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Class: Druid
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Divine Focus
783 spells
| Name ▲ | School | Subschool | Druid Level | Description |
|---|---|---|---|---|
| Aboleth's Lung | transmutation | 2 | The targets are able to breathe water, freely. However, they can no longer breathe air. Divide... | |
| Absorbing Inhalation | transmutation | 4 | You grant your lungs inhuman strength and capacity, allowing you to harmlessly and completely... | |
| Absorb Toxicity | necromancy | 4 | You absorb the toxicity of your surroundings, becoming toxic as a result. While under the effect... | |
| Abstemiousness | transmutation | 1 | Sometimes Irori smiles on his worshipers, granting them a reprieve from physical hunger. This... | |
| Accelerate Poison | transmutation | 2 | You hasten the onset of poison in the target. If the poison normally has an onset time, its... | |
| Accept Affliction | conjuration | healing | 3 | The caster can transfer the effects of afflictions such as curses, diseases, and poisons from... |
| Acid Maw | transmutation | 1 | Your animal companion's bite attack deals an additional 1d4 points of acid damage, and the acid... | |
| Advanced Scurvy | necromancy | 1 | The subject contracts an advanced form of scurvy. He becomes constantly fatigued, suffers from... | |
| Aerial Tracks | divination | 4 | You cause the air in the area to ripple where creatures have flown through it up to 1 day... | |
| Age Resistance | transmutation | 6 | This spell functions as lesser age resistance, except you ignore the Strength, Dexterity, and... | |
| Age Resistance, Greater | transmutation | 7 | This spell functions as lesser age resistance, except you ignore all Strength, Dexterity, and... | |
| Age Resistance, Lesser | transmutation | 4 | You ignore the physical detriments of being middle-aged. This spell does not cause you to look... | |
| Aggravate Affliction | necromancy | 3 | All recurring afflictions (those with a frequency,including curses, diseases, and poison)... | |
| Aggressive Thundercloud | evocation | 2 | A crackling, spherical storm cloud flies in whichever direction you point and deals electricity... | |
| Aggressive Thundercloud, Greater | evocation | 4 | This spell functions as aggressive thundercloud, except it deals 6d6 points of electricity... | |
| Air Breathing | transmutation | 3 | The transmuted creatures can breathe air freely. Divide the duration evenly among all the... | |
| Air Bubble | conjuration | creation | 1 | Air bubble creates a small pocket of breathable air that surrounds the touched creature's head... |
| Air Geyser | evocation | 3 | You create a powerful blast of air capable of flinging an opponent upward. If the target fails... | |
| Air Step | transmutation | 2 | This spell functions as air walk, except you can rise no higher than 1 foot off the ground, you... | |
| Air Walk | transmutation | 4 | The subject can tread on air as if walking on solid ground. Moving upward is similar to walking... | |
| Air Walk, Communal | transmutation | 5 | This spell functions like air walk, except divide the duration in 10-minute intervals among the... | |
| Alleviate Addiction | conjuration | healing | 1 | The subject ignores the effects of addictions. The subject can naturally recover from damage... |
| Alluring Spores | conjuration | creation | 2 | This spell creates a burst of spores that weaken the mind. Creatures within the area must... |
| Alpha Instinct | enchantment | charm | 2 | Animals perceive you as a social superior. The starting attitude of animals you interact with... |
| Alter River | transmutation | 4 | You alter the flow of water in a natural freshwater channel such as a river, stream, or... | |
| Alter Summoned Monster | conjuration | summoning | 2 | You swap a creature summoned by a conjuration (summoning) spell for a creature you could summon... |
| Alter Winds | transmutation | 1 | You subtly enhance or diminish the effects of natural winds within the spell's area, which is an... | |
| Amplify Stench | transmutation | 2 | You amplify your natural stench special ability-its save DC increases by 2, and creatures that... | |
| Ancestral Memory | divination | 4 | When you cast this spell, you open your mind to the vast experiences of your ancestors in the... | |
| Anchored Step | transmutation | 3 | Powerful tendrils grow out of the bottom of your feet or footwear, partially anchoring you to... | |
| Animal Ambassador | enchantment | compulsion | 4 | You compel a single animal to travel to a spot you designate and deliver a message to a creature... |
| Animal Aspect | transmutation | polymorph | 2 | You gain some of the beneficial qualities of an animal. Your base form is largely unchanged and... |
