Level for Arcanist: –

499 spells

Name ▲ Subschool Arcanist Level Description
Aboleth's Lung 2 The targets are able to breathe water, freely. However, they can no longer breathe air. Divide...
Absorbing Inhalation 4 You grant your lungs inhuman strength and capacity, allowing you to harmlessly and completely...
Abyssal Vermin 4 You infuse the target with power from the Abyss, granting it the fiendish creature simple...
Accelerate Poison 2 You hasten the onset of poison in the target. If the poison normally has an onset time, its...
Adhesive Blood 2 Your blood thickens to becomes a glue-like substance upon contact with air. A piercing or...
Adjustable Polymorph polymorph 4 This spell functions as alter self, except you can as a swift action alter the disguise (within...
Adroit Retrieval 3 You instill the target with the ability to withdraw small items from her pockets or packs with...
Age Resistance 6 This spell functions as lesser age resistance, except you ignore the Strength, Dexterity, and...
Age Resistance, Greater 7 This spell functions as lesser age resistance, except you ignore all Strength, Dexterity, and...
Age Resistance, Lesser 4 You ignore the physical detriments of being middle-aged. This spell does not cause you to look...
Air Breathing 3 The transmuted creatures can breathe air freely. Divide the duration evenly among all the...
Air Step 2 This spell functions as air walk, except you can rise no higher than 1 foot off the ground, you...
Alchemical Tinkering 1 You transform one alchemical item or firearm into another alchemical item or firearm of the same...
Alter River 5 You alter the flow of water in a natural freshwater channel such as a river, stream, or...
Alter Self polymorph 2 When you cast this spell, you can assume the form of any Small or Medium creature of the...
Alter Winds 1 You subtly enhance or diminish the effects of natural winds within the spell's area, which is an...
Amplify Stench 2 You amplify your natural stench special ability-its save DC increases by 2, and creatures that...
Ancestral Regression polymorph 3 The target drow transforms into a surface elf. The drow loses her darkvision and light-blindness...
Anchored Step 3 Powerful tendrils grow out of the bottom of your feet or footwear, partially anchoring you to...
Angelic Aspect 5 This spell functions like lesser angelic aspect, except you gain low-light vision, darkvision...
Angelic Aspect, Greater 8 This spell functions like lesser angelic aspect, except you gain low-light vision; darkvision 60...
Angelic Aspect, Lesser 2 You take on an aspect of an angelic being, including some of its physical characteristics. You...
Animal Aspect polymorph 2 You gain some of the beneficial qualities of an animal. Your base form is largely unchanged and...
Animal Aspect, Greater polymorph 4 This spell functions like animal aspect, except you can either gain two aspects at once or one...
Animal Growth 5 The target animal grows to twice its normal size and eight times its normal weight. This...
Animate Rope 1 You can animate a nonliving rope-like object. The maximum length assumes a rope with a 1-inch...
Ant Haul 1 The target's carrying capacity triples (see Table 7-4: Carrying Capacity on page 171 of the Core...
Ant Haul, Communal 2 This spell functions like ant haul (see page 202 of the Pathfinder RPG Advanced Player's Guide),...
Anthropomorphic Animal polymorph 3 You transform the touched animal into a bipedal hybrid of its original form with a humanoid...
Ape Walk 3 The subject can climb as well as an ape or monkey, gaining a climb speed of 30 feet and a +8...
Arcane Cannon 7 Your focus becomes a Medium arcane cannon that appears in an unoccupied square within the...
Arcane Reinforcement 3 You cast this spell as you begin crafting an item using a Craft skill, and add your Spellcraft...
Aroden's Magic Army 7 You imbue all manufactured weapons carried by allies within range with magic, granting each...
Aroden's Spellsword 3 When you cast this spell on a weapon, you cause an extradimensional space to open within the...
Artificer's Curse 7 You temporarily suppress the most powerful qualities of a magical item. This item can be any...
Ashen Path 2 You grant the creature touched the ability to breathe with ease air that is contaminated with...
Assume Appearance polymorph 3 This spell functions similarly to alter self, except for the following differences. You assume...
Assume Appearance, Greater polymorph 4 This spell functions similar to assume appearance, except that you can imitate a creature even...
Awaken Construct 7 You amplify the animating force of a construct to more closely resemble a true soul, granting...
Badger's Ferocity 2 This functions like keen edge, except it affects multiple weapons and requires your...
Baleful Polymorph polymorph 5 As beast shape III, except that you change the subject into a Small or smaller animal of no more...
Baphomet's Blessing polymorph 4 You change the target's head into that of a bull. The creature's Intelligence becomes 2, and it...
Bear's Endurance 2 The affected creature gains greater vitality and stamina. The spell grants the subject a +4...
Bear's Endurance, Mass 6 Mass bear's endurance works like bear's endurance, except that it affects multiple creatures.
Beast Shape I polymorph 3 When you cast this spell, you can assume the form of any Small or Medium creature of the animal...
Beast Shape II polymorph 4 This spell functions as beast shape I, except that it also allows you to assume the form of a...
Beast Shape III polymorph 5 This spell functions as beast shape II, except that it also allows you to assume the form of a...
Beast Shape IV polymorph 6 This spell functions as beast shape III except that it also allows you to assume the form of a...
Billowing Skirt 2 A skirt, kilt, or gown you are wearing enables you to control your falls through the air. A...
Blast Barrier 3 Originally used by the winter witches on the field of battle in the early days of Irrisen, blast...
Blightburn Weapon 5 You transform the target weapon into pure blightburn. The weapon functions as normal, but any...
Blink 3 You "blink" quickly back and forth between the Material Plane and the Ethereal Plane and look as...
Blood Armor 2 Your blood becomes as hard as iron upon contact with air. Each time you take at least 5 points...
Blood Blaze 2 The target gains a 5-foot-radius aura that causes the blood of creatures in that area to ignite...
Blood Money 1 You cast blood money just before casting another spell. As part of this spell's casting, you...
Blood Scent 3 You greatly magnify the target's ability to smell the presence of blood. The target is...
Blood Sentinel 3 After casting this spell, you pour a few drops of your blood and saliva into the mouth of the...
Blot 3 This spell reduces all types of writing and other recognizable symbols found on any sort of...
Body Capacitance 1 If you take electricity damage while this spell is active, some of the energy is stored on your...
Boiling Blood 2 The blood of the targeted creatures begins to boil. If a target fails its save, it takes 1 point...
Bone Flense 3 Choose a creature that you can see. When that creature is struck by a weapon wielded by a member...
