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- Arcanist [574]
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Range
Duration: Minutes
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- Days [128]
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- special (see text) [4]
- until triggered or broken [2]
Target
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Verbal
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Divine Focus
887 spells
| Name â–² | School | Subschool | Range | Description |
|---|---|---|---|---|
| Abadar's Truthtelling | enchantment | compulsion | touch | This spell functions identically to the spell zone of truth, except as noted above. The target... |
| Ablative Sphere | abjuration | personal | The Garundi tenaciously protect their homes, and through the years they have perfected magic to... | |
| Absorb Rune I | abjuration | touch | This spell allows you to lay your hand upon a magical glyph, symbol, or other magical spell... | |
| Absorb Rune II | abjuration | touch | This spell functions like absorb rune I, but it can affect runes equivalent to a spell of 5th... | |
| Absorb Rune III | abjuration | touch | This spell functions like absorb rune I, but it can affect runes equivalent to a spell of 8th... | |
| Absorb Toxicity | necromancy | personal | You absorb the toxicity of your surroundings, becoming toxic as a result. While under the effect... | |
| Absurdity | illusion | phantasm | medium (100 feet + 10 feet/level) | Your targets perceive intimidation and threats as laughably absurd. A character attempting to... |
| Abundant Ammunition | conjuration | summoning | When cast on a container such as a quiver or a pouch that contains nonmagical ammunition or... | |
| Abyssal Vermin | transmutation | close (25 feet + 5 feet/2 levels) | You infuse the target with power from the Abyss, granting it the fiendish creature simple... | |
| Acid Maw | transmutation | close (25 feet + 5 feet/2 levels) | Your animal companion's bite attack deals an additional 1d4 points of acid damage, and the acid... | |
| Acute Senses | transmutation | touch | The target gains a +10 enhancement bonus on Perception checks. The bonus increases to +20 at... | |
| Adhesive Blood | transmutation | personal | Your blood thickens to becomes a glue-like substance upon contact with air. A piercing or... | |
| Adjustable Disguise | illusion | glamer | personal | This spell functions as disguise self, except as a swift action you can alter the disguise... |
| Adjustable Polymorph | transmutation | polymorph | personal | This spell functions as alter self, except you can as a swift action alter the disguise (within... |
| Adoration | enchantment | close (25 feet + 5 feet/2 levels) | The target of this spell is the subject of adoration by those whom it tries to affect with... | |
| Adroit Retrieval | transmutation | touch | You instill the target with the ability to withdraw small items from her pockets or packs with... | |
| Aid | enchantment | compulsion | touch | Aid grants the target a +1 morale bonus on attack rolls and saves against fear effects, plus... |
| Air Bubble | conjuration | creation | touch | Air bubble creates a small pocket of breathable air that surrounds the touched creature's head... |
| Air of Authority | illusion | glamer | personal | You gain an unmistakable air of authority, which clouds creatures' minds and causes them to... |
| Air Step | transmutation | personal | This spell functions as air walk, except you can rise no higher than 1 foot off the ground, you... | |
| Air Walk | transmutation | touch | The subject can tread on air as if walking on solid ground. Moving upward is similar to walking... | |
| Air Walk, Communal | transmutation | touch | This spell functions like air walk, except divide the duration in 10-minute intervals among the... | |
| Akashic Communion | divination | personal | You attempt to obtain a glimpse of some specific event from the Akashic Record (Occult... | |
| Alchemical Tinkering | transmutation | touch | You transform one alchemical item or firearm into another alchemical item or firearm of the same... | |
| Aldori Alacrity | transmutation | personal | This spell's energy quickens your steps, allowing fancy footwork. You gain a +10-foot... | |
| Align Weapon | transmutation | touch | Align weapon makes a weapon chaotic, evil, good, or lawful, as you choose. A weapon that is... | |
| Align Weapon, Communal | transmutation | touch | This spell functions as align weapon, except you divide the duration in 1-minute increments... | |
| Alluring Spores | conjuration | creation | medium (100 feet + 10 feet/level) | This spell creates a burst of spores that weaken the mind. Creatures within the area must... |
| Alter River | transmutation | medium (100 feet + 10 feet/level) | You alter the flow of water in a natural freshwater channel such as a river, stream, or... | |
| Alter Self | transmutation | polymorph | personal | When you cast this spell, you can assume the form of any Small or Medium creature of the... |
| Amplify Stench | transmutation | personal | You amplify your natural stench special ability-its save DC increases by 2, and creatures that... | |
| Ancestral Communion | divination | personal | You contact the spirits of your ancestors and use their great wisdom to bolster your own... | |
| Ancestral Gift | conjuration | summoning | personal | A ghostly manifestation of one of your ancestors appears before you bearing a weapon of your... |
| Anchored Step | transmutation | personal | Powerful tendrils grow out of the bottom of your feet or footwear, partially anchoring you to... | |
| Angelic Aspect | transmutation | personal | This spell functions like lesser angelic aspect, except you gain low-light vision, darkvision... | |
| Angelic Aspect, Greater | transmutation | personal | This spell functions like lesser angelic aspect, except you gain low-light vision; darkvision 60... | |
| Angelic Aspect, Lesser | transmutation | personal | You take on an aspect of an angelic being, including some of its physical characteristics. You... | |
| Animal Aspect | transmutation | polymorph | personal | You gain some of the beneficial qualities of an animal. Your base form is largely unchanged and... |
| Animal Aspect, Greater | transmutation | polymorph | personal | This spell functions like animal aspect, except you can either gain two aspects at once or one... |
| Animal Growth | transmutation | medium (100 feet + 10 feet/level) | The target animal grows to twice its normal size and eight times its normal weight. This... | |
| Anticipate Peril | divination | touch | A creature affected by anticipate peril gains a preternatural sense of danger. The first time... | |
| Anti-Incorporeal Shell | abjuration | 10 feet | You bring into being a mobile, hemispherical energy field that incorporeal creatures cannot... | |
| Antilife Shell | abjuration | 10 feet | You bring into being a mobile, hemispherical energy field that prevents the entrance of most... | |
| Antimagic Field | abjuration | 10 feet | An invisible barrier surrounds you and moves with you. The space within this barrier is... | |
| Antiplant Shell | abjuration | 10 feet | The antiplant shell spell creates an invisible, mobile barrier that keeps all creatures within... | |
| Anti-Summoning Shield | abjuration | medium (100 feet + 10 feet/level) | Within the area of effect, this spell impedes the use of spells of the summoning subschool and... | |
| Antitech Field | abjuration | 10 feet | You bring into being a mobile, hemispherical energy field that prevents technological objects,... | |
| Ape Walk | transmutation | touch | The subject can climb as well as an ape or monkey, gaining a climb speed of 30 feet and a +8... | |
| Appearance of Life | illusion | glamer | long (400 feet + 40 feet/level) | The illusion makes undead creatures of Medium size or smaller appear as if they were living... |
| Apsu's Shining Scales | evocation | personal | You envelop your body with silver radiance that manifests as scales surrounding your body,... | |
| Aram Zey's Focus | divination | personal | Aram Zey created this spell for use by his students, both to increase their confidence in their... | |
| Aram Zey's Trap Ward | abjuration | personal | While he was researching the underlying causes of the resonance created by overlapping... | |
| Arcane Eye | divination | scrying | unlimited | You create an invisible magical sensor that sends you visual information. You can create the... |
| Arcane Sight | divination | personal | This spell makes your eyes glow blue and allows you to see magical auras within 120 feet of you.... | |
| Arcane Sight, Greater | divination | personal | This spell functions like arcane sight, except that you automatically know which spells or... | |
| Archon's Aura | evocation | 20 feet | You gain a powerful aura, similar to an archon's aura of menace. Any hostile creature within a... | |
| Armor of Darkness | abjuration | touch | This spell envelops the target in shadows that can, if you desire, conceal the creature’s... | |
| Aroden's Spellsword | transmutation | touch | When you cast this spell on a weapon, you cause an extradimensional space to open within the... | |
| Artificer's Curse | transmutation | close (25 feet + 5 feet/2 levels) | You temporarily suppress the most powerful qualities of a magical item. This item can be any... | |
| Ashen Path | transmutation | touch | You grant the creature touched the ability to breathe with ease air that is contaminated with... | |
| Aspect of the Bear | transmutation | polymorph | personal | You take on an aspect of a bear. You gain a +2 enhancement bonus to natural armor and a +2... |
| Aspect of the Falcon | transmutation | polymorph | personal | You take on an aspect of a falcon. Your eyes become wide and raptor-like, and you grow feathers... |
| Aspect of the Nightingale | transmutation | polymorph | personal | You take on an aspect of a nightingale. Your voice becomes clear and pleasant. You gain a +2... |
| Aspect of the Stag | transmutation | polymorph | personal | When you cast this spell, you take on an aspect of a stag, including some of its physical... |
| Aspect of the Wolf | transmutation | polymorph | personal | When you cast this spell, you take on an aspect of a wolf, including some of its physical... |
| Assumed Likeness | illusion | phantasm | close (25 feet + 5 feet/2 levels) | You draw upon the memories of the targets to create a visual disguise for yourself that only... |
| Atavism | transmutation | close (25 feet + 5 feet/2 levels) | By bringing forth the primeval ancestry of the target animal, you awaken a savage engine of... | |
| Atavism, Mass | transmutation | close (25 feet + 5 feet/2 levels) | This spell functions as atavism, except it affects multiple creatures. | |
| Aura of Cannibalism | necromancy | personal | You emanate an aura that saps the strength of others of your kind and channels their energy into... | |
| Aura of Distraction | enchantment | You emit an aura of subsonic noise and mental imagery that makes concentrating difficult. Any... | ||
| Aura of Doom | necromancy | personal | You emanate an almost palpable aura of horror. All non-allies within this spell's area, or that... | |
| Aura of Greater Courage | abjuration | personal | When you cast this spell you strengthen your paladin's aura of courage. Until the end of its... | |
| Aura of The Unremarkable | enchantment | compulsion | 30 feet | An invisible sphere of magic surrounds you, clouding the minds of creatures in the area so they... |
| Aura Sight | divination | personal | This spell makes your eyes glow and allows you to see alignment auras within 120 feet of you.... | |
| Authenticating Gaze | divination | personal | Your understanding of the written word becomes analytical and discerning. You gain an insight... | |
| Bane | enchantment | compulsion | 50 feet | Bane fills your enemies with fear and doubt. Each affected creature takes a -1 penalty on attack... |
| Barghest Feast | transmutation | touch | The target gains the ability to absorb power from devouring a humanoid corpse. To use this... | |
| Barkskin | transmutation | touch | Barkskin toughens a creature's skin. The effect grants a +2 enhancement bonus to the creature's... | |
| Barrow Haze | necromancy | medium (100 feet + 10 feet/level) | Barrow haze creates a bank of fog similar to that created by fog cloud, except that the vapors... | |
| Battlemind Link | divination | personal and close (25 feet + 5 feet/2 levels) | You fuse your thoughts with an ally's, allowing the two of you to fight in tandem, perfectly... | |
| Battle Trance | enchantment | compulsion | personal | You are transformed into a single-minded force of destruction. You gain the ferocity monster... |
| Beacon of Luck | divination | personal (see text) | You send out a burst of luck with a 30-foot radius centered around you. While the beacon of luck... | |
| Bear's Endurance | transmutation | touch | The affected creature gains greater vitality and stamina. The spell grants the subject a +4... | |
| Bear's Endurance, Mass | transmutation | close (25 feet + 5 feet/2 levels) | Mass bear's endurance works like bear's endurance, except that it affects multiple creatures. | |
| Beast Shape I | transmutation | polymorph | personal | When you cast this spell, you can assume the form of any Small or Medium creature of the animal... |
| Beast Shape II | transmutation | polymorph | personal | This spell functions as beast shape I, except that it also allows you to assume the form of a... |
| Beast Shape III | transmutation | polymorph | personal | This spell functions as beast shape II, except that it also allows you to assume the form of a... |
| Beast Shape IV | transmutation | polymorph | personal | This spell functions as beast shape III except that it also allows you to assume the form of a... |
| Beastspeak | divination | personal | When you're in the form of an animal (such as when you are using wild shape or are affected by a... | |
| Bestow Auras | abjuration | close (25 feet + 5 feet/2 levels) | You transfer one or more of your paladin or antipaladin auras (such as aura of courage and aura... | |
| Bestow Grace | abjuration | touch | With this spell you can bestow your divine grace on another good creature for a short amount of... | |
| Bestow Insight | enchantment | compulsion | touch | When casting this spell, choose a single skill that you have at least one rank in. The target... |
| Bestow Weapon Proficiency | enchantment | compulsion | close (25 feet + 5 feet/2 levels) | You bestow the subject with the ability to use a single type of weapon he is not proficient in... |
| Billowing Skirt | transmutation | personal | A skirt, kilt, or gown you are wearing enables you to control your falls through the air. A... | |
| Biting Words | evocation | personal | Your voice becomes suffused with magic so that you can harm your opponents with but a word. As a... | |
| Bit of Luck | evocation | personal | For the spell's duration, the caster gains a reservoir of luck with a total number of points... | |
| Black Sword of War | necromancy | touch | The target weapon turns a glossy black color and deals bleed damage if it deals hit point damage... | |
| Blade Barrier | evocation | medium (100 feet + 10 feet/level) | An immobile, vertical curtain of whirling blades shaped of pure force springs into existence.... | |
| Blade of Bright Victory | transmutation | touch | You strengthen the bond between your divine bond weapon and its celestial spirit. The weapon... | |
| Blade of Dark Triumph | transmutation | touch | You strengthen the bond between your fiendish boon weapon and its unholy spirit. The weapon... | |
| Blade Tutor's Spirit | conjuration | creation | personal | You summon an insubstantial spirit of force that resembles a cloudy vapor hovering around your... |
| Blazing Rainbow | evocation | 0 feet or 10 feet/level | You create a spectrum of multicolored solid light that can be used for one of two effects. Bow:... | |
| Bleed Glory | necromancy | close (25 feet + 5 feet/2 levels) | The mythic power cost for all path abilities, feats, spells, and other effects used by the... | |
| Blend | illusion | glamer | personal | You draw upon your elven link to the wilderness to change the coloration of yourself and your... |
| Blend With Surroundings | illusion | glamer | close (25 feet + 5 feet/2 levels) | This spell changes the appearance of the affected creature so that it better blends in with its... |
| Bless | enchantment | compulsion | 50 feet | Bless fills your allies with courage. Each ally gains a +1 morale bonus on attack rolls and on... |
| Blessed Fist | transmutation | touch | The target is considered to be armed even when unarmed, so it doesn't provoke attacks of... | |
| Blessing of Courage and Life | conjuration | healing | close (25 feet + 5 feet/2 levels) | With this prayer you provide long-lasting succor to a wounded creature. For as long as the... |
| Blessing of Liberty | abjuration | personal | You imbue yourself with the blessings of liberty. You gain a +1 luck bonus/6 caster levels... | |
