Level for Bloodrager: –

340 spells

Name ▲ School Subschool Bloodrager Level Save Description
Ablative Barrier conjuration creation 2 Will negates (harmless) Invisible layers of solid force surround and protect the target, granting that target a +2 armor...
Absorbing Barrier abjuration 4 none (harmless) You ward all creatures and objects in the area from ranged weapons. The spell’s area of effect...
Absorbing Inhalation transmutation 4 see text You grant your lungs inhuman strength and capacity, allowing you to harmlessly and completely...
Acid Arrow conjuration creation 2 none An arrow of acid springs from your hand and speeds to its target. You must succeed on a ranged...
Adhesive Blood transmutation 2 Reflex negates (see text) Your blood thickens to becomes a glue-like substance upon contact with air. A piercing or...
Air Breathing transmutation 3 Will negates (harmless) The transmuted creatures can breathe air freely. Divide the duration evenly among all the...
Air Geyser evocation 3 Reflex partial (see text) You create a powerful blast of air capable of flinging an opponent upward. If the target fails...
Allied Cloak abjuration 3 none You cause a cloak, shawl, poncho, or other outer garment you are wearing to animate to aid and...
Animal Aspect transmutation polymorph 2 none You gain some of the beneficial qualities of an animal. Your base form is largely unchanged and...
Animal Aspect, Greater transmutation polymorph 3 none This spell functions like animal aspect, except you can either gain two aspects at once or one...
Apsu's Shining Scales evocation 3 Will negates (harmless) You envelop your body with silver radiance that manifests as scales surrounding your body,...
Aqueous Orb conjuration creation 3 Reflex negates You create a rolling sphere of churning water that can engulf those it strikes. The aqueous orb...
Arcane Disruption enchantment compulsion 2 Will negates This spell makes it difficult for the subject to cast arcane spells, use spell-like abilities,...
Aroden's Spellsword transmutation 4 Will negates (harmless, object) When you cast this spell on a weapon, you cause an extradimensional space to open within the...
Ball Lightning evocation 4 Reflex negates You create two globes of lightning that fly in whichever direction you indicate. For every 4...
Banishing Blade abjuration 4 none and Will partial (see text) You imbue a weapon with the power to drive foes back. The first time each round the weapon...
Baphomet's Blessing transmutation polymorph 4 Fortitude negates You change the target's head into that of a bull. The creature's Intelligence becomes 2, and it...
Barbed Chains conjuration summoning 1 Will partial (see text) You summon a chain from another realm, causing it to burst out from the ground and strike a...
Batrachian Surge transmutation 1 none You tap into your latent amphibian strengths, unlocking a short-lived physical talent. Armor or...
Bear's Endurance transmutation 2 Will negates (harmless) The affected creature gains greater vitality and stamina. The spell grants the subject a +4...
Beast Shape I transmutation polymorph 3 When you cast this spell, you can assume the form of any Small or Medium creature of the animal...
Beast Shape II transmutation polymorph 4 This spell functions as beast shape I, except that it also allows you to assume the form of a...
Bestow Curse necromancy 4 Will negates You place a curse on the subject. Choose one of the following. -6 decrease to an ability score...
Biting Words evocation 1 Will negates (harmless) Your voice becomes suffused with magic so that you can harm your opponents with but a word. As a...
Black Tentacles conjuration creation 4 none This spell causes a field of rubbery black tentacles to appear, burrowing up from the floor and...
Blade Lash transmutation 1 none Your weapon elongates and becomes whiplike. As part of casting this spell, you can use this...
Blade Snare abjuration 3 none This spell creates an invisible magic field that does not stop weapons (whether manufactured or...
Blindness/Deafness necromancy 2 Fortitude negates You call upon the powers of unlife to render the subject blinded or deafened, as you choose.
Blood Armor transmutation 2 Your blood becomes as hard as iron upon contact with air. Each time you take at least 5 points...
Bloodbath necromancy 1 Fortitude negates You cut yourself with the dagger, dealing yourself 1d6 points of bleed damage. So long as you...
Blood Biography divination 3 Will negates (see text) You learn the answers to a specific set of questions about a creature so long as you have access...
Blood Blaze transmutation 2 Fortitude negates (harmless) The target gains a 5-foot-radius aura that causes the blood of creatures in that area to ignite...
Blood Salvation abjuration 3 While under the effect of this spell, you're immune to any damaging area spells you cast. You...
Blood Scent transmutation 3 Will negates (harmless) You greatly magnify the target's ability to smell the presence of blood. The target is...
Blurred Movement illusion glamer 1 This spell functions as blur, except that the blurring occurs only when you move at least 10...
Body Double illusion glamer 2 Will negates Upon casting this spell, choose a primary target and a secondary target, both of which must be...
Boiling Blood transmutation 2 Fortitude negates (see text) The blood of the targeted creatures begins to boil. If a target fails its save, it takes 1 point...
Bone Fists necromancy 2 none (harmless) The bones of your targets' joints grow thick and sharp, protruding painfully through the skin at...
Bone Flense transmutation 2 Fortitude negates Choose a creature that you can see. When that creature is struck by a weapon wielded by a member...
Bouncy Body transmutation 1 The target's flesh becomes flexible and rubbery. It gains a +2 circumstance bonus on grapple...
Break transmutation 1 Fortitude negates (object) You can attempt to break or at least damage any one Medium or smaller object within range. If...
Break, Greater transmutation 4 none You release a burst of destructive energy. Each Medium or smaller object in the area gains the...
