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Class: Inquisitor
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- Arcanist [1892]
- Wizard [1897]
- Sorcerer [1885]
- Witch [1193]
- Magus [483]
- Bard [868]
- Skald [850]
- Summoner [414]
- Unsummoner [363]
- Bloodrager [340]
- Shaman [667]
- Druid [792]
- Hunter [809]
- Ranger [390]
- Cleric [1143]
- Oracle [1129]
- Warpriest [982]
- Inquisitor [657] ×
- Antipaladin [279]
- Paladin [300]
- Alchemist [408]
- Investigator [402]
- Psychic [1101]
- Mesmerist [555]
- Occultist [670]
- Spiritualist [408]
- Medium [381]
Descriptor
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- Acid [1]
- Air [3]
- Chaotic [7]
- Cold [3]
- Curse [30]
- Darkness [9]
- Death [9]
- Disease [3]
- Draconic [1]
- Electricity [2]
- Emotion [29]
- Evil [35]
- Fear [18]
- Fire [10]
- Force [8]
- Good [30]
- Language-Dependent [29]
- Lawful [11]
- Light [16]
- Mind-Affecting [104]
- Pain [11]
- Poison [2]
- Ruse [1]
- Shadow [2]
- Sonic [14]
- Water [6]
Range
Duration
Verbal
Somatic
Material
Focus
Divine Focus
657 spells
| Name ▲ | School | Subschool | Inquisitor Level | M | Description |
|---|---|---|---|---|---|
| Abadar's Truthtelling | enchantment | compulsion | 1 | no | This spell functions identically to the spell zone of truth, except as noted above. The target... |
| Abeyance | abjuration | 2 | yes | Abeyance suppresses the effects of a single curse on a creature. It does not restore any damage... | |
| Acid Splash | conjuration | creation | 0 | no | You fire a small orb of acid at the target. You must succeed on a ranged touch attack to hit... |
| Acute Senses | transmutation | 2 | yes | The target gains a +10 enhancement bonus on Perception checks. The bonus increases to +20 at... | |
| Adjustable Disguise | illusion | glamer | 3 | no | This spell functions as disguise self, except as a swift action you can alter the disguise... |
| Aerial Tracks | divination | 4 | no | You cause the air in the area to ripple where creatures have flown through it up to 1 day... | |
| Agonizing Rebuke | illusion | phantasm | 3 | no | With a word and a gesture, you instill such apprehension in your target that the thought of... |
| Aid | enchantment | compulsion | 2 | no | Aid grants the target a +1 morale bonus on attack rolls and saves against fear effects, plus... |
| Alarm | abjuration | 1 | no | Alarm creates a subtle ward on an area you select. Once the spell effect is in place, it... | |
| Alaznist's Jinx | evocation | 5 | no | You inflict a curse similar to the spell burn spellblight (Pathfinder RPG Ultimate Magic 97) on... | |
| Align Weapon | transmutation | 2 | no | Align weapon makes a weapon chaotic, evil, good, or lawful, as you choose. A weapon that is... | |
| Align Weapon, Communal | transmutation | 3 | no | This spell functions as align weapon, except you divide the duration in 1-minute increments... | |
| Ally Across Time | conjuration | summoning | 2 | no | You create one or more 5-foot cubes of temporal possibility where your timeline overlaps with... |
| Animal Purpose Training | enchantment | compulsion | 1 | yes | You instill the target animal with a general purpose (see the Handle Animal skill), which can be... |
| Anticipate Thoughts | divination | 2 | no | This spell taps into the target's mind so you get an impression of the actions it will take. You... | |
| Anti-Summoning Shield | abjuration | 3 | no | Within the area of effect, this spell impedes the use of spells of the summoning subschool and... | |
| Apparent Treachery | enchantment | compulsion | 3 | no | You shroud a number of creatures in an aura of suspicion and fill them with extreme paranoia... |
| Aquatic Trail | divination | 3 | no | You use divination magic to enhance the underwater trails in the area around you, allowing you... | |
| Arbitrament | evocation | 6 | no | All chaotic evil, chaotic good, lawful evil, and lawful good creatures within the area of this... | |
| Arcane Sight | divination | 3 | no | This spell makes your eyes glow blue and allows you to see magical auras within 120 feet of you.... | |
| Ardor's Onslaught | evocation | 4 | no | You unleash the power of zealous conviction to smite your enemies with a burst of pulsing... | |
| Army Across Time | conjuration | summoning | 4 | no | This spell functions as ally across time as noted above with two exceptions. First, you can... |
| Artificer's Curse | transmutation | 6 | yes | You temporarily suppress the most powerful qualities of a magical item. This item can be any... | |
| Aspect of the Nightingale | transmutation | polymorph | 1 | no | You take on an aspect of a nightingale. Your voice becomes clear and pleasant. You gain a +2... |
| Atonement | abjuration | 5 | yes | This spell removes the burden of misdeeds from the subject. The creature seeking atonement must... | |
| Aura of Inviolate Ownership | abjuration | 3 | no | This spell wards the attended items of all creatures it targets (items held, securely fastened... | |
| Aura Sight | divination | 4 | no | This spell makes your eyes glow and allows you to see alignment auras within 120 feet of you.... | |
| Authenticating Gaze | divination | 1 | yes | Your understanding of the written word becomes analytical and discerning. You gain an insight... | |
| Awaken The Devoured | divination | 4 | no | This spell is often used by conjurers as a method to torment daemons and force compliance, for... | |
| Balance of Suffering | conjuration | healing | 6 | no | You borrow life force from a living creature and infuse it into another living creature,... |
| Ban Corruption | abjuration | 4 | no | You strip all creatures within the emanation of any gifts associated with corruptions (see page... | |
| Bane | enchantment | compulsion | 1 | no | Bane fills your enemies with fear and doubt. Each affected creature takes a -1 penalty on attack... |
| Banishing Blade | abjuration | 5 | no | You imbue a weapon with the power to drive foes back. The first time each round the weapon... | |
| Banishment | abjuration | 5 | no | A banishment spell is a more powerful version of the dismissal spell. It enables you to force... | |
| Banish Seeming | abjuration | 3 | yes | With a melee touch attack you can dispel an illusion or return a creature to its natural form.... | |
| Barbed Chains | conjuration | summoning | 1 | yes | You summon a chain from another realm, causing it to burst out from the ground and strike a... |
| Batrachian Surge | transmutation | 1 | no | You tap into your latent amphibian strengths, unlocking a short-lived physical talent. Armor or... | |
| Battlemind Link | divination | 4 | no | You fuse your thoughts with an ally's, allowing the two of you to fight in tandem, perfectly... | |
| Battle Trance | enchantment | compulsion | 3 | no | You are transformed into a single-minded force of destruction. You gain the ferocity monster... |
| Beacon of Guilt | evocation | 2 | no | You place an invisible ward upon an object that is triggered the first time a creature tries to... | |
| Beacon of Luck | divination | 4 | yes | You send out a burst of luck with a 30-foot radius centered around you. While the beacon of luck... | |
| Bed of Iron | necromancy | 1 | yes | This spell makes even the clunkiest armor feel soft as silk to the wearer. The subjects of this... | |
| Besmara's Grasping Depths | necromancy | haunted | 6 | yes | You call upon the restless souls of those who died at sea. This spell can be cast only on an... |
| Bestow Insight | enchantment | compulsion | 2 | no | When casting this spell, choose a single skill that you have at least one rank in. The target... |
| Bestow Planar Infusion I | evocation | 1 | no | This spell draws upon the latent planar energy of the caster's surroundings, allowing her to... | |
| Bestow Planar Infusion II | evocation | 4 | no | This functions as bestow planar infusion I, except that the touched creature gains the improved... | |
| Bestow Weapon Proficiency | enchantment | compulsion | 2 | yes | You bestow the subject with the ability to use a single type of weapon he is not proficient in... |
| Billowing Skirt | transmutation | 2 | no | A skirt, kilt, or gown you are wearing enables you to control your falls through the air. A... | |
| Bite the Hand | enchantment | compulsion | 3 | no | With a short command and a wave of the hand, you compel the target creature to attack the being... |
| Bite the Hand, Mass | enchantment | compulsion | 6 | no | This spell functions like bite the hand, except as noted above. The target creatures do not need... |
| Blade Barrier | evocation | 6 | no | An immobile, vertical curtain of whirling blades shaped of pure force springs into existence.... | |
| Blade of Light | transmutation | 4 | no | This spell infuses a weapon with pure sunlight (the weapon need not be a bladed weapon). A... | |
| Blasphemy | evocation | 6 | no | Any nonevil creature within the area of a blasphemy spell suffers the following ill effects. HD... | |
| Bleed | necromancy | 0 | no | You cause a living creature that is below 0 hit points but stabilized to resume dying. Upon... | |
| Bless | enchantment | compulsion | 1 | no | Bless fills your allies with courage. Each ally gains a +1 morale bonus on attack rolls and on... |
| Blessing of Luck And Resolve | enchantment | compulsion | 2 | no | A favored blessing of halfling clerics, this spell grants its target a +2 morale bonus on saving... |
| Blessing of Luck And Resolve, Mass | enchantment | compulsion | 6 | no | This spell functions like blessing of luck and resolve, except that it affects multiple creatures. |
| Blessing of the Mole | transmutation | 3 | no | The targets gain darkvision 30 feet and a +2 competence bonus on Stealth checks. | |
| Blessing of The Watch | enchantment | compulsion | 1 | no | This spell functions like bless, except as noted. It works only in the caster's home city, and... |
| Bless Water | transmutation | 1 | yes | This transmutation imbues a flask (1 pint) of water with positive energy, turning it into holy water. | |
| Blightburn Weapon | transmutation | 4 | no | You transform the target weapon into pure blightburn. The weapon functions as normal, but any... | |
| Blinding Ray | evocation | 3 | no | You blast your enemies with blinding rays of sunlight. You may fire one ray, plus one additional... | |
| Blistering Invective | evocation | 2 | no | You unleash an insulting tirade so vicious and spiteful that enemies who hear it are physically... | |
| Bloodbath | necromancy | 2 | no | You cut yourself with the dagger, dealing yourself 1d6 points of bleed damage. So long as you... | |
| Blood Biography | divination | 3 | yes | You learn the answers to a specific set of questions about a creature so long as you have access... | |
| Bloodhound | transmutation | 2 | yes | You gain the scent special quality, including the ability to track by scent. You receive a +8... | |
| Blood of The Martyr | necromancy | 3 | no | You cause the target to bleed from every orifice, and her organs and blood become suffused with... | |
| Blood Scent | transmutation | 3 | no | You greatly magnify the target's ability to smell the presence of blood. The target is... | |
| Blood Ties | necromancy | 5 | no | One of the targets of this spell must be a hostage-a bound, pinned, or helpless creature within... | |
| Bloody Arrows | necromancy | 3 | no | Whenever this spell's target hits a creature with a ranged weapon that successfully deals... | |
| Bone Flense | transmutation | 3 | yes | Choose a creature that you can see. When that creature is struck by a weapon wielded by a member... | |
| Boneshaker | necromancy | 2 | no | By using a bone fetish like a marionette, you take control of a target creature's skeleton. This... | |
| Bowstaff | transmutation | 1 | no | The bow that is touched takes on the rigidity and toughness of forged steel, allowing it to be... | |
| Brand | transmutation | 0 | no | Brand etches an indelible rune or mark of no more than 6 characters onto a creature, inflicting... | |