| Blessing of Luck And Resolve | enchantment | compulsion | touch | A favored blessing of halfling clerics, this spell grants its target a +2 morale bonus on saving... |
| Blessing of Luck And Resolve, Mass | enchantment | compulsion | close (25 feet + 5 feet/2 levels) | This spell functions like blessing of luck and resolve, except that it affects multiple creatures. |
| Blessing of the Mole | transmutation | close (25 feet + 5 feet/2 levels) | The targets gain darkvision 30 feet and a +2 competence bonus on Stealth checks. | |
| Bless Weapon | transmutation | touch | This transmutation makes a weapon strike true against evil foes. The weapon is treated as having... | |
| Bloatbomb | necromancy | touch | The target creature dies if it fails a Fortitude saving throw and its Hit Dice are no more than... | |
| Blood Armor | transmutation | personal | Your blood becomes as hard as iron upon contact with air. Each time you take at least 5 points... | |
| Blood Mist | conjuration | creation | medium (100 feet + 10 feet/level) | This spell summons forth a misty cloud of rust-red toxic algae. Any creature within the mist is... |
| Blood Scent | transmutation | medium (100 feet + 10 feet/level) | You greatly magnify the target's ability to smell the presence of blood. The target is... | |
| Blood Sentinel | transmutation | touch | After casting this spell, you pour a few drops of your blood and saliva into the mouth of the... | |
| Bloody Claws | necromancy | touch | You give a creature the ability to deal bleed damage when making natural attacks so long as the... | |
| Bloody Tears And Jagged Smile | necromancy | personal (see text) | Your eyes turn black and weep blood, and your teeth become jagged fangs. You gain a bite attack... | |
| Blur | illusion | glamer | touch | The subject's outline appears blurred, shifting, and wavering. This distortion grants the... |
| Blurred Movement | illusion | glamer | personal | This spell functions as blur, except that the blurring occurs only when you move at least 10... |
| Body Capacitance | transmutation | personal | If you take electricity damage while this spell is active, some of the energy is stored on your... | |
| Bone Fists | necromancy | close (25 feet + 5 feet/2 levels) | The bones of your targets' joints grow thick and sharp, protruding painfully through the skin at... | |
| Boneshatter | necromancy | close (25 feet + 5 feet/2 levels) | The target's bones (or exoskeleton) splinter, dealing 1d6 points of damage/caster level (maximum... | |
| Borrow Corruption | transmutation | touch | You touch a creature with at least one manifestation from a corruption (see page 14). You... | |
| Bouncy Body | transmutation | touch | The target's flesh becomes flexible and rubbery. It gains a +2 circumstance bonus on grapple... | |
| Bristle | transmutation | touch | You give a creature the ability to redirect a portion of its innate toughness away from its own... | |
| Bullet Shield | abjuration | touch | The warded creature gains a +4 deflection bonus to AC against firearm and ranged attacks, with... | |
| Bullet Ward | abjuration | personal | You toss several adamantine bullets into the air, which then hover protectively nearby and... | |
| Bull's Strength | transmutation | touch | The subject becomes stronger. The spell grants a +4 enhancement bonus to Strength, adding the... | |
| Bull's Strength, Mass | transmutation | close (25 feet + 5 feet/2 levels) | This spell functions like bull's strength, except that it affects multiple creatures. | |
| Burrow | transmutation | touch | The subject can burrow at a speed of 15 feet (or 10 feet if it wears medium or heavy armor, or... | |
| Calamitous Flailing | necromancy | close (25 feet + 5 feet/2 levels) | You cause the victim’s attacks to careen wildly, endangering itself and those around it. Your... | |
| Callback | conjuration | teleportation | long (400 feet + 40 feet/level) | If the target takes hit point damage while within range of this spell, it immediately teleports... |
| Call Lightning | evocation | medium (100 feet + 10 feet/level) | Immediately upon completion of the spell, and once/round thereafter, you may call down a... | |
| Call Lightning Storm | evocation | long (400 feet + 40 feet/level) | This spell functions like call lightning, except that each bolt deals 5d6 points of electricity... | |
| Calm Air | abjuration | long (400 feet + 40 feet/level) | This spell calms the air and disperses fog, dust, and other particles. The wind force in the... | |
| Calm Animals | enchantment | compulsion | close (25 feet + 5 feet/2 levels) | This spell soothes and quiets animals, rendering them docile and harmless. Only ordinary animals... |
| Carrion Compass | divination | close (25 feet + 5 feet/2 levels) | You animate one of the target's fetid organs so that it leads you to the undead creature's most... | |
| Carrying Wind | conjuration | personal | When you cast this spell, a wind spirit envelopes you and carries you with it at your direction.... | |
| Cat's Grace | transmutation | touch | The transmuted creature becomes more graceful, agile, and coordinated. The spell grants a +4... | |
| Cat's Grace, Mass | transmutation | close (25 feet + 5 feet/2 levels) | This spell functions like cat's grace, except that it affects multiple creatures. | |
| Cauterizing Weapon | transmutation | close (25 feet + 5 feet/2 levels) | You infuse a weapon with faint but pernicious energy that stymies accelerated healing. Damage... | |
| Celestial Companion | transmutation | touch | You bestow divine protection on your companion. The target gains spell resistance equal to 5... | |
| Certain Grip | transmutation | touch | The subject's grip and footing become sure, granting a +4 competence bonus on Climb checks, on... | |
| Challenge Evil | enchantment | compulsion | close (25 feet + 5 feet/2 levels) | You challenge an evil creature to bring the fight to you, or suffer the consequences. You gain a... |
| Chameleon Scales | transmutation | personal | You temporarily alter the color of your skin, hide, or scales to another option legal for your... | |
| Chameleon Stride | illusion | glamer | personal | You fade into the background, and while you are not truly invisible, you are hard to pinpoint... |
| Chameleon Stride, Greater | illusion | glamer | 5 feet | This spell functions as chameleon stride (Pathfinder RPG Advanced Player's Guide 210), except it... |
| Charnel House | illusion | shadow | close (25 feet + 5 feet/2 levels) | By sacrificing a living creature, you create the grisly illusion of viscera and gore splattered... |
| Charon's Dispensation | abjuration | close (25 feet + 5 feet/2 levels) | The target of this spell gains immunity to the harmful effects of touching or drinking from the... | |
| Chastise | transmutation | personal | You gain a +5 bonus on Bluff, Diplomacy, and Intimidate checks to convince a listener that they... | |
| Clairaudience/Clairvoyance | divination | scrying | long (400 feet + 40 feet/level) | Clairaudience/clairvoyance creates an invisible magical sensor at a specific location that... |
| Clarion Call | illusion | touch | The subject of this spell gains two benefits. First, the affected creature gains the ability to... | |
| Clay Skin | abjuration | touch | The target’s skin becomes as thick and tough as clay, granting the target DR 5/adamantine. Once... | |
| Cloak of Secrets | illusion | glamer | close (25 feet + 5 feet/2 levels) | This spell forms an invisible bubble that filters all speech coming from inside the affected... |
| Cloak of Shadows | illusion | shadow | personal | You wrap yourself in a protective mantle of semi-real shadow. This grants a number of... |
| Cloak of Winds | abjuration | close (25 feet + 5 feet/2 levels) | You shroud a creature in a whirling screen of strong, howling wind. The subject is never checked... | |
| Cloudkill | conjuration | creation | medium (100 feet + 10 feet/level) | This spell generates a bank of fog, similar to a fog cloud, except that its vapors are yellowish... |
| Cloud Shape | transmutation | personal | This spell functions like gaseous form, except you assume the shape of a Colossal cloud with a... | |
| Codespeak | transmutation | close (25 feet + 5 feet/2 levels) | Upon casting this spell, all recipients gain the ability to speak a new language. This language... | |
| Coin Shot | transmutation | touch | You turn up to three coins into deadly projectiles that gain the velocity of a bullet when... | |
| Commune With Birds | divination | personal | You utter a question in the form of a low-pitched bird call that can be heard up to a mile away,... | |
| Companion Life Link | necromancy | touch | You create a life link between yourself and the target. You sense whenever the target is wounded... | |
| Companion Mind Link | enchantment | charm | close (25 feet + 5 feet/2 levels) | The link between you and your animal companion becomes stronger. As long as you are within line... |
| Comprehend Languages | divination | personal | You can understand the spoken words of creatures or read otherwise incomprehensible written... | |
| Condensed Ether | transmutation | medium (100 feet + 10 feet/level) | You condense the substance of the Ethereal Plane as it interpenetrates the Material Plane. This... | |
| Contest of Skill | transmutation | close (25 feet + 5 feet/2 levels) | The randomness of critical hits has long vexed certain duelists in the Aldori school who... | |
| Contingent Action | evocation | close (25 feet + 5 feet/2 levels) | The target gains an extra action that becomes available when a condition that you dictate is... | |
| Contingent Scroll | evocation | personal | You transfer the power of a scroll to the target so that it comes into effect under some... | |
| Control Plants | transmutation | close (25 feet + 5 feet/2 levels) | This spell enables you to control the actions of one or more plant creatures for a short period... | |
| Control Undead | necromancy | close (25 feet + 5 feet/2 levels) | This spell enables you to control undead creatures for a short period of time. You command them... | |
| Control Water | transmutation | long (400 feet + 40 feet/level) | This spell has two different applications, both of which control water in different ways. The... | |
| Control Winds | transmutation | 40 feet/level | You alter wind force in the area surrounding you. You can make the wind blow in a certain... | |
| Coordinated Effort | divination | close (25 feet + 5 feet/2 levels) | Choose a single teamwork feat that you possess. You forge a link with your allies, allowing them... | |
| Corpse Lanterns | necromancy | medium (100 feet + 10 feet/level) | This spell functions as dancing lights, except it summons up to four spheres of light, each of... | |
| Corruption Resistance | abjuration | touch | You grant the touched creature limited protection from magical effects that inflict damage based... | |
| Covetous Urge | enchantment | compulsion | close (25 feet + 5 feet/2 levels) | You curse the target with insatiable greed, causing it to attempt to steal any item worth 100 gp... |
| Coward's Cowl | enchantment | close (25 feet + 5 feet/2 levels) | You imbue the target with a compulsion to avoid threats, enhancing its defensive instincts. So... | |
| Create Drug | conjuration | creation | 0 feet | The caster conjures into being one of the following drugs: aether, flayleaf, opium, pesh, scour,... |
| Create Mindscape | illusion | phantasm | long (400 feet + 40 feet/level) | You create an immersive mindscape (see page 235) that the minds of both you and another creature... |
| Creeping Ice | evocation | medium (100 feet + 10 feet/level) | This spell covers the floor, the ground, or some other calm horizontal surface (such as a placid... | |
| Crown of Glory | evocation | personal | You gain a +4 enhancement bonus to Charisma. All creatures with fewer than 8 HD are compelled to... | |
| Crusader's Edge | transmutation | touch | This spell was created by the paladins of the Mendevian Crusades, and co-opted by inquisitors... | |
| Crushing Despair | enchantment | compulsion | 30 feet | An invisible cone of despair causes great sadness in the subjects. Each affected creature takes... |
| Cultural Adaptation | divination | personal | When casting this spell, you must concentrate on a culture or subculture to which you wish to... | |
| Cultural Adaptation (Taldan) | divination | personal | During the height of the Empire of Taldor’s expansionism, Taldan wizards developed this spell... | |
| Curse of Magic Negation | abjuration | medium (100 feet + 10 feet/level) | You disrupt the target creature's ability to draw upon magical energies. For the duration of the... | |
| Curse of Unexpected Death | necromancy | touch | You curse one living creature with a chance of instant and unexpected death. When you cast this... | |
| Daemon Ward | necromancy | touch | This spell functions like death ward, except as noted above and it only protects against these... | |
| Dancing Darkness | evocation | medium (100 feet + 10 feet/level) | You create either up to four spheres of darkness that each reduce the illumination level by one... | |
| Dancing Lights | evocation | medium (100 feet + 10 feet/level) | Depending on the version selected, you create up to four lights that resemble lanterns or... | |
| Darkness | evocation | touch | This spell causes an object to radiate darkness out to a 20-foot radius. This darkness causes... | |
| Dark Whispers | illusion | shadow | long (400 feet + 40 feet/level) | You communicate through the shadows of one or more targets within range. The shadows have no... |
| Daybreak Arrow | evocation | touch | You cause ammunition, including shuriken, to exude radiant energy. Creatures that take penalties... | |
| Daylight | evocation | touch | You touch an object when you cast this spell, causing the object to shed bright light in a... | |
| Dazzling Blade | illusion | pattern | touch | Dazzling blade makes a weapon appear dazzlingly shiny, as if crafted from pure silver and... |
| Dazzling Blade, Mass | illusion | pattern | close (25 feet + 5 feet/2 levels) | This spell functions like dazzling blade, except that it affects multiple weapons. Each wielder... |
| Deadly Juggernaut | necromancy | personal | With every enemy life you take, you become increasingly dangerous and difficult to stop. During... | |
| Death Candle | necromancy | touch | This spell functions like death knell, except instead of using the slain target's life energy to... | |
| Death Knell | necromancy | touch | You draw forth the ebbing life force of a creature and use it to fuel your own power. Upon... | |
| Death Ward | necromancy | touch | The subject gains a +4 morale bonus on saves against all death spells and magical death effects.... | |
| Deathwatch | necromancy | 30 feet | Using the powers of necromancy, you can determine the condition of creatures near death within... | |
| Deceitful Veneer | illusion | glamer | close (25 feet + 5 feet/2 levels) | You subtly alter both the target's aura and subtle cues in its body language, tone of voice, and... |
| Decompose Corpse | necromancy | touch | Using this spell, the caster rapidly decomposes the flesh from a single corpse of size Huge or... | |
| Deeper Darkness | evocation | touch | This spell functions as darkness, except that objects radiate darkness in a 60-foot radius and... | |
| Deep Slumber | enchantment | compulsion | close (25 feet + 5 feet/2 levels) | This spell functions like sleep, except that it affects 10 HD of targets. |
| Defensive Shock | evocation | personal | Electrical energy floods your body, shocking the next creature that touches you. Any creature... | |
| Defile Armor | abjuration | touch | As sanctify armor, except you gain DR 5/good when using your judgment or smite ability. | |
| Deft Digits | transmutation | medium (100 feet + 10 feet/level) | You animate the target of the spell, manipulating the glove with your own hand from a distance.... | |
| Delectable Flesh | transmutation | polymorph | close (25 feet + 5 feet/2 levels) | Choose a creature within range as the object of hunger. All other creatures within 15 feet of... |
| Delusional Pride | enchantment | compulsion | close (25 feet + 5 feet/2 levels) | The target becomes so distracted by an overblown sense of its worth that it takes a -2 penalty... |
| Demanding Message | enchantment | compulsion | medium (100 feet + 10 feet/level) | This spell initially functions as message (allowing no save or spell resistance). Once during... |
| Demanding Message, Mass | enchantment | compulsion | medium (100 feet + 10 feet/level) | This spell functions as demanding message, except that you can issue one suggestion to each of... |
| Desperate Weapon | conjuration | creation | personal | You create a one-handed object that you might expect to see in your current surroundings, which... |
| Detect Aberration | divination | long (400 feet + 40 feet/level) | This spell functions like detect animals or plants, except it detects creatures of the aberration type. | |
| Detect Animals or Plants | divination | long (400 feet + 40 feet/level) | You can detect a particular kind of animal or plant in a cone emanating out from you in whatever... | |
