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Class
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- Arcanist [291]
- Wizard [291]
- Sorcerer [290]
- Witch [220]
- Magus [56]
- Bard [130]
- Skald [126]
- Summoner [111]
- Unsummoner [99]
- Bloodrager [53]
- Shaman [230]
- Druid [287]
- Hunter [285]
- Ranger [143]
- Cleric [400]
- Oracle [395]
- Warpriest [362]
- Inquisitor [243]
- Antipaladin [78]
- Paladin [143]
- Alchemist [76]
- Investigator [76]
- Psychic [157]
- Mesmerist [54]
- Occultist [115]
- Spiritualist [83]
- Medium [74]
Descriptor
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- Acid [2]
- Air [14]
- Chaotic [11]
- Cold [8]
- Curse [18]
- Darkness [4]
- Death [2]
- Earth [25]
- Electricity [7]
- Emotion [23]
- Evil [36]
- Fear [11]
- Fire [26]
- Force [8]
- Good [32]
- Language-Dependent [19]
- Lawful [14]
- Light [15]
- Mind-Affecting [69]
- Pain [2]
- Poison [13]
- Ruse [2]
- Shadow [1]
- Sonic [5]
- Water [18]
Range
Duration
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Verbal
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Focus
Divine Focus: Yes
689 spells
| Name ▲ | School | Subschool | V | Description |
|---|---|---|---|---|
| Abadar's Truthtelling | enchantment | compulsion | yes | This spell functions identically to the spell zone of truth, except as noted above. The target... |
| Abeyance | abjuration | yes | Abeyance suppresses the effects of a single curse on a creature. It does not restore any damage... | |
| Aboleth's Lung | transmutation | yes | The targets are able to breathe water, freely. However, they can no longer breathe air. Divide... | |
| Absolution | abjuration | yes | You purge impure thoughts from the target's mind and fill him with exultant relief at the... | |
| Abundant Ammunition | conjuration | summoning | yes | When cast on a container such as a quiver or a pouch that contains nonmagical ammunition or... |
| Accept Affliction | conjuration | healing | yes | The caster can transfer the effects of afflictions such as curses, diseases, and poisons from... |
| Acid Maw | transmutation | yes | Your animal companion's bite attack deals an additional 1d4 points of acid damage, and the acid... | |
| Aggressive Thundercloud | evocation | yes | A crackling, spherical storm cloud flies in whichever direction you point and deals electricity... | |
| Aggressive Thundercloud, Greater | evocation | yes | This spell functions as aggressive thundercloud, except it deals 6d6 points of electricity... | |
| Aid | enchantment | compulsion | yes | Aid grants the target a +1 morale bonus on attack rolls and saves against fear effects, plus... |
| Air Breathing | transmutation | yes | The transmuted creatures can breathe air freely. Divide the duration evenly among all the... | |
| Air Bubble | conjuration | creation | no | Air bubble creates a small pocket of breathable air that surrounds the touched creature's head... |
| Air Walk | transmutation | yes | The subject can tread on air as if walking on solid ground. Moving upward is similar to walking... | |
| Air Walk, Communal | transmutation | yes | This spell functions like air walk, except divide the duration in 10-minute intervals among the... | |
| Akashic Communion | divination | yes | You attempt to obtain a glimpse of some specific event from the Akashic Record (Occult... | |
| Alarm | abjuration | yes | Alarm creates a subtle ward on an area you select. Once the spell effect is in place, it... | |
| Align Weapon | transmutation | yes | Align weapon makes a weapon chaotic, evil, good, or lawful, as you choose. A weapon that is... | |
| Align Weapon, Communal | transmutation | yes | This spell functions as align weapon, except you divide the duration in 1-minute increments... | |
| Alleviate Addiction | conjuration | healing | yes | The subject ignores the effects of addictions. The subject can naturally recover from damage... |
| Alluring Spores | conjuration | creation | yes | This spell creates a burst of spores that weaken the mind. Creatures within the area must... |
| Ancestral Communion | divination | yes | You contact the spirits of your ancestors and use their great wisdom to bolster your own... | |
| Ancestral Gift | conjuration | summoning | yes | A ghostly manifestation of one of your ancestors appears before you bearing a weapon of your... |
| Animal Aspect | transmutation | polymorph | yes | You gain some of the beneficial qualities of an animal. Your base form is largely unchanged and... |
| Animal Aspect, Greater | transmutation | polymorph | yes | This spell functions like animal aspect, except you can either gain two aspects at once or one... |
| Animal Shapes | transmutation | polymorph | yes | As beast shape III, except you change the form of up to one willing creature/caster level into... |
| Ant Haul | transmutation | yes | The target's carrying capacity triples (see Table 7-4: Carrying Capacity on page 171 of the Core... | |
| Ant Haul, Communal | transmutation | yes | This spell functions like ant haul (see page 202 of the Pathfinder RPG Advanced Player's Guide),... | |
| Anti-Incorporeal Shell | abjuration | yes | You bring into being a mobile, hemispherical energy field that incorporeal creatures cannot... | |
| Antilife Shell | abjuration | yes | You bring into being a mobile, hemispherical energy field that prevents the entrance of most... | |
| Antimagic Field | abjuration | yes | An invisible barrier surrounds you and moves with you. The space within this barrier is... | |
| Antipathy | enchantment | compulsion | yes | You cause an object or location to emanate magical vibrations that repel either a specific kind... |
| Antiplant Shell | abjuration | yes | The antiplant shell spell creates an invisible, mobile barrier that keeps all creatures within... | |
| Antitech Field | abjuration | yes | You bring into being a mobile, hemispherical energy field that prevents technological objects,... | |
| Aquatic Cavalry | conjuration | summoning | yes | You summon a school of hippocampi (one plus one/3 caster levels, to a maximum of six at 15th... |
| Arboreal Hammer | transmutation | yes | This spell animates a tree's branch and directs it against your foes. At caster level 10th or... | |
| Armor of Darkness | abjuration | yes | This spell envelops the target in shadows that can, if you desire, conceal the creature’s... | |
| Aroden's Magic Army | transmutation | yes | You imbue all manufactured weapons carried by allies within range with magic, granting each... | |
| Arrow of Law | evocation | yes | You fire a shimmering arrow of pure order from your holy symbol at any one target in range as a... | |
| Ash Storm | conjuration | creation | yes | Driving ash blocks all sight (even darkvision) within the spell's area of effect, and falling... |
| Aspect of the Bear | transmutation | polymorph | yes | You take on an aspect of a bear. You gain a +2 enhancement bonus to natural armor and a +2... |
| Aspect of the Falcon | transmutation | polymorph | yes | You take on an aspect of a falcon. Your eyes become wide and raptor-like, and you grow feathers... |
| Aspect of the Nightingale | transmutation | polymorph | yes | You take on an aspect of a nightingale. Your voice becomes clear and pleasant. You gain a +2... |
| Aspect of the Stag | transmutation | polymorph | yes | When you cast this spell, you take on an aspect of a stag, including some of its physical... |
| Aspect of the Wolf | transmutation | polymorph | yes | When you cast this spell, you take on an aspect of a wolf, including some of its physical... |
| Atonement | abjuration | yes | This spell removes the burden of misdeeds from the subject. The creature seeking atonement must... | |
| Aura of Doom | necromancy | yes | You emanate an almost palpable aura of horror. All non-allies within this spell's area, or that... | |
| Aura of Greater Courage | abjuration | yes | When you cast this spell you strengthen your paladin's aura of courage. Until the end of its... | |
| Aura of Inviolate Ownership | abjuration | yes | This spell wards the attended items of all creatures it targets (items held, securely fastened... | |
| Authenticating Gaze | divination | yes | Your understanding of the written word becomes analytical and discerning. You gain an insight... | |
| Awaken | transmutation | yes | You awaken a tree or animal to human-like sentience. To succeed, you must make a Will save (DC... | |
| Awaken Construct | transmutation | yes | You amplify the animating force of a construct to more closely resemble a true soul, granting... | |
| Balance of Suffering | conjuration | healing | yes | You borrow life force from a living creature and infuse it into another living creature,... |
| Ball Lightning | evocation | yes | You create two globes of lightning that fly in whichever direction you indicate. For every 4... | |
| Bane | enchantment | compulsion | yes | Bane fills your enemies with fear and doubt. Each affected creature takes a -1 penalty on attack... |
| Baphomet's Blessing | transmutation | polymorph | yes | You change the target's head into that of a bull. The creature's Intelligence becomes 2, and it... |
| Barkskin | transmutation | yes | Barkskin toughens a creature's skin. The effect grants a +2 enhancement bonus to the creature's... | |
| Beacon of Luck | divination | yes | You send out a burst of luck with a 30-foot radius centered around you. While the beacon of luck... | |
| Bear's Endurance | transmutation | yes | The affected creature gains greater vitality and stamina. The spell grants the subject a +4... | |
| Bear's Endurance, Mass | transmutation | yes | Mass bear's endurance works like bear's endurance, except that it affects multiple creatures. | |
| Beastspeak | divination | no | When you're in the form of an animal (such as when you are using wild shape or are affected by a... | |
| Bereave | enchantment | compulsion | yes | An overwhelming feeling of loss overcomes the targets, and their allies' words sound bleak and... |
| Besmara's Grasping Depths | necromancy | haunted | yes | You call upon the restless souls of those who died at sea. This spell can be cast only on an... |
| Bestow Grace | abjuration | yes | With this spell you can bestow your divine grace on another good creature for a short amount of... | |
| Bestow Grace of the Champion | transmutation | yes | You channel the power of good and law into the target, temporarily giving it powers similar to... | |
| Binding Earth | transmutation | yes | If the target of this spell fails its Fortitude save, areas of earth and stone floor act as a... | |
| Binding Earth, Mass | transmutation | yes | This spell functions as binding earth, except as noted above. | |
| Bite the Hand | enchantment | compulsion | yes | With a short command and a wave of the hand, you compel the target creature to attack the being... |
| Bite the Hand, Mass | enchantment | compulsion | yes | This spell functions like bite the hand, except as noted above. The target creatures do not need... |
| Blend With Surroundings | illusion | glamer | yes | This spell changes the appearance of the affected creature so that it better blends in with its... |
| Bless | enchantment | compulsion | yes | Bless fills your allies with courage. Each ally gains a +1 morale bonus on attack rolls and on... |
| Bless Army | enchantment | compulsion | yes | Bless army fills an army with courage. The army gains a +1 bonus on OM and Morale checks. |
| Blessing of Courage and Life | conjuration | healing | yes | With this prayer you provide long-lasting succor to a wounded creature. For as long as the... |
| Blessing of Fervor | transmutation | yes | With this blessing, you call your allies to move forth and empower them to conquer and become... | |
| Blessing of the Salamander | transmutation | polymorph | yes | When you cast this on a creature, its skin turns slick and clammy and it is able to regenerate... |
| Blessing of The Watch | enchantment | compulsion | yes | This spell functions like bless, except as noted. It works only in the caster's home city, and... |
| Blight | necromancy | yes | This spell withers a single plant of any size. An affected plant creature takes 1d6 points of... | |
| Blightburn Weapon | transmutation | yes | You transform the target weapon into pure blightburn. The weapon functions as normal, but any... | |
| Blinding Ray | evocation | yes | You blast your enemies with blinding rays of sunlight. You may fire one ray, plus one additional... | |
