Level for Inquisitor: –

657 spells

Name ▲ School Subschool Inquisitor Level Save Description
Abadar's Truthtelling enchantment compulsion 1 Will negates This spell functions identically to the spell zone of truth, except as noted above. The target...
Abeyance abjuration 2 Will negates (harmless) Abeyance suppresses the effects of a single curse on a creature. It does not restore any damage...
Acid Splash conjuration creation 0 none You fire a small orb of acid at the target. You must succeed on a ranged touch attack to hit...
Acute Senses transmutation 2 Will negates (harmless) The target gains a +10 enhancement bonus on Perception checks. The bonus increases to +20 at...
Adjustable Disguise illusion glamer 3 This spell functions as disguise self, except as a swift action you can alter the disguise...
Aerial Tracks divination 4 none You cause the air in the area to ripple where creatures have flown through it up to 1 day...
Agonizing Rebuke illusion phantasm 3 Will negates With a word and a gesture, you instill such apprehension in your target that the thought of...
Aid enchantment compulsion 2 none Aid grants the target a +1 morale bonus on attack rolls and saves against fear effects, plus...
Alarm abjuration 1 none Alarm creates a subtle ward on an area you select. Once the spell effect is in place, it...
Alaznist's Jinx evocation 5 Will negates You inflict a curse similar to the spell burn spellblight (Pathfinder RPG Ultimate Magic 97) on...
Align Weapon transmutation 2 Will negates (harmless, object) Align weapon makes a weapon chaotic, evil, good, or lawful, as you choose. A weapon that is...
Align Weapon, Communal transmutation 3 Will negates (harmless, object) This spell functions as align weapon, except you divide the duration in 1-minute increments...
Ally Across Time conjuration summoning 2 none You create one or more 5-foot cubes of temporal possibility where your timeline overlaps with...
Animal Purpose Training enchantment compulsion 1 none You instill the target animal with a general purpose (see the Handle Animal skill), which can be...
Anticipate Thoughts divination 2 Will partial This spell taps into the target's mind so you get an impression of the actions it will take. You...
Anti-Summoning Shield abjuration 3 Will negates Within the area of effect, this spell impedes the use of spells of the summoning subschool and...
Apparent Treachery enchantment compulsion 3 Will negates You shroud a number of creatures in an aura of suspicion and fill them with extreme paranoia...
Aquatic Trail divination 3 none You use divination magic to enhance the underwater trails in the area around you, allowing you...
Arbitrament evocation 6 Will partial (see text) All chaotic evil, chaotic good, lawful evil, and lawful good creatures within the area of this...
Arcane Sight divination 3 This spell makes your eyes glow blue and allows you to see magical auras within 120 feet of you....
Ardor's Onslaught evocation 4 Will partial (see text) You unleash the power of zealous conviction to smite your enemies with a burst of pulsing...
Army Across Time conjuration summoning 4 none This spell functions as ally across time as noted above with two exceptions. First, you can...
Artificer's Curse transmutation 6 Will negates (object) You temporarily suppress the most powerful qualities of a magical item. This item can be any...
Aspect of the Nightingale transmutation polymorph 1 You take on an aspect of a nightingale. Your voice becomes clear and pleasant. You gain a +2...
Atonement abjuration 5 none This spell removes the burden of misdeeds from the subject. The creature seeking atonement must...
Aura of Inviolate Ownership abjuration 3 Fortitude negates (harmless) This spell wards the attended items of all creatures it targets (items held, securely fastened...
Aura Sight divination 4 This spell makes your eyes glow and allows you to see alignment auras within 120 feet of you....
Authenticating Gaze divination 1 Your understanding of the written word becomes analytical and discerning. You gain an insight...
Awaken The Devoured divination 4 Will partial (see text) This spell is often used by conjurers as a method to torment daemons and force compliance, for...
Balance of Suffering conjuration healing 6 Will half (see text) You borrow life force from a living creature and infuse it into another living creature,...
Ban Corruption abjuration 4 Will negates You strip all creatures within the emanation of any gifts associated with corruptions (see page...
Bane enchantment compulsion 1 Will negates Bane fills your enemies with fear and doubt. Each affected creature takes a -1 penalty on attack...
Banishing Blade abjuration 5 none and Will partial (see text) You imbue a weapon with the power to drive foes back. The first time each round the weapon...
Banishment abjuration 5 Will negates A banishment spell is a more powerful version of the dismissal spell. It enables you to force...
Banish Seeming abjuration 3 none With a melee touch attack you can dispel an illusion or return a creature to its natural form....
Barbed Chains conjuration summoning 1 Will partial (see text) You summon a chain from another realm, causing it to burst out from the ground and strike a...
Batrachian Surge transmutation 1 none You tap into your latent amphibian strengths, unlocking a short-lived physical talent. Armor or...
Battlemind Link divination 4 Will negates (harmless) You fuse your thoughts with an ally's, allowing the two of you to fight in tandem, perfectly...
Battle Trance enchantment compulsion 3 Will negates You are transformed into a single-minded force of destruction. You gain the ferocity monster...
Beacon of Guilt evocation 2 Will negates (object) (see text) You place an invisible ward upon an object that is triggered the first time a creature tries to...
Beacon of Luck divination 4 You send out a burst of luck with a 30-foot radius centered around you. While the beacon of luck...
Bed of Iron necromancy 1 Fortitude negates (harmless) This spell makes even the clunkiest armor feel soft as silk to the wearer. The subjects of this...
Besmara's Grasping Depths necromancy haunted 6 Will partial (see text) You call upon the restless souls of those who died at sea. This spell can be cast only on an...
Bestow Insight enchantment compulsion 2 Will negates (harmless) When casting this spell, choose a single skill that you have at least one rank in. The target...
Bestow Planar Infusion I evocation 1 Fortitude negates (harmless) This spell draws upon the latent planar energy of the caster's surroundings, allowing her to...
Bestow Planar Infusion II evocation 4 Fortitude negates (harmless) This functions as bestow planar infusion I, except that the touched creature gains the improved...
Bestow Weapon Proficiency enchantment compulsion 2 Will negates (harmless) You bestow the subject with the ability to use a single type of weapon he is not proficient in...
Billowing Skirt transmutation 2 none A skirt, kilt, or gown you are wearing enables you to control your falls through the air. A...
Bite the Hand enchantment compulsion 3 Will negates With a short command and a wave of the hand, you compel the target creature to attack the being...
Bite the Hand, Mass enchantment compulsion 6 Will negates This spell functions like bite the hand, except as noted above. The target creatures do not need...
Blade Barrier evocation 6 Reflex half or Reflex negates (see text) An immobile, vertical curtain of whirling blades shaped of pure force springs into existence....
Blade of Light transmutation 4 none This spell infuses a weapon with pure sunlight (the weapon need not be a bladed weapon). A...
Blasphemy evocation 6 Will partial Any nonevil creature within the area of a blasphemy spell suffers the following ill effects. HD...
Bleed necromancy 0 Will negates You cause a living creature that is below 0 hit points but stabilized to resume dying. Upon...
Bless enchantment compulsion 1 none Bless fills your allies with courage. Each ally gains a +1 morale bonus on attack rolls and on...
Blessing of Luck And Resolve enchantment compulsion 2 Will negates (harmless) A favored blessing of halfling clerics, this spell grants its target a +2 morale bonus on saving...
Blessing of Luck And Resolve, Mass enchantment compulsion 6 Will negates (harmless) This spell functions like blessing of luck and resolve, except that it affects multiple creatures.
Blessing of the Mole transmutation 3 none (harmless) The targets gain darkvision 30 feet and a +2 competence bonus on Stealth checks.
Blessing of The Watch enchantment compulsion 1 none This spell functions like bless, except as noted. It works only in the caster's home city, and...
Bless Water transmutation 1 Will negates (object) This transmutation imbues a flask (1 pint) of water with positive energy, turning it into holy water.
Blightburn Weapon transmutation 4 Will negates (object) You transform the target weapon into pure blightburn. The weapon functions as normal, but any...
Blinding Ray evocation 3 Fortitude negates You blast your enemies with blinding rays of sunlight. You may fire one ray, plus one additional...
Blistering Invective evocation 2 Reflex partial (see text) You unleash an insulting tirade so vicious and spiteful that enemies who hear it are physically...
Bloodbath necromancy 2 Fortitude negates You cut yourself with the dagger, dealing yourself 1d6 points of bleed damage. So long as you...
Blood Biography divination 3 Will negates (see text) You learn the answers to a specific set of questions about a creature so long as you have access...
Bloodhound transmutation 2 You gain the scent special quality, including the ability to track by scent. You receive a +8...
Blood of The Martyr necromancy 3 Fortitude negates You cause the target to bleed from every orifice, and her organs and blood become suffused with...
Blood Scent transmutation 3 Will negates (harmless) You greatly magnify the target's ability to smell the presence of blood. The target is...
Blood Ties necromancy 5 Will negates (see text) One of the targets of this spell must be a hostage-a bound, pinned, or helpless creature within...
Bloody Arrows necromancy 3 none (harmless) Whenever this spell's target hits a creature with a ranged weapon that successfully deals...
Bone Flense transmutation 3 Fortitude negates Choose a creature that you can see. When that creature is struck by a weapon wielded by a member...
Boneshaker necromancy 2 Fortitude partial or negates (see text) By using a bone fetish like a marionette, you take control of a target creature's skeleton. This...
Bowstaff transmutation 1 Will negates (harmless, object) The bow that is touched takes on the rigidity and toughness of forged steel, allowing it to be...
Brand transmutation 0 Fortitude negates Brand etches an indelible rune or mark of no more than 6 characters onto a creature, inflicting...
Brand, Greater transmutation 4 Fortitude negates This spell functions like brand, except that it inflicts 1d6 points of damage when applied and...
Brand of Conformity transmutation 1 Fortitude negates This spell etches the symbol of a nation, organization, or order on the target, dealing 1 point...
Brand of Hobbling transmutation 2 Fortitude negates This spell etches a symbol of chains, a particular prison, or a lawful institution on the...
Brand of Tracking transmutation 4 Fortitude negates This spell etches the symbol of an eye or a lawful institution on the target, dealing 1d6 points...
Break Enchantment abjuration 5 see text This spell frees victims from enchantments, transmutations, and curses. Break enchantment can...