Brow Gasher necromancy 2 Will negates (harmless, object) You imbue a slashing melee weapon with the ability to deal a gruesome head wound. When the...
Bullet Shield abjuration 2 Will negates (harmless) The warded creature gains a +4 deflection bonus to AC against firearm and ranged attacks, with...
Bull's Strength transmutation 2 Will negates (harmless) The subject becomes stronger. The spell grants a +4 enhancement bonus to Strength, adding the...
Burn Corruption evocation 4 Reflex half This spell fills the area with violet flames that scour an area clean of life-especially of the...
Burning Gaze evocation 2 Fortitude negates (see text) Your eyes burn like hot coals, allowing you to set objects or foes alight with a glance. As a...
Burning Hands evocation 1 Reflex half A cone of searing flame shoots from your fingertips. Any creature in the area of the flames...
Burrow transmutation 3 Will negates (harmless) The subject can burrow at a speed of 15 feet (or 10 feet if it wears medium or heavy armor, or...
Burst of Speed transmutation 3 Until the end of your turn, you gain a +20-foot bonus to speed (or +10-foot bonus if you are...
Calcific Touch transmutation 4 Fortitude partial Your touch progressively transmutes the substance of creatures you touch into stone. Once/round,...
Cat's Grace transmutation 2 Will negates (harmless) The transmuted creature becomes more graceful, agile, and coordinated. The spell grants a +4...
Cause Fear necromancy 1 Will partial The affected creature becomes frightened. If the subject succeeds on a Will save, it is shaken...
Caustic Blood transmutation 4 Reflex half or negates (see text) You imbue your blood with corrosive acid. Any time you take piercing or slashing damage, a spray...
Caustic Safeguard abjuration 3 Reflex half (see text) You imbue a single object with an acidic protective ward. Any creature other than you that...
Celestial Healing conjuration healing 1 Will negates (harmless) You anoint a wounded creature with the blood of an outsider with the good subtype (such as an...
Celestial Healing, Greater conjuration healing 4 Will negates (harmless) As/celestial healing, except the target gains fast healing 4 and the target radiates the aura of...
Certain Grip transmutation 2 Will negates (harmless) The subject's grip and footing become sure, granting a +4 competence bonus on Climb checks, on...
Chain of Perdition evocation 3 none A floating chain of force with hooks at each end appears within an unoccupied space of your...
Channel Vigor transmutation 3 You focus the energy of your mind, body, and spirit into a specific part of your being, granting...
Cheetah's Sprint transmutation 1 A wild surge of energy courses through your body and propels you into a sprint. If you take a...
Chill Touch necromancy 1 Fortitude partial, Will negates (see text) A touch from your hand, which glows with blue energy, disrupts the life force of living...
Clay Skin abjuration 3 Will negates (harmless) The target’s skin becomes as thick and tough as clay, granting the target DR 5/adamantine. Once...
Cloak of Winds abjuration 3 Fortitude negates (harmless) You shroud a creature in a whirling screen of strong, howling wind. The subject is never checked...
Coin Shot transmutation 1 none You turn up to three coins into deadly projectiles that gain the velocity of a bullet when...
Color Spray illusion pattern 1 Will negates A vivid cone of clashing colors springs forth from your hand, causing creatures to become...
Confusion enchantment compulsion 4 Will negates This spell causes confusion in the targets, making them unable to determine their actions. Roll...
Contagion necromancy 4 Fortitude negates The subject contracts one of the following diseases: blinding sickness, bubonic plague, cackle...
Controlled Fireball evocation 4 Reflex half This spell functions as fireball except you can cause the bead of fire to originate from...
Corrosive Touch conjuration creation 1 none Your successful melee touch attack deals 1d4 points of acid damage/caster level (maximum 5d4).
Countless Eyes transmutation 3 Will negates (harmless) The target sprouts extra eyes all over its body, including on the back of its head. It gains...
Crushing Despair enchantment compulsion 4 Will negates An invisible cone of despair causes great sadness in the subjects. Each affected creature takes...
Cursed Treasure necromancy 4 Fortitude negates (object), then Will negates (see text) You touch a piece of treasure or container filled with treasure and place a terrible curse upon...
Curse of Befouled Fortune necromancy 4 Will negates You curse the target, making it incredibly unlucky. While affected by curse of befouled fortune,...
Daze Monster enchantment compulsion 2 Will negates This spell functions like daze, but it can affect any one living creature of any type. Creatures...
Deadeye's Arrow evocation 1 none You create an arrow made of crackling electricity, which you may use for one of two effects....
Death From Below abjuration 2 Fortitude negates (harmless) You grant the target a dodge bonus to its Armor Class against attacks from larger creatures. The...
Defensive Shock evocation 2 Electrical energy floods your body, shocking the next creature that touches you. Any creature...
Delay Pain enchantment 2 Will negates You override the target's ability to feel pain. Pain effects (such as pain strike** and symbol...
Desperate Weapon conjuration creation 1 none You create a one-handed object that you might expect to see in your current surroundings, which...
Detonate evocation 4 Reflex half You flood yourself with a potent surge of elemental energy. One round after completing the...
Dimensional Blade transmutation 4 This spell gives you the power to turn one melee weapon in your hand into a two-dimensional...
Disfiguring Touch transmutation 2 Will negates With a touch, you cause the victim of this spell to suffer a painful curse that causes it to...
Draconic Ally conjuration creation 3 none You create a semi-living intelligent draconic servant that loyally obeys and serves you. Treat...