| Detect Anxieties | divination | 60 feet | This spell functions as detect thoughts except that you sense significant anxieties of creatures... | |
| Detect Chaos | divination | 60 feet | This spell functions like detect evil, except that it detects the auras of chaotic creatures,... | |
| Detect Charm | divination | 60 feet | This spell functions as/detect magic, except that it detects only charm, compulsion, and... | |
| Detect Demon | divination | 60 feet | You sense the presence of a specific kind of evil-that of demons, their servants, and the Abyss.... | |
| Detect Desires | divination | 60 feet | This spell functions as/detect thoughts, except you sense significant desires of creatures with... | |
| Detect Evil | divination | 60 feet | You can sense the presence of evil. The amount of information revealed depends on how long you... | |
| Detect Fiendish Presence | divination | 60 feet | This spell functions like detect evil, except that it detects only outsiders with the evil... | |
| Detect Good | divination | 60 feet | This spell functions like detect evil, except that it detects the auras of good creatures,... | |
| Detect Law | divination | 60 feet | This spell functions like detect evil, except that it detects the auras of lawful creatures,... | |
| Detect Magic | divination | 60 feet | You detect magical auras. The amount of information revealed depends on how long you study a... | |
| Detect Magic, Greater | divination | 60 feet | This spell functions as detect magic, except that you can glean much more information from the... | |
| Detect Metal | divination | 60 feet | You detect any metal objects or creatures within a 60-foot cone. You can specify all metal... | |
| Detect Mindscape | divination | 60 feet | This spell functions similarly to detect thoughts, allowing you to sense when one or more... | |
| Detect Radiation | divination | 120 feet | You detect radiation in the surrounding area. You see radioactive auras as a glowing green... | |
| Detect Relations | divination | You can determine whether or not two or more creatures are related by blood. The amount of... | ||
| Detect Secret Doors | divination | 60 feet | You can detect secret doors, compartments, caches, and so forth. Only passages, doors, or... | |
| Detect Snares and Pits | divination | 60 feet | You can detect simple pits, deadfalls, and snares as well as mechanical traps constructed of... | |
| Detect The Faithful | divination | 60 feet | You can detect other worshipers of your deity (mortal worshipers, outsider servants, and so on).... | |
| Detect Thoughts | divination | 60 feet | You detect surface thoughts. The amount of information revealed depends on how long you study a... | |
| Detect Undead | divination | 60 feet | You can detect the aura that surrounds undead creatures. The amount of information revealed... | |
| Detoxify | transmutation | close (25 feet + 5 feet/2 levels) | You remove a creature's ability to poison others, whether inherent or via poisoned weapons.... | |
| Dimensional Anchor | abjuration | medium (100 feet + 10 feet/level) | A green ray springs from your hand. You must make a ranged touch attack to hit the target. Any... | |
| Discern Next of Kin | divination | 60 feet | You can scan the thoughts of one individual and learn the names and locations of the target's... | |
| Discern Value | divination | 60 feet | You can quickly analyze the monetary value of objects and identify which are most valuable to an... | |
| Discovery Torch | evocation | touch | An object you touch emanates a 20-foot radius of bright light. The effect looks like a regular... | |
| Disguise Other | illusion | glamer | touch | This spell functions as disguise self, except you can disguise either yourself or another creature. |
| Disguise Self | illusion | glamer | personal | You make yourself--including clothing, armor, weapons, and equipmen--look different. You can... |
| Dissolution | transmutation | touch | You touch a Tiny or smaller item, causing the item to vanish as if it did not exist at all. The... | |
| Divide Mind | enchantment | personal | You partition your mind to maximize your mental power. Until the spell ends, you roll twice and... | |
| Divine Favor | evocation | personal | Calling upon the strength and wisdom of a deity, you gain a +1 luck bonus on attack and weapon... | |
| Divine Pursuit | transmutation | personal | Select one creature within 60 feet that you have damaged. If that creature has a burrow, climb,... | |
| Domination Link | divination | 60 feet | This spell functions like detect thoughts, with the additional ability to find echoes of the... | |
| Doom | necromancy | medium (100 feet + 10 feet/level) | This spell fills a single subject with a feeling of horrible dread that causes it to become shaken. | |
| Draconic Malice | enchantment | personal | You surround yourself with a palpable aura of draconic fear and dread. Living creatures within... | |
| Draconic Reservoir | evocation | touch | Draconic reservoir functions as protection from energy, absorbing 6 points of one type of energy... | |
| Dragonvoice | transmutation | personal | By magically altering the way your vocal cords create sounds, you can emulate the vocal... | |
| Dreadscape | illusion | phantasm | close (25 feet + 5 feet/2 levels) | Your targets see their surroundings as a nightmarish reflection of the world around them.... |
| Dream Reality | illusion | compulsion | close (25 feet + 5 feet/2 levels) | You cause the target to perceive the world as if in a dream. When the spell ends, the target... |
| Duplicate Familiar | conjuration | creation | touch | You create a duplicate of a familiar. The familiar's master can use the duplicate as if it were... |
| Dwarven Veil | transmutation | close (25 feet + 5 feet/2 levels) | This spell enhances the target’s dwarven or dwarf-like qualities, making it appear more... | |
| Eagle Eye | divination | long (400 feet + 40 feet/level) | Eagle eye creates a magical sensor directly above you. The sensor can appear anywhere above you,... | |
| Eagle's Splendor | transmutation | touch | The transmuted creature becomes more poised, articulate, and personally forceful. The spell... | |
| Eagle's Splendor, Mass | transmutation | close (25 feet + 5 feet/2 levels) | This spell functions like eagle's splendor, except that it affects multiple creatures. | |
| Earsend | necromancy | close (25 feet + 5 feet/2 levels) | You cause one of your ears to tear itself free of your body and transform into a fly-like... | |
| Echolocation | transmutation | personal | You can perceive the world by creating high-pitched noises and listening to their echoes. This... | |
| Ectoplasmic Hand | evocation | close (25 feet + 5 feet/2 levels) | You draw forth a ghostly, animated hand through the ectoplasmic veil to manipulate objects,... | |
| Effortless Armor | transmutation | personal | Armor you wear no longer reduces your speed. You also reduce the armor's armor check penalty by... | |
| Eldritch Conduit, Greater | transmutation | medium (100 feet + 10 feet/level) | This spell functions like eldritch conduit save for the differences listed above and that the... | |
| Elemental Body I | transmutation | polymorph | personal | When you cast this spell, you can assume the form of a Small air, earth, fire, or water... |
| Elemental Body II | transmutation | polymorph | personal | This spell functions as elemental body I, except that it also allows you to assume the form of a... |
| Elemental Body III | transmutation | polymorph | personal | This spell functions as elemental body II, except that it also allows you to assume the form of... |
| Elemental Body IV | transmutation | polymorph | personal | This spell functions as elemental body III, except that it also allows you to assume the form of... |
| Elemental Mastery | transmutation | personal | You gain mastery over the element matching the elemental essence in your blood (fire for ifrits,... | |
| Elemental Speech | divination | personal | This spell enables you to converse with creatures associated with a chosen element, including... | |
| Elemental Swarm | conjuration | summoning | medium (100 feet + 10 feet/level) | This spell opens a portal to an Elemental Plane and summons elementals from it. A druid can... |
| Elude Time | transmutation | personal | You place yourself in a state of suspended animation, similar to temporal stasis. At the time of... | |
| Emblem of Greed | transmutation | polymorph | touch | You transform one melee weapon into a burning glaive similar to the ones wielded by the... |
| Empower Holy Water | transmutation | touch | You empower a vial of holy water to deal additional damage to undead creatures. You can empower... | |
| Enchantment Sight | divination | personal | Your irises take on a purplish tinge and you can see whether creatures within 60 feet of you are... | |
| Enemy Insight | divination | close (25 feet + 5 feet/2 levels) | You forge a mental bond between yourself and the other targets, each of which must have an... | |
| Enemy's Heart | necromancy | touch | You cut out an enemy's heart and consume it, absorbing that enemy's power as your own. As part... | |
| Energy Siege Shot | transmutation | close (25 feet + 5 feet/2 levels) | This spell transforms any ammunition fired by the target ranged siege engine into ammunition... | |
| Energy Siege Shot, Greater | transmutation | close (25 feet + 5 feet/2 levels) | This spell functions like energy shot, except it can target siege engines of any size, not just... | |
| Enhanced Diplomacy | divination | touch | You imbue the subject with divine diplomacy skills. The creature gets a +2 competence bonus on a... | |
| Enlarge Person | transmutation | close (25 feet + 5 feet/2 levels) | This spell causes instant growth of a humanoid creature, doubling its height and multiplying its... | |
| Enlarge Person, Mass | transmutation | close (25 feet + 5 feet/2 levels) | This spell functions like enlarge person, except that it affects multiple creatures. | |
| Enshroud Thoughts | abjuration | personal | You become warded against the mental prying of others, including the effects of divination... | |
| Entangle | transmutation | long (400 feet + 40 feet/level) | This spell causes tall grass, weeds, and other plants to wrap around creatures in the area of... | |
| Enticing Adulation | enchantment | close (25 feet + 5 feet/2 levels) | A targeted creature that fails its saving throw is filled with a deep desire to protect and care... | |
| Entropic Shield | abjuration | personal | A magical field appears around you, glowing with a chaotic blast of multicolored hues. This... | |
| Eruptive Pustules | transmutation | personal | Your skin erupts in swollen, pus-filled bumps that burst open if you are struck. Any creature... | |
| Ethereal Fists | transmutation | personal | Your hands reach simultaneously into the Ethereal and Material planes, allowing you to deal... | |
| Etherealness | transmutation | touch (see text) | This spell functions like ethereal jaunt, except that you and other willing creatures joined by... | |
| Evaluator's Lens | conjuration | creation | personal | You summon an insubstantial lens of force 4 inches in diameter that hovers in front of your... |
| Evolution Surge | transmutation | touch | This spell functions as lesser evolution surge, except that you can grant any evolution whose... | |
| Evolution Surge, Greater | transmutation | touch | This spell functions as lesser evolution surge, except that you can grant any two evolutions... | |
| Evolution Surge, Lesser | transmutation | touch | This spell causes your eidolon to take on new characteristics. You can grant the eidolon any... | |
| Expeditious Retreat | transmutation | personal | This spell increases your base land speed by 30 feet. This adjustment is treated as an... | |
| Extreme Buoyancy | evocation | touch | The target's buoyancy becomes and stays swiftly rising, regardless of how dense the target and... | |
| Extreme Flexibility | transmutation | personal | You gain a +1 dodge bonus to AC, a +4 circumstance bonus on Escape Artist checks and combat... | |
| Eyes of The Void | transmutation | personal | You gain darkvision, the ability to see 60 feet even in total darkness, including that created... | |
| Face of The Devourer | transmutation | polymorph | touch | You transform the target's face into a hideous shape, such as a half-melted visage with insect... |
| Faerie Fire | evocation | long (400 feet + 40 feet/level) | A pale glow surrounds and outlines the subjects. Outlined subjects shed light as candles.... | |
| Fairness | enchantment | compulsion | close (25 feet + 5 feet/2 levels) | Humanoid creatures affected by this spell must trade fairly with others to the best of their... |
| Fallback Strategy | abjuration | personal | While this spell is active, you may reroll one attack roll, combat maneuver check, or skill... | |
| False Age | transmutation | personal | Half-elves are accustomed to aging at a different rate from those close to them and can... | |
| Fearsome Duplicate | illusion | figment | medium (100 feet + 10 feet/level) | You create a larger and far more menacing version of yourself that you can send forth,... |
| Feather Step | transmutation | close (25 feet + 5 feet/2 levels) | For the duration of this spell, the subject ignores the adverse movement effects of difficult... | |
| Feather Step, Mass | transmutation | close (25 feet + 5 feet/2 levels) | As feather step, except this spell affects multiple creatures. | |
| Ferment | transmutation | touch | This spell temporarily imbues a potable liquid (including elixirs, extracts, potions, and... | |
| Fey Form I | transmutation | polymorph | personal | You assume the form of a Small or Medium creature of the fey type. Your base speed changes to... |
| Fey Form II | transmutation | polymorph | personal | This spell functions as fey form I, except it also allows you to assume the form of a Tiny or... |
| Fey Form III | transmutation | polymorph | personal | This spell functions as fey form II except it allows you to assume the form of a Diminutive or... |
| Fey Form IV | transmutation | polymorph | personal | This spell functions as fey form III except it doesn't limit your base speed and also allows you... |
| Fickle Winds | transmutation | You create a mobile cylinder of wind encompassing every target of the spell and protecting them... | ||
| Fiery Body | transmutation | personal | This spell transforms your body into living flame. You and your equipment are immune to fire... | |
| Fiery Runes | evocation | touch | You charge a weapon with a magic rune of fire. When the wielder of the weapon successfully... | |
| Find the Path | divination | personal or touch | The recipient of this spell can find the shortest, most direct physical route to a prominent... | |
| Find Traps | divination | personal | You gain intuitive insight into the workings of traps. You gain an insight bonus equal to 1/2... | |
| Firebelly | abjuration | personal | A magical fire warms your belly, granting fire resistance 5 and making your gut hot to the touch... | |
| Fire Seeds | conjuration | creation | touch | Depending on the version of fire seeds you choose, you turn acorns into splash weapons that you... |
| Flame Arrow | transmutation | close (25 feet + 5 feet/2 levels) | This spell allows you to turn ammunition (such as arrows, crossbow bolts, shuriken, and sling... | |
| Flame Blade | evocation | 0 feet | A 3-foot-long, blazing beam of red-hot fire springs forth from your hand. You wield this... | |
| Flaming Aura | transmutation | personal | The spell allows you channel fire into your very being. If you don't already have the fire... | |
| Fleeting Defect | transmutation | close (25 feet + 5 feet/2 levels) | You cause a single object to temporarily gain the broken condition. The target must be a single... | |
| Fleshy Facade | transmutation | polymorph | touch | The target's flesh fills out and gains a healthy, natural color. This gives the target the... |
| Fluid Form | transmutation | personal | When you cast this spell, your body takes on a slick, oily appearance. For the duration of this... | |
| Fly | transmutation | touch | The subject can fly at a speed of 60 feet (or 40 feet if it wears medium or heavy armor, or if... | |
| Fly, Mass | transmutation | close (25 feet + 5 feet/2 levels) | This spell functions as fly (Core Rulebook 284), save that it can target numerous creatures and... | |
| Focused Scrutiny | divination | personal | You gain heightened sensitivity to the mannerisms, reactions, and body language of one creature... | |
| Fog Cloud | conjuration | creation | medium (100 feet + 10 feet/level) | A bank of fog billows out from the point you designate. The fog obscures all sight, including... |
| Follow Aura | divination | personal | Choose one alignment type: chaotic, evil, good, or lawful. You gain the ability to follow the... | |
| Fool's Gold (AA) | transmutation | touch | You cast this spell on one or more gold pieces, which make those who have them more vulnerable... | |
| Fool's Teleport | illusion | glamer | personal and touch | This spell instantly renders you unseen as/invisibility, but creates a visual and auditory... |
