Level for Druid: –

792 spells

Name â–˛ School Subschool Druid Level Save Description
Aboleth's Lung transmutation 2 Will negates The targets are able to breathe water, freely. However, they can no longer breathe air. Divide...
Absorbing Inhalation transmutation 4 see text You grant your lungs inhuman strength and capacity, allowing you to harmlessly and completely...
Absorb Toxicity necromancy 4 see text You absorb the toxicity of your surroundings, becoming toxic as a result. While under the effect...
Abstemiousness transmutation 1 Fortitude negates (harmless) Sometimes Irori smiles on his worshipers, granting them a reprieve from physical hunger. This...
Accelerate Poison transmutation 2 Fortitude negates You hasten the onset of poison in the target. If the poison normally has an onset time, its...
Accept Affliction conjuration healing 3 Fortitude negates (harmless) The caster can transfer the effects of afflictions such as curses, diseases, and poisons from...
Acid Maw transmutation 1 Will negates (harmless) Your animal companion's bite attack deals an additional 1d4 points of acid damage, and the acid...
Advanced Scurvy necromancy 1 Fortitude negates The subject contracts an advanced form of scurvy. He becomes constantly fatigued, suffers from...
Aerial Tracks divination 4 none You cause the air in the area to ripple where creatures have flown through it up to 1 day...
Age Resistance transmutation 6 This spell functions as lesser age resistance, except you ignore the Strength, Dexterity, and...
Age Resistance, Greater transmutation 7 This spell functions as lesser age resistance, except you ignore all Strength, Dexterity, and...
Age Resistance, Lesser transmutation 4 You ignore the physical detriments of being middle-aged. This spell does not cause you to look...
Aggravate Affliction necromancy 3 see text All recurring afflictions (those with a frequency,including curses, diseases, and poison)...
Aggressive Thundercloud evocation 2 Reflex negates A crackling, spherical storm cloud flies in whichever direction you point and deals electricity...
Aggressive Thundercloud, Greater evocation 4 Reflex negates and Fortitude negates (see text) This spell functions as aggressive thundercloud, except it deals 6d6 points of electricity...
Air Breathing transmutation 3 Will negates (harmless) The transmuted creatures can breathe air freely. Divide the duration evenly among all the...
Air Bubble conjuration creation 1 Will negates (harmless) Air bubble creates a small pocket of breathable air that surrounds the touched creature's head...
Air Geyser evocation 3 Reflex partial (see text) You create a powerful blast of air capable of flinging an opponent upward. If the target fails...
Air Step transmutation 2 This spell functions as air walk, except you can rise no higher than 1 foot off the ground, you...
Air Walk transmutation 4 none The subject can tread on air as if walking on solid ground. Moving upward is similar to walking...
Air Walk, Communal transmutation 5 none This spell functions like air walk, except divide the duration in 10-minute intervals among the...
Alleviate Addiction conjuration healing 1 Fortitude negates (harmless) The subject ignores the effects of addictions. The subject can naturally recover from damage...
Alluring Spores conjuration creation 2 Fortitude negates This spell creates a burst of spores that weaken the mind. Creatures within the area must...
Alpha Instinct enchantment charm 2 Animals perceive you as a social superior. The starting attitude of animals you interact with...
Alter River transmutation 4 none You alter the flow of water in a natural freshwater channel such as a river, stream, or...
Alter Summoned Monster conjuration summoning 2 Will negates You swap a creature summoned by a conjuration (summoning) spell for a creature you could summon...
Alter Winds transmutation 1 Will negates You subtly enhance or diminish the effects of natural winds within the spell's area, which is an...
Amplify Stench transmutation 2 You amplify your natural stench special ability-its save DC increases by 2, and creatures that...
Ancestral Memory divination 4 When you cast this spell, you open your mind to the vast experiences of your ancestors in the...
Anchored Step transmutation 3 Powerful tendrils grow out of the bottom of your feet or footwear, partially anchoring you to...
Animal Ambassador enchantment compulsion 4 none (see text) You compel a single animal to travel to a spot you designate and deliver a message to a creature...
Animal Aspect transmutation polymorph 2 none You gain some of the beneficial qualities of an animal. Your base form is largely unchanged and...
Animal Aspect, Greater transmutation polymorph 3 none This spell functions like animal aspect, except you can either gain two aspects at once or one...
Animal Growth transmutation 5 Fortitude negates The target animal grows to twice its normal size and eight times its normal weight. This...
Animal Messenger enchantment compulsion 2 none (see text) You compel a Tiny animal to go to a spot you designate. The most common use for this spell is to...
Animal Purpose Training enchantment compulsion 2 none You instill the target animal with a general purpose (see the Handle Animal skill), which can be...
Animal Shapes transmutation polymorph 8 none (see text) As beast shape III, except you change the form of up to one willing creature/caster level into...
Animal Trance enchantment compulsion 2 Will negates Your swaying motions and music (or singing, or chanting) compel animals and magical beasts to do...
Animate Plants transmutation 7 none You imbue inanimate plants with mobility and a semblance of life. Each animated plant then...
Ant Haul transmutation 1 Fortitude negates (harmless) The target's carrying capacity triples (see Table 7-4: Carrying Capacity on page 171 of the Core...
Ant Haul, Communal transmutation 2 Fortitude negates (harmless) This spell functions like ant haul (see page 202 of the Pathfinder RPG Advanced Player's Guide),...
Anthropomorphic Animal transmutation polymorph 3 Fortitude negates You transform the touched animal into a bipedal hybrid of its original form with a humanoid...
Antilife Shell abjuration 6 none You bring into being a mobile, hemispherical energy field that prevents the entrance of most...
Antipathy enchantment compulsion 9 Will partial You cause an object or location to emanate magical vibrations that repel either a specific kind...
Antiplant Shell abjuration 4 none The antiplant shell spell creates an invisible, mobile barrier that keeps all creatures within...
Antitech Field abjuration 6 Fortitude partial (see text) You bring into being a mobile, hemispherical energy field that prevents technological objects,...
Antitoxin Touch abjuration 1 Fortitude negates (harmless) The target’s skin secretes a small amount of venom-resistant oils for the spell’s duration. The...
Ape Walk transmutation 3 Will negates (harmless) The subject can climb as well as an ape or monkey, gaining a climb speed of 30 feet and a +8...
Apport Animal conjuration teleportation 3 Will negates This spell functions like apport object except the target is an animal. Only normal, nonmagical...
Aquatic Cavalry conjuration summoning 2 none You summon a school of hippocampi (one plus one/3 caster levels, to a maximum of six at 15th...
Aquatic Trail divination 3 none You use divination magic to enhance the underwater trails in the area around you, allowing you...
Aqueous Orb conjuration creation 3 Reflex negates You create a rolling sphere of churning water that can engulf those it strikes. The aqueous orb...
Arboreal Hammer transmutation 4 none This spell animates a tree's branch and directs it against your foes. At caster level 10th or...
Ascension universal 9 Will negates (harmless) You imbue a number of creatures with mythic power, granting each of them 1st tier in a mythic...
Ashen Path transmutation 2 none You grant the creature touched the ability to breathe with ease air that is contaminated with...
Ash Storm conjuration creation 3 none Driving ash blocks all sight (even darkvision) within the spell's area of effect, and falling...
Aspect of the Bear transmutation polymorph 2 You take on an aspect of a bear. You gain a +2 enhancement bonus to natural armor and a +2...
Aspect of the Falcon transmutation polymorph 1 You take on an aspect of a falcon. Your eyes become wide and raptor-like, and you grow feathers...
Aspect of the Nightingale transmutation polymorph 1 You take on an aspect of a nightingale. Your voice becomes clear and pleasant. You gain a +2...
Aspect of the Stag transmutation polymorph 4 When you cast this spell, you take on an aspect of a stag, including some of its physical...
Aspect of the Wolf transmutation polymorph 5 When you cast this spell, you take on an aspect of a wolf, including some of its physical...
Atavism transmutation 4 Fortitude negates By bringing forth the primeval ancestry of the target animal, you awaken a savage engine of...
Atavism, Mass transmutation 8 Fortitude negates This spell functions as atavism, except it affects multiple creatures.
Atonement abjuration 5 none This spell removes the burden of misdeeds from the subject. The creature seeking atonement must...
Aversion enchantment compulsion 3 Will partial You plant a revulsion in the mind of the subject, causing her to avoid an object or location....
Awaken transmutation 5 Will negates You awaken a tree or animal to human-like sentience. To succeed, you must make a Will save (DC...
Badger's Ferocity transmutation 3 Will negates (harmless) This functions like keen edge, except it affects multiple weapons and requires your...
Baleful Polymorph transmutation polymorph 5 Fortitude negates, Will partial (see text) As beast shape III, except that you change the subject into a Small or smaller animal of no more...
Baleful Shadow Transmutation illusion shadow 7 Will disbelief, then Fortitude negates You infuse a target's shadow with energies from the Shadow Plane, shaping the shadow into one...
Ball Lightning evocation 4 Reflex negates You create two globes of lightning that fly in whichever direction you indicate. For every 4...
Baphomet's Blessing transmutation polymorph 4 Fortitude negates You change the target's head into that of a bull. The creature's Intelligence becomes 2, and it...
Barkskin transmutation 2 none Barkskin toughens a creature's skin. The effect grants a +2 enhancement bonus to the creature's...
Batrachian Surge transmutation 1 none You tap into your latent amphibian strengths, unlocking a short-lived physical talent. Armor or...
Bear's Endurance transmutation 2 Will negates (harmless) The affected creature gains greater vitality and stamina. The spell grants the subject a +4...
Bear's Endurance, Mass transmutation 6 Will negates (harmless) Mass bear's endurance works like bear's endurance, except that it affects multiple creatures.
Beastspeak divination 2 When you're in the form of an animal (such as when you are using wild shape or are affected by a...
Binding Earth transmutation 2 Fortitude negates If the target of this spell fails its Fortitude save, areas of earth and stone floor act as a...
Binding Earth, Mass transmutation 6 Fortitude negates This spell functions as binding earth, except as noted above.
Bite the Hand enchantment compulsion 3 Will negates With a short command and a wave of the hand, you compel the target creature to attack the being...
Bite the Hand, Mass enchantment compulsion 6 Will negates This spell functions like bite the hand, except as noted above. The target creatures do not need...
Black Mark necromancy 7 Will negates You mark the target with a black marking on its skin; the mark's exact appearance determined by...
Blade Snare abjuration 3 none This spell creates an invisible magic field that does not stop weapons (whether manufactured or...
Blast Barrier transmutation 4 Reflex half (see text) Originally used by the winter witches on the field of battle in the early days of Irrisen, blast...
Blast of Wind evocation 4 Fortitude negates With a spiraling gesture of your hand and a forceful exhalation, you create a brief but fierce...
Blazing Rainbow evocation 6 none You create a spectrum of multicolored solid light that can be used for one of two effects. Bow:...
Bleaching Resistance enchantment compulsion 6 Ability score drain from the Bleaching doesn't affect your ability score modifiers while you're...
Bleed For Your Master enchantment compulsion 3 none When you would be hit by an attack that requires an attack roll, or when you are within an area...
Blend illusion glamer 1 You draw upon your elven link to the wilderness to change the coloration of yourself and your...
Blend With Surroundings illusion glamer 1 Fortitude negates (harmless) or Will disbelieves (if interacted with) This spell changes the appearance of the affected creature so that it better blends in with its...
Blessing of the Salamander transmutation polymorph 5 Fortitude negates (harmless) When you cast this on a creature, its skin turns slick and clammy and it is able to regenerate...
Blight necromancy 4 Fortitude half (see text) This spell withers a single plant of any size. An affected plant creature takes 1d6 points of...
Blood Mist conjuration creation 8 Fortitude negates (see text) This spell summons forth a misty cloud of rust-red toxic algae. Any creature within the mist is...
Blood Scent transmutation 3 Will negates (harmless) You greatly magnify the target's ability to smell the presence of blood. The target is...
Blood Ties necromancy 5 Will negates (see text) One of the targets of this spell must be a hostage-a bound, pinned, or helpless creature within...
Bloody Claws necromancy 4 Fortitude negates (harmless) You give a creature the ability to deal bleed damage when making natural attacks so long as the...
Bone Fists necromancy 2 none (harmless) The bones of your targets' joints grow thick and sharp, protruding painfully through the skin at...
Bone Flense transmutation 3 Fortitude negates Choose a creature that you can see. When that creature is struck by a weapon wielded by a member...