Draconic Malice enchantment 3 Will negates (harmless) You surround yourself with a palpable aura of draconic fear and dread. Living creatures within...
Draconic Reservoir evocation 3 Fortitude negates (harmless) Draconic reservoir functions as protection from energy, absorbing 6 points of one type of energy...
Dragon's Breath evocation 4 Reflex half You breathe out a blast of energy. Creatures in the affected area take 1d6 points of energy...
Dust of Twilight conjuration 2 Fortitude negates (fatigue only) A shower of iridescent black particles clings to and extinguishes torches, lanterns, sunrods,...
Eagle's Splendor transmutation 2 Will negates (harmless) The transmuted creature becomes more poised, articulate, and personally forceful. The spell...
Ear-Piercing Scream evocation 1 Fortitude partial (see text) You unleash a powerful scream, inaudible to all but a single target. The target is dazed for 1...
Earth Glide transmutation 4 Will negates (harmless) The target can pass through stone, dirt, or almost any other sort of earth except metal as...
Earth Tremor transmutation 3 Reflex half (see text) You strike the ground and unleash a tremor of seismic force, hurling up earth, rock, and sand....
Elemental Aura evocation 3 Reflex half (see text) This spell forms an aura of energy around you, damaging all those that come near you. Choose an...
Elemental Body I transmutation polymorph 4 When you cast this spell, you can assume the form of a Small air, earth, fire, or water...
Elemental Mastery transmutation 4 You gain mastery over the element matching the elemental essence in your blood (fire for ifrits,...
Elemental Touch evocation 2 see text Upon completing the casting of this spell, elemental energy infuses your hands. Choose an energy...
Endure Elements abjuration 1 Will negates (harmless) A creature protected by endure elements suffers no harm from being in a hot or cold environment....
Enervation necromancy 4 none You point your finger and fire a black ray of negative energy that suppresses the life force of...
Enlarge Person transmutation 1 Fortitude negates This spell causes instant growth of a humanoid creature, doubling its height and multiplying its...
Enlarge Person, Mass transmutation 4 Fortitude negates This spell functions like enlarge person, except that it affects multiple creatures.
Eruptive Pustules transmutation 3 Fortitude partial (see text) Your skin erupts in swollen, pus-filled bumps that burst open if you are struck. Any creature...
Excruciating Deformation transmutation polymorph 3 Fortitude partial (see text) Your touch attack causes your target to become painfully malformed. Its limbs twist and buckle,...
Expeditious Retreat transmutation 1 This spell increases your base land speed by 30 feet. This adjustment is treated as an...
Extreme Flexibility transmutation 2 You gain a +1 dodge bonus to AC, a +4 circumstance bonus on Escape Artist checks and combat...
Face of The Devourer transmutation polymorph 1 Fortitude negates (harmless) You transform the target's face into a hideous shape, such as a half-melted visage with insect...
False Life necromancy 2 You harness the power of unlife to grant yourself a limited ability to avoid death. While this...
False Life, Greater necromancy 4 This spell functions as false life, except you gain temporary hit points equal to 2d10 + 1...
Fear necromancy 4 Will partial An invisible cone of terror causes each living creature in the area to become panicked unless it...
Fear The Sun transmutation 1 Fortitude negates Each target that fails its saving throw gains light blindness, as/the universal monster rule....
Feather Fall transmutation 1 Will negates (harmless) or Will negates (object) The affected creatures or objects fall slowly. Feather fall instantly changes the rate at which...
Fey Form I transmutation polymorph 3 You assume the form of a Small or Medium creature of the fey type. Your base speed changes to...
Fiendish Wrath enchantment compulsion 3 none Each affected creature flies into a combat frenzy. The target gains a +2 morale bonus to...
Fiery Runes evocation 2 none You charge a weapon with a magic rune of fire. When the wielder of the weapon successfully...
Final Sacrifice evocation 2 Fortitude negates, Reflex half (see text) You disrupt the conjuring energies within a summoned creature, causing it to violently explode....
Find Fault divination 3 none You instantly learn many of the target's weaknesses, as if you had made an appropriate Knowledge...
Fireball evocation 3 Reflex half A fireball spell generates a searing explosion of flame that detonates with a low roar and deals...
Firebelly abjuration 1 Reflex half (see text) A magical fire warms your belly, granting fire resistance 5 and making your gut hot to the touch...
Fire Breath evocation 2 Reflex half (see text) Up to thrice during this spell's duration, you can belch forth a cone of fire as a standard...
Firefall transmutation 4 Will negates and Reflex negates (see text) Firefall causes a fire to erupt into a geyser of dazzlingly bright liquid flame. The spell uses...
Fire's Friend evocation 2 You cloak yourself in flames that do not harm you or your carried equipment but damage other...
Fire Shield evocation 4 This spell wreathes you in flame and causes damage to each creature that attacks you in melee....
Firestream evocation 3 Reflex half A rushing stream of fire sprays from your outstretched hand, dealing 2d6 points of fire damage...
Fire Trail transmutation 3 none When you cast this spell, flammable liquid oozes from your pores, dripping onto the ground and...
Flame Arrow transmutation 3 none This spell allows you to turn ammunition (such as arrows, crossbow bolts, shuriken, and sling...
Flame Steed conjuration creation 3 none (see text) You conjure a Large, quasi-real creature made of flame. It functions like phantom steed, except...
Flaming Aura transmutation 4 none (harmless) (see text) The spell allows you channel fire into your very being. If you don't already have the fire...