Brightest Light evocation 4 none This trademark spell of the Lantern Bearers functions as daylight, except it lasts longer. In...
Brittle Portal transmutation 2 Will negates (object) This spell weakens the bonds of existence, and reduces the hardness of any nonmagical surface...
Brow Gasher necromancy 2 Will negates (harmless, object) You imbue a slashing melee weapon with the ability to deal a gruesome head wound. When the...
Build Trust divination 2 Will negates You get a sense of the best way to interact with the target in order to encourage positive...
Bullet Ward abjuration 2 You toss several adamantine bullets into the air, which then hover protectively nearby and...
Burst Bonds evocation 1 Fortitude half (object) You blast your restraints with divine wrath, dealing 1d6 points of damage/caster level to the...
Burst of Glory enchantment compulsion 4 Will negates (harmless) Allies in the area of this spell at the time of casting gain a +1 sacred bonus on attack rolls...
Burst of Speed transmutation 3 Until the end of your turn, you gain a +20-foot bonus to speed (or +10-foot bonus if you are...
Calm Emotions enchantment compulsion 2 Will negates This spell calms agitated creatures. You have no control over the affected creatures, but calm...
Castigate enchantment compulsion 2 Will partial You compel the target to beg for forgiveness. On a failed save, the target cowers with fear. On...
Castigate, Mass enchantment compulsion 5 Will partial This spell functions as castigate, except it affects many creatures.
Cast Out abjuration 3 Will partial With a melee touch attack you blast a single creature and disrupt any magic controlling it. The...
Cause Fear necromancy 1 Will partial The affected creature becomes frightened. If the subject succeeds on a Will save, it is shaken...
Chains of Light conjuration creation 5 Reflex negates A creature targeted by this spell is held immobile by glowing golden chains composed of pure...
Channel Vigor transmutation 3 You focus the energy of your mind, body, and spirit into a specific part of your being, granting...
Chaos Hammer evocation 4 Will partial (see text) You unleash chaotic power to smite your enemies. The power takes the form of a multicolored...
Charon's Dispensation abjuration 4 Will negates (harmless) The target of this spell gains immunity to the harmful effects of touching or drinking from the...
Circle of Death necromancy 6 Fortitude negates Circle of death snuffs out the life force of living creatures, killing them instantly. The spell...
Claim Identity transmutation polymorph 3 Fortitude negates You steal the target's face, transforming yourself into a flawless imitation of it. All of the...
Claim Identity, Greater transmutation polymorph 5 Fortitude negates This spell functions as/claim identity, except it transforms its target into a helpless,...
Clay Skin abjuration 3 Will negates (harmless) The target’s skin becomes as thick and tough as clay, granting the target DR 5/adamantine. Once...
Cleanse evocation 6 Positive energy infuses and cleanses your body. This spell cures 4d8 points of damage + 1...
Cleansing Fire evocation 4 none A ring of fire surrounds the area affected by the spell. The flames radiate heat, but not enough...
Cleromancy divination 3 none Cleromancy involves casting bones and interpreting the results. Those able to arrive at the...
Cloak of Secrets illusion glamer 1 none This spell forms an invisible bubble that filters all speech coming from inside the affected...
Cold Iron Fetters conjuration creation 4 Reflex negates Cold iron shackles materialize around the target's limbs, reducing each of the target's movement...
Command enchantment compulsion 1 Will negates You give the subject a single command, which it obeys to the best of its ability at its earliest...
Command, Greater enchantment compulsion 5 Will negates This spell functions like command, except that up to one creature/level may be affected, and the...
Commune divination 5 You contact your deity--or agents thereof--and ask questions that can be answered by a simple...
Commune With Texts divination 6 You quickly absorb the knowledge in the target, which can be any assortment of books, scrolls,...
Compel Hostility enchantment compulsion 1 see text Whenever a creature you can see that threatens you makes an attack against one of your allies,...
Compelling Rant enchantment charm 5 Will negates (see text) You deliver a confusing but fascinating monologue, relaying conspiracies or metaphysical...
Comprehend Languages divination 1 You can understand the spoken words of creatures or read otherwise incomprehensible written...
Conditional Curse necromancy 4 Will negates This spell functions as bestow curse, except that you must state a condition under which the...
Conditional Favor abjuration 2 none (see text) You must cast this spell immediately before casting another spell on the same creature,...
Confess enchantment compulsion 2 Will partial (see text) You ask the target creature a single question. On the subject's next action, it must answer...
Consecrate evocation 2 none This spell blesses an area with positive energy. The DC to resist positive channeled energy...
Contagious Zeal enchantment compulsion 3 Will negates (harmless) The target gains a +2 morale bonus on attack rolls and weapon damage rolls, 1d6 temporary hit...
Continual Flame evocation 3 none A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The...
Coordinated Effort divination 3 none Choose a single teamwork feat that you possess. You forge a link with your allies, allowing them...
Corruption Resistance abjuration 2 Fortitude negates (harmless) You grant the touched creature limited protection from magical effects that inflict damage based...
Countless Eyes transmutation 3 Will negates (harmless) The target sprouts extra eyes all over its body, including on the back of its head. It gains...
Coward's Lament enchantment compulsion 4 Will partial You compel an opponent to face you in combat, or suffer for its cowardice. Each round that the...
Create Water conjuration creation 0 none This spell generates wholesome, drinkable water, just like clean rain water. Water can be...
Cruel Jaunt conjuration teleportation 6 none You gain the ability to detect fear, as/sense fear (see page 127), but you sense creatures...
Crusader's Edge transmutation 4 Fortitude negates This spell was created by the paladins of the Mendevian Crusades, and co-opted by inquisitors...
Cure Critical Wounds conjuration healing 4 Will half (harmless) (see text) This spell functions like cure light wounds, except that it cures 4d8 points of damage + 1...
Cure Light Wounds conjuration healing 1 Will half (harmless) (see text) When laying your hand upon a living creature, you channel positive energy that cures 1d8 points...
Cure Light Wounds, Mass conjuration healing 5 Will half (harmless) or Will half (see text) You channel positive energy to cure 1d8 points of damage + 1 point/caster level (maximum +25) on...
Cure Moderate Wounds conjuration healing 2 Will half (harmless) (see text) This spell functions like cure light wounds, except that it cures 2d8 points of damage + 1...
Cure Moderate Wounds, Mass conjuration healing 6 Will half (harmless) or Will half (see text) This spell functions like mass cure light wounds, except that it cures 2d8 points of damage + 1...
Cure Serious Wounds conjuration healing 3 Will half (harmless) (see text) This spell functions like cure light wounds, except that it cures 3d8 points of damage + 1...
Curse of Magic Negation abjuration 4 Will negates You disrupt the target creature's ability to draw upon magical energies. For the duration of the...
Curse of The Outcast enchantment compulsion 4 Will negates Everything about the target seems off-putting and grating, and everyone he meets is compelled to...
Curse Water necromancy 1 Will negates (object) This spell imbues a flask (1 pint) of water with negative energy, turning it into unholy water...
Damnation evocation 3 Will half You pass judgment on your enemies' intentions and punish them with holy power. Each creature in...
Darkness evocation 2 none This spell causes an object to radiate darkness out to a 20-foot radius. This darkness causes...
Daybreak Arrow evocation 3 Fortitude negates (harmless, object) You cause ammunition, including shuriken, to exude radiant energy. Creatures that take penalties...
Daylight evocation 3 none You touch an object when you cast this spell, causing the object to shed bright light in a...
Daze enchantment compulsion 0 Will negates This spell clouds the mind of a humanoid creature with 4 or fewer Hit Dice so that it takes no...
Daze, Mass enchantment compulsion 4 Will negates This spell functions as daze, except as noted above.
Deadeye's Arrow evocation 1 none You create an arrow made of crackling electricity, which you may use for one of two effects....
Deadeye's Lore divination 1 While subject to this spell, you take upon yourself the mantle of the hunter, channeling the...
Deadly Juggernaut necromancy 3 With every enemy life you take, you become increasingly dangerous and difficult to stop. During...
Death Candle necromancy 2 Fortitude negates This spell functions like death knell, except instead of using the slain target's life energy to...
Death Knell necromancy 2 Will negates You draw forth the ebbing life force of a creature and use it to fuel your own power. Upon...
Death Knell Aura necromancy 4 Will negates You gain a shimmering gray aura that feeds on the souls of creatures who die within it. The aura...
Death Knell Aura, Greater necromancy 6 Will negates This spell functions as death knell aura, except a dying creature in the area cannot stabilize...
Deathless necromancy 4 Fortitude negates (harmless) The target's soul is strongly anchored to its body, preventing death from hit point damage. No...
Death Ward necromancy 4 Will negates (harmless) The subject gains a +4 morale bonus on saves against all death spells and magical death effects....
Decapitate evocation 5 Fortitude partial (see text) You can cast this spell only as a response to a confirmed critical hit against the target that...
Deceitful Veneer illusion glamer 4 Will negates You subtly alter both the target's aura and subtle cues in its body language, tone of voice, and...
Deeper Darkness evocation 3 none This spell functions as darkness, except that objects radiate darkness in a 60-foot radius and...
Defending Bone necromancy 2 You animate a bone with necromantic energy, giving it the power to float near your body and...
Defile Armor abjuration 4 Will negates (harmless, object) As sanctify armor, except you gain DR 5/good when using your judgment or smite ability.
Delay Disease conjuration healing 2 Fortitude negates (harmless) The target becomes temporarily immune to disease. Any disease to which it is exposed during the...
Delay Pain enchantment 2 Will negates You override the target's ability to feel pain. Pain effects (such as pain strike** and symbol...
Delay Poison conjuration healing 2 Fortitude negates (harmless) The subject becomes temporarily immune to poison. Any poison in its system or any poison to...
Delay Poison, Communal conjuration healing 3 Fortitude negates (harmless) This spell functions like delay poison, except you divide the duration in 1-hour intervals among...
Demand Offering enchantment compulsion 2 Will negates A creature that fails its save uses an immediate action to hand you whatever object it's...
Denounce enchantment compulsion 4 Will negates You speak out against a single creature within line of sight and turn possible allies against it...
Desecrate evocation 2 none This spell imbues an area with negative energy. The DC to resist negative channeled energy...