Borrow Corruption transmutation 4 none You touch a creature with at least one manifestation from a corruption (see page 14). You...
Bountiful Banquet conjuration creation 4 none You conjure a beautiful and delicious feast with hors d'oeuvres, four courses worth of food, and...
Brightest Light evocation 4 none This trademark spell of the Lantern Bearers functions as daylight, except it lasts longer. In...
Brightest Night transmutation 1 none You grant low-light vision to the affected creatures. Creatures that already have low-light...
Bristle transmutation 1 Fortitude negates (harmless) You give a creature the ability to redirect a portion of its innate toughness away from its own...
Brittle Portal transmutation 2 Will negates (object) This spell weakens the bonds of existence, and reduces the hardness of any nonmagical surface...
Bull's Strength transmutation 2 Will negates (harmless) The subject becomes stronger. The spell grants a +4 enhancement bonus to Strength, adding the...
Bull's Strength, Mass transmutation 6 Will negates (harmless) This spell functions like bull's strength, except that it affects multiple creatures.
Burdened Thoughts enchantment compulsion 2 Will negates You fill a creature's mind with the realization of its earthly weight and responsibilities....
Burning Disarm transmutation 1 Reflex negates (object) (see text) This spell causes a metal object to instantly become red hot. A creature holding the item may...
Burning Entanglement evocation 3 Reflex negates or partial (see text) This spell functions as/entangle, except it sets the foliage on fire. A creature that begins its...
Burning Gaze evocation 2 Fortitude negates (see text) Your eyes burn like hot coals, allowing you to set objects or foes alight with a glance. As a...
Burning Sands conjuration creation 1 none You cause sheets of hot sand to spread over the ground in the area of effect. This layer of sand...
Burrow transmutation 3 Will negates (harmless) The subject can burrow at a speed of 15 feet (or 10 feet if it wears medium or heavy armor, or...
Burst of Nettles conjuration 3 Reflex half You release a burst of barbed, acid-filled nettles. Creatures caught in the burst take 3d6...
Burst of Radiance evocation 2 Reflex partial This spell fills the area with a brilliant flash of shimmering light. Creatures in the area are...
Calistria's Guardian Wasps conjuration summoning 3 none You summon a wasp swarm (Pathfinder RPG Bestiary 275) that builds a 10-foot-by-10-foot nest in...
Call Animal enchantment compulsion 1 none This spell calls the nearest wild animal of a particular type you designate (provided the...
Call Lightning evocation 3 Reflex half Immediately upon completion of the spell, and once/round thereafter, you may call down a...
Call Lightning Storm evocation 5 Reflex half This spell functions like call lightning, except that each bolt deals 5d6 points of electricity...
Calm Air abjuration 4 none (object) This spell calms the air and disperses fog, dust, and other particles. The wind force in the...
Calm Animals enchantment compulsion 1 Will negates This spell soothes and quiets animals, rendering them docile and harmless. Only ordinary animals...
Campfire Wall evocation 2 none You can create a barrier around a fire of at least campfire size that shelters everyone inside...
Cape of Wasps conjuration summoning 4 You summon a wasp swarm (Bestiary 275), which fills your space (up to 5 feet by 5 feet) but does...
Carry Companion transmutation 2 none You touch an animal or magical beast that has a helpful attitude toward you, instantly...
Carrying Wind conjuration 3 When you cast this spell, a wind spirit envelopes you and carries you with it at your direction....
Carve Passage transmutation 5 see text You can excavate and move an amount of snow, earth, dust, sand, and loose or packed rocks or ice...
Cat's Grace transmutation 2 Will negates (harmless) The transmuted creature becomes more graceful, agile, and coordinated. The spell grants a +4...
Cat's Grace, Mass transmutation 6 Will negates (harmless) This spell functions like cat's grace, except that it affects multiple creatures.
Caustic Blood transmutation 4 Reflex half or negates (see text) You imbue your blood with corrosive acid. Any time you take piercing or slashing damage, a spray...
Cave Fangs conjuration creation 5 Reflex half (see text) You create a magical trap in the area that causes deadly stalactites or stalagmites to lurch out...
Celestial Companion transmutation 2 Will negates (harmless) You bestow divine protection on your companion. The target gains spell resistance equal to 5...
Certain Grip transmutation 2 Will negates (harmless) The subject's grip and footing become sure, granting a +4 competence bonus on Climb checks, on...
Chameleon Scales transmutation 0 You temporarily alter the color of your skin, hide, or scales to another option legal for your...
Changestaff transmutation 7 none You change a specially prepared quarterstaff into a Huge treant-like creature (see the...
Channel The Gift evocation 3 Will negates (harmless) or none You channel your magical power to fuel the target's spellcasting. The next spell the target...
Charm Animal enchantment charm 1 Will negates This spell functions like charm person, except that it affects a creature of the animal type.
Cheetah's Sprint transmutation 1 A wild surge of energy courses through your body and propels you into a sprint. If you take a...
Chill Metal transmutation 2 Will negates (object) Chill metal makes metal extremely cold. Unattended, nonmagical metal gets no saving throw....
Claim Identity transmutation polymorph 4 Fortitude negates You steal the target's face, transforming yourself into a flawless imitation of it. All of the...
Claim Identity, Greater transmutation polymorph 6 Fortitude negates This spell functions as/claim identity, except it transforms its target into a helpless,...
Clashing Rocks conjuration creation 9 Reflex partial (see text) You create two Colossal-sized masses of rock, dirt, and stone and slam them together against a...
Clear Grove transmutation 3 none Trees, shrubs, and other thick vegetation move out of the spell's area. The affected area is...
Cleromancy divination 3 none Cleromancy involves casting bones and interpreting the results. Those able to arrive at the...
Climbing Beanstalk conjuration creation 2 You cause a thick, sturdy beanstalk to sprout from the ground and grow upward to a height of 10...
Cloak of Shade abjuration 1 Will negates (harmless) This spell provides the subject with some degree of protection from the harmful effects of the...
Cloak of Winds abjuration 3 Fortitude negates (harmless) You shroud a creature in a whirling screen of strong, howling wind. The subject is never checked...
Cloud of Seasickness conjuration creation 2 Fortitude negates (see text) This spell functions like stinking cloud, except as noted above and that the vapors make...
Cloud Shape transmutation 4 none This spell functions like gaseous form, except you assume the shape of a Colossal cloud with a...
Collaborative Thaumaturgy universal 3 You tap into the magical resonance between you and your allies to enhance one another's magic....
Command Plants transmutation 4 Will negates This spell allows you some degree of control over one or more plant creatures. Affected plant...
Commune With Birds divination 1 You utter a question in the form of a low-pitched bird call that can be heard up to a mile away,...
Commune with Nature divination 5 You become one with nature, attaining knowledge of the surrounding territory. You instantly gain...
Companion Life Link necromancy 2 Fortitude negates (harmless) You create a life link between yourself and the target. You sense whenever the target is wounded...
Companion Mind Link enchantment charm 3 The link between you and your animal companion becomes stronger. As long as you are within line...
Companion Transposition conjuration teleportation 5 none (harmless) You trade places with the other target, teleporting as if you were both affected by dimension...
Compel Tongue enchantment compulsion 2 Will negates This spell functions as share language (Pathfinder RPG Advanced Player's Guide 243), granting a...
Compel Tongue, Mass enchantment compulsion 5 Will negates This spell functions as compel tongue, except it affects multiple creatures. The same language...
Concealed Breath transmutation 4 Will negates (harmless) This spell allows affected creatures to hold their breath freely without negative effects or...
Contagion necromancy 3 Fortitude negates The subject contracts one of the following diseases: blinding sickness, bubonic plague, cackle...
Contagion, Greater necromancy 5 Fortitude negates This spell functions as contagion, except the victim cannot overcome the disease without...
Control Plants transmutation 8 Will negates This spell enables you to control the actions of one or more plant creatures for a short period...
Control Vermin transmutation 2 Will negates You and a number of allies less than or equal to your caster level designated upon casting can...
Control Water transmutation 4 none (see text) This spell has two different applications, both of which control water in different ways. The...
Control Weather transmutation 7 none You change the weather in the local area. It takes 10 minutes to cast the spell and an...
Control Winds transmutation 5 Fortitude negates You alter wind force in the area surrounding you. You can make the wind blow in a certain...
Crafter's Nightmare necromancy haunted 2 Will negates You concentrate feelings of competitiveness, envy, and ill will into a poltergeist-like haunt...
Create Drug conjuration creation 3 none (see text) The caster conjures into being one of the following drugs: aether, flayleaf, opium, pesh, scour,...
Create Holds transmutation 4 none You create a path of handholds on earthen, plaster, stone, or wooden walls (not on walls made of...
Create Treasure Map divination 3 none You can take a piece from a dead creature's body and use it to create a map that reveals the...
Create Water conjuration creation 0 none This spell generates wholesome, drinkable water, just like clean rain water. Water can be...
Creeping Doom conjuration summoning 7 Fortitude partial (see text) This spell summons four massive swarms of biting and stinging insects. These swarms appear...
Creeping Ice evocation 4 Reflex negates (see text) This spell covers the floor, the ground, or some other calm horizontal surface (such as a placid...
Crimson Breath transmutation 4 Fortitude negates When you cast this spell, your salivary glands transform and instantly fill with potent venom....
Cup of Dust transmutation 3 Fortitude negates You curse the target with a thirst no drink can quench. On a failed saving throw, the target...
Cure Critical Wounds conjuration healing 5 Will half (harmless) (see text) This spell functions like cure light wounds, except that it cures 4d8 points of damage + 1...
Cure Critical Wounds, Mass conjuration healing 9 Will half (harmless) or Will half (see text) This spell functions like mass cure light wounds, except that it cures 4d8 points of damage + 1...
Cure Light Wounds conjuration healing 1 Will half (harmless) (see text) When laying your hand upon a living creature, you channel positive energy that cures 1d8 points...
Cure Light Wounds, Mass conjuration healing 6 Will half (harmless) or Will half (see text) You channel positive energy to cure 1d8 points of damage + 1 point/caster level (maximum +25) on...
Cure Moderate Wounds conjuration healing 3 Will half (harmless) (see text) This spell functions like cure light wounds, except that it cures 2d8 points of damage + 1...
Cure Moderate Wounds, Mass conjuration healing 7 Will half (harmless) or Will half (see text) This spell functions like mass cure light wounds, except that it cures 2d8 points of damage + 1...
Cure Serious Wounds conjuration healing 4 Will half (harmless) (see text) This spell functions like cure light wounds, except that it cures 3d8 points of damage + 1...
Cure Serious Wounds, Mass conjuration healing 8 Will half (harmless) or Will half (see text) This spell functions like mass cure light wounds, except that it cures 3d8 points of damage + 1...
Curse of Dragonflies conjuration 3 Will negates You invest a target with cursed elemental energy, making the open skies anathema to it. If the...
Curse of Fell Seasons transmutation 9 none By touching the ground, you drastically change the weather in the area, as the unseasonable...
Curse of Night evocation 8 none (see text) By touching the ground, you curse an area to remain in bleak darkness, as the endless night...
Curse Terrain necromancy 4 none By touching the ground, you curse the land with four unnatural hazards. This functions as lesser...
Curse Terrain, Greater necromancy 6 none By touching the ground, you curse the land with six unnatural hazards. This functions as lesser...
Curse Terrain, Lesser necromancy 2 none By touching the ground, you curse the land with three unnatural hazards, as the minor perilous...
Curse Terrain, Supreme necromancy 8 none By touching the ground, you curse the land with seven unnatural hazards. This functions as...
Cyclic Reincarnation transmutation 6 none (see text) This spell allows a dead creature that died no more than 1 year before the casting of the spell...
Daemon Ward necromancy 5 Will negates (harmless) This spell functions like death ward, except as noted above and it only protects against these...
Daggermark's Exchange transmutation 2 You swallow a dose of poison with no effect and regurgitate a dose of a different poison (your...
Damp Powder transmutation 1 Will negates (object) This spell causes ammunition already loaded into the target firearm is ruined with moisture. Any...
Dark-Light evocation 3 Fortitude partial You evoke a powerful light that affects all sighted creatures that do not posses light...
Darkvault abjuration 5 none You ward an area's shadows such that light cannot penetrate them. The illumination level in the...
Daylight evocation 3 none You touch an object when you cast this spell, causing the object to shed bright light in a...