Flaming Sphere evocation 2 Reflex negates A burning globe of fire rolls in whichever direction you point and burns those it strikes. It...
Flaming Sphere, Greater evocation 4 Reflex negates (see text) This spell functions as flaming sphere, except that it deals 6d6 points of fire damage to any...
Flare Burst evocation 1 Fortitude negates This spell functions as flare, except it affects all creatures in a 10-foot-radius burst from...
Flash Forward conjuration teleportation 4 none (harmless) You cheat the laws of time and enter into combat before reverting back to your original...
Fleeting Defect transmutation 2 Fortitude negates (harmless, object) (see text) You cause a single object to temporarily gain the broken condition. The target must be a single...
Fly transmutation 3 Will negates (harmless) The subject can fly at a speed of 60 feet (or 40 feet if it wears medium or heavy armor, or if...
Force Hook Charge evocation 3 none You create a hook of force that strikes the target and drags you to a space adjacent to it. Make...
Force Punch evocation 3 Fortitude partial This spell charges your hand with telekinetic force. Your successful melee touch attack deals...
Force Sword evocation 2 none You create a +1 longsword of pure force sized appropriately for you that you can wield or give...
Fractions of Heal And Harm transmutation 3 This spell channels a portion of the next spell you cast into magic that heals you. The next...
Frigid Touch evocation 2 none This spell causes your hand to glow with a pale blue radiance. Your melee touch attack deals 4d6...
Frostbite transmutation 1 none Your melee touch attack deals 1d6 points of nonlethal cold damage + 1 point/level, and the...
Frosty Aura transmutation 4 none (harmless) (see text) The spell allows you to channel cold into your very being. If you don't already have the cold...
Furious Fire Barrage evocation 4 Reflex half Upon casting this spell, you conjure forth one or two balls of flame, each resting in a free...
Ghost Wolf conjuration creation 4 none (see text) This spell conjures a Large, quasi-real, wolflike creature made of roiling black smoke. It...
Ghoul Touch necromancy 2 Fortitude negates Imbuing you with negative energy, this spell allows you to paralyze a single living humanoid for...
Glitterdust conjuration creation 2 Will negates (blinding only) A cloud of golden particles covers everyone and everything in the area, causing creatures to...
Gloomblind Bolts conjuration creation 3 Reflex negates (see text) You create one or more bolts of negative energy infused with shadow pulled from the Shadow...
Gorum's Armor transmutation 1 Fortitude negates (harmless) The targeted suit of armor or shield sprouts thousands of tiny iron spikes like porcupine...
Gozreh's Trident evocation 2 none A 4-foot-long, blazing, forked bolt of electricity springs forth from your hand. You wield this...
Grasping Tentacles conjuration creation 3 none This spell functions as black tentacles, except the tentacles blindly grasp at the targets' eyes...
Guardian Armor conjuration teleportation 1 none This spell teleports the suit of armor you are wearing off of your body and onto an ally within...
Gusting Sphere evocation 2 Fortitude negates (object) or Reflex negates (see text) A swirling ball of wind rolls in whichever direction you point, hurling those it strikes with...
Gust of Wind evocation 2 Fortitude negates This spell creates a severe blast of air (approximately 50 mph) that originates from you,...
Hag's Seasoning transmutation 2 none You render the affected creature supernaturally delicious, making it the preferred target for...
Haste transmutation 3 Fortitude negates (harmless) The transmuted creatures move and act more quickly than normal. This extra speed has several...
Heckle enchantment compulsion 2 Will negates You badger and nitpick the subject of your spell until its mood sours. The target's attitude...
Hellmouth Lash transmutation 4 Upon casting this spell, your tongue transforms into an energy whip weapon that can deal acid,...
Heroism enchantment compulsion 3 Will negates (harmless) This spell imbues a single creature with great bravery and morale in battle. The target gains a...
Hide Weapon transmutation 1 Upon casting this spell, a light or one-handed melee weapon in your hand melds with your flesh,...
Hobble transmutation 1 Fortitude negates This spell disrupts the method a target uses for movement. Creatures under the effects of this...
Hold Person enchantment compulsion 3 Will negates (see text) The subject becomes paralyzed and freezes in place. It is aware and breathes normally but cannot...
Hollow Heroism enchantment compulsion 4 Will negates (harmless) This spell functions as heroism, except that you can reverse the spell by issuing a special...
Horrific Doubles illusion figment 4 You create several illusory doubles of yourself, where you and each image all seem slightly off...
Hostile Levitation transmutation 3 Will negates You levitate the target a few inches off the ground, removing solid footing and halving the...
Howling Agony necromancy 3 Fortitude negates You send wracking pains through the targets' bodies. Because of the pain, affected creatures...
Huntmaster's Spear transmutation 2 Will negates (harmless, object) Choose one creature type (and subtype, if applicable) from the ranger's favored enemy list. When...
Hydraulic Push evocation 1 none You call forth a quick blast of water that knocks over and soaks one creature or square. You can...
Hydraulic Torrent evocation 3 none You call forth a powerful stream of water that batters all creatures and obstacles in its path...
Ice Armor transmutation 1 none You create a suit of armor made of ice. While cold to the touch, it does not harm the wearer,...
Ice Storm evocation 4 none Great magical hailstones pound down upon casting this spell, dealing 3d6 points of bludgeoning...
Icicle Dagger conjuration creation 1 none You create a masterwork dagger out of ice. The dagger deals 1 point of cold damage in addition...
Imbue With Elemental Might evocation 2 Will negates (harmless) This spell functions like imbue with spell ability, except you transfer the use of your...
