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School: transmutation
Subschool
Class
- Add column
- Arcanist [250]
- Wizard [250]
- Sorcerer [250]
- Witch [146]
- Magus [83]
- Bard [79]
- Skald [78]
- Summoner [56]
- Unsummoner [50]
- Bloodrager [78]
- Shaman [96]
- Druid [160]
- Hunter [172]
- Ranger [80]
- Cleric [158]
- Oracle [159]
- Warpriest [150]
- Inquisitor [68]
- Antipaladin [41]
- Paladin [41]
- Alchemist [74]
- Investigator [73]
- Psychic [108]
- Mesmerist [21]
- Occultist [97]
- Spiritualist [30]
- Medium [35]
Descriptor
Range
Duration
Target
Save
SR: Yes
Verbal
Somatic
Material
Focus
Divine Focus
393 spells
| Name ▲ | Subschool | Description |
|---|---|---|
| Aboleth's Lung | The targets are able to breathe water, freely. However, they can no longer breathe air. Divide... | |
| Abstemiousness | Sometimes Irori smiles on his worshipers, granting them a reprieve from physical hunger. This... | |
| Abyssal Vermin | You infuse the target with power from the Abyss, granting it the fiendish creature simple... | |
| Accelerate Poison | You hasten the onset of poison in the target. If the poison normally has an onset time, its... | |
| Acid Maw | Your animal companion's bite attack deals an additional 1d4 points of acid damage, and the acid... | |
| Acute Senses | The target gains a +10 enhancement bonus on Perception checks. The bonus increases to +20 at... | |
| Adroit Retrieval | You instill the target with the ability to withdraw small items from her pockets or packs with... | |
| Air Breathing | The transmuted creatures can breathe air freely. Divide the duration evenly among all the... | |
| Air Walk | The subject can tread on air as if walking on solid ground. Moving upward is similar to walking... | |
| Air Walk, Communal | This spell functions like air walk, except divide the duration in 10-minute intervals among the... | |
| Alchemical Tinkering | You transform one alchemical item or firearm into another alchemical item or firearm of the same... | |
| Align Weapon | Align weapon makes a weapon chaotic, evil, good, or lawful, as you choose. A weapon that is... | |
| Align Weapon, Communal | This spell functions as align weapon, except you divide the duration in 1-minute increments... | |
| Allfood | You can transform one object, weighing up to 5 lbs./caster level, into an edible substance that... | |
| Alter Winds | You subtly enhance or diminish the effects of natural winds within the spell's area, which is an... | |
| Ancestral Regression | polymorph | The target drow transforms into a surface elf. The drow loses her darkvision and light-blindness... |
| Animal Aspect | polymorph | You gain some of the beneficial qualities of an animal. Your base form is largely unchanged and... |
| Animal Aspect, Greater | polymorph | This spell functions like animal aspect, except you can either gain two aspects at once or one... |
| Animal Growth | The target animal grows to twice its normal size and eight times its normal weight. This... | |
| Animal Shapes | polymorph | As beast shape III, except you change the form of up to one willing creature/caster level into... |
| Ant Haul | The target's carrying capacity triples (see Table 7-4: Carrying Capacity on page 171 of the Core... | |
| Ant Haul, Communal | This spell functions like ant haul (see page 202 of the Pathfinder RPG Advanced Player's Guide),... | |
| Anthropomorphic Animal | polymorph | You transform the touched animal into a bipedal hybrid of its original form with a humanoid... |
| Ape Walk | The subject can climb as well as an ape or monkey, gaining a climb speed of 30 feet and a +8... | |
| Aroden's Magic Army | You imbue all manufactured weapons carried by allies within range with magic, granting each... | |
| Aroden's Spellsword | When you cast this spell on a weapon, you cause an extradimensional space to open within the... | |
| Artificer's Curse | You temporarily suppress the most powerful qualities of a magical item. This item can be any... | |
| Atavism | By bringing forth the primeval ancestry of the target animal, you awaken a savage engine of... | |
| Atavism, Mass | This spell functions as atavism, except it affects multiple creatures. | |
| Awaken | You awaken a tree or animal to human-like sentience. To succeed, you must make a Will save (DC... | |
| Badger's Ferocity | This functions like keen edge, except it affects multiple weapons and requires your... | |
| Baleful Polymorph | polymorph | As beast shape III, except that you change the subject into a Small or smaller animal of no more... |
| Baphomet's Blessing | polymorph | You change the target's head into that of a bull. The creature's Intelligence becomes 2, and it... |
| Barghest Feast | The target gains the ability to absorb power from devouring a humanoid corpse. To use this... | |
| Barkskin | Barkskin toughens a creature's skin. The effect grants a +2 enhancement bonus to the creature's... | |
| Batrachian Surge | You tap into your latent amphibian strengths, unlocking a short-lived physical talent. Armor or... | |
| Bear's Endurance | The affected creature gains greater vitality and stamina. The spell grants the subject a +4... | |
| Bear's Endurance, Mass | Mass bear's endurance works like bear's endurance, except that it affects multiple creatures. | |
| Bestow Grace of the Champion | You channel the power of good and law into the target, temporarily giving it powers similar to... | |
| Binding Earth | If the target of this spell fails its Fortitude save, areas of earth and stone floor act as a... | |
| Binding Earth, Mass | This spell functions as binding earth, except as noted above. | |
| Blast Barrier | Originally used by the winter witches on the field of battle in the early days of Irrisen, blast... | |
| Blessed Fist | The target is considered to be armed even when unarmed, so it doesn't provoke attacks of... | |
| Blessing of Fervor | With this blessing, you call your allies to move forth and empower them to conquer and become... | |