Deadeye's Arrow evocation 1 none You create an arrow made of crackling electricity, which you may use for one of two effects....
Deadeye's Lore divination 1 While subject to this spell, you take upon yourself the mantle of the hunter, channeling the...
Death Clutch necromancy 9 Fortitude partial (see text) Chanting an unholy litany, you reach out with a grasping motion toward your target and cause its...
Death Ward necromancy 5 Will negates (harmless) The subject gains a +4 morale bonus on saves against all death spells and magical death effects....
Decompose Corpse necromancy 1 Fortitude negates (object) Using this spell, the caster rapidly decomposes the flesh from a single corpse of size Huge or...
Defoliate necromancy 2 none You hurl a tiny ball of negative energy, destroying plant life either in a line 60 feet long or...
Delay Disease conjuration healing 2 Fortitude negates (harmless) The target becomes temporarily immune to disease. Any disease to which it is exposed during the...
Delay Poison conjuration healing 2 Fortitude negates (harmless) The subject becomes temporarily immune to poison. Any poison in its system or any poison to...
Delay Poison, Communal conjuration healing 3 Fortitude negates (harmless) This spell functions like delay poison, except you divide the duration in 1-hour intervals among...
Delectable Flesh transmutation polymorph 7 Will negates Choose a creature within range as the object of hunger. All other creatures within 15 feet of...
Depilate necromancy 1 Will negates This simple jinx causes a target's hair or fur to fall out in patchy clumps, leaving the...
Destroy Robot transmutation 5 Fortitude partial You attempt to destroy any one robot in range. When you cast this spell, your hand crackles with...
Detect Aberration divination 1 none This spell functions like detect animals or plants, except it detects creatures of the aberration type.
Detect Animals or Plants divination 1 none You can detect a particular kind of animal or plant in a cone emanating out from you in whatever...
Detect Magic divination 0 none You detect magical auras. The amount of information revealed depends on how long you study a...
Detect Magic, Greater divination 2 none This spell functions as detect magic, except that you can glean much more information from the...
Detect Poison divination 0 none You determine whether a creature, object, or area has been poisoned or is poisonous. You can...
Detect Radiation divination 1 none You detect radiation in the surrounding area. You see radioactive auras as a glowing green...
Detect Snares and Pits divination 1 none You can detect simple pits, deadfalls, and snares as well as mechanical traps constructed of...
Detect The Faithful divination 1 none You can detect other worshipers of your deity (mortal worshipers, outsider servants, and so on)....
Determine Depth divination 2 none With a touch, you can determine the exact thickness of a wall, ceiling, or other solid barrier,...
Detoxify transmutation 3 Fortitude negates You remove a creature's ability to poison others, whether inherent or via poisoned weapons....
Diagnose Disease divination 1 none You determine whether a creature, object, or area carries any sort of disease or infestation...
Die For Your Master enchantment compulsion 5 none This spell functions as bleed for your master, but it allows your companion or familiar to...
Diminish Plants transmutation 3 none This spell has two versions. Prune Growth: This version of the spell causes normal vegetation...
Dispel Magic abjuration 4 none You can use dispel magic to end one ongoing spell that has been cast on a creature or object, to...
Dispel Magic, Greater abjuration 6 none This spell functions like dispel magic, except that it can end more than one spell on a target...
Dominate Animal enchantment compulsion 3 Will negates This spell allows you to enchant the targeted animal and direct it with simple commands such as...
Dousing Rain evocation 2 none With a beckoning gesture, you call forth a downpour of rain. For the duration of the spell, the...
Dragon Turtle Shell abjuration 2 When you are struck by an opponent's natural attacks, the damage is resolved as if the attack...
Drain Poison transmutation 3 none By touching a weapon against the fang of a poisonous creature and casting this spell, you drain...
Dream Feast conjuration creation 1 Will negates (harmless) The next time the target sleeps (within the next 8 hours), she dreams of a rich feast with her...
Dust Form transmutation polymorph 6 Upon casting this spell, you keep your relative form, but you and your equipment become composed...
Eagle Aerie conjuration summoning 6 none You summon a flight of giant eagles (one/3 caster levels, maximum of six; Bestiary 118) to ferry...
Eagle Eye divination 2 none Eagle eye creates a magical sensor directly above you. The sensor can appear anywhere above you,...
Earth Glide transmutation 4 Will negates (harmless) The target can pass through stone, dirt, or almost any other sort of earth except metal as...
Earthquake evocation 8 see text When you cast earthquake, an intense but highly localized tremor rips the ground. The powerful...
Earth Tremor transmutation 3 Reflex half (see text) You strike the ground and unleash a tremor of seismic force, hurling up earth, rock, and sand....
Echo illusion figment 1 Will disbelief (if interacted with) You cause a sound heard in the target area up to 1 round ago and lasting up to 1 round in...
Echolocation transmutation 4 You can perceive the world by creating high-pitched noises and listening to their echoes. This...
Elemental Bombardment conjuration summoning 7 none You summon elementals from their elemental planes and hurl them onto your enemies with great...
Elemental Mastery transmutation 4 You gain mastery over the element matching the elemental essence in your blood (fire for ifrits,...
Elemental Speech divination 2 This spell enables you to converse with creatures associated with a chosen element, including...
Elemental Swarm conjuration summoning 9 none This spell opens a portal to an Elemental Plane and summons elementals from it. A druid can...
Endothermic Touch transmutation 1 Fortitude negates This spell slows the metabolism and other bodily functions of a creature for a short amount of...
Endure Elements abjuration 1 Will negates (harmless) A creature protected by endure elements suffers no harm from being in a hot or cold environment....
Endure Elements, Communal abjuration 2 Will negates (harmless) This spell functions like endure elements, except you divide the duration in 1-hour increments...
Enhanced Diplomacy divination 0 Will negates (harmless) You imbue the subject with divine diplomacy skills. The creature gets a +2 competence bonus on a...
Enlarge Tail transmutation 1 When attacking with your tail or tail weapons, you gain 5 feet of reach, a +1 bonus on attack...
Enlightened Step transmutation 6 Through careful regulation of your body's mystical energies, thoughtful control of your poise...
Entangle transmutation 1 Reflex partial (see text) This spell causes tall grass, weeds, and other plants to wrap around creatures in the area of...
Entice Fey conjuration calling 7 none This spell functions as lesser entice fey, except that the spell's whimsical calling can produce...
Entice Fey, Greater conjuration calling 9 none This spell functions as lesser entice fey, except the spell's whimsical calling can produce a...
Entice Fey, Lesser conjuration calling 5 none This spell functions as lesser planar ally, except that you entice a fey of 6 HD or fewer to...
Entomb transmutation 8 none You designate an aboveground area and send it deep within the earth. During the casting of this...
Epidemic necromancy 6 Fortitude negates The target contracts one of the following diseases: blinding sickness, bubonic plague, cackle...
Eroding Ray transmutation 2 none You channel a fraction of the tumultuous ecosystem of the Hao Jin Tapestry and redirect it...
Euphoric Cloud conjuration creation 2 Fortitude negates (see text) You create a bank of fog similar to that created by fog cloud except its vapors are...
Euphoric Tranquility enchantment compulsion 8 none and Will partial (see text) A creature under the effect of this enchantment enters a state of euphoria. The target treats...
Expeditious Construction conjuration creation 1 none You create a low wall or other simple structure of packed earth or loose stone measuring 3 feet...
Expeditious Excavation transmutation 1 see text You can excavate and move earth, dust, and sand up to the size of a 5-foot cube. If you are...
Explosion of Rot necromancy 4 Reflex half (see text) You call forth a burst of decay that ravages all creatures in the area. Even nonliving creatures...
Extreme Buoyancy evocation 2 Will negates The target's buoyancy becomes and stays swiftly rising, regardless of how dense the target and...
Face of The Devourer transmutation polymorph 1 Fortitude negates (harmless) You transform the target's face into a hideous shape, such as a half-melted visage with insect...
Faerie Fire evocation 1 none A pale glow surrounds and outlines the subjects. Outlined subjects shed light as candles....
Fairy Ring Retreat conjuration creation 7 none You conjure up an extradimensional meadow that can be accessed from a single entrance on the...
Fear The Sun transmutation 2 Fortitude negates Each target that fails its saving throw gains light blindness, as/the universal monster rule....
Feast of Ashes transmutation 2 Fortitude negates You curse the target with a hunger no food can assuage. On a failed saving throw, the target...
Feather Step transmutation 1 Fortitude negates (harmless) For the duration of this spell, the subject ignores the adverse movement effects of difficult...
Feather Step, Mass transmutation 3 Fortitude negates (harmless) As feather step, except this spell affects multiple creatures.
Ferment transmutation 1 Fortitude negates (object) This spell temporarily imbues a potable liquid (including elixirs, extracts, potions, and...
Fey Form I transmutation polymorph 3 You assume the form of a Small or Medium creature of the fey type. Your base speed changes to...
Fey Form II transmutation polymorph 5 This spell functions as fey form I, except it also allows you to assume the form of a Tiny or...
Fey Form III transmutation polymorph 6 This spell functions as fey form II except it allows you to assume the form of a Diminutive or...
Fey Form IV transmutation polymorph 8 This spell functions as fey form III except it doesn't limit your base speed and also allows you...
Fey Gate conjuration creation 8 none This spell functions as the planar travel function of gate, except it can be used to travel only...
Fickle Winds transmutation 5 none (see text) You create a mobile cylinder of wind encompassing every target of the spell and protecting them...
Fiery Runes evocation 2 none You charge a weapon with a magic rune of fire. When the wielder of the weapon successfully...
Film of Filth transmutation 4 Fortitude negates You cause the target's flesh to exude a layer of putrescent slime so foul that the target is...
Find the Path divination 6 none or Will negates (harmless) The recipient of this spell can find the shortest, most direct physical route to a prominent...
Finger of Death necromancy 8 Fortitude partial This spell instantly delivers 10 points of damage/caster level. If the target's Fortitude saving...
Fins To Feet transmutation polymorph 3 none You transform the target's fins, flippers, or tail into legs and feet, allowing it to walk on...
Firebelly abjuration 1 Reflex half (see text) A magical fire warms your belly, granting fire resistance 5 and making your gut hot to the touch...
Fire Seeds conjuration creation 6 none or Reflex half (see text) Depending on the version of fire seeds you choose, you turn acorns into splash weapons that you...
Fire Snake evocation 5 Reflex half You create a sinuous line of flames that you may shape as desired. The fire snake affects one...
Fire Sneeze evocation 2 Reflex half This spell causes you to begin sneezing gouts of fire that can not only set creatures ablaze but...
Fire Storm evocation 7 Reflex half When a fire storm spell is cast, the whole area is shot through with sheets of roaring flame....
Fire Trap abjuration 2 Reflex half (see text) Fire trap creates a fiery explosion when an intruder opens the item that the trap protects. A...
Firewalker's Meditation abjuration 4 You focus your mind on blocking out pain, allowing your body to endure punishments that would be...
Flame Blade evocation 2 none A 3-foot-long, blazing beam of red-hot fire springs forth from your hand. You wield this...
Flame Steed conjuration creation 4 none (see text) You conjure a Large, quasi-real creature made of flame. It functions like phantom steed, except...
Flame Strike evocation 4 Reflex half A flame strike evokes a vertical column of divine fire. The spell deals 1d6 points of...
Flaming Sphere evocation 2 Reflex negates A burning globe of fire rolls in whichever direction you point and burns those it strikes. It...
Flaming Sphere, Greater evocation 4 Reflex negates (see text) This spell functions as flaming sphere, except that it deals 6d6 points of fire damage to any...
Flare evocation 0 Fortitude negates This cantrip creates a burst of light. If you cause the light to burst in front of a single...
Flare Burst evocation 1 Fortitude negates This spell functions as flare, except it affects all creatures in a 10-foot-radius burst from...
Flashfire evocation 3 Reflex negates (object) and Fortitude negates You cause flames to spring up in the area of effect. These flames deal 1d6 points of fire damage...
Flash Flood conjuration creation 6 Reflex partial (see text) You call forth a fast-moving wave that batters all creatures in its path and leaves the target...
Flurry of Snowballs evocation 2 Reflex half You send a flurry of snowballs hurtling at your foes. Any creature in the area takes 4d6 points...
Fog Cloud conjuration creation 2 none A bank of fog billows out from the point you designate. The fog obscures all sight, including...