Infernal Healing conjuration healing 1 Will negates (harmless) You anoint a wounded creature with devil's blood or unholy water, giving it fast healing 1. This...
Infuse Self transmutation polymorph 3 When you cast this spell, you assume the form of a native outsider from the following list:...
Instant Weapon conjuration creation 2 You create a melee weapon sized appropriately for you from opaque force. You are considered...
Ironskin transmutation 2 Your skin hardens and takes on the color and texture of rough iron. You gain a +4 enhancement...
Irregular Size transmutation 4 Fortitude negates You curse a creature so one set of its limbs (typically its arms, legs, or wings) shrivels in...
Ja Noi Aspect transmutation polymorph 3 none You gain some of the appearance and qualities of the ja noi, oni who take hobgoblin form. Your...
Jealous Rage enchantment compulsion 2 Will negates You fill the target with a sense of entitled self-importance, making the subject unable to bear...
Jump transmutation 1 Will negates (harmless) The subject gets a +10 enhancement bonus on Acrobatics checks made to attempt high jumps or long...
Keen Edge transmutation 3 Will negates (harmless, object) This spell makes a weapon magically keen, improving its ability to deal telling blows. This...
Lightning Bolt evocation 3 Reflex half You release a powerful stroke of electrical energy that deals 1d6 points of electricity...
Lightning Conductor transmutation 2 You become capable of absorbing electricity with your body. For the duration, you absorb all...
Line In The Sand abjuration 1 none You create a glowing crimson line around the area. Against creatures in the area, you can...
Locate Weakness divination 3 You can sense your foes' weak points, granting you greater damage with critical hits. Whenever...
Long Arm transmutation 1 Your arms temporarily grow in length, increasing your reach with those limbs by 5 feet.
Mage Armor conjuration creation 1 Will negates (harmless) An invisible but tangible field of force surrounds the subject of a mage armor spell, providing...
Magic Missile evocation 1 none A missile of magical energy darts forth from your fingertip and strikes its target, dealing...
Magic Weapon transmutation 1 Will negates (harmless, object) Magic weapon gives a weapon a +1 enhancement bonus on attack and damage rolls. An enhancement...
Magic Weapon, Greater transmutation 3 Will negates (harmless, object) This spell functions like magic weapon, except that it gives a weapon an enhancement bonus on...
Marid's Mastery transmutation 1 Will negates (harmless) The target gains a +1 bonus on attack and damage rolls if it and its opponent are touching...
Mark of Blood transmutation 2 Will negates You place a drop of your blood on a weapon and charge it with magic so that you transfer a small...
Mask From Divination divination 4 Will negates (harmless, object) As part of the action used to cast this spell, you place the mask used as the focus component on...
Masochistic Shadow necromancy 4 Will negates, then Reflex partial (see text) You animate the target's shadow with semi-living energies drawn from the Shadow Plane,...
Miasmal Dread enchantment compulsion 2 none A cloud of sickly green mist pours from your mouth and coalesces around creatures in the cone....
Mindshock divination 2 You charge yourself with violent psychic energy so attacks you make with weapons, natural...
Mirror Image illusion figment 2 This spell creates a number of illusory doubles of you that inhabit your square. These doubles...
Mirror Strike transmutation 1 You briefly alter the flow of time to split a melee attack into two attacks. Before the end of...
Molten Orb evocation 2 none You create a fist-sized, red-hot ball of molten metal that you immediately hurl as a splash...
Monstrous Extremities transmutation polymorph 3 Will negates You change one of the extremities of the creature touched-arms or legs only-into another shape...
Monstrous Physique I transmutation polymorph 3 When you cast this spell, you can assume the form of any Small or Medium creature of the...
Monstrous Physique II transmutation polymorph 4 This spell functions as monstrous physique I, except it also allows you to assume the form of a...
Moonstruck enchantment compulsion 4 Will negates You invoke the mystical power of the moon to drive the target into a mad, bestial frenzy. If the...
Mount conjuration summoning 1 none You summon a light horse or a pony (your choice) to serve you as a mount (see the Pathfinder RPG...
Mudball conjuration creation 1 Reflex negates (see text) When you cast this spell, you conjure a single ball of sticky mud and launch it at an enemy's...
Naga Shape I transmutation polymorph 4 Whenever you cast this spell, you can assume the form of any type of Large naga (including most...
Night Blindness necromancy 1 Will negates (harmless) Your target's vision becomes impaired as if the light level were one step lower, treating bright...
Outbreak necromancy 3 Fortitude partial You cause any diseased creatures in the area to become extremely contagious. Any affected...
Overstimulate transmutation 2 Fortitude negates (harmless) You deprive a creature of the blissful oblivion of unconsciousness, either to keep it going...
Pack Empathy divination 3 none You create an instinctual connection between the targets. Each can sense the others' overall...
Pain Strike evocation 3 Fortitude negates Pain strike racks the targeted creature with agony, inflicting 1d6 points of nonlethal...
Paragon Surge transmutation polymorph 3 You surge with ancestral power, temporarily embodying all the strengths of both elvenkind and...
Pellet Blast conjuration creation 4 Reflex half This spell creates an explosion of conjured metal pellets, striking everything within its area...
Perfect Placement divination 2 Will negates (harmless) Affected creatures gain tactical knowledge and maximize their efficiency on the field of battle....
Pesh Vigor transmutation 1 Will negates The target gains a +2 enhancement bonus to its Strength. Once/round as a free action, the target...