| Blessing of the Mole | The targets gain darkvision 30 feet and a +2 competence bonus on Stealth checks. | |
| Blessing of the Salamander | polymorph | When you cast this on a creature, its skin turns slick and clammy and it is able to regenerate... |
| Bless Water | This transmutation imbues a flask (1 pint) of water with positive energy, turning it into holy water. | |
| Blightburn Weapon | You transform the target weapon into pure blightburn. The weapon functions as normal, but any... | |
| Blood Blaze | The target gains a 5-foot-radius aura that causes the blood of creatures in that area to ignite... | |
| Blood Scent | You greatly magnify the target's ability to smell the presence of blood. The target is... | |
| Blot | This spell reduces all types of writing and other recognizable symbols found on any sort of... | |
| Boiling Blood | The blood of the targeted creatures begins to boil. If a target fails its save, it takes 1 point... | |
| Bone Flense | Choose a creature that you can see. When that creature is struck by a weapon wielded by a member... | |
| Borrow Skill | You borrow one of the target's known skills. After touching the subject, you can make a single... | |
| Bowstaff | The bow that is touched takes on the rigidity and toughness of forged steel, allowing it to be... | |
| Brand | Brand etches an indelible rune or mark of no more than 6 characters onto a creature, inflicting... | |
| Brand, Greater | This spell functions like brand, except that it inflicts 1d6 points of damage when applied and... | |
| Brand of Conformity | This spell etches the symbol of a nation, organization, or order on the target, dealing 1 point... | |
| Brand of Hobbling | This spell etches a symbol of chains, a particular prison, or a lawful institution on the... | |
| Brand of Tracking | This spell etches the symbol of an eye or a lawful institution on the target, dealing 1d6 points... | |
| Break | You can attempt to break or at least damage any one Medium or smaller object within range. If... | |
| Break, Greater | You release a burst of destructive energy. Each Medium or smaller object in the area gains the... | |
| Bristle | You give a creature the ability to redirect a portion of its innate toughness away from its own... | |
| Brittle Portal | This spell weakens the bonds of existence, and reduces the hardness of any nonmagical surface... | |
| Bull's Strength | The subject becomes stronger. The spell grants a +4 enhancement bonus to Strength, adding the... | |
| Bull's Strength, Mass | This spell functions like bull's strength, except that it affects multiple creatures. | |
| Buoyancy | The affected targets become incredibly buoyant, floating naturally on any water at least 1 foot... | |
| Burning Disarm | This spell causes a metal object to instantly become red hot. A creature holding the item may... | |
| Burrow | The subject can burrow at a speed of 15 feet (or 10 feet if it wears medium or heavy armor, or... | |
| Calcific Touch | Your touch progressively transmutes the substance of creatures you touch into stone. Once/round,... | |
| Carry Companion | You touch an animal or magical beast that has a helpful attitude toward you, instantly... | |
| Cat's Grace | The transmuted creature becomes more graceful, agile, and coordinated. The spell grants a +4... | |
| Cat's Grace, Mass | This spell functions like cat's grace, except that it affects multiple creatures. | |
| Cauterizing Weapon | You infuse a weapon with faint but pernicious energy that stymies accelerated healing. Damage... | |
| Celestial Companion | You bestow divine protection on your companion. The target gains spell resistance equal to 5... | |
| Ceremony | You harness divine power to create one of four different ceremonies-a funeral, holiday fete,... | |
| Certain Grip | The subject's grip and footing become sure, granting a +4 competence bonus on Climb checks, on... | |
| Chill Metal | Chill metal makes metal extremely cold. Unattended, nonmagical metal gets no saving throw.... | |
| Claim Identity | polymorph | You steal the target's face, transforming yourself into a flawless imitation of it. All of the... |
| Claim Identity, Greater | polymorph | This spell functions as/claim identity, except it transforms its target into a helpless,... |
| Coin Shot | You turn up to three coins into deadly projectiles that gain the velocity of a bullet when... | |
| Command Plants | This spell allows you some degree of control over one or more plant creatures. Affected plant... | |
| Concealed Breath | This spell allows affected creatures to hold their breath freely without negative effects or... | |
| Contact High | While under the effects of a drug, you can duplicate those effects in others. You can touch... | |
| Contest of Skill | The randomness of critical hits has long vexed certain duelists in the Aldori school who... | |
| Countless Eyes | The target sprouts extra eyes all over its body, including on the back of its head. It gains... | |
| Crafter's Curse | The target of crafter's curse takes a -5 penalty on all Craft skill checks while the spell lasts. | |
| Crafter's Fortune | The target is struck by inspiration and gains a +5 luck bonus on its next Craft skill check. | |
| Cup of Dust | You curse the target with a thirst no drink can quench. On a failed saving throw, the target... | |
| Curse of Burning Sleep | You place a curse upon the target that triggers 1 hour after the next time it falls asleep. When... | |
| Cyclic Reincarnation | This spell allows a dead creature that died no more than 1 year before the casting of the spell... | |
| Damp Powder | This spell causes ammunition already loaded into the target firearm is ruined with moisture. Any... | |
| Darkvision | The subject gains the ability to see 60 feet even in total darkness. Darkvision is black and... | |
| Darkvision, Communal | This spell functions like darkvision, except you may divide the duration in 1-hour intervals... | |