Borrowed Time 6 A creation of the archmage Nex, this spell allows you to reach ahead in time and draw alacrity...
Bouncy Body 1 The target's flesh becomes flexible and rubbery. It gains a +2 circumstance bonus on grapple...
Break 1 You can attempt to break or at least damage any one Medium or smaller object within range. If...
Break, Greater 6 You release a burst of destructive energy. Each Medium or smaller object in the area gains the...
Brightest Night 1 You grant low-light vision to the affected creatures. Creatures that already have low-light...
Brittle Portal 2 This spell weakens the bonds of existence, and reduces the hardness of any nonmagical surface...
Bull's Strength 2 The subject becomes stronger. The spell grants a +4 enhancement bonus to Strength, adding the...
Bull's Strength, Mass 6 This spell functions like bull's strength, except that it affects multiple creatures.
Buoyancy 2 The affected targets become incredibly buoyant, floating naturally on any water at least 1 foot...
Burning Disarm 1 This spell causes a metal object to instantly become red hot. A creature holding the item may...
Burrow 3 The subject can burrow at a speed of 15 feet (or 10 feet if it wears medium or heavy armor, or...
Calcific Touch 4 Your touch progressively transmutes the substance of creatures you touch into stone. Once/round,...
Carry Companion 2 You touch an animal or magical beast that has a helpful attitude toward you, instantly...
Carve Passage 5 You can excavate and move an amount of snow, earth, dust, sand, and loose or packed rocks or ice...
Cat's Grace 2 The transmuted creature becomes more graceful, agile, and coordinated. The spell grants a +4...
Cat's Grace, Mass 6 This spell functions like cat's grace, except that it affects multiple creatures.
Caustic Blood 5 You imbue your blood with corrosive acid. Any time you take piercing or slashing damage, a spray...
Cauterizing Weapon 3 You infuse a weapon with faint but pernicious energy that stymies accelerated healing. Damage...
Celestial Companion 2 You bestow divine protection on your companion. The target gains spell resistance equal to 5...
Certain Grip 2 The subject's grip and footing become sure, granting a +4 competence bonus on Climb checks, on...
Chameleon Scales 0 You temporarily alter the color of your skin, hide, or scales to another option legal for your...
Chastise 1 You gain a +5 bonus on Bluff, Diplomacy, and Intimidate checks to convince a listener that they...
Claim Identity polymorph 4 You steal the target's face, transforming yourself into a flawless imitation of it. All of the...
Claim Identity, Greater polymorph 6 This spell functions as/claim identity, except it transforms its target into a helpless,...
Cloud Shape 4 This spell functions like gaseous form, except you assume the shape of a Colossal cloud with a...
Codespeak 2 Upon casting this spell, all recipients gain the ability to speak a new language. This language...
Coin Shot 1 You turn up to three coins into deadly projectiles that gain the velocity of a bullet when...
Concealed Breath 4 This spell allows affected creatures to hold their breath freely without negative effects or...
Condensed Ether 5 You condense the substance of the Ethereal Plane as it interpenetrates the Material Plane. This...
Control Construct 7 You wrest the control of a construct from its master. For as long as you concentrate, you can...
Control Vermin 3 You and a number of allies less than or equal to your caster level designated upon casting can...
Control Water 6 This spell has two different applications, both of which control water in different ways. The...
Control Weather 7 You change the weather in the local area. It takes 10 minutes to cast the spell and an...
Conversing Wind 4 This spell functions as whispering wind, except it can carry responses and doesn't end after...
Countless Eyes 3 The target sprouts extra eyes all over its body, including on the back of its head. It gains...
Crafter's Curse 1 The target of crafter's curse takes a -5 penalty on all Craft skill checks while the spell lasts.
Crafter's Fortune 1 The target is struck by inspiration and gains a +5 luck bonus on its next Craft skill check.
Create Holds 4 You create a path of handholds on earthen, plaster, stone, or wooden walls (not on walls made of...
Crimson Breath 4 When you cast this spell, your salivary glands transform and instantly fill with potent venom....
Curse of Burning Sleep 4 You place a curse upon the target that triggers 1 hour after the next time it falls asleep. When...
Curse of Fell Seasons 9 By touching the ground, you drastically change the weather in the area, as the unseasonable...
Daggermark's Exchange 3 You swallow a dose of poison with no effect and regurgitate a dose of a different poison (your...
Damp Powder 1 This spell causes ammunition already loaded into the target firearm is ruined with moisture. Any...
Dancing Lantern 1 You can animate a lantern and order it to follow you. The lantern floats at shoulder height and...
Darkvision 2 The subject gains the ability to see 60 feet even in total darkness. Darkvision is black and...
Darkvision, Communal 3 This spell functions like darkvision, except you may divide the duration in 1-hour intervals...
Darkvision, Greater 4 This spell functions as darkvision, except the target's darkvision has a range of 120 feet.
Deft Digits 3 You animate the target of the spell, manipulating the glove with your own hand from a distance....
Delectable Flesh polymorph 6 Choose a creature within range as the object of hunger. All other creatures within 15 feet of...
Destabilize Powder 2 This spell makes the ammunition in the target firearm is prone to misfire. Increase the misfire...
Destroy Robot 6 You attempt to destroy any one robot in range. When you cast this spell, your hand crackles with...
Devolution 3 This spell causes an eidolon to lose one evolution plus one additional evolution for every five...
Dimensional Blade 6 This spell gives you the power to turn one melee weapon in your hand into a two-dimensional...
Diminish Resistance 2 You weaken a creature's resistance against one energy type you select: acid, cold, electricity,...
Disable Construct 3 You can make a melee touch attack to send a pulse into the target, interfering with the magic...
Disfiguring Touch 2 With a touch, you cause the victim of this spell to suffer a painful curse that causes it to...
Disintegrate 6 A thin, green ray springs from your pointing finger. You must make a successful ranged touch...
Dissolution 5 You touch a Tiny or smaller item, causing the item to vanish as if it did not exist at all. The...
Dongun Shaper's Touch 3 You create an alchemical residue on your hands that allows you to reshape any nonmagical,...
Dragonvoice 2 By magically altering the way your vocal cords create sounds, you can emulate the vocal...
Eagle's Splendor 2 The transmuted creature becomes more poised, articulate, and personally forceful. The spell...
Eagle's Splendor, Mass 6 This spell functions like eagle's splendor, except that it affects multiple creatures.
Earth Glide 4 The target can pass through stone, dirt, or almost any other sort of earth except metal as...
Earth Tremor 3 You strike the ground and unleash a tremor of seismic force, hurling up earth, rock, and sand....