Desperate Weapon conjuration creation 1 none You create a one-handed object that you might expect to see in your current surroundings, which...
Detect Anxieties divination 3 Will negates (see text) This spell functions as detect thoughts except that you sense significant anxieties of creatures...
Detect Chaos divination 1 none This spell functions like detect evil, except that it detects the auras of chaotic creatures,...
Detect Charm divination 1 none This spell functions as/detect magic, except that it detects only charm, compulsion, and...
Detect Demon divination 1 none (see text) You sense the presence of a specific kind of evil-that of demons, their servants, and the Abyss....
Detect Desires divination 3 Will negates (see text) This spell functions as/detect thoughts, except you sense significant desires of creatures with...
Detect Evil divination 1 none You can sense the presence of evil. The amount of information revealed depends on how long you...
Detect Good divination 1 none This spell functions like detect evil, except that it detects the auras of good creatures,...
Detect Law divination 1 none This spell functions like detect evil, except that it detects the auras of lawful creatures,...
Detect Magic divination 0 none You detect magical auras. The amount of information revealed depends on how long you study a...
Detect Magic, Greater divination 2 none This spell functions as detect magic, except that you can glean much more information from the...
Detect Poison divination 0 none You determine whether a creature, object, or area has been poisoned or is poisonous. You can...
Detect Relations divination 2 Will negates (see text) You can determine whether or not two or more creatures are related by blood. The amount of...
Detect Scrying divination 4 none You immediately become aware of any attempt to observe you by means of a divination (scrying)...
Detect The Faithful divination 1 none You can detect other worshipers of your deity (mortal worshipers, outsider servants, and so on)....
Detect Thoughts divination 2 Will negates (see text) You detect surface thoughts. The amount of information revealed depends on how long you study a...
Detect Undead divination 1 none You can detect the aura that surrounds undead creatures. The amount of information revealed...
Detoxify transmutation 3 Fortitude negates You remove a creature's ability to poison others, whether inherent or via poisoned weapons....
Dictum evocation 6 none or Will negates (see text) Any nonlawful creature within the area of a dictum spell suffers the following ill effects. HD...
Dimensional Anchor abjuration 3 none A green ray springs from your hand. You must make a ranged touch attack to hit the target. Any...
Dimensional Blade transmutation 5 This spell gives you the power to turn one melee weapon in your hand into a two-dimensional...
Diminish Resistance transmutation 2 Fortitude negates You weaken a creature's resistance against one energy type you select: acid, cold, electricity,...
Discern Lies divination 4 Will negates Each round, you concentrate on one target, who must be within range. You know if the target...
Discovery Torch evocation 2 none An object you touch emanates a 20-foot radius of bright light. The effect looks like a regular...
Disguise Other illusion glamer 2 This spell functions as disguise self, except you can disguise either yourself or another creature.
Disguise Self illusion glamer 1 You make yourself--including clothing, armor, weapons, and equipmen--look different. You can...
Dismissal abjuration 4 Will negates (see text) This spell forces an extraplanar creature back to its proper plane if it fails a Will save. If...
Dispel Balance abjuration 5 see text Pulsing bronze energy surrounds you, bestowing three effects. First, you gain a +3 deflection...
Dispel Chaos abjuration 5 see text This spell functions like dispel evil, except that you are surrounded by constant, blue lawful...
Dispel Evil abjuration 5 see text Shimmering, white holy energy surrounds you. This energy has three effects. First, you gain a +4...
Dispel Good abjuration 5 see text This spell functions like dispel evil, except that you are surrounded by dark, wavering unholy...
Dispel Law abjuration 5 see text This spell functions like dispel evil, except that you are surrounded by flickering, yellow...
Dispel Magic abjuration 3 none You can use dispel magic to end one ongoing spell that has been cast on a creature or object, to...
Dispel Magic, Greater abjuration 6 none This spell functions like dispel magic, except that it can end more than one spell on a target...
Display Aversion illusion shadow 2 This spell functions like minor image, except it always creates an animated illusion of you...
Disrupting Weapon transmutation 5 Will negates (harmless, object) (see text) This spell makes a melee weapon deadly to undead. Any undead creature with HD equal to or less...
Disrupt Link abjuration 3 Will negates The target has her link with her bonded creature temporarily severed. If the subject has a...
Disrupt Silence abjuration 3 Will negates You suppress magical sound-dampening effects within the area. Disrupt silence temporarily...
Disrupt Undead necromancy 0 none You direct a ray of positive energy. You must make a ranged touch attack to hit, and if the ray...
Distressing Tone evocation 2 Fortitude negates You create a powerful tone that vibrates living flesh. Targets must save or gain the sickened...
Divination divination 4 Similar to augury but more powerful, a divination spell can provide you with a useful piece of...
Divine Favor evocation 1 Calling upon the strength and wisdom of a deity, you gain a +1 luck bonus on attack and weapon...
Divine Power evocation 4 Calling upon the divine power of your patron, you imbue yourself with strength and skill in...
Divine Pursuit transmutation 5 Select one creature within 60 feet that you have damaged. If that creature has a burrow, climb,...
Domination Link divination 3 Will negates (see text) This spell functions like detect thoughts, with the additional ability to find echoes of the...
Doom necromancy 1 Will negates This spell fills a single subject with a feeling of horrible dread that causes it to become shaken.
Draconic Malice enchantment 3 Will negates (harmless) You surround yourself with a palpable aura of draconic fear and dread. Living creatures within...
Dungeonsight divination 4 You receive a clear and memorable view of the layout of chambers, barriers, and connecting...
Early Judgment divination 2 Will negates You show one creature the effect of its life so far and what it might expect when it passes...
Ear-Piercing Scream evocation 1 Fortitude partial (see text) You unleash a powerful scream, inaudible to all but a single target. The target is dazed for 1...
Ears of The City divination 1 Will negates (harmless) The target of this spell sees and hears a stream of past scenes and pieces of conversations...
Effortless Armor transmutation 2 Armor you wear no longer reduces your speed. You also reduce the armor's armor check penalty by...
Egorian Diplomacy enchantment compulsion 1 Will negates As part of casting this spell, you can attempt a single Intimidate skill check to make a target...
Eldritch Fever necromancy 3 Fortitude negates The target gains the eldritch ague spellblight (see page 96).
Emblem of Greed transmutation polymorph 6 none (object) You transform one melee weapon into a burning glaive similar to the ones wielded by the...
Enchantment Foil abjuration 4 You gain a +4 bonus on saving throws against enchantment effects. If you succeed at a save...
Enchantment Sight divination 2 Your irises take on a purplish tinge and you can see whether creatures within 60 feet of you are...
Enshroud Thoughts abjuration 2 Will negates (harmless) You become warded against the mental prying of others, including the effects of divination...
Enthrall enchantment charm 2 Will negates (see text) If you have the attention of a group of creatures, you can use this spell to hold them...
Escape Alarm abjuration 2 none You place a ward on an area that notifies you when a creature exits it. This functions as alarm,...
Escaping Ward abjuration 2 This ward grants you extra maneuverability when you avoid attacks against larger foes. While...
Evaluator's Lens conjuration creation 2 You summon an insubstantial lens of force 4 inches in diameter that hovers in front of your...
Expeditious Retreat transmutation 1 This spell increases your base land speed by 30 feet. This adjustment is treated as an...
Fabricate Disguise transmutation 1 You change outfits or create a disguise out of materials you are wearing or carrying...
Fairness enchantment compulsion 2 Will negates Humanoid creatures affected by this spell must trade fairly with others to the best of their...
Fallback Strategy abjuration 1 While this spell is active, you may reroll one attack roll, combat maneuver check, or skill...
False Alibi enchantment compulsion 3 Will negates This spell functions similarly to modify memory, except you can modify the target's memory only...
False Face transmutation polymorph 1 This spell alters details of your appearance so that you are no longer recognizable as yourself....
Fear necromancy 4 Will partial An invisible cone of terror causes each living creature in the area to become panicked unless it...
Fearsome Duplicate illusion figment 3 Will disbelief (if interacted with) You create a larger and far more menacing version of yourself that you can send forth,...
Fear The Sun transmutation 2 Fortitude negates Each target that fails its saving throw gains light blindness, as/the universal monster rule....
Fester necromancy 3 Fortitude partial Necrotic energy permeates the target, blocking healing abilities. The subject gains spell...
Fester, Mass necromancy 6 Fortitude partial This spell functions as fester, except that it affects multiple foes.
Find Fault divination 3 none You instantly learn many of the target's weaknesses, as if you had made an appropriate Knowledge...
Find Quarry divination 4 none You sense whether a well-known creature you can clearly visualize is within a 20-mile radius of...
Find the Path divination 6 none or Will negates (harmless) The recipient of this spell can find the shortest, most direct physical route to a prominent...
Find Traps divination 2 You gain intuitive insight into the workings of traps. You gain an insight bonus equal to 1/2...
Flames of The Faithful transmutation 2 Fortitude negates (harmless, object) With a touch, you cause a glowing rune to appear on a single weapon, granting that weapon the...
Flame Strike evocation 5 Reflex half A flame strike evokes a vertical column of divine fire. The spell deals 1d6 points of...
Flash Forward conjuration teleportation 4 none (harmless) You cheat the laws of time and enter into combat before reverting back to your original...
Fleshworm Infestation conjuration summoning 4 Fortitude partial (see text) With a touch, you cause an infestation of ravenous worms to manifest in the target's flesh. The...
Fleshy Facade transmutation polymorph 2 yes (harmless) The target's flesh fills out and gains a healthy, natural color. This gives the target the...
Flexile Curse transmutation 3 Will negates You curse your target with a withering aura that degrades its armor and shield (if any). This...
Flickering Lights evocation 2 Will negates You cause the illumination in the area to seem to flicker erratically, fluctuating between...
Focused Scrutiny divination 2 You gain heightened sensitivity to the mannerisms, reactions, and body language of one creature...
Follow Aura divination 2 Choose one alignment type: chaotic, evil, good, or lawful. You gain the ability to follow the...
Forbid Action enchantment compulsion 1 Will negates You forbid the target a single course of action, which it avoids to the best of its ability. You...
Forbid Action, Greater enchantment compulsion 5 Will negates This spell functions as forbid action, except up to one creature/level may be affected. Each...