| Animal Aspect, Greater | transmutation | polymorph | 3 | This spell functions like animal aspect, except you can either gain two aspects at once or one... |
| Animal Growth | transmutation | 5 | The target animal grows to twice its normal size and eight times its normal weight. This... | |
| Animal Messenger | enchantment | compulsion | 2 | You compel a Tiny animal to go to a spot you designate. The most common use for this spell is to... |
| Animal Purpose Training | enchantment | compulsion | 2 | You instill the target animal with a general purpose (see the Handle Animal skill), which can be... |
| Animal Shapes | transmutation | polymorph | 8 | As beast shape III, except you change the form of up to one willing creature/caster level into... |
| Animal Trance | enchantment | compulsion | 2 | Your swaying motions and music (or singing, or chanting) compel animals and magical beasts to do... |
| Animate Plants | transmutation | 7 | You imbue inanimate plants with mobility and a semblance of life. Each animated plant then... | |
| Ant Haul | transmutation | 1 | The target's carrying capacity triples (see Table 7-4: Carrying Capacity on page 171 of the Core... | |
| Ant Haul, Communal | transmutation | 2 | This spell functions like ant haul (see page 202 of the Pathfinder RPG Advanced Player's Guide),... | |
| Anthropomorphic Animal | transmutation | polymorph | 3 | You transform the touched animal into a bipedal hybrid of its original form with a humanoid... |
| Antilife Shell | abjuration | 6 | You bring into being a mobile, hemispherical energy field that prevents the entrance of most... | |
| Antipathy | enchantment | compulsion | 9 | You cause an object or location to emanate magical vibrations that repel either a specific kind... |
| Antiplant Shell | abjuration | 4 | The antiplant shell spell creates an invisible, mobile barrier that keeps all creatures within... | |
| Antitech Field | abjuration | 6 | You bring into being a mobile, hemispherical energy field that prevents technological objects,... | |
| Antitoxin Touch | abjuration | 1 | The target’s skin secretes a small amount of venom-resistant oils for the spell’s duration. The... | |
| Ape Walk | transmutation | 3 | The subject can climb as well as an ape or monkey, gaining a climb speed of 30 feet and a +8... | |
| Apport Animal | conjuration | teleportation | 3 | This spell functions like apport object except the target is an animal. Only normal, nonmagical... |
| Aquatic Cavalry | conjuration | summoning | 2 | You summon a school of hippocampi (one plus one/3 caster levels, to a maximum of six at 15th... |
| Aquatic Trail | divination | 3 | You use divination magic to enhance the underwater trails in the area around you, allowing you... | |
| Aqueous Orb | conjuration | creation | 3 | You create a rolling sphere of churning water that can engulf those it strikes. The aqueous orb... |
| Arboreal Hammer | transmutation | 4 | This spell animates a tree's branch and directs it against your foes. At caster level 10th or... | |
| Ascension | universal | 9 | You imbue a number of creatures with mythic power, granting each of them 1st tier in a mythic... | |
| Ashen Path | transmutation | 2 | You grant the creature touched the ability to breathe with ease air that is contaminated with... | |
| Ash Storm | conjuration | creation | 3 | Driving ash blocks all sight (even darkvision) within the spell's area of effect, and falling... |
| Aspect of the Bear | transmutation | polymorph | 2 | You take on an aspect of a bear. You gain a +2 enhancement bonus to natural armor and a +2... |
| Aspect of the Falcon | transmutation | polymorph | 1 | You take on an aspect of a falcon. Your eyes become wide and raptor-like, and you grow feathers... |
| Aspect of the Nightingale | transmutation | polymorph | 1 | You take on an aspect of a nightingale. Your voice becomes clear and pleasant. You gain a +2... |
| Aspect of the Stag | transmutation | polymorph | 4 | When you cast this spell, you take on an aspect of a stag, including some of its physical... |
| Aspect of the Wolf | transmutation | polymorph | 5 | When you cast this spell, you take on an aspect of a wolf, including some of its physical... |
| Atavism | transmutation | 4 | By bringing forth the primeval ancestry of the target animal, you awaken a savage engine of... | |
| Atavism, Mass | transmutation | 8 | This spell functions as atavism, except it affects multiple creatures. | |
| Atonement | abjuration | 5 | This spell removes the burden of misdeeds from the subject. The creature seeking atonement must... | |
| Aversion | enchantment | compulsion | 3 | You plant a revulsion in the mind of the subject, causing her to avoid an object or location.... |
| Awaken | transmutation | 5 | You awaken a tree or animal to human-like sentience. To succeed, you must make a Will save (DC... | |