| Darkvision, Greater | This spell functions as darkvision, except the target's darkvision has a range of 120 feet. | |
| Delectable Flesh | polymorph | Choose a creature within range as the object of hunger. All other creatures within 15 feet of... |
| Destabilize Powder | This spell makes the ammunition in the target firearm is prone to misfire. Increase the misfire... | |
| Destroy Robot | You attempt to destroy any one robot in range. When you cast this spell, your hand crackles with... | |
| Detoxify | You remove a creature's ability to poison others, whether inherent or via poisoned weapons.... | |
| Devolution | This spell causes an eidolon to lose one evolution plus one additional evolution for every five... | |
| Diminish Resistance | You weaken a creature's resistance against one energy type you select: acid, cold, electricity,... | |
| Disfiguring Touch | With a touch, you cause the victim of this spell to suffer a painful curse that causes it to... | |
| Disintegrate | A thin, green ray springs from your pointing finger. You must make a successful ranged touch... | |
| Disrupting Weapon | This spell makes a melee weapon deadly to undead. Any undead creature with HD equal to or less... | |
| Dwarven Veil | This spell enhances the target’s dwarven or dwarf-like qualities, making it appear more... | |
| Eagle's Splendor | The transmuted creature becomes more poised, articulate, and personally forceful. The spell... | |
| Eagle's Splendor, Mass | This spell functions like eagle's splendor, except that it affects multiple creatures. | |
| Earth Glide | The target can pass through stone, dirt, or almost any other sort of earth except metal as... | |
| Eldritch Conduit | Originally created by a disciple of the archwizard Nex, this spell was used to turn enemy... | |
| Eldritch Conduit, Greater | This spell functions like eldritch conduit save for the differences listed above and that the... | |
| Emblazon Crest | This spell ensures the subject touched is always able to display her proper crest and coat of... | |
| Endothermic Touch | This spell slows the metabolism and other bodily functions of a creature for a short amount of... | |
| Enemy Hammer | You grab a creature with telekinesis and use it to batter nearby opponents or objects. You must... | |
| Energy Siege Shot | This spell transforms any ammunition fired by the target ranged siege engine into ammunition... | |
| Energy Siege Shot, Greater | This spell functions like energy shot, except it can target siege engines of any size, not just... | |
| Enhance Water | This spell transforms water into an alcoholic beverage, typically ale, beer, mead, or wine. The... | |
| Enlarge Person | This spell causes instant growth of a humanoid creature, doubling its height and multiplying its... | |
| Enlarge Person, Mass | This spell functions like enlarge person, except that it affects multiple creatures. | |
| Erode Defenses | Your spell slowly begins to eat away at the defenses of your target. If the target fails its... | |
| Eruptive Pustules | Your skin erupts in swollen, pus-filled bumps that burst open if you are struck. Any creature... | |
| Etherealness | This spell functions like ethereal jaunt, except that you and other willing creatures joined by... | |
| Excruciating Deformation | polymorph | Your touch attack causes your target to become painfully malformed. Its limbs twist and buckle,... |
| Face of The Devourer | polymorph | You transform the target's face into a hideous shape, such as a half-melted visage with insect... |
| Fair is Foul | You curse the target with a disfiguring or painful mutation. The target gains one random... | |
| Fear The Sun | Each target that fails its saving throw gains light blindness, as/the universal monster rule.... | |
| Feast of Ashes | You curse the target with a hunger no food can assuage. On a failed saving throw, the target... | |
| Feather Fall | The affected creatures or objects fall slowly. Feather fall instantly changes the rate at which... | |
| Feather Step | For the duration of this spell, the subject ignores the adverse movement effects of difficult... | |
| Feather Step, Mass | As feather step, except this spell affects multiple creatures. | |
| Ferment | This spell temporarily imbues a potable liquid (including elixirs, extracts, potions, and... | |
| Fey Blight | The target gains the boon of the caster’s fey race (see below for details on each specific fey... | |
| Fey Boon | The target is cursed, gaining the bane of the caster’s fey race (see below for details on each... | |
| Fickle Winds | You create a mobile cylinder of wind encompassing every target of the spell and protecting them... | |
| Film of Filth | You cause the target's flesh to exude a layer of putrescent slime so foul that the target is... | |
| Fins To Feet | polymorph | You transform the target's fins, flippers, or tail into legs and feet, allowing it to walk on... |
| Firebrand | You mark several allies with a flaming rune. This rune does not cause damage, and sheds light as... | |
| Fire Trail | When you cast this spell, flammable liquid oozes from your pores, dripping onto the ground and... | |
| First World Revisions | polymorph | This spell functions as ancestral regression, except as noted above and as follows. The wayang... |
| Flames of The Faithful | With a touch, you cause a glowing rune to appear on a single weapon, granting that weapon the... | |
| Flash Fire | The firearm fires with a blinding flash, even if the firearm is not currently loaded. Every... | |
| Fleshcurdle | polymorph | You warp the target creature's flesh, discoloring it and causing it to become misshapen and... |
| Flesh to Stone | The subject, along with all its carried gear, turns into a mindless, inert statue. If the statue... | |
| Fleshy Facade | polymorph | The target's flesh fills out and gains a healthy, natural color. This gives the target the... |
| Flexile Curse | You curse your target with a withering aura that degrades its armor and shield (if any). This... | |