| Force Sword | evocation | 0 feet | You create a +1 longsword of pure force sized appropriately for you that you can wield or give... | |
| Foresight | divination | personal or touch | This spell grants you a powerful sixth sense in relation to yourself or another. Once foresight... | |
| Forest Friend | abjuration | close (25 feet + 5 feet/2 levels) | While subject to this spell, the targets find that forested areas become helpful instead of... | |
| Forest's Sense | divination | scrying | 1 mile/level | You can sense the location of a target creature within range if it is also within 10 feet of a... |
| Forgetful Slumber | enchantment | compulsion | close (25 feet + 5 feet/2 levels) | This spell acts as the deeper slumber spell, but only affects one creature of 10 Hit Dice or... |
| Form of The Alien Dragon I | transmutation | polymorph | personal | You become a Medium esoteric or outer dragon. Psychics can choose from the esoteric dragon... |
| Form of The Alien Dragon II | transmutation | polymorph | personal | This spell functions as/form of the alien dragon I, except it also allows you to assume the form... |
| Form of The Alien Dragon III | transmutation | polymorph | personal | This spell functions as/form of the alien dragon II, except it also allows you to take the form... |
| Form of the Dragon I | transmutation | polymorph | personal | You become a Medium chromatic or metallic dragon (see the Pathfinder RPG Bestiary). You gain a... |
| Form of the Dragon II | transmutation | polymorph | personal | This spell functions as form of the dragon I except that it also allows you to assume the form... |
| Form of the Dragon III | transmutation | polymorph | personal | This spell functions as form of the dragon II save that it also allows you to take the form of a... |
| Form of The Exotic Dragon I | transmutation | polymorph | personal | You become a Medium imperial or primal dragon. Druids can choose from the primal dragon (brine,... |
| Form of The Exotic Dragon II | transmutation | polymorph | personal | This spell functions as/form of the exotic dragon I, except it also allows you to assume the... |
| Form of The Exotic Dragon III | transmutation | polymorph | personal | This spell functions as/form of the exotic dragon II except that it also allows you to take the... |
| Fox's Cunning | transmutation | touch | The target becomes smarter. The spell grants a +4 enhancement bonus to Intelligence, adding the... | |
| Fox's Cunning, Mass | transmutation | close (25 feet + 5 feet/2 levels) | This spell functions like fox's cunning, except that it affects multiple creatures. | |
| Freedom of Movement | abjuration | personal or touch | This spell enables you or a creature you touch to move and attack normally for the duration of... | |
| Free Spirit | abjuration | personal | This spell allows you to channel the essence of Cayden Cailean's philosophy, giving you the... | |
| Free Swim | abjuration | touch | The target can move and attack underwater normally without the usual penalties involved with... | |
| Frightful Aspect | transmutation | polymorph | personal | You become a larger, awful version of yourself. You grow to size Large, and take on features... |
| Frosty Aura | transmutation | personal | The spell allows you to channel cold into your very being. If you don't already have the cold... | |
| Fumblestep | conjuration | close (25 feet + 5 feet/2 levels) | Fumblestep coats a target's feet in slick ectoplasm that retains some psychic connection to your... | |
| Funereal Weapon | transmutation | touch | You imbue a weapon with a faint silvery glow that dimly illuminates a 5-foot square. An affected... | |
| Fungal Blisters | transmutation | personal | When you cast this spell, horrible, fungal growths sprout forth all over your body. You develop... | |
| Fury of The Sun | transmutation | close (25 feet + 5 feet/2 levels) | You curse the target to suffer unbearable heat. On a failed saving throw, the target is... | |
| Gaseous Form | transmutation | touch | The subject and all its gear become insubstantial, misty, and translucent. Its material armor... | |
| Ghostly Disguise | illusion | glamer | personal | You make yourself-including clothing, armor, weapons, and equipment-appear translucent like a... |
| Giant Form I | transmutation | polymorph | personal | When you cast this spell you can assume the form of any Large humanoid creature of the giant... |
| Giant Form II | transmutation | polymorph | personal | This spell functions as giant form I except that it also allows you to assume the form of any... |
| Giant Vermin | transmutation | close (25 feet + 5 feet/2 levels) | You turn a number of normal-sized centipedes, scorpions, or spiders into their giant... | |
| Gift of The Deep | transmutation | polymorph | close (25 feet + 5 feet/2 levels) | You give the targets the appearance and many of the abilities of sahuagin mutants, with effects... |
| Glibness | transmutation | personal | Your speech becomes fluent and more believable, causing those who hear you to believe every word... | |
| Glide | transmutation | personal | You take no damage from falls (as if from feather fall). In addition, you can move up to 5 feet... | |
| Globe of Tranquil Water | abjuration | 20 feet | Upon casting this spell, a rippling bubble of calm water extends outward from you to a radius of... | |
| Glue Seal | conjuration | creation | close (25 feet + 5 feet/2 levels) | You cover a solid surface with a layer of sticky glue. Anyone in the area when the spell is cast... |
| Golden Guise | transmutation | close (25 feet + 5 feet/2 levels) | You cause an object to briefly transform into gold. Affected items gain the properties of gold... | |
| Good Hope | enchantment | compulsion | medium (100 feet + 10 feet/level) | This spell instills powerful hope in the subjects. Each affected creature gains a +2 morale... |
| Gorum's Armor | transmutation | touch | The targeted suit of armor or shield sprouts thousands of tiny iron spikes like porcupine... | |
| Gozreh's Trident | evocation | 0 feet | A 4-foot-long, blazing, forked bolt of electricity springs forth from your hand. You wield this... | |
| Grand Destiny | enchantment | compulsion | medium (100 feet + 10 feet/level) | You inspire the target with the power to seize a grand destiny. The target gains a +4 competence... |
| Grappling Scarf | transmutation | personal | A scarf you are wearing frays at the end into hook-like shapes and can extend to incredible... | |
| Grasping Vine | transmutation | personal | You cause a long, thin vine to sprout from your body—typically from the center of your chest or... | |
| Gravity Bow | transmutation | personal | Gravity bow significantly increases the weight and density of arrows or bolts fired from your... | |
| Grease | conjuration | creation | close (25 feet + 5 feet/2 levels) | A grease spell covers a solid surface with a layer of slippery grease. Any creature in the area... |
| Grease, Greater | conjuration | creation | medium (100 feet + 10 feet/level) | This spell functions like grease, except as noted here. When you use this spell to cover a solid... |
| Greensight | transmutation | touch | The target of this spell gains the ability to see up to 60 feet through thick plant matter as... | |
| Groundswell | transmutation | touch | This spell allows the target to cause the ground to rise up beneath him. As a swift action, the... | |
| Guardian of Faith | abjuration | close (25 feet + 5 feet/2 levels) | The target gains the benefit of shield of faith and your choice of protection from chaos, evil,... | |
| Guarding Knowledge | abjuration | personal | Upon casting this spell, choose a specific variety of monster (red dragon rather than dragon)... | |
| Guidance | divination | touch | This spell imbues the subject with a touch of divine guidance. The creature gets a +1 competence... | |
| Gullibility | enchantment | charm | close (25 feet + 5 feet/2 levels) | You befuddle the target's mind, making it more willing to believe even the most outlandish... |
| Handy Grapnel | transmutation | touch | You cause the target rope to shrink and reshape itself into an arrow, bolt, or similar piece of... | |
| Harvest Knowledge | divination | touch (see text) | You touch a creature and temporarily absorb its knowledge for yourself. If the target fails its... | |
| Haunting Mists | illusion | figment | 20 feet | An illusion of misty vapor inhabited by shadowy shapes arises around you. It is stationary. The... |
| Healing Token | conjuration | healing | touch | You imbue one touched holy symbol/3 caster levels with a connection to your own divine power,... |
| Healing Warmth | abjuration | personal | This spell grants you temporary immunity to fire damage as protection from energy. As a standard... | |
| Heart of The Metal | transmutation | close (25 feet + 5 feet/2 levels) | You lend the nature of adamantine, cold iron, or silver to the targeted weapons, depending on... | |
| Heatstroke | evocation | close (25 feet + 5 feet/2 levels) | A wavering red ray projects from your finger. You must succeed on a ranged touch attack with the... | |
| Heavy Water | transmutation | medium (100 feet + 10 feet/level) | You cause a volume of water to become heavier than normal. Swimming in or through such water... | |
| Heckle | enchantment | compulsion | medium (100 feet + 10 feet/level) | You badger and nitpick the subject of your spell until its mood sours. The target's attitude... |
| Hedging Weapons | abjuration | personal | A weapon made from divine force appears and floats near you. This weapon takes the shape of your... | |
| Heightened Awareness | divination | personal | You enter a heightened state of awareness that allows you to notice more about your surroundings... | |
| Heightened Reflexes | transmutation | 30 feet | You grant each of your allies within the area a +10 competence bonus on a single Reflex saving... | |
| Hermean Potential | enchantment | compulsion | touch | You gift the target with the ability to perfect its actions via mental clarity. On the next... |
| Heroic Invocation | enchantment | compulsion | close (25 feet + 5 feet/2 levels) | Using worlds of ancient power, you bestow heroic powers on all creatures subject to this spell.... |
| Heroism | enchantment | compulsion | touch | This spell imbues a single creature with great bravery and morale in battle. The target gains a... |
| Heroism, Greater | enchantment | compulsion | touch | This spell functions like heroism, except the creature gains a +4 morale bonus on attack rolls,... |
| Hibernate | necromancy | touch | You place a willing subject into a cataleptic state. It remains aware of its surroundings but is... | |
| Hidden Blades | illusion | glamer | touch | You render a target weapon or up to 50 pieces of ammunition invisible, granting the wielder a... |
| Hidden Presence | enchantment | compulsion | close (25 feet + 5 feet/2 levels) | You prevent the targets from having conscious awareness of your presence. You make yourself... |
| Hidden Speech | transmutation | close (25 feet + 5 feet/2 levels) | You greatly enhance the ability of the subjects to communicate hidden messages to each other.... | |
| Hide Bruises | illusion | glamer | touch | The target's wounds to seem to disappear. A creature attempting a Heal check to tell the... |
| Hide from Animals | abjuration | touch | Animals cannot sense the warded creatures. Even extraordinary or supernatural sensory... | |
| Hide from Undead | abjuration | touch | Undead cannot see, hear, or smell creatures warded by this spell. Even extraordinary or... | |
| Hide From Undead, Greater | abjuration | touch | This spell functions as hide from undead, except the spell does not immediately end if a warded... | |
| Hold Portal | abjuration | medium (100 feet + 10 feet/level) | This spell magically holds shut a door, gate, window, or shutter of wood, metal, or stone. The... | |
| Hollow Heroism | enchantment | compulsion | touch | This spell functions as heroism, except that you can reverse the spell by issuing a special... |
| Hollow Heroism, Greater | enchantment | compulsion | touch | This spell functions as greater heroism, except that you can reverse the spell by issuing a... |
| Holy Ice | transmutation | medium (100 feet + 10 feet/level) | This spell creates a large mass of frozen holy water that can be used for one of two effects.... | |
| Holy Ice Weapon | transmutation | 0 feet | You create a masterwork weapon that has the qualities of ice and holy water. This weapon must be... | |
| Holy Shield | abjuration | personal | You gain the ability to magically project the defense of your shield to protect another creature... | |
| Honeyed Tongue | transmutation | personal | This spell augments your diplomacies. While under the effects of spell, you roll two dice each... | |
| Horrific Doubles | illusion | figment | personal | You create several illusory doubles of yourself, where you and each image all seem slightly off... |
| Human Potential | transmutation | touch | The target shares in humanity's great potential as encouraged by Aroden. The target chooses one... | |
| Human Potential, Mass | transmutation | close (25 feet + 5 feet/2 levels) | This spell functions like human potential, except it affects multiple creatures. Each target can... | |
| Hunter's Eye | divination | medium (100 feet + 10 feet/level) | Sharpening your perceptive abilities and tuning them against obfuscating effects, hunter's eye... | |
| Hunter's Lore | divination | personal | Inquisitors and rangers alike learned long ago that knowledge of an enemy grants power over that... | |
| Hypnotism, Greater | enchantment | compulsion | close (25 feet + 5 feet/2 levels) | This functions as hypnotism, except it affects 2 Hit Die of creatures/caster level you have. You... |
| Ice Body | transmutation | personal | Your form transmutes into living ice, granting you several abilities. You gain the cold subtype... | |
| Icicle Dagger | conjuration | creation | 0 feet | You create a masterwork dagger out of ice. The dagger deals 1 point of cold damage in addition... |
| Icy Prison | evocation | medium (100 feet + 10 feet/level) | You trap the target in solid ice 1 inch thick/caster level. If the creature fails its save, it... | |
| Icy Prison, Mass | evocation | medium (100 feet + 10 feet/level) | This spell functions as icy prison, except as noted above. | |
| Illusion of Calm | illusion | figment | personal | When casting this spell, you create an illusory double that takes the same space of you. That... |
| Illusory Crowd | illusion | figment | medium (100 feet + 10 feet/level) | This spell creates an illusion of a stationary group of people milling about. They can be of any... |
| Illusory Poison | illusion | phantasm | touch | You create a phantasm of an oily green phantasmal poison on the target weapon. The first... |
| Imbue with Aura | transmutation | close (25 feet + 5 feet/2 levels) | You infuse another creature with your divine aura, causing the target to radiate an aura... | |
| Impede Speech | necromancy | touch | This minor curse interferes with the target’s ability to speak. On a failed save, the target has... | |
| Impenetrable Veil | abjuration | touch | You enchant the target so it is nearly impossible to detect by both magical and mundane means,... | |
| Impossible Angles | illusion | figment | medium (100 feet + 10 feet/level) | You cause the surrounding area to appear to distort. The angles and corners of the area subtly... |
| Infernal Challenger | conjuration | calling | close (25 feet + 5 feet/2 levels) | This spell summons a bearded devil, causing it to appear where you designate. The area within a... |
| Infernal Healing | conjuration | healing | touch | You anoint a wounded creature with devil's blood or unholy water, giving it fast healing 1. This... |
| Infernal Healing, Greater | conjuration | healing | touch | As infernal healing, except the target gains fast healing 4 and the target detects as an evil cleric. |
| Influence Wild Magic | abjuration | personal | This spell creates an area of stabilizing magical energy that emanates from you. Any creature... | |
| Infuse Robot | transmutation | medium (100 feet + 10 feet/level) | If the targeted robot fails its Will saving throw, it transforms into a magical construct made... | |
| Infuse Self | transmutation | polymorph | personal | When you cast this spell, you assume the form of a native outsider from the following list:... |
| Inner Focus | illusion | glamer | personal | For the duration of this spell, you may ignore any divine focus components of your spells,... |
| Innocence | transmutation | personal | You surround yourself with an aura of innocence and trustworthiness. You gain a +10 competence... | |
| Innocuous Shape | transmutation | polymorph | touch | This spell transforms a creature into a Medium or smaller animal or humanoid of no more than 1... |
| Insect Plague | conjuration | summoning | long (400 feet + 40 feet/level) | You summon a number of swarms of wasps (one/3 levels, to a maximum of six swarms at 18th level,... |
| Insect Spies | divination | close (25 feet + 5 feet/2 levels) | You summon one or more glossy black beetles, which have a measure of intelligence and make for... | |