| Badger's Ferocity | transmutation | 3 | This functions like keen edge, except it affects multiple weapons and requires your... | |
| Baleful Polymorph | transmutation | polymorph | 5 | As beast shape III, except that you change the subject into a Small or smaller animal of no more... |
| Baleful Shadow Transmutation | illusion | shadow | 7 | You infuse a target's shadow with energies from the Shadow Plane, shaping the shadow into one... |
| Ball Lightning | evocation | 4 | You create two globes of lightning that fly in whichever direction you indicate. For every 4... | |
| Baphomet's Blessing | transmutation | polymorph | 4 | You change the target's head into that of a bull. The creature's Intelligence becomes 2, and it... |
| Barkskin | transmutation | 2 | Barkskin toughens a creature's skin. The effect grants a +2 enhancement bonus to the creature's... | |
| Batrachian Surge | transmutation | 1 | You tap into your latent amphibian strengths, unlocking a short-lived physical talent. Armor or... | |
| Bear's Endurance | transmutation | 2 | The affected creature gains greater vitality and stamina. The spell grants the subject a +4... | |
| Bear's Endurance, Mass | transmutation | 6 | Mass bear's endurance works like bear's endurance, except that it affects multiple creatures. | |
| Beastspeak | divination | 2 | When you're in the form of an animal (such as when you are using wild shape or are affected by a... | |
| Binding Earth | transmutation | 2 | If the target of this spell fails its Fortitude save, areas of earth and stone floor act as a... | |
| Binding Earth, Mass | transmutation | 6 | This spell functions as binding earth, except as noted above. | |
| Bite the Hand | enchantment | compulsion | 3 | With a short command and a wave of the hand, you compel the target creature to attack the being... |
| Bite the Hand, Mass | enchantment | compulsion | 6 | This spell functions like bite the hand, except as noted above. The target creatures do not need... |
| Black Mark | necromancy | 7 | You mark the target with a black marking on its skin; the mark's exact appearance determined by... | |
| Blade Snare | abjuration | 3 | This spell creates an invisible magic field that does not stop weapons (whether manufactured or... | |
| Blast Barrier | transmutation | 4 | Originally used by the winter witches on the field of battle in the early days of Irrisen, blast... | |
| Blast of Wind | evocation | 4 | With a spiraling gesture of your hand and a forceful exhalation, you create a brief but fierce... | |
| Blazing Rainbow | evocation | 6 | You create a spectrum of multicolored solid light that can be used for one of two effects. Bow:... | |
| Bleaching Resistance | enchantment | compulsion | 6 | Ability score drain from the Bleaching doesn't affect your ability score modifiers while you're... |
| Bleed For Your Master | enchantment | compulsion | 3 | When you would be hit by an attack that requires an attack roll, or when you are within an area... |
| Blend | illusion | glamer | 1 | You draw upon your elven link to the wilderness to change the coloration of yourself and your... |
| Blend With Surroundings | illusion | glamer | 1 | This spell changes the appearance of the affected creature so that it better blends in with its... |
| Blessing of the Salamander | transmutation | polymorph | 5 | When you cast this on a creature, its skin turns slick and clammy and it is able to regenerate... |
| Blight | necromancy | 4 | This spell withers a single plant of any size. An affected plant creature takes 1d6 points of... | |
| Blood Mist | conjuration | creation | 8 | This spell summons forth a misty cloud of rust-red toxic algae. Any creature within the mist is... |
| Blood Scent | transmutation | 3 | You greatly magnify the target's ability to smell the presence of blood. The target is... | |
| Blood Ties | necromancy | 5 | One of the targets of this spell must be a hostage-a bound, pinned, or helpless creature within... | |
| Bloody Claws | necromancy | 4 | You give a creature the ability to deal bleed damage when making natural attacks so long as the... | |
| Bone Fists | necromancy | 2 | The bones of your targets' joints grow thick and sharp, protruding painfully through the skin at... | |
| Bone Flense | transmutation | 3 | Choose a creature that you can see. When that creature is struck by a weapon wielded by a member... | |
| Borrow Corruption | transmutation | 4 | You touch a creature with at least one manifestation from a corruption (see page 14). You... | |
| Bountiful Banquet | conjuration | creation | 4 | You conjure a beautiful and delicious feast with hors d'oeuvres, four courses worth of food, and... |
| Brightest Light | evocation | 4 | This trademark spell of the Lantern Bearers functions as daylight, except it lasts longer. In... | |