| Fly | The subject can fly at a speed of 60 feet (or 40 feet if it wears medium or heavy armor, or if... | |
| Fly, Mass | This spell functions as fly (Core Rulebook 284), save that it can target numerous creatures and... | |
| Fool's Gold (AA) | You cast this spell on one or more gold pieces, which make those who have them more vulnerable... | |
| Forced Mutation | The body of the target creature twists and distorts, reshaping into a grotesque figure. Because... | |
| Forced Quiet | With a gesture, you muffle sound around the target, making it unable to yell or otherwise make... | |
| Fox's Cunning | The target becomes smarter. The spell grants a +4 enhancement bonus to Intelligence, adding the... | |
| Fox's Cunning, Mass | This spell functions like fox's cunning, except that it affects multiple creatures. | |
| Frostbite | Your melee touch attack deals 1d6 points of nonlethal cold damage + 1 point/level, and the... | |
| Funereal Weapon | You imbue a weapon with a faint silvery glow that dimly illuminates a 5-foot square. An affected... | |
| Fury of The Sun | You curse the target to suffer unbearable heat. On a failed saving throw, the target is... | |
| Ghostbane Dirge | The target coalesces into a semi-physical form for a short period of time. While subject to the... | |
| Ghostbane Dirge, Mass | This spell functions as ghostbane dirge, except that it affects multiple targets. | |
| Giant Vermin | You turn a number of normal-sized centipedes, scorpions, or spiders into their giant... | |
| Gift of The Deep | polymorph | You give the targets the appearance and many of the abilities of sahuagin mutants, with effects... |
| Golden Guise | You cause an object to briefly transform into gold. Affected items gain the properties of gold... | |
| Goodberry | Casting goodberry makes 2d4 freshly picked berries magical. You (as well as any other druid of... | |
| Gorum's Armor | The targeted suit of armor or shield sprouts thousands of tiny iron spikes like porcupine... | |
| Green Caress | You cause the target to transform into a plant over time. You must succeed at a melee touch... | |
| Groundswell | This spell allows the target to cause the ground to rise up beneath him. As a swift action, the... | |
| Hag's Seasoning | You render the affected creature supernaturally delicious, making it the preferred target for... | |
| Hairline Fractures | With a single touch, you create temporary hairline fractures in a piece of stone or a creature... | |
| Hammer of Mending | Upon striking a piece of solid ground with the spell's focus or a holy symbol, you let out a... | |
| Hardening | This spell increases the hardness of materials by 1 point per 2 caster levels. The hardening... | |
| Harmless Form | polymorph | You transform the target into a harmless animal of the same approximate body type. The form... |
| Haste | The transmuted creatures move and act more quickly than normal. This extra speed has several... | |
| Heat Metal | Heat metal causes metal objects to become red-hot. Unattended, nonmagical metal gets no saving... | |
| Heightened Reflexes | You grant each of your allies within the area a +10 competence bonus on a single Reflex saving... | |
| Hidden Speech | You greatly enhance the ability of the subjects to communicate hidden messages to each other.... | |
| Hobble | This spell disrupts the method a target uses for movement. Creatures under the effects of this... | |
| Hollow Blades | All melee and natural attacks from the target deal damage as if the target were one size... | |
| Holy Ice | This spell creates a large mass of frozen holy water that can be used for one of two effects.... | |
| Hostile Levitation | You levitate the target a few inches off the ground, removing solid footing and halving the... | |
| Human Potential | The target shares in humanity's great potential as encouraged by Aroden. The target chooses one... | |
| Human Potential, Mass | This spell functions like human potential, except it affects multiple creatures. Each target can... | |
| Hunter's Blessing | When casting this spell, you designate a type or type and subtype of creature (using the... | |
| Huntmaster's Spear | Choose one creature type (and subtype, if applicable) from the ranger's favored enemy list. When... | |
| Imbue With Addiction | The target immediately becomes addicted to the drug used as the material component during the... | |
| Imbue with Aura | You infuse another creature with your divine aura, causing the target to radiate an aura... | |
| Imbue With Flight | You grant a touched Large or smaller object the ability to fly at a speed of 40 feet with... | |
| Improve Trap | When this spell is cast upon a trap, it improves one specific element of the trap chosen at the... | |
| Infuse Robot | If the targeted robot fails its Will saving throw, it transforms into a magical construct made... | |
| Innocuous Shape | polymorph | This spell transforms a creature into a Medium or smaller animal or humanoid of no more than 1... |
| Instrument of Agony | You cause a weapon to exude a palpable aura of divine fury. While wielding this weapon, a... | |
| Invigorating Poison | The body of the target creature gains a metabolic response that allows it to benefit from... | |
| Ironbeard | This spell causes a brushy beard of stiff iron to erupt from the face of a willing target. The... | |
| Ironbloom Sprouts | This spell functions like goodberry, except as noted above and that it transforms 2d4 mushrooms... | |
| Iron Spine | You launch an ingot of iron at the target. If you succeed at a ranged touch attack, the target's... | |
| Irregular Size | You curse a creature so one set of its limbs (typically its arms, legs, or wings) shrivels in... | |
| Ja Noi Aspect | polymorph | You gain some of the appearance and qualities of the ja noi, oni who take hobgoblin form. Your... |
| Jolt | You cause a spark of electricity to strike the target with a successful ranged touch attack. The... | |