| Brand, Greater | transmutation | 4 | no | This spell functions like brand, except that it inflicts 1d6 points of damage when applied and... | |
| Brand of Conformity | transmutation | 1 | no | This spell etches the symbol of a nation, organization, or order on the target, dealing 1 point... | |
| Brand of Hobbling | transmutation | 2 | no | This spell etches a symbol of chains, a particular prison, or a lawful institution on the... | |
| Brand of Tracking | transmutation | 4 | no | This spell etches the symbol of an eye or a lawful institution on the target, dealing 1d6 points... | |
| Break Enchantment | abjuration | 5 | no | This spell frees victims from enchantments, transmutations, and curses. Break enchantment can... | |
| Brightest Light | evocation | 4 | no | This trademark spell of the Lantern Bearers functions as daylight, except it lasts longer. In... | |
| Brittle Portal | transmutation | 2 | no | This spell weakens the bonds of existence, and reduces the hardness of any nonmagical surface... | |
| Brow Gasher | necromancy | 2 | no | You imbue a slashing melee weapon with the ability to deal a gruesome head wound. When the... | |
| Build Trust | divination | 2 | yes | You get a sense of the best way to interact with the target in order to encourage positive... | |
| Bullet Ward | abjuration | 2 | no | You toss several adamantine bullets into the air, which then hover protectively nearby and... | |
| Burst Bonds | evocation | 1 | no | You blast your restraints with divine wrath, dealing 1d6 points of damage/caster level to the... | |
| Burst of Glory | enchantment | compulsion | 4 | no | Allies in the area of this spell at the time of casting gain a +1 sacred bonus on attack rolls... |
| Burst of Speed | transmutation | 3 | no | Until the end of your turn, you gain a +20-foot bonus to speed (or +10-foot bonus if you are... | |
| Calm Emotions | enchantment | compulsion | 2 | no | This spell calms agitated creatures. You have no control over the affected creatures, but calm... |
| Castigate | enchantment | compulsion | 2 | no | You compel the target to beg for forgiveness. On a failed save, the target cowers with fear. On... |
| Castigate, Mass | enchantment | compulsion | 5 | no | This spell functions as castigate, except it affects many creatures. |
| Cast Out | abjuration | 3 | no | With a melee touch attack you blast a single creature and disrupt any magic controlling it. The... | |
| Cause Fear | necromancy | 1 | no | The affected creature becomes frightened. If the subject succeeds on a Will save, it is shaken... | |
| Chains of Light | conjuration | creation | 5 | no | A creature targeted by this spell is held immobile by glowing golden chains composed of pure... |
| Channel Vigor | transmutation | 3 | no | You focus the energy of your mind, body, and spirit into a specific part of your being, granting... | |
| Chaos Hammer | evocation | 4 | no | You unleash chaotic power to smite your enemies. The power takes the form of a multicolored... | |
| Charon's Dispensation | abjuration | 4 | yes | The target of this spell gains immunity to the harmful effects of touching or drinking from the... | |
| Circle of Death | necromancy | 6 | yes | Circle of death snuffs out the life force of living creatures, killing them instantly. The spell... | |
| Claim Identity | transmutation | polymorph | 3 | yes | You steal the target's face, transforming yourself into a flawless imitation of it. All of the... |
| Claim Identity, Greater | transmutation | polymorph | 5 | yes | This spell functions as/claim identity, except it transforms its target into a helpless,... |
| Clay Skin | abjuration | 3 | yes | The target’s skin becomes as thick and tough as clay, granting the target DR 5/adamantine. Once... | |
| Cleanse | evocation | 6 | no | Positive energy infuses and cleanses your body. This spell cures 4d8 points of damage + 1... | |
| Cleansing Fire | evocation | 4 | no | A ring of fire surrounds the area affected by the spell. The flames radiate heat, but not enough... | |
| Cleromancy | divination | 3 | no | Cleromancy involves casting bones and interpreting the results. Those able to arrive at the... | |
| Cloak of Secrets | illusion | glamer | 1 | no | This spell forms an invisible bubble that filters all speech coming from inside the affected... |
| Cold Iron Fetters | conjuration | creation | 4 | yes | Cold iron shackles materialize around the target's limbs, reducing each of the target's movement... |
| Command | enchantment | compulsion | 1 | no | You give the subject a single command, which it obeys to the best of its ability at its earliest... |
| Command, Greater | enchantment | compulsion | 5 | no | This spell functions like command, except that up to one creature/level may be affected, and the... |
| Commune | divination | 5 | yes | You contact your deity--or agents thereof--and ask questions that can be answered by a simple... | |
| Commune With Texts | divination | 6 | yes | You quickly absorb the knowledge in the target, which can be any assortment of books, scrolls,... | |
| Compel Hostility | enchantment | compulsion | 1 | yes | Whenever a creature you can see that threatens you makes an attack against one of your allies,... |
| Compelling Rant | enchantment | charm | 5 | yes | You deliver a confusing but fascinating monologue, relaying conspiracies or metaphysical... |
| Comprehend Languages | divination | 1 | yes | You can understand the spoken words of creatures or read otherwise incomprehensible written... | |
| Conditional Curse | necromancy | 4 | no | This spell functions as bestow curse, except that you must state a condition under which the... | |
| Conditional Favor | abjuration | 2 | no | You must cast this spell immediately before casting another spell on the same creature,... | |
| Confess | enchantment | compulsion | 2 | no | You ask the target creature a single question. On the subject's next action, it must answer... |
| Consecrate | evocation | 2 | yes | This spell blesses an area with positive energy. The DC to resist positive channeled energy... | |
| Contagious Zeal | enchantment | compulsion | 3 | no | The target gains a +2 morale bonus on attack rolls and weapon damage rolls, 1d6 temporary hit... |
| Continual Flame | evocation | 3 | yes | A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The... | |
| Coordinated Effort | divination | 3 | no | Choose a single teamwork feat that you possess. You forge a link with your allies, allowing them... | |
| Corruption Resistance | abjuration | 2 | no | You grant the touched creature limited protection from magical effects that inflict damage based... | |
| Countless Eyes | transmutation | 3 | no | The target sprouts extra eyes all over its body, including on the back of its head. It gains... | |
| Coward's Lament | enchantment | compulsion | 4 | no | You compel an opponent to face you in combat, or suffer for its cowardice. Each round that the... |
| Create Water | conjuration | creation | 0 | no | This spell generates wholesome, drinkable water, just like clean rain water. Water can be... |
| Cruel Jaunt | conjuration | teleportation | 6 | yes | You gain the ability to detect fear, as/sense fear (see page 127), but you sense creatures... |
| Crusader's Edge | transmutation | 4 | yes | This spell was created by the paladins of the Mendevian Crusades, and co-opted by inquisitors... | |
| Cure Critical Wounds | conjuration | healing | 4 | no | This spell functions like cure light wounds, except that it cures 4d8 points of damage + 1... |
| Cure Light Wounds | conjuration | healing | 1 | no | When laying your hand upon a living creature, you channel positive energy that cures 1d8 points... |
| Cure Light Wounds, Mass | conjuration | healing | 5 | no | You channel positive energy to cure 1d8 points of damage + 1 point/caster level (maximum +25) on... |
| Cure Moderate Wounds | conjuration | healing | 2 | no | This spell functions like cure light wounds, except that it cures 2d8 points of damage + 1... |
| Cure Moderate Wounds, Mass | conjuration | healing | 6 | no | This spell functions like mass cure light wounds, except that it cures 2d8 points of damage + 1... |
| Cure Serious Wounds | conjuration | healing | 3 | no | This spell functions like cure light wounds, except that it cures 3d8 points of damage + 1... |
| Curse of Magic Negation | abjuration | 4 | yes | You disrupt the target creature's ability to draw upon magical energies. For the duration of the... | |
| Curse of The Outcast | enchantment | compulsion | 4 | yes | Everything about the target seems off-putting and grating, and everyone he meets is compelled to... |
| Curse Water | necromancy | 1 | yes | This spell imbues a flask (1 pint) of water with negative energy, turning it into unholy water... | |
| Damnation | evocation | 3 | yes | You pass judgment on your enemies' intentions and punish them with holy power. Each creature in... | |
| Darkness | evocation | 2 | yes | This spell causes an object to radiate darkness out to a 20-foot radius. This darkness causes... | |
| Daybreak Arrow | evocation | 3 | no | You cause ammunition, including shuriken, to exude radiant energy. Creatures that take penalties... | |
| Daylight | evocation | 3 | no | You touch an object when you cast this spell, causing the object to shed bright light in a... | |
| Daze | enchantment | compulsion | 0 | yes | This spell clouds the mind of a humanoid creature with 4 or fewer Hit Dice so that it takes no... |
| Daze, Mass | enchantment | compulsion | 4 | no | This spell functions as daze, except as noted above. |
| Deadeye's Arrow | evocation | 1 | yes | You create an arrow made of crackling electricity, which you may use for one of two effects.... | |
| Deadeye's Lore | divination | 1 | no | While subject to this spell, you take upon yourself the mantle of the hunter, channeling the... | |
| Deadly Juggernaut | necromancy | 3 | no | With every enemy life you take, you become increasingly dangerous and difficult to stop. During... | |
| Death Candle | necromancy | 2 | no | This spell functions like death knell, except instead of using the slain target's life energy to... | |
| Death Knell | necromancy | 2 | no | You draw forth the ebbing life force of a creature and use it to fuel your own power. Upon... | |
| Death Knell Aura | necromancy | 4 | no | You gain a shimmering gray aura that feeds on the souls of creatures who die within it. The aura... | |
| Death Knell Aura, Greater | necromancy | 6 | no | This spell functions as death knell aura, except a dying creature in the area cannot stabilize... | |
| Deathless | necromancy | 4 | no | The target's soul is strongly anchored to its body, preventing death from hit point damage. No... | |
| Death Ward | necromancy | 4 | no | The subject gains a +4 morale bonus on saves against all death spells and magical death effects.... | |
| Decapitate | evocation | 5 | no | You can cast this spell only as a response to a confirmed critical hit against the target that... | |
| Deceitful Veneer | illusion | glamer | 4 | no | You subtly alter both the target's aura and subtle cues in its body language, tone of voice, and... |
| Deeper Darkness | evocation | 3 | yes | This spell functions as darkness, except that objects radiate darkness in a 60-foot radius and... | |
| Defending Bone | necromancy | 2 | no | You animate a bone with necromantic energy, giving it the power to float near your body and... | |
| Defile Armor | abjuration | 4 | no | As sanctify armor, except you gain DR 5/good when using your judgment or smite ability. | |
| Delay Disease | conjuration | healing | 2 | no | The target becomes temporarily immune to disease. Any disease to which it is exposed during the... |
| Delay Pain | enchantment | 2 | no | You override the target's ability to feel pain. Pain effects (such as pain strike** and symbol... | |
| Delay Poison | conjuration | healing | 2 | no | The subject becomes temporarily immune to poison. Any poison in its system or any poison to... |
| Delay Poison, Communal | conjuration | healing | 3 | no | This spell functions like delay poison, except you divide the duration in 1-hour intervals among... |