Forbiddance abjuration 6 see text Forbiddance seals an area against all planar travel into or within it. This includes all...
Force Anchor conjuration creation 2 none You conjure an anchor of pure force that immediately skewers your target on a successful ranged...
Forced Mutation transmutation 3 Fortitude negates The body of the target creature twists and distorts, reshaping into a grotesque figure. Because...
Forced Quiet transmutation 1 Will negates With a gesture, you muffle sound around the target, making it unable to yell or otherwise make...
Forced Repentance enchantment compulsion 4 Will negates You force an evil creature that does not have the evil subtype to momentarily reflect on its...
Forceful Strike evocation 4 Fortitude partial You cast this spell as you strike a creature with a melee weapon, unarmed strike, or natural...
Foster Hatred enchantment compulsion 5 Will negates You build upon your targets' innate prejudice, stoking it from a simmer to the full flame of...
Freedom of Movement abjuration 4 Will negates (harmless) This spell enables you or a creature you touch to move and attack normally for the duration of...
Freedom's Toast conjuration teleportation 5 Will negates (harmless) When the caster hoists a flagon and delivers a toast to freedom, the target is transported up to...
Free Swim abjuration 3 Will negates (harmless) The target can move and attack underwater normally without the usual penalties involved with...
Frosthammer evocation 3 none You create a warhammer of magically hardened ice and send it hurling toward the target. You must...
Full Pouch transmutation 3 Fortitude negates (object) You cast this spell as you draw out a consumable alchemical item to use. The object must be an...
Funereal Weapon transmutation 1 Will negates (harmless, object) You imbue a weapon with a faint silvery glow that dimly illuminates a 5-foot square. An affected...
Garrulous Grin necromancy 2 Will negates This Nidalese spell plants a seed of supernatural fear deep in a subject's mind, causing...
Geas, Lesser enchantment compulsion 4 Will negates A lesser geas places a magical command on a creature to carry out some service or to refrain...
Geas/Quest enchantment compulsion 5 none This spell functions similarly to lesser geas, except that it affects a creature of any HD and...
Ghostbane Dirge transmutation 2 Will negates The target coalesces into a semi-physical form for a short period of time. While subject to the...
Ghostbane Dirge, Mass transmutation 5 Will negates This spell functions as ghostbane dirge, except that it affects multiple targets.
Ghostly Disguise illusion glamer 2 You make yourself-including clothing, armor, weapons, and equipment-appear translucent like a...
Ghost Whip evocation 2 none A white, 15-foot-long lash of ghostly evanescence appears from your hand. This weapon is treated...
Glimpse of Truth divination 4 Will negates (harmless) This spell functions like true seeing, except as noted above.
Glimpse The Hidden divination 3 This spell functions as see invisibility, except as noted here. This spell cannot be made permanent.
Glyph of Warding abjuration 3 see text This powerful inscription harms those who enter, pass, or open the warded area or object. A...
Glyph of Warding, Greater abjuration 6 see text This spell functions like glyph of warding, except that a greater blast glyph deals up to 10d8...
Gorum's Armor transmutation 1 Fortitude negates (harmless) The targeted suit of armor or shield sprouts thousands of tiny iron spikes like porcupine...
Grappling Scarf transmutation 1 none A scarf you are wearing frays at the end into hook-like shapes and can extend to incredible...
Guardian Armor conjuration teleportation 1 none This spell teleports the suit of armor you are wearing off of your body and onto an ally within...
Guardian Monument, Greater abjuration 5 Will negates (harmless) This spell functions as lesser guardian monument, except it grants DR 4/magic.
Guardian Monument, Lesser abjuration 3 Will negates (harmless) You touch an unattended, nonmagical object to create a touchstone for humans defending the area....
Guarding Knowledge abjuration 2 Upon casting this spell, choose a specific variety of monster (red dragon rather than dragon)...
Guidance divination 0 Will negates (harmless) This spell imbues the subject with a touch of divine guidance. The creature gets a +1 competence...
Gullibility enchantment charm 3 Will negates You befuddle the target's mind, making it more willing to believe even the most outlandish...
Halfling Vengeance divination 2 Will negates (harmless) You grant the touched target the ability to ascertain the weaknesses of foes. The target deals...
Halfling Vengeance, Mass divination 6 Will negates (harmless) This spell functions like halfling vengeance, except that it affects multiple creatures.
Hallow evocation 5 see text Hallow makes a particular site, building, or structure a holy site. This has four major effects....
Halt Undead necromancy 3 Will negates (see text) This spell renders as many as three undead creatures immobile. A nonintelligent undead creature...
Handy Grapnel transmutation 1 Fortitude negates (object) You cause the target rope to shrink and reshape itself into an arrow, bolt, or similar piece of...
Harm necromancy 6 Will half (see text) Harm charges a subject with negative energy that deals 10 points of damage/caster level (to a...
Harvest Knowledge divination 4 Will negates (see text) You touch a creature and temporarily absorb its knowledge for yourself. If the target fails its...
Hasten Judgment necromancy 4 Will negates This potent curse weighs upon the target's soul, hastening a living creature's journey to the...
Haunting Reminder enchantment 2 Will negates As part of casting this spell, you can attempt a single Intimidate check to make the target act...
Haze of Dreams enchantment charm 1 Will negates You fill an enemy's head with waking dreams, a reminder of the pleasures, delights, and terrors...
Heal conjuration healing 6 Will negates (harmless) Heal enables you to channel positive energy into a creature to wipe away injury and afflictions....
Healing Flames conjuration healing 4 Reflex half (see text) You unleash a blast of holy flames that washes over all creatures in the area in a glorious...
Healing Token conjuration healing 2 Will negates (object) You imbue one touched holy symbol/3 caster levels with a connection to your own divine power,...
Healing Warmth abjuration 4 This spell grants you temporary immunity to fire damage as protection from energy. As a standard...
Hedging Weapons abjuration 1 A weapon made from divine force appears and floats near you. This weapon takes the shape of your...
Heightened Awareness divination 1 You enter a heightened state of awareness that allows you to notice more about your surroundings...
Heretic's Tongue enchantment 5 Will negates You fill your target's mind with blasphemous knowledge. If the target fails its saving throw, it...
Heroes' Feast conjuration creation 6 none You bring forth a great feast, including a magnificent table, chairs, service, and food and...
Heroism enchantment compulsion 3 Will negates (harmless) This spell imbues a single creature with great bravery and morale in battle. The target gains a...
Hex Ward abjuration 1 Will negates (harmless) You give the target a +4 resistance bonus on saving throws against witch hexes.
Hidden Blades illusion glamer 2 Will negates (harmless, object) You render a target weapon or up to 50 pieces of ammunition invisible, granting the wielder a...
Hidden Presence enchantment compulsion 2 Will negates You prevent the targets from having conscious awareness of your presence. You make yourself...
Hidden Speech transmutation 3 Will negates (harmless) You greatly enhance the ability of the subjects to communicate hidden messages to each other....
Hide Bruises illusion glamer 1 none and Will disbelief (see text) The target's wounds to seem to disappear. A creature attempting a Heal check to tell the...
Hide from Undead abjuration 1 Will negates (harmless) (see text) Undead cannot see, hear, or smell creatures warded by this spell. Even extraordinary or...
Hide From Undead, Greater abjuration 3 Will negates (harmless) (see text) This spell functions as hide from undead, except the spell does not immediately end if a warded...
Hide Weapon transmutation 1 Upon casting this spell, a light or one-handed melee weapon in your hand melds with your flesh,...
Hobble transmutation 1 Fortitude negates This spell disrupts the method a target uses for movement. Creatures under the effects of this...
Hold Fey enchantment compulsion 2 Will negates (see text) This spell functions as/hold person, except it affects a fey instead of a humanoid.
Hold Monster enchantment compulsion 4 Will negates (see text) This spell functions like hold person, except that it affects any living creature that fails its...
Hold Person enchantment compulsion 2 Will negates (see text) The subject becomes paralyzed and freezes in place. It is aware and breathes normally but cannot...
Hollow Heroism enchantment compulsion 4 Will negates (harmless) This spell functions as heroism, except that you can reverse the spell by issuing a special...
Holy Ice Weapon transmutation 2 none You create a masterwork weapon that has the qualities of ice and holy water. This weapon must be...
Holy Javelin conjuration creation 3 none You create a shimmering javelin of holy energy to hurl at an enemy as a ranged touched attack....
Holy Smite evocation 4 Will partial (see text) You draw down holy power to smite your enemies. Only evil and neutral creatures are harmed by...
Holy Word evocation 6 Will partial Any nongood creature within the area of a holy word spell suffers the following ill effects. HD...
Honeyed Tongue transmutation 2 This spell augments your diplomacies. While under the effects of spell, you roll two dice each...
Horn of Pursuit evocation 1 none You create the sound of a large hunting horn, blowing up to three notes as loud as a roaring...
Horrifying Visage necromancy haunted 3 Will negates You channel residual feelings of terror into the minds of creatures within the area, causing...
Howling Agony necromancy 2 Fortitude negates You send wracking pains through the targets' bodies. Because of the pain, affected creatures...
Hunter's Blessing transmutation 5 Will negates (harmless) When casting this spell, you designate a type or type and subtype of creature (using the...
Hunter's Eye divination 3 none Sharpening your perceptive abilities and tuning them against obfuscating effects, hunter's eye...
Hunter's Lore divination 2 Inquisitors and rangers alike learned long ago that knowledge of an enemy grants power over that...
Huntmaster's Spear transmutation 2 Will negates (harmless, object) Choose one creature type (and subtype, if applicable) from the ranger's favored enemy list. When...
Improve Trap transmutation 3 Will negates (object) When this spell is cast upon a trap, it improves one specific element of the trap chosen at the...
Inflict Critical Wounds necromancy 4 Will half This spell functions like inflict light wounds, except that you deal 4d8 points of damage + 1...
Inflict Light Wounds necromancy 1 Will half When laying your hand upon a creature, you channel negative energy that deals 1d8 points of...
Inflict Light Wounds, Mass necromancy 5 Will half Negative energy spreads out in all directions from the point of origin, dealing 1d8 points of...
Inflict Moderate Wounds necromancy 2 Will half This spell functions like inflict light wounds, except that you deal 2d8 points of damage + 1...