| Insect Spies, Greater | divination | close (25 feet + 5 feet/2 levels) | As insect spies, but you can also borrow the senses of the summoned insects. As a move action,... | |
| Inspiring Recovery | conjuration | healing | medium (100 feet + 10 feet/level) | You can heal a creature, harm an undead creature, or call upon a very recently dead creature to... |
| Instant Armor | conjuration | creation | personal | You instantly wrap your body in a suit of armor made from opaque force. At your option, the... |
| Instant Enemy | enchantment | close (25 feet + 5 feet/2 levels) | With this spell you designate the target as your favored enemy for the remainder of its... | |
| Instant Fake | illusion | figment | touch | You create an illusory duplicate of the target item. If you hold the charge on this spell, you... |
| Instant Weapon | conjuration | creation | 0 feet | You create a melee weapon sized appropriately for you from opaque force. You are considered... |
| Instigate Psychic Duel | illusion | phantasm | medium (100 feet + 10 feet/level) | You begin a psychic duel (see page 202) with a creature. This psychic duel takes place on a... |
| Instrument of Agony | transmutation | touch | You cause a weapon to exude a palpable aura of divine fury. While wielding this weapon, a... | |
| Intensify Psyche | enchantment | medium (100 feet + 10 feet/level) | A sense of euphoria suffuses the target, amplifying all sensations, good or bad. The target... | |
| Interrogation | necromancy | touch | You question the target, backed up by the threat of magical pain. You may ask one question/2... | |
| Interrogation, Greater | necromancy | touch | This spell functions as interrogation, except you may ask one question/caster level and the... | |
| Investigative Mind | enchantment | compulsion | personal | Your mind is able to correlate information effectively. When attempting an Appraise, Knowledge,... |
| Invigorate | illusion | touch | This spell banishes feelings of weariness. For the duration, the subject takes no penalties from... | |
| Invigorate, Mass | illusion | touch | This spell work as invigorate, except it affects multiple creatures. | |
| Invigorating Poison | transmutation | touch | The body of the target creature gains a metabolic response that allows it to benefit from... | |
| Invisibility | illusion | glamer | personal or touch | The creature or object touched becomes invisible. If the recipient is a creature carrying gear,... |
| Invisibility Alarm | abjuration | close (25 feet + 5 feet/2 levels) | This spell functions as alarm, except it is triggered only by invisible creatures entering or... | |
| Invisibility Bubble | illusion | glamer | touch | A glamered bubble surrounds the target's space, rendering her completely invisible underwater by... |
| Invisibility Bubble, Giant | illusion | glamer | touch | This functions as/invisibility bubble, but the bubble is larger, which allows you to target a... |
| Invisibility Bubble, Mass | illusion | glamer | long (400 feet + 40 feet/level) | This functions as/invisibility bubble, but the spell affects the areas of each target creature,... |
| Invisibility Purge | evocation | personal | You surround yourself with a sphere of power with a radius of 5 feet/caster level that negates... | |
| Invisibility Sphere | illusion | glamer | This spell functions like invisibility, except that this spell confers invisibility upon all... | |
| Invoke Deity | transmutation | personal | By holding aloft a holy symbol and calling your deity's name, you take on an aspect of that... | |
| Ironbeard | transmutation | touch | This spell causes a brushy beard of stiff iron to erupt from the face of a willing target. The... | |
| Iron Body | transmutation | personal | This spell transforms your body into living iron, which grants you several powerful resistances... | |
| Ironskin | transmutation | personal | Your skin hardens and takes on the color and texture of rough iron. You gain a +4 enhancement... | |
| Irriseni Mirror Sight | divination | scrying | see text | This spell lets you look into a mirror near you and see an image that is reflected in another... |
| Jealous Rage | enchantment | compulsion | medium (100 feet + 10 feet/level) | You fill the target with a sense of entitled self-importance, making the subject unable to bear... |
| Jump | transmutation | touch | The subject gets a +10 enhancement bonus on Acrobatics checks made to attempt high jumps or long... | |
| Jungle Mind | divination | scrying | personal | You merge your mind into the jungle's social hierarchy, mystically establishing yourself as a... |
| Keen Edge | transmutation | close (25 feet + 5 feet/2 levels) | This spell makes a weapon magically keen, improving its ability to deal telling blows. This... | |
| Keen Senses | transmutation | touch | The subject gains a +2 competence bonus on Perception checks and gains low-light vision.... | |
| Keyhole | transmutation | touch | By touching a single door, gate, or other portal, you create a keyhole where none existed before... | |
| Ki Leech | necromancy | personal | You place your spirit in a receptive state so when you confirm a critical hit against a living... | |
| Know Peerage | divination | touch | You impart your knowledge of nobility and peerage to the target, allowing her to recognize... | |
| Lead Anchor | evocation | touch | The target's buoyancy becomes and stays swiftly sinking, regardless of how dense the target and... | |
| Lead Blades | transmutation | personal | Lead blades increases the momentum and density of your melee weapons just as they strike a foe.... | |
| Lead Plating | conjuration | creation | touch | You enclose the target in a thin sheath of lead. This doesn't restrict the target's movement or... |
| Leashed Shackles | evocation | medium (100 feet + 10 feet/level) | You create shackles of force that attach to the target's limbs. You designate an object or... | |
| Legendary Proportions | transmutation | close (25 feet + 5 feet/2 levels) | You call upon the primordial power of ancient megafauna to boost the size of your target.... | |
| Lend Path | transmutation | touch | You temporarily transfer one of your mythic path abilities to another creature, which can use it... | |
| Levitate | transmutation | personal or close (25 feet + 5 feet/2 levels) | Levitate allows you to move yourself, another creature, or an object up and down as you wish. A... | |
| Life Channel | transmutation | touch | When cast on a creature with negative energy affinity, the target is able to convert channeled... | |
| Life Pact | necromancy | close (25 feet + 5 feet/2 levels) | You bind the life forces of the targets into a mystical pact. If any target is reduced to fewer... | |
| Life Shield | conjuration | healing | personal | You surround yourself with a positive energy field that damages undead opponents. Each time an... |
| Light | evocation | touch | This spell causes a touched object to glow like a torch, shedding normal light in a 20-foot... | |
| Lighten Object | transmutation | close (25 feet + 5 feet/2 levels) | The target's weight decreases by half. If this spell is cast on armor, the armor's armor check... | |
| Lighten Object, Mass | transmutation | close (25 feet + 5 feet/2 levels) | This spell functions like lighten object, except that it affects a number of objects equal to... | |
| Lightning Conductor | transmutation | personal | You become capable of absorbing electricity with your body. For the duration, you absorb all... | |
| Light of Iomedae | conjuration | medium (100 feet + 10 feet/level) | With this spell, you create shafts of blue light that illuminate all undead creatures in the... | |
| Lily Pad Stride | transmutation | long (400 feet + 40 feet/level) | Your every footstep creates aquatic plants capable of supporting your weight and that of any... | |
| Linebreaker | transmutation | personal | You gain a +20 foot bonus to your base speed when charging and a +2 bonus on combat maneuver... | |
| Linked Legacy | divination | close (25 feet + 5 feet/2 levels) | This spell helps build community and ensure a shared vision for the future. When any of the... | |
| Locate Creature | divination | long (400 feet + 40 feet/level) | This spell functions like locate object, except this spell locates a known creature. You slowly... | |
| Locate Gate | divination | long (400 feet + 40 feet/level) | You sense the direction of the nearest teleportation circle (permanent or with a remaining... | |
| Locate Object | divination | long (400 feet + 40 feet/level) | You sense the direction of a well-known or clearly visualized object. You can search for general... | |
| Locate Portal | divination | 1 mile/level | When this spell is active, you feel a mental pull in the direction of any active or operable... | |
| Locate Weakness | divination | personal | You can sense your foes' weak points, granting you greater damage with critical hits. Whenever... | |
| Long Arm | transmutation | personal | Your arms temporarily grow in length, increasing your reach with those limbs by 5 feet. | |
| Longshot | transmutation | personal | This spell reduces the effect of range, granting a +10-foot bonus to the range increment of any... | |
| Lunar Veil | illusion | shadow | long (400 feet + 40 feet/level) | You conjure a tremendous area of shadow to obscure moonlight within the area, creating something... |
| Mad Hallucination | illusion | phantasm | close (25 feet + 5 feet/2 levels) | This spell induces a hallucinogenic reality in the mind of your target. Surfaces seem to swim,... |
| Mage's Disjunction | abjuration | close (25 feet + 5 feet/2 levels) | All magical effects and magic items within the radius of the spell, except for those that you... | |
| Magical Beast Shape | transmutation | polymorph | personal | This spell functions as beast shape IV except you can assume the form of only a magical beast of... |
| Magic Boulder | transmutation | touch | This spell works like magic stone, except you transmute as many as three boulders (rocks up to... | |
| Magic Circle against Chaos | abjuration | touch | This spell functions like magic circle against evil, except that it is similar to protection... | |
| Magic Circle against Evil | abjuration | touch | All creatures within the area gain the effects of a protection from evil spell, and evil... | |
| Magic Circle against Good | abjuration | touch | This spell functions like magic circle against evil, except that it is similar to protection... | |
| Magic Circle against Law | abjuration | touch | This spell functions like magic circle against evil, except that it is similar to protection... | |
| Magic Circle Against Technology | abjuration | touch | All creatures within the area gain the effects of a protection from technology spell. Creatures... | |
| Magic Fang | transmutation | touch | Magic fang gives one natural weapon or unarmed strike of the subject a +1 enhancement bonus on... | |
| Magic Siege Engine | transmutation | touch | This spell permits an indirect fire siege engine to bombard its targets with greater accuracy,... | |
| Magic Stone | transmutation | touch | You transmute as many as three pebbles, which can be no larger than sling bullets, so that they... | |
| Magic Weapon | transmutation | touch | Magic weapon gives a weapon a +1 enhancement bonus on attack and damage rolls. An enhancement... | |
| Major Phantom Object | illusion | shadow | close (25 feet + 5 feet/2 levels) | This spell functions as the major creation spell, except as noted above and the object created... |
| Malediction | necromancy | touch | Channeling the blasphemy of fiends into your hand, you mark your target with a brief but... | |
| Malediction (Hero Points) | necromancy | touch | You utter a dire curse over the body of a dying creature, allowing you to consume its waning... | |
| Mantle of The Magic Warriors | transmutation | medium (100 feet + 10 feet/level) | You weave golden masks shaped like animals around the targets' faces, imbuing each target with... | |
| Marid's Mastery | transmutation | touch | The target gains a +1 bonus on attack and damage rolls if it and its opponent are touching... | |
| Marionette Possession | necromancy | medium (100 feet + 10 feet/level) | You project your soul out of your body and into the body of a willing creature. This possession... | |
| Mark of Blood | transmutation | touch | You place a drop of your blood on a weapon and charge it with magic so that you transfer a small... | |
| Meld into Stone | transmutation | personal | Meld into stone enables you to meld your body and possessions into a single block of stone. The... | |
| Message | transmutation | medium (100 feet + 10 feet/level) | You can whisper messages and receive whispered replies. Those nearby can hear these messages... | |
| Miasmatic Form | transmutation | touch | This spell functions like gaseous form, except the target's vaporous body is dangerous to... | |
| Mighty Strength | transmutation | personal | As bull’s strength, except it grants a +8 enhancement bonus to Strength. | |
| Mindscape Door | illusion | phantasm | close (25 feet + 5 feet/2 levels) | You or other creatures enter into or escape from a mindscape (see page 234) through an imaginary... |
| Minor Phantom Object | illusion | figment | 0 feet | This spell functions as the minor creation spell, except the object created is a semi-real... |
| Mirror Image | illusion | figment | personal | This spell creates a number of illusory doubles of you that inhabit your square. These doubles... |
| Moment of Greatness | enchantment | compulsion | 50 feet | Each creature affected by this spell is given the potential for greater success and glory. If... |
| Monkey Fish | transmutation | personal | Your hands and feet alter to make you better at climbing and swimming. You gain a 10 foot climb... | |
| Monstrous Physique I | transmutation | polymorph | personal | When you cast this spell, you can assume the form of any Small or Medium creature of the... |
| Monstrous Physique II | transmutation | polymorph | personal | This spell functions as monstrous physique I, except it also allows you to assume the form of a... |
| Monstrous Physique III | transmutation | polymorph | personal | This spell functions as monstrous physique II, except it also allows you to assume the form of a... |
| Monstrous Physique IV | transmutation | polymorph | personal | This spell functions as monstrous physique III except it allows you to use more abilities. If... |
| Moonrise Arrow | evocation | touch | You cause ammunition, including shuriken, to glow with faint silvery light. The ammunition... | |
| Morning Sun | evocation | close (25 feet + 5 feet/2 levels) | This spell conjures a miniature sphere of sunlight, approximately the size of a human fist, at a... | |
| Motes of Dusk And Dawn | evocation | medium (100 feet + 10 feet/level) | When you cast this spell, you create up to four motes that shed light or darkness in a... | |
| Muffle Sound | illusion | glamer | close (25 feet + 5 feet/2 levels) | You suppress sounds made by the targets, granting them a +4 bonus on Stealth checks. The targets... |
| Naga Shape I | transmutation | polymorph | personal | Whenever you cast this spell, you can assume the form of any type of Large naga (including most... |
| Naga Shape II | transmutation | polymorph | personal | This spell functions as naga shape I. Additionally, if the form you assume has any of the... |
| Naga Shape III | transmutation | polymorph | personal | This spell functions as naga shape I. Additionally, if the form you assume has any of the... |
| Named Bullet | divination | touch | You imbue the target with deadly accuracy against a selected creature type (and subtype for... | |
| Named Bullet, Greater | divination | touch | This spell functions like named bullet, except it deals 2 extra points of damage/caster level... | |
| Neutral Buoyancy | evocation | touch | The target's buoyancy becomes and stays neutral, regardless of how dense the target and its gear... | |
| Neutralize Poison | conjuration | healing | touch | You detoxify any sort of venom in the creature or object touched. If the target is a creature,... |
| Night of Blades | evocation | close (25 feet + 5 feet/2 levels) | Useful primarily to those who skulk in the darkness, this spell is a temporary trap for the... | |
| Nondetection, Lesser | abjuration | close (25 feet + 5 feet/2 levels) | This spell functions like nondetection, except it blocks the effects of only divination spells... | |
| Oath of Anonymity | illusion | glamer | personal | You swear an oath not to reveal your identity, magically preventing anyone from discovering it... |
| Object Possession | necromancy | close (25 feet + 5 feet/2 levels) | This spell functions as lesser object possession, except as noted above. The possessed animated... | |
| Object Possession, Greater | necromancy | medium (100 feet + 10 feet/level) | This spell functions as object possession, except as noted above. The possessed animated object... | |
| Object Possession, Lesser | necromancy | touch | This spell functions as possession, except you possess an object instead of a creature. A... | |