Phantasmal Killer illusion phantasm 4 Will disbelief, then Fortitude partial (see text) You create a phantasmal image of the most fearsome creature imaginable to the subject simply by...
Phantom Blood necromancy 1 You bolster your life energy. If the loss of hit points at the end of a temporary effect that...
Phantom Steed conjuration creation 3 none You conjure a Large, quasi-real, horselike creature (the exact coloration can be customized as...
Poisonous Cloud conjuration creation 4 Fortitude negates (see text) Poisonous cloud creates a bank of fog like that created by fog cloud, except that the vapors are...
Pouncing Fury transmutation 2 When you charge, you can make a full attack at the end of that charge, but only with claw...
Pressure Adaptation abjuration 3 Fortitude negates (harmless) The target adapts incredibly quickly to changes in pressure, adjusting to 100 feet of new...
Protection From Arrows abjuration 2 Will negates (harmless) The warded creature gains resistance to ranged weapons. The subject gains damage reduction...
Protection From Chaos abjuration 1 Will negates (harmless) This spell functions like protection from evil, except that the deflection and resistance...
Protection from Energy abjuration 3 Fortitude negates (harmless) Protection from energy grants temporary immunity to the type of energy you specify when you cast...
Protection From Evil abjuration 1 Will negates (harmless) This spell wards a creature from attacks by evil creatures, from mental control, and from...
Protection From Good abjuration 1 Will negates (harmless) This spell functions like protection from evil, except that the deflection and resistance...
Protection From Law abjuration 1 Will negates (harmless) This spell functions like protection from evil, except that the deflection and resistance...
Psychic Leech enchantment compulsion 3 Will partial The target experiences feelings of ennui and lethargy, becoming fatigued for the spell's...
Punishing Armor abjuration 1 Fortitude negates (see text) You coat yourself with a thin layer of shimmering energy. Any creature dealing nonlethal damage...
Pyrotechnic Eruption evocation 3 Reflex half (see text) The caster causes jets of flame to erupt from the ground and surround the target. The target...
Pyrotechnics transmutation 2 Will negates or Fortitude negates (see text) Pyrotechnics turns a fire into a burst of blinding fireworks or a thick cloud of choking smoke,...
Quick Change transmutation polymorph 2 If you have the change shape special quality, you can revert to your true form as a swift...
Quick Throwing transmutation 2 Fortitude negates (harmless) Those under the effects of this spell become faster in the use of thrown weapons. They can draw...
Rage enchantment compulsion 3 none Each affected creature gains a +2 morale bonus to Strength and Constitution, a +1 morale bonus...
Raging Rubble transmutation 3 none You animate an area of rubble, gravel, or other small stones, creating a dangerous, rolling area...
Ray of Enfeeblement necromancy 1 Fortitude half A coruscating ray springs from your hand. You must succeed on a ranged touch attack to strike a...
Ray of Exhaustion necromancy 3 Fortitude partial (see text) A black ray projects from your pointing finger. You must succeed on a ranged touch attack with...
Ray of Sickening necromancy 1 Fortitude partial (see text) This spell functions as ray of exhaustion, except the target is sickened if it fails its save...
Reaper's Coterie necromancy 2 none The target weapon becomes a reservoir of spiritual energy, fueling its destructive power by...
Redcap's Touch transmutation 4 Will negates (harmless, object) You infuse the target with the blood used as a material component, imparting malicious power. As...
Reduce Person transmutation 1 Fortitude negates This spell causes instant diminution of a humanoid creature, halving its height, length, and...
Reduce Person, Mass transmutation 4 Fortitude negates This spell functions like reduce person, except that it affects multiple creatures.
Resinous Skin transmutation 3 see text You coat your body with a resinous substance, protecting you from attacks and binding weapons...
Resist Energy abjuration 2 Fortitude negates (harmless) This abjuration grants a creature limited protection from damage of whichever one of five energy...
Returning Weapon conjuration teleportation 1 Will negates (harmless, object) For the duration of the spell, the target weapon acts as if it had the returning weapon special...
Ride The Waves transmutation 4 Will negates (harmless) The target gains the ability to breathe water and a swim speed of 30 feet. This swim speed means...
Rising Water conjuration 3 none You conjure a cylinder of calm water on an area of solid ground or on top of a body of water....
River of Wind evocation 4 Fortitude partial Summoning up the power of the tempest, you direct a current of forceful winds where you please....
Rovagug's Fury transmutation 2 none You create a minor earthquake that can trip creatures. Attempt a single combat maneuver check...
Runic Overload evocation 3 see text This spell charges magical runes to an explosive degree. If cast on a creature with magical...
Sadomasochism necromancy 4 Will negates (see text) While subject to this spell, anytime you are dealt damage, your attacker must roll damage for...
Scales of Deflection abjuration 2 Brilliant draconic iconography matching your draconic heritage (or a kind of dragon whose...
Scale Spikes transmutation 2 Fortitude negates (harmless) When the target is affected by this spell, its scales grow jagged spikes. These spikes act like...
Scale Spikes, Greater transmutation 4 Fortitude negates (harmless) This spell functions like scale spikes, except that the spikes growing out of the scales have an...
Scorching Ray evocation 2 none You blast your enemies with a searing beam of fire. You may fire one ray, plus one additional...
See Invisibility divination 2 You can see any objects or beings that are invisible within your range of vision, as well as any...
Sense Fear divination 1 You sense the fear of those nearby, feeling it in the air around you. You can detect spooked,...
Shadow Claws illusion shadow 2 You summon a pair of claws over your hands formed from semi-real material. This grants you two...