Echolocation 5 You can perceive the world by creating high-pitched noises and listening to their echoes. This...
Eldritch Conduit 2 Originally created by a disciple of the archwizard Nex, this spell was used to turn enemy...
Eldritch Conduit, Greater 6 This spell functions like eldritch conduit save for the differences listed above and that the...
Elemental Body I polymorph 4 When you cast this spell, you can assume the form of a Small air, earth, fire, or water...
Elemental Body II polymorph 5 This spell functions as elemental body I, except that it also allows you to assume the form of a...
Elemental Body III polymorph 6 This spell functions as elemental body II, except that it also allows you to assume the form of...
Elemental Body IV polymorph 7 This spell functions as elemental body III, except that it also allows you to assume the form of...
Elemental Mastery 4 You gain mastery over the element matching the elemental essence in your blood (fire for ifrits,...
Emblazon Crest 1 This spell ensures the subject touched is always able to display her proper crest and coat of...
Emblem of Greed polymorph 6 You transform one melee weapon into a burning glaive similar to the ones wielded by the...
Endothermic Touch 1 This spell slows the metabolism and other bodily functions of a creature for a short amount of...
Enemy Hammer 6 You grab a creature with telekinesis and use it to batter nearby opponents or objects. You must...
Energy Hack 4 You can cast this spell only when you take 10 or more points of acid, cold, electricity, or fire...
Energy Siege Shot 5 This spell transforms any ammunition fired by the target ranged siege engine into ammunition...
Energy Siege Shot, Greater 6 This spell functions like energy shot, except it can target siege engines of any size, not just...
Enlarge Person 1 This spell causes instant growth of a humanoid creature, doubling its height and multiplying its...
Enlarge Person, Mass 4 This spell functions like enlarge person, except that it affects multiple creatures.
Enlarge Tail 1 When attacking with your tail or tail weapons, you gain 5 feet of reach, a +1 bonus on attack...
Enter Image 3 You gain a dim impression of the activities around any object bearing your face or form and can...
Entomb 8 You designate an aboveground area and send it deep within the earth. During the casting of this...
Erase 1 Erase removes writings of either magical or mundane nature from a scroll or from one or two...
Erode Defenses 3 Your spell slowly begins to eat away at the defenses of your target. If the target fails its...
Eroding Ray 2 You channel a fraction of the tumultuous ecosystem of the Hao Jin Tapestry and redirect it...
Eruptive Pustules 3 Your skin erupts in swollen, pus-filled bumps that burst open if you are struck. Any creature...
Ethereal Jaunt 7 You become ethereal, along with your equipment. For the duration of the spell, you are in the...
Etherealness 9 This spell functions like ethereal jaunt, except that you and other willing creatures joined by...
Ether Step 6 You step into the Ethereal Plane long enough to dodge a blow or confound a spell; you must cast...
Excruciating Deformation polymorph 3 Your touch attack causes your target to become painfully malformed. Its limbs twist and buckle,...
Expeditious Excavation 1 You can excavate and move earth, dust, and sand up to the size of a 5-foot cube. If you are...
Expeditious Retreat 1 This spell increases your base land speed by 30 feet. This adjustment is treated as an...
Extreme Flexibility 2 You gain a +1 dodge bonus to AC, a +4 circumstance bonus on Escape Artist checks and combat...
Eyes of The Void 4 You gain darkvision, the ability to see 60 feet even in total darkness, including that created...
Fabricate 5 You convert material of one sort into a product that is of the same material. Creatures or magic...
Fabricate Bullets 1 You convert 1 pound of lead into bullets. When you cast this spell, you decide whether you...
Fabricate Disguise 1 You change outfits or create a disguise out of materials you are wearing or carrying...
Face of The Devourer polymorph 1 You transform the target's face into a hideous shape, such as a half-melted visage with insect...
Fair is Foul 4 You curse the target with a disfiguring or painful mutation. The target gains one random...
False Age 2 Half-elves are accustomed to aging at a different rate from those close to them and can...
False Face polymorph 1 This spell alters details of your appearance so that you are no longer recognizable as yourself....
Fear The Sun 2 Each target that fails its saving throw gains light blindness, as/the universal monster rule....
Feather Fall 1 The affected creatures or objects fall slowly. Feather fall instantly changes the rate at which...
Ferment 1 This spell temporarily imbues a potable liquid (including elixirs, extracts, potions, and...
Fey Form I polymorph 4 You assume the form of a Small or Medium creature of the fey type. Your base speed changes to...
Fey Form II polymorph 6 This spell functions as fey form I, except it also allows you to assume the form of a Tiny or...
Fey Form III polymorph 7 This spell functions as fey form II except it allows you to assume the form of a Diminutive or...
Fey Form IV polymorph 9 This spell functions as fey form III except it doesn't limit your base speed and also allows you...
Fickle Winds 5 You create a mobile cylinder of wind encompassing every target of the spell and protecting them...
Fiery Body 9 This spell transforms your body into living flame. You and your equipment are immune to fire...
Film of Filth 4 You cause the target's flesh to exude a layer of putrescent slime so foul that the target is...
Fins To Feet polymorph 3 You transform the target's fins, flippers, or tail into legs and feet, allowing it to walk on...
Firebrand 7 You mark several allies with a flaming rune. This rune does not cause damage, and sheds light as...
Firefall 4 Firefall causes a fire to erupt into a geyser of dazzlingly bright liquid flame. The spell uses...
Fire Trail 3 When you cast this spell, flammable liquid oozes from your pores, dripping onto the ground and...
First World Revisions polymorph 3 This spell functions as ancestral regression, except as noted above and as follows. The wayang...
Flame Arrow 3 This spell allows you to turn ammunition (such as arrows, crossbow bolts, shuriken, and sling...
Flaming Aura 4 The spell allows you channel fire into your very being. If you don't already have the fire...
Flash Fire 3 The firearm fires with a blinding flash, even if the firearm is not currently loaded. Every...
Fleeting Defect 2 You cause a single object to temporarily gain the broken condition. The target must be a single...
Fleshcurdle polymorph 2 You warp the target creature's flesh, discoloring it and causing it to become misshapen and...
Flesh To Ooze polymorph 6 This functions like baleful polymorph, except the target becomes an ooze. A creature of 3 HD or...
Flesh to Stone 6 The subject, along with all its carried gear, turns into a mindless, inert statue. If the statue...
Fleshy Facade polymorph 2 The target's flesh fills out and gains a healthy, natural color. This gives the target the...