| Obscuring Mist | conjuration | creation | 20 feet | A misty vapor arises around you. It is stationary. The vapor obscures all sight, including... |
| Ooze Form I | transmutation | polymorph | personal | You assume the form of a Small or Medium ooze. Regardless of the type of ooze you transform... |
| Ooze Form II | transmutation | polymorph | personal | This spell functions as ooze form I except you can also assume the form of a Large ooze. You... |
| Ooze Form III | transmutation | polymorph | personal | This spell functions as ooze form II except you can also assume the form of a Huge ooze. You... |
| Open Arms | transmutation | touch | You cast this spell in response to a specific cavalier's challenge (Pathfinder Roleplaying Game:... | |
| Oracle's Burden | necromancy | medium (100 feet + 10 feet/level) | You entreat the forces of fate to bestow your oracle's curse upon another creature. The target... | |
| Oracle's Vessel | transmutation | close (25 feet + 5 feet/2 levels) | The target gains all the benefits of your oracle's curse, with none of the penalties. In some... | |
| Out of Sight | enchantment | personal | The spell inhibits the memories of creatures that perceive you. While creatures can perceive you... | |
| Overlook | enchantment | compulsion | personal | You enhance your natural ability to seem small and unimportant, causing those around you to... |
| Overwhelming Poison | necromancy | close (25 feet + 5 feet/2 levels) | This spell increases the virulence of the targeted dose of poison, making the poison more... | |
| Owl's Wisdom | transmutation | touch | The transmuted creature becomes wiser. The spell grants a +4 enhancement bonus to Wisdom, adding... | |
| Owl's Wisdom, Mass | transmutation | close (25 feet + 5 feet/2 levels) | This spell functions like owl's wisdom, except that it affects multiple creatures. | |
| Pale Flame | evocation | 0 feet | This spell functions as/produce flame, except that the flames never glow brighter than dim... | |
| Paragon Surge | transmutation | polymorph | personal (see text) | You surge with ancestral power, temporarily embodying all the strengths of both elvenkind and... |
| Pattern Recognition | transmutation | personal | Pattern recognition allows you to notice unusual breaks in the patterns of stones in a wall,... | |
| Peacebond | abjuration | close (25 feet + 5 feet/2 levels) | You lock a weapon in place on its owner's body, or within the weapon's sheath or holster. Anyone... | |
| Peace Bond | abjuration | close (25 feet + 5 feet/2 levels) | This spell creates one glowing rune of peace, plus one/2 caster levels above 1st (to a maximum... | |
| Peacebond, Greater | abjuration | medium (100 feet + 10 feet/level) | If a target weapon is sheathed or slung as the spell is cast, this functions as peacebond,... | |
| Peasant Armaments | transmutation | touch | You transform one or more improvised weapons into equivalent simple or martial weapons. The... | |
| Peerless Integrity | illusion | glamer | personal | Peerless integrity conceals the alignment of creatures from divination magic. All creatures... |
| Penumbra | evocation | touch | This spell keeps the creature or object touched slightly in shadow. The target of this spell... | |
| Penumbral Disguise | conjuration | touch | You mask your features with shadowy illumination, gaining a competence bonus equal to your... | |
| Perceive Cues | transmutation | personal | Your senses become preternaturally keen, and you gain insight into subtle behavioral cues. For... | |
| Pernicious Poison | necromancy | touch | You weaken the target's defenses against poison. The target gains a -4 penalty on saves against... | |
| Persistent Image | illusion | figment | long (400 feet + 40 feet/level) | This spell functions like silent image, except that the figment includes visual, auditory,... |
| Persuasive Goad | necromancy | close (25 feet + 5 feet/2 levels) | Your eyes flash and the target takes 1d6 points of nonlethal damage. For the next minute, you... | |
| Phantom Blood | necromancy | personal | You bolster your life energy. If the loss of hit points at the end of a temporary effect that... | |
| Pick Your Poison | conjuration | healing | touch | This spell temporarily converts even the deadliest poison affecting a creature into an... |
| Pierce Disguise | divination | personal | You see through magical disguises (whether illusions or polymorph effects) of the same spell... | |
| Pierce Facade | divination | touch | The target gains a +5 insight bonus on Perception checks to see through disguises. This bonus... | |
| Pillow Talk | enchantment | compulsion | touch | This spell can be cast only on a sleeping creature, which must be present for the full duration... |
| Placebo Effect | illusion | phantasm | touch | The subject temporarily ceases to feel the ill effects of a single ongoing affliction or... |
| Plague Storm | necromancy | medium (100 feet + 10 feet/level) | You create a hideous gray cloud, similar to fog cloud, that occasionally crackles with... | |
| Planned Assault | transmutation | close (25 feet + 5 feet/2 levels) | This spell increases the effectiveness of a planned action. If the targets spend at least 1... | |
| Plant Shape I | transmutation | polymorph | personal | When you cast this spell you can assume the form of any Small or Medium creature of the plant... |
| Plant Shape II | transmutation | polymorph | personal | This spell functions as plant shape I except that it also allows you to assume the form of a... |
| Plant Shape III | transmutation | polymorph | personal | This spell functions as plant shape II except that it also allows you to assume the form of a... |
| Plant Voice | transmutation | close (25 feet + 5 feet/2 levels) | You grant one plant creature the ability to speak, hear, and understand any of the languages you... | |
| Play Instrument | divination | personal | You may play one instrument of your choice as if you had 1 rank in the appropriate Perform... | |
| Poisoned Egg | transmutation | touch | You transform the contents of a normal egg into a single dose of small centipede poison (injury;... | |
| Polymorph | transmutation | polymorph | touch | This spell transforms a willing creature into an animal, humanoid or elemental of your choosing;... |
| Polymorph Familiar | transmutation | polymorph | close (25 feet + 5 feet/2 levels) | This spell functions as beast shape I, except it grants your familiar the form of any Small... |
| Polymorph, Greater | transmutation | polymorph | touch | This spell functions as polymorph except that it allows the creature to take on the form of a... |
| Pox Pustules | necromancy | close (25 feet + 5 feet/2 levels) | You inflict a painful, itching rash on the target creature. The target is sickened and takes a... | |
| Primal Regression | enchantment | compulsion | close (25 feet + 5 feet/2 levels) | This spell sequesters the targets' ability for higher reasoning, allowing their darker impulses... |
| Prismatic Sphere | abjuration | 10 feet | This spell functions like prismatic wall, except you conjure up an immobile, opaque globe of... | |
| Prismatic Wall | abjuration | close (25 feet + 5 feet/2 levels) | Prismatic wall creates a vertical, opaque wall-a shimmering, multicolored plane of light that... | |
| Produce Flame | evocation | 0 feet | Flames as bright as a torch appear in your open hand. The flames harm neither you nor your... | |
| Protection From Chaos | abjuration | touch | This spell functions like protection from evil, except that the deflection and resistance... | |
| Protection from Chaos, Communal | abjuration | touch | This spell functions like protection from chaos, except you divide the duration in 1-minute... | |
| Protection from Energy | abjuration | touch | Protection from energy grants temporary immunity to the type of energy you specify when you cast... | |
| Protection from Energy, Communal | abjuration | touch | This spell functions like protection from energy, except you divide the duration in 10-minute... | |
| Protection From Evil | abjuration | touch | This spell wards a creature from attacks by evil creatures, from mental control, and from... | |
| Protection from Evil, Communal | abjuration | touch | This spell functions like protection from evil, except you divide the duration in 1-minute... | |
| Protection From Good | abjuration | touch | This spell functions like protection from evil, except that the deflection and resistance... | |
| Protection from Good, Communal | abjuration | touch | This spell functions like protection from good, except you divide the duration in 1-minute... | |
| Protection From Law | abjuration | touch | This spell functions like protection from evil, except that the deflection and resistance... | |
| Protection from Law, Communal | abjuration | touch | This spell functions like protection from law, except you divide the duration in 1-minute... | |
| Protection From Natural Attacks | abjuration | touch | Upon casting this spell, select one type of natural attack from the following: bite, claw, gore,... | |
| Protection From Outsiders | abjuration | touch | This spell wards a creature from attacks by outsiders with a specific racial subtype, from... | |
| Protection from Spells | abjuration | touch | The subject gains a +8 resistance bonus on saving throws against spells and spell-like abilities... | |
| Protection From Spores | abjuration | touch | With a touch, you bolster a creature's body to protect it from the harmful effects of spores and... | |
| Protection From Technology | abjuration | touch | This spell wards a creature from attacks by technological objects and creatures of the robot... | |
| Protective Penumbra | evocation | touch | This spell keeps the target slightly in shadow. A target with light blindness, light... | |
| Psychic Leech | enchantment | compulsion | close (25 feet + 5 feet/2 levels) | The target experiences feelings of ennui and lethargy, becoming fatigued for the spell's... |
| Punishing Armor | abjuration | personal | You coat yourself with a thin layer of shimmering energy. Any creature dealing nonlethal damage... | |
| Purified Calling | conjuration | healing | personal | Your eidolon is restored to full health when you summon it. Upon casting this spell, you must... |
| Qlippoth Appearance | transmutation | polymorph | personal | When under the effects of this spell, your face and body appear subtly wrong, though you are... |
| Qualm | enchantment | compulsion | close (25 feet + 5 feet/2 levels) | The target is suddenly beset with unexplainable doubts about the effectiveness of its actions... |
| Questing Stone | divination | touch and unlimited | This spell functions like arcane eye, except that it uses an ioun stone as a visible scrying... | |
| Quieting Weapons | illusion | glamer | close (25 feet + 5 feet/2 levels) | The target weapons and any ammunition they fire make no sound as part of their normal functions... |
| Quintessence | illusion | glamer | touch | You draw forth the idealized image of the target creature or object, masking any flaws or... |
| Rags To Riches | transmutation | touch | The target object is enhanced to function as a masterwork item. In addition to any bonuses for... | |
| Rally Point | enchantment | compulsion | 5 feet | You create a spot that has the power to briefly hearten any good creature who comes into contact... |
| Ray of Exhaustion | necromancy | close (25 feet + 5 feet/2 levels) | A black ray projects from your pointing finger. You must succeed on a ranged touch attack with... | |
| Ray of Sickening | necromancy | close (25 feet + 5 feet/2 levels) | This spell functions as ray of exhaustion, except the target is sickened if it fails its save... | |
| Read Magic | divination | personal | You can decipher magical inscriptions on objects-books, scrolls, weapons, and the like-that... | |
| Redcap's Touch | transmutation | touch | You infuse the target with the blood used as a material component, imparting malicious power. As... | |
| Reduce Person | transmutation | close (25 feet + 5 feet/2 levels) | This spell causes instant diminution of a humanoid creature, halving its height, length, and... | |
| Reduce Person, Mass | transmutation | close (25 feet + 5 feet/2 levels) | This spell functions like reduce person, except that it affects multiple creatures. | |
| Reinforce Armaments | transmutation | touch | You reinforce a weapon or armor suit to give it a temporarily upgrade or mitigate the fragile... | |
| Reinforce Armaments, Communal | transmutation | touch | This spell functions like reinforce armaments, except you divide the duration in 10-minute... | |
| Remarkable Legerdemain | transmutation | personal | While this spell is in effect, your body and clothing flutter and distort subtly, allowing you... | |
| Remove Fear | abjuration | close (25 feet + 5 feet/2 levels) | You instill courage in the subject, granting it a +4 morale bonus against fear effects for 10... | |
| Remove Sickness | conjuration | healing | close (25 feet + 5 feet/2 levels) | You quell feelings of illness and nausea in the target, giving it a +4 morale bonus on saving... |
| Repel Vermin | abjuration | 10 feet | An invisible barrier holds back vermin. A vermin with HD of less than one-third your level... | |
| Repel Wood | transmutation | 60 feet | Waves of energy roll forth from you, moving in the direction that you determine, causing all... | |
| Repugnant Taste | transmutation | touch | The target creature begins sweating a foul liquid that makes it repugnant to most living... | |
| Resilient Sphere | evocation | close (25 feet + 5 feet/2 levels) | A globe of shimmering force encloses a creature, provided the creature is small enough to fit... | |
| Resinous Skin | transmutation | personal | You coat your body with a resinous substance, protecting you from attacks and binding weapons... | |
| Resistance | abjuration | touch | You imbue the subject with magical energy that protects it from harm, granting it a +1... | |
| Resist Energy | abjuration | touch | This abjuration grants a creature limited protection from damage of whichever one of five energy... | |
| Resist Energy, Communal | abjuration | touch | This spell functions like resist energy, except you divide the duration in 10-minute intervals... | |
| Respectful Quiet | illusion | glamer | medium (100 feet + 10 feet/level) | All targets are rendered silent, as/silence. The silence affects the entirety of each creature... |
| Retrocognition | divination | personal | This spell allows you to gain psychic impressions from past events that occurred in your current... | |
| Returning Weapon | conjuration | teleportation | close (25 feet + 5 feet/2 levels) | For the duration of the spell, the target weapon acts as if it had the returning weapon special... |
| Returning Weapon, Communal | conjuration | teleportation | close (25 feet + 5 feet/2 levels) | For the duration of the spell, the target weapon acts as if it had the returning weapon special... |
| Revealing Light | evocation | touch | The touched object emits a shimmering light (as per light) that causes shadows to shift... | |
| Righteous Blood | abjuration | touch | The target creature's innate goodness infuses its body with holy energy. While this energy does... | |
| Riversight | divination | scrying | see text | You can view events transpiring along a natural watercourse you touch. You can see anything on... |
| River Whip | conjuration | creation | 0 feet | You create a coil of flowing fresh water, functioning a whip appropriate for your size, except... |
| Root | transmutation | touch | This spell strengthens the subject's connection to the ground below, bolstering its defense... | |
| Rubberskin | transmutation | personal | Your skin becomes more elastic, distributing crushing damage efficiently. For the duration of... | |
| Rune of Jandelay | transmutation | 0 feet (see text) | You scribe a potent rune of power upon a surface, similar to the way in which a symbol spell is... | |
| Sacred Bond | conjuration | healing | touch (see text) | To use this spell, you first touch the intended recipient, creating a sympathetic field of... |
| Sacrificial Oath | abjuration | touch | You create a powerful bond between yourself and a single creature. Until the end of the spell's... | |
| Sadomasochism | necromancy | personal | While subject to this spell, anytime you are dealt damage, your attacker must roll damage for... | |
| Sanctify Armor | abjuration | touch | You imbue your armor with a righteous aura. It gains a +1 enhancement bonus/four caster levels... | |
| Sands of Time | necromancy | touch | You temporarily age the target, immediately advancing it to the next age category. The target... | |
| Savage Maw | transmutation | personal | Your teeth extend and sharpen, transforming your mouth into a maw of razor-sharp fangs. You gain... | |
| Scales of Deflection | abjuration | personal | Brilliant draconic iconography matching your draconic heritage (or a kind of dragon whose... | |
| Scale Spikes | transmutation | close (25 feet + 5 feet/2 levels) | When the target is affected by this spell, its scales grow jagged spikes. These spikes act like... | |