Shadow Trap illusion shadow 1 Will negates You pin the target's shadow to its current location, causing the target to become entangled and...
Shadow Weapon illusion shadow 1 Will disbelief (if interacted with) Drawing upon the Plane of Shadow, you shape a quasi-real masterwork melee weapon of a type you...
Shatter evocation 2 Will negates (object); Will negates (object) or Fortitude half (see text) Shatter creates a loud, ringing noise that breaks brittle, nonmagical objects; sunders a single...
Shield abjuration 1 Shield creates an invisible shield of force that hovers in front of you. It negates magic...
Shield of Shards transmutation 1 none This defensive spell must be cast on a shield you are currently wielding, and fractures the...
Shocking Grasp evocation 1 none Your successful melee touch attack deals 1d6 points of electricity damage/caster level (maximum...
Shocking Image illusion figment 4 none This spell works like mirror image, except the illusory doubles it creates discharge an electric...
Shock Shield abjuration 1 This spell creates an invisible shield similar to but not as strong as the shield spell. This...
Shout evocation 4 Fortitude partial, Reflex negates (object) (see text) You emit an ear-splitting yell that deafens and damages creatures in its path. Any creature...
Silver Darts conjuration creation 3 Reflex half A cone of silver darts springs from your hand. These darts act as a silver weapon that deals 1d6...
Sky Swim transmutation 3 none (harmless) This spell grants the target the ability to swim through the air. If the target has a swim...
Sleet Storm conjuration creation 3 none Driving sleet blocks all sight (even darkvision) within it and causes the ground in the area to...
Slipstream conjuration creation 2 Reflex negates (harmless) You create a low-cresting wave of water that carries the target along the surface of water or...
Slow transmutation 3 Will negates An affected creature moves and attacks at a drastically slowed rate. Creatures affected by this...
Snowball evocation 1 none You throw a ball of elemental ice and snow at a single target as a ranged touch attack. The...
Sonic Scream evocation 2 Reflex half (see text) Up to three times during this spell's duration, you can emit a cone of powerful sound as a...
Spider Climb transmutation 2 Will negates (harmless) The subject can climb and travel on vertical surfaces or even traverse ceilings as well as a...
Splinter Spell Resistance transmutation 2 Fortitude negates You create an aura around the target weapon that weakens a foe's magical defenses. The first...
Stabilize Pressure abjuration 2 Fortitude negates (harmless) You instantly stabilize the target's pressure, causing it to adjust to its current pressure all...
Steal Breath transmutation 2 Fortitude negates (see text) You pull the breath from a creature's lungs, dealing damage and leaving it unable to speak, use...
Steal Size transmutation 2 Fortitude negates This spell reduces the target's size by one size category, as if it were affected by reduce...
Stinking Cloud conjuration creation 3 Fortitude negates (see text) Stinking cloud creates a bank of fog like that created by fog cloud, except that the vapors are...
Stone Call conjuration creation 2 none A rain of dirt, gravel, and small pebbles fills the area, dealing 2d6 points of bludgeoning...
Stone Discus conjuration creation 2 none You create a stone discus, which flies at an enemy. You can create one discus, plus one...
Stone Fist transmutation 1 This spell transforms your hands into living stone. While this spell is in effect, your unarmed...
Stone Shield conjuration creation 1 none A 1-inch-thick slab of stone springs up from the ground, interposing itself between you and an...
Stoneskin abjuration 4 Will negates (harmless) The warded creature gains resistance to blows, cuts, stabs, and slashes. The subject gains DR...
Stone Throwing transmutation 1 Fortitude negates (harmless) The subject gains the rock throwing and rock catching abilities (Pathfinder RPG Bestiary 303)....
Strong Wings transmutation 1 Fortitude negates (harmless) The target's wings grow more powerful, causing its fly speed to increase by +10 feet and its...
Summon Flight of Eagles conjuration summoning 4 none You summon 1d4+1 giant eagles to serve as you designate. The summoned birds can fight if you...
Sundering Shards transmutation 1 Reflex negates (see text) You channel power into a melee weapon. If the weapon's wielder destroys an item with a...
Sun's Disdain transmutation 2 Will negates You alter a creature so the touch of the sun is hostile to it. The cursed creature gains light...
Symbol of Exsanguination necromancy 2 Fortitude negates This spell functions like symbol of death, except that each creature within the radius of symbol...
Tail Current transmutation 4 Will negates (harmless) This spell functions as tailwind except it creates a helpful current in water instead of in the...
Tail Strike transmutation 3 You grow a draconic tail (clothing and armor adjust as necessary), or if you already have a...
Tailwind transmutation 4 Will negates (harmless) You compel the wind to push the targets in a direction of your choice. The subjects can hustle...
Tamer's Lash evocation 1 Will partial (see text) A 15-foot-long whip of sonic energy springs from your hand, delivering a loud crack when you...
Telekinetic Charge evocation 4 Will negates (harmless) You telekinetically launch an ally across the battlefield to anywhere within this spell's range....
Temporary Graft transmutation 3 You temporarily graft a dismembered body part onto yourself. You must have the body part in your...
Thunderstomp evocation 1 none You stomp your foot or strike your weapon against the ground or floor, creating a ripple of...
Thunderstomp, Greater evocation 3 none This spell functions as thunderstomp, except as noted. It allows you target multiple creatures...
Titanic Anchoring transmutation 3 You become grounded and nearly immovable. You are immune to the pull and push special abilities,...