| Jump | The subject gets a +10 enhancement bonus on Acrobatics checks made to attempt high jumps or long... | |
| Jury-Rig | When you cast this spell, a spectral force binds a broken weapon together, relieving the broken... | |
| Kalistocrat's Nightmare | You temporarily curse a creature so its touch lessens the value of coins it touches. While under... | |
| Keen Edge | This spell makes a weapon magically keen, improving its ability to deal telling blows. This... | |
| Keen Senses | The subject gains a +2 competence bonus on Perception checks and gains low-light vision.... | |
| Kinetic Reverberation | This spell converts the momentum and force from melee attacks made against the target of the... | |
| Kiss of the First World | This spell-a favorite of fey spellcasters-is traditionally bestowed with a kiss, though all... | |
| Lend Path | You temporarily transfer one of your mythic path abilities to another creature, which can use it... | |
| Liberating Command | If the target is bound, grappled, or otherwise restrained, he may make an Escape Artist check to... | |
| Life Channel | When cast on a creature with negative energy affinity, the target is able to convert channeled... | |
| Lighten Object | The target's weight decreases by half. If this spell is cast on armor, the armor's armor check... | |
| Lighten Object, Mass | This spell functions like lighten object, except that it affects a number of objects equal to... | |
| Lightfingers | A flutter of subtle, telekinetic force causes your target to drop a single nonmagical carried... | |
| Litany of Defense | Invoking this litany strengthens your defenses. Any enhancement bonus your armor has is doubled... | |
| Litany of Vengeance | This litany causes your enemy to feel the pain of blows more sharply. Anyone who hits the target... | |
| Lockjaw | You give a creature the ability to use one of its natural attacks to firmly attach itself to an... | |
| Magic Boulder | This spell works like magic stone, except you transmute as many as three boulders (rocks up to... | |
| Magic Fang | Magic fang gives one natural weapon or unarmed strike of the subject a +1 enhancement bonus on... | |
| Magic Fang, Greater | This spell functions like magic fang, except that the enhancement bonus on attack and damage... | |
| Magic Siege Engine | This spell permits an indirect fire siege engine to bombard its targets with greater accuracy,... | |
| Magic Siege Engine, Greater | This spell functions like magic siege weapon, except it gives an indirect fire siege weapon an... | |
| Magic Stone | You transmute as many as three pebbles, which can be no larger than sling bullets, so that they... | |
| Magic Vestment | You imbue a suit of armor or a shield with an enhancement bonus of +1/four caster levels... | |
| Magic Weapon | Magic weapon gives a weapon a +1 enhancement bonus on attack and damage rolls. An enhancement... | |
| Magic Weapon, Greater | This spell functions like magic weapon, except that it gives a weapon an enhancement bonus on... | |
| Magnifying Chime | You cause the touched object to vibrate and release sonic energy once/round as a loud, dangerous... | |
| Majestic Image | You cast your consciousness into a single object within range that bears your likeness, as if... | |
| Make Whole | This spell functions as mending, except that it repairs 1d6 points of damage/level when cast on... | |
| Make Whole, Greater | This spell repairs 1d6 points of damage plus 1 point/level when cast on a construct creature... | |
| Malfunction | This functions as confusion, except it only affects constructs, and instead of babbling... | |
| Mantle of The Magic Warriors | You weave golden masks shaped like animals around the targets' faces, imbuing each target with... | |
| Marching Chant | You invigorate your allies, who can hustle (Core Rulebook 170) as long as you continue to sing... | |
| Marid's Mastery | The target gains a +1 bonus on attack and damage rolls if it and its opponent are touching... | |
| Mark of Blood | You place a drop of your blood on a weapon and charge it with magic so that you transfer a small... | |
| Mark of Buoyancy | You cause the touched object to become lighter than air, such that it floats if not weighted... | |
| Mark of The Reptile God | If you succeed at a ranged touch attack, you burn your handprint onto the flesh of a creature,... | |
| Memory of Function | Even a broken object remembers what it means to be a functioning whole. You restore a broken... | |
| Mending | This spell repairs damaged objects, restoring 1d4 hit points to the object. If the object has... | |
| Merge With Familiar | As long as the target is at least one size category smaller than you are, it can merge... | |
| Mirror Polish | You polish a metal item until it is reflective enough to be used as a mirror. This does not... | |
| Mirror Transport | This spell functions as mirror hideaway, except any creature that enters the target mirror can... | |
| Monstrous Extremities | polymorph | You change one of the extremities of the creature touched-arms or legs only-into another shape... |
| Mutagenic Touch | When you are under of the effects of your mutagen, you can cast this spell to safely pass it to... | |
| Natural Rhythm | You enhance a creature's ability to harm an opponent based on the number of times it has already... | |
| Nature's Exile | This spell curses the creature touched, making it inimical to the natural world. All animals... | |
| Negate Aroma | With a gesture, this spell allows you to dismiss even the foulest or most distinctive scents.... | |
| Open/Close | You can open or close (your choice) a door, chest, box, window, bag, pouch, bottle, barrel, or... | |
| Oracle's Vessel | The target gains all the benefits of your oracle's curse, with none of the penalties. In some... | |
| Overstimulate | You deprive a creature of the blissful oblivion of unconsciousness, either to keep it going... | |