Foresight divination 9 none or Will negates (harmless) This spell grants you a powerful sixth sense in relation to yourself or another. Once foresight...
Forest Friend abjuration 2 none While subject to this spell, the targets find that forested areas become helpful instead of...
Forest's Sense divination scrying 4 Will negates You can sense the location of a target creature within range if it is also within 10 feet of a...
Form of The Exotic Dragon I transmutation polymorph 7 see text You become a Medium imperial or primal dragon. Druids can choose from the primal dragon (brine,...
Form of The Exotic Dragon II transmutation polymorph 8 see text This spell functions as/form of the exotic dragon I, except it also allows you to assume the...
Form of The Exotic Dragon III transmutation polymorph 9 see text This spell functions as/form of the exotic dragon II except that it also allows you to take the...
Freedom of Movement abjuration 4 Will negates (harmless) This spell enables you or a creature you touch to move and attack normally for the duration of...
Free Spirit abjuration 3 This spell allows you to channel the essence of Cayden Cailean's philosophy, giving you the...
Free Swim abjuration 3 Will negates (harmless) The target can move and attack underwater normally without the usual penalties involved with...
Frightful Aspect transmutation polymorph 8 You become a larger, awful version of yourself. You grow to size Large, and take on features...
Frigid Souls necromancy haunted 4 Will negates You harness the Irriseni people's palpable fear of their frozen environment and cruel Jadwiga...
Frigid Touch evocation 2 none This spell causes your hand to glow with a pale blue radiance. Your melee touch attack deals 4d6...
Frostbite transmutation 1 none Your melee touch attack deals 1d6 points of nonlethal cold damage + 1 point/level, and the...
Frost Fall evocation 2 Fortitude partial The area of this spell is covered in chilling frost, dealing 2d6 points of cold damage to all...
Frost Mammoth conjuration creation 7 none A blast of snow suddenly fills an area with a space of 15 feet, immediately taking the shape of...
Full Pouch transmutation 2 Fortitude negates (object) You cast this spell as you draw out a consumable alchemical item to use. The object must be an...
Fungal Blisters transmutation 2 When you cast this spell, horrible, fungal growths sprout forth all over your body. You develop...
Fungal Infestation necromancy 3 Fortitude negates You coat the target in necrotic fungus that makes its flesh soft and fragile. Toadstools,...
Fury of The Sun transmutation 2 Fortitude negates You curse the target to suffer unbearable heat. On a failed saving throw, the target is...
Garden of Peril conjuration creation 2 Fortitude negates Vividly colored poisonous mushrooms instantly spring into existence in squares you select. The...
Geniekind transmutation polymorph 5 Keleshite wizards and clerics have always sought to emulate the genies that they bind. The...
Gentle Breeze evocation 1 Will negates (harmless) You create a light wind that blows only against the target, from a direction of your choice. The...
Geyser conjuration creation 4 Reflex partial (see text) You cause a column of boiling water to spring forth from any horizontal surface, knocking over...
Giant Vermin transmutation 4 none You turn a number of normal-sized centipedes, scorpions, or spiders into their giant...
Gird Ally abjuration 2 none You create a magical field around summoned creatures you control that deflects attacks made...
Glide transmutation 2 You take no damage from falls (as if from feather fall). In addition, you can move up to 5 feet...
Glimpse of Truth divination 5 Will negates (harmless) This spell functions like true seeing, except as noted above.
Globe of Tranquil Water abjuration 4 none Upon casting this spell, a rippling bubble of calm water extends outward from you to a radius of...
Goodberry transmutation 1 none Casting goodberry makes 2d4 freshly picked berries magical. You (as well as any other druid of...
Gozreh's Trident evocation 2 none A 4-foot-long, blazing, forked bolt of electricity springs forth from your hand. You wield this...
Grasp divination 0 none You can cast this spell as an immediate action when you fail a Climb check and would fall. You...
Grasping Vine transmutation 2 You cause a long, thin vine to sprout from your body—typically from the center of your chest or...
Gravel Vortex conjuration creation 4 none You create a hail of tiny pieces of rock and dust that batter and scrape against all things in...
Gravity Sphere transmutation 6 none (see text) You affect the local gravity field in a 30-foot-radius sphere around the spell's designated...
Gravity Well transmutation 6 Fortitude negates You bring into being a localized region of increased gravity that crushes a creature to the...
Green Caress transmutation 6 Fortitude partial (see text) You cause the target to transform into a plant over time. You must succeed at a melee touch...
Greensight transmutation 2 Will negates (harmless) The target of this spell gains the ability to see up to 60 feet through thick plant matter as...
Groundswell transmutation 2 Fortitude negates (harmless) This spell allows the target to cause the ground to rise up beneath him. As a swift action, the...
Grove of Respite conjuration creation 4 none You conjure a sheltered grove of trees surrounding a shallow spring. The grove appears from...
Guidance divination 0 Will negates (harmless) This spell imbues the subject with a touch of divine guidance. The creature gets a +1 competence...
Gusting Sphere evocation 2 Fortitude negates (object) or Reflex negates (see text) A swirling ball of wind rolls in whichever direction you point, hurling those it strikes with...
Gust of Wind evocation 2 Fortitude negates This spell creates a severe blast of air (approximately 50 mph) that originates from you,...
Hag's Seasoning transmutation 3 none You render the affected creature supernaturally delicious, making it the preferred target for...
Hairline Fractures transmutation 1 Fortitude negates (object) With a single touch, you create temporary hairline fractures in a piece of stone or a creature...
Half-Blood Extraction transmutation 5 none You transform the target half-orc into a full-blooded orc. The target loses all of its half-orc...
Hallow evocation 5 see text Hallow makes a particular site, building, or structure a holy site. This has four major effects....
Hanspur's Flotsam Vessel conjuration creation 2 none This spell assembles a sturdy raft and oars from driftwood, reeds, and other river detritus. The...
Harmless Form transmutation polymorph 2 Fortitude negates (harmless) You transform the target into a harmless animal of the same approximate body type. The form...
Harvest Season abjuration 2 none You cause an explosive burst of growth in a single plant, causing it to grow through a cycle of...
Hasten Judgment necromancy 5 Will negates This potent curse weighs upon the target's soul, hastening a living creature's journey to the...
Heal conjuration healing 7 Will negates (harmless) Heal enables you to channel positive energy into a creature to wipe away injury and afflictions....
Healing Token conjuration healing 2 Will negates (object) You imbue one touched holy symbol/3 caster levels with a connection to your own divine power,...
Healing Warmth abjuration 4 This spell grants you temporary immunity to fire damage as protection from energy. As a standard...
Heart of The Mammoth transmutation 8 Will (harmless) The target creature becomes stronger, hardier, and imbued with the courage of the greatest...
Heat Metal transmutation 2 Will negates (object) Heat metal causes metal objects to become red-hot. Unattended, nonmagical metal gets no saving...
Heatstroke evocation 3 Fortitude partial (see text) A wavering red ray projects from your finger. You must succeed on a ranged touch attack with the...
Heavy Water transmutation 4 none (see text) You cause a volume of water to become heavier than normal. Swimming in or through such water...
Heightened Awareness divination 1 You enter a heightened state of awareness that allows you to notice more about your surroundings...
Hibernate necromancy 1 none You place a willing subject into a cataleptic state. It remains aware of its surroundings but is...
Hidden Spring transmutation 1 none You spend 1 hour in quiet meditation, holding the focus component in both hands and walking...
Hide Campsite illusion glamer 3 Will disbelief (if interacted with) You make the area around a campsite appear to be a thicket of untouched and forbidding foliage,...
Hide from Animals abjuration 1 Will negates (harmless) Animals cannot sense the warded creatures. Even extraordinary or supernatural sensory...
Hold Animal enchantment compulsion 2 Will negates (see text) This spell functions like hold person, except that it affects an animal instead of a humanoid.
Hungry Earth transmutation 5 none The ground attempts to pull creatures beneath its surface as if hungry for the flesh of mortals....
Hunter's Blessing transmutation 5 Will negates (harmless) When casting this spell, you designate a type or type and subtype of creature (using the...
Hunter's Friend transmutation 3 Will negates (harmless) Your animal companion works in perfect harmony with your mastery of nature. You share one of the...
Huntmaster's Spear transmutation 2 Will negates (harmless, object) Choose one creature type (and subtype, if applicable) from the ranger's favored enemy list. When...
Hurricane Blast evocation 3 Reflex negates This spell creates a severe blast of air (approximately 50 mph) that originates from you,...
Hydraulic Push evocation 1 none You call forth a quick blast of water that knocks over and soaks one creature or square. You can...
Hydraulic Torrent evocation 3 none You call forth a powerful stream of water that batters all creatures and obstacles in its path...
Hydrophobia necromancy 3 Will negates Targets in the area must succeed at a Will save or become deathly afraid of drowning. If the...
Ice Armor transmutation 1 none You create a suit of armor made of ice. While cold to the touch, it does not harm the wearer,...
Ice Slick evocation 2 Reflex partial (see text) You create a blast of intense cold, coating all solid surfaces in the area with a thin coating...
Ice Spears conjuration 3 Reflex half (see text) Favored by the spellcasters of Irrisen, this potent spell can disrupt spellcasters, topple...
Ice Storm evocation 4 none Great magical hailstones pound down upon casting this spell, dealing 3d6 points of bludgeoning...
Ignoble Form transmutation polymorph 3 Fortitude negates (harmless) The target takes on the form of a half-elf from the surface world. Its skin, hair, and eyes...
Improve Trap transmutation 3 Will negates (object) When this spell is cast upon a trap, it improves one specific element of the trap chosen at the...
Influence Wild Magic abjuration 2 none (harmless) This spell creates an area of stabilizing magical energy that emanates from you. Any creature...
Infuse Effigy necromancy 4 This spell infuses an effigy with a powerful curse that targets a specific type of creature...
Infuse Robot transmutation 7 Will negates If the targeted robot fails its Will saving throw, it transforms into a magical construct made...
Inner Focus illusion glamer 2 none (harmless) For the duration of this spell, you may ignore any divine focus components of your spells,...
Insect Plague conjuration summoning 5 none You summon a number of swarms of wasps (one/3 levels, to a maximum of six swarms at 18th level,...
Insect Scouts divination 2 none A favorite in the creaking courts of Ustalav, insect scouts summons one or more vermin to...
Insect Spies divination 3 none You summon one or more glossy black beetles, which have a measure of intelligence and make for...
Insect Spies, Greater divination 6 none As insect spies, but you can also borrow the senses of the summoned insects. As a move action,...
Instant Clot conjuration healing 1 none (harmless) Bleed effects on the target immediately end when this spell is cast, and no blood flows out when...
Instant Restoration conjuration healing 4 none Instant restoration channels planar energy into a summoned creature. This spell can be cast as...
Invigorating Poison transmutation 2 Fortitude negates (harmless) The body of the target creature gains a metabolic response that allows it to benefit from...
Invoke Primal Power transmutation 5 none This spell must be cast as you activate wild shape to assume the form of an animal of at least...
Ironbloom Sprouts transmutation 1 none This spell functions like goodberry, except as noted above and that it transforms 2d4 mushrooms...
Ironskin transmutation 2 Your skin hardens and takes on the color and texture of rough iron. You gain a +4 enhancement...
Iron Stake conjuration creation 3 Fortitude partial This spell creates a 1-foot-long spike of cold iron that you fling at your target as a ranged...
Ironwood transmutation 6 none Ironwood is a magical substance created by druids from normal wood. While remaining natural wood...
Irradiate conjuration creation 4 Fortitude partial (see text) The spell's area of effect floods with dangerous radiation. The strength of the radiation you...
Itching Curse necromancy 1 Will negates You curse the target with a distracting, unbearable itch. Unless the target scratches as a move...
Ja Noi Aspect transmutation polymorph 3 none You gain some of the appearance and qualities of the ja noi, oni who take hobgoblin form. Your...
Jatembe's Ire transmutation 6 none The scholars of the Magaambya claim that Old-Mage Jatembe developed this spell to help eradicate...
Jump transmutation 1 Will negates (harmless) The subject gets a +10 enhancement bonus on Acrobatics checks made to attempt high jumps or long...
Jungle Mind divination scrying 5 Will negates (see text) You merge your mind into the jungle's social hierarchy, mystically establishing yourself as a...
Keen Senses transmutation 1 Will negates (harmless) The subject gains a +2 competence bonus on Perception checks and gains low-light vision....