| Brightest Night | transmutation | 1 | You grant low-light vision to the affected creatures. Creatures that already have low-light... | |
| Bristle | transmutation | 1 | You give a creature the ability to redirect a portion of its innate toughness away from its own... | |
| Brittle Portal | transmutation | 2 | This spell weakens the bonds of existence, and reduces the hardness of any nonmagical surface... | |
| Bull's Strength | transmutation | 2 | The subject becomes stronger. The spell grants a +4 enhancement bonus to Strength, adding the... | |
| Bull's Strength, Mass | transmutation | 6 | This spell functions like bull's strength, except that it affects multiple creatures. | |
| Burdened Thoughts | enchantment | compulsion | 2 | You fill a creature's mind with the realization of its earthly weight and responsibilities.... |
| Burning Disarm | transmutation | 1 | This spell causes a metal object to instantly become red hot. A creature holding the item may... | |
| Burning Entanglement | evocation | 3 | This spell functions as/entangle, except it sets the foliage on fire. A creature that begins its... | |
| Burning Gaze | evocation | 2 | Your eyes burn like hot coals, allowing you to set objects or foes alight with a glance. As a... | |
| Burning Sands | conjuration | creation | 1 | You cause sheets of hot sand to spread over the ground in the area of effect. This layer of sand... |
| Burrow | transmutation | 3 | The subject can burrow at a speed of 15 feet (or 10 feet if it wears medium or heavy armor, or... | |
| Burst of Nettles | conjuration | 3 | You release a burst of barbed, acid-filled nettles. Creatures caught in the burst take 3d6... | |
| Burst of Radiance | evocation | 2 | This spell fills the area with a brilliant flash of shimmering light. Creatures in the area are... | |
| Calistria's Guardian Wasps | conjuration | summoning | 3 | You summon a wasp swarm (Pathfinder RPG Bestiary 275) that builds a 10-foot-by-10-foot nest in... |
| Call Animal | enchantment | compulsion | 1 | This spell calls the nearest wild animal of a particular type you designate (provided the... |
| Call Lightning | evocation | 3 | Immediately upon completion of the spell, and once/round thereafter, you may call down a... | |
| Call Lightning Storm | evocation | 5 | This spell functions like call lightning, except that each bolt deals 5d6 points of electricity... | |
| Calm Air | abjuration | 4 | This spell calms the air and disperses fog, dust, and other particles. The wind force in the... | |
| Calm Animals | enchantment | compulsion | 1 | This spell soothes and quiets animals, rendering them docile and harmless. Only ordinary animals... |
| Campfire Wall | evocation | 2 | You can create a barrier around a fire of at least campfire size that shelters everyone inside... | |
| Cape of Wasps | conjuration | summoning | 4 | You summon a wasp swarm (Bestiary 275), which fills your space (up to 5 feet by 5 feet) but does... |
| Carry Companion | transmutation | 2 | You touch an animal or magical beast that has a helpful attitude toward you, instantly... | |
| Carrying Wind | conjuration | 3 | When you cast this spell, a wind spirit envelopes you and carries you with it at your direction.... | |
| Cat's Grace | transmutation | 2 | The transmuted creature becomes more graceful, agile, and coordinated. The spell grants a +4... | |
| Cat's Grace, Mass | transmutation | 6 | This spell functions like cat's grace, except that it affects multiple creatures. | |
| Caustic Blood | transmutation | 4 | You imbue your blood with corrosive acid. Any time you take piercing or slashing damage, a spray... | |
| Cave Fangs | conjuration | creation | 5 | You create a magical trap in the area that causes deadly stalactites or stalagmites to lurch out... |
| Celestial Companion | transmutation | 2 | You bestow divine protection on your companion. The target gains spell resistance equal to 5... | |
| Certain Grip | transmutation | 2 | The subject's grip and footing become sure, granting a +4 competence bonus on Climb checks, on... | |
| Chameleon Scales | transmutation | 0 | You temporarily alter the color of your skin, hide, or scales to another option legal for your... | |
| Changestaff | transmutation | 7 | You change a specially prepared quarterstaff into a Huge treant-like creature (see the... | |
| Channel The Gift | evocation | 3 | You channel your magical power to fuel the target's spellcasting. The next spell the target... | |
| Charm Animal | enchantment | charm | 1 | This spell functions like charm person, except that it affects a creature of the animal type. |
| Cheetah's Sprint | transmutation | 1 | A wild surge of energy courses through your body and propels you into a sprint. If you take a... | |
| Chill Metal | transmutation | 2 | Chill metal makes metal extremely cold. Unattended, nonmagical metal gets no saving throw.... | |