Flexile Curse 5 You curse your target with a withering aura that degrades its armor and shield (if any). This...
Fluid Form 6 When you cast this spell, your body takes on a slick, oily appearance. For the duration of this...
Fly 3 The subject can fly at a speed of 60 feet (or 40 feet if it wears medium or heavy armor, or if...
Fly, Mass 7 This spell functions as fly (Core Rulebook 284), save that it can target numerous creatures and...
Fool's Gold (AA) 2 You cast this spell on one or more gold pieces, which make those who have them more vulnerable...
Forced Mutation 3 The body of the target creature twists and distorts, reshaping into a grotesque figure. Because...
Forced Quiet 1 With a gesture, you muffle sound around the target, making it unable to yell or otherwise make...
Form of The Alien Dragon I polymorph 6 You become a Medium esoteric or outer dragon. Psychics can choose from the esoteric dragon...
Form of The Alien Dragon II polymorph 7 This spell functions as/form of the alien dragon I, except it also allows you to assume the form...
Form of The Alien Dragon III polymorph 8 This spell functions as/form of the alien dragon II, except it also allows you to take the form...
Form of the Dragon I polymorph 6 You become a Medium chromatic or metallic dragon (see the Pathfinder RPG Bestiary). You gain a...
Form of the Dragon II polymorph 7 This spell functions as form of the dragon I except that it also allows you to assume the form...
Form of the Dragon III polymorph 8 This spell functions as form of the dragon II save that it also allows you to take the form of a...
Form of The Exotic Dragon I polymorph 6 You become a Medium imperial or primal dragon. Druids can choose from the primal dragon (brine,...
Form of The Exotic Dragon II polymorph 7 This spell functions as/form of the exotic dragon I, except it also allows you to assume the...
Form of The Exotic Dragon III polymorph 8 This spell functions as/form of the exotic dragon II except that it also allows you to take the...
Fox's Cunning 2 The target becomes smarter. The spell grants a +4 enhancement bonus to Intelligence, adding the...
Fox's Cunning, Mass 6 This spell functions like fox's cunning, except that it affects multiple creatures.
Fractions of Heal And Harm 3 This spell channels a portion of the next spell you cast into magic that heals you. The next...
Frightful Aspect polymorph 8 You become a larger, awful version of yourself. You grow to size Large, and take on features...
Frosty Aura 4 The spell allows you to channel cold into your very being. If you don't already have the cold...
Full Pouch 2 You cast this spell as you draw out a consumable alchemical item to use. The object must be an...
Fungal Blisters 2 When you cast this spell, horrible, fungal growths sprout forth all over your body. You develop...
Gaseous Form 3 The subject and all its gear become insubstantial, misty, and translucent. Its material armor...
Geniekind polymorph 5 Keleshite wizards and clerics have always sought to emulate the genies that they bind. The...
Giant Form I polymorph 7 When you cast this spell you can assume the form of any Large humanoid creature of the giant...
Giant Form II polymorph 8 This spell functions as giant form I except that it also allows you to assume the form of any...
Gift of The Deep polymorph 5 You give the targets the appearance and many of the abilities of sahuagin mutants, with effects...
Glide 2 You take no damage from falls (as if from feather fall). In addition, you can move up to 5 feet...
Golden Guise 3 You cause an object to briefly transform into gold. Affected items gain the properties of gold...
Grappling Scarf 1 A scarf you are wearing frays at the end into hook-like shapes and can extend to incredible...
Grasping Vine 2 You cause a long, thin vine to sprout from your body—typically from the center of your chest or...
Gravity Bow 1 Gravity bow significantly increases the weight and density of arrows or bolts fired from your...
Gravity Sphere 5 You affect the local gravity field in a 30-foot-radius sphere around the spell's designated...
Gravity Well 5 You bring into being a localized region of increased gravity that crushes a creature to the...
Greensight 2 The target of this spell gains the ability to see up to 60 feet through thick plant matter as...
Half-Blood Extraction 5 You transform the target half-orc into a full-blooded orc. The target loses all of its half-orc...
Hammer of Mending 5 Upon striking a piece of solid ground with the spell's focus or a holy symbol, you let out a...
Handy Grapnel 1 You cause the target rope to shrink and reshape itself into an arrow, bolt, or similar piece of...
Hardening 6 This spell increases the hardness of materials by 1 point per 2 caster levels. The hardening...
Harmless Form polymorph 2 You transform the target into a harmless animal of the same approximate body type. The form...
Haste 3 The transmuted creatures move and act more quickly than normal. This extra speed has several...
Heart of The Mammoth 8 The target creature becomes stronger, hardier, and imbued with the courage of the greatest...
Heart of The Metal 3 You lend the nature of adamantine, cold iron, or silver to the targeted weapons, depending on...
Hellmouth Lash 4 Upon casting this spell, your tongue transforms into an energy whip weapon that can deal acid,...
Hidden Knowledge 2 This subtle but useful spell allows you to safeguard important knowledge-even from yourself....
Hide Weapon 1 Upon casting this spell, a light or one-handed melee weapon in your hand melds with your flesh,...
Hobble 1 This spell disrupts the method a target uses for movement. Creatures under the effects of this...
Hollow Blades 3 All melee and natural attacks from the target deal damage as if the target were one size...
Hostile Levitation 3 You levitate the target a few inches off the ground, removing solid footing and halving the...
Human Potential 2 The target shares in humanity's great potential as encouraged by Aroden. The target chooses one...
Human Potential, Mass 6 This spell functions like human potential, except it affects multiple creatures. Each target can...
Hungry Earth 5 The ground attempts to pull creatures beneath its surface as if hungry for the flesh of mortals....
Ice Body 7 Your form transmutes into living ice, granting you several abilities. You gain the cold subtype...
Ignoble Form polymorph 4 The target takes on the form of a half-elf from the surface world. Its skin, hair, and eyes...
Imbue With Addiction 3 The target immediately becomes addicted to the drug used as the material component during the...
Imbue With Flight 4 You grant a touched Large or smaller object the ability to fly at a speed of 40 feet with...
Impart Mind 6 This spell grants the target magic item temporary intelligence by siphoning off a tiny portion...
Improve Trap 3 When this spell is cast upon a trap, it improves one specific element of the trap chosen at the...
Infuse Robot 7 If the targeted robot fails its Will saving throw, it transforms into a magical construct made...
Infuse Self polymorph 3 When you cast this spell, you assume the form of a native outsider from the following list:...
Innocuous Shape polymorph 4 This spell transforms a creature into a Medium or smaller animal or humanoid of no more than 1...