| Blood Biography | divination | yes | You learn the answers to a specific set of questions about a creature so long as you have access... | |
| Blood In The Water | necromancy | yes | As part of the casting of this spell, you must deal 1 point of piercing or slashing damage to... | |
| Bloody Claws | necromancy | yes | You give a creature the ability to deal bleed damage when making natural attacks so long as the... | |
| Bolt of Glory | evocation | yes | You fire a ray of positive energy. A creature struck takes varying damage, depending on its... | |
| Book Ward | abjuration | yes | As protection from energy, except as noted above and that the spell only protects against acid... | |
| Bow Spirit | conjuration | creation | yes | A bow spirit is a shapeless force that hovers about you, taking ammunition from your quiver and... |
| Brand | transmutation | yes | Brand etches an indelible rune or mark of no more than 6 characters onto a creature, inflicting... | |
| Brand, Greater | transmutation | yes | This spell functions like brand, except that it inflicts 1d6 points of damage when applied and... | |
| Brand of Conformity | transmutation | yes | This spell etches the symbol of a nation, organization, or order on the target, dealing 1 point... | |
| Brand of Hobbling | transmutation | yes | This spell etches a symbol of chains, a particular prison, or a lawful institution on the... | |
| Brand of Tracking | transmutation | yes | This spell etches the symbol of an eye or a lawful institution on the target, dealing 1d6 points... | |
| Bristle | transmutation | yes | You give a creature the ability to redirect a portion of its innate toughness away from its own... | |
| Bull's Strength | transmutation | yes | The subject becomes stronger. The spell grants a +4 enhancement bonus to Strength, adding the... | |
| Bull's Strength, Mass | transmutation | yes | This spell functions like bull's strength, except that it affects multiple creatures. | |
| Burning Entanglement | evocation | yes | This spell functions as/entangle, except it sets the foliage on fire. A creature that begins its... | |
| Burning Gaze | evocation | yes | Your eyes burn like hot coals, allowing you to set objects or foes alight with a glance. As a... | |
| Burning Sands | conjuration | creation | yes | You cause sheets of hot sand to spread over the ground in the area of effect. This layer of sand... |
| Burst of Glory | enchantment | compulsion | yes | Allies in the area of this spell at the time of casting gain a +1 sacred bonus on attack rolls... |
| Burst of Radiance | evocation | yes | This spell fills the area with a brilliant flash of shimmering light. Creatures in the area are... | |
| Call Animal | enchantment | compulsion | yes | This spell calls the nearest wild animal of a particular type you designate (provided the... |
| Calm Emotions | enchantment | compulsion | yes | This spell calms agitated creatures. You have no control over the affected creatures, but calm... |
| Campfire Wall | evocation | yes | You can create a barrier around a fire of at least campfire size that shelters everyone inside... | |
| Carrying Wind | conjuration | yes | When you cast this spell, a wind spirit envelopes you and carries you with it at your direction.... | |
| Castigate | enchantment | compulsion | yes | You compel the target to beg for forgiveness. On a failed save, the target cowers with fear. On... |
| Castigate, Mass | enchantment | compulsion | yes | This spell functions as castigate, except it affects many creatures. |
| Cast Out | abjuration | yes | With a melee touch attack you blast a single creature and disrupt any magic controlling it. The... | |
| Celestial Companion | transmutation | yes | You bestow divine protection on your companion. The target gains spell resistance equal to 5... | |
| Ceremony | transmutation | yes | You harness divine power to create one of four different ceremonies-a funeral, holiday fete,... | |
| Certain Grip | transmutation | yes | The subject's grip and footing become sure, granting a +4 competence bonus on Climb checks, on... | |
| Chain of Perdition | evocation | yes | A floating chain of force with hooks at each end appears within an unoccupied space of your... | |
| Challenge Evil | enchantment | compulsion | yes | You challenge an evil creature to bring the fight to you, or suffer the consequences. You gain a... |
| Chameleon Scales | transmutation | yes | You temporarily alter the color of your skin, hide, or scales to another option legal for your... | |
| Chameleon Stride | illusion | glamer | yes | You fade into the background, and while you are not truly invisible, you are hard to pinpoint... |
| Chameleon Stride, Greater | illusion | glamer | yes | This spell functions as chameleon stride (Pathfinder RPG Advanced Player's Guide 210), except it... |
| Channel The Gift | evocation | yes | You channel your magical power to fuel the target's spellcasting. The next spell the target... | |
| Charitable Impulse | enchantment | compulsion | yes | This spell makes a creature more charitable, compelling it to aid others rather than use... |
| Chill Metal | transmutation | yes | Chill metal makes metal extremely cold. Unattended, nonmagical metal gets no saving throw.... | |
| Clairaudience/Clairvoyance | divination | scrying | yes | Clairaudience/clairvoyance creates an invisible magical sensor at a specific location that... |
| Cleanse | evocation | no | Positive energy infuses and cleanses your body. This spell cures 4d8 points of damage + 1... | |
| Cleansing Fire | evocation | yes | A ring of fire surrounds the area affected by the spell. The flames radiate heat, but not enough... | |
| Clear Grove | transmutation | yes | Trees, shrubs, and other thick vegetation move out of the spell's area. The affected area is... | |
| Clenched Fist | evocation | yes | This spell functions like interposing hand, except that the hand can also push or strike one... | |
| Cleromancy | divination | yes | Cleromancy involves casting bones and interpreting the results. Those able to arrive at the... | |
| Climbing Beanstalk | conjuration | creation | yes | You cause a thick, sturdy beanstalk to sprout from the ground and grow upward to a height of 10... |
| Cloud Shape | transmutation | no | This spell functions like gaseous form, except you assume the shape of a Colossal cloud with a... | |
| Cold Iron Fetters | conjuration | creation | yes | Cold iron shackles materialize around the target's limbs, reducing each of the target's movement... |
| Commune | divination | yes | You contact your deity--or agents thereof--and ask questions that can be answered by a simple... | |
| Companion Life Link | necromancy | yes | You create a life link between yourself and the target. You sense whenever the target is wounded... | |
| Compelling Rant | enchantment | charm | yes | You deliver a confusing but fascinating monologue, relaying conspiracies or metaphysical... |
| Comprehend Languages | divination | yes | You can understand the spoken words of creatures or read otherwise incomprehensible written... | |
| Concealed Breath | transmutation | no | This spell allows affected creatures to hold their breath freely without negative effects or... | |
| Confess | enchantment | compulsion | yes | You ask the target creature a single question. On the subject's next action, it must answer... |
| Confusion | enchantment | compulsion | yes | This spell causes confusion in the targets, making them unable to determine their actions. Roll... |
| Confusion, Lesser | enchantment | compulsion | yes | This spell causes a single creature to become confused for 1 round. |
| Consecrate | evocation | yes | This spell blesses an area with positive energy. The DC to resist positive channeled energy... | |
| Constricting Coils | enchantment | compulsion | yes | This spell functions like hold monster, except that the target is constricted as if by the coils... |
| Control Plants | transmutation | yes | This spell enables you to control the actions of one or more plant creatures for a short period... | |
| Control Vermin | transmutation | yes | You and a number of allies less than or equal to your caster level designated upon casting can... | |
| Control Water | transmutation | yes | This spell has two different applications, both of which control water in different ways. The... | |
| Corruption Resistance | abjuration | yes | You grant the touched creature limited protection from magical effects that inflict damage based... | |
| Coward's Lament | enchantment | compulsion | yes | You compel an opponent to face you in combat, or suffer for its cowardice. Each round that the... |
| Crown of Glory | evocation | yes | You gain a +4 enhancement bonus to Charisma. All creatures with fewer than 8 HD are compelled to... | |
| Cruel Jaunt | conjuration | teleportation | yes | You gain the ability to detect fear, as/sense fear (see page 127), but you sense creatures... |
| Cultural Adaptation | divination | yes | When casting this spell, you must concentrate on a culture or subculture to which you wish to... | |
| Cultural Adaptation (Taldan) | divination | yes | During the height of the Empire of Taldor’s expansionism, Taldan wizards developed this spell... | |
| Cursed Earth | necromancy | yes | You lay a terrible curse upon the land, blighting those who live and die there. Choose one of... | |
| Curse Item | necromancy | yes | The object becomes flawed and prone to failure. The effects of this spell depend on the nature... | |
| Curse of Keeping | enchantment | compulsion | yes | You curse the target with the inability to sell, barter, or give away any item it owns, other... |
| Cyclic Reincarnation | transmutation | yes | This spell allows a dead creature that died no more than 1 year before the casting of the spell... | |
| Damnation | evocation | yes | You pass judgment on your enemies' intentions and punish them with holy power. Each creature in... | |
| Damp Powder | transmutation | yes | This spell causes ammunition already loaded into the target firearm is ruined with moisture. Any... | |
| Dark-Light | evocation | yes | You evoke a powerful light that affects all sighted creatures that do not posses light... | |
| Darkness | evocation | yes | This spell causes an object to radiate darkness out to a 20-foot radius. This darkness causes... | |
| Dark Whispers | illusion | shadow | yes | You communicate through the shadows of one or more targets within range. The shadows have no... |
| Death Ward | necromancy | yes | The subject gains a +4 morale bonus on saves against all death spells and magical death effects.... | |
| Debilitating Portent | enchantment | compulsion | yes | The target is surrounded by a glowing green aura of ill fate. Each time the spell's subject... |
| Deeper Darkness | evocation | yes | This spell functions as darkness, except that objects radiate darkness in a 60-foot radius and... | |
| Defending Bone | necromancy | yes | You animate a bone with necromantic energy, giving it the power to float near your body and... | |
| Delay Disease | conjuration | healing | yes | The target becomes temporarily immune to disease. Any disease to which it is exposed during the... |
| Delay Poison | conjuration | healing | yes | The subject becomes temporarily immune to poison. Any poison in its system or any poison to... |
| Delay Poison, Communal | conjuration | healing | yes | This spell functions like delay poison, except you divide the duration in 1-hour intervals among... |
| Demand | enchantment | compulsion | yes | This spell functions like sending, but the message can also contain a suggestion (see the... |
| Demon Dream | illusion | phantasm | yes | When the target of demon dream is a worshiper of a demon lord or Lamashtu, the caster has the... |
| Desecrate | evocation | yes | This spell imbues an area with negative energy. The DC to resist negative channeled energy... | |
| Destroy Robot | transmutation | yes | You attempt to destroy any one robot in range. When you cast this spell, your hand crackles with... | |
| Detect Anxieties | divination | yes | This spell functions as detect thoughts except that you sense significant anxieties of creatures... | |
| Detect Chaos | divination | yes | This spell functions like detect evil, except that it detects the auras of chaotic creatures,... | |