| Scorching Ash Form | transmutation | touch | This spell functions like gaseous form, except the target becomes a visible swirl of hot ash and... | |
| Scripted Hallucination | illusion | phantasm | long (400 feet + 40 feet/level) | This spell functions as audiovisual hallucination (see page 204), except that the phantasm... |
| Scrivener's Chant | transmutation | 5 feet | This spell imbues a quill with animate energy and rapidly transcribes words from one page to... | |
| Scrying | divination | scrying | see text | You can observe a creature at any distance. If the subject succeeds on a Will save, the spell... |
| Sculpted Cape | transmutation | personal | Your cape, cloak, or shawl stiffens and maintains its shape even if removed. A sculpted cape has... | |
| Sealed Life, Greater | abjuration | close (25 feet + 5 feet/2 levels) | This spell functions as sealed life, except it additionally provides the benefits of death ward... | |
| Seamantle | conjuration | creation | personal | You sheathe yourself within a churning column of pure elemental water up to 30 feet high that... |
| Sea Stallion | transmutation | polymorph | touch | This spell functions as sea steed, but as long as you stay mounted on the target, you also gain... |
| Sea Steed | transmutation | polymorph | touch | The target adapts to life in the water, gaining piscine scales that cover its body and growing... |
| Secret Speech | divination | touch | This spell grants the target the ability to send secret messages embedded within normal speech.... | |
| Seducer's Eyes | enchantment | charm | personal | You gain a bonus on Charisma-based skill checks equal to 1 + 1 for every 4 caster levels you... |
| Seed Spies | divination | close (25 feet + 5 feet/2 levels) | This spell functions as insect spies, except it creates wafting seeds with magical intellect... | |
| See Invisibility | divination | personal | You can see any objects or beings that are invisible within your range of vision, as well as any... | |
| Seek Thoughts | divination | 40 feet | Similar to detect thoughts, seek thoughts allows you to sift through the surface thoughts of... | |
| Semblance of Flesh | illusion | glamer | touch | You make the target construct appear to be a living creature of flesh and bone, regardless of... |
| Sense Fear | divination | personal | You sense the fear of those nearby, feeling it in the air around you. You can detect spooked,... | |
| Severed Fate | enchantment | close (25 feet + 5 feet/2 levels) | You curse the target, preventing it from drawing upon the powers of destiny. The target is... | |
| Shadow Body | transmutation | polymorph | personal | You exchange the crude matter of your material body with the insubstantial essence of the Plane... |
| Shadow Claws | illusion | shadow | personal | You summon a pair of claws over your hands formed from semi-real material. This grants you two... |
| Shadow Endurance | illusion | shadow | personal | You conjure protective wisps of darkness made from shadow. If you are reduced below 0 hit points... |
| Shadowfade | illusion | shadow | touch | In areas of darkness, the target of shadowfade is invisible to creatures using darkvision to... |
| Shadowmind | illusion | medium (100 feet + 10 feet/level) | You dim your targets' perceptions of light and shadow, convincing them the space they occupy is... | |
| Shadow Weapon | illusion | shadow | 0 feet | Drawing upon the Plane of Shadow, you shape a quasi-real masterwork melee weapon of a type you... |
| Shapechange | transmutation | polymorph | personal | This spell allows you to take the form of a wide variety of creatures. This spell can function... |
| Shapechanger's Gift | transmutation | polymorph | touch | You change the target into an animal (as/beast shape I), humanoid (as/alter self), or monstrous... |
| Shared Training | divination | close (25 feet + 5 feet/2 levels) | Select one teamwork feat you have. You can grant this feat to allies within range for the... | |
| Shared Wrath | enchantment | compulsion | close (25 feet + 5 feet/2 levels) | This spell functions as wrath, except that you grant multiple creatures the bonuses against your... |
| Share Glory | transmutation | close (25 feet + 5 feet/2 levels) | You imbue the targets with a fraction of your mythic nature. They count as mythic creatures for... | |
| Share Senses | divination | scrying | long (400 feet + 40 feet/level) | Spending a moment in meditation and conjuring an image of the creature to mind, you reshape your... |
| Sharesister | necromancy | touch | Ithuna Vardsdottir claims to have unearthed this ancient prayer in a ruined temple of Desna,... | |
| Shield | abjuration | personal | Shield creates an invisible shield of force that hovers in front of you. It negates magic... | |
| Shield of Faith | abjuration | touch | This spell creates a shimmering, magical field around the target that averts and deflects... | |
| Shield of Fortification | abjuration | touch | You create a magical barrier that protects a target's vital areas. When the target is struck by... | |
| Shield of Fortification, Greater | abjuration | touch | This spell functions as shield of fortification, except there is a 50% chance that the critical... | |
| Shield of Wings | transmutation | personal | You gain five burning wings that grant a fly speed equal to the number of wings x 10 (average... | |
| Shield Speech | abjuration | 10 feet | You can securely communicate with one creature within range. So long as your target remains... | |
| Shield Speech, Greater | abjuration | 30 feet | This spell functions as shield speech, except all creatures within the dome may communicate with... | |
| Shield the Banner | abjuration | touch | This spell is used to protect one of a tribe's most valuable possessions: its tribal banner. Any... | |
| Shillelagh | transmutation | touch | Your own nonmagical club or quarterstaff becomes a weapon with a +1 enhancement bonus on attack... | |
| Shocking Image | illusion | figment | personal | This spell works like mirror image, except the illusory doubles it creates discharge an electric... |
| Shock Shield | abjuration | personal | This spell creates an invisible shield similar to but not as strong as the shield spell. This... | |
| Sickening Entanglement | transmutation | long (400 feet + 40 feet/level) | This spell functions as entangle, except the plants are coated with an irritating sap that... | |
| Silent Table | illusion | glamer | close (25 feet + 5 feet/2 levels) | You protect an area against casual eavesdropping. Sounds and sonic effects that originate inside... |
| Silt Sphere | illusion | glamer | 20 feet | This spell generates an illusory silt cloud that drifts around you and moves with you. The cloud... |
| Silverlight | evocation | touch | As daylight, except the object touched sheds bright silvery light in a 20-foot radius. In... | |
| Sky Steed | transmutation | polymorph | touch | The target sprouts angelic wings and gains a fly speed equal to its base speed with average... |
| Sky Swim | transmutation | touch | This spell grants the target the ability to swim through the air. If the target has a swim... | |
| Sleep | enchantment | compulsion | medium (100 feet + 10 feet/level) | A sleep spell causes a magical slumber to come upon 4 HD of creatures. Creatures with the fewest... |
| Slick Walls | conjuration | creation | close (25 feet + 5 feet/2 levels) | You coat all walls and ceilings within the spell’s area with a slick substance. The DC of all... |
| Slipstream | conjuration | creation | touch | You create a low-cresting wave of water that carries the target along the surface of water or... |
| Smug Narcissism | enchantment | compulsion | close (25 feet + 5 feet/2 levels) | You cause your target to become overwhelmed by its own importance, talents, and attractiveness.... |
| Solid Fog | conjuration | creation | medium (100 feet + 10 feet/level) | This spell functions like fog cloud, but in addition to obscuring sight, the solid fog is so... |
| Solidify Earth | transmutation | close (25 feet + 5 feet/2 levels) | Stone, dirt, and other types of earth within the area become more tightly packed. Burrowing... | |
| Soulswitch | necromancy | touch | You may only cast this spell if you currently have a familiar. You place your soul into the body... | |
| Soul Vault | abjuration | touch | This spell protects the target's soul by briefly enveloping the target in an ethereal vault. The... | |
| Source Severance | abjuration | 5 feet | You create an invisible barrier that surrounds you and moves with you, inhibiting one category... | |
| Spawn Ward | necromancy | touch | The target becomes resistant to the effects of energy drain and blood drain attacks made by... | |
| Speak Local Language | divination | touch | This spell functions as tongues, except the creature touched gains only the ability to speak and... | |
| Speak with Animals | divination | personal | You can ask questions of and receive answers from animals, but the spell doesn't make them any... | |
| Speak with Dead | necromancy | 10 feet | You grant the semblance of life to a corpse, allowing it to answer questions. You may ask one... | |
| Speak With Haunt | necromancy | 10 feet (see text) | You stir a haunt (Pathfinder RPG GameMastery Guide 242) to a limited sense of awareness and... | |
| Speak With Plane | divination | close (25 feet + 5 feet/2 levels) | You tap into the awareness and consciousness of a plane with a sentient structure (Planar... | |
| Speak with Plants | divination | personal | You can communicate with normal plants and plant creatures, and can ask questions of and receive... | |
| Speak With Soul | necromancy | 10 feet | You commune with the soul of a dead creature. To cast this spell, you must be at the soul's... | |
| Speak With Waves | divination | personal | This spell functions as stone tell but allows conversations only with a body of standing or... | |
| Spectral Hand | necromancy | medium (100 feet + 10 feet/level) | A ghostly hand shaped from your life force materializes and moves as you desire, allowing you to... | |
| Spectral Saluqi | necromancy | close (25 feet + 5 feet/2 levels) | This spell creates a spectral saluqi, an undead canine resembling an oversized hound with black... | |
| Spectral Scout | conjuration | creation | 1 mile | You summon a spectral creature in the shape of the Tiny or smaller animal of your choice, which... |
| Spell Immunity | abjuration | touch | The warded creature is immune to the effects of one specified spell for every four levels you... | |
| Spell Immunity, Communal | abjuration | touch | This spell functions like spell immunity, except you divide the duration in 10-minute intervals... | |
| Spell Immunity, Greater | abjuration | touch | This spell functions like spell immunity, except the immunity applies to spells of 8th level or... | |
| Spell Immunity, Greater Communal | abjuration | touch | This spell functions like greater spell immunity, except you divide the duration among the... | |
| Spell Resistance | abjuration | touch | The target gains spell resistance equal to 12 + your caster level. | |
| Spellscar | abjuration | medium (100 feet + 10 feet/level) | This potent spell invokes the same sort of magical devastation that created the Mana Wastes so... | |
| Spell Turning | abjuration | personal | Spells and spell-like effects targeted on you are turned back upon the original caster. The... | |
| Spherescry | divination | scrying | see text | This spell allows remote viewing through spheres that have previously consumed some portion of... |
| Spider Climb | transmutation | touch | The subject can climb and travel on vertical surfaces or even traverse ceilings as well as a... | |
| Spider Climb, Communal | transmutation | touch | This spell functions like spider climb, except you divide the duration in 10-minute intervals... | |
| Spirit-Bound Blade | evocation | touch | You focus emotional energy and weave it into a shroud of hardened ectoplasm around the weapon... | |
| Spirit Call | enchantment | 100 feet | You call out to nature spirits associated with your spirit (not your wandering spirit) if you... | |
| Spiritual Squire | evocation | medium (100 feet + 10 feet/level) | This spell causes an ally made of pure force to appear in a single 5-foot square within range.... | |
| Splinter Spell Resistance | transmutation | touch | You create an aura around the target weapon that weakens a foe's magical defenses. The first... | |
| Spotlight | evocation | long (400 feet + 40 feet/level) | You create a mobile area of bright light centered on one target while simultaneously suppressing... | |
| Squeeze | transmutation | polymorph | touch | The target becomes flexible regardless of its actual size and mass. It can move through areas at... |
| Starsight | divination | personal | You can observe the night sky and all of its celestial bodies as if it were a clear night,... | |
| Steady Saddle | transmutation | touch | A saddle affected by this spell becomes more comfortable to sit in, and the magic stabilizes any... | |
| Steal Size | transmutation | close (25 feet + 5 feet/2 levels) | This spell reduces the target's size by one size category, as if it were affected by reduce... | |
| Stench of Prey | transmutation | medium (100 feet + 10 feet/level) | The target exudes a strong odor that most predators recognize as the scent of helpless prey. The... | |
| Stolen Light | illusion | figment | touch | Kreighton Shaine researched this spell from the fragmentary notes of a Vudrani ascetic recorded... |
| Stone Fist | transmutation | personal | This spell transforms your hands into living stone. While this spell is in effect, your unarmed... | |
| Stoneskin | abjuration | touch | The warded creature gains resistance to blows, cuts, stabs, and slashes. The subject gains DR... | |
| Stoneskin, Communal | abjuration | touch | This spell functions like stoneskin, except you divide the duration in 10 minute intervals among... | |
| Stone Tell | divination | personal | You gain the ability to speak with stones, which relate to you who or what has touched them as... | |
| Stone Throwing | transmutation | The subject gains the rock throwing and rock catching abilities (Pathfinder RPG Bestiary 303).... | ||
| Storm Sight | divination | scrying | personal | You step into any magical or naturally occurring storm and commune directly with the power of... |
| Strip Scales | transmutation | close (25 feet + 5 feet/2 levels) | You reduce the target's racial natural armor bonus by 1 point/3 caster levels. | |
| Strong Jaw | transmutation | touch | Laying a hand upon an allied creature's jaw, claws, tentacles, or other natural weapons, you... | |
| Strong Wings | transmutation | touch | The target's wings grow more powerful, causing its fly speed to increase by +10 feet and its... | |
| Submerge Ship | transmutation | touch | When this spell is cast upon a vessel, the ship is surrounded by a protective bubble of... | |
| Suffocation, Slow | necromancy | touch | The target is unable to breathe and is treated as if she is holding her breath (see the rules... | |
| Summon Accuser | conjuration | summoning | close (25 feet + 5 feet/2 levels) | This spell summons a single accuser devil from Hell to do the spellcaster's bidding, similar to... |
| Summon Eidolon | conjuration | summoning | close (25 feet + 5 feet/2 levels) | You open a rift between dimensions that summons your eidolon. Treat this as if you had summoned... |
| Summon Elemental Steed | conjuration | summoning | close (25 feet + 5 feet/2 levels) | You summon a greater elemental (air, earth, fire, or water) bound in the form of a mighty... |
| Summoner Conduit | necromancy | close (25 feet + 5 feet/2 levels) | You exploit the invisible, mystic connection between the target creature and its summoner to... | |
| Summon Flight of Eagles | conjuration | summoning | close (25 feet + 5 feet/2 levels) | You summon 1d4+1 giant eagles to serve as you designate. The summoned birds can fight if you... |
| Summon Instrument | conjuration | summoning | 0 feet | This spell summons one handheld musical instrument of your choice. This instrument appears in... |
| Sunder Breaker | abjuration | touch | You place an invisible ward upon the target. The next time a creature succeeds at a sunder... | |
| Suppressing Stone | evocation | personal | You infuse arcane power into the focus ioun stone, which must be currently floating around your... | |
| Surelife | abjuration | personal | This spell protects you (but not your gear) from a natural occurrence or condition (not against... | |
| Swallow Your Fear | enchantment | close (25 feet + 5 feet/2 levels) | You make the affected subjects ready for battle despite their fear. If a target is suffering... | |
| Sweat Poison | necromancy | personal | Glands along your neck, back, or wrists swell and exude a viscous injury poison (save Fort DC... | |
| Symbol of Exsanguination | necromancy | 0 feet (see text) | This spell functions like symbol of death, except that each creature within the radius of symbol... | |
| Tactical Adaptation | transmutation | personal | This spell was developed by an Aldori Academy student after several weeks of observing (and... | |