Iron Body 8 This spell transforms your body into living iron, which grants you several powerful resistances...
Iron Spine 3 You launch an ingot of iron at the target. If you succeed at a ranged touch attack, the target's...
Irregular Size 4 You curse a creature so one set of its limbs (typically its arms, legs, or wings) shrivels in...
Ja Noi Aspect polymorph 3 You gain some of the appearance and qualities of the ja noi, oni who take hobgoblin form. Your...
Jatembe's Ire 6 The scholars of the Magaambya claim that Old-Mage Jatembe developed this spell to help eradicate...
Jolt 0 You cause a spark of electricity to strike the target with a successful ranged touch attack. The...
Jump 1 The subject gets a +10 enhancement bonus on Acrobatics checks made to attempt high jumps or long...
Jury-Rig 1 When you cast this spell, a spectral force binds a broken weapon together, relieving the broken...
Kalistocrat's Nightmare 3 You temporarily curse a creature so its touch lessens the value of coins it touches. While under...
Keen Edge 3 This spell makes a weapon magically keen, improving its ability to deal telling blows. This...
Keyhole 1 By touching a single door, gate, or other portal, you create a keyhole where none existed before...
Kinetic Reverberation 2 This spell converts the momentum and force from melee attacks made against the target of the...
Knock 2 Knock opens stuck, barred, or locked doors, as well as those subject to hold portal or arcane...
Knock, Mass 6 Also known as "unshackle," this spell functions as knock, but works on multiple means of closure at once.
Legendary Proportions 7 You call upon the primordial power of ancient megafauna to boost the size of your target....
Lend Path 5 You temporarily transfer one of your mythic path abilities to another creature, which can use it...
Levitate 2 Levitate allows you to move yourself, another creature, or an object up and down as you wish. A...
Liberating Command 1 If the target is bound, grappled, or otherwise restrained, he may make an Escape Artist check to...
Lighten Object 1 The target's weight decreases by half. If this spell is cast on armor, the armor's armor check...
Lighten Object, Mass 5 This spell functions like lighten object, except that it affects a number of objects equal to...
Lightning Conductor 3 You become capable of absorbing electricity with your body. For the duration, you absorb all...
Liquefy 4 The object you target becomes a liquid version of itself and drips or runs like a thin oil until...
Long Arm 1 Your arms temporarily grow in length, increasing your reach with those limbs by 5 feet.
Longshot 1 This spell reduces the effect of range, granting a +10-foot bonus to the range increment of any...
Lucky Number 1 You are able to tweak tiny variables affecting a creature's immediate future in order to grant...
Mage Hand 0 You point your finger at an object and can lift it and move it at will from a distance. As a...
Mage's Crawl Space 2 When you cast this spell, you merge with an adjacent natural stone surface, forming a 5-foot...
Magical Beast Shape polymorph 7 This spell functions as beast shape IV except you can assume the form of only a magical beast of...
Magic Siege Engine 2 This spell permits an indirect fire siege engine to bombard its targets with greater accuracy,...
Magic Siege Engine, Greater 4 This spell functions like magic siege weapon, except it gives an indirect fire siege weapon an...
Magic Weapon 1 Magic weapon gives a weapon a +1 enhancement bonus on attack and damage rolls. An enhancement...
Magic Weapon, Greater 3 This spell functions like magic weapon, except that it gives a weapon an enhancement bonus on...
Majestic Image 4 You cast your consciousness into a single object within range that bears your likeness, as if...
Make Whole 2 This spell functions as mending, except that it repairs 1d6 points of damage/level when cast on...
Make Whole, Greater 4 This spell repairs 1d6 points of damage plus 1 point/level when cast on a construct creature...
Malfunction 4 This functions as confusion, except it only affects constructs, and instead of babbling...
Mantle of The Magic Warriors 5 You weave golden masks shaped like animals around the targets' faces, imbuing each target with...
Marid's Mastery 1 The target gains a +1 bonus on attack and damage rolls if it and its opponent are touching...
Mark of Blood 2 You place a drop of your blood on a weapon and charge it with magic so that you transfer a small...
Mark of Buoyancy 3 You cause the touched object to become lighter than air, such that it floats if not weighted...
Master's Mutation polymorph 5 You can mold the ephemeral substance of the Outer Planes, mutating one summoned creature that...
Masterwork Transformation 2 You convert a non-masterwork item into its masterwork equivalent. A normal sword becomes a...
Memory of Function 7 Even a broken object remembers what it means to be a functioning whole. You restore a broken...
Mending 0 This spell repairs damaged objects, restoring 1d4 hit points to the object. If the object has...
Merge With Familiar 2 As long as the target is at least one size category smaller than you are, it can merge...
Message 0 You can whisper messages and receive whispered replies. Those nearby can hear these messages...
Miasmatic Form 4 This spell functions like gaseous form, except the target's vaporous body is dangerous to...
Mirror Hideaway 2 You transform a mirror into a portal to an extradimensional space. The space can hold as many as...
Mirror Polish 1 You polish a metal item until it is reflective enough to be used as a mirror. This does not...
Mirror Strike 1 You briefly alter the flow of time to split a melee attack into two attacks. Before the end of...
Mirror Transport 4 This spell functions as mirror hideaway, except any creature that enters the target mirror can...
Monkey Fish 1 Your hands and feet alter to make you better at climbing and swimming. You gain a 10 foot climb...
Monstrous Extremities polymorph 3 You change one of the extremities of the creature touched-arms or legs only-into another shape...
Monstrous Physique I polymorph 3 When you cast this spell, you can assume the form of any Small or Medium creature of the...
Monstrous Physique II polymorph 4 This spell functions as monstrous physique I, except it also allows you to assume the form of a...
Monstrous Physique III polymorph 5 This spell functions as monstrous physique II, except it also allows you to assume the form of a...
Monstrous Physique IV polymorph 6 This spell functions as monstrous physique III except it allows you to use more abilities. If...
Move Earth 6 Move earth moves dirt (clay, loam, sand, and soil), possibly collapsing embankments, moving...
Naga Shape I polymorph 4 Whenever you cast this spell, you can assume the form of any type of Large naga (including most...
Naga Shape II polymorph 5 This spell functions as naga shape I. Additionally, if the form you assume has any of the...
Naga Shape III polymorph 6 This spell functions as naga shape I. Additionally, if the form you assume has any of the...
Oasis 6 This spell functions in any natural terrain on the Material Plane. It redirects the flow of...
Obsidian Flow 4 You convert a thin layer of the ground to molten glass that cools quickly. Creatures in the area...