Kiss of the First World transmutation 4 Will negates This spell-a favorite of fey spellcasters-is traditionally bestowed with a kiss, though all...
Knell of The Depths conjuration 3 Will negates You invest a target with cursed elemental energy, causing nearby bodies of water to roil when...
Know Direction divination 0 When you cast this spell, you instantly know the direction of north from your current position....
Lay of The Land divination 2 none In a flash of recognition, you learn about the geography of your surroundings within a radius of...
Lead Anchor evocation 2 Will negates The target's buoyancy becomes and stays swiftly sinking, regardless of how dense the target and...
Lead Plating conjuration creation 2 Will negates (harmless, object) You enclose the target in a thin sheath of lead. This doesn't restrict the target's movement or...
Legendary Proportions transmutation 7 Fortitude negates (harmless) You call upon the primordial power of ancient megafauna to boost the size of your target....
Lend Path transmutation 5 Will negates (harmless) You temporarily transfer one of your mythic path abilities to another creature, which can use it...
Leshy Swarm conjuration summoning 3 none You call out to nearby nature spirits and grant them temporary plant bodies. These creatures are...
Liberating Command transmutation 1 Will negates (harmless) If the target is bound, grappled, or otherwise restrained, he may make an Escape Artist check to...
Life Blast necromancy 4 Will half This spell must be cast in an area with vegetation or it has no effect. When you cast this...
Life Bubble abjuration 4 Will negates (harmless) You surround the touched creatures with a constant and moveable 1-inch shell of tolerable living...
Life Current conjuration healing 3 Will half You infuse the current with positive energy. At the start of their turn when the current moves...
Life Shield conjuration healing 3 You surround yourself with a positive energy field that damages undead opponents. Each time an...
Light evocation 0 none This spell causes a touched object to glow like a torch, shedding normal light in a 20-foot...
Lightning Conductor transmutation 3 You become capable of absorbing electricity with your body. For the duration, you absorb all...
Lily Pad Stride transmutation 3 none Your every footstep creates aquatic plants capable of supporting your weight and that of any...
Liquefy transmutation 4 Fortitude negates (object) The object you target becomes a liquid version of itself and drips or runs like a thin oil until...
Liveoak transmutation 6 none This spell turns an oak tree into a protector or guardian. The spell can only be cast on a...
Locate Portal divination 2 When this spell is active, you feel a mental pull in the direction of any active or operable...
Lockjaw transmutation 2 Fortitude negates (harmless) You give a creature the ability to use one of its natural attacks to firmly attach itself to an...
Longstrider transmutation 1 This spell gives you a +10 foot enhancement bonus to your base speed. It has no effect on other...
Longstrider, Greater transmutation 3 This functions as longstrider, except it gives you a +20-foot enhancement bonus to your base...
Lucky Number transmutation 1 none You are able to tweak tiny variables affecting a creature's immediate future in order to grant...
Mad Monkeys conjuration summoning 3 none You summon a swarm of screeching, mischievous monkeys. The swarm understands and obeys your...
Magic Boulder transmutation 2 Will negates (harmless, object) This spell works like magic stone, except you transmute as many as three boulders (rocks up to...
Magic Fang transmutation 1 Will negates (harmless) Magic fang gives one natural weapon or unarmed strike of the subject a +1 enhancement bonus on...
Magic Fang, Greater transmutation 3 Will negates (harmless) This spell functions like magic fang, except that the enhancement bonus on attack and damage...
Magic Stone transmutation 1 Will negates (harmless, object) You transmute as many as three pebbles, which can be no larger than sling bullets, so that they...
Make Lost enchantment compulsion 2 Will negates You strip the targets of their senses of direction and recent memories of travel. They...
Mantle of The Magic Warriors transmutation 5 Will negates (harmless) You weave golden masks shaped like animals around the targets' faces, imbuing each target with...
Marid's Mastery transmutation 1 Will negates (harmless) The target gains a +1 bonus on attack and damage rolls if it and its opponent are touching...
Master's Escape conjuration teleportation 4 none You create an extradimensional link between yourself and one summoned creature you control that...
Master's Mutation transmutation polymorph 5 none You can mold the ephemeral substance of the Outer Planes, mutating one summoned creature that...
Masterwork Transformation transmutation 2 none You convert a non-masterwork item into its masterwork equivalent. A normal sword becomes a...
Meld into Stone transmutation 3 Meld into stone enables you to meld your body and possessions into a single block of stone. The...
Mending transmutation 0 Will negates (harmless, object) This spell repairs damaged objects, restoring 1d4 hit points to the object. If the object has...
Metabolic Molting transmutation 6 Will negates (harmless) You encase the willing subject in a jeweled shell that has the same hardness and hit points as 5...
Mighty Fist of The Earth conjuration creation 1 none You create a fist-sized rock that flies toward one enemy. Make an unarmed strike attack roll...
Mirage illusion figment 3 Will disbelief (see text) You create an image of a pool of water, a group of standing stones, a cove, an island, or...
Monkey Fish transmutation 1 Your hands and feet alter to make you better at climbing and swimming. You gain a 10 foot climb...
Moonstruck enchantment compulsion 4 Will negates You invoke the mystical power of the moon to drive the target into a mad, bestial frenzy. If the...
Morning Sun evocation 7 Fortitude negates, Reflex half (see text) This spell conjures a miniature sphere of sunlight, approximately the size of a human fist, at a...
Move Earth transmutation 6 none Move earth moves dirt (clay, loam, sand, and soil), possibly collapsing embankments, moving...
Mudball conjuration creation 1 Reflex negates (see text) When you cast this spell, you conjure a single ball of sticky mud and launch it at an enemy's...
Mud Buddy conjuration creation 2 You create a Small minion out of mud, and it obeys your commands. The mud buddy has AC 12, 10...
Natural Rhythm transmutation 2 Will negates (harmless) You enhance a creature's ability to harm an opponent based on the number of times it has already...
Nature's Exile transmutation 3 Will negates This spell curses the creature touched, making it inimical to the natural world. All animals...
Nature's Paths divination 1 Will negates (harmless) The target instinctively knows the shortest, easiest, and fastest way through the wilderness....
Nauseating Dart conjuration creation 1 Fortitude partial (see text) You spit a poisonous stinger around the size of a quill at a creature within range, as though...
Nauseating Trail conjuration creation 3 none and Fortitude negates (see text) The target exudes stinking vapors that fill its space. The vapors do not obscure sight, but it...
Negate Aroma transmutation 1 Fortitude negates With a gesture, this spell allows you to dismiss even the foulest or most distinctive scents....
Nereid's Grace abjuration 1 You radiate the unearthly grace of a nereid. If you're not wearing armor, you gain a deflection...
Neutral Buoyancy evocation 2 Will negates The target's buoyancy becomes and stays neutral, regardless of how dense the target and its gear...
Neutralize Poison conjuration healing 3 Will negates (harmless, object) You detoxify any sort of venom in the creature or object touched. If the target is a creature,...
Neutralize Poison, Greater conjuration healing 5 Will negates (harmless, object) This spell functions as neutralize poison, except as noted here. You automatically succeed at...
Nixie's Lure enchantment charm 4 Will negates This spell creates an unearthly and infectious song that seductively summons all who hear it....
Oasis transmutation 5 none This spell functions in any natural terrain on the Material Plane. It redirects the flow of...
Obscure Poison abjuration 1 none You make the touched poison difficult to detect or identify. Detect poison and similar effects...
Obscuring Mist conjuration creation 1 none A misty vapor arises around you. It is stationary. The vapor obscures all sight, including...
Obsidian Flow transmutation 4 Reflex partial (see text) You convert a thin layer of the ground to molten glass that cools quickly. Creatures in the area...
Old Salt's Curse necromancy 5 Will negates You inflict a curse of the roiling sea upon the target, making it permanently sickened. Anytime...
Outbreak necromancy 2 Fortitude partial You cause any diseased creatures in the area to become extremely contagious. Any affected...
Overstimulate transmutation 2 Fortitude negates (harmless) You deprive a creature of the blissful oblivion of unconsciousness, either to keep it going...
Overwhelming Poison necromancy 6 none This spell increases the virulence of the targeted dose of poison, making the poison more...
Owl's Wisdom transmutation 2 Will negates (harmless) The transmuted creature becomes wiser. The spell grants a +4 enhancement bonus to Wisdom, adding...
Owl's Wisdom, Mass transmutation 6 Will negates (harmless) This spell functions like owl's wisdom, except that it affects multiple creatures.
Pack Empathy divination 3 none You create an instinctual connection between the targets. Each can sense the others' overall...
Pale Flame evocation 2 none This spell functions as/produce flame, except that the flames never glow brighter than dim...
Pass without Trace transmutation 1 Will negates (harmless) The subject or subjects of this spell do not leave footprints or a scent trail while moving....
Path of The Winds evocation 6 Fortitude negates With a sweeping gesture, you call forth mighty winds to clear a path ahead of you. The winds are...
Peace Bond abjuration 1 none This spell creates one glowing rune of peace, plus one/2 caster levels above 1st (to a maximum...
Pernicious Poison necromancy 2 none You weaken the target's defenses against poison. The target gains a -4 penalty on saves against...
Pernicious Pranksters conjuration summoning 5 none You summon intangible forces of whimsy to perform a variety of tricks and pranks upon your foes....
Pesh Vigor transmutation 1 Will negates The target gains a +2 enhancement bonus to its Strength. Once/round as a free action, the target...
Phantom Hunt transmutation 4 You affect yourself and a single animal companion within 30 feet of you. Both you and the animal...
Pinecone Bomb evocation 2 Reflex half Created by Ghorus when he was working to create the ghorans, pinecone bomb infuses a small...
Plague Bearer necromancy 6 Fortitude negates (see text) You make the target an asymptomatic carrier for a host of virulent diseases. Creatures that end...
Plague Carrier necromancy 4 Fortitude negates (harmless) The target's natural attacks carry filth fever (DC 10 + 1/2 of the creature's Hit Dice +...
Plague Storm necromancy 6 Fortitude negates You create a hideous gray cloud, similar to fog cloud, that occasionally crackles with...
Planar Aegis abjuration 5 You draw motes of essence from material native to a plane that has elemental or energy essence...
Planar Inquiry conjuration calling 3 none Although he was hardly the first to turn to the Outer Planes for answers, Jatembe's dealings...
Planar Orientation divination 1 This spell helps creatures accustomed to the concrete reality of the Material Plane to navigate...
Planar Refuge conjuration creation 7 none This spell enforces the rules of the Material Plane on other planes of existence. Upon casting...
Planetarium illusion figment 2 Will disbelief (harmless) You project an image of the night sky based on your current location and the local time,...
Plant Growth transmutation 3 none Plant growth has different effects depending on the version chosen. Overgrowth: This effect...
Plant Voice transmutation 2 Will negates (harmless) You grant one plant creature the ability to speak, hear, and understand any of the languages you...
Plundered Power necromancy 7 Will negates You must sacrifice a creature just as you finish casting this spell. When the sacrifice dies,...
Pocketful of Vipers conjuration summoning 3 Fortitude negates (object) You set a magical ward upon the object touched, which must be a container such as a pouch, bag,...
Poison necromancy 3 Fortitude negates (see text) Calling upon the venomous powers of natural predators, you infect the subject with a horrible...
Poison Breath evocation 6 Fortitude negates You expel a cone-shaped burst of toxic mist from your mouth, subjecting everyone caught in the...
Poisonous Balm conjuration healing 5 Will partial (harmless), then Fortitude negates (see text) You mend the target's injuries, curing 3d8 hit points + 1 point/caster level (maximum +15) as...
Polar Midnight transmutation 9 Fortitude partial You plunge an area into the brutal chill of the arctic night. Illumination conditions are...
Pouncing Fury transmutation 2 When you charge, you can make a full attack at the end of that charge, but only with claw...
Pox Pustules necromancy 2 Fortitude negates You inflict a painful, itching rash on the target creature. The target is sickened and takes a...
Pressure Adaptation abjuration 3 Fortitude negates (harmless) The target adapts incredibly quickly to changes in pressure, adjusting to 100 feet of new...
Primal Regression enchantment compulsion 6 Will negates This spell sequesters the targets' ability for higher reasoning, allowing their darker impulses...
Produce Flame evocation 1 none Flames as bright as a torch appear in your open hand. The flames harm neither you nor your...
Protection from Energy abjuration 3 Fortitude negates (harmless) Protection from energy grants temporary immunity to the type of energy you specify when you cast...