| Tactical Formation | abjuration | close (25 feet + 5 feet/2 levels) | This spell increases the effectiveness of a group's formation in battle. When cast, all... | |
| Tail Strike | transmutation | personal | You grow a draconic tail (clothing and armor adjust as necessary), or if you already have a... | |
| Talisman of Reprieve | abjuration | close (25 feet + 5 feet/2 levels) | You imbue an item with an aura of divine amnesty, allowing all allies within the aura's area to... | |
| Tap Inner Beauty | divination | personal | This spell allows you to tap into the natural beauty of your soul and let it shine from your... | |
| Tears To Wine | transmutation | 10 feet | Legend claims runelords used this spell to literally benefit from drinking the tears of their... | |
| Telekinetic Sphere | evocation | close (25 feet + 5 feet/2 levels) | This spell functions like resilient sphere, but the creatures or objects caught inside the globe... | |
| Telekinetic Strikes | evocation | touch | The touched creature's limbs are charged with telekinetic force. For the duration of the spell,... | |
| Telempathic Projection | enchantment | compulsion | medium (100 feet + 10 feet/level) | You alter the target's mood, adjusting its attitude toward you or another creature you designate... |
| Telepathic Bond | divination | close (25 feet + 5 feet/2 levels) | You forge a telepathic bond among yourself and a number of willing creatures, each of which must... | |
| Telepathic Censure | abjuration | medium (100 feet + 10 feet/level) | This spell creates an invisible psychic interference that inhibits telepathic communication.... | |
| Telepathy | divination | personal | You can mentally communicate with any other creature within 100 feet that has a language. It is... | |
| Teleportation Circle | conjuration | teleportation | 0 feet | You create a circle on the floor or other horizontal surface that teleports, as greater... |
| Temporary Graft | transmutation | personal | You temporarily graft a dismembered body part onto yourself. You must have the body part in your... | |
| Thanatotic Fury | transmutation | personal | You may cast this spell only if you have the giant subtype. When casting this spell, you channel... | |
| Thaumaturgic Circle | abjuration | touch | This spell functions as magic circle against chaos, evil, good, or law, but rather than... | |
| They Know | enchantment | compulsion | medium (100 feet + 10 feet/level) | You instill a target with the fear that the nearest other intelligent creature knows her darkest... |
| Thirsting Entanglement | transmutation | long (400 feet + 40 feet/level) | This spell functions as entangle, except the plants latch on to targets and drain away their... | |
| Thorn Javelin | conjuration | creation | 0 feet | A wooden thorn the size of a javelin (appropriate for your size) appears in your open hand. You... |
| Thorny Entanglement | transmutation | long (400 feet + 40 feet/level) | This spell functions as entangle, except the plants also grow thorns and can fling them up to 15... | |
| Thought Echo | illusion | glamer | touch | When you cast this spell, you establish a mental echo of up to 25 words. Any attempt to read the... |
| Thoughtsense | divination | personal | You automatically detect and locate conscious creatures within 60 feet, as if you possessed the... | |
| Threefold Face | transmutation | personal | You grow two additional faces set equidistantly around your head, each embodying a different... | |
| Threefold Sight | divination | personal | You view several possible futures at once, allowing you to thread a needle around disasters by... | |
| Tongues | divination | touch | This spell grants the creature touched the ability to speak and understand the language of any... | |
| Tongues, Communal | divination | touch | This spell functions like tongues, except you divide the duration in 10-minute intervals among... | |
| Touch of Idiocy | enchantment | compulsion | touch | With a touch, you reduce the target's mental faculties. Your successful melee touch attack... |
| Touch of the Sea | transmutation | touch | You cause webs to grow between the target's fingers and its feet to transform into flippers,... | |
| Tough Crowd | abjuration | medium (100 feet + 10 feet/level) | You fortify your allies against attempts to control or mislead them. Each ally in the spell's... | |
| Toxic Blood | transmutation | touch | The target creature’s blood becomes poisonous. Anytime the target takes piercing or slashing... | |
| Trace Teleport | divination | 40 feet | You immediately become aware of any teleportation effects that begin or end within the spell's... | |
| Tracking Mark | evocation | long (400 feet + 40 feet/level) | You gain a supernatural ability to detect tracks and other clues left behind by the target. You... | |
| Transfer Regeneration | transmutation | close (25 feet + 5 feet/2 levels) | You bestow your regenerative abilities on the target. Your regeneration stops functioning for... | |
| Triggered Hallucination | illusion | phantasm | long (400 feet + 40 feet/level) | This spell functions as audiovisual hallucination (see page 204), except that this spell's... |
| Tripvine | transmutation | touch | You animate a rope, vine, or similar object so that it attempts to trip any creature that comes... | |
| True Seeing | divination | touch | You confer on the subject the ability to see all things as they actually are. The subject sees... | |
| True Skill | divination | personal | When faced with an important situation, you grant yourself a magical edge to ensure your... | |
| Truespeak | divination | personal | You can communicate with any creature that is not mindless. As long as you can be heard, your... | |
| Twine Double | illusion | shadow | 0 feet | As simulacrum, except you can only duplicate yourself, and the duplicate is created from cloth... |
| Twisted Innards | transmutation | personal | For the duration of this spell, your vital organs writhe, shift, and move about, making it... | |
| Umbral Infusion | necromancy | close (25 feet + 5 feet/2 levels) | You infuse the target mindless undead creature with power drawn from the Shadow Plane,... | |
| Umbral Infusion, Mass | necromancy | close (25 feet + 5 feet/2 levels) | This spell functions as umbral infusion, except it can affect multiple mindless undead creatures. | |
| Undead Anatomy I | transmutation | polymorph | personal | When you cast this spell, you can assume the form of any Small or Medium corporeal creature of... |
| Undead Anatomy II | transmutation | polymorph | personal | This spell functions as undead anatomy I, except it also allows you to assume the form of a Tiny... |
| Undead Anatomy III | transmutation | polymorph | personal | This spell functions as undead anatomy II, except it also allows you to assume the form of a... |
| Undead Anatomy IV | transmutation | polymorph | personal | This spell functions as undead anatomy III, except it allows you to use more abilities. If the... |
| Undeath Sense | divination | touch | You grant the target the ability to pick up on the subtle scents and disturbances to the natural... | |
| Undeath Ward | abjuration | 10 feet | You create a pale silver barrier that repels undead. Mindless undead and intelligent undead with... | |
| Unerring Tracker | divination | personal | During this spell's duration, you can touch the sign of a creature's passage that you have... | |
| Unfetter | transmutation | medium (100 feet + 10 feet/level) | This spell breaks the life link between you and your eidolon. This spell allows your eidolon to... | |
| Unflappable Mien | evocation | personal | When a creature attempts to touch you with an attack (such as a touch attack, an unarmed strike,... | |
| Unhallowed Blows | transmutation | close (25 feet + 5 feet/2 levels) | This spell empowers the natural attacks or unarmed strikes of undead creatures, granting a +1... | |
| Unholy Ice | transmutation | medium (100 feet + 10 feet/level) | This spell functions as holy ice, except it is made of frozen unholy water rather than holy water. | |
| Unholy Ice Weapon | transmutation | 0 feet | This spell functions as holy ice weapon, except the weapon is made of frozen unholy water, and... | |
| Unholy Ward | abjuration | personal | This spell grants you resistance to the holy powers of good-aligned deities and their servants.... | |
| Unprepared Combatant | enchantment | compulsion | close (25 feet + 5 feet/2 levels) | The target takes a -4 penalty on initiative checks and Reflex saves. |
| Unseen Engineers | conjuration | creation | long (400 feet + 40 feet/level) | You conjure an invisible team of tiny engineers to construct a trap at alarming speed.... |
| Unshakable Chill | necromancy | close (25 feet + 5 feet/2 levels) | The target is filled with an unshakable chill for the duration of the spell, and suffers from... | |
| Untold Wonder | enchantment | compulsion | touch | You fill the target’s mind with childlike wonder, allowing that creature to marvel at things... |
| Unwelcome Halo | evocation | medium (100 feet + 10 feet/level) | This spell causes the target to glow as if surrounded by a halo of light. This halo sheds normal... | |
| Urban Grace | transmutation | personal | You become one with the city around you, allowing you to move more easily through its crowds and... | |
| Utter Contempt | enchantment | close (25 feet + 5 feet/2 levels) | You fill the target's heart with malice for all other creatures. The target's attitude toward... | |
| Vampiric Hunger | necromancy | polymorph | touch | The target of this spell grows the fangs of a vampire, as well as a thirst for blood. For the... |
| Veil of Heaven | abjuration | personal or 5 feet (see text) | You surround yourself with a veil of positive energy, making it harder for evil outsiders to... | |
| Veil of Positive Energy | abjuration | personal or 5 feet (see text) | You surround yourself with a veil of positive energy, making it harder for undead creatures to... | |
| Vengeful Outrage | enchantment | compulsion | close (25 feet + 5 feet/2 levels) | You place a magical command upon a creature to seek out and destroy a single enemy that has... |
| Ventriloquism | illusion | figment | close (25 feet + 5 feet/2 levels) | You can make your voice (or any sound that you can normally make vocally) seem to issue from... |
| Vermin Shape I | transmutation | polymorph | personal | When you cast this spell, you assume the form of any Small or Medium creature of the vermin... |
| Vermin Shape II | transmutation | polymorph | personal | This spell functions as vermin shape I, except it also allows you to assume the form of a Tiny... |
| Versatile Weapon | transmutation | close (25 feet + 5 feet/2 levels) | You transform the physical makeup of a weapon as you desire. This spell functions like greater... | |
| Vestment of the Champion | abjuration | touch | This functions as magic vestment, except it only affects armor or a shield you are wearing or... | |
| Vexing Miscalculation | enchantment | compulsion | close (25 feet + 5 feet/2 levels) | You frustrate an opponent with ill fortune that leads even its most accurate attacks astray. The... |
| Vicarious View | divination | scrying | touch | You plant a scrying sensor on a touched creature, object, or point in space, allowing you to see... |
| Vigor | transmutation | touch | This spell infuses the subject with a small surge of strength. The creature gets a +1 competence... | |
| Vine Strike | conjuration | creation | personal | Bristles burst from your body, lodging in your opponent and blossoming into entangling vines as... |
| Virtue | transmutation | touch | With a touch, you infuse a creature with a tiny surge of life, granting the subject 1 temporary... | |
| Vision of Hell | illusion | glamer | medium (100 feet + 10 feet/level) | You overlay a realistic illusion of a terrifying hellscape upon an area. Structures, equipment,... |
| Vocal Alteration | transmutation | close (25 feet + 5 feet/2 levels) | You alter the target's voice to something else. For example, you could make the target's voice... | |
| Wall of Bone | necromancy | close (25 feet + 5 feet/2 levels) | This spell creates a vertical wall of skeletal arms that attaches itself to any solid surface.... | |
| Wall of Clockwork | conjuration | creation | medium (100 feet + 10 feet/level) | An immobile, vertical wall of spinning cogs and gears springs into existence. Any creature... |
| Wall of Ectoplasm | evocation | close (25 feet + 5 feet/2 levels) | You draw forth a massive veil of ectoplasm that roils with restless spirits. Immovable once... | |
| Wall of Ice | evocation | medium (100 feet + 10 feet/level) | This spell creates an anchored plane of ice or a hemisphere of ice, depending on the version... | |
| Wall of Light | evocation | medium (100 feet + 10 feet/level) | An immobile, blinding curtain of white light that blocks line of sight springs into existence.... | |
| Wall of Mist | conjuration | creation | medium (100 feet + 10 feet/level) | With a whispered incantation, you conjure a stationary vertical wall of misty vapor. The wall is... |
| Wall of Split Illumination | evocation | medium (100 feet + 10 feet/level) | An immobile curtain of illumination springs into existence. When created, one side of the wall... | |
| Wall of Suppression | abjuration | medium (100 feet + 10 feet/level) | You create a wall of glittering motes that suppresses or even negates any magical effect passing... | |
| Wall of Thorns | conjuration | creation | medium (100 feet + 10 feet/level) | A wall of thorns spell creates a barrier of very tough, pliable, tangled brush bearing... |
| Ward Shield | abjuration | touch | With a touch, you enchant a shield and enable it to protect its wielder from hostile spells. The... | |
| Ward the Faithful | abjuration | touch | All creatures within the area who worship the same god as you gain a +2 deflection bonus to AC... | |
| Watchful Animal | divination | scrying | medium (100 feet + 10 feet/level) | You place a scrying sensor on your animal companion or familiar. This allows the animal... |
| Watchful Eye | abjuration | close (25 feet + 5 feet/2 levels) | This spell emulates Folgrit’s motherly protection. It functions as shield other, except as noted... | |
| Water Walk | transmutation | touch | The transmuted creatures can tread on any liquid as if it were firm ground. Mud, oil, snow,... | |
| Water Walk, Communal | transmutation | touch | This spell functions like water walk, except you divide the duration in 10-minute intervals... | |
| Weapon of Awe | transmutation | touch | You transform a single weapon into an awe-inspiring instrument. The weapon gains a +2 sacred... | |
| Weaponwand | transmutation | touch | When you cast this spell on a weapon, you cause a portion of the weapon to open like the skin of... | |
| Web | conjuration | creation | medium (100 feet + 10 feet/level) | Web creates a many-layered mass of strong, sticky strands. These strands trap those caught in... |
| Web Bolt | conjuration | creation | close (25 feet + 5 feet/2 levels) | You launch a ball of webbing at a target, which must make a save or be affected as if by a web... |
| Web Cloud | conjuration | creation | medium (100 feet + 10 feet/level) | You create a cloud of flame-resistant strands of adhesive webbing that billows and flows much... |
| Whispering Lore | divination | personal | Upon casting this spell, you are able to gain knowledge from the land itself. As you walk... | |
| Widen Auras | transmutation | personal | The range of your antipaladin or paladin auras doubles. For example, if you're a paladin, your... | |
| Winds of Vengeance | evocation | personal | You surround yourself with a buffeting shroud of supernatural, tornado-force winds. These winds... | |
| Winged Sword | transmutation | close (25 feet + 5 feet/2 levels) | The weapon targeted by this spell grows small feathered wings. For the duration of the spell,... | |
| With The Wind | abjuration | close (25 feet + 5 feet/2 levels) | You create eddies in the air around the subject that protect it from being checked or blown... | |
| Witness | divination | scrying | long (400 feet + 40 feet/level) | You link your senses to the target, allowing you to see and hear through its eyes and ears. As a... |
| Wrath | enchantment | compulsion | personal | You focus your anger against an enemy. Choose one enemy creature that you can see. You gain a +1... |
| Wrathful Mantle | evocation | touch or 5 feet (see text) | A shimmering mantle of light shrouds the subject, light like a torch. The subject of the spell... | |
| Wrathful Weapon | transmutation | touch | You grant the targeted weapon one of the following weapon special abilities: anarchic,... | |
| Zephyr's Fleetness | transmutation | long (400 feet + 40 feet/level) | You can call upon the spirits of the air to grant agility to your allies. Each target gains a... | |
| Zone of Foul Flames | transmutation | close (25 feet + 5 feet/2 levels) | The twisted druids of the Uskwood forsook fire in ages past for the glory of Zon-Kuthon. Despite... | |
| Zone of Truth | enchantment | compulsion | close (25 feet + 5 feet/2 levels) | Creatures within the emanation area (or those who enter it) can't speak any deliberate and... |