| Demand Offering | enchantment | compulsion | 2 | no | A creature that fails its save uses an immediate action to hand you whatever object it's... |
| Denounce | enchantment | compulsion | 4 | no | You speak out against a single creature within line of sight and turn possible allies against it... |
| Desecrate | evocation | 2 | yes | This spell imbues an area with negative energy. The DC to resist negative channeled energy... | |
| Desperate Weapon | conjuration | creation | 1 | no | You create a one-handed object that you might expect to see in your current surroundings, which... |
| Detect Anxieties | divination | 3 | no | This spell functions as detect thoughts except that you sense significant anxieties of creatures... | |
| Detect Chaos | divination | 1 | no | This spell functions like detect evil, except that it detects the auras of chaotic creatures,... | |
| Detect Charm | divination | 1 | no | This spell functions as/detect magic, except that it detects only charm, compulsion, and... | |
| Detect Demon | divination | 1 | no | You sense the presence of a specific kind of evil-that of demons, their servants, and the Abyss.... | |
| Detect Desires | divination | 3 | no | This spell functions as/detect thoughts, except you sense significant desires of creatures with... | |
| Detect Evil | divination | 1 | no | You can sense the presence of evil. The amount of information revealed depends on how long you... | |
| Detect Good | divination | 1 | no | This spell functions like detect evil, except that it detects the auras of good creatures,... | |
| Detect Law | divination | 1 | no | This spell functions like detect evil, except that it detects the auras of lawful creatures,... | |
| Detect Magic | divination | 0 | no | You detect magical auras. The amount of information revealed depends on how long you study a... | |
| Detect Magic, Greater | divination | 2 | no | This spell functions as detect magic, except that you can glean much more information from the... | |
| Detect Poison | divination | 0 | no | You determine whether a creature, object, or area has been poisoned or is poisonous. You can... | |
| Detect Relations | divination | 2 | no | You can determine whether or not two or more creatures are related by blood. The amount of... | |
| Detect Scrying | divination | 4 | yes | You immediately become aware of any attempt to observe you by means of a divination (scrying)... | |
| Detect The Faithful | divination | 1 | no | You can detect other worshipers of your deity (mortal worshipers, outsider servants, and so on).... | |
| Detect Thoughts | divination | 2 | no | You detect surface thoughts. The amount of information revealed depends on how long you study a... | |
| Detect Undead | divination | 1 | yes | You can detect the aura that surrounds undead creatures. The amount of information revealed... | |
| Detoxify | transmutation | 3 | yes | You remove a creature's ability to poison others, whether inherent or via poisoned weapons.... | |
| Dictum | evocation | 6 | no | Any nonlawful creature within the area of a dictum spell suffers the following ill effects. HD... | |
| Dimensional Anchor | abjuration | 3 | no | A green ray springs from your hand. You must make a ranged touch attack to hit the target. Any... | |
| Dimensional Blade | transmutation | 5 | no | This spell gives you the power to turn one melee weapon in your hand into a two-dimensional... | |
| Diminish Resistance | transmutation | 2 | yes | You weaken a creature's resistance against one energy type you select: acid, cold, electricity,... | |
| Discern Lies | divination | 4 | no | Each round, you concentrate on one target, who must be within range. You know if the target... | |
| Discovery Torch | evocation | 2 | no | An object you touch emanates a 20-foot radius of bright light. The effect looks like a regular... | |
| Disguise Other | illusion | glamer | 2 | no | This spell functions as disguise self, except you can disguise either yourself or another creature. |
| Disguise Self | illusion | glamer | 1 | no | You make yourself--including clothing, armor, weapons, and equipmen--look different. You can... |
| Dismissal | abjuration | 4 | no | This spell forces an extraplanar creature back to its proper plane if it fails a Will save. If... | |
| Dispel Balance | abjuration | 5 | no | Pulsing bronze energy surrounds you, bestowing three effects. First, you gain a +3 deflection... | |
| Dispel Chaos | abjuration | 5 | no | This spell functions like dispel evil, except that you are surrounded by constant, blue lawful... | |
| Dispel Evil | abjuration | 5 | no | Shimmering, white holy energy surrounds you. This energy has three effects. First, you gain a +4... | |
| Dispel Good | abjuration | 5 | no | This spell functions like dispel evil, except that you are surrounded by dark, wavering unholy... | |
| Dispel Law | abjuration | 5 | no | This spell functions like dispel evil, except that you are surrounded by flickering, yellow... | |
| Dispel Magic | abjuration | 3 | no | You can use dispel magic to end one ongoing spell that has been cast on a creature or object, to... | |
| Dispel Magic, Greater | abjuration | 6 | no | This spell functions like dispel magic, except that it can end more than one spell on a target... | |
| Display Aversion | illusion | shadow | 2 | yes | This spell functions like minor image, except it always creates an animated illusion of you... |
| Disrupting Weapon | transmutation | 5 | no | This spell makes a melee weapon deadly to undead. Any undead creature with HD equal to or less... | |
| Disrupt Link | abjuration | 3 | no | The target has her link with her bonded creature temporarily severed. If the subject has a... | |
| Disrupt Silence | abjuration | 3 | yes | You suppress magical sound-dampening effects within the area. Disrupt silence temporarily... | |
| Disrupt Undead | necromancy | 0 | no | You direct a ray of positive energy. You must make a ranged touch attack to hit, and if the ray... | |
| Distressing Tone | evocation | 2 | no | You create a powerful tone that vibrates living flesh. Targets must save or gain the sickened... | |
| Divination | divination | 4 | yes | Similar to augury but more powerful, a divination spell can provide you with a useful piece of... | |
| Divine Favor | evocation | 1 | no | Calling upon the strength and wisdom of a deity, you gain a +1 luck bonus on attack and weapon... | |
| Divine Power | evocation | 4 | no | Calling upon the divine power of your patron, you imbue yourself with strength and skill in... | |
| Divine Pursuit | transmutation | 5 | no | Select one creature within 60 feet that you have damaged. If that creature has a burrow, climb,... | |
| Domination Link | divination | 3 | no | This spell functions like detect thoughts, with the additional ability to find echoes of the... | |
| Doom | necromancy | 1 | no | This spell fills a single subject with a feeling of horrible dread that causes it to become shaken. | |
| Draconic Malice | enchantment | 3 | no | You surround yourself with a palpable aura of draconic fear and dread. Living creatures within... | |
| Dungeonsight | divination | 4 | no | You receive a clear and memorable view of the layout of chambers, barriers, and connecting... | |
| Early Judgment | divination | 2 | no | You show one creature the effect of its life so far and what it might expect when it passes... | |
| Ear-Piercing Scream | evocation | 1 | no | You unleash a powerful scream, inaudible to all but a single target. The target is dazed for 1... | |
| Ears of The City | divination | 1 | yes | The target of this spell sees and hears a stream of past scenes and pieces of conversations... | |
| Effortless Armor | transmutation | 2 | no | Armor you wear no longer reduces your speed. You also reduce the armor's armor check penalty by... | |
| Egorian Diplomacy | enchantment | compulsion | 1 | yes | As part of casting this spell, you can attempt a single Intimidate skill check to make a target... |
| Eldritch Fever | necromancy | 3 | no | The target gains the eldritch ague spellblight (see page 96). | |
| Emblem of Greed | transmutation | polymorph | 6 | yes | You transform one melee weapon into a burning glaive similar to the ones wielded by the... |
| Enchantment Foil | abjuration | 4 | no | You gain a +4 bonus on saving throws against enchantment effects. If you succeed at a save... | |
| Enchantment Sight | divination | 2 | no | Your irises take on a purplish tinge and you can see whether creatures within 60 feet of you are... | |
| Enshroud Thoughts | abjuration | 2 | no | You become warded against the mental prying of others, including the effects of divination... | |
| Enthrall | enchantment | charm | 2 | no | If you have the attention of a group of creatures, you can use this spell to hold them... |
| Escape Alarm | abjuration | 2 | no | You place a ward on an area that notifies you when a creature exits it. This functions as alarm,... | |
| Escaping Ward | abjuration | 2 | no | This ward grants you extra maneuverability when you avoid attacks against larger foes. While... | |
| Evaluator's Lens | conjuration | creation | 2 | no | You summon an insubstantial lens of force 4 inches in diameter that hovers in front of your... |
| Expeditious Retreat | transmutation | 1 | no | This spell increases your base land speed by 30 feet. This adjustment is treated as an... | |
| Fabricate Disguise | transmutation | 1 | no | You change outfits or create a disguise out of materials you are wearing or carrying... | |
| Fairness | enchantment | compulsion | 2 | no | Humanoid creatures affected by this spell must trade fairly with others to the best of their... |
| Fallback Strategy | abjuration | 1 | no | While this spell is active, you may reroll one attack roll, combat maneuver check, or skill... | |
| False Alibi | enchantment | compulsion | 3 | yes | This spell functions similarly to modify memory, except you can modify the target's memory only... |
| False Face | transmutation | polymorph | 1 | yes | This spell alters details of your appearance so that you are no longer recognizable as yourself.... |
| Fear | necromancy | 4 | yes | An invisible cone of terror causes each living creature in the area to become panicked unless it... | |
| Fearsome Duplicate | illusion | figment | 3 | no | You create a larger and far more menacing version of yourself that you can send forth,... |
| Fear The Sun | transmutation | 2 | yes | Each target that fails its saving throw gains light blindness, as/the universal monster rule.... | |
| Fester | necromancy | 3 | yes | Necrotic energy permeates the target, blocking healing abilities. The subject gains spell... | |
| Fester, Mass | necromancy | 6 | yes | This spell functions as fester, except that it affects multiple foes. | |
| Find Fault | divination | 3 | no | You instantly learn many of the target's weaknesses, as if you had made an appropriate Knowledge... | |
| Find Quarry | divination | 4 | no | You sense whether a well-known creature you can clearly visualize is within a 20-mile radius of... | |
| Find the Path | divination | 6 | no | The recipient of this spell can find the shortest, most direct physical route to a prominent... | |
| Find Traps | divination | 2 | no | You gain intuitive insight into the workings of traps. You gain an insight bonus equal to 1/2... | |
| Flames of The Faithful | transmutation | 2 | no | With a touch, you cause a glowing rune to appear on a single weapon, granting that weapon the... | |
| Flame Strike | evocation | 5 | no | A flame strike evokes a vertical column of divine fire. The spell deals 1d6 points of... | |
| Flash Forward | conjuration | teleportation | 4 | no | You cheat the laws of time and enter into combat before reverting back to your original... |
| Fleshworm Infestation | conjuration | summoning | 4 | no | With a touch, you cause an infestation of ravenous worms to manifest in the target's flesh. The... |
| Fleshy Facade | transmutation | polymorph | 2 | no | The target's flesh fills out and gains a healthy, natural color. This gives the target the... |