Inflict Moderate Wounds, Mass necromancy 6 Will half This spell functions like mass inflict light wounds, except that it deals 2d8 points of damage +...
Inflict Pain enchantment 2 Will partial (see text) You telepathically wrack the target's mind and body with agonizing pain that imposes a -4...
Inflict Pain, Mass enchantment 5 Will partial (see text) This spell functions like inflict pain except as noted above.
Inflict Serious Wounds necromancy 3 Will half This spell functions like inflict light wounds, except that you deal 3d8 points of damage + 1...
Inheritor's Smite transmutation 2 You channel the power of righteousness into your weapon arm, allowing you to strike with great...
Inner Focus illusion glamer 2 none (harmless) For the duration of this spell, you may ignore any divine focus components of your spells,...
Insect Scouts divination 3 none A favorite in the creaking courts of Ustalav, insect scouts summons one or more vermin to...
Inspiring Recovery conjuration healing 6 Will half (harmless) You can heal a creature, harm an undead creature, or call upon a very recently dead creature to...
Instant Clot conjuration healing 1 none (harmless) Bleed effects on the target immediately end when this spell is cast, and no blood flows out when...
Instant Fake illusion figment 3 Will disbelief (if interacted with) You create an illusory duplicate of the target item. If you hold the charge on this spell, you...
Instant Portrait conjuration creation 1 none You touch a surface and produce a painted portrait of either yourself or a creature you can see...
Instant Weapon conjuration creation 2 You create a melee weapon sized appropriately for you from opaque force. You are considered...
Instrument of Agony transmutation 2 Will negates (harmless, object) (see text) You cause a weapon to exude a palpable aura of divine fury. While wielding this weapon, a...
Interrogation necromancy 1 Fortitude negates You question the target, backed up by the threat of magical pain. You may ask one question/2...
Interrogation, Greater necromancy 4 Fortitude negates This spell functions as interrogation, except you may ask one question/caster level and the...
Invisibility illusion glamer 2 Will negates (harmless) or Will negates (harmless, object) The creature or object touched becomes invisible. If the recipient is a creature carrying gear,...
Invisibility Alarm abjuration 1 none This spell functions as alarm, except it is triggered only by invisible creatures entering or...
Invisibility Bubble illusion glamer 2 Will negates (harmless) A glamered bubble surrounds the target's space, rendering her completely invisible underwater by...
Invisibility, Greater illusion glamer 4 Will negates (harmless) This spell functions like invisibility, except that it doesn't end if the subject attacks.
Invisibility Purge evocation 3 You surround yourself with a sphere of power with a radius of 5 feet/caster level that negates...
Invoke Deity transmutation 6 By holding aloft a holy symbol and calling your deity's name, you take on an aspect of that...
Iron Stake conjuration creation 2 Fortitude partial This spell creates a 1-foot-long spike of cold iron that you fling at your target as a ranged...
Isolate illusion glamer 3 Will partial You cause the target to become invisible and silent, but only to his allies. Any creature with...
Itching Curse necromancy 1 Will negates You curse the target with a distracting, unbearable itch. Unless the target scratches as a move...
Judgment Light evocation 4 see text An inquisitor may only cast this spell while she has a judgment active. When she does cast this...
Kalistocrat's Nightmare transmutation 2 Will negates You temporarily curse a creature so its touch lessens the value of coins it touches. While under...
Keen Edge transmutation 3 Will negates (harmless, object) This spell makes a weapon magically keen, improving its ability to deal telling blows. This...
Keep Watch enchantment 1 Will negates (harmless) This spell enables the subjects to stand watch or keep vigil throughout the night without any...
Knock transmutation 2 none Knock opens stuck, barred, or locked doors, as well as those subject to hold portal or arcane...
Knock, Mass transmutation 6 none Also known as "unshackle," this spell functions as knock, but works on multiple means of closure at once.
Know Peerage divination 2 Will negates (harmless) You impart your knowledge of nobility and peerage to the target, allowing her to recognize...
Know The Enemy divination 1 none You commune with the divine, reflecting on one type of creature you encountered in the last day....
Leashed Shackles evocation 4 Reflex negates You create shackles of force that attach to the target's limbs. You designate an object or...
Legend Lore divination 6 Legend lore brings to your mind legends about an important person, place, or thing. If the...
Lend Judgment divination 1 Will negates (harmless) You create a conduit of divine knowledge and outrage between you and an ally. That ally gains...
Lend Judgment, Greater divination 5 Will negates (harmless) This functions as lend judgment, except the ally gains the benefit of all your active judgments.
Light evocation 0 none This spell causes a touched object to glow like a torch, shedding normal light in a 20-foot...
Lightning Lash evocation 3 Fortitude negates (harmless) You create a crackling lash of unholy lightning that flickers and flashes in your hand like a...
Light of Iomedae conjuration 3 Will partial With this spell, you create shafts of blue light that illuminate all undead creatures in the...
Light Prison evocation 2 Reflex negates Rays of light burst forth from your outstretched hand, encircling each target's space with a...
Linebreaker transmutation 1 You gain a +20 foot bonus to your base speed when charging and a +2 bonus on combat maneuver...
Litany of Admonition necromancy 4 Fortitude negates You point out your target’s faults and failures, staggering the target for 1 round. While...
Litany of Defense transmutation 2 none Invoking this litany strengthens your defenses. Any enhancement bonus your armor has is doubled...
Litany of Dependability enchantment compulsion 4 Will negates By uttering this litany, you cause one creature to take the average result of its next attack...
Litany of Duty abjuration 2 You repeat a mantra or phrase that reminds you of your duty. You can immediately reroll a failed...
Litany of Eloquence enchantment charm 3 none Your litany is a fascinating diatribe of grace, causing your target to do nothing but listen....
Litany of Entanglement conjuration calling 3 Will negates Your litany conjures chains of energy that lash upward from the ground and hamper the target's...
Litany of Escape conjuration teleportation 4 none With a powerful prayer, you call upon the servants of your god to whisk a friend out of a...
Litany of Madness enchantment charm 6 none (see text) This litany is a sermon of madness. The target is confused. At the start of each of its turns,...
Litany of Order evocation 3 Will negates By shouting a forceful litany of strictures, you make a chaotic creature more susceptible to the...
Litany of Righteousness evocation 3 Will negates Calling down a litany of anathema, you make an evil more susceptible to the attacks of good...
Litany of Sight divination 4 none This litany reveals the unseen to you. You can see invisible creatures and objects within 30...
Litany of Sloth enchantment compulsion 1 none With a litany against the wages of sloth, you slow the target's defenses. The target cannot make...
Litany of The Red Crusader necromancy 2 Fortitude negates Followers of Arazni have made use of this litany since her days as a crusader and herald. Each...
Litany of Thunder evocation 5 Fortitude negates You call down a thunderous boom upon your enemy. The target becomes deafened until the condition...
Litany of Truth divination 6 Will negates With a tirade against deceit, you strip the target of any illusions cloaking it. Any illusion...
Litany of Vengeance transmutation 5 none This litany causes your enemy to feel the pain of blows more sharply. Anyone who hits the target...
Litany of Warding transmutation 3 With this litany, you become more aware of your opponents. You can make two additional attacks...
Litany of Weakness necromancy 1 none Your litany proclaims your target weak, sapping its strength. The target is fatigued for 1...
Locate Object divination 3 none You sense the direction of a well-known or clearly visualized object. You can search for general...
Locate Weakness divination 3 You can sense your foes' weak points, granting you greater damage with critical hits. Whenever...
Lock Gaze enchantment compulsion 1 Will negates You compel the target to look at you and only you for the spell's duration or until the spell is...
Locksight divination 1 Will negates (harmless) The target can observe for 1 full round a lock that he is aware of (or object that includes a...
Longshot transmutation 1 This spell reduces the effect of range, granting a +10-foot bonus to the range increment of any...
Lost Legacy enchantment 6 Will negates You inflict a powerful curse on a touched creature that causes others to quickly forget positive...
Lucky Number transmutation 1 none You are able to tweak tiny variables affecting a creature's immediate future in order to grant...
Mage's Decree evocation 5 none You speak a short message (up to 25 words), and it is immediately transmitted to each target,...
Magic Circle against Chaos abjuration 3 Will negates (harmless) This spell functions like magic circle against evil, except that it is similar to protection...
Magic Circle against Evil abjuration 3 Will negates (harmless) All creatures within the area gain the effects of a protection from evil spell, and evil...
Magic Circle against Good abjuration 3 Will negates (harmless) This spell functions like magic circle against evil, except that it is similar to protection...
Magic Circle against Law abjuration 3 Will negates (harmless) This spell functions like magic circle against evil, except that it is similar to protection...
Magic Siege Engine transmutation 2 Will negates (harmless, object) This spell permits an indirect fire siege engine to bombard its targets with greater accuracy,...
Magic Siege Engine, Greater transmutation 4 Will negates (harmless, object) This spell functions like magic siege weapon, except it gives an indirect fire siege weapon an...
Magic Vestment transmutation 3 Will negates (harmless, object) You imbue a suit of armor or a shield with an enhancement bonus of +1/four caster levels...
Magic Weapon transmutation 1 Will negates (harmless, object) Magic weapon gives a weapon a +1 enhancement bonus on attack and damage rolls. An enhancement...
Magic Weapon, Greater transmutation 3 Will negates (harmless, object) This spell functions like magic weapon, except that it gives a weapon an enhancement bonus on...
Mantle of Calm enchantment compulsion 3 none and Will negates (see text) You surround yourself with a mantle of calm serenity. You take a -2 penalty on attack rolls, and...
Mark of Blood transmutation 2 Will negates You place a drop of your blood on a weapon and charge it with magic so that you transfer a small...
Mark of Justice necromancy 5 none You mark a subject and state some behavior on the part of the subject that will activate the...
Mark of The Reptile God transmutation 4 Fortitude negates If you succeed at a ranged touch attack, you burn your handprint onto the flesh of a creature,...
Meticulous Match divination 3 Fortitude negates (object) You compare two similar items and know if they are identical to one another or not. The spell...
Miasmal Dread enchantment compulsion 3 none A cloud of sickly green mist pours from your mouth and coalesces around creatures in the cone....
Mindshock divination 2 You charge yourself with violent psychic energy so attacks you make with weapons, natural...