| Detect Demon | divination | yes | You sense the presence of a specific kind of evil-that of demons, their servants, and the Abyss.... | |
| Detect Desires | divination | yes | This spell functions as/detect thoughts, except you sense significant desires of creatures with... | |
| Detect Evil | divination | yes | You can sense the presence of evil. The amount of information revealed depends on how long you... | |
| Detect Good | divination | yes | This spell functions like detect evil, except that it detects the auras of good creatures,... | |
| Detect Law | divination | yes | This spell functions like detect evil, except that it detects the auras of lawful creatures,... | |
| Detect Relations | divination | yes | You can determine whether or not two or more creatures are related by blood. The amount of... | |
| Detect The Faithful | divination | yes | You can detect other worshipers of your deity (mortal worshipers, outsider servants, and so on).... | |
| Detect Thoughts | divination | yes | You detect surface thoughts. The amount of information revealed depends on how long you study a... | |
| Detect Undead | divination | yes | You can detect the aura that surrounds undead creatures. The amount of information revealed... | |
| Diminish Plants | transmutation | yes | This spell has two versions. Prune Growth: This version of the spell causes normal vegetation... | |
| Diminish Resistance | transmutation | yes | You weaken a creature's resistance against one energy type you select: acid, cold, electricity,... | |
| Discern Lies | divination | yes | Each round, you concentrate on one target, who must be within range. You know if the target... | |
| Discern Location | divination | yes | A discern location spell is among the most powerful means of locating creatures or objects.... | |
| Disintegrate | transmutation | yes | A thin, green ray springs from your pointing finger. You must make a successful ranged touch... | |
| Dismissal | abjuration | yes | This spell forces an extraplanar creature back to its proper plane if it fails a Will save. If... | |
| Dispel Balance | abjuration | yes | Pulsing bronze energy surrounds you, bestowing three effects. First, you gain a +3 deflection... | |
| Dispel Chaos | abjuration | yes | This spell functions like dispel evil, except that you are surrounded by constant, blue lawful... | |
| Dispel Evil | abjuration | yes | Shimmering, white holy energy surrounds you. This energy has three effects. First, you gain a +4... | |
| Dispel Good | abjuration | yes | This spell functions like dispel evil, except that you are surrounded by dark, wavering unholy... | |
| Dispel Law | abjuration | yes | This spell functions like dispel evil, except that you are surrounded by flickering, yellow... | |
| Divine Favor | evocation | yes | Calling upon the strength and wisdom of a deity, you gain a +1 luck bonus on attack and weapon... | |
| Divine Power | evocation | yes | Calling upon the divine power of your patron, you imbue yourself with strength and skill in... | |
| Domination Link | divination | yes | This spell functions like detect thoughts, with the additional ability to find echoes of the... | |
| Doom | necromancy | yes | This spell fills a single subject with a feeling of horrible dread that causes it to become shaken. | |
| Dousing Rain | evocation | yes | With a beckoning gesture, you call forth a downpour of rain. For the duration of the spell, the... | |
| Drain Poison | transmutation | yes | By touching a weapon against the fang of a poisonous creature and casting this spell, you drain... | |
| Dread Bolt | evocation | yes | You unleash a crackling missile of darkness from your unholy symbol at any one target in range... | |
| Dream Feast | conjuration | creation | yes | The next time the target sleeps (within the next 8 hours), she dreams of a rich feast with her... |
| Eagle Aerie | conjuration | summoning | yes | You summon a flight of giant eagles (one/3 caster levels, maximum of six; Bestiary 118) to ferry... |
| Eagle Eye | divination | yes | Eagle eye creates a magical sensor directly above you. The sensor can appear anywhere above you,... | |
| Eagle's Splendor | transmutation | yes | The transmuted creature becomes more poised, articulate, and personally forceful. The spell... | |
| Eagle's Splendor, Mass | transmutation | yes | This spell functions like eagle's splendor, except that it affects multiple creatures. | |
| Early Judgment | divination | yes | You show one creature the effect of its life so far and what it might expect when it passes... | |
| Ears of The City | divination | yes | The target of this spell sees and hears a stream of past scenes and pieces of conversations... | |
| Earthquake | evocation | yes | When you cast earthquake, an intense but highly localized tremor rips the ground. The powerful... | |
| Elemental Assessor | evocation | yes | Azata champions developed this spell to deal with fiends with unknown resistances. A ray of... | |
| Endothermic Touch | transmutation | yes | This spell slows the metabolism and other bodily functions of a creature for a short amount of... | |
| Enemy Insight | divination | yes | You forge a mental bond between yourself and the other targets, each of which must have an... | |
| Entangle | transmutation | yes | This spell causes tall grass, weeds, and other plants to wrap around creatures in the area of... | |
| Enter Image | transmutation | yes | You gain a dim impression of the activities around any object bearing your face or form and can... | |
| Entice Fey | conjuration | calling | yes | This spell functions as lesser entice fey, except that the spell's whimsical calling can produce... |
| Entice Fey, Greater | conjuration | calling | yes | This spell functions as lesser entice fey, except the spell's whimsical calling can produce a... |
| Entice Fey, Lesser | conjuration | calling | yes | This spell functions as lesser planar ally, except that you entice a fey of 6 HD or fewer to... |
| Euphoric Tranquility | enchantment | compulsion | yes | A creature under the effect of this enchantment enters a state of euphoria. The target treats... |
| Extreme Buoyancy | evocation | yes | The target's buoyancy becomes and stays swiftly rising, regardless of how dense the target and... | |
| Faerie Fire | evocation | yes | A pale glow surrounds and outlines the subjects. Outlined subjects shed light as candles.... | |
| Fairness | enchantment | compulsion | yes | Humanoid creatures affected by this spell must trade fairly with others to the best of their... |
| Fairy Ring Retreat | conjuration | creation | yes | You conjure up an extradimensional meadow that can be accessed from a single entrance on the... |
| Fallback Strategy | abjuration | yes | While this spell is active, you may reroll one attack roll, combat maneuver check, or skill... | |
| False Resurrection | conjuration | calling | yes | This spell functions as resurrection except that instead of recalling the dead soul to life, the... |
| False Resurrection, Greater | conjuration | calling | yes | This spell functions as false resurrection except that i t calls a belier devil with the young... |
| Find Quarry | divination | yes | You sense whether a well-known creature you can clearly visualize is within a 20-mile radius of... | |
| Firebelly | abjuration | yes | A magical fire warms your belly, granting fire resistance 5 and making your gut hot to the touch... | |
| Flame Blade | evocation | yes | A 3-foot-long, blazing beam of red-hot fire springs forth from your hand. You wield this... | |
| Flame Strike | evocation | yes | A flame strike evokes a vertical column of divine fire. The spell deals 1d6 points of... | |
| Flaming Aura | transmutation | yes | The spell allows you channel fire into your very being. If you don't already have the fire... | |
| Flaming Sphere | evocation | yes | A burning globe of fire rolls in whichever direction you point and burns those it strikes. It... | |
| Flaming Sphere, Greater | evocation | yes | This spell functions as flaming sphere, except that it deals 6d6 points of fire damage to any... | |
| Flesh Wall | necromancy | yes | You animate corpses, forming them into a wall of joined flesh and limbs. The wall inserts itself... | |
| Fleshwarping Swarm | conjuration | summoning | yes | This spell functions as summon swarm, except that living and undead creatures that fail their... |
| Follow Aura | divination | yes | Choose one alignment type: chaotic, evil, good, or lawful. You gain the ability to follow the... | |
| Forbiddance | abjuration | yes | Forbiddance seals an area against all planar travel into or within it. This includes all... | |
| Forced Repentance | enchantment | compulsion | yes | You force an evil creature that does not have the evil subtype to momentarily reflect on its... |
| Foresight | divination | yes | This spell grants you a powerful sixth sense in relation to yourself or another. Once foresight... | |
| Foster Hatred | enchantment | compulsion | no | You build upon your targets' innate prejudice, stoking it from a simmer to the full flame of... |
| Fox's Cunning | transmutation | yes | The target becomes smarter. The spell grants a +4 enhancement bonus to Intelligence, adding the... | |
| Fox's Cunning, Mass | transmutation | yes | This spell functions like fox's cunning, except that it affects multiple creatures. | |
| Freedom of Movement | abjuration | yes | This spell enables you or a creature you touch to move and attack normally for the duration of... | |
| Freedom's Toast | conjuration | teleportation | yes | When the caster hoists a flagon and delivers a toast to freedom, the target is transported up to... |
| Free Swim | abjuration | yes | The target can move and attack underwater normally without the usual penalties involved with... | |
| Frigid Souls | necromancy | haunted | yes | You harness the Irriseni people's palpable fear of their frozen environment and cruel Jadwiga... |
| Frosthammer | evocation | yes | You create a warhammer of magically hardened ice and send it hurling toward the target. You must... | |
| Frosty Aura | transmutation | yes | The spell allows you to channel cold into your very being. If you don't already have the cold... | |
| Funereal Weapon | transmutation | yes | You imbue a weapon with a faint silvery glow that dimly illuminates a 5-foot square. An affected... | |
| Garden of Peril | conjuration | creation | yes | Vividly colored poisonous mushrooms instantly spring into existence in squares you select. The... |
| Gaseous Form | transmutation | no | The subject and all its gear become insubstantial, misty, and translucent. Its material armor... | |
| Gentle Repose | necromancy | yes | You preserve the remains of a dead creature so that they do not decay. Doing so effectively... | |
| Geyser | conjuration | creation | yes | You cause a column of boiling water to spring forth from any horizontal surface, knocking over... |
| Ghostbane Dirge | transmutation | yes | The target coalesces into a semi-physical form for a short period of time. While subject to the... | |
| Ghostbane Dirge, Mass | transmutation | yes | This spell functions as ghostbane dirge, except that it affects multiple targets. | |
| Giant Vermin | transmutation | yes | You turn a number of normal-sized centipedes, scorpions, or spiders into their giant... | |
| Gift of The Deep | transmutation | polymorph | yes | You give the targets the appearance and many of the abilities of sahuagin mutants, with effects... |
| Glide | transmutation | yes | You take no damage from falls (as if from feather fall). In addition, you can move up to 5 feet... | |
| Globe of Tranquil Water | abjuration | yes | Upon casting this spell, a rippling bubble of calm water extends outward from you to a radius of... | |
| Goodberry | transmutation | yes | Casting goodberry makes 2d4 freshly picked berries magical. You (as well as any other druid of... | |
| Gozreh's Trident | evocation | yes | A 4-foot-long, blazing, forked bolt of electricity springs forth from your hand. You wield this... | |
| Grim Stalker | necromancy | haunted | yes | You bind spirits of ill fate to an object, focusing their wrath onto the next creature that... |
| Grove of Respite | conjuration | creation | yes | You conjure a sheltered grove of trees surrounding a shallow spring. The grove appears from... |