| Flexile Curse | transmutation | 3 | no | You curse your target with a withering aura that degrades its armor and shield (if any). This... | |
| Flickering Lights | evocation | 2 | yes | You cause the illumination in the area to seem to flicker erratically, fluctuating between... | |
| Focused Scrutiny | divination | 2 | no | You gain heightened sensitivity to the mannerisms, reactions, and body language of one creature... | |
| Follow Aura | divination | 2 | no | Choose one alignment type: chaotic, evil, good, or lawful. You gain the ability to follow the... | |
| Forbid Action | enchantment | compulsion | 1 | no | You forbid the target a single course of action, which it avoids to the best of its ability. You... |
| Forbid Action, Greater | enchantment | compulsion | 5 | no | This spell functions as forbid action, except up to one creature/level may be affected. Each... |
| Forbiddance | abjuration | 6 | yes | Forbiddance seals an area against all planar travel into or within it. This includes all... | |
| Force Anchor | conjuration | creation | 2 | yes | You conjure an anchor of pure force that immediately skewers your target on a successful ranged... |
| Forced Mutation | transmutation | 3 | yes | The body of the target creature twists and distorts, reshaping into a grotesque figure. Because... | |
| Forced Quiet | transmutation | 1 | no | With a gesture, you muffle sound around the target, making it unable to yell or otherwise make... | |
| Forced Repentance | enchantment | compulsion | 4 | no | You force an evil creature that does not have the evil subtype to momentarily reflect on its... |
| Forceful Strike | evocation | 4 | no | You cast this spell as you strike a creature with a melee weapon, unarmed strike, or natural... | |
| Foster Hatred | enchantment | compulsion | 5 | no | You build upon your targets' innate prejudice, stoking it from a simmer to the full flame of... |
| Freedom of Movement | abjuration | 4 | yes | This spell enables you or a creature you touch to move and attack normally for the duration of... | |
| Freedom's Toast | conjuration | teleportation | 5 | yes | When the caster hoists a flagon and delivers a toast to freedom, the target is transported up to... |
| Free Swim | abjuration | 3 | yes | The target can move and attack underwater normally without the usual penalties involved with... | |
| Frosthammer | evocation | 3 | no | You create a warhammer of magically hardened ice and send it hurling toward the target. You must... | |
| Full Pouch | transmutation | 3 | yes | You cast this spell as you draw out a consumable alchemical item to use. The object must be an... | |
| Funereal Weapon | transmutation | 1 | no | You imbue a weapon with a faint silvery glow that dimly illuminates a 5-foot square. An affected... | |
| Garrulous Grin | necromancy | 2 | no | This Nidalese spell plants a seed of supernatural fear deep in a subject's mind, causing... | |
| Geas, Lesser | enchantment | compulsion | 4 | no | A lesser geas places a magical command on a creature to carry out some service or to refrain... |
| Geas/Quest | enchantment | compulsion | 5 | no | This spell functions similarly to lesser geas, except that it affects a creature of any HD and... |
| Ghostbane Dirge | transmutation | 2 | yes | The target coalesces into a semi-physical form for a short period of time. While subject to the... | |
| Ghostbane Dirge, Mass | transmutation | 5 | yes | This spell functions as ghostbane dirge, except that it affects multiple targets. | |
| Ghostly Disguise | illusion | glamer | 2 | no | You make yourself-including clothing, armor, weapons, and equipment-appear translucent like a... |
| Ghost Whip | evocation | 2 | no | A white, 15-foot-long lash of ghostly evanescence appears from your hand. This weapon is treated... | |
| Glimpse of Truth | divination | 4 | yes | This spell functions like true seeing, except as noted above. | |
| Glimpse The Hidden | divination | 3 | yes | This spell functions as see invisibility, except as noted here. This spell cannot be made permanent. | |
| Glyph of Warding | abjuration | 3 | yes | This powerful inscription harms those who enter, pass, or open the warded area or object. A... | |
| Glyph of Warding, Greater | abjuration | 6 | yes | This spell functions like glyph of warding, except that a greater blast glyph deals up to 10d8... | |
| Gorum's Armor | transmutation | 1 | yes | The targeted suit of armor or shield sprouts thousands of tiny iron spikes like porcupine... | |
| Grappling Scarf | transmutation | 1 | no | A scarf you are wearing frays at the end into hook-like shapes and can extend to incredible... | |
| Guardian Armor | conjuration | teleportation | 1 | no | This spell teleports the suit of armor you are wearing off of your body and onto an ally within... |
| Guardian Monument, Greater | abjuration | 5 | no | This spell functions as lesser guardian monument, except it grants DR 4/magic. | |
| Guardian Monument, Lesser | abjuration | 3 | no | You touch an unattended, nonmagical object to create a touchstone for humans defending the area.... | |
| Guarding Knowledge | abjuration | 2 | yes | Upon casting this spell, choose a specific variety of monster (red dragon rather than dragon)... | |
| Guidance | divination | 0 | no | This spell imbues the subject with a touch of divine guidance. The creature gets a +1 competence... | |
| Gullibility | enchantment | charm | 3 | no | You befuddle the target's mind, making it more willing to believe even the most outlandish... |
| Halfling Vengeance | divination | 2 | no | You grant the touched target the ability to ascertain the weaknesses of foes. The target deals... | |
| Halfling Vengeance, Mass | divination | 6 | no | This spell functions like halfling vengeance, except that it affects multiple creatures. | |
| Hallow | evocation | 5 | yes | Hallow makes a particular site, building, or structure a holy site. This has four major effects.... | |
| Halt Undead | necromancy | 3 | yes | This spell renders as many as three undead creatures immobile. A nonintelligent undead creature... | |
| Handy Grapnel | transmutation | 1 | yes | You cause the target rope to shrink and reshape itself into an arrow, bolt, or similar piece of... | |
| Harm | necromancy | 6 | no | Harm charges a subject with negative energy that deals 10 points of damage/caster level (to a... | |
| Harvest Knowledge | divination | 4 | yes | You touch a creature and temporarily absorb its knowledge for yourself. If the target fails its... | |
| Hasten Judgment | necromancy | 4 | yes | This potent curse weighs upon the target's soul, hastening a living creature's journey to the... | |
| Haunting Reminder | enchantment | 2 | no | As part of casting this spell, you can attempt a single Intimidate check to make the target act... | |
| Haze of Dreams | enchantment | charm | 1 | yes | You fill an enemy's head with waking dreams, a reminder of the pleasures, delights, and terrors... |
| Heal | conjuration | healing | 6 | no | Heal enables you to channel positive energy into a creature to wipe away injury and afflictions.... |
| Healing Flames | conjuration | healing | 4 | no | You unleash a blast of holy flames that washes over all creatures in the area in a glorious... |
| Healing Token | conjuration | healing | 2 | no | You imbue one touched holy symbol/3 caster levels with a connection to your own divine power,... |
| Healing Warmth | abjuration | 4 | no | This spell grants you temporary immunity to fire damage as protection from energy. As a standard... | |
| Hedging Weapons | abjuration | 1 | no | A weapon made from divine force appears and floats near you. This weapon takes the shape of your... | |
| Heightened Awareness | divination | 1 | yes | You enter a heightened state of awareness that allows you to notice more about your surroundings... | |
| Heretic's Tongue | enchantment | 5 | no | You fill your target's mind with blasphemous knowledge. If the target fails its saving throw, it... | |
| Heroes' Feast | conjuration | creation | 6 | no | You bring forth a great feast, including a magnificent table, chairs, service, and food and... |
| Heroism | enchantment | compulsion | 3 | no | This spell imbues a single creature with great bravery and morale in battle. The target gains a... |
| Hex Ward | abjuration | 1 | no | You give the target a +4 resistance bonus on saving throws against witch hexes. | |
| Hidden Blades | illusion | glamer | 2 | yes | You render a target weapon or up to 50 pieces of ammunition invisible, granting the wielder a... |
| Hidden Presence | enchantment | compulsion | 2 | yes | You prevent the targets from having conscious awareness of your presence. You make yourself... |
| Hidden Speech | transmutation | 3 | yes | You greatly enhance the ability of the subjects to communicate hidden messages to each other.... | |
| Hide Bruises | illusion | glamer | 1 | yes | The target's wounds to seem to disappear. A creature attempting a Heal check to tell the... |
| Hide from Undead | abjuration | 1 | no | Undead cannot see, hear, or smell creatures warded by this spell. Even extraordinary or... | |
| Hide From Undead, Greater | abjuration | 3 | no | This spell functions as hide from undead, except the spell does not immediately end if a warded... | |
| Hide Weapon | transmutation | 1 | no | Upon casting this spell, a light or one-handed melee weapon in your hand melds with your flesh,... | |
| Hobble | transmutation | 1 | yes | This spell disrupts the method a target uses for movement. Creatures under the effects of this... | |
| Hold Fey | enchantment | compulsion | 2 | no | This spell functions as/hold person, except it affects a fey instead of a humanoid. |
| Hold Monster | enchantment | compulsion | 4 | yes | This spell functions like hold person, except that it affects any living creature that fails its... |
| Hold Person | enchantment | compulsion | 2 | no | The subject becomes paralyzed and freezes in place. It is aware and breathes normally but cannot... |
| Hollow Heroism | enchantment | compulsion | 4 | no | This spell functions as heroism, except that you can reverse the spell by issuing a special... |
| Holy Ice Weapon | transmutation | 2 | yes | You create a masterwork weapon that has the qualities of ice and holy water. This weapon must be... | |
| Holy Javelin | conjuration | creation | 3 | no | You create a shimmering javelin of holy energy to hurl at an enemy as a ranged touched attack.... |
| Holy Smite | evocation | 4 | no | You draw down holy power to smite your enemies. Only evil and neutral creatures are harmed by... | |
| Holy Word | evocation | 6 | no | Any nongood creature within the area of a holy word spell suffers the following ill effects. HD... | |
| Honeyed Tongue | transmutation | 2 | yes | This spell augments your diplomacies. While under the effects of spell, you roll two dice each... | |
| Horn of Pursuit | evocation | 1 | no | You create the sound of a large hunting horn, blowing up to three notes as loud as a roaring... | |
| Horrifying Visage | necromancy | haunted | 3 | yes | You channel residual feelings of terror into the minds of creatures within the area, causing... |
| Howling Agony | necromancy | 2 | yes | You send wracking pains through the targets' bodies. Because of the pain, affected creatures... | |
| Hunter's Blessing | transmutation | 5 | no | When casting this spell, you designate a type or type and subtype of creature (using the... | |
| Hunter's Eye | divination | 3 | no | Sharpening your perceptive abilities and tuning them against obfuscating effects, hunter's eye... | |
| Hunter's Lore | divination | 2 | yes | Inquisitors and rangers alike learned long ago that knowledge of an enemy grants power over that... | |
| Huntmaster's Spear | transmutation | 2 | yes | Choose one creature type (and subtype, if applicable) from the ranger's favored enemy list. When... | |
| Improve Trap | transmutation | 3 | no | When this spell is cast upon a trap, it improves one specific element of the trap chosen at the... | |