Protection from Energy, Communal abjuration 4 Fortitude negates (harmless) This spell functions like protection from energy, except you divide the duration in 10-minute...
Protection From Natural Attacks abjuration 4 Fortitude negates (harmless) Upon casting this spell, select one type of natural attack from the following: bite, claw, gore,...
Protection From Spores abjuration 2 Fortitude negates (harmless) With a touch, you bolster a creature's body to protect it from the harmful effects of spores and...
Pup Shape transmutation polymorph 3 Fortitude negates and Will special (see text) You transform the subject animal into a Small magical beast (or a magical beast one size...
Purify Food and Drink transmutation 0 Will negates (object) This spell makes spoiled, rotten, diseased, poisonous, or otherwise contaminated food and water...
Quell Energy abjuration 3 Will partial You reduce the target creature's ability to tap into a single energy type (acid, cold,...
Quench transmutation 3 none or Will negates (object) Quench is often used to put out forest fires and other conflagrations. It extinguishes all...
Quick Change transmutation polymorph 2 If you have the change shape special quality, you can revert to your true form as a swift...
Radiation Ward abjuration 2 Fortitude negates (harmless) A creature warded by this spell gains a +4 bonus on saving throws against radiation-based...
Raging Rubble transmutation 3 none You animate an area of rubble, gravel, or other small stones, creating a dangerous, rolling area...
Rain of Frogs conjuration summoning 3 none This spell functions as summon swarm, except you summon a swarm of poisonous frogs. This swarm...
Raise Animal Companion conjuration healing 5 none (see text) This spell functions as raise dead, but it only affects an animal companion, familiar, or...
Rampart conjuration creation 7 none You create a massive rampart of hard-packed earth and stone 5 feet thick. The rampart cannot be...
Raven's Flight transmutation 3 You can cast this spell only if it is the first action you take on your turn. In a burst of...
Ray of Sickening necromancy 1 Fortitude partial (see text) This spell functions as ray of exhaustion, except the target is sickened if it fails its save...
Read Magic divination 0 You can decipher magical inscriptions on objects-books, scrolls, weapons, and the like-that...
Read Weather divination 1 This spell allows you to forecast the weather at your location for the next 48 hours, providing...
Rebuke Technology abjuration 4 Fortitude negates (object) You shroud the targeted technological object or creature (such as a robot or a nanotech swarm)...
Recentering Drone abjuration 2 Will negates (harmless) You emit a calming subsonic drone that allows the targets to temporarily refocus and restore...
Recharge Innate Magic transmutation 1 You channel magic energy into your own aura, recharging your innate magic abilities. You regain...
Redcap's Touch transmutation 6 Will negates (harmless, object) You infuse the target with the blood used as a material component, imparting malicious power. As...
Reduce Animal transmutation 2 none This spell functions like reduce person, except that it affects a single willing animal. Reduce...
Regenerate conjuration healing 9 Fortitude negates (harmless) The subject's severed body members (fingers, toes, hands, feet, arms, legs, tails, or even heads...
Reincarnate transmutation 4 none (see text) With this spell, you bring back a dead creature in another body, provided that its death...
Reincarnate Spy conjuration healing 6 none (see text) This spell functions as reincarnate except that you can cause the new body to resemble a...
Reinvigorating Wind enchantment compulsion 3 Will negates (harmless) You exhale deeply, creating a gentle magical wind that invigorates any allies in the affected...
Release The Hounds conjuration summoning 5 none This spell summons a pack of canines that respond to the spellcaster's commands and act in...
Remove Disease conjuration healing 3 Fortitude negates (harmless) Remove disease can cure all diseases from which the subject is suffering. You must make a caster...
Remove Radioactivity conjuration healing 4 Fortitude negates (object) You remove all ongoing radiation effects, both primary and secondary, on a single target if you...
Remove Radioactivity, Greater conjuration healing 8 Fortitude negates (object) This spell functions like remove radioactivity, save that it cures all ability damage and drain...
Remove Sickness conjuration healing 1 Fortitude negates (harmless) You quell feelings of illness and nausea in the target, giving it a +4 morale bonus on saving...
Repel Metal or Stone abjuration 8 none This spell creates waves of invisible energy that roll forth from you. All metal or stone...
Repel Vermin abjuration 4 none or Will negates (see text) An invisible barrier holds back vermin. A vermin with HD of less than one-third your level...
Repel Wood transmutation 6 none Waves of energy roll forth from you, moving in the direction that you determine, causing all...
Replay Tracks divination 5 This spell allows you to reconstruct past events that occurred in your current location based on...
Reprobation transmutation 5 none You cast the target out of your religion as a curse and punishment for acts or misdeeds against...
Repugnant Taste transmutation 4 Fortitude negates (harmless) The target creature begins sweating a foul liquid that makes it repugnant to most living...
Resinous Skin transmutation 3 see text You coat your body with a resinous substance, protecting you from attacks and binding weapons...
Resistance abjuration 0 Will negates (harmless) You imbue the subject with magical energy that protects it from harm, granting it a +1...
Resist Energy abjuration 2 Fortitude negates (harmless) This abjuration grants a creature limited protection from damage of whichever one of five energy...
Resist Energy, Communal abjuration 3 Fortitude negates (harmless) This spell functions like resist energy, except you divide the duration in 10-minute intervals...
Rest Eternal necromancy 5 none You place a curse upon a dead creature that bars its spirit from returning. Anyone casting a...
Restful Cloak conjuration healing 2 none A cloak you are wearing transforms into a canvas tent large enough to hold four Medium...
Restoration, Lesser conjuration healing 2 Will negates (harmless) Lesser restoration dispels any magical effects reducing one of the subject's ability scores or...
Restore Corpse necromancy 1 none You grow flesh on a decomposed or skeletonized corpse of a Medium or smaller creature, providing...
Reveal Mirage divination 2 You can focus upon a single point within line of sight and discern if the terrain or geographic...
Reveal True Shape divination 2 Will negates You reveal the true form of a magically disguised or transformed creature, whether the target’s...
Reverse Gravity transmutation 8 none (see text) This spell reverses gravity in an area, causing unattached objects and creatures in the area to...
Ride The Waves transmutation 4 Will negates (harmless) The target gains the ability to breathe water and a swim speed of 30 feet. This swim speed means...
Rising Water conjuration 4 none You conjure a cylinder of calm water on an area of solid ground or on top of a body of water....
Rite of Bodily Purity abjuration 1 You energize your body's immune system, improving your ability to resist toxins and ailments....
Rite of Centered Mind abjuration 1 You heighten your awareness of your own thoughts, allowing you to more easily resist outside...
Rival's Weald transmutation polymorph 9 Fortitude negates, Will partial (see text) This spell transforms your targets into trees as per tree shape, except the targets transform...
River of Wind evocation 4 Fortitude partial Summoning up the power of the tempest, you direct a current of forceful winds where you please....
Riversight divination scrying 2 none You can view events transpiring along a natural watercourse you touch. You can see anything on...
Roaming Pit conjuration creation 6 Reflex negates This spell functions as create pit, except the pit is capable of movement. As a move action, you...
Rock Whip conjuration creation 2 none A 15-foot-long lash of crumbling crystal and earth emerges from the palm of your hand. This...
Rope Tornado evocation 4 Reflex negates A spiraling twister of tornado-force wind surges forth from your palm, unbalancing those it...
Rotting Alliance necromancy 8 Fortitude negates You curse two or more creatures to sicken and waste away while in each others' company. Each...
Rusting Grasp transmutation 4 none Any iron or iron alloy item you touch crumbles into rust. If the item is so large that it cannot...
Savage Maw transmutation 2 Your teeth extend and sharpen, transforming your mouth into a maw of razor-sharp fangs. You gain...
Sawtooth Terrain transmutation 5 Reflex negates This spell targets an area of earth, metal, stone, or wood, causing long, serrated blades to...
Scale Spikes transmutation 2 Fortitude negates (harmless) When the target is affected by this spell, its scales grow jagged spikes. These spikes act like...
Scale Spikes, Greater transmutation 3 Fortitude negates (harmless) This spell functions like scale spikes, except that the spikes growing out of the scales have an...
Scamper transmutation 2 none Your animal companion moves with astonishing agility and speed until the end of its turn. It can...
Scarify necromancy 1 Fortitude negates (harmless) Your touch causes a single creature's skin to produce fibrous tissue that sutures the creature's...
Scent Trail transmutation 2 Fortitude negates (harmless) You, or a willing creature you touch, lay down a trail of scents that only the creatures you...
Scouring Winds evocation 7 none This spell brings forth a windstorm of stinging sand that blocks all vision. You can move the...
Scrying divination scrying 4 Will negates You can observe a creature at any distance. If the subject succeeds on a Will save, the spell...
Scrying, Greater divination scrying 7 Will negates This spell functions like scrying, except as noted above. Additionally, all of the following...
Seamantle conjuration creation 8 You sheathe yourself within a churning column of pure elemental water up to 30 feet high that...
Sea of Dust transmutation 9 none You cause all areas of water to which you have line of effect to recede as if you had cast...
Sea Stallion transmutation polymorph 4 Will negates (harmless) This spell functions as sea steed, but as long as you stay mounted on the target, you also gain...
Sea Steed transmutation polymorph 2 Will negates (harmless) The target adapts to life in the water, gaining piscine scales that cover its body and growing...
Sebaceous Twin transmutation 3 none (see text) By touching a living target, you cause a half-formed, parasitic clone of the target to burst...
Seed Spies divination 2 none This spell functions as insect spies, except it creates wafting seeds with magical intellect...
See Through Stone divination 4 Will negates (harmless) You gain the ability to see through solid rock as if it were transparent glass. You may see...
Seismic Fissure transmutation 7 Reflex negates With a thrust of tectonic energy, you split the earth. Each creature standing in the area where...
Sense Fear divination 2 You sense the fear of those nearby, feeling it in the air around you. You can detect spooked,...
Sensory Amplifier divination 4 Will negates You open the minds of all creatures near you and enhance their sensory receptors. All living...
Shadowmind illusion 3 Will negates You dim your targets' perceptions of light and shadow, convincing them the space they occupy is...
Shambler conjuration creation 9 none The shambler spell creates 1d4+2 shambling mounds with the advanced template (see the Pathfinder...
Shapechange transmutation polymorph 9 This spell allows you to take the form of a wide variety of creatures. This spell can function...
Share Glory transmutation 3 Will negates (harmless) You imbue the targets with a fraction of your mythic nature. They count as mythic creatures for...
Share Language divination 2 Will negates (harmless) You can share your facility for one particular language with another creature. For 24 hours the...
Share Language, Communal divination 3 Will negates (harmless) This spell functions like share language (Advanced Player's Guide 243), except you divide the...
Share Skin necromancy 6 Will negates (see text) Duration 1 minute/level or until you return to your body You can possess an animal's body in a...
Sheet Lightning evocation 3 Fortitude partial You create a dazzling flash of electricity that fills the target area. Sheet lightning inflicts...
Shield Companion (AA) abjuration 1 Will negates (harmless) This spell functions as shield other but affects only the caster’s animal companion or familiar....
Shield Speech abjuration 1 Will negates (harmless) You can securely communicate with one creature within range. So long as your target remains...
Shield Speech, Greater abjuration 4 Will negates (harmless) This spell functions as shield speech, except all creatures within the dome may communicate with...
Shifting Sand transmutation 3 Reflex negates (see text) You cause an earthen or sandy surface to shift and churn within the area. The shifting sand...
Shillelagh transmutation 1 Will negates (object) Your own nonmagical club or quarterstaff becomes a weapon with a +1 enhancement bonus on attack...
Sickening Entanglement transmutation 2 Reflex partial and Fortitude negates (see text) This spell functions as entangle, except the plants are coated with an irritating sap that...
Sickening Strikes transmutation 2 Fortitude negates (see text) You are imbued with disease, and any creature you strike with a melee attack must make a...
Siege of Trees transmutation 7 none You imbue inanimate plants with limited mobility and a semblance of life. Each plant targeted...
Siege of Trees, Greater transmutation 9 none As siege of trees, but you can affect larger-sized plants. Each plant acts as a catapult of its size.
Siege Scatter evocation 5 Reflex partial (see text) A roiling blast of rough rock and dirt scatters along the ground in the area, dealing 1d6 points...
Sign of The Dawnflower transmutation 0 none As message, except the only information you can transmit is that you are a worshiper of...