| Guarding Knowledge | abjuration | yes | Upon casting this spell, choose a specific variety of monster (red dragon rather than dragon)... | |
| Half-Blood Extraction | transmutation | yes | You transform the target half-orc into a full-blooded orc. The target loses all of its half-orc... | |
| Hallow | evocation | yes | Hallow makes a particular site, building, or structure a holy site. This has four major effects.... | |
| Hammer of Mending | transmutation | yes | Upon striking a piece of solid ground with the spell's focus or a holy symbol, you let out a... | |
| Healing Flames | conjuration | healing | yes | You unleash a blast of holy flames that washes over all creatures in the area in a glorious... |
| Healing Leak | necromancy | yes | Whenever the target is affected by a spell or effect that heals hit point damage through the use... | |
| Healing Token | conjuration | healing | yes | You imbue one touched holy symbol/3 caster levels with a connection to your own divine power,... |
| Heat Metal | transmutation | yes | Heat metal causes metal objects to become red-hot. Unattended, nonmagical metal gets no saving... | |
| Heavy Water | transmutation | yes | You cause a volume of water to become heavier than normal. Swimming in or through such water... | |
| Hedging Weapons | abjuration | yes | A weapon made from divine force appears and floats near you. This weapon takes the shape of your... | |
| Heightened Awareness | divination | yes | You enter a heightened state of awareness that allows you to notice more about your surroundings... | |
| Hellfire Ray | evocation | yes | A blast of hellfire blazes from your hands. You can fire one ray, plus one additional ray for... | |
| Helping Hand | evocation | yes | You create the ghostly image of a hand, which you can send to find a creature within 5 miles.... | |
| Heroes' Feast | conjuration | creation | yes | You bring forth a great feast, including a magnificent table, chairs, service, and food and... |
| Heroic Fortune | evocation | yes | This spell grants 1 hero point to the target. This hero point must be spent before the duration... | |
| Heroic Fortune, Mass | evocation | yes | This spell functions like heroic fortune, except as noted above. | |
| Hibernate | necromancy | yes | You place a willing subject into a cataleptic state. It remains aware of its surroundings but is... | |
| Hidden Speech | transmutation | yes | You greatly enhance the ability of the subjects to communicate hidden messages to each other.... | |
| Hide from Animals | abjuration | no | Animals cannot sense the warded creatures. Even extraordinary or supernatural sensory... | |
| Hide from Undead | abjuration | yes | Undead cannot see, hear, or smell creatures warded by this spell. Even extraordinary or... | |
| Hide From Undead, Greater | abjuration | yes | This spell functions as hide from undead, except the spell does not immediately end if a warded... | |
| Hold Fey | enchantment | compulsion | yes | This spell functions as/hold person, except it affects a fey instead of a humanoid. |
| Hold Monster | enchantment | compulsion | yes | This spell functions like hold person, except that it affects any living creature that fails its... |
| Hold Monster, Mass | enchantment | compulsion | yes | This spell functions like hold person, except that it affects multiple creatures and holds any... |
| Hold Person | enchantment | compulsion | yes | The subject becomes paralyzed and freezes in place. It is aware and breathes normally but cannot... |
| Hold Person, Mass | enchantment | compulsion | yes | This spell functions like hold person, except as noted above. |
| Holy Javelin | conjuration | creation | yes | You create a shimmering javelin of holy energy to hurl at an enemy as a ranged touched attack.... |
| Honeyed Tongue | transmutation | yes | This spell augments your diplomacies. While under the effects of spell, you roll two dice each... | |
| Horrid Wilting | necromancy | yes | This spell evaporates moisture from the body of each subject living creature, causing flesh to... | |
| Hunger For Flesh | necromancy | yes | Your target's belly distends and its front teeth grow longer and sharper. The creature... | |
| Hunger For Flesh, Mass | necromancy | yes | This spell functions like hunger for flesh, except that it affects multiple targets. When forced... | |
| Hunter's Blessing | transmutation | yes | When casting this spell, you designate a type or type and subtype of creature (using the... | |
| Hunter's Eye | divination | yes | Sharpening your perceptive abilities and tuning them against obfuscating effects, hunter's eye... | |
| Hunter's Friend | transmutation | yes | Your animal companion works in perfect harmony with your mastery of nature. You share one of the... | |
| Huntmaster's Spear | transmutation | yes | Choose one creature type (and subtype, if applicable) from the ranger's favored enemy list. When... | |
| Ice Storm | evocation | yes | Great magical hailstones pound down upon casting this spell, dealing 3d6 points of bludgeoning... | |
| Imbue Hex | evocation | yes | You transfer a single hex you know to the target, and give that target the ability to use the... | |
| Imbue with Aura | transmutation | yes | You infuse another creature with your divine aura, causing the target to radiate an aura... | |
| Imbue with Spell Ability | evocation | yes | You transfer some of your currently prepared spells, and the ability to cast them, to another... | |
| Incessant Buzzing | illusion | figment | yes | You summon an illusory swarm of angry wasps that fills a 10-foot-diameter sphere. You can summon... |
| Infernal Challenger | conjuration | calling | yes | This spell summons a bearded devil, causing it to appear where you designate. The area within a... |
| Inheritor's Smite | transmutation | yes | You channel the power of righteousness into your weapon arm, allowing you to strike with great... | |
| Inner Focus | illusion | glamer | yes | For the duration of this spell, you may ignore any divine focus components of your spells,... |
| Insect Plague | conjuration | summoning | yes | You summon a number of swarms of wasps (one/3 levels, to a maximum of six swarms at 18th level,... |
| Inspiring Recovery | conjuration | healing | yes | You can heal a creature, harm an undead creature, or call upon a very recently dead creature to... |
| Instant Armor | conjuration | creation | yes | You instantly wrap your body in a suit of armor made from opaque force. At your option, the... |
| Instant Restoration | conjuration | healing | yes | Instant restoration channels planar energy into a summoned creature. This spell can be cast as... |
| Invigorating Poison | transmutation | yes | The body of the target creature gains a metabolic response that allows it to benefit from... | |
| Invigorating Repose | conjuration | healing | yes | This spell enhances your spells that bring the dead back to life. If you cast raise dead, the... |
| Invisibility | illusion | glamer | yes | The creature or object touched becomes invisible. If the recipient is a creature carrying gear,... |
| Invisibility Alarm | abjuration | yes | This spell functions as alarm, except it is triggered only by invisible creatures entering or... | |
| Ironbloom Sprouts | transmutation | yes | This spell functions like goodberry, except as noted above and that it transforms 2d4 mushrooms... | |
| Iron Body | transmutation | yes | This spell transforms your body into living iron, which grants you several powerful resistances... | |
| Ironskin | transmutation | yes | Your skin hardens and takes on the color and texture of rough iron. You gain a +4 enhancement... | |
| Iron Spine | transmutation | yes | You launch an ingot of iron at the target. If you succeed at a ranged touch attack, the target's... | |
| Ja Noi Aspect | transmutation | polymorph | yes | You gain some of the appearance and qualities of the ja noi, oni who take hobgoblin form. Your... |
| Jolting Portent | evocation | yes | The creature you designate is surrounded by a glowing red aura of vengeful fate. Once/round when... | |
| Jungle Mind | divination | scrying | yes | You merge your mind into the jungle's social hierarchy, mystically establishing yourself as a... |
| Keen Senses | transmutation | yes | The subject gains a +2 competence bonus on Perception checks and gains low-light vision.... | |
| Keyhole | transmutation | yes | By touching a single door, gate, or other portal, you create a keyhole where none existed before... | |
| Khain's Army | necromancy | yes | Originally created by the priest-king of Nemret Noktoria, the ghoul Kortash Khain, for use by... | |
| King's Castle | conjuration | teleportation | yes | This spell allows you to switch places with an ally. When you cast this spell, choose a single... |
| Knight's Calling | enchantment | compulsion | yes | You compel an enemy to come and fight you. On its turn, the target moves its speed toward you,... |
| Know The Enemy | divination | yes | You commune with the divine, reflecting on one type of creature you encountered in the last day.... | |
| Lead Anchor | evocation | yes | The target's buoyancy becomes and stays swiftly sinking, regardless of how dense the target and... | |
| Lend Judgment | divination | yes | You create a conduit of divine knowledge and outrage between you and an ally. That ally gains... | |
| Lend Judgment, Greater | divination | yes | This functions as lend judgment, except the ally gains the benefit of all your active judgments. | |
| Leshy Swarm | conjuration | summoning | yes | You call out to nearby nature spirits and grant them temporary plant bodies. These creatures are... |
| Life Bubble | abjuration | yes | You surround the touched creatures with a constant and moveable 1-inch shell of tolerable living... | |
| Life Current | conjuration | healing | yes | You infuse the current with positive energy. At the start of their turn when the current moves... |
| Life Pact | necromancy | yes | You bind the life forces of the targets into a mystical pact. If any target is reduced to fewer... | |
| Life Shield | conjuration | healing | no | You surround yourself with a positive energy field that damages undead opponents. Each time an... |
| Light | evocation | yes | This spell causes a touched object to glow like a torch, shedding normal light in a 20-foot... | |
| Lightning Conductor | transmutation | yes | You become capable of absorbing electricity with your body. For the duration, you absorb all... | |
| Light of Iomedae | conjuration | yes | With this spell, you create shafts of blue light that illuminate all undead creatures in the... | |
| Litany of Admonition | necromancy | yes | You point out your target’s faults and failures, staggering the target for 1 round. While... | |
| Litany of Defense | transmutation | yes | Invoking this litany strengthens your defenses. Any enhancement bonus your armor has is doubled... | |
| Litany of Dependability | enchantment | compulsion | yes | By uttering this litany, you cause one creature to take the average result of its next attack... |
| Litany of Duty | abjuration | yes | You repeat a mantra or phrase that reminds you of your duty. You can immediately reroll a failed... | |
| Litany of Eloquence | enchantment | charm | yes | Your litany is a fascinating diatribe of grace, causing your target to do nothing but listen.... |
| Litany of Entanglement | conjuration | calling | yes | Your litany conjures chains of energy that lash upward from the ground and hamper the target's... |
| Litany of Escape | conjuration | teleportation | yes | With a powerful prayer, you call upon the servants of your god to whisk a friend out of a... |
| Litany of Madness | enchantment | charm | yes | This litany is a sermon of madness. The target is confused. At the start of each of its turns,... |
| Litany of Order | evocation | yes | By shouting a forceful litany of strictures, you make a chaotic creature more susceptible to the... | |
| Litany of Righteousness | evocation | yes | Calling down a litany of anathema, you make an evil more susceptible to the attacks of good... | |
| Litany of Sight | divination | yes | This litany reveals the unseen to you. You can see invisible creatures and objects within 30... | |
| Litany of Sloth | enchantment | compulsion | yes | With a litany against the wages of sloth, you slow the target's defenses. The target cannot make... |