| Owl's Wisdom | The transmuted creature becomes wiser. The spell grants a +4 enhancement bonus to Wisdom, adding... | |
| Owl's Wisdom, Mass | This spell functions like owl's wisdom, except that it affects multiple creatures. | |
| Parchment Swarm | When you cast this spell, you quickly tear a parchment into shreds, releasing the flying... | |
| Pass without Trace | The subject or subjects of this spell do not leave footprints or a scent trail while moving.... | |
| Peasant Armaments | You transform one or more improvised weapons into equivalent simple or martial weapons. The... | |
| Pesh Vigor | The target gains a +2 enhancement bonus to its Strength. Once/round as a free action, the target... | |
| Phasic Challenge | You select one enemy and one willing ally as targets. The enemy gains a new Will saving throw at... | |
| Planar Adaptation, Mass | This spell functions like planar adaptation, except as noted above. | |
| Planetary Adaptation, Mass | This spell functions as planetary adaptation, except as noted above. | |
| Plant Voice | You grant one plant creature the ability to speak, hear, and understand any of the languages you... | |
| Polar Midnight | You plunge an area into the brutal chill of the arctic night. Illumination conditions are... | |
| Polymorph | polymorph | This spell transforms a willing creature into an animal, humanoid or elemental of your choosing;... |
| Polymorph Any Object | polymorph | This spell functions like greater polymorph, except that it changes one object or creature into... |
| Polymorph Familiar | polymorph | This spell functions as beast shape I, except it grants your familiar the form of any Small... |
| Polymorph, Greater | polymorph | This spell functions as polymorph except that it allows the creature to take on the form of a... |
| Prehensile Pilfer | The target's tail moves and acts more quickly, almost with a mind of its own. When making a... | |
| Pup Shape | polymorph | You transform the subject animal into a Small magical beast (or a magical beast one size... |
| Purify Food and Drink | This spell makes spoiled, rotten, diseased, poisonous, or otherwise contaminated food and water... | |
| Putrefy Food and Drink | This spell causes otherwise edible food to rot and spoil instantly, and water and other liquids... | |
| Pyrotechnics | Pyrotechnics turns a fire into a burst of blinding fireworks or a thick cloud of choking smoke,... | |
| Qlippoth Appearance | polymorph | When under the effects of this spell, your face and body appear subtly wrong, though you are... |
| Quick Throwing | Those under the effects of this spell become faster in the use of thrown weapons. They can draw... | |
| Raging Rubble | You animate an area of rubble, gravel, or other small stones, creating a dangerous, rolling area... | |
| Rapid Repair | The targeted construct gains fast healing 5. This does not stack with any fast healing the... | |
| Recoil Fire | The target firearm suddenly fires of its own volition, even if it is unloaded, generating a... | |
| Redcap's Touch | You infuse the target with the blood used as a material component, imparting malicious power. As... | |
| Reduce Person | This spell causes instant diminution of a humanoid creature, halving its height, length, and... | |
| Reduce Person, Mass | This spell functions like reduce person, except that it affects multiple creatures. | |
| Refine Improvised Weapon | You transform an improvised weapon into an equivalent simple or martial weapon of masterwork... | |
| Reincarnate | With this spell, you bring back a dead creature in another body, provided that its death... | |
| Reinforce Armaments | You reinforce a weapon or armor suit to give it a temporarily upgrade or mitigate the fragile... | |
| Reinforce Armaments, Communal | This spell functions like reinforce armaments, except you divide the duration in 10-minute... | |
| Reprobation | You cast the target out of your religion as a curse and punishment for acts or misdeeds against... | |
| Repugnant Taste | The target creature begins sweating a foul liquid that makes it repugnant to most living... | |
| Resilient Reservoir | This spell creates a magical well of retribution that a caster can unleash with blinding speed.... | |
| Resist Starvation | If the target doesn't eat on the day this spell is cast on it, the DC to avoid taking nonlethal... | |
| Resize Item | You alter a magic weapon or suit of armor to be up to two size categories larger or smaller. If... | |
| Resonating Word | You speak a terrible word of power, setting up potentially lethal vibrations in the chosen... | |
| Resounding Clang | You create a loud, resonating clangor that causes metallic objects to vibrate wildly. Affected... | |
| Restore Mythic Power | By laying your hands on the target, you're able to transfer some of your mythic essence to the... | |
| Ride The Waves | The target gains the ability to breathe water and a swim speed of 30 feet. This swim speed means... | |
| Rigor Mortis | The joints of a creature affected by this spell stiffen and swell, making movement painful and... | |
| Rival's Weald | polymorph | This spell transforms your targets into trees as per tree shape, except the targets transform... |
| Root | This spell strengthens the subject's connection to the ground below, bolstering its defense... | |
| Rotgut | You transform the target into a cheap alcohol of your choice, such as beer, grog, mead, rum, or... | |
| Rovagug's Fury | You create a minor earthquake that can trip creatures. Attempt a single combat maneuver check... | |
| Rune of Rule | Investigations into the ancient and mysterious traditions of the seven virtues of rule of the... | |
| Sabotage Construct | This spell functions as confusion, except that it affects only constructs. When you are rolling... | |
| Salvage | An invisible force pulls together the remains of a shipwreck. Bits of hull, tattered sails,... | |
| Sanctify Weapons | This spell originated among the armies of Heaven. Choose a specific subtype of evil outsider... | |