Signs of The Land divination 3 This spell functions as commune with nature except it reveals up to three details about the...
Silverlight evocation 3 Fortitude partial (see text) As daylight, except the object touched sheds bright silvery light in a 20-foot radius. In...
Siphon Might necromancy 3 Fortitude half You drain the might of the target and transfer that power to another creature. The subject takes...
Sirocco evocation 6 Fortitude partial (see text) A blast of furnace-hot wind blasts downward, inflicting 4d6 fire damage +1 point/caster level to...
Sky Swim transmutation 3 none (harmless) This spell grants the target the ability to swim through the air. If the target has a swim...
Sleet Storm conjuration creation 3 none Driving sleet blocks all sight (even darkvision) within it and causes the ground in the area to...
Slipstream conjuration creation 2 Reflex negates (harmless) You create a low-cresting wave of water that carries the target along the surface of water or...
Slowing Mud conjuration creation 4 Fortitude negates You coat the targets in thick, sticky mud. The mud acts as a slow spell and also blinds the...
Snake Staff transmutation 5 Will negates (object) With a long hissing whisper, you transform ordinary pieces of wood into various sorts of snakes...
Snare transmutation 3 none This spell enables you to make a snare that functions as a magic trap. The snare can be made...
Snowball evocation 1 none You throw a ball of elemental ice and snow at a single target as a ranged touch attack. The...
Snow Shape transmutation 1 none In frozen northern lands, where the earth may be hidden beneath heavy drifts of snow, Ulfen...
Soften Earth and Stone transmutation 2 none When this spell is cast, all natural, undressed earth or stone in the spell's area is softened....
Solidify Earth transmutation 2 Reflex negates (see text) Stone, dirt, and other types of earth within the area become more tightly packed. Burrowing...
Soothing Mud conjuration healing 3 none You create an area of healing mud. Water, earth, sand, and dust thicken into a wet mud. The mud...
Soothing Word conjuration healing 2 Will negates (harmless) The target of this spell causes several conditions that he suffers from to be lessened in...
Soulswitch necromancy 5 Will negates (harmless) You may only cast this spell if you currently have a familiar. You place your soul into the body...
Soul Vault abjuration 4 Will negates (harmless) This spell protects the target's soul by briefly enveloping the target in an ethereal vault. The...
Source Severance abjuration 6 none You create an invisible barrier that surrounds you and moves with you, inhibiting one category...
Spark evocation 0 Fortitude negates (object) You can make an unattended Fine flammable object catch on fire. This works as if you were using...
Speak with Animals divination 1 You can ask questions of and receive answers from animals, but the spell doesn't make them any...
Speak with Plants divination 3 You can communicate with normal plants and plant creatures, and can ask questions of and receive...
Speak With Waves divination 6 This spell functions as stone tell but allows conversations only with a body of standing or...
Spectral Scout conjuration creation 3 none You summon a spectral creature in the shape of the Tiny or smaller animal of your choice, which...
Spellstaff transmutation 6 Will negates (object) You store one spell that you can normally cast in a wooden quarterstaff. Only one such spell can...
Spider Climb transmutation 2 Will negates (harmless) The subject can climb and travel on vertical surfaces or even traverse ceilings as well as a...
Spider Climb, Communal transmutation 3 Will negates (harmless) This spell functions like spider climb, except you divide the duration in 10-minute intervals...
Spike Growth transmutation 3 Reflex partial Any ground-covering vegetation in the spell's area becomes very hard and sharply pointed without...
Spike Stones transmutation 4 Reflex partial Rocky ground, stone floors, and similar surfaces shape themselves into long, sharp points that...
Spindrift Spritz conjuration healing 2 Will negates (harmless) You can cast this spell only as a response to a target attempting a saving throw against an...
Spindrift Spritz, Mass conjuration healing 4 Will negates (harmless) This spell functions as spindrift spritz, except as noted above.
Spirit Call enchantment 1 You call out to nature spirits associated with your spirit (not your wandering spirit) if you...
Spirit Share transmutation 1 This spell was first created as a minor parlor trick, but adventuring Caydenites have repurposed...
Spit Venom transmutation 3 Fortitude partial You spit a stream of venom at a target using a ranged touch attack. If the venom hits, it causes...
Spore Burst conjuration 2 special (see text) You cause a willing plant creature's body to sprout small, puffy mushrooms that remain for 1...
Spotlight evocation 3 Reflex partial You create a mobile area of bright light centered on one target while simultaneously suppressing...
Stabilize conjuration healing 0 Will negates (harmless) Upon casting this spell, you target a living creature that has -1 or fewer hit points. That...
Stabilize Pressure abjuration 2 Fortitude negates (harmless) You instantly stabilize the target's pressure, causing it to adjust to its current pressure all...
Starsight divination 1 You can observe the night sky and all of its celestial bodies as if it were a clear night,...
Steady Saddle transmutation 1 Will negates (harmless, object) A saddle affected by this spell becomes more comfortable to sit in, and the magic stabilizes any...
Steal Breath transmutation 2 Fortitude negates (see text) You pull the breath from a creature's lungs, dealing damage and leaving it unable to speak, use...
Steal Size transmutation 3 Fortitude negates This spell reduces the target's size by one size category, as if it were affected by reduce...
Steal Years transmutation 3 Fortitude negates You temporarily drain youth and vitality from the target and channel it into yourself. If the...
Steal Years, Greater transmutation 5 Fortitude negates This spell functions like steal years, except you drain 1d6 years/2 caster levels (maximum 10d6).
Stench of Prey transmutation 3 Fortitude negates (see text) The target exudes a strong odor that most predators recognize as the scent of helpless prey. The...
Stone Call conjuration creation 2 none A rain of dirt, gravel, and small pebbles fills the area, dealing 2d6 points of bludgeoning...
Stone Discus conjuration creation 2 none You create a stone discus, which flies at an enemy. You can create one discus, plus one...
Stone Fist transmutation 1 This spell transforms your hands into living stone. While this spell is in effect, your unarmed...
Stone Shape transmutation 3 none You can form an existing piece of stone into any shape that suits your purpose. While it's...
Stone Shield conjuration creation 1 none A 1-inch-thick slab of stone springs up from the ground, interposing itself between you and an...
Stoneskin abjuration 5 Will negates (harmless) The warded creature gains resistance to blows, cuts, stabs, and slashes. The subject gains DR...
Stoneskin, Communal abjuration 6 Will negates (harmless) This spell functions like stoneskin, except you divide the duration in 10 minute intervals among...
Stone Tell divination 6 You gain the ability to speak with stones, which relate to you who or what has touched them as...
Stone Throwing transmutation 2 Fortitude negates (harmless) The subject gains the rock throwing and rock catching abilities (Pathfinder RPG Bestiary 303)....
Stormbolts evocation 8 Fortitude partial When you cast this spell, lightning spills forth from your body in all directions. The bolts do...
Storm of Vengeance conjuration summoning 9 see text You create a huge black storm cloud in the air. Each creature under the cloud must succeed on a...
Storm Sight divination scrying 2 Will negates (harmless) You step into any magical or naturally occurring storm and commune directly with the power of...
Strip Scales transmutation 4 Fortitude negates You reduce the target's racial natural armor bonus by 1 point/3 caster levels.
Strong Jaw transmutation 4 Fortitude negates (harmless) Laying a hand upon an allied creature's jaw, claws, tentacles, or other natural weapons, you...
Strong Wings transmutation 1 Fortitude negates (harmless) The target's wings grow more powerful, causing its fly speed to increase by +10 feet and its...
Sturdy Tree Fort transmutation 5 none You cause a large tree to grow in the 5-foot square you touch. The tree has 1 foot of thickness...
Substitute Trail transmutation 4 none This spell can affect any creatures with which you interacted in the last 24 hours. You alter...
Summon Elder Worm conjuration summoning 9 none This spell functions as summon nature's ally VIII, except you summon a purple worm with the...
Summon Elemental Steed conjuration summoning 9 none You summon a greater elemental (air, earth, fire, or water) bound in the form of a mighty...
Summon Flight of Eagles conjuration summoning 6 none You summon 1d4+1 giant eagles to serve as you designate. The summoned birds can fight if you...
Summon Froghemoth conjuration summoning 9 none This spell functions as summon nature's ally IX, except you summon a froghemoth (Bestiary 136).
Summon Giant Ally I conjuration summoning 6 none This spell functions as summon nature's ally VI, except its casting time is shorter and you can...
Summon Giant Ally II conjuration summoning 7 none This spell functions as summon giant ally I, except you can summon one desert, fire, frost, or...
Summon Giant Ally III conjuration summoning 8 none This spell functions as summon giant ally I, except you can summon one ash or cloud giant; 1d3...
Summon Kami conjuration summoning 5 none This spell functions as summon nature's ally V, except you can summon one kodama, 1d3 fukujin,...
Summon Minor Ally conjuration summoning 1 none This spell functions as summon nature's ally I, except you can summon 1d3 Tiny or smaller...
Summon Nature's Ally 1 conjuration summoning 1 none This spell summons to your side a natural creature (typically an animal, fey, magical beast,...
Summon Nature's Ally 2 conjuration summoning 2 none This spell functions as summon nature's ally I, except that you summon one 2nd-level creature or...
Summon Nature's Ally 3 conjuration summoning 3 none This spell functions like summon nature's ally I, except that you can summon one 3rd-level...
Summon Nature's Ally 4 conjuration summoning 4 none This spell functions like summon nature's ally I, except that you can summon one 4th-level...
Summon Nature's Ally 5 conjuration summoning 5 none This spell functions like summon nature's ally I, except that you can summon one 5th-level...
Summon Nature's Ally 6 conjuration summoning 6 none This spell functions like summon nature's ally I, except that you can summon one 6th-level...
Summon Nature's Ally 7 conjuration summoning 7 none This spell functions like summon nature's ally I, except that you can summon one 7th-level...
Summon Nature's Ally 8 conjuration summoning 8 none This spell functions like summon nature's ally I, except that you can summon one 8th-level...
Summon Nature's Ally 9 conjuration summoning 9 none This spell functions like summon nature's ally I, except that you can summon one 9th-level...
Summon Stampede conjuration summoning 6 Reflex half (see text) You conjure a herd of aurochs or similar herd animal that immediately stampedes in the direction...
Summon Swarm conjuration summoning 2 none You summon a swarm of bats, rats, or spiders (your choice), which attacks all other creatures...
Summon Totem Creature conjuration summoning 3 none The Shoanti revere more than the deities of distant planes, but also the animals and natural...
Sunbeam evocation 7 Reflex negates and Reflex half (see text) For the duration of this spell, you can use a standard action to evoke a dazzling beam of...
Sunburst evocation 8 Reflex partial (see text) Sunburst causes a globe of searing radiance to explode silently from a point you select. All...
Surefoot Boots transmutation 2 none You touch your boots, shoes, or other footwear and imbue them with the ability to find purchase...
Suspend Drowning transmutation 1 Will negates (harmless) The affected creatures immediately—though temporarily—stop drowning and cannot suffocate or...
Swallow Poison transmutation 5 A special gland grows on the inside of your throat, which absorbs any poisons that you ingest,...
Swarm of Fangs conjuration summoning 3 none You summon a swarm consisting of thousands of animate, flying teeth in a 10-foot-by-10-foot...
Swarm Skin transmutation 6 You convert all of your soft tissue into swarms of insects or other creatures and send them off...
Sweat Poison necromancy 3 none Glands along your neck, back, or wrists swell and exude a viscous injury poison (save Fort DC...
Sword To Snake transmutation 4 Will negates (object) When you make an undulating gesture using your hand, the target item changes slightly in shape...
Sylvan Hideaway conjuration creation 3 none When this spell is cast on a natural, unworked surface, it creates an extradimensional...
Symbol of Storms evocation 6 Reflex half (see text) This spell functions as symbol of death, except that when triggered, a 30-foot-radius centered...
Sympathetic Wounds abjuration 2 Will negates This spell functions like shield other, except some of your wounds transfer to the targeted...
Sympathy enchantment compulsion 9 Will negates (see text) You cause an object or location to emanate magical vibrations that attract either a specific...
Tail Current transmutation 3 Will negates (harmless) This spell functions as tailwind except it creates a helpful current in water instead of in the...
Tailwind transmutation 3 Will negates (harmless) You compel the wind to push the targets in a direction of your choice. The subjects can hustle...
Tar Ball transmutation 2 none You create a sticky ball of burning tar that you can hurl at your enemies as a ranged attack. If...