| Litany of The Red Crusader | necromancy | yes | Followers of Arazni have made use of this litany since her days as a crusader and herald. Each... | |
| Litany of Thunder | evocation | yes | You call down a thunderous boom upon your enemy. The target becomes deafened until the condition... | |
| Litany of Truth | divination | yes | With a tirade against deceit, you strip the target of any illusions cloaking it. Any illusion... | |
| Litany of Vengeance | transmutation | yes | This litany causes your enemy to feel the pain of blows more sharply. Anyone who hits the target... | |
| Litany of Warding | transmutation | yes | With this litany, you become more aware of your opponents. You can make two additional attacks... | |
| Litany of Weakness | necromancy | yes | Your litany proclaims your target weak, sapping its strength. The target is fatigued for 1... | |
| Locate Gate | divination | yes | You sense the direction of the nearest teleportation circle (permanent or with a remaining... | |
| Locate Object | divination | yes | You sense the direction of a well-known or clearly visualized object. You can search for general... | |
| Locate Weakness | divination | yes | You can sense your foes' weak points, granting you greater damage with critical hits. Whenever... | |
| Locksight | divination | yes | The target can observe for 1 full round a lock that he is aware of (or object that includes a... | |
| Longshot | transmutation | yes | This spell reduces the effect of range, granting a +10-foot bonus to the range increment of any... | |
| Lost Legacy | enchantment | yes | You inflict a powerful curse on a touched creature that causes others to quickly forget positive... | |
| Mad Monkeys | conjuration | summoning | yes | You summon a swarm of screeching, mischievous monkeys. The swarm understands and obeys your... |
| Magic Boulder | transmutation | yes | This spell works like magic stone, except you transmute as many as three boulders (rocks up to... | |
| Magic Circle against Chaos | abjuration | yes | This spell functions like magic circle against evil, except that it is similar to protection... | |
| Magic Circle against Evil | abjuration | yes | All creatures within the area gain the effects of a protection from evil spell, and evil... | |
| Magic Circle against Good | abjuration | yes | This spell functions like magic circle against evil, except that it is similar to protection... | |
| Magic Circle against Law | abjuration | yes | This spell functions like magic circle against evil, except that it is similar to protection... | |
| Magic Circle Against Technology | abjuration | yes | All creatures within the area gain the effects of a protection from technology spell. Creatures... | |
| Magic Fang | transmutation | yes | Magic fang gives one natural weapon or unarmed strike of the subject a +1 enhancement bonus on... | |
| Magic Fang, Greater | transmutation | yes | This spell functions like magic fang, except that the enhancement bonus on attack and damage... | |
| Magic Siege Engine | transmutation | yes | This spell permits an indirect fire siege engine to bombard its targets with greater accuracy,... | |
| Magic Siege Engine, Greater | transmutation | yes | This spell functions like magic siege weapon, except it gives an indirect fire siege weapon an... | |
| Magic Stone | transmutation | yes | You transmute as many as three pebbles, which can be no larger than sling bullets, so that they... | |
| Magic Vestment | transmutation | yes | You imbue a suit of armor or a shield with an enhancement bonus of +1/four caster levels... | |
| Magic Weapon | transmutation | yes | Magic weapon gives a weapon a +1 enhancement bonus on attack and damage rolls. An enhancement... | |
| Magic Weapon, Greater | transmutation | yes | This spell functions like magic weapon, except that it gives a weapon an enhancement bonus on... | |
| Mantle of Calm | enchantment | compulsion | yes | You surround yourself with a mantle of calm serenity. You take a -2 penalty on attack rolls, and... |
| Mark of Justice | necromancy | yes | You mark a subject and state some behavior on the part of the subject that will activate the... | |
| Mark of The Reptile God | transmutation | yes | If you succeed at a ranged touch attack, you burn your handprint onto the flesh of a creature,... | |
| Martyr's Last Blessing | conjuration | healing | yes | You charge your body with healing energy, which erupts from you if you are dying or are killed... |
| Mathematical Curse | necromancy | yes | Using the Path of Numbers, you are able to influence the seemingly random elements in the... | |
| Maw of Chaos | conjuration | teleportation | yes | This spell creates a rip in reality that plunges into the interspatial vortices that constantly... |
| Meld into Stone | transmutation | yes | Meld into stone enables you to meld your body and possessions into a single block of stone. The... | |
| Mighty Fist of The Earth | conjuration | creation | yes | You create a fist-sized rock that flies toward one enemy. Make an unarmed strike attack roll... |
| Mighty Strength | transmutation | yes | As bull’s strength, except it grants a +8 enhancement bonus to Strength. | |
| Mind Maze | enchantment | compulsion | yes | This spell causes the target to act as though it's wandering through a maze. While under the... |
| Moment of Greatness | enchantment | compulsion | yes | Each creature affected by this spell is given the potential for greater success and glory. If... |
| Named Bullet | divination | yes | You imbue the target with deadly accuracy against a selected creature type (and subtype for... | |
| Named Bullet, Greater | divination | yes | This spell functions like named bullet, except it deals 2 extra points of damage/caster level... | |
| Nature's Exile | transmutation | yes | This spell curses the creature touched, making it inimical to the natural world. All animals... | |
| Nature's Paths | divination | yes | The target instinctively knows the shortest, easiest, and fastest way through the wilderness.... | |
| Nature's Ravages | necromancy | yes | You greatly speed up the decomposition process of a nearby corpse and warp the fibers of time... | |
| Nature's Ravages, Greater | necromancy | yes | This spell functions like nature's ravages, except the target corpse ages a number of years... | |
| Nauseating Dart | conjuration | creation | no | You spit a poisonous stinger around the size of a quill at a creature within range, as though... |
| Necromantic Burden | necromancy | yes | You make an undead creature more difficult for necromancers and clerics to control via effects... | |
| Necrostasis | necromancy | yes | You drain necromantic energy from an undead creature, inducing a sluggish stupor. The target... | |
| Negate Aroma | transmutation | yes | With a gesture, this spell allows you to dismiss even the foulest or most distinctive scents.... | |
| Neutral Buoyancy | evocation | yes | The target's buoyancy becomes and stays neutral, regardless of how dense the target and its gear... | |
| Neutralize Poison | conjuration | healing | yes | You detoxify any sort of venom in the creature or object touched. If the target is a creature,... |
| Neutralize Poison, Greater | conjuration | healing | yes | This spell functions as neutralize poison, except as noted here. You automatically succeed at... |
| Night Terrors | illusion | phantasm | yes | The target of this spell gains no benefit from normal or magical sleep, writhing in a series of... |
| Nine Lives | abjuration | yes | Despite its name, this powerful ward does not grant the target multiple lives, but rather gives... | |
| Oasis | transmutation | yes | This spell functions in any natural terrain on the Material Plane. It redirects the flow of... | |
| Oath of Justice | necromancy | yes | This spell seals a solemn vow between two creatures. When this spell is cast, the targets must... | |
| Obscure Object | abjuration | yes | This spell hides an object from location by divination (scrying) effects, such as the scrying... | |
| Obsidian Flow | transmutation | yes | You convert a thin layer of the ground to molten glass that cools quickly. Creatures in the area... | |
| Open The Dead Roads | conjuration | yes | To cast open the Dead Roads, you must be in an area of fog or dim light. Upon completion of the... | |
| Overstimulate | transmutation | yes | You deprive a creature of the blissful oblivion of unconsciousness, either to keep it going... | |
| Owl's Wisdom | transmutation | yes | The transmuted creature becomes wiser. The spell grants a +4 enhancement bonus to Wisdom, adding... | |
| Owl's Wisdom, Mass | transmutation | yes | This spell functions like owl's wisdom, except that it affects multiple creatures. | |
| Paladin's Sacrifice | abjuration | yes | You open up a brief but powerful divine conduit between you and another creature, taking on the... | |
| Pass without Trace | transmutation | yes | The subject or subjects of this spell do not leave footprints or a scent trail while moving.... | |
| Peace Bond | abjuration | yes | This spell creates one glowing rune of peace, plus one/2 caster levels above 1st (to a maximum... | |
| Peasant Armaments | transmutation | yes | You transform one or more improvised weapons into equivalent simple or martial weapons. The... | |
| Peerless Integrity | illusion | glamer | yes | Peerless integrity conceals the alignment of creatures from divination magic. All creatures... |
| Pernicious Poison | necromancy | yes | You weaken the target's defenses against poison. The target gains a -4 penalty on saves against... | |
| Persistent Vigor | transmutation | yes | You are filled with a persistent vigor. You gain fast healing 2 and are immune to bleed effects... | |
| Pessimism | enchantment | compulsion | yes | You erode the target's confidence and instill a sense of despair. This fear of failure manifests... |
| Phantom Hunt | transmutation | yes | You affect yourself and a single animal companion within 30 feet of you. Both you and the animal... | |
| Pick Your Poison | conjuration | healing | yes | This spell temporarily converts even the deadliest poison affecting a creature into an... |
| Pierce Facade | divination | yes | The target gains a +5 insight bonus on Perception checks to see through disguises. This bonus... | |
| Pillar of Life | conjuration | healing | yes | You conjure a pillar of positive energy in a single 5-foot square within range that radiates... |
| Planar Ally | conjuration | calling | yes | This spell functions like lesser planar ally, except you may call a single creature of 12 HD or... |
| Planar Ally, Greater | conjuration | calling | yes | This spell functions like lesser planar ally, except that you may call a single creature of 18... |
| Planar Ally, Lesser | conjuration | calling | yes | By casting this spell, you request your deity to send you an outsider (of 6 HD or less) of the... |
| Planeslayer's Call | enchantment | compulsion | yes | The magic of your allies in the area becomes more potent against certain outsiders. Choose one... |
| Planned Assault | transmutation | yes | This spell increases the effectiveness of a planned action. If the targets spend at least 1... | |
| Plant Growth | transmutation | yes | Plant growth has different effects depending on the version chosen. Overgrowth: This effect... | |
| Poison | necromancy | yes | Calling upon the venomous powers of natural predators, you infect the subject with a horrible... | |
| Poison Breath | evocation | yes | You expel a cone-shaped burst of toxic mist from your mouth, subjecting everyone caught in the... | |
| Poisoned Egg | transmutation | yes | You transform the contents of a normal egg into a single dose of small centipede poison (injury;... | |
| Polymorph Any Object | transmutation | polymorph | yes | This spell functions like greater polymorph, except that it changes one object or creature into... |
| Prayer | enchantment | compulsion | yes | You bring special favor upon yourself and your allies while bringing disfavor to your enemies.... |
| Preserve | necromancy | yes | You imbue one or more objects with magic that dramatically slows down natural processes that... | |
| Probe History | divination | yes | You gain a glimpse of a potential reality similar to this one but that never was. If the target... | |
| Profane Nimbus | evocation | yes | You are surrounded by a nimbus of shadow shaped like your god's unholy symbol or a symbol of... | |