| Sawtooth Terrain | This spell targets an area of earth, metal, stone, or wood, causing long, serrated blades to... | |
| Scale Spikes | When the target is affected by this spell, its scales grow jagged spikes. These spikes act like... | |
| Scale Spikes, Greater | This spell functions like scale spikes, except that the spikes growing out of the scales have an... | |
| Scent Trail | You, or a willing creature you touch, lay down a trail of scents that only the creatures you... | |
| Scribe's Binding | polymorph | Hermea's benevolent Council of Enlightenment uses this spell to humanely preserve their... |
| Scrivener's Chant | This spell imbues a quill with animate energy and rapidly transcribes words from one page to... | |
| Sculpt Simulacrum | You create cosmetic changes to a simulacrum, similar to disguise self, except the changes are... | |
| Sculpt Sound | You can change the sounds that creatures or objects make. You can create sounds where none... | |
| Sea Stallion | polymorph | This spell functions as sea steed, but as long as you stay mounted on the target, you also gain... |
| Sea Steed | polymorph | The target adapts to life in the water, gaining piscine scales that cover its body and growing... |
| Sebaceous Twin | By touching a living target, you cause a half-formed, parasitic clone of the target to burst... | |
| Serren's Armor Lock | Upon pointing at an armored foe, you cause all of the joints of the target's armor to stiffen as... | |
| Serren's Swift Girding | With a sweep of your hand, you select a number of targets and the same number of suits of armor.... | |
| Shapechanger's Gift | polymorph | You change the target into an animal (as/beast shape I), humanoid (as/alter self), or monstrous... |
| Shapechanger's Gift, Greater | polymorph | This spell functions as shapechanger's gift except the chosen form can be an animal (as/beast... |
| Share Glory | You imbue the targets with a fraction of your mythic nature. They count as mythic creatures for... | |
| Shillelagh | Your own nonmagical club or quarterstaff becomes a weapon with a +1 enhancement bonus on attack... | |
| Shrink Item | You are able to shrink one nonmagical item (if it is within the size limit) to 1/16 of its... | |
| Sickening Strikes | You are imbued with disease, and any creature you strike with a melee attack must make a... | |
| Sky Steed | polymorph | The target sprouts angelic wings and gains a fly speed equal to its base speed with average... |
| Sky Swim | This spell grants the target the ability to swim through the air. If the target has a swim... | |
| Slough | The target takes 1d4 points of Constitution damage each round as its skin loosens and splits.... | |
| Slow | An affected creature moves and attacks at a drastically slowed rate. Creatures affected by this... | |
| Snake Staff | With a long hissing whisper, you transform ordinary pieces of wood into various sorts of snakes... | |
| Snapdragon Fireworks | A favorite display at halfling midsummer festivals, this spell lets you create fireworks in the... | |
| Spellstaff | You store one spell that you can normally cast in a wooden quarterstaff. Only one such spell can... | |
| Spider Climb | The subject can climb and travel on vertical surfaces or even traverse ceilings as well as a... | |
| Spider Climb, Communal | This spell functions like spider climb, except you divide the duration in 10-minute intervals... | |
| Spike Growth | Any ground-covering vegetation in the spell's area becomes very hard and sharply pointed without... | |
| Spike Stones | Rocky ground, stone floors, and similar surfaces shape themselves into long, sharp points that... | |
| Squeeze | polymorph | The target becomes flexible regardless of its actual size and mass. It can move through areas at... |
| Stabilize Powder | Ammunition currently loaded in the target firearm is less prone to misfire. Decrease the misfire... | |
| Staggering Fall | This spell must be cast on a creature as it falls, either from a height or after being knocked... | |
| Statue | A statue spell turns the subject to solid stone, along with any garments and equipment worn or... | |
| Steady Saddle | A saddle affected by this spell becomes more comfortable to sit in, and the magic stabilizes any... | |
| Steal Breath | You pull the breath from a creature's lungs, dealing damage and leaving it unable to speak, use... | |
| Steal Size | This spell reduces the target's size by one size category, as if it were affected by reduce... | |
| Steal Years | You temporarily drain youth and vitality from the target and channel it into yourself. If the... | |
| Steal Years, Greater | This spell functions like steal years, except you drain 1d6 years/2 caster levels (maximum 10d6). | |
| Stench of Prey | The target exudes a strong odor that most predators recognize as the scent of helpless prey. The... | |
| Stone Throwing | The subject gains the rock throwing and rock catching abilities (Pathfinder RPG Bestiary 303).... | |
| Stone to Flesh | This spell restores a petrified creature to its normal state, restoring life and goods. The... | |
| Strangling Hair | Your hair animates and extends to grapple and constrict an opponent. Make a grapple check... | |
| Strip Scales | You reduce the target's racial natural armor bonus by 1 point/3 caster levels. | |
| Strong Jaw | Laying a hand upon an allied creature's jaw, claws, tentacles, or other natural weapons, you... | |
| Strong Wings | The target's wings grow more powerful, causing its fly speed to increase by +10 feet and its... | |
| Sundering Shards | You channel power into a melee weapon. If the weapon's wielder destroys an item with a... | |
| Sun Metal | The target weapon ignites into flame that does not hurt the weapon or the wielder, but damages... | |
| Sun's Disdain | You alter a creature so the touch of the sun is hostile to it. The cursed creature gains light... | |
| Sun's Disdain, Mass | This spell functions like sun's disdain, except that it can affect multiple creatures. | |