Ooze Form I polymorph 5 You assume the form of a Small or Medium ooze. Regardless of the type of ooze you transform...
Ooze Form II polymorph 6 This spell functions as ooze form I except you can also assume the form of a Large ooze. You...
Ooze Form III polymorph 7 This spell functions as ooze form II except you can also assume the form of a Huge ooze. You...
Open Arms 5 You cast this spell in response to a specific cavalier's challenge (Pathfinder Roleplaying Game:...
Open/Close 0 You can open or close (your choice) a door, chest, box, window, bag, pouch, bottle, barrel, or...
Overland Flight 5 This spell functions like a fly spell, except you can fly at a speed of 40 feet (30 feet if...
Owl's Wisdom 2 The transmuted creature becomes wiser. The spell grants a +4 enhancement bonus to Wisdom, adding...
Owl's Wisdom, Mass 6 This spell functions like owl's wisdom, except that it affects multiple creatures.
Paragon Surge polymorph 3 You surge with ancestral power, temporarily embodying all the strengths of both elvenkind and...
Parchment Swarm 5 When you cast this spell, you quickly tear a parchment into shreds, releasing the flying...
Particulate Form 7 The targets' physical forms undergo a bizarre transformation. They look and function normally,...
Passwall 5 You create a passage through wooden, plaster, or stone walls, but not through metal or other...
Pattern Recognition 1 Pattern recognition allows you to notice unusual breaks in the patterns of stones in a wall,...
Peasant Armaments 1 You transform one or more improvised weapons into equivalent simple or martial weapons. The...
Pesh Vigor 1 The target gains a +2 enhancement bonus to its Strength. Once/round as a free action, the target...
Phasic Challenge 8 You select one enemy and one willing ally as targets. The enemy gains a new Will saving throw at...
Planar Adaptation 5 Planar adaptation grants you immunity to the harmful environmental effects of a particular plane...
Planar Adaptation, Mass 7 This spell functions like planar adaptation, except as noted above.
Planetary Adaptation 5 This spell functions as planar adaptation (Pathfinder RPG Advanced Player's Guide 236), except...
Planetary Adaptation, Mass 7 This spell functions as planetary adaptation, except as noted above.
Plant Shape I polymorph 5 When you cast this spell you can assume the form of any Small or Medium creature of the plant...
Plant Shape II polymorph 6 This spell functions as plant shape I except that it also allows you to assume the form of a...
Plant Shape III polymorph 7 This spell functions as plant shape II except that it also allows you to assume the form of a...
Poisoned Egg 1 You transform the contents of a normal egg into a single dose of small centipede poison (injury;...
Polymorph polymorph 5 This spell transforms a willing creature into an animal, humanoid or elemental of your choosing;...
Polymorph Any Object polymorph 8 This spell functions like greater polymorph, except that it changes one object or creature into...
Polymorph Familiar polymorph 3 This spell functions as beast shape I, except it grants your familiar the form of any Small...
Polymorph, Greater polymorph 7 This spell functions as polymorph except that it allows the creature to take on the form of a...
Polypurpose Panacea 1 This creates one of several cantrip-level effects relating to your health, well-being, and...
Pouncing Fury 2 When you charge, you can make a full attack at the end of that charge, but only with claw...
Prehensile Pilfer 3 The target's tail moves and acts more quickly, almost with a mind of its own. When making a...
Pup Shape polymorph 3 You transform the subject animal into a Small magical beast (or a magical beast one size...
Pyrotechnics 2 Pyrotechnics turns a fire into a burst of blinding fireworks or a thick cloud of choking smoke,...
Quick Change polymorph 2 If you have the change shape special quality, you can revert to your true form as a swift...
Quintessence Mastery 8 This spell grants the caster limited control over the quintessence of an Outer Plane. The...
Raging Rubble 3 You animate an area of rubble, gravel, or other small stones, creating a dangerous, rolling area...
Rags To Riches 4 The target object is enhanced to function as a masterwork item. In addition to any bonuses for...
Rapid Repair 5 The targeted construct gains fast healing 5. This does not stack with any fast healing the...
Raven's Flight 2 You can cast this spell only if it is the first action you take on your turn. In a burst of...
Reboot 5 Whispering in the dense, information-rich machine language of the First Ones, you bring a...
Recharge Innate Magic 1 You channel magic energy into your own aura, recharging your innate magic abilities. You regain...
Recoil Fire 2 The target firearm suddenly fires of its own volition, even if it is unloaded, generating a...
Redcap's Touch 6 You infuse the target with the blood used as a material component, imparting malicious power. As...
Reduce Person 1 This spell causes instant diminution of a humanoid creature, halving its height, length, and...
Reduce Person, Mass 4 This spell functions like reduce person, except that it affects multiple creatures.
Refine Improvised Weapon 1 You transform an improvised weapon into an equivalent simple or martial weapon of masterwork...
Reinforce Armaments 1 You reinforce a weapon or armor suit to give it a temporarily upgrade or mitigate the fragile...
Reinforce Armaments, Communal 2 This spell functions like reinforce armaments, except you divide the duration in 10-minute...
Remarkable Legerdemain 2 While this spell is in effect, your body and clothing flutter and distort subtly, allowing you...
Renovation 4 Upon casting this spell, you permanently rearrange and resize the rooms in a building you...
Resilient Reservoir 4 This spell creates a magical well of retribution that a caster can unleash with blinding speed....
Resinous Skin 3 You coat your body with a resinous substance, protecting you from attacks and binding weapons...
Resize Item 3 You alter a magic weapon or suit of armor to be up to two size categories larger or smaller. If...
Resonating Word 7 You speak a terrible word of power, setting up potentially lethal vibrations in the chosen...
Restore Mythic Power 3 By laying your hands on the target, you're able to transfer some of your mythic essence to the...
Revenant Armor 4 This spell endows a suit of armor with a singular purpose realized only after its wearer goes...
Reverse Gravity 7 This spell reverses gravity in an area, causing unattached objects and creatures in the area to...
Ride The Waves 4 The target gains the ability to breathe water and a swim speed of 30 feet. This swim speed means...
Rigor Mortis 4 The joints of a creature affected by this spell stiffen and swell, making movement painful and...
Root 0 This spell strengthens the subject's connection to the ground below, bolstering its defense...
Rope Trick 2 When this spell is cast upon a piece of rope from 5 to 30 feet long, one end of the rope rises...
Rovagug's Fury 2 You create a minor earthquake that can trip creatures. Attempt a single combat maneuver check...