Touch of Bloodletting necromancy 1 Will negates This spell causes any existing wounds that the target possesses to bleed profusely. If the...
Touch of Combustion evocation 1 Reflex negates (see text) Your successful melee touch attack causes the target to ignite in a violent burst of flame,...
Touch of Gracelessness transmutation 1 Fortitude partial With a single touch, you reduce a creature to a fumbling clown. The target takes a penalty to...
Touch of Idiocy enchantment compulsion 2 none With a touch, you reduce the target's mental faculties. Your successful melee touch attack...
Touch of Slime conjuration creation 4 Fortitude negates You create a coating of slime on your hand. When you make a successful melee touch attack with...
Touch of the Sea transmutation 1 Fortitude negates (harmless) You cause webs to grow between the target's fingers and its feet to transform into flippers,...
Toxic Blood transmutation 3 Fortitude negates (see text) The target creature’s blood becomes poisonous. Anytime the target takes piercing or slashing...
Tracking Mark evocation 1 Will negates You gain a supernatural ability to detect tracks and other clues left behind by the target. You...
Trial of Fire And Acid evocation 3 Fortitude half (see text) The target creature is covered in burning acid that deals 1d6 points of acid damage and 1d6...
True Strike divination 1 You gain temporary, intuitive insight into the immediate future during your next attack. Your...
Twilight Knife evocation 3 none You create a darkly sinister floating knife that attacks the same creature as you each round. If...
Undead Anatomy I transmutation polymorph 3 When you cast this spell, you can assume the form of any Small or Medium corporeal creature of...
Unerring Weapon transmutation 1 Will negates (harmless, object) This spell causes a weapon to veer closer to vital areas, improving the result of a critical...
Unshakable Chill necromancy 2 Fortitude negates (see text) The target is filled with an unshakable chill for the duration of the spell, and suffers from...
Vampiric Touch necromancy 3 none You must succeed on a melee touch attack. Your touch deals 1d6 points of damage/2 caster levels...
Vermin Shape I transmutation polymorph 4 When you cast this spell, you assume the form of any Small or Medium creature of the vermin...
Versatile Weapon transmutation 3 Will negates (harmless, object) You transform the physical makeup of a weapon as you desire. This spell functions like greater...
Vine Strike conjuration creation 2 Reflex negates (see text) Bristles burst from your body, lodging in your opponent and blossoming into entangling vines as...
Virulent Miasma necromancy 3 Fortitude negates (see text) Virulent miasma creates fog like fog cloud, except that the vapors carry the taint of disease....
Vision of Hell illusion glamer 3 Will negates You overlay a realistic illusion of a terrifying hellscape upon an area. Structures, equipment,...
Vitriolic Mist evocation 4 This functions as fire shield, except it wreathes you in yellow or green acidic mist instead of...
Volcanic Storm evocation 4 none Chunks of hot volcanic rock and clumps of ash pound down when this spell is cast, dealing 3d6...
Wall of Bone necromancy 4 none This spell creates a vertical wall of skeletal arms that attaches itself to any solid surface....
Wall of Fire evocation 4 none An immobile, blazing curtain of shimmering violet fire springs into existence. One side of the...
Wall of Ice evocation 4 Reflex negates (see text) This spell creates an anchored plane of ice or a hemisphere of ice, depending on the version...
Wall of Sound evocation 4 none A translucent barrier of pure sound springs into existence. This wall is silent except for a...
Warding Weapon abjuration 1 The focus of this spell flies upward above your head and takes a defensive position within your...
Warp Metal transmutation 4 Will negates (object) You cause metal to bend and warp, permanently destroying its straightness, form, and strength. A...
Water Breathing transmutation 3 Will negates (harmless) The transmuted creatures can breathe water freely. Divide the duration evenly among all the...
Waterproof abjuration 1 Will negates (harmless) This spell renders a touched object waterproof for the duration of the spell. The object must be...
Wave Form transmutation 4 see text You transform into a wave of frothing water up to 15 feet wide and 15 feet tall, as space...
Wave Shield abjuration 1 You create a rushing torrent of water in the rough outline of a shield. The water protects you...
Waves of Blood conjuration creation 3 Reflex negates, Fortitude negates (see text) You cause torrents of roiling blood to push your opponents away from you. This wave attempts a...
Web Bolt conjuration creation 1 Reflex negates (see text) You launch a ball of webbing at a target, which must make a save or be affected as if by a web...
Wild Instinct divination 2 This spell sharpens your senses, allowing you to perceive threats you would otherwise miss. You...
Wind Wall evocation 3 none (see text) An invisible vertical curtain of wind appears. It is 2 feet thick and of considerable strength....
Windy Escape transmutation 1 You respond to an attack by briefly becoming vaporous and insubstantial, allowing the attack to...
Winged Sword transmutation 2 Will negates (harmless, object) The weapon targeted by this spell grows small feathered wings. For the duration of the spell,...
Wing Thorns transmutation 3 Your wings sprout poisonous thorns each the size of a dagger. You can use these thorns like...
Winter Feathers abjuration 1 Will negates (harmless) The target's feathers thicken and fluff up to ward against winter's chill. The target suffers no...
With The Wind abjuration 2 Will negates (harmless) You create eddies in the air around the subject that protect it from being checked or blown...
Wooden Wing Shield transmutation 4 Your wings transmute into a wooden barrier resembling a tower shield to block attacks, granting...
Wreath of Blades abjuration 4 Reflex half (special) (see text) The daggers serving as focus of this spell take on a deadly sharpness as they animate and spin...