| Suspend Drowning | The affected creatures immediately—though temporarily—stop drowning and cannot suffocate or... | |
| Sword To Snake | When you make an undulating gesture using your hand, the target item changes slightly in shape... | |
| Symbol of Slowing | This spell functions as symbol of death, except all creatures within 60 feet of a symbol of... | |
| Tail Current | This spell functions as tailwind except it creates a helpful current in water instead of in the... | |
| Tailwind | You compel the wind to push the targets in a direction of your choice. The subjects can hustle... | |
| Tears To Wine | Legend claims runelords used this spell to literally benefit from drinking the tears of their... | |
| Telekinesis | You move objects or creatures by concentrating on them. Depending on the version selected, the... | |
| Telekinetic Maneuver | This spell functions as telekinesis, but it can be used only to perform a bull rush, disarm,... | |
| Temporal Stasis | You must succeed on a melee touch attack. You place the subject into a state of suspended... | |
| Thunder Fire | The firearm targeted creates a thunderous report, even if the firearm is not loaded. Every... | |
| Time Shudder | You cause a ripple in time that affects all creatures in the area. At the start of each... | |
| Tireless Pursuers | This spell functions as tireless pursuit, except as noted above. | |
| Touch of Gracelessness | With a single touch, you reduce a creature to a fumbling clown. The target takes a penalty to... | |
| Touch of the Sea | You cause webs to grow between the target's fingers and its feet to transform into flippers,... | |
| Transfer Tattoo | With this spell, you can transfer one magic tattoo from one creature to another. A target that... | |
| Transmute Blood To Acid | You transmute blood in the target's body to acid, dealing 1d6 points of acid damage/2 levels... | |
| Transmute Metal to Wood | This spell enables you to change all metal objects within its area to wood. Weapons, armor, and... | |
| Transmute Wine To Blood | You transform one bottle of fine wine into 1 pint of animal blood, sufficient for a creature... | |
| Treasure Stitching | You can transform all objects placed on a cloth into an embroidered, two-dimensional... | |
| Twisted Space | You distort the space around a creature, twisting the path of its melee attacks unpredictably,... | |
| Underbrush Decoy | You cause a plant to rustle noisily, distracting nearby creatures. You can attempt a Bluff check... | |
| Unerring Weapon | This spell causes a weapon to veer closer to vital areas, improving the result of a critical... | |
| Unhallowed Blows | This spell empowers the natural attacks or unarmed strikes of undead creatures, granting a +1... | |
| Unhallowed Blows, Greater | This spell functions as unhallowed blows, except the enhancement bonus is +1 per 4 caster levels... | |
| Unholy Ice | This spell functions as holy ice, except it is made of frozen unholy water rather than holy water. | |
| Venomous Bite | When you touch the poison vial against the target creature and cast this spell, the vial drains... | |
| Venomous Promise | You guard your words and person with poisonous power. You can impart a short amount of... | |
| Versatile Weapon | You transform the physical makeup of a weapon as you desire. This spell functions like greater... | |
| Vigor | This spell infuses the subject with a small surge of strength. The creature gets a +1 competence... | |
| Violent Accident | You curse the target to suffer a violent accident within the next 24 hours. You have no control... | |
| Virtue | With a touch, you infuse a creature with a tiny surge of life, granting the subject 1 temporary... | |
| Vocal Alteration | You alter the target's voice to something else. For example, you could make the target's voice... | |
| Waft | You make the targets light enough to be carried by wind. Creatures affected by this spell suffer... | |
| Warp Metal | You cause metal to bend and warp, permanently destroying its straightness, form, and strength. A... | |
| Warp Wood | You cause wood to bend and warp, permanently destroying its straightness, form, and strength. A... | |
| Water Breathing | The transmuted creatures can breathe water freely. Divide the duration evenly among all the... | |
| Water Walk | The transmuted creatures can tread on any liquid as if it were firm ground. Mud, oil, snow,... | |
| Water Walk, Communal | This spell functions like water walk, except you divide the duration in 10-minute intervals... | |
| Weaken Powder | Ammunition in the target firearm generates less of an explosive charge when fired. With such... | |
| Weapon of Awe | You transform a single weapon into an awe-inspiring instrument. The weapon gains a +2 sacred... | |
| Weapons Against Evil | Each weapon this spell affects each shines with pale light that dimly illuminates a 5-foot... | |
| Weaponwand | When you cast this spell on a weapon, you cause a portion of the weapon to open like the skin of... | |
| Wind Blades | You harden the air around the target into jagged invisible blades that deal damage based on how... | |
| Winged Sword | The weapon targeted by this spell grows small feathered wings. For the duration of the spell,... | |
| Wizened Appearance | polymorph | You polymorph your target to look like an older version of itself. You select how much older... |
| Wood Shape | Wood shape enables you to form one existing piece of wood into any shape that suits your... | |
| World Wave | You cause any sort of natural terrain (including water, forest, desert, tundra, and so on) to... | |
| Wrathful Weapon | You grant the targeted weapon one of the following weapon special abilities: anarchic,... | |
| Zephyr's Fleetness | You can call upon the spirits of the air to grant agility to your allies. Each target gains a... | |
| Zone of Foul Flames | The twisted druids of the Uskwood forsook fire in ages past for the glory of Zon-Kuthon. Despite... |