| Protection From Chaos | abjuration | yes | This spell functions like protection from evil, except that the deflection and resistance... | |
| Protection from Chaos, Communal | abjuration | yes | This spell functions like protection from chaos, except you divide the duration in 1-minute... | |
| Protection from Energy | abjuration | yes | Protection from energy grants temporary immunity to the type of energy you specify when you cast... | |
| Protection from Energy, Communal | abjuration | yes | This spell functions like protection from energy, except you divide the duration in 10-minute... | |
| Protection From Evil | abjuration | yes | This spell wards a creature from attacks by evil creatures, from mental control, and from... | |
| Protection from Evil, Communal | abjuration | yes | This spell functions like protection from evil, except you divide the duration in 1-minute... | |
| Protection From Good | abjuration | yes | This spell functions like protection from evil, except that the deflection and resistance... | |
| Protection from Good, Communal | abjuration | yes | This spell functions like protection from good, except you divide the duration in 1-minute... | |
| Protection From Law | abjuration | yes | This spell functions like protection from evil, except that the deflection and resistance... | |
| Protection from Law, Communal | abjuration | yes | This spell functions like protection from law, except you divide the duration in 1-minute... | |
| Protection From Natural Attacks | abjuration | yes | Upon casting this spell, select one type of natural attack from the following: bite, claw, gore,... | |
| Protection From Outsiders | abjuration | yes | This spell wards a creature from attacks by outsiders with a specific racial subtype, from... | |
| Protection From Technology | abjuration | yes | This spell wards a creature from attacks by technological objects and creatures of the robot... | |
| Protective Spirit | conjuration | creation | yes | A protective spirit is an invisible, mindless, shapeless force that hovers about you, defending... |
| Quench | transmutation | yes | Quench is often used to put out forest fires and other conflagrations. It extinguishes all... | |
| Raging Rubble | transmutation | yes | You animate an area of rubble, gravel, or other small stones, creating a dangerous, rolling area... | |
| Rain of Frogs | conjuration | summoning | yes | This spell functions as summon swarm, except you summon a swarm of poisonous frogs. This swarm... |
| Raise Dead | conjuration | healing | yes | You restore life to a deceased creature. You can raise a creature that has been dead for no... |
| Rally Point | enchantment | compulsion | yes | You create a spot that has the power to briefly hearten any good creature who comes into contact... |
| Rapid Repair | transmutation | yes | The targeted construct gains fast healing 5. This does not stack with any fast healing the... | |
| Reaper's Coterie | necromancy | yes | The target weapon becomes a reservoir of spiritual energy, fueling its destructive power by... | |
| Rebuke | evocation | yes | Your wrathful words cause physical harm to your enemies. Your enemies take 1d8 points of... | |
| Rebuke Technology | abjuration | yes | You shroud the targeted technological object or creature (such as a robot or a nanotech swarm)... | |
| Recentering Drone | abjuration | yes | You emit a calming subsonic drone that allows the targets to temporarily refocus and restore... | |
| Refine Improvised Weapon | transmutation | yes | You transform an improvised weapon into an equivalent simple or martial weapon of masterwork... | |
| Regenerate | conjuration | healing | yes | The subject's severed body members (fingers, toes, hands, feet, arms, legs, tails, or even heads... |
| Reincarnate | transmutation | yes | With this spell, you bring back a dead creature in another body, provided that its death... | |
| Reincarnate Spy | conjuration | healing | yes | This spell functions as reincarnate except that you can cause the new body to resemble a... |
| Reinforce Armaments | transmutation | yes | You reinforce a weapon or armor suit to give it a temporarily upgrade or mitigate the fragile... | |
| Reinforce Armaments, Communal | transmutation | yes | This spell functions like reinforce armaments, except you divide the duration in 10-minute... | |
| Reinvigorating Wind | enchantment | compulsion | yes | You exhale deeply, creating a gentle magical wind that invigorates any allies in the affected... |
| Release The Hounds | conjuration | summoning | yes | This spell summons a pack of canines that respond to the spellcaster's commands and act in... |
| Repel Vermin | abjuration | yes | An invisible barrier holds back vermin. A vermin with HD of less than one-third your level... | |
| Replenish Ki | conjuration | healing | yes | You attune the target's internal store of supernatural energy to the cosmos, replenishing its ki... |
| Reprobation | transmutation | yes | You cast the target out of your religion as a curse and punishment for acts or misdeeds against... | |
| Repugnant Taste | transmutation | yes | The target creature begins sweating a foul liquid that makes it repugnant to most living... | |
| Repulsion | abjuration | yes | An invisible, mobile field surrounds you and prevents creatures from approaching you. You decide... | |
| Resistance | abjuration | yes | You imbue the subject with magical energy that protects it from harm, granting it a +1... | |
| Resist Energy | abjuration | yes | This abjuration grants a creature limited protection from damage of whichever one of five energy... | |
| Resist Energy, Communal | abjuration | yes | This spell functions like resist energy, except you divide the duration in 10-minute intervals... | |
| Respectful Quiet | illusion | glamer | yes | All targets are rendered silent, as/silence. The silence affects the entirety of each creature... |
| Rest Eternal | necromancy | yes | You place a curse upon a dead creature that bars its spirit from returning. Anyone casting a... | |
| Resurrection | conjuration | healing | yes | This spell functions like raise dead, except that you are able to restore life and complete... |
| Revealing Light | evocation | yes | The touched object emits a shimmering light (as per light) that causes shadows to shift... | |
| Reverse Gravity | transmutation | yes | This spell reverses gravity in an area, causing unattached objects and creatures in the area to... | |
| Righteous Blood | abjuration | yes | The target creature's innate goodness infuses its body with holy energy. While this energy does... | |
| Righteous Condemnation | abjuration | yes | Any creature of chaotic, neutral, or evil alignment who targets you with a spell must succeed at... | |
| Righteous Might | transmutation | yes | Your height immediately doubles, and your weight increases by a factor of eight. This increase... | |
| Righteous Vigor | enchantment | compulsion | yes | Infusing the target with a surge of furious divine energy, you enhance a creature's ability to... |
| Rigor Mortis | transmutation | yes | The joints of a creature affected by this spell stiffen and swell, making movement painful and... | |
| Riversight | divination | scrying | yes | You can view events transpiring along a natural watercourse you touch. You can see anything on... |
| Rusting Grasp | transmutation | yes | Any iron or iron alloy item you touch crumbles into rust. If the item is so large that it cannot... | |
| Sacred Nimbus | evocation | yes | You are surrounded by a nimbus of golden light shaped like your god's holy symbol or a symbol of... | |
| Sacrificial Oath | abjuration | yes | You create a powerful bond between yourself and a single creature. Until the end of the spell's... | |
| Saddle Surge | transmutation | yes | You and your mount form a perfect synergy that endows both of you with advantages based upon how... | |
| Sanctify Corpse | evocation | yes | This spell blesses a corpse with positive energy, preventing it from being turned into an undead... | |
| Sanctify Weapons | transmutation | yes | This spell originated among the armies of Heaven. Choose a specific subtype of evil outsider... | |
| Sanctuary | abjuration | yes | Any opponent attempting to directly attack the warded creature, even with a targeted spell, must... | |
| Sawtooth Terrain | transmutation | yes | This spell targets an area of earth, metal, stone, or wood, causing long, serrated blades to... | |
| Scale Spikes | transmutation | yes | When the target is affected by this spell, its scales grow jagged spikes. These spikes act like... | |
| Scale Spikes, Greater | transmutation | yes | This spell functions like scale spikes, except that the spikes growing out of the scales have an... | |
| Screaming Flames | evocation | yes | A sheer wall of flame appears and rushes away from you. Tendrils of fire reach out of it, shaped... | |
| Scrying | divination | scrying | yes | You can observe a creature at any distance. If the subject succeeds on a Will save, the spell... |
| Sea of Dust | transmutation | yes | You cause all areas of water to which you have line of effect to recede as if you had cast... | |
| Sea Stallion | transmutation | polymorph | yes | This spell functions as sea steed, but as long as you stay mounted on the target, you also gain... |
| Sea Steed | transmutation | polymorph | yes | The target adapts to life in the water, gaining piscine scales that cover its body and growing... |
| Seducer's Eyes | enchantment | charm | yes | You gain a bonus on Charisma-based skill checks equal to 1 + 1 for every 4 caster levels you... |
| See Through Stone | divination | yes | You gain the ability to see through solid rock as if it were transparent glass. You may see... | |
| Selective Alarm | abjuration | yes | This spell functions as alarm, except that you can tweak the spell to be more discerning in what... | |
| Selective Invisibility | illusion | glamer | yes | Upon casting this spell, you turn invisible, as/the invisibility spell, and you choose a second... |
| Sending | evocation | yes | You contact a particular creature with which you are familiar and send a short message of 25... | |
| Sense Fear | divination | yes | You sense the fear of those nearby, feeling it in the air around you. You can detect spooked,... | |
| Shard of Chaos | evocation | yes | You hurl a multicolored shard of congealed chaos from your holy symbol, affecting any one target... | |
| Shatter | evocation | yes | Shatter creates a loud, ringing noise that breaks brittle, nonmagical objects; sunders a single... | |
| Shield of Fortification | abjuration | yes | You create a magical barrier that protects a target's vital areas. When the target is struck by... | |
| Shield of Fortification, Greater | abjuration | yes | This spell functions as shield of fortification, except there is a 50% chance that the critical... | |
| Shield of The Dawnflower | evocation | yes | You create a disk of sunlight on one arm. Any creature that strikes you with a melee attack... | |
| Shield of The Dawnflower, Greater | evocation | yes | You create a disk of sunlight on one arm. Any creature that strikes you with a melee attack... | |
| Shield of Wings | transmutation | yes | You gain five burning wings that grant a fly speed equal to the number of wings x 10 (average... | |
| Shield the Banner | abjuration | yes | This spell is used to protect one of a tribe's most valuable possessions: its tribal banner. Any... | |
| Shillelagh | transmutation | yes | Your own nonmagical club or quarterstaff becomes a weapon with a +1 enhancement bonus on attack... | |
| Shroud of Darkness | evocation | yes | With a dark incantation and a gesture of your hand over your eyes, you cause a shroud of... | |
| Sickening Entanglement | transmutation | yes | This spell functions as entangle, except the plants are coated with an irritating sap that... | |
| Siege of Trees | transmutation | yes | You imbue inanimate plants with limited mobility and a semblance of life. Each plant targeted... | |
| Sirocco | evocation | yes | A blast of furnace-hot wind blasts downward, inflicting 4d6 fire damage +1 point/caster level to... | |
| Skim | divination | yes | This spell allows you to read written material in a quarter of the time it would normally take... | |
| Sky Steed | transmutation | polymorph | yes | The target sprouts angelic wings and gains a fly speed equal to its base speed with average... |