Moonrise Arrow evocation 3 Fortitude negates (harmless, object) You cause ammunition, including shuriken, to glow with faint silvery light. The ammunition...
Morning Sun evocation 6 Fortitude negates, Reflex half (see text) This spell conjures a miniature sphere of sunlight, approximately the size of a human fist, at a...
Mortal Terror enchantment 2 Will partial (see text) You imbue the target with an exaggerated sense of its own mortality and a drive for...
Muffle Sound illusion glamer 2 Will negates You suppress sounds made by the targets, granting them a +4 bonus on Stealth checks. The targets...
Mythic Severance necromancy 3 Will negates You restrict the target's access to its mythic power. Each time the target attempts to cast a...
Named Bullet divination 4 Will negates (harmless, object) You imbue the target with deadly accuracy against a selected creature type (and subtype for...
Named Bullet, Greater divination 6 Will negates (harmless, object) This spell functions like named bullet, except it deals 2 extra points of damage/caster level...
Nature's Paths divination 1 Will negates (harmless) The target instinctively knows the shortest, easiest, and fastest way through the wilderness....
Necrostasis necromancy 2 Will negates You drain necromantic energy from an undead creature, inducing a sluggish stupor. The target...
Neutralize Poison conjuration healing 4 Will negates (harmless, object) You detoxify any sort of venom in the creature or object touched. If the target is a creature,...
Neutralize Poison, Greater conjuration healing 6 Will negates (harmless, object) This spell functions as neutralize poison, except as noted here. You automatically succeed at...
Night of Blades evocation 3 Reflex half Useful primarily to those who skulk in the darkness, this spell is a temporary trap for the...
Nondetection abjuration 3 Will negates (harmless, object) The warded creature or object becomes difficult to detect by divination spells such as...
Nondetection, Lesser abjuration 2 Will negates (harmless) This spell functions like nondetection, except it blocks the effects of only divination spells...
Oath of Anonymity illusion glamer 0 You swear an oath not to reveal your identity, magically preventing anyone from discovering it...
Obscure Object abjuration 3 Will negates (object) This spell hides an object from location by divination (scrying) effects, such as the scrying...
Open And Shut illusion glamer 1 Will disbelief You alter the appearance of a door and disguise whether it is open or closed. You can cause the...
Open Book divination 2 Will negates You lay bare not only the mind of a target, but the target's history as well. The target takes a...
Opportunistic Loyalty enchantment compulsion 1 Will negates Cast this spell when a creature within range casts a spell that provides an effect for its...
Order's Wrath evocation 4 Will partial (see text) You channel lawful power to smite enemies. The power takes the form of a three-dimensional grid...
Overwhelming Presence enchantment compulsion 6 Will negates (see text) Your presence inspires incredible awe in those nearby. A creature that fails a save against this...
Pack Empathy divination 3 none You create an instinctual connection between the targets. Each can sense the others' overall...
Peacebond abjuration 1 Will negates (object) You lock a weapon in place on its owner's body, or within the weapon's sheath or holster. Anyone...
Peace Bond abjuration 1 none This spell creates one glowing rune of peace, plus one/2 caster levels above 1st (to a maximum...
Peacebond, Greater abjuration 4 Will negates (object) If a target weapon is sheathed or slung as the spell is cast, this functions as peacebond,...
Peasant Armaments transmutation 1 Will negates (harmless, object) You transform one or more improvised weapons into equivalent simple or martial weapons. The...
Penumbral Disguise conjuration 3 none You mask your features with shadowy illumination, gaining a competence bonus equal to your...
Perceive Betrayal divination 4 By donning a silver circlet anointed with blood, you gain the ability to sense traitorous intent...
Perceive Cues transmutation 2 Your senses become preternaturally keen, and you gain insight into subtle behavioral cues. For...
Persistent Vigor transmutation 4 You are filled with a persistent vigor. You gain fast healing 2 and are immune to bleed effects...
Persuasive Goad necromancy 1 Fortitude negates Your eyes flash and the target takes 1d6 points of nonlethal damage. For the next minute, you...
Petulengro's Validation divination 1 none After a particularly harrowing brush with death at the hands of doppelgangers, Venture-Captain...
Pick Your Poison conjuration healing 1 Fortitude negates (harmless) This spell temporarily converts even the deadliest poison affecting a creature into an...
Pierce Facade divination 1 Will negates (harmless) The target gains a +5 insight bonus on Perception checks to see through disguises. This bonus...
Pillow Talk enchantment compulsion 3 Will negates (see text) This spell can be cast only on a sleeping creature, which must be present for the full duration...
Plague Bearer necromancy 6 Fortitude negates (see text) You make the target an asymptomatic carrier for a host of virulent diseases. Creatures that end...
Planar Inquiry conjuration calling 3 none Although he was hardly the first to turn to the Outer Planes for answers, Jatembe's dealings...
Planar Orientation divination 1 This spell helps creatures accustomed to the concrete reality of the Material Plane to navigate...
Planeslayer's Call enchantment compulsion 4 none The magic of your allies in the area becomes more potent against certain outsiders. Choose one...
Poisoned Egg transmutation 1 none (object) You transform the contents of a normal egg into a single dose of small centipede poison (injury;...
Positive Pulse necromancy 1 Will negates or Will negates (harmless) (see text) This spell causes a wave of positive energy to spread from a point you designate, damaging foes...
Positive Pulse, Greater necromancy 4 Will negates or Will negates (harmless) (see text) This spell functions like positive pulse, except that the damage dealt increases to 3d6 plus...
Prayer enchantment compulsion 3 none You bring special favor upon yourself and your allies while bringing disfavor to your enemies....
Preserve Grace divination 1 Will negates (harmless) The Lantern Bearers must often make difficult decisions during their missions, such as...
Probe History divination 4 Will negates You gain a glimpse of a potential reality similar to this one but that never was. If the target...
Profane Nimbus evocation 5 You are surrounded by a nimbus of shadow shaped like your god's unholy symbol or a symbol of...
Prognostication divination 6 You glimpse the future. Prognostication functions as divination except that the spell can see up...
Protection From Chaos abjuration 1 Will negates (harmless) This spell functions like protection from evil, except that the deflection and resistance...
Protection from Chaos, Communal abjuration 2 Will negates (harmless) This spell functions like protection from chaos, except you divide the duration in 1-minute...
Protection from Energy abjuration 3 Fortitude negates (harmless) Protection from energy grants temporary immunity to the type of energy you specify when you cast...
Protection from Energy, Communal abjuration 4 Fortitude negates (harmless) This spell functions like protection from energy, except you divide the duration in 10-minute...
Protection From Evil abjuration 1 Will negates (harmless) This spell wards a creature from attacks by evil creatures, from mental control, and from...
Protection from Evil, Communal abjuration 2 Will negates (harmless) This spell functions like protection from evil, except you divide the duration in 1-minute...
Protection From Good abjuration 1 Will negates (harmless) This spell functions like protection from evil, except that the deflection and resistance...
Protection from Good, Communal abjuration 2 Will negates (harmless) This spell functions like protection from good, except you divide the duration in 1-minute...
Protection From Law abjuration 1 Will negates (harmless) This spell functions like protection from evil, except that the deflection and resistance...
Protection from Law, Communal abjuration 2 Will negates (harmless) This spell functions like protection from law, except you divide the duration in 1-minute...
Protection From Outsiders abjuration 2 Will negates (harmless) This spell wards a creature from attacks by outsiders with a specific racial subtype, from...
Psychic Reading divination 2 none You are able to read a person's surface thoughts and take cues from the person's appearance,...
Qualm enchantment compulsion 2 Will negates The target is suddenly beset with unexplainable doubts about the effectiveness of its actions...
Quell Energy abjuration 3 Will partial You reduce the target creature's ability to tap into a single energy type (acid, cold,...
Quick Change transmutation polymorph 2 If you have the change shape special quality, you can revert to your true form as a swift...
Quieting Weapons illusion glamer 4 Will negates (object) The target weapons and any ammunition they fire make no sound as part of their normal functions...
Raven's Flight transmutation 3 You can cast this spell only if it is the first action you take on your turn. In a burst of...
Read Magic divination 0 You can decipher magical inscriptions on objects-books, scrolls, weapons, and the like-that...
Realm Retribution conjuration teleportation 6 Will negates (see text) All attacks made by the target match your alignment, counting as either chaotic, evil, good, or...
Reaper's Coterie necromancy 3 none The target weapon becomes a reservoir of spiritual energy, fueling its destructive power by...
Rebuke evocation 4 Fortitude partial Your wrathful words cause physical harm to your enemies. Your enemies take 1d8 points of...
Recharge Innate Magic transmutation 1 You channel magic energy into your own aura, recharging your innate magic abilities. You regain...
Red Hand of The Killer necromancy 4 Will negates Drawing upon the spiritual link between a corpse and its killer, you reach out across space to...
Refine Improvised Weapon transmutation 1 Will negates (harmless, object) You transform an improvised weapon into an equivalent simple or martial weapon of masterwork...
Remove Curse abjuration 3 Will negates (harmless) Remove curse can remove all curses on an object or a creature. If the target is a creature, you...
Remove Disease conjuration healing 3 Fortitude negates (harmless) Remove disease can cure all diseases from which the subject is suffering. You must make a caster...
Remove Fear abjuration 1 Will negates (harmless) You instill courage in the subject, granting it a +4 morale bonus against fear effects for 10...
Remove Paralysis conjuration healing 2 Will negates (harmless) You can free one or more creatures from the effects of temporary paralysis or related magic,...
Remove Radioactivity conjuration healing 4 Fortitude negates (object) You remove all ongoing radiation effects, both primary and secondary, on a single target if you...
Replay Tracks divination 4 This spell allows you to reconstruct past events that occurred in your current location based on...
Reprobation transmutation 4 none You cast the target out of your religion as a curse and punishment for acts or misdeeds against...
Repulsion abjuration 6 Will negates An invisible, mobile field surrounds you and prevents creatures from approaching you. You decide...
Resistance abjuration 0 Will negates (harmless) You imbue the subject with magical energy that protects it from harm, granting it a +1...
Resist Energy abjuration 2 Fortitude negates (harmless) This abjuration grants a creature limited protection from damage of whichever one of five energy...