| Inflict Critical Wounds | necromancy | 4 | no | This spell functions like inflict light wounds, except that you deal 4d8 points of damage + 1... | |
| Inflict Light Wounds | necromancy | 1 | no | When laying your hand upon a creature, you channel negative energy that deals 1d8 points of... | |
| Inflict Light Wounds, Mass | necromancy | 5 | no | Negative energy spreads out in all directions from the point of origin, dealing 1d8 points of... | |
| Inflict Moderate Wounds | necromancy | 2 | no | This spell functions like inflict light wounds, except that you deal 2d8 points of damage + 1... | |
| Inflict Moderate Wounds, Mass | necromancy | 6 | no | This spell functions like mass inflict light wounds, except that it deals 2d8 points of damage +... | |
| Inflict Pain | enchantment | 2 | no | You telepathically wrack the target's mind and body with agonizing pain that imposes a -4... | |
| Inflict Pain, Mass | enchantment | 5 | no | This spell functions like inflict pain except as noted above. | |
| Inflict Serious Wounds | necromancy | 3 | no | This spell functions like inflict light wounds, except that you deal 3d8 points of damage + 1... | |
| Inheritor's Smite | transmutation | 2 | no | You channel the power of righteousness into your weapon arm, allowing you to strike with great... | |
| Inner Focus | illusion | glamer | 2 | no | For the duration of this spell, you may ignore any divine focus components of your spells,... |
| Insect Scouts | divination | 3 | yes | A favorite in the creaking courts of Ustalav, insect scouts summons one or more vermin to... | |
| Inspiring Recovery | conjuration | healing | 6 | no | You can heal a creature, harm an undead creature, or call upon a very recently dead creature to... |
| Instant Clot | conjuration | healing | 1 | no | Bleed effects on the target immediately end when this spell is cast, and no blood flows out when... |
| Instant Fake | illusion | figment | 3 | yes | You create an illusory duplicate of the target item. If you hold the charge on this spell, you... |
| Instant Portrait | conjuration | creation | 1 | no | You touch a surface and produce a painted portrait of either yourself or a creature you can see... |
| Instant Weapon | conjuration | creation | 2 | no | You create a melee weapon sized appropriately for you from opaque force. You are considered... |
| Instrument of Agony | transmutation | 2 | no | You cause a weapon to exude a palpable aura of divine fury. While wielding this weapon, a... | |
| Interrogation | necromancy | 1 | no | You question the target, backed up by the threat of magical pain. You may ask one question/2... | |
| Interrogation, Greater | necromancy | 4 | no | This spell functions as interrogation, except you may ask one question/caster level and the... | |
| Invisibility | illusion | glamer | 2 | yes | The creature or object touched becomes invisible. If the recipient is a creature carrying gear,... |
| Invisibility Alarm | abjuration | 1 | no | This spell functions as alarm, except it is triggered only by invisible creatures entering or... | |
| Invisibility Bubble | illusion | glamer | 2 | yes | A glamered bubble surrounds the target's space, rendering her completely invisible underwater by... |
| Invisibility, Greater | illusion | glamer | 4 | no | This spell functions like invisibility, except that it doesn't end if the subject attacks. |
| Invisibility Purge | evocation | 3 | no | You surround yourself with a sphere of power with a radius of 5 feet/caster level that negates... | |
| Invoke Deity | transmutation | 6 | yes | By holding aloft a holy symbol and calling your deity's name, you take on an aspect of that... | |
| Iron Stake | conjuration | creation | 2 | yes | This spell creates a 1-foot-long spike of cold iron that you fling at your target as a ranged... |
| Isolate | illusion | glamer | 3 | no | You cause the target to become invisible and silent, but only to his allies. Any creature with... |
| Itching Curse | necromancy | 1 | no | You curse the target with a distracting, unbearable itch. Unless the target scratches as a move... | |
| Judgment Light | evocation | 4 | no | An inquisitor may only cast this spell while she has a judgment active. When she does cast this... | |
| Kalistocrat's Nightmare | transmutation | 2 | yes | You temporarily curse a creature so its touch lessens the value of coins it touches. While under... | |
| Keen Edge | transmutation | 3 | no | This spell makes a weapon magically keen, improving its ability to deal telling blows. This... | |
| Keep Watch | enchantment | 1 | no | This spell enables the subjects to stand watch or keep vigil throughout the night without any... | |
| Knock | transmutation | 2 | no | Knock opens stuck, barred, or locked doors, as well as those subject to hold portal or arcane... | |
| Knock, Mass | transmutation | 6 | no | Also known as "unshackle," this spell functions as knock, but works on multiple means of closure at once. | |
| Know Peerage | divination | 2 | yes | You impart your knowledge of nobility and peerage to the target, allowing her to recognize... | |
| Know The Enemy | divination | 1 | no | You commune with the divine, reflecting on one type of creature you encountered in the last day.... | |
| Leashed Shackles | evocation | 4 | no | You create shackles of force that attach to the target's limbs. You designate an object or... | |
| Legend Lore | divination | 6 | yes | Legend lore brings to your mind legends about an important person, place, or thing. If the... | |
| Lend Judgment | divination | 1 | no | You create a conduit of divine knowledge and outrage between you and an ally. That ally gains... | |
| Lend Judgment, Greater | divination | 5 | no | This functions as lend judgment, except the ally gains the benefit of all your active judgments. | |
| Light | evocation | 0 | yes | This spell causes a touched object to glow like a torch, shedding normal light in a 20-foot... | |
| Lightning Lash | evocation | 3 | no | You create a crackling lash of unholy lightning that flickers and flashes in your hand like a... | |
| Light of Iomedae | conjuration | 3 | no | With this spell, you create shafts of blue light that illuminate all undead creatures in the... | |
| Light Prison | evocation | 2 | no | Rays of light burst forth from your outstretched hand, encircling each target's space with a... | |
| Linebreaker | transmutation | 1 | no | You gain a +20 foot bonus to your base speed when charging and a +2 bonus on combat maneuver... | |
| Litany of Admonition | necromancy | 4 | no | You point out your target’s faults and failures, staggering the target for 1 round. While... | |
| Litany of Defense | transmutation | 2 | no | Invoking this litany strengthens your defenses. Any enhancement bonus your armor has is doubled... | |
| Litany of Dependability | enchantment | compulsion | 4 | no | By uttering this litany, you cause one creature to take the average result of its next attack... |
| Litany of Duty | abjuration | 2 | no | You repeat a mantra or phrase that reminds you of your duty. You can immediately reroll a failed... | |
| Litany of Eloquence | enchantment | charm | 3 | no | Your litany is a fascinating diatribe of grace, causing your target to do nothing but listen.... |
| Litany of Entanglement | conjuration | calling | 3 | no | Your litany conjures chains of energy that lash upward from the ground and hamper the target's... |
| Litany of Escape | conjuration | teleportation | 4 | no | With a powerful prayer, you call upon the servants of your god to whisk a friend out of a... |
| Litany of Madness | enchantment | charm | 6 | no | This litany is a sermon of madness. The target is confused. At the start of each of its turns,... |
| Litany of Order | evocation | 3 | no | By shouting a forceful litany of strictures, you make a chaotic creature more susceptible to the... | |
| Litany of Righteousness | evocation | 3 | no | Calling down a litany of anathema, you make an evil more susceptible to the attacks of good... | |
| Litany of Sight | divination | 4 | no | This litany reveals the unseen to you. You can see invisible creatures and objects within 30... | |
| Litany of Sloth | enchantment | compulsion | 1 | no | With a litany against the wages of sloth, you slow the target's defenses. The target cannot make... |
| Litany of The Red Crusader | necromancy | 2 | no | Followers of Arazni have made use of this litany since her days as a crusader and herald. Each... | |
| Litany of Thunder | evocation | 5 | no | You call down a thunderous boom upon your enemy. The target becomes deafened until the condition... | |
| Litany of Truth | divination | 6 | no | With a tirade against deceit, you strip the target of any illusions cloaking it. Any illusion... | |
| Litany of Vengeance | transmutation | 5 | no | This litany causes your enemy to feel the pain of blows more sharply. Anyone who hits the target... | |
| Litany of Warding | transmutation | 3 | no | With this litany, you become more aware of your opponents. You can make two additional attacks... | |
| Litany of Weakness | necromancy | 1 | no | Your litany proclaims your target weak, sapping its strength. The target is fatigued for 1... | |
| Locate Object | divination | 3 | no | You sense the direction of a well-known or clearly visualized object. You can search for general... | |
| Locate Weakness | divination | 3 | yes | You can sense your foes' weak points, granting you greater damage with critical hits. Whenever... | |
| Lock Gaze | enchantment | compulsion | 1 | no | You compel the target to look at you and only you for the spell's duration or until the spell is... |
| Locksight | divination | 1 | yes | The target can observe for 1 full round a lock that he is aware of (or object that includes a... | |
| Longshot | transmutation | 1 | yes | This spell reduces the effect of range, granting a +10-foot bonus to the range increment of any... | |
| Lost Legacy | enchantment | 6 | no | You inflict a powerful curse on a touched creature that causes others to quickly forget positive... | |
| Lucky Number | transmutation | 1 | no | You are able to tweak tiny variables affecting a creature's immediate future in order to grant... | |
| Mage's Decree | evocation | 5 | no | You speak a short message (up to 25 words), and it is immediately transmitted to each target,... | |
| Magic Circle against Chaos | abjuration | 3 | yes | This spell functions like magic circle against evil, except that it is similar to protection... | |
| Magic Circle against Evil | abjuration | 3 | yes | All creatures within the area gain the effects of a protection from evil spell, and evil... | |
| Magic Circle against Good | abjuration | 3 | yes | This spell functions like magic circle against evil, except that it is similar to protection... | |
| Magic Circle against Law | abjuration | 3 | yes | This spell functions like magic circle against evil, except that it is similar to protection... | |
| Magic Siege Engine | transmutation | 2 | no | This spell permits an indirect fire siege engine to bombard its targets with greater accuracy,... | |
| Magic Siege Engine, Greater | transmutation | 4 | yes | This spell functions like magic siege weapon, except it gives an indirect fire siege weapon an... | |
| Magic Vestment | transmutation | 3 | no | You imbue a suit of armor or a shield with an enhancement bonus of +1/four caster levels... | |
| Magic Weapon | transmutation | 1 | no | Magic weapon gives a weapon a +1 enhancement bonus on attack and damage rolls. An enhancement... | |
| Magic Weapon, Greater | transmutation | 3 | yes | This spell functions like magic weapon, except that it gives a weapon an enhancement bonus on... | |
| Mantle of Calm | enchantment | compulsion | 3 | no | You surround yourself with a mantle of calm serenity. You take a -2 penalty on attack rolls, and... |
| Mark of Blood | transmutation | 2 | yes | You place a drop of your blood on a weapon and charge it with magic so that you transfer a small... | |