| Sky Swim | transmutation | yes | This spell grants the target the ability to swim through the air. If the target has a swim... | |
| Slave To Sin | enchantment | compulsion | yes | This spell allows you to reach into an evil creature's mind to expose and exploit its... |
| Sleet Storm | conjuration | creation | yes | Driving sleet blocks all sight (even darkvision) within it and causes the ground in the area to... |
| Slipstream | conjuration | creation | yes | You create a low-cresting wave of water that carries the target along the surface of water or... |
| Slough | transmutation | yes | The target takes 1d4 points of Constitution damage each round as its skin loosens and splits.... | |
| Smite Abomination | evocation | yes | Drawing upon positive energy, you emulate some of a paladin's power to smite undead. Choose one... | |
| Snare | transmutation | yes | This spell enables you to make a snare that functions as a magic trap. The snare can be made... | |
| Snow Shape | transmutation | yes | In frozen northern lands, where the earth may be hidden beneath heavy drifts of snow, Ulfen... | |
| Soften Earth and Stone | transmutation | yes | When this spell is cast, all natural, undressed earth or stone in the spell's area is softened.... | |
| Solidify Earth | transmutation | yes | Stone, dirt, and other types of earth within the area become more tightly packed. Burrowing... | |
| Soothing Mud | conjuration | healing | yes | You create an area of healing mud. Water, earth, sand, and dust thicken into a wet mud. The mud... |
| Soul Vault | abjuration | yes | This spell protects the target's soul by briefly enveloping the target in an ethereal vault. The... | |
| Sound Burst | evocation | yes | You blast an area with a tremendous cacophony. Every creature in the area takes 1d8 points of... | |
| Spawn Calling | conjuration | calling | yes | Having attained the highest and most profane form of magical achievement in the Great... |
| Speak Local Language | divination | yes | This spell functions as tongues, except the creature touched gains only the ability to speak and... | |
| Speak with Dead | necromancy | yes | You grant the semblance of life to a corpse, allowing it to answer questions. You may ask one... | |
| Speak With Haunt | necromancy | yes | You stir a haunt (Pathfinder RPG GameMastery Guide 242) to a limited sense of awareness and... | |
| Speak With Plane | divination | yes | You tap into the awareness and consciousness of a plane with a sentient structure (Planar... | |
| Speak With Waves | divination | yes | This spell functions as stone tell but allows conversations only with a body of standing or... | |
| Spear of Purity | evocation | yes | You hurl a pure white or golden spear of light from your holy symbol, affecting any one target... | |
| Spell Immunity | abjuration | yes | The warded creature is immune to the effects of one specified spell for every four levels you... | |
| Spell Immunity, Communal | abjuration | yes | This spell functions like spell immunity, except you divide the duration in 10-minute intervals... | |
| Spell Immunity, Greater | abjuration | yes | This spell functions like spell immunity, except the immunity applies to spells of 8th level or... | |
| Spell Immunity, Greater Communal | abjuration | yes | This spell functions like greater spell immunity, except you divide the duration among the... | |
| Spell Resistance | abjuration | yes | The target gains spell resistance equal to 12 + your caster level. | |
| Spell Turning | abjuration | yes | Spells and spell-like effects targeted on you are turned back upon the original caster. The... | |
| Sphere of Warding | abjuration | yes | You create a luminescent sphere of orbiting energy that harms incorporeal creatures and... | |
| Spike Growth | transmutation | yes | Any ground-covering vegetation in the spell's area becomes very hard and sharply pointed without... | |
| Spike Stones | transmutation | yes | Rocky ground, stone floors, and similar surfaces shape themselves into long, sharp points that... | |
| Spirit Call | enchantment | yes | You call out to nature spirits associated with your spirit (not your wandering spirit) if you... | |
| Spiritual Ally | evocation | yes | An ally made of pure force appears in a single 5-foot square within range. The ally takes the... | |
| Spiritual Squire | evocation | yes | This spell causes an ally made of pure force to appear in a single 5-foot square within range.... | |
| Spiritual Weapon | evocation | yes | A weapon made of force appears and attacks foes at a distance, as you direct it, dealing 1d8... | |
| Stalwart Resolve | enchantment | compulsion | yes | Stalwart resolve was originally created to temporarily aid those suffering from certain... |
| Status, Greater | divination | yes | As status, but you can also cast a limited selection of spells through the link, as if you were... | |
| Stay the Hand | enchantment | compulsion | yes | You cause a creature's arm to waver and prevent it from striking another creature. You can cast... |
| Steady Saddle | transmutation | yes | A saddle affected by this spell becomes more comfortable to sit in, and the magic stabilizes any... | |
| Stench of Prey | transmutation | yes | The target exudes a strong odor that most predators recognize as the scent of helpless prey. The... | |
| Stone Call | conjuration | creation | yes | A rain of dirt, gravel, and small pebbles fills the area, dealing 2d6 points of bludgeoning... |
| Stone Shape | transmutation | yes | You can form an existing piece of stone into any shape that suits your purpose. While it's... | |
| Stone Shield | conjuration | creation | yes | A 1-inch-thick slab of stone springs up from the ground, interposing itself between you and an... |
| Stone Tell | divination | yes | You gain the ability to speak with stones, which relate to you who or what has touched them as... | |
| Stormbolts | evocation | yes | When you cast this spell, lightning spills forth from your body in all directions. The bolts do... | |
| Strand of The Tangled Knot | abjuration | yes | You mimic tugging at the Green Mother's legendary Tangled Knot to subtly alter your fate. The... | |
| Strip Scales | transmutation | yes | You reduce the target's racial natural armor bonus by 1 point/3 caster levels. | |
| Submerge Ship | transmutation | yes | When this spell is cast upon a vessel, the ship is surrounded by a protective bubble of... | |
| Summon Accuser | conjuration | summoning | yes | This spell summons a single accuser devil from Hell to do the spellcaster's bidding, similar to... |
| Summon Ancestral Guardian | conjuration | summoning | yes | You call the spirits of two ancestors to manifest in the mortal world and attack your enemies.... |
| Summon Barghest I | conjuration | summoning | yes | This spell summons a barghest from the Abyssal realm of Basalfeyst to serve the caster,... |
| Summon Barghest II | conjuration | summoning | yes | This spell functions like summon barghest I, save that it can summon 1 greater barghest or 1d3... |
| Summon Elemental Steed | conjuration | summoning | yes | You summon a greater elemental (air, earth, fire, or water) bound in the form of a mighty... |
| Summon Genie | conjuration | summoning | yes | This spell functions like lesser summon genie, except you can summon one djinni or 1d3 jann. |
| Summon Genie, Greater | conjuration | summoning | yes | This spell functions like lesser summon genie, except you can summon one shaitan, 1d3 djinn, or... |
| Summon Genie, Lesser | conjuration | summoning | yes | This spell functions like summon monster I, except you can summon one janni. |
| Summon Giant Ally I | conjuration | summoning | yes | This spell functions as summon nature's ally VI, except its casting time is shorter and you can... |
| Summon Giant Ally II | conjuration | summoning | yes | This spell functions as summon giant ally I, except you can summon one desert, fire, frost, or... |
| Summon Giant Ally III | conjuration | summoning | yes | This spell functions as summon giant ally I, except you can summon one ash or cloud giant; 1d3... |
| Summon Greater Demon | conjuration | summoning | yes | This spell functions like summon monster, except it allows you to summon a single coloxus... |
| Summon Infernal Host | conjuration | summoning | yes | This spell functions as summon monster V, save that it can only be used to summon host devils.... |
| Summon Kami | conjuration | summoning | yes | This spell functions as summon nature's ally V, except you can summon one kodama, 1d3 fukujin,... |
| Summon Laborers | conjuration | summoning | yes | Summon laborers summons one humanoid petitioner/caster level. These petitioners hail from one... |
| Summon Lesser Demon | conjuration | summoning | yes | This spell functions like summon monster, except it allows you to summon a single brimorak... |
| Summon Lesser Psychopomp | conjuration | summoning | yes | This spell functions like summon monster, except that it summons 1d3 esobok psychopomps or 1d4+1... |
| Summon Minor Ally | conjuration | summoning | yes | This spell functions as summon nature's ally I, except you can summon 1d3 Tiny or smaller... |
| Summon Minor Monster | conjuration | summoning | yes | This spell functions as summon monster I, except you can summon 1d3 Tiny or smaller animals,... |
| Summon Monster 1 | conjuration | summoning | yes | This spell summons an extraplanar creature (typically an outsider, elemental, or magical beast... |
| Summon Monster 2 | conjuration | summoning | yes | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 3 | conjuration | summoning | yes | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 4 | conjuration | summoning | yes | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 5 | conjuration | summoning | yes | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 6 | conjuration | summoning | yes | This spell functions like summon monster I, except you can summon one creature from the... |
| Summon Monster 7 | conjuration | summoning | yes | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 8 | conjuration | summoning | yes | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 9 | conjuration | summoning | yes | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Nature's Ally 1 | conjuration | summoning | yes | This spell summons to your side a natural creature (typically an animal, fey, magical beast,... |
| Summon Nature's Ally 2 | conjuration | summoning | yes | This spell functions as summon nature's ally I, except that you summon one 2nd-level creature or... |
| Summon Nature's Ally 3 | conjuration | summoning | yes | This spell functions like summon nature's ally I, except that you can summon one 3rd-level... |
| Summon Nature's Ally 4 | conjuration | summoning | yes | This spell functions like summon nature's ally I, except that you can summon one 4th-level... |
| Summon Nature's Ally 5 | conjuration | summoning | yes | This spell functions like summon nature's ally I, except that you can summon one 5th-level... |
| Summon Nature's Ally 6 | conjuration | summoning | yes | This spell functions like summon nature's ally I, except that you can summon one 6th-level... |
| Summon Nature's Ally 7 | conjuration | summoning | yes | This spell functions like summon nature's ally I, except that you can summon one 7th-level... |
| Summon Nature's Ally 8 | conjuration | summoning | yes | This spell functions like summon nature's ally I, except that you can summon one 8th-level... |
| Summon Nature's Ally 9 | conjuration | summoning | yes | This spell functions like summon nature's ally I, except that you can summon one 9th-level... |
| Summon Swarm | conjuration | summoning | yes | You summon a swarm of bats, rats, or spiders (your choice), which attacks all other creatures... |
| Summon Totem Creature | conjuration | summoning | yes | The Shoanti revere more than the deities of distant planes, but also the animals and natural... |
| Summon Vanth | conjuration | summoning | yes | This spell functions like summon monster, except that it summons a single vanth psychopomp.... |
| Sunbeam | evocation | yes | For the duration of this spell, you can use a standard action to evoke a dazzling beam of... | |
| Sunburst | evocation | yes | Sunburst causes a globe of searing radiance to explode silently from a point you select. All... | |