Resist Energy, Communal abjuration 3 Fortitude negates (harmless) This spell functions like resist energy, except you divide the duration in 10-minute intervals...
Resounding Blow evocation 5 Fortitude partial (see text) You must have a melee weapon in hand to cast this spell. On a successful melee attack, your...
Respectful Quiet illusion glamer 3 Will negates All targets are rendered silent, as/silence. The silence affects the entirety of each creature...
Restoration conjuration healing 4 Will negates (harmless) This spell functions like lesser restoration, except that it also dispels temporary negative...
Restoration, Lesser conjuration healing 2 Will negates (harmless) Lesser restoration dispels any magical effects reducing one of the subject's ability scores or...
Retribution necromancy 3 Fortitude partial Retribution blasts those who have the temerity to assault your person. You may target anyone who...
Retributive Reparations necromancy 3 Will negates (object) and Will negates (see text) If a creature successfully takes the item targeted by this spell while you are holding, wearing,...
Returning Weapon conjuration teleportation 1 Will negates (harmless, object) For the duration of the spell, the target weapon acts as if it had the returning weapon special...
Returning Weapon, Communal conjuration teleportation 2 Will negates (harmless, object) For the duration of the spell, the target weapon acts as if it had the returning weapon special...
Revealing Light evocation 2 none The touched object emits a shimmering light (as per light) that causes shadows to shift...
Reveal Secrets enchantment compulsion 1 Will negates When you cast this spell, you ask the target whether it has a secret about a specific topic that...
Righteous Blood abjuration 2 Will negates (harmless) The target creature's innate goodness infuses its body with holy energy. While this energy does...
Righteous Condemnation abjuration 3 Will negates Any creature of chaotic, neutral, or evil alignment who targets you with a spell must succeed at...
Righteous Might transmutation 5 Your height immediately doubles, and your weight increases by a factor of eight. This increase...
Righteous Vigor enchantment compulsion 3 Will negates (harmless) Infusing the target with a surge of furious divine energy, you enhance a creature's ability to...
Riversight divination scrying 3 none You can view events transpiring along a natural watercourse you touch. You can see anything on...
Rotgut transmutation 2 Fortitude negates (object) You transform the target into a cheap alcohol of your choice, such as beer, grog, mead, rum, or...
Rotting Alliance necromancy 6 Fortitude negates You curse two or more creatures to sicken and waste away while in each others' company. Each...
Rovagug's Fury transmutation 2 none You create a minor earthquake that can trip creatures. Attempt a single combat maneuver check...
Rumormonger divination 2 Will negates (see text) You utter a brief anecdote or bit of news as the verbal component of this spell and track its...
Rune of Ruin transmutation 4 Fortitude negates (object) You curse a magic item, such as magical clothing, a suit of armor, or a weapon. The object is...
Sabotage Construct transmutation 5 Will partial This spell functions as confusion, except that it affects only constructs. When you are rolling...
Sacred Bond conjuration healing 2 Will negates (harmless) To use this spell, you first touch the intended recipient, creating a sympathetic field of...
Sacred Nimbus evocation 5 You are surrounded by a nimbus of golden light shaped like your god's holy symbol or a symbol of...
Sadomasochism necromancy 3 Will negates (see text) While subject to this spell, anytime you are dealt damage, your attacker must roll damage for...
Sanctify Armor abjuration 4 Will negates (harmless, object) You imbue your armor with a righteous aura. It gains a +1 enhancement bonus/four caster levels...
Sanctify Corpse evocation 1 none This spell blesses a corpse with positive energy, preventing it from being turned into an undead...
Sanctuary abjuration 1 Will negates Any opponent attempting to directly attack the warded creature, even with a targeted spell, must...
Sarzari Shadow Memory divination 6 Will negates (harmless) While casting this spell, you slowly destroy a piece of art bearing your victim's likeness and...
Savage Maw transmutation 2 Your teeth extend and sharpen, transforming your mouth into a maw of razor-sharp fangs. You gain...
Scarify necromancy 1 Fortitude negates (harmless) Your touch causes a single creature's skin to produce fibrous tissue that sutures the creature's...
Searing Light evocation 3 none Focusing divine power like a ray of the sun, you project a blast of light from your open palm....
Second Wind conjuration healing 3 You can cast this spell only when you have fewer than one-quarter of your total hit points. With...
Secret Sign illusion glamer 1 Will negates (object) You invisibly inscribe a small mark or short message (no more than 25 words) on a creature or...
Secret Speech divination 1 Will negates (harmless) This spell grants the target the ability to send secret messages embedded within normal speech....
See Invisibility divination 2 You can see any objects or beings that are invisible within your range of vision, as well as any...
Seek Shelter enchantment compulsion 4 Will negates (harmless) You send an empathic urge to seek safety both as fast as possible and in an orderly fashion, and...
Seek Thoughts divination 3 Will negates Similar to detect thoughts, seek thoughts allows you to sift through the surface thoughts of...
Seer's Bane abjuration 6 Will negates (harmless, object) This spell functions as nondetection, except that those who cast divination spells targeting the...
Selective Alarm abjuration 3 none This spell functions as alarm, except that you can tweak the spell to be more discerning in what...
Selective Invisibility illusion glamer 3 none Upon casting this spell, you turn invisible, as/the invisibility spell, and you choose a second...
Sending evocation 4 none You contact a particular creature with which you are familiar and send a short message of 25...
Sense Fear divination 2 You sense the fear of those nearby, feeling it in the air around you. You can detect spooked,...
Sense Madness divination 2 none You can sense the presence of mental disturbance in creatures within range, focusing your...
Sessile Spirit necromancy 4 Will negates (harmless) You reach into the target creature and cause that spirits within to become dormant and inactive....
Shackle conjuration creation 2 Reflex negates (see text) You summon a set of Small or Medium masterwork restraints into being. When you cast this spell,...
Shadow Barbs illusion shadow 4 Will negates (see text) This spell, developed originally by priests of Zon-Kuthon in Nidal's early years, has recently...
Shadowfade illusion shadow 1 Will negates (harmless) In areas of darkness, the target of shadowfade is invisible to creatures using darkvision to...
Shadowmind illusion 2 Will negates You dim your targets' perceptions of light and shadow, convincing them the space they occupy is...
Shamefully Overdressed enchantment compulsion 2 Will negates The target sees its own attire as hopelessly out of fashion, ostentatious, and embarrassing, and...
Shared Suffering necromancy 2 none You infuse a dagger with necromantic energy, then plunge the dagger into your own body. You take...
Shared Training divination 2 none Select one teamwork feat you have. You can grant this feat to allies within range for the...
Shared Wrath enchantment compulsion 4 Will negates (harmless) This spell functions as wrath, except that you grant multiple creatures the bonuses against your...
Shield of Darkness evocation 3 none You shield yourself with darkness, reducing the illumination level in your space to magical...
Shield of Faith abjuration 1 Will negates (harmless) This spell creates a shimmering, magical field around the target that averts and deflects...
Shield of Fortification abjuration 1 Fortitude negates (harmless) You create a magical barrier that protects a target's vital areas. When the target is struck by...
Shield of Fortification, Greater abjuration 3 Fortitude negates (harmless) This spell functions as shield of fortification, except there is a 50% chance that the critical...
Shield of Shards transmutation 2 none This defensive spell must be cast on a shield you are currently wielding, and fractures the...
Shield of Wings transmutation 3 none You gain five burning wings that grant a fly speed equal to the number of wings x 10 (average...
Shield Other abjuration 2 Will negates (harmless) This spell wards the subject and creates a mystic connection between you and the subject so that...
Shifted Steps illusion glamer 2 Will negates (harmless) and Will disbelief (if interacted with) (see text) You cause the target to sound as if it is elsewhere within range, including its movements,...
Shroud of Darkness evocation 5 Will negates With a dark incantation and a gesture of your hand over your eyes, you cause a shroud of...
Sift divination 0 none You examine an area at range as if you were searching for fine details with the Perception...
Silence illusion glamer 2 Will negates (see text) or none (object) Upon the casting of this spell, complete silence prevails in the affected area. All sound is...
Skim divination 1 This spell allows you to read written material in a quarter of the time it would normally take...
Slave To Sin enchantment compulsion 3 Will negates (see text) This spell allows you to reach into an evil creature's mind to expose and exploit its...
Sleepwalk enchantment compulsion 4 Will negates (see text) You compel an unconscious or sleeping creature to rise and move in a half-awake state. The...
Smite Abomination evocation 4 Drawing upon positive energy, you emulate some of a paladin's power to smite undead. Choose one...
Soothing Word conjuration healing 2 Will negates (harmless) The target of this spell causes several conditions that he suffers from to be lessened in...
Soulswitch necromancy 5 Will negates (harmless) You may only cast this spell if you currently have a familiar. You place your soul into the body...
Soul Vault abjuration 3 Will negates (harmless) This spell protects the target's soul by briefly enveloping the target in an ethereal vault. The...
Spawn Ward necromancy 5 Fortitude negates (harmless) The target becomes resistant to the effects of energy drain and blood drain attacks made by...
Speak Local Language divination 1 Will negates (harmless) This spell functions as tongues, except the creature touched gains only the ability to speak and...
Speak with Dead necromancy 3 Will negates (see text) You grant the semblance of life to a corpse, allowing it to answer questions. You may ask one...
Speechreader's Sight divination 1 If a creature within 100 feet that you can see is speaking a language you understand, you can...
Spellcurse necromancy 2 Will half You disrupt any spell energy affecting your target, causing that energy to crackle with power...
Spell Gauge divination 2 Will negates You immediately discover some of the spells that the target knows or has prepared. The number of...
Spell Immunity abjuration 4 Will negates (harmless) The warded creature is immune to the effects of one specified spell for every four levels you...
Spell Immunity, Communal abjuration 5 Will negates (harmless) This spell functions like spell immunity, except you divide the duration in 10-minute intervals...
Spell Resistance abjuration 5 Will negates (harmless) The target gains spell resistance equal to 12 + your caster level.
Sphere of Warding abjuration 4 Will negates (see text) You create a luminescent sphere of orbiting energy that harms incorporeal creatures and...
Spindrift Spritz conjuration healing 2 Will negates (harmless) You can cast this spell only as a response to a target attempting a saving throw against an...