Tar Pool transmutation 6 Reflex partial (see text) You convert a layer of the ground to hot tar. Creatures in the area when the tar appears take...
Tears To Wine transmutation 1 Will negates (object) Legend claims runelords used this spell to literally benefit from drinking the tears of their...
Tectonic Communion divination 7 Tectonic communion functions as commune with nature with an even greater range. In outdoor or...
Temporal Regression conjuration teleportation 9 none When you complete this spell, note your current location and condition, including your hit point...
Terraform transmutation 6 none You alter the area's terrain and climate to a new terrain and climate type appropriate to the...
Thirsting Entanglement transmutation 4 Reflex partial (see text) This spell functions as entangle, except the plants latch on to targets and drain away their...
Thorn Body transmutation 4 This spell causes spines to grow from your exposed skin, damaging creatures that strike you. Any...
Thorn Javelin conjuration creation 1 none A wooden thorn the size of a javelin (appropriate for your size) appears in your open hand. You...
Thorn Snare transmutation 4 none This spell functions just like the spell snare but those caught in it take 1 point of damage per...
Thorny Entanglement transmutation 3 Reflex partial (see text) This spell functions as entangle, except the plants also grow thorns and can fling them up to 15...
Threefold Aspect transmutation 5 Threefold aspect allows you to shift your appearance between your natural age and three...
Threefold Form divination 9 You pull forth idealized versions of yourself at various ages from your mind, splitting into...
Thunderstomp evocation 1 none You stomp your foot or strike your weapon against the ground or floor, creating a ripple of...
Thunderstomp, Greater evocation 3 none This spell functions as thunderstomp, except as noted. It allows you target multiple creatures...
Tidal Surge conjuration creation 5 Reflex half If you cast tidal surge on land, you create an onrushing surge of water 10 feet high in a...
Touch of Bloodletting necromancy 1 Will negates This spell causes any existing wounds that the target possesses to bleed profusely. If the...
Touch of Combustion evocation 1 Reflex negates (see text) Your successful melee touch attack causes the target to ignite in a violent burst of flame,...
Touch of Slime conjuration creation 4 Fortitude negates You create a coating of slime on your hand. When you make a successful melee touch attack with...
Touch of Slumber enchantment compulsion 5 Will negates This spell functions only against a creature with an attitude toward you of indifferent or...
Touch of the Sea transmutation 1 Fortitude negates (harmless) You cause webs to grow between the target's fingers and its feet to transform into flippers,...
Toxic Blood transmutation 3 Fortitude negates (see text) The target creature’s blood becomes poisonous. Anytime the target takes piercing or slashing...
Toxic Rupture necromancy 3 Fortitude negates (see text) With a squeezing hand gesture, you cause internal bleeding in the target creature's venom glands...
Tracking Mark evocation 1 Will negates You gain a supernatural ability to detect tracks and other clues left behind by the target. You...
Transfer Regeneration transmutation 3 none You bestow your regenerative abilities on the target. Your regeneration stops functioning for...
Transmute Metal to Wood transmutation 7 none This spell enables you to change all metal objects within its area to wood. Weapons, armor, and...
Transmute Mud to Rock transmutation 5 see text This spell permanently transforms normal mud or quicksand of any depth into soft stone...
Transmute Rock to Mud transmutation 5 see text This spell turns natural, uncut, or unworked rock of any sort into an equal volume of mud....
Transport via Plants conjuration teleportation 6 none You can enter any normal plant (equal to your size or larger) and pass any distance to a plant...
Traveling Dream divination scrying 4 none This spell functions like arcane eye, except as noted above. Upon casting this spell, you fall...
Tree Shape transmutation 2 This spell allows you to assume the form of a Large living tree or shrub or a Large dead tree...
Tree Stride conjuration teleportation 5 When you cast this spell, you gain the ability to step into a tree, magically infusing yourself...
Tripvine transmutation 1 Reflex negates You animate a rope, vine, or similar object so that it attempts to trip any creature that comes...
True Form abjuration 4 Will negates True form removes any polymorph effect from a target creature, returning it to its true form,...
True Seeing divination 7 Will negates (harmless) You confer on the subject the ability to see all things as they actually are. The subject sees...
Tsunami conjuration creation 9 see text You create a massive wave of water that then moves in a straight line across water or land-you...
Twisted Futures divination 1 Will negates By rearranging the threads of fate, you disrupt fortunate outcomes for other creatures. A...
Umbral Strike necromancy shadow 7 Fortitude partial You create a bolt of dark energy and use it to make a ranged touch attack that ignores...
Underbrush Decoy transmutation 1 Will negates (object) You cause a plant to rustle noisily, distracting nearby creatures. You can attempt a Bluff check...
Unerring Tracker divination 6 none During this spell's duration, you can touch the sign of a creature's passage that you have...
Unhallow evocation 5 see text Unhallow makes a particular site, building, or structure an unholy site. This has three major...
Unlife Current conjuration healing 3 Will half This functions as life current except you infuse the current with negative energy, so it heals...
Unshakable Chill necromancy 2 Fortitude negates (see text) The target is filled with an unshakable chill for the duration of the spell, and suffers from...
Vampiric Hunger necromancy polymorph 3 Will negates The target of this spell grows the fangs of a vampire, as well as a thirst for blood. For the...
Vengeful Comets evocation 3 none This spell causes a number of miniature comets (up to one/four caster levels) to orbit in the...
Venomous Bite transmutation 2 Fortitude negates (harmless) When you touch the poison vial against the target creature and cast this spell, the vial drains...
Vermin Shape I transmutation polymorph 3 When you cast this spell, you assume the form of any Small or Medium creature of the vermin...
Vermin Shape II transmutation polymorph 4 This spell functions as vermin shape I, except it also allows you to assume the form of a Tiny...
Vile Dog Transformation transmutation polymorph 5 Will negates (see text) You transform one or more dogs into evil, monstrous creatures. Each dog can attempt a Will save...
Vine Strike conjuration creation 2 Reflex negates (see text) Bristles burst from your body, lodging in your opponent and blossoming into entangling vines as...
Vinetrap conjuration 8 Reflex negates (see text) Vines choked with thorns, blossoms, leaflets, and other floral debris burst to life on and...
Virtue transmutation 0 none With a touch, you infuse a creature with a tiny surge of life, granting the subject 1 temporary...
Virulent Miasma necromancy 3 Fortitude negates (see text) Virulent miasma creates fog like fog cloud, except that the vapors carry the taint of disease....
Visualization of The Body transmutation 2 You focus your mind on one aspect of your body, aligning the energies within your body to...
Volcanic Storm evocation 4 none Chunks of hot volcanic rock and clumps of ash pound down when this spell is cast, dealing 3d6...
Vortex evocation 7 Reflex negates (see text) You create a powerful and immobile whirlpool in any body of liquid large enough to contain the...
Waft transmutation 5 Will negates You make the targets light enough to be carried by wind. Creatures affected by this spell suffer...
Wall of Brine conjuration creation 4 none (see text) You conjure a 5-foot-thick wall of seawater with a powerful current flowing toward one side of...
Wall of Fire evocation 5 none An immobile, blazing curtain of shimmering violet fire springs into existence. One side of the...
Wall of Lava conjuration creation 8 see text This spell creates a vertical wall of lava that is 1 inch thick for every 4 caster levels and...
Wall of Light evocation 5 Fortitude partial (see text) An immobile, blinding curtain of white light that blocks line of sight springs into existence....
Wall of Stone conjuration creation 6 see text This spell creates a wall of rock that merges into adjoining rock surfaces. A wall of stone is 1...
Wall of Thorns conjuration creation 5 none A wall of thorns spell creates a barrier of very tough, pliable, tangled brush bearing...
Wandering Trail transmutation 6 none You cause the trail left by the targets within range to automatically reroute, potentially...
Wandering Weather transmutation 8 none This spell functions as control weather except you can opt for the weather to remain centered on...
Ward of The Season abjuration 3 Will negates (harmless) This spell harnesses the power of the seasons to protect the target and grant a number of...
Warp Metal transmutation 4 Will negates (object) You cause metal to bend and warp, permanently destroying its straightness, form, and strength. A...
Warp Wood transmutation 2 Will negates (object) You cause wood to bend and warp, permanently destroying its straightness, form, and strength. A...
Wartrain Mount enchantment compulsion 2 none You instill the target animal with the combat training general purpose (see the Handle Animal...
Watchful Animal divination scrying 4 none You place a scrying sensor on your animal companion or familiar. This allows the animal...
Water Breathing transmutation 3 Will negates (harmless) The transmuted creatures can breathe water freely. Divide the duration evenly among all the...
Waterproof abjuration 1 Will negates (harmless) This spell renders a touched object waterproof for the duration of the spell. The object must be...
Water Shield evocation 3 This spell surrounds you in a spout of clear acid that aids in deflecting attacks and damages...
Waters of Lamashtu conjuration creation 3 Fortitude partial This spell generates what appears to be clear, pure water, but it is in fact a foul secretion...
Wave Form transmutation 4 see text You transform into a wave of frothing water up to 15 feet wide and 15 feet tall, as space...
Wave Shield abjuration 1 You create a rushing torrent of water in the rough outline of a shield. The water protects you...
Weaken Powder transmutation 1 Will negates (object) Ammunition in the target firearm generates less of an explosive charge when fired. With such...
Web Shelter conjuration creation 2 none You create a shelter of slightly sticky webbing. The shelter has a hinged door large enough to...
What Grows Within necromancy 6 see text By speaking the name "Xhamen-Dor," you infuse yourself with the essence of the Inmost Blot and...
Whip of Ants conjuration summoning 6 none This spell functions as whip of spiders, except it summons army ants, and any creature you...
Whip of Centipedes conjuration summoning 5 none This spell functions as whip of spiders, except it summons centipedes, and any creature you...
Whip of Spiders conjuration summoning 2 none You summon hundreds of Diminutive spiders, which cling together in the form of a whip made for a...
Whirlwind evocation 8 Reflex negates (see text) This spell creates a powerful cyclone of raging wind that moves through the air, along the...
Whispering Lore divination 1 Upon casting this spell, you are able to gain knowledge from the land itself. As you walk...
Wilderness Soldiers transmutation 2 none You call on the plants nearby to aid you in combat. This spell is ineffective if no plants you...
Wild Instinct divination 2 This spell sharpens your senses, allowing you to perceive threats you would otherwise miss. You...
Wind Blades transmutation 5 Will negates You harden the air around the target into jagged invisible blades that deal damage based on how...
Winds of Vengeance evocation 9 You surround yourself with a buffeting shroud of supernatural, tornado-force winds. These winds...
Wind Walk transmutation 7 none and Will negates (harmless) You alter the substance of your body to a cloudlike vapor (as the gaseous form spell) and move...
Wind Wall evocation 3 none (see text) An invisible vertical curtain of wind appears. It is 2 feet thick and of considerable strength....
Windy Escape transmutation 1 You respond to an attack by briefly becoming vaporous and insubstantial, allowing the attack to...
Wing Bounty conjuration creation 2 none Your wings sprout a variety of colorful and flavorful berries. Each berry functions as if...
Wing Thorns transmutation 3 Your wings sprout poisonous thorns each the size of a dagger. You can use these thorns like...
Winter Feathers abjuration 1 Will negates (harmless) The target's feathers thicken and fluff up to ward against winter's chill. The target suffers no...
Winter Grasp conjuration creation 2 none Ice encrusts the ground, radiating supernatural cold and making it hard for creatures to...
With The Wind abjuration 2 Will negates (harmless) You create eddies in the air around the subject that protect it from being checked or blown...
Wooden Wing Shield transmutation 4 Your wings transmute into a wooden barrier resembling a tower shield to block attacks, granting...
Woodland Rune abjuration 3 Fortitude negates Created by Ghorus as a safety measure to limit his enemies’ movements, this spell allows you to...
Wood Shape transmutation 2 Will negates (object) Wood shape enables you to form one existing piece of wood into any shape that suits your...
Word of Recall conjuration teleportation 8 none or Will negates (harmless, object) Word of recall teleports you instantly back to your sanctuary when the word is uttered. You must...
World Wave transmutation 9 none You cause any sort of natural terrain (including water, forest, desert, tundra, and so on) to...
Zone of Foul Flames transmutation 4 Will negates The twisted druids of the Uskwood forsook fire in ages past for the glory of Zon-Kuthon. Despite...