| Claim Identity | transmutation | polymorph | 4 | You steal the target's face, transforming yourself into a flawless imitation of it. All of the... |
| Claim Identity, Greater | transmutation | polymorph | 6 | This spell functions as/claim identity, except it transforms its target into a helpless,... |
| Clashing Rocks | conjuration | creation | 9 | You create two Colossal-sized masses of rock, dirt, and stone and slam them together against a... |
| Clear Grove | transmutation | 3 | Trees, shrubs, and other thick vegetation move out of the spell's area. The affected area is... | |
| Cleromancy | divination | 3 | Cleromancy involves casting bones and interpreting the results. Those able to arrive at the... | |
| Climbing Beanstalk | conjuration | creation | 2 | You cause a thick, sturdy beanstalk to sprout from the ground and grow upward to a height of 10... |
| Cloak of Shade | abjuration | 1 | This spell provides the subject with some degree of protection from the harmful effects of the... | |
| Cloak of Winds | abjuration | 3 | You shroud a creature in a whirling screen of strong, howling wind. The subject is never checked... | |
| Cloud of Seasickness | conjuration | creation | 2 | This spell functions like stinking cloud, except as noted above and that the vapors make... |
| Cloud Shape | transmutation | 4 | This spell functions like gaseous form, except you assume the shape of a Colossal cloud with a... | |
| Collaborative Thaumaturgy | universal | 3 | You tap into the magical resonance between you and your allies to enhance one another's magic.... | |
| Command Plants | transmutation | 4 | This spell allows you some degree of control over one or more plant creatures. Affected plant... | |
| Commune With Birds | divination | 1 | You utter a question in the form of a low-pitched bird call that can be heard up to a mile away,... | |
| Commune with Nature | divination | 5 | You become one with nature, attaining knowledge of the surrounding territory. You instantly gain... | |
| Companion Life Link | necromancy | 2 | You create a life link between yourself and the target. You sense whenever the target is wounded... | |
| Companion Mind Link | enchantment | charm | 3 | The link between you and your animal companion becomes stronger. As long as you are within line... |
| Companion Transposition | conjuration | teleportation | 5 | You trade places with the other target, teleporting as if you were both affected by dimension... |
| Compel Tongue | enchantment | compulsion | 2 | This spell functions as share language (Pathfinder RPG Advanced Player's Guide 243), granting a... |
| Compel Tongue, Mass | enchantment | compulsion | 5 | This spell functions as compel tongue, except it affects multiple creatures. The same language... |
| Concealed Breath | transmutation | 4 | This spell allows affected creatures to hold their breath freely without negative effects or... | |
| Contagion | necromancy | 3 | The subject contracts one of the following diseases: blinding sickness, bubonic plague, cackle... | |
| Contagion, Greater | necromancy | 5 | This spell functions as contagion, except the victim cannot overcome the disease without... | |
| Control Plants | transmutation | 8 | This spell enables you to control the actions of one or more plant creatures for a short period... | |
| Control Vermin | transmutation | 2 | You and a number of allies less than or equal to your caster level designated upon casting can... | |
| Control Water | transmutation | 4 | This spell has two different applications, both of which control water in different ways. The... | |
| Control Weather | transmutation | 7 | You change the weather in the local area. It takes 10 minutes to cast the spell and an... | |
| Control Winds | transmutation | 5 | You alter wind force in the area surrounding you. You can make the wind blow in a certain... | |
| Crafter's Nightmare | necromancy | haunted | 2 | You concentrate feelings of competitiveness, envy, and ill will into a poltergeist-like haunt... |
| Create Drug | conjuration | creation | 3 | The caster conjures into being one of the following drugs: aether, flayleaf, opium, pesh, scour,... |
| Create Holds | transmutation | 4 | You create a path of handholds on earthen, plaster, stone, or wooden walls (not on walls made of... | |
| Create Treasure Map | divination | 3 | You can take a piece from a dead creature's body and use it to create a map that reveals the... | |
| Create Water | conjuration | creation | 0 | This spell generates wholesome, drinkable water, just like clean rain water. Water can be... |
| Creeping Doom | conjuration | summoning | 7 | This spell summons four massive swarms of biting and stinging insects. These swarms appear... |