Spindrift Spritz, Mass conjuration healing 4 Will negates (harmless) This spell functions as spindrift spritz, except as noted above.
Spiral Ascent conjuration teleportation 3 Will negates (object) You transform yourself into a helical beam of divine energy that instantly transports you upward...
Spiral Descent conjuration teleportation 2 Will negates (object) This spell functions as spiral ascent, except the destination and direction of travel is...
Spiritual Squire evocation 2 none This spell causes an ally made of pure force to appear in a single 5-foot square within range....
Spiritual Weapon evocation 2 none A weapon made of force appears and attacks foes at a distance, as you direct it, dealing 1d8...
Spotlight evocation 3 Reflex partial You create a mobile area of bright light centered on one target while simultaneously suppressing...
Stabilize conjuration healing 0 Will negates (harmless) Upon casting this spell, you target a living creature that has -1 or fewer hit points. That...
Stage Fright enchantment compulsion 3 Will negates You fill your targets with the sudden fear of failure. A creature that fails its saving throw...
Stalwart Resolve enchantment compulsion 1 Will negates (harmless) Stalwart resolve was originally created to temporarily aid those suffering from certain...
Steal Book divination 3 Fortitude negates (object) Often used by bards, spies, and arcane scholars to steal important texts without alerting their...
Stoke The Inner Fire transmutation 2 You increase the natural heat within your body, transferring it to your weapons and armor. As a...
Stoneskin abjuration 4 Will negates (harmless) The warded creature gains resistance to blows, cuts, stabs, and slashes. The subject gains DR...
Stoneskin, Communal abjuration 5 Will negates (harmless) This spell functions like stoneskin, except you divide the duration in 10 minute intervals among...
Straitjacket conjuration creation 4 none You cause a straitjacket to spring into existence to restrain the target creature. You attempt a...
Strand of The Tangled Knot abjuration 1 You mimic tugging at the Green Mother's legendary Tangled Knot to subtly alter your fate. The...
Stricken Heart necromancy 2 none This spell covers your hand with a writhing black aura. As part of casting the spell, you can...
Stunning Barrier abjuration 1 none and Will negates (see text) You are closely surrounded by a barely visible magical field. The field provides a +1 deflection...
Stunning Barrier, Greater abjuration 3 none and Will negates (see text) This spell functions as stunning barrier, except as noted above, and it provides a +2 bonus to...
Sun's Disdain transmutation 2 Will negates You alter a creature so the touch of the sun is hostile to it. The cursed creature gains light...
Sun's Disdain, Mass transmutation 5 Will negates This spell functions like sun's disdain, except that it can affect multiple creatures.
Sure Casting divination 1 You gain temporary insight into your enemies' magical defenses. When you next cast a spell...
Surmount Affliction abjuration 2 You temporarily overcome one harmful condition. This does not end the effect causing the...
Sweat Poison necromancy 3 none Glands along your neck, back, or wrists swell and exude a viscous injury poison (save Fort DC...
Tactical Acumen enchantment compulsion 2 Will negates (harmless) Tactical acumen grants you and your allies a mastery of battlefield tactics. Whenever you would...
Tactical Insight divination 6 none Choose a single army tactic. You grant mastery of this tactic to the target army for the spell's...
Tactical Miscalculation enchantment compulsion 2 see text The target becomes fixated on avoiding damage and fails to spot even the most opportune moments...
Talisman of Reprieve abjuration 4 You imbue an item with an aura of divine amnesty, allowing all allies within the aura's area to...
Telepathic Bond divination 5 none You forge a telepathic bond among yourself and a number of willing creatures, each of which must...
Telepathic Censure abjuration 2 Will negates This spell creates an invisible psychic interference that inhibits telepathic communication....
Terrible Remorse enchantment compulsion 3 Will partial (see text) You fill a target with such profound remorse that it begins to harm itself. Each round, the...
Thaumaturgic Circle abjuration 4 Will negates (harmless) This spell functions as magic circle against chaos, evil, good, or law, but rather than...
Theft Ward abjuration 1 Will negates (harmless, object) You ward a single object in your possession against theft. You gain a +10 bonus on Perception...
They Know enchantment compulsion 3 Will negates You instill a target with the fear that the nearest other intelligent creature knows her darkest...
Tireless Pursuers transmutation 4 Fortitude negates (harmless) This spell functions as tireless pursuit, except as noted above.
Tireless Pursuit transmutation 1 You harden your body against the stresses of long travel. You halve the damage caused by...
Tongues divination 2 Will negates (harmless) This spell grants the creature touched the ability to speak and understand the language of any...
Touch of Combustion evocation 1 Reflex negates (see text) Your successful melee touch attack causes the target to ignite in a violent burst of flame,...
Tough Crowd abjuration 4 Will negates (harmless) You fortify your allies against attempts to control or mislead them. Each ally in the spell's...
Transplant Visage transmutation 4 This spell allows you to add a creature's stolen face to or remove such a face that you've...
Trial By Fire evocation 3 none You test a creature's purity of convictions by exposing it to a sheet of divine fire. Unless the...
True Appraisal divination 1 none You gain temporary insight into the value of objects. You gain a +5 competence bonus on Appraise...
True Seeing divination 5 Will negates (harmless) You confer on the subject the ability to see all things as they actually are. The subject sees...
True Strike divination 1 You gain temporary, intuitive insight into the immediate future during your next attack. Your...
Umbral Strike necromancy shadow 6 Fortitude partial You create a bolt of dark energy and use it to make a ranged touch attack that ignores...
Unconscious Agenda enchantment compulsion 6 Will negates This spell plants a subconscious directive in the target's mind that forces him to act as you...
Undeath Sense divination 2 none You grant the target the ability to pick up on the subtle scents and disturbances to the natural...
Undeath to Death necromancy 6 Will negates This spell functions like circle of death, except that it destroys undead creatures as noted above.
Undeath Ward abjuration 4 none or Will negates (see text) You create a pale silver barrier that repels undead. Mindless undead and intelligent undead with...
Undetectable Alignment abjuration 2 Will negates (object) An undetectable alignment spell conceals the alignment of an object or a creature from all forms...
Unerring Weapon transmutation 1 Will negates (harmless, object) This spell causes a weapon to veer closer to vital areas, improving the result of a critical...
Unhallow evocation 5 see text Unhallow makes a particular site, building, or structure an unholy site. This has three major...
Unhallowed Blows transmutation 1 Will negates (harmless) This spell empowers the natural attacks or unarmed strikes of undead creatures, granting a +1...
Unhallowed Blows, Greater transmutation 3 Will negates (harmless) This spell functions as unhallowed blows, except the enhancement bonus is +1 per 4 caster levels...
Unholy Blight evocation 4 Will partial You call up unholy power to smite your enemies. The power takes the form of a cold, cloying...
Unholy Ice Weapon transmutation 2 none This spell functions as holy ice weapon, except the weapon is made of frozen unholy water, and...
Unholy Ward abjuration 3 Fortitude negates (harmless) This spell grants you resistance to the holy powers of good-aligned deities and their servants....
Unshakeable Zeal enchantment compulsion 6 Will negates (harmless) You fill the target with boundless enthusiasm and faith in its ultimate triumph. Whenever the...
Unspoken Name divination 3 Prized among those who seek to monitor the attention paid to them, this spell is said to be used...
Unwilling Shield necromancy 5 Will negates Like shield other, unwilling shield creates a mystic connection between you and the target, but...
Urgathoa's Beacon necromancy haunted 2 Will negates You shroud an area in Urgathoa's unclean influence, rendering those who pass through it and fail...
Vexing Miscalculation enchantment compulsion 2 Will negates You frustrate an opponent with ill fortune that leads even its most accurate attacks astray. The...
Virtue transmutation 0 none With a touch, you infuse a creature with a tiny surge of life, granting the subject 1 temporary...
Vision of Lamashtu illusion phantasm 6 Will negates (see text) This spell functions exactly as the spell nightmare. In addition to the effects of that spell,...
Vocal Alteration transmutation 1 Fortitude negates You alter the target's voice to something else. For example, you could make the target's voice...
Voluminous Vocabulary divination 2 Will negates (harmless) You choose any language (except for secret languages, such as Druidic). The target gains the...
Wall of Silver abjuration 5 see text You create a wall of translucent silver energy that hums and vibrates at the slightest touch....
Wall of Split Illumination evocation 3 none An immobile curtain of illumination springs into existence. When created, one side of the wall...
Ward Shield abjuration 4 Will negates (harmless) With a touch, you enchant a shield and enable it to protect its wielder from hostile spells. The...
Ward the Faithful abjuration 3 Will negates (harmless) All creatures within the area who worship the same god as you gain a +2 deflection bonus to AC...
Wartrain Mount enchantment compulsion 1 none You instill the target animal with the combat training general purpose (see the Handle Animal...
Weapon of Awe transmutation 2 Will negates (harmless, object) You transform a single weapon into an awe-inspiring instrument. The weapon gains a +2 sacred...
Weapons Against Evil transmutation 1 Fortitude negates (harmless, object) Each weapon this spell affects each shines with pale light that dimly illuminates a 5-foot...
Weaponwand transmutation 1 Will negates (harmless, object) When you cast this spell on a weapon, you cause a portion of the weapon to open like the skin of...
Whispering Wind transmutation 2 none You send a message or sound on the wind to a designated spot. The whispering wind travels to a...
Winged Sword transmutation 3 Will negates (harmless, object) The weapon targeted by this spell grows small feathered wings. For the duration of the spell,...
Winter Feathers abjuration 1 Will negates (harmless) The target's feathers thicken and fluff up to ward against winter's chill. The target suffers no...
Wither Limb necromancy 6 Fortitude negates You cause one limb of the target to shrivel and weaken. The target takes 2d6 points of damage....
Witness divination scrying 3 Will negates (harmless) You link your senses to the target, allowing you to see and hear through its eyes and ears. As a...
Word of Chaos evocation 6 none or Will negates (see text) Any nonchaotic creature within the area of a word of chaos spell suffers the following ill...
Wrath enchantment compulsion 1 You focus your anger against an enemy. Choose one enemy creature that you can see. You gain a +1...
Zone of Truth enchantment compulsion 2 Will negates Creatures within the emanation area (or those who enter it) can't speak any deliberate and...