| Mark of Justice | necromancy | 5 | no | You mark a subject and state some behavior on the part of the subject that will activate the... | |
| Mark of The Reptile God | transmutation | 4 | no | If you succeed at a ranged touch attack, you burn your handprint onto the flesh of a creature,... | |
| Meticulous Match | divination | 3 | no | You compare two similar items and know if they are identical to one another or not. The spell... | |
| Miasmal Dread | enchantment | compulsion | 3 | no | A cloud of sickly green mist pours from your mouth and coalesces around creatures in the cone.... |
| Mindshock | divination | 2 | no | You charge yourself with violent psychic energy so attacks you make with weapons, natural... | |
| Moonrise Arrow | evocation | 3 | no | You cause ammunition, including shuriken, to glow with faint silvery light. The ammunition... | |
| Morning Sun | evocation | 6 | yes | This spell conjures a miniature sphere of sunlight, approximately the size of a human fist, at a... | |
| Mortal Terror | enchantment | 2 | no | You imbue the target with an exaggerated sense of its own mortality and a drive for... | |
| Muffle Sound | illusion | glamer | 2 | no | You suppress sounds made by the targets, granting them a +4 bonus on Stealth checks. The targets... |
| Mythic Severance | necromancy | 3 | no | You restrict the target's access to its mythic power. Each time the target attempts to cast a... | |
| Named Bullet | divination | 4 | yes | You imbue the target with deadly accuracy against a selected creature type (and subtype for... | |
| Named Bullet, Greater | divination | 6 | yes | This spell functions like named bullet, except it deals 2 extra points of damage/caster level... | |
| Nature's Paths | divination | 1 | yes | The target instinctively knows the shortest, easiest, and fastest way through the wilderness.... | |
| Necrostasis | necromancy | 2 | yes | You drain necromantic energy from an undead creature, inducing a sluggish stupor. The target... | |
| Neutralize Poison | conjuration | healing | 4 | yes | You detoxify any sort of venom in the creature or object touched. If the target is a creature,... |
| Neutralize Poison, Greater | conjuration | healing | 6 | yes | This spell functions as neutralize poison, except as noted here. You automatically succeed at... |
| Night of Blades | evocation | 3 | no | Useful primarily to those who skulk in the darkness, this spell is a temporary trap for the... | |
| Nondetection | abjuration | 3 | yes | The warded creature or object becomes difficult to detect by divination spells such as... | |
| Nondetection, Lesser | abjuration | 2 | yes | This spell functions like nondetection, except it blocks the effects of only divination spells... | |
| Oath of Anonymity | illusion | glamer | 0 | no | You swear an oath not to reveal your identity, magically preventing anyone from discovering it... |
| Obscure Object | abjuration | 3 | yes | This spell hides an object from location by divination (scrying) effects, such as the scrying... | |
| Open And Shut | illusion | glamer | 1 | no | You alter the appearance of a door and disguise whether it is open or closed. You can cause the... |
| Open Book | divination | 2 | yes | You lay bare not only the mind of a target, but the target's history as well. The target takes a... | |
| Opportunistic Loyalty | enchantment | compulsion | 1 | no | Cast this spell when a creature within range casts a spell that provides an effect for its... |
| Order's Wrath | evocation | 4 | no | You channel lawful power to smite enemies. The power takes the form of a three-dimensional grid... | |
| Overwhelming Presence | enchantment | compulsion | 6 | yes | Your presence inspires incredible awe in those nearby. A creature that fails a save against this... |
| Pack Empathy | divination | 3 | no | You create an instinctual connection between the targets. Each can sense the others' overall... | |
| Peacebond | abjuration | 1 | no | You lock a weapon in place on its owner's body, or within the weapon's sheath or holster. Anyone... | |
| Peace Bond | abjuration | 1 | yes | This spell creates one glowing rune of peace, plus one/2 caster levels above 1st (to a maximum... | |
| Peacebond, Greater | abjuration | 4 | no | If a target weapon is sheathed or slung as the spell is cast, this functions as peacebond,... | |
| Peasant Armaments | transmutation | 1 | no | You transform one or more improvised weapons into equivalent simple or martial weapons. The... | |
| Penumbral Disguise | conjuration | 3 | no | You mask your features with shadowy illumination, gaining a competence bonus equal to your... | |
| Perceive Betrayal | divination | 4 | yes | By donning a silver circlet anointed with blood, you gain the ability to sense traitorous intent... | |
| Perceive Cues | transmutation | 2 | yes | Your senses become preternaturally keen, and you gain insight into subtle behavioral cues. For... | |
| Persistent Vigor | transmutation | 4 | yes | You are filled with a persistent vigor. You gain fast healing 2 and are immune to bleed effects... | |
| Persuasive Goad | necromancy | 1 | no | Your eyes flash and the target takes 1d6 points of nonlethal damage. For the next minute, you... | |
| Petulengro's Validation | divination | 1 | yes | After a particularly harrowing brush with death at the hands of doppelgangers, Venture-Captain... | |
| Pick Your Poison | conjuration | healing | 1 | no | This spell temporarily converts even the deadliest poison affecting a creature into an... |
| Pierce Facade | divination | 1 | yes | The target gains a +5 insight bonus on Perception checks to see through disguises. This bonus... | |
| Pillow Talk | enchantment | compulsion | 3 | no | This spell can be cast only on a sleeping creature, which must be present for the full duration... |
| Plague Bearer | necromancy | 6 | no | You make the target an asymptomatic carrier for a host of virulent diseases. Creatures that end... | |
| Planar Inquiry | conjuration | calling | 3 | yes | Although he was hardly the first to turn to the Outer Planes for answers, Jatembe's dealings... |
| Planar Orientation | divination | 1 | no | This spell helps creatures accustomed to the concrete reality of the Material Plane to navigate... | |
| Planeslayer's Call | enchantment | compulsion | 4 | no | The magic of your allies in the area becomes more potent against certain outsiders. Choose one... |
| Poisoned Egg | transmutation | 1 | no | You transform the contents of a normal egg into a single dose of small centipede poison (injury;... | |
| Positive Pulse | necromancy | 1 | no | This spell causes a wave of positive energy to spread from a point you designate, damaging foes... | |
| Positive Pulse, Greater | necromancy | 4 | no | This spell functions like positive pulse, except that the damage dealt increases to 3d6 plus... | |
| Prayer | enchantment | compulsion | 3 | no | You bring special favor upon yourself and your allies while bringing disfavor to your enemies.... |
| Preserve Grace | divination | 1 | no | The Lantern Bearers must often make difficult decisions during their missions, such as... | |
| Probe History | divination | 4 | no | You gain a glimpse of a potential reality similar to this one but that never was. If the target... | |
| Profane Nimbus | evocation | 5 | no | You are surrounded by a nimbus of shadow shaped like your god's unholy symbol or a symbol of... | |
| Prognostication | divination | 6 | yes | You glimpse the future. Prognostication functions as divination except that the spell can see up... | |
| Protection From Chaos | abjuration | 1 | yes | This spell functions like protection from evil, except that the deflection and resistance... | |
| Protection from Chaos, Communal | abjuration | 2 | yes | This spell functions like protection from chaos, except you divide the duration in 1-minute... | |
| Protection from Energy | abjuration | 3 | no | Protection from energy grants temporary immunity to the type of energy you specify when you cast... | |
| Protection from Energy, Communal | abjuration | 4 | no | This spell functions like protection from energy, except you divide the duration in 10-minute... | |
| Protection From Evil | abjuration | 1 | yes | This spell wards a creature from attacks by evil creatures, from mental control, and from... | |
| Protection from Evil, Communal | abjuration | 2 | yes | This spell functions like protection from evil, except you divide the duration in 1-minute... | |
| Protection From Good | abjuration | 1 | yes | This spell functions like protection from evil, except that the deflection and resistance... | |
| Protection from Good, Communal | abjuration | 2 | yes | This spell functions like protection from good, except you divide the duration in 1-minute... | |
| Protection From Law | abjuration | 1 | yes | This spell functions like protection from evil, except that the deflection and resistance... | |
| Protection from Law, Communal | abjuration | 2 | yes | This spell functions like protection from law, except you divide the duration in 1-minute... | |
| Protection From Outsiders | abjuration | 2 | no | This spell wards a creature from attacks by outsiders with a specific racial subtype, from... | |
| Psychic Reading | divination | 2 | no | You are able to read a person's surface thoughts and take cues from the person's appearance,... | |
| Qualm | enchantment | compulsion | 2 | no | The target is suddenly beset with unexplainable doubts about the effectiveness of its actions... |
| Quell Energy | abjuration | 3 | no | You reduce the target creature's ability to tap into a single energy type (acid, cold,... | |
| Quick Change | transmutation | polymorph | 2 | no | If you have the change shape special quality, you can revert to your true form as a swift... |
| Quieting Weapons | illusion | glamer | 4 | no | The target weapons and any ammunition they fire make no sound as part of their normal functions... |
| Raven's Flight | transmutation | 3 | no | You can cast this spell only if it is the first action you take on your turn. In a burst of... | |
| Read Magic | divination | 0 | no | You can decipher magical inscriptions on objects-books, scrolls, weapons, and the like-that... | |
| Realm Retribution | conjuration | teleportation | 6 | no | All attacks made by the target match your alignment, counting as either chaotic, evil, good, or... |
| Reaper's Coterie | necromancy | 3 | no | The target weapon becomes a reservoir of spiritual energy, fueling its destructive power by... | |
| Rebuke | evocation | 4 | no | Your wrathful words cause physical harm to your enemies. Your enemies take 1d8 points of... | |
| Recharge Innate Magic | transmutation | 1 | no | You channel magic energy into your own aura, recharging your innate magic abilities. You regain... | |
| Red Hand of The Killer | necromancy | 4 | yes | Drawing upon the spiritual link between a corpse and its killer, you reach out across space to... | |
| Refine Improvised Weapon | transmutation | 1 | no | You transform an improvised weapon into an equivalent simple or martial weapon of masterwork... | |
| Remove Curse | abjuration | 3 | no | Remove curse can remove all curses on an object or a creature. If the target is a creature, you... | |
| Remove Disease | conjuration | healing | 3 | no | Remove disease can cure all diseases from which the subject is suffering. You must make a caster... |
| Remove Fear | abjuration | 1 | no | You instill courage in the subject, granting it a +4 morale bonus against fear effects for 10... | |
| Remove Paralysis | conjuration | healing | 2 | no | You can free one or more creatures from the effects of temporary paralysis or related magic,... |
| Remove Radioactivity | conjuration | healing | 4 | no | You remove all ongoing radiation effects, both primary and secondary, on a single target if you... |
| Replay Tracks | divination | 4 | no | This spell allows you to reconstruct past events that occurred in your current location based on... | |
| Reprobation | transmutation | 4 | no | You cast the target out of your religion as a curse and punishment for acts or misdeeds against... | |