Rubberskin 5 Your skin becomes more elastic, distributing crushing damage efficiently. For the duration of...
Rune of Durability 3 You inscribe an angular rune upon the surface of a weapon, increasing its hit points. A weapon...
Rune of Jandelay 9 You scribe a potent rune of power upon a surface, similar to the way in which a symbol spell is...
Rune of Ruin 5 You curse a magic item, such as magical clothing, a suit of armor, or a weapon. The object is...
Rune of Rule 2 Investigations into the ancient and mysterious traditions of the seven virtues of rule of the...
Sabotage Construct 6 This spell functions as confusion, except that it affects only constructs. When you are rolling...
Salvage 9 An invisible force pulls together the remains of a shipwreck. Bits of hull, tattered sails,...
Sawtooth Terrain 5 This spell targets an area of earth, metal, stone, or wood, causing long, serrated blades to...
Scale Spikes 2 When the target is affected by this spell, its scales grow jagged spikes. These spikes act like...
Scale Spikes, Greater 3 This spell functions like scale spikes, except that the spikes growing out of the scales have an...
Scorching Ash Form 4 This spell functions like gaseous form, except the target becomes a visible swirl of hot ash and...
Scribe's Binding polymorph 9 Hermea's benevolent Council of Enlightenment uses this spell to humanely preserve their...
Scrivener's Chant 0 This spell imbues a quill with animate energy and rapidly transcribes words from one page to...
Sculpted Cape 1 Your cape, cloak, or shawl stiffens and maintains its shape even if removed. A sculpted cape has...
Sculpt Simulacrum 2 You create cosmetic changes to a simulacrum, similar to disguise self, except the changes are...
Sebaceous Twin 3 By touching a living target, you cause a half-formed, parasitic clone of the target to burst...
Secret Page 3 Secret page alters the contents of a page so that it appears to be something entirely different....
Serren's Armor Lock 3 Upon pointing at an armored foe, you cause all of the joints of the target's armor to stiffen as...
Serren's Swift Girding 1 With a sweep of your hand, you select a number of targets and the same number of suits of armor....
Shadow Body polymorph 7 You exchange the crude matter of your material body with the insubstantial essence of the Plane...
Shadowy Haven 4 This spell functions like rope trick, except the point of entry is through a 5-foot-square...
Shapechange polymorph 9 This spell allows you to take the form of a wide variety of creatures. This spell can function...
Shapechanger's Gift polymorph 5 You change the target into an animal (as/beast shape I), humanoid (as/alter self), or monstrous...
Shapechanger's Gift, Greater polymorph 7 This spell functions as shapechanger's gift except the chosen form can be an animal (as/beast...
Share Glory 3 You imbue the targets with a fraction of your mythic nature. They count as mythic creatures for...
Share Shape polymorph 4 This spell functions as beast shape II, but you may only assume the form of an animal of a type...
Shifting Sand 3 You cause an earthen or sandy surface to shift and churn within the area. The shifting sand...
Shrink Item 3 You are able to shrink one nonmagical item (if it is within the size limit) to 1/16 of its...
Silk To Steel 2 You imbue an ordinary scarf (or similar piece of clothing) with the strength of steel without...
Slough 5 The target takes 1d4 points of Constitution damage each round as its skin loosens and splits....
Slow 3 An affected creature moves and attacks at a drastically slowed rate. Creatures affected by this...
Snapdragon Fireworks 1 A favorite display at halfling midsummer festivals, this spell lets you create fireworks in the...
Snow Shape 2 In frozen northern lands, where the earth may be hidden beneath heavy drifts of snow, Ulfen...
Solidify Earth 2 Stone, dirt, and other types of earth within the area become more tightly packed. Burrowing...
Sonic Form polymorph 6 Upon casting this spell, you keep your relative shape, but you and your equipment are...
Spider Climb 2 The subject can climb and travel on vertical surfaces or even traverse ceilings as well as a...
Spider Climb, Communal 3 This spell functions like spider climb, except you divide the duration in 10-minute intervals...
Spirit Share 1 This spell was first created as a minor parlor trick, but adventuring Caydenites have repurposed...
Splinter Spell Resistance 2 You create an aura around the target weapon that weakens a foe's magical defenses. The first...
Squeeze polymorph 2 The target becomes flexible regardless of its actual size and mass. It can move through areas at...
Stabilize Powder 2 Ammunition currently loaded in the target firearm is less prone to misfire. Decrease the misfire...
Staggering Fall 2 This spell must be cast on a creature as it falls, either from a height or after being knocked...
Statue 7 A statue spell turns the subject to solid stone, along with any garments and equipment worn or...
Steal Breath 2 You pull the breath from a creature's lungs, dealing damage and leaving it unable to speak, use...
Steal Size 2 This spell reduces the target's size by one size category, as if it were affected by reduce...
Steal Years 3 You temporarily drain youth and vitality from the target and channel it into yourself. If the...
Steal Years, Greater 5 This spell functions like steal years, except you drain 1d6 years/2 caster levels (maximum 10d6).
Stone Fist 1 This spell transforms your hands into living stone. While this spell is in effect, your unarmed...
Stone Shape 4 You can form an existing piece of stone into any shape that suits your purpose. While it's...
Stone Throwing 2 The subject gains the rock throwing and rock catching abilities (Pathfinder RPG Bestiary 303)....
Stone to Flesh 6 This spell restores a petrified creature to its normal state, restoring life and goods. The...
Strangling Hair 3 Your hair animates and extends to grapple and constrict an opponent. Make a grapple check...
Strip Scales 5 You reduce the target's racial natural armor bonus by 1 point/3 caster levels.
Strong Wings 1 The target's wings grow more powerful, causing its fly speed to increase by +10 feet and its...
Submerge Ship 7 When this spell is cast upon a vessel, the ship is surrounded by a protective bubble of...
Sundering Shards 1 You channel power into a melee weapon. If the weapon's wielder destroys an item with a...
Sun's Disdain 2 You alter a creature so the touch of the sun is hostile to it. The cursed creature gains light...
Sun's Disdain, Mass 5 This spell functions like sun's disdain, except that it can affect multiple creatures.
Sword To Snake 4 When you make an undulating gesture using your hand, the target item changes slightly in shape...
Symbol of Slowing 4 This spell functions as symbol of death, except all creatures within 60 feet of a symbol of...
Tail Current 4 This spell functions as tailwind except it creates a helpful current in water instead of in the...
Tail Strike 3 You grow a draconic tail (clothing and armor adjust as necessary), or if you already have a...