| Sun's Disdain | transmutation | yes | You alter a creature so the touch of the sun is hostile to it. The cursed creature gains light... | |
| Sun's Disdain, Mass | transmutation | yes | This spell functions like sun's disdain, except that it can affect multiple creatures. | |
| Sunstalker | illusion | glamer | yes | A touched creature becomes invisible (as/invisibility) as long as it is in direct sunlight (or... |
| Swallow Poison | transmutation | yes | A special gland grows on the inside of your throat, which absorbs any poisons that you ingest,... | |
| Swarm Skin | transmutation | yes | You convert all of your soft tissue into swarms of insects or other creatures and send them off... | |
| Sword To Snake | transmutation | yes | When you make an undulating gesture using your hand, the target item changes slightly in shape... | |
| Tactical Acumen | enchantment | compulsion | yes | Tactical acumen grants you and your allies a mastery of battlefield tactics. Whenever you would... |
| Talisman of Reprieve | abjuration | yes | You imbue an item with an aura of divine amnesty, allowing all allies within the aura's area to... | |
| Tar Pool | transmutation | yes | You convert a layer of the ground to hot tar. Creatures in the area when the tar appears take... | |
| Tectonic Communion | divination | yes | Tectonic communion functions as commune with nature with an even greater range. In outdoor or... | |
| Teratoid Caress | conjuration | calling | yes | With a gentle caress, you infuse the creature touched with a blight of energy from the Abyss... |
| Thaumaturgic Circle | abjuration | yes | This spell functions as magic circle against chaos, evil, good, or law, but rather than... | |
| They Know | enchantment | compulsion | yes | You instill a target with the fear that the nearest other intelligent creature knows her darkest... |
| Thirsting Entanglement | transmutation | yes | This spell functions as entangle, except the plants latch on to targets and drain away their... | |
| Thorn Body | transmutation | yes | This spell causes spines to grow from your exposed skin, damaging creatures that strike you. Any... | |
| Thorn Snare | transmutation | yes | This spell functions just like the spell snare but those caught in it take 1 point of damage per... | |
| Thorny Entanglement | transmutation | yes | This spell functions as entangle, except the plants also grow thorns and can fling them up to 15... | |
| Threefold Face | transmutation | yes | You grow two additional faces set equidistantly around your head, each embodying a different... | |
| Threefold Sight | divination | yes | You view several possible futures at once, allowing you to thread a needle around disasters by... | |
| Tongues | divination | yes | This spell grants the creature touched the ability to speak and understand the language of any... | |
| Tongues, Communal | divination | yes | This spell functions like tongues, except you divide the duration in 10-minute intervals among... | |
| Torrent of Elemental Rage | evocation | yes | A shimmering torrent of raw elemental power springs into existence, originating from your... | |
| Touch of Mercy | enchantment | compulsion | yes | The target creature deals only nonlethal damage with all of its weapon attacks. Damage taken by... |
| Toxic Rupture | necromancy | yes | With a squeezing hand gesture, you cause internal bleeding in the target creature's venom glands... | |
| Tracking Mark | evocation | no | You gain a supernatural ability to detect tracks and other clues left behind by the target. You... | |
| Transmute Metal to Wood | transmutation | yes | This spell enables you to change all metal objects within its area to wood. Weapons, armor, and... | |
| Transmute Mud to Rock | transmutation | yes | This spell permanently transforms normal mud or quicksand of any depth into soft stone... | |
| Transmute Rock to Mud | transmutation | yes | This spell turns natural, uncut, or unworked rock of any sort into an equal volume of mud.... | |
| Traveling Dream | divination | scrying | yes | This spell functions like arcane eye, except as noted above. Upon casting this spell, you fall... |
| Tree Shape | transmutation | yes | This spell allows you to assume the form of a Large living tree or shrub or a Large dead tree... | |
| Tree Stride | conjuration | teleportation | yes | When you cast this spell, you gain the ability to step into a tree, magically infusing yourself... |
| Trial By Fire | evocation | yes | You test a creature's purity of convictions by exposing it to a sheet of divine fire. Unless the... | |
| True Resurrection | conjuration | healing | yes | This spell functions like raise dead, except that you can resurrect a creature that has been... |
| Undeath Inversion | necromancy | yes | You alter an undead creature's energy affinity so that it takes damage from negative energy and... | |
| Undeath Sense | divination | yes | You grant the target the ability to pick up on the subtle scents and disturbances to the natural... | |
| Undeath to Death | necromancy | yes | This spell functions like circle of death, except that it destroys undead creatures as noted above. | |
| Undeath Ward | abjuration | yes | You create a pale silver barrier that repels undead. Mindless undead and intelligent undead with... | |
| Unerring Tracker | divination | yes | During this spell's duration, you can touch the sign of a creature's passage that you have... | |
| Unhallowed Blows | transmutation | yes | This spell empowers the natural attacks or unarmed strikes of undead creatures, granting a +1... | |
| Unhallowed Blows, Greater | transmutation | yes | This spell functions as unhallowed blows, except the enhancement bonus is +1 per 4 caster levels... | |
| Unholy Ward | abjuration | yes | This spell grants you resistance to the holy powers of good-aligned deities and their servants.... | |
| Unlife Current | conjuration | healing | yes | This functions as life current except you infuse the current with negative energy, so it heals... |
| Unravel Destiny | divination | yes | You utter a dire portent, causing destiny and fate to unravel around the target. This profoundly... | |
| Urgathoa's Beacon | necromancy | haunted | yes | You shroud an area in Urgathoa's unclean influence, rendering those who pass through it and fail... |
| Veil of Heaven | abjuration | yes | You surround yourself with a veil of positive energy, making it harder for evil outsiders to... | |
| Veil of Positive Energy | abjuration | yes | You surround yourself with a veil of positive energy, making it harder for undead creatures to... | |
| Vengeful Stinger | transmutation | polymorph | yes | You grow a long, wasp-like tail complete with stinger that can strike those who dare attack you.... |
| Venomous Bite | transmutation | yes | When you touch the poison vial against the target creature and cast this spell, the vial drains... | |
| Vinetrap | conjuration | yes | Vines choked with thorns, blossoms, leaflets, and other floral debris burst to life on and... | |
| Virtue | transmutation | yes | With a touch, you infuse a creature with a tiny surge of life, granting the subject 1 temporary... | |
| Volcanic Storm | evocation | yes | Chunks of hot volcanic rock and clumps of ash pound down when this spell is cast, dealing 3d6... | |
| Vortex | evocation | yes | You create a powerful and immobile whirlpool in any body of liquid large enough to contain the... | |
| Wake of Light | evocation | yes | You and your mount lay down a trail of glowing, heavenly mist behind you as you move that makes... | |
| Wall of Brine | conjuration | creation | yes | You conjure a 5-foot-thick wall of seawater with a powerful current flowing toward one side of... |
| Wall of Fire | evocation | yes | An immobile, blazing curtain of shimmering violet fire springs into existence. One side of the... | |
| Wall of Lava | conjuration | creation | yes | This spell creates a vertical wall of lava that is 1 inch thick for every 4 caster levels and... |
| Wall of Light | evocation | yes | An immobile, blinding curtain of white light that blocks line of sight springs into existence.... | |
| Wall of Stone | conjuration | creation | yes | This spell creates a wall of rock that merges into adjoining rock surfaces. A wall of stone is 1... |
| Ward the Faithful | abjuration | yes | All creatures within the area who worship the same god as you gain a +2 deflection bonus to AC... | |
| Watchful Animal | divination | scrying | yes | You place a scrying sensor on your animal companion or familiar. This allows the animal... |
| Water Breathing | transmutation | yes | The transmuted creatures can breathe water freely. Divide the duration evenly among all the... | |
| Water Shield | evocation | yes | This spell surrounds you in a spout of clear acid that aids in deflecting attacks and damages... | |
| Water Walk | transmutation | yes | The transmuted creatures can tread on any liquid as if it were firm ground. Mud, oil, snow,... | |
| Water Walk, Communal | transmutation | yes | This spell functions like water walk, except you divide the duration in 10-minute intervals... | |
| Weaken Powder | transmutation | yes | Ammunition in the target firearm generates less of an explosive charge when fired. With such... | |
| Weapon of Awe | transmutation | yes | You transform a single weapon into an awe-inspiring instrument. The weapon gains a +2 sacred... | |
| Weapons Against Evil | transmutation | yes | Each weapon this spell affects each shines with pale light that dimly illuminates a 5-foot... | |
| Web Shelter | conjuration | creation | yes | You create a shelter of slightly sticky webbing. The shelter has a hinged door large enough to... |
| Whip of Ants | conjuration | summoning | yes | This spell functions as whip of spiders, except it summons army ants, and any creature you... |
| Whip of Centipedes | conjuration | summoning | yes | This spell functions as whip of spiders, except it summons centipedes, and any creature you... |
| Whip of Spiders | conjuration | summoning | yes | You summon hundreds of Diminutive spiders, which cling together in the form of a whip made for a... |
| Whirlwind | evocation | yes | This spell creates a powerful cyclone of raging wind that moves through the air, along the... | |
| Whispering Lore | divination | yes | Upon casting this spell, you are able to gain knowledge from the land itself. As you walk... | |
| Wicker Horse | conjuration | creation | yes | Reeds, grasses, creepers, or thin tree branches (your choice) that you touch animate, twisting... |
| Wild Instinct | divination | yes | This spell sharpens your senses, allowing you to perceive threats you would otherwise miss. You... | |
| Winds of Vengeance | evocation | yes | You surround yourself with a buffeting shroud of supernatural, tornado-force winds. These winds... | |
| Wind Walk | transmutation | yes | You alter the substance of your body to a cloudlike vapor (as the gaseous form spell) and move... | |
| Wind Wall | evocation | yes | An invisible vertical curtain of wind appears. It is 2 feet thick and of considerable strength.... | |
| Wing Bounty | conjuration | creation | yes | Your wings sprout a variety of colorful and flavorful berries. Each berry functions as if... |
| Winter Grasp | conjuration | creation | yes | Ice encrusts the ground, radiating supernatural cold and making it hard for creatures to... |
| Wood Shape | transmutation | yes | Wood shape enables you to form one existing piece of wood into any shape that suits your... | |
| Word of Beckoning | conjuration | teleportation | yes | This spell functions like sending, except the subject also receives knowledge of a command word... |
| Word of Resolve | abjuration | yes | You focus your aura on one ally, allowing it to reroll a failed saving throw against a charm or... | |
| World Wave | transmutation | yes | You cause any sort of natural terrain (including water, forest, desert, tundra, and so on) to... | |
| Wrathful Mantle | evocation | yes | A shimmering mantle of light shrouds the subject, light like a torch. The subject of the spell... | |
| Wrathful Weapon | transmutation | yes | You grant the targeted weapon one of the following weapon special abilities: anarchic,... | |
| Zone of Truth | enchantment | compulsion | yes | Creatures within the emanation area (or those who enter it) can't speak any deliberate and... |