| Repulsion | abjuration | 6 | no | An invisible, mobile field surrounds you and prevents creatures from approaching you. You decide... | |
| Resistance | abjuration | 0 | yes | You imbue the subject with magical energy that protects it from harm, granting it a +1... | |
| Resist Energy | abjuration | 2 | no | This abjuration grants a creature limited protection from damage of whichever one of five energy... | |
| Resist Energy, Communal | abjuration | 3 | no | This spell functions like resist energy, except you divide the duration in 10-minute intervals... | |
| Resounding Blow | evocation | 5 | no | You must have a melee weapon in hand to cast this spell. On a successful melee attack, your... | |
| Respectful Quiet | illusion | glamer | 3 | no | All targets are rendered silent, as/silence. The silence affects the entirety of each creature... |
| Restoration | conjuration | healing | 4 | yes | This spell functions like lesser restoration, except that it also dispels temporary negative... |
| Restoration, Lesser | conjuration | healing | 2 | no | Lesser restoration dispels any magical effects reducing one of the subject's ability scores or... |
| Retribution | necromancy | 3 | no | Retribution blasts those who have the temerity to assault your person. You may target anyone who... | |
| Retributive Reparations | necromancy | 3 | no | If a creature successfully takes the item targeted by this spell while you are holding, wearing,... | |
| Returning Weapon | conjuration | teleportation | 1 | no | For the duration of the spell, the target weapon acts as if it had the returning weapon special... |
| Returning Weapon, Communal | conjuration | teleportation | 2 | no | For the duration of the spell, the target weapon acts as if it had the returning weapon special... |
| Revealing Light | evocation | 2 | yes | The touched object emits a shimmering light (as per light) that causes shadows to shift... | |
| Reveal Secrets | enchantment | compulsion | 1 | yes | When you cast this spell, you ask the target whether it has a secret about a specific topic that... |
| Righteous Blood | abjuration | 2 | no | The target creature's innate goodness infuses its body with holy energy. While this energy does... | |
| Righteous Condemnation | abjuration | 3 | no | Any creature of chaotic, neutral, or evil alignment who targets you with a spell must succeed at... | |
| Righteous Might | transmutation | 5 | no | Your height immediately doubles, and your weight increases by a factor of eight. This increase... | |
| Righteous Vigor | enchantment | compulsion | 3 | no | Infusing the target with a surge of furious divine energy, you enhance a creature's ability to... |
| Riversight | divination | scrying | 3 | no | You can view events transpiring along a natural watercourse you touch. You can see anything on... |
| Rotgut | transmutation | 2 | yes | You transform the target into a cheap alcohol of your choice, such as beer, grog, mead, rum, or... | |
| Rotting Alliance | necromancy | 6 | no | You curse two or more creatures to sicken and waste away while in each others' company. Each... | |
| Rovagug's Fury | transmutation | 2 | no | You create a minor earthquake that can trip creatures. Attempt a single combat maneuver check... | |
| Rumormonger | divination | 2 | no | You utter a brief anecdote or bit of news as the verbal component of this spell and track its... | |
| Rune of Ruin | transmutation | 4 | yes | You curse a magic item, such as magical clothing, a suit of armor, or a weapon. The object is... | |
| Sabotage Construct | transmutation | 5 | no | This spell functions as confusion, except that it affects only constructs. When you are rolling... | |
| Sacred Bond | conjuration | healing | 2 | no | To use this spell, you first touch the intended recipient, creating a sympathetic field of... |
| Sacred Nimbus | evocation | 5 | no | You are surrounded by a nimbus of golden light shaped like your god's holy symbol or a symbol of... | |
| Sadomasochism | necromancy | 3 | no | While subject to this spell, anytime you are dealt damage, your attacker must roll damage for... | |
| Sanctify Armor | abjuration | 4 | no | You imbue your armor with a righteous aura. It gains a +1 enhancement bonus/four caster levels... | |
| Sanctify Corpse | evocation | 1 | yes | This spell blesses a corpse with positive energy, preventing it from being turned into an undead... | |
| Sanctuary | abjuration | 1 | no | Any opponent attempting to directly attack the warded creature, even with a targeted spell, must... | |
| Sarzari Shadow Memory | divination | 6 | yes | While casting this spell, you slowly destroy a piece of art bearing your victim's likeness and... | |
| Savage Maw | transmutation | 2 | no | Your teeth extend and sharpen, transforming your mouth into a maw of razor-sharp fangs. You gain... | |
| Scarify | necromancy | 1 | no | Your touch causes a single creature's skin to produce fibrous tissue that sutures the creature's... | |
| Searing Light | evocation | 3 | no | Focusing divine power like a ray of the sun, you project a blast of light from your open palm.... | |
| Second Wind | conjuration | healing | 3 | no | You can cast this spell only when you have fewer than one-quarter of your total hit points. With... |
| Secret Sign | illusion | glamer | 1 | yes | You invisibly inscribe a small mark or short message (no more than 25 words) on a creature or... |
| Secret Speech | divination | 1 | no | This spell grants the target the ability to send secret messages embedded within normal speech.... | |
| See Invisibility | divination | 2 | yes | You can see any objects or beings that are invisible within your range of vision, as well as any... | |
| Seek Shelter | enchantment | compulsion | 4 | no | You send an empathic urge to seek safety both as fast as possible and in an orderly fashion, and... |
| Seek Thoughts | divination | 3 | yes | Similar to detect thoughts, seek thoughts allows you to sift through the surface thoughts of... | |
| Seer's Bane | abjuration | 6 | no | This spell functions as nondetection, except that those who cast divination spells targeting the... | |
| Selective Alarm | abjuration | 3 | no | This spell functions as alarm, except that you can tweak the spell to be more discerning in what... | |
| Selective Invisibility | illusion | glamer | 3 | yes | Upon casting this spell, you turn invisible, as/the invisibility spell, and you choose a second... |
| Sending | evocation | 4 | yes | You contact a particular creature with which you are familiar and send a short message of 25... | |
| Sense Fear | divination | 2 | yes | You sense the fear of those nearby, feeling it in the air around you. You can detect spooked,... | |
| Sense Madness | divination | 2 | no | You can sense the presence of mental disturbance in creatures within range, focusing your... | |
| Sessile Spirit | necromancy | 4 | no | You reach into the target creature and cause that spirits within to become dormant and inactive.... | |
| Shackle | conjuration | creation | 2 | no | You summon a set of Small or Medium masterwork restraints into being. When you cast this spell,... |
| Shadow Barbs | illusion | shadow | 4 | yes | This spell, developed originally by priests of Zon-Kuthon in Nidal's early years, has recently... |
| Shadowfade | illusion | shadow | 1 | yes | In areas of darkness, the target of shadowfade is invisible to creatures using darkvision to... |
| Shadowmind | illusion | 2 | yes | You dim your targets' perceptions of light and shadow, convincing them the space they occupy is... | |
| Shamefully Overdressed | enchantment | compulsion | 2 | no | The target sees its own attire as hopelessly out of fashion, ostentatious, and embarrassing, and... |
| Shared Suffering | necromancy | 2 | no | You infuse a dagger with necromantic energy, then plunge the dagger into your own body. You take... | |
| Shared Training | divination | 2 | no | Select one teamwork feat you have. You can grant this feat to allies within range for the... | |
| Shared Wrath | enchantment | compulsion | 4 | yes | This spell functions as wrath, except that you grant multiple creatures the bonuses against your... |
| Shield of Darkness | evocation | 3 | no | You shield yourself with darkness, reducing the illumination level in your space to magical... | |
| Shield of Faith | abjuration | 1 | yes | This spell creates a shimmering, magical field around the target that averts and deflects... | |
| Shield of Fortification | abjuration | 1 | no | You create a magical barrier that protects a target's vital areas. When the target is struck by... | |
| Shield of Fortification, Greater | abjuration | 3 | no | This spell functions as shield of fortification, except there is a 50% chance that the critical... | |
| Shield of Shards | transmutation | 2 | no | This defensive spell must be cast on a shield you are currently wielding, and fractures the... | |
| Shield of Wings | transmutation | 3 | no | You gain five burning wings that grant a fly speed equal to the number of wings x 10 (average... | |
| Shield Other | abjuration | 2 | no | This spell wards the subject and creates a mystic connection between you and the subject so that... | |
| Shifted Steps | illusion | glamer | 2 | no | You cause the target to sound as if it is elsewhere within range, including its movements,... |
| Shroud of Darkness | evocation | 5 | yes | With a dark incantation and a gesture of your hand over your eyes, you cause a shroud of... | |
| Sift | divination | 0 | no | You examine an area at range as if you were searching for fine details with the Perception... | |
| Silence | illusion | glamer | 2 | no | Upon the casting of this spell, complete silence prevails in the affected area. All sound is... |
| Skim | divination | 1 | yes | This spell allows you to read written material in a quarter of the time it would normally take... | |
| Slave To Sin | enchantment | compulsion | 3 | yes | This spell allows you to reach into an evil creature's mind to expose and exploit its... |
| Sleepwalk | enchantment | compulsion | 4 | yes | You compel an unconscious or sleeping creature to rise and move in a half-awake state. The... |
| Smite Abomination | evocation | 4 | no | Drawing upon positive energy, you emulate some of a paladin's power to smite undead. Choose one... | |
| Soothing Word | conjuration | healing | 2 | no | The target of this spell causes several conditions that he suffers from to be lessened in... |
| Soulswitch | necromancy | 5 | no | You may only cast this spell if you currently have a familiar. You place your soul into the body... | |
| Soul Vault | abjuration | 3 | no | This spell protects the target's soul by briefly enveloping the target in an ethereal vault. The... | |
| Spawn Ward | necromancy | 5 | no | The target becomes resistant to the effects of energy drain and blood drain attacks made by... | |
| Speak Local Language | divination | 1 | yes | This spell functions as tongues, except the creature touched gains only the ability to speak and... | |
| Speak with Dead | necromancy | 3 | no | You grant the semblance of life to a corpse, allowing it to answer questions. You may ask one... | |
| Speechreader's Sight | divination | 1 | no | If a creature within 100 feet that you can see is speaking a language you understand, you can... | |
| Spellcurse | necromancy | 2 | yes | You disrupt any spell energy affecting your target, causing that energy to crackle with power... | |
| Spell Gauge | divination | 2 | no | You immediately discover some of the spells that the target knows or has prepared. The number of... | |
| Spell Immunity | abjuration | 4 | no | The warded creature is immune to the effects of one specified spell for every four levels you... | |
| Spell Immunity, Communal | abjuration | 5 | no | This spell functions like spell immunity, except you divide the duration in 10-minute intervals... | |
| Spell Resistance | abjuration | 5 | no | The target gains spell resistance equal to 12 + your caster level. | |
