ||
| Wall of Mist | conjuration | creation | With a whispered incantation, you conjure a stationary vertical wall of misty vapor. The wall is... | |
| Wall of Sound | evocation | A translucent barrier of pure sound springs into existence. This wall is silent except for a... | ||
| Wall of Split Illumination | evocation | An immobile curtain of illumination springs into existence. When created, one side of the wall... | ||
| Wall of Suppression | abjuration | You create a wall of glittering motes that suppresses or even negates any magical effect passing... | ||
| Wall of Thorns | conjuration | creation | A wall of thorns spell creates a barrier of very tough, pliable, tangled brush bearing... | |
| Wandering Trail | transmutation | creatures/level (1) within 180 feet | You cause the trail left by the targets within range to automatically reroute, potentially... | |
| Wandering Weather | transmutation | This spell functions as control weather except you can opt for the weather to remain centered on... | ||
| Wartrain Mount | enchantment | compulsion | animal, indifferent or friendly (1) | You instill the target animal with the combat training general purpose (see the Handle Animal... |
| Watchful Animal | divination | scrying | You place a scrying sensor on your animal companion or familiar. This allows the animal... | |
| Waves of Exhaustion | necromancy | Waves of negative energy cause all living creatures in the spell's area to become exhausted.... | ||
| Waves of Fatigue | necromancy | Waves of negative energy render all living creatures in the spell's area fatigued. This spell... | ||
| Web Shelter | conjuration | creation | You create a shelter of slightly sticky webbing. The shelter has a hinged door large enough to... | |
| Whip of Ants | conjuration | summoning | This spell functions as whip of spiders, except it summons army ants, and any creature you... | |
| Whip of Centipedes | conjuration | summoning | This spell functions as whip of spiders, except it summons centipedes, and any creature you... | |
| Whip of Spiders | conjuration | summoning | You summon hundreds of Diminutive spiders, which cling together in the form of a whip made for a... | |
| Whispering Wind | transmutation | You send a message or sound on the wind to a designated spot. The whispering wind travels to a... | ||
| Wicker Horse | conjuration | creation | Reeds, grasses, creepers, or thin tree branches (your choice) that you touch animate, twisting... | |
| Wilderness Soldiers | transmutation | You call on the plants nearby to aid you in combat. This spell is ineffective if no plants you... | ||
| Wind Walk | transmutation | you + creature touched/3 levels (1) | You alter the substance of your body to a cloudlike vapor (as the gaseous form spell) and move... | |
| Wind Wall | evocation | An invisible vertical curtain of wind appears. It is 2 feet thick and of considerable strength.... | ||
| Wing Bounty | conjuration | creation | Your wings sprout a variety of colorful and flavorful berries. Each berry functions as if... | |
| Winter Grasp | conjuration | creation | Ice encrusts the ground, radiating supernatural cold and making it hard for creatures to... | |
| Wish | universal | see text | Wish is the mightiest spell a wizard or sorcerer can cast. By simply speaking aloud, you can... | |
| Withdraw Affliction | necromancy | creature, afflicted (1) | You push your hand into the subject, then withdraw an affliction from the body of the sufferer... | |
| Wooden Phalanx | conjuration | creation | You create 1d4+2 wood golems with the advanced template (Bestiary 164, 294). The golems... | |
| Word of Beckoning | conjuration | teleportation | creature (1) | This spell functions like sending, except the subject also receives knowledge of a command word... |
| Word of Chaos | evocation | Any nonchaotic creature within the area of a word of chaos spell suffers the following ill... | ||
| Word of Recall | conjuration | teleportation | you + objects or creatures touched, willing (any number) | Word of recall teleports you instantly back to your sanctuary when the word is uttered. You must... |
| World Wave | transmutation | You cause any sort of natural terrain (including water, forest, desert, tundra, and so on) to... |