Tailwind 4 You compel the wind to push the targets in a direction of your choice. The subjects can hustle...
Tar Pool 6 You convert a layer of the ground to hot tar. Creatures in the area when the tar appears take...
Tattoo Potion 2 When you cast this spell, you mix special tattoo inks into a potion of your choice. Once you...
Tears To Wine 2 Legend claims runelords used this spell to literally benefit from drinking the tears of their...
Telekinesis 5 You move objects or creatures by concentrating on them. Depending on the version selected, the...
Telekinetic Assembly 2 You assemble a siege engine, using up to one fewer worker/2 caster levels you possess. You can...
Telekinetic Maneuver 4 This spell functions as telekinesis, but it can be used only to perform a bull rush, disarm,...
Telekinetic Volley 2 The touched items levitate in your space. When you cast the spell and once/round thereafter, you...
Temporal Divergence 7 This spell allows you to witness two divergent decisions and choose which to pursue. Upon...
Temporal Stasis 8 You must succeed on a melee touch attack. You place the subject into a state of suspended...
Temporary Graft 4 You temporarily graft a dismembered body part onto yourself. You must have the body part in your...
Terraform 7 You alter the area's terrain and climate to a new terrain and climate type appropriate to the...
Thanatotic Fury 4 You may cast this spell only if you have the giant subtype. When casting this spell, you channel...
Threefold Face 3 You grow two additional faces set equidistantly around your head, each embodying a different...
Thunder Fire 2 The firearm targeted creates a thunderous report, even if the firearm is not loaded. Every...
Thunderous Footfalls 3 This spell makes the target creature's footfalls shake the ground violently as he trundles,...
Time Shudder 2 You cause a ripple in time that affects all creatures in the area. At the start of each...
Time Stop 9 This spell seems to make time cease to flow for everyone but you. In fact, you speed up so...
Touch Injection 3 You must hold an elixir, infused extract, poison, or potion in hand as you cast this spell. The...
Touch of Gracelessness 1 With a single touch, you reduce a creature to a fumbling clown. The target takes a penalty to...
Touch of the Sea 1 You cause webs to grow between the target's fingers and its feet to transform into flippers,...
Toxic Blood 3 The target creature’s blood becomes poisonous. Anytime the target takes piercing or slashing...
Transfer Tattoo 1 With this spell, you can transfer one magic tattoo from one creature to another. A target that...
Transfiguring Touch 6 You create an alchemical residue on your hands that gradually converts a touched, unattended,...
Transformation 6 You become a fighting machine- stronger, tougher, faster, and more skilled in combat. Your...
Transmute Blood To Acid 9 You transmute blood in the target's body to acid, dealing 1d6 points of acid damage/2 levels...
Transmute Golem polymorph 9 You turn one type of golem into another. The golem must be willing-it must be commanded to...
Transmute Mud to Rock 5 This spell permanently transforms normal mud or quicksand of any depth into soft stone...
Transmute Rock to Mud 5 This spell turns natural, uncut, or unworked rock of any sort into an equal volume of mud....
Transmute Wine To Blood 2 You transform one bottle of fine wine into 1 pint of animal blood, sufficient for a creature...
Transplant Visage 5 This spell allows you to add a creature's stolen face to or remove such a face that you've...
Treasure Stitching 5 You can transform all objects placed on a cloth into an embroidered, two-dimensional...
Tripvine 1 You animate a rope, vine, or similar object so that it attempts to trip any creature that comes...
Twisted Space 2 You distort the space around a creature, twisting the path of its melee attacks unpredictably,...
Undead Anatomy I polymorph 3 When you cast this spell, you can assume the form of any Small or Medium corporeal creature of...
Undead Anatomy II polymorph 5 This spell functions as undead anatomy I, except it also allows you to assume the form of a Tiny...
Undead Anatomy III polymorph 6 This spell functions as undead anatomy II, except it also allows you to assume the form of a...
Undead Anatomy IV polymorph 8 This spell functions as undead anatomy III, except it allows you to use more abilities. If the...
Unerring Weapon 1 This spell causes a weapon to veer closer to vital areas, improving the result of a critical...
Unhallowed Blows 1 This spell empowers the natural attacks or unarmed strikes of undead creatures, granting a +1...
Unhallowed Blows, Greater 3 This spell functions as unhallowed blows, except the enhancement bonus is +1 per 4 caster levels...
Urban Grace 1 You become one with the city around you, allowing you to move more easily through its crowds and...
Vengeful Stinger polymorph 5 You grow a long, wasp-like tail complete with stinger that can strike those who dare attack you....
Vermin Shape I polymorph 4 When you cast this spell, you assume the form of any Small or Medium creature of the vermin...
Vermin Shape II polymorph 5 This spell functions as vermin shape I, except it also allows you to assume the form of a Tiny...
Versatile Weapon 3 You transform the physical makeup of a weapon as you desire. This spell functions like greater...
Vile Dog Transformation polymorph 5 You transform one or more dogs into evil, monstrous creatures. Each dog can attempt a Will save...
Visualization of The Body 2 You focus your mind on one aspect of your body, aligning the energies within your body to...
Visualization of The Mind 2 You enhance a single aspect of your mind, nurturing and empowering it. Choose a single mental...
Vocal Alteration 1 You alter the target's voice to something else. For example, you could make the target's voice...
Waft 5 You make the targets light enough to be carried by wind. Creatures affected by this spell suffer...
Wandering Weather 8 This spell functions as control weather except you can opt for the weather to remain centered on...
Warp Metal 4 You cause metal to bend and warp, permanently destroying its straightness, form, and strength. A...
Water Breathing 3 The transmuted creatures can breathe water freely. Divide the duration evenly among all the...
Wave Form 4 You transform into a wave of frothing water up to 15 feet wide and 15 feet tall, as space...
Weaken Powder 1 Ammunition in the target firearm generates less of an explosive charge when fired. With such...
Whispering Wind 2 You send a message or sound on the wind to a designated spot. The whispering wind travels to a...
Wind Blades 5 You harden the air around the target into jagged invisible blades that deal damage based on how...
Windy Escape 1 You respond to an attack by briefly becoming vaporous and insubstantial, allowing the attack to...
Winged Sword 2 The weapon targeted by this spell grows small feathered wings. For the duration of the spell,...
Wizened Appearance polymorph 1 You polymorph your target to look like an older version of itself. You select how much older...
World Wave 9 You cause any sort of natural terrain (including water, forest, desert, tundra, and so on) to...
Youthful Appearance polymorph 1 You make your target look like a younger version of itself. You select how much younger it looks...