| Sphere of Warding | abjuration | 4 | no | You create a luminescent sphere of orbiting energy that harms incorporeal creatures and... | |
| Spindrift Spritz | conjuration | healing | 2 | no | You can cast this spell only as a response to a target attempting a saving throw against an... |
| Spindrift Spritz, Mass | conjuration | healing | 4 | no | This spell functions as spindrift spritz, except as noted above. |
| Spiral Ascent | conjuration | teleportation | 3 | no | You transform yourself into a helical beam of divine energy that instantly transports you upward... |
| Spiral Descent | conjuration | teleportation | 2 | no | This spell functions as spiral ascent, except the destination and direction of travel is... |
| Spiritual Squire | evocation | 2 | no | This spell causes an ally made of pure force to appear in a single 5-foot square within range.... | |
| Spiritual Weapon | evocation | 2 | no | A weapon made of force appears and attacks foes at a distance, as you direct it, dealing 1d8... | |
| Spotlight | evocation | 3 | no | You create a mobile area of bright light centered on one target while simultaneously suppressing... | |
| Stabilize | conjuration | healing | 0 | no | Upon casting this spell, you target a living creature that has -1 or fewer hit points. That... |
| Stage Fright | enchantment | compulsion | 3 | no | You fill your targets with the sudden fear of failure. A creature that fails its saving throw... |
| Stalwart Resolve | enchantment | compulsion | 1 | no | Stalwart resolve was originally created to temporarily aid those suffering from certain... |
| Steal Book | divination | 3 | no | Often used by bards, spies, and arcane scholars to steal important texts without alerting their... | |
| Stoke The Inner Fire | transmutation | 2 | no | You increase the natural heat within your body, transferring it to your weapons and armor. As a... | |
| Stoneskin | abjuration | 4 | yes | The warded creature gains resistance to blows, cuts, stabs, and slashes. The subject gains DR... | |
| Stoneskin, Communal | abjuration | 5 | yes | This spell functions like stoneskin, except you divide the duration in 10 minute intervals among... | |
| Straitjacket | conjuration | creation | 4 | yes | You cause a straitjacket to spring into existence to restrain the target creature. You attempt a... |
| Strand of The Tangled Knot | abjuration | 1 | yes | You mimic tugging at the Green Mother's legendary Tangled Knot to subtly alter your fate. The... | |
| Stricken Heart | necromancy | 2 | no | This spell covers your hand with a writhing black aura. As part of casting the spell, you can... | |
| Stunning Barrier | abjuration | 1 | no | You are closely surrounded by a barely visible magical field. The field provides a +1 deflection... | |
| Stunning Barrier, Greater | abjuration | 3 | no | This spell functions as stunning barrier, except as noted above, and it provides a +2 bonus to... | |
| Sun's Disdain | transmutation | 2 | yes | You alter a creature so the touch of the sun is hostile to it. The cursed creature gains light... | |
| Sun's Disdain, Mass | transmutation | 5 | yes | This spell functions like sun's disdain, except that it can affect multiple creatures. | |
| Sure Casting | divination | 1 | no | You gain temporary insight into your enemies' magical defenses. When you next cast a spell... | |
| Surmount Affliction | abjuration | 2 | no | You temporarily overcome one harmful condition. This does not end the effect causing the... | |
| Sweat Poison | necromancy | 3 | no | Glands along your neck, back, or wrists swell and exude a viscous injury poison (save Fort DC... | |
| Tactical Acumen | enchantment | compulsion | 2 | yes | Tactical acumen grants you and your allies a mastery of battlefield tactics. Whenever you would... |
| Tactical Insight | divination | 6 | no | Choose a single army tactic. You grant mastery of this tactic to the target army for the spell's... | |
| Tactical Miscalculation | enchantment | compulsion | 2 | no | The target becomes fixated on avoiding damage and fails to spot even the most opportune moments... |
| Talisman of Reprieve | abjuration | 4 | no | You imbue an item with an aura of divine amnesty, allowing all allies within the aura's area to... | |
| Telepathic Bond | divination | 5 | yes | You forge a telepathic bond among yourself and a number of willing creatures, each of which must... | |
| Telepathic Censure | abjuration | 2 | no | This spell creates an invisible psychic interference that inhibits telepathic communication.... | |
| Terrible Remorse | enchantment | compulsion | 3 | no | You fill a target with such profound remorse that it begins to harm itself. Each round, the... |
| Thaumaturgic Circle | abjuration | 4 | yes | This spell functions as magic circle against chaos, evil, good, or law, but rather than... | |
| Theft Ward | abjuration | 1 | no | You ward a single object in your possession against theft. You gain a +10 bonus on Perception... | |
| They Know | enchantment | compulsion | 3 | yes | You instill a target with the fear that the nearest other intelligent creature knows her darkest... |
| Tireless Pursuers | transmutation | 4 | yes | This spell functions as tireless pursuit, except as noted above. | |
| Tireless Pursuit | transmutation | 1 | yes | You harden your body against the stresses of long travel. You halve the damage caused by... | |
| Tongues | divination | 2 | yes | This spell grants the creature touched the ability to speak and understand the language of any... | |
| Touch of Combustion | evocation | 1 | no | Your successful melee touch attack causes the target to ignite in a violent burst of flame,... | |
| Tough Crowd | abjuration | 4 | no | You fortify your allies against attempts to control or mislead them. Each ally in the spell's... | |
| Transplant Visage | transmutation | 4 | yes | This spell allows you to add a creature's stolen face to or remove such a face that you've... | |
| Trial By Fire | evocation | 3 | no | You test a creature's purity of convictions by exposing it to a sheet of divine fire. Unless the... | |
| True Appraisal | divination | 1 | no | You gain temporary insight into the value of objects. You gain a +5 competence bonus on Appraise... | |
| True Seeing | divination | 5 | yes | You confer on the subject the ability to see all things as they actually are. The subject sees... | |
| True Strike | divination | 1 | no | You gain temporary, intuitive insight into the immediate future during your next attack. Your... | |
| Umbral Strike | necromancy | shadow | 6 | yes | You create a bolt of dark energy and use it to make a ranged touch attack that ignores... |
| Unconscious Agenda | enchantment | compulsion | 6 | no | This spell plants a subconscious directive in the target's mind that forces him to act as you... |
| Undeath Sense | divination | 2 | yes | You grant the target the ability to pick up on the subtle scents and disturbances to the natural... | |
| Undeath to Death | necromancy | 6 | yes | This spell functions like circle of death, except that it destroys undead creatures as noted above. | |
| Undeath Ward | abjuration | 4 | yes | You create a pale silver barrier that repels undead. Mindless undead and intelligent undead with... | |
| Undetectable Alignment | abjuration | 2 | no | An undetectable alignment spell conceals the alignment of an object or a creature from all forms... | |
| Unerring Weapon | transmutation | 1 | no | This spell causes a weapon to veer closer to vital areas, improving the result of a critical... | |
| Unhallow | evocation | 5 | yes | Unhallow makes a particular site, building, or structure an unholy site. This has three major... | |
| Unhallowed Blows | transmutation | 1 | yes | This spell empowers the natural attacks or unarmed strikes of undead creatures, granting a +1... | |
| Unhallowed Blows, Greater | transmutation | 3 | yes | This spell functions as unhallowed blows, except the enhancement bonus is +1 per 4 caster levels... | |
| Unholy Blight | evocation | 4 | no | You call up unholy power to smite your enemies. The power takes the form of a cold, cloying... | |
| Unholy Ice Weapon | transmutation | 2 | yes | This spell functions as holy ice weapon, except the weapon is made of frozen unholy water, and... | |
| Unholy Ward | abjuration | 3 | no | This spell grants you resistance to the holy powers of good-aligned deities and their servants.... | |
| Unshakeable Zeal | enchantment | compulsion | 6 | no | You fill the target with boundless enthusiasm and faith in its ultimate triumph. Whenever the... |
| Unspoken Name | divination | 3 | no | Prized among those who seek to monitor the attention paid to them, this spell is said to be used... | |
| Unwilling Shield | necromancy | 5 | yes | Like shield other, unwilling shield creates a mystic connection between you and the target, but... | |
| Urgathoa's Beacon | necromancy | haunted | 2 | no | You shroud an area in Urgathoa's unclean influence, rendering those who pass through it and fail... |
| Vexing Miscalculation | enchantment | compulsion | 2 | no | You frustrate an opponent with ill fortune that leads even its most accurate attacks astray. The... |
| Virtue | transmutation | 0 | no | With a touch, you infuse a creature with a tiny surge of life, granting the subject 1 temporary... | |
| Vision of Lamashtu | illusion | phantasm | 6 | no | This spell functions exactly as the spell nightmare. In addition to the effects of that spell,... |
| Vocal Alteration | transmutation | 1 | no | You alter the target's voice to something else. For example, you could make the target's voice... | |
| Voluminous Vocabulary | divination | 2 | yes | You choose any language (except for secret languages, such as Druidic). The target gains the... | |
| Wall of Silver | abjuration | 5 | no | You create a wall of translucent silver energy that hums and vibrates at the slightest touch.... | |
| Wall of Split Illumination | evocation | 3 | no | An immobile curtain of illumination springs into existence. When created, one side of the wall... | |
| Ward Shield | abjuration | 4 | no | With a touch, you enchant a shield and enable it to protect its wielder from hostile spells. The... | |
| Ward the Faithful | abjuration | 3 | no | All creatures within the area who worship the same god as you gain a +2 deflection bonus to AC... | |
| Wartrain Mount | enchantment | compulsion | 1 | yes | You instill the target animal with the combat training general purpose (see the Handle Animal... |
| Weapon of Awe | transmutation | 2 | no | You transform a single weapon into an awe-inspiring instrument. The weapon gains a +2 sacred... | |
| Weapons Against Evil | transmutation | 1 | no | Each weapon this spell affects each shines with pale light that dimly illuminates a 5-foot... | |
| Weaponwand | transmutation | 1 | no | When you cast this spell on a weapon, you cause a portion of the weapon to open like the skin of... | |
| Whispering Wind | transmutation | 2 | no | You send a message or sound on the wind to a designated spot. The whispering wind travels to a... | |
| Winged Sword | transmutation | 3 | no | The weapon targeted by this spell grows small feathered wings. For the duration of the spell,... | |
| Winter Feathers | abjuration | 1 | no | The target's feathers thicken and fluff up to ward against winter's chill. The target suffers no... | |
| Wither Limb | necromancy | 6 | no | You cause one limb of the target to shrivel and weaken. The target takes 2d6 points of damage.... | |
| Witness | divination | scrying | 3 | no | You link your senses to the target, allowing you to see and hear through its eyes and ears. As a... |
| Word of Chaos | evocation | 6 | no | Any nonchaotic creature within the area of a word of chaos spell suffers the following ill... | |
| Wrath | enchantment | compulsion | 1 | yes | You focus your anger against an enemy. Choose one enemy creature that you can see. You gain a +1... |
| Zone of Truth | enchantment | compulsion | 2 | no | Creatures within the emanation area (or those who enter it) can't speak any deliberate and... |