| Creeping Ice | evocation | 4 | This spell covers the floor, the ground, or some other calm horizontal surface (such as a placid... | |
| Crimson Breath | transmutation | 4 | When you cast this spell, your salivary glands transform and instantly fill with potent venom.... | |
| Cup of Dust | transmutation | 3 | You curse the target with a thirst no drink can quench. On a failed saving throw, the target... | |
| Cure Critical Wounds | conjuration | healing | 5 | This spell functions like cure light wounds, except that it cures 4d8 points of damage + 1... |
| Cure Critical Wounds, Mass | conjuration | healing | 9 | This spell functions like mass cure light wounds, except that it cures 4d8 points of damage + 1... |
| Cure Light Wounds | conjuration | healing | 1 | When laying your hand upon a living creature, you channel positive energy that cures 1d8 points... |
| Cure Light Wounds, Mass | conjuration | healing | 6 | You channel positive energy to cure 1d8 points of damage + 1 point/caster level (maximum +25) on... |
| Cure Moderate Wounds | conjuration | healing | 3 | This spell functions like cure light wounds, except that it cures 2d8 points of damage + 1... |
| Cure Moderate Wounds, Mass | conjuration | healing | 7 | This spell functions like mass cure light wounds, except that it cures 2d8 points of damage + 1... |
| Cure Serious Wounds | conjuration | healing | 4 | This spell functions like cure light wounds, except that it cures 3d8 points of damage + 1... |
| Cure Serious Wounds, Mass | conjuration | healing | 8 | This spell functions like mass cure light wounds, except that it cures 3d8 points of damage + 1... |
| Curse of Dragonflies | conjuration | 3 | You invest a target with cursed elemental energy, making the open skies anathema to it. If the... | |
| Curse of Fell Seasons | transmutation | 9 | By touching the ground, you drastically change the weather in the area, as the unseasonable... | |
| Curse of Night | evocation | 8 | By touching the ground, you curse an area to remain in bleak darkness, as the endless night... | |
| Curse Terrain | necromancy | 4 | By touching the ground, you curse the land with four unnatural hazards. This functions as lesser... | |
| Curse Terrain, Greater | necromancy | 6 | By touching the ground, you curse the land with six unnatural hazards. This functions as lesser... | |
| Curse Terrain, Lesser | necromancy | 2 | By touching the ground, you curse the land with three unnatural hazards, as the minor perilous... | |
| Curse Terrain, Supreme | necromancy | 8 | By touching the ground, you curse the land with seven unnatural hazards. This functions as... | |
| Cyclic Reincarnation | transmutation | 6 | This spell allows a dead creature that died no more than 1 year before the casting of the spell... | |
| Daemon Ward | necromancy | 5 | This spell functions like death ward, except as noted above and it only protects against these... | |
| Daggermark's Exchange | transmutation | 2 | You swallow a dose of poison with no effect and regurgitate a dose of a different poison (your... | |
| Damp Powder | transmutation | 1 | This spell causes ammunition already loaded into the target firearm is ruined with moisture. Any... | |
| Dark-Light | evocation | 3 | You evoke a powerful light that affects all sighted creatures that do not posses light... | |
| Darkvault | abjuration | 5 | You ward an area's shadows such that light cannot penetrate them. The illumination level in the... | |
| Daylight | evocation | 3 | You touch an object when you cast this spell, causing the object to shed bright light in a... | |
| Deadeye's Arrow | evocation | 1 | You create an arrow made of crackling electricity, which you may use for one of two effects.... | |
| Deadeye's Lore | divination | 1 | While subject to this spell, you take upon yourself the mantle of the hunter, channeling the... | |
| Death Clutch | necromancy | 9 | Chanting an unholy litany, you reach out with a grasping motion toward your target and cause its... | |
| Death Ward | necromancy | 5 | The subject gains a +4 morale bonus on saves against all death spells and magical death effects.... | |
| Decompose Corpse | necromancy | 1 | Using this spell, the caster rapidly decomposes the flesh from a single corpse of size Huge or... | |
| Defoliate | necromancy | 2 | You hurl a tiny ball of negative energy, destroying plant life either in a line 60 feet long or... | |
| Delay Disease | conjuration | healing | 2 | The target becomes temporarily immune to disease. Any disease to which it is exposed during the... |
| Delay Poison | conjuration | healing | 2 | The subject becomes temporarily immune to poison. Any poison in its system or any poison to... |
| Delay Poison, Communal | conjuration | healing | 3 | This spell functions like delay poison, except you divide the duration in 1-hour intervals among... |
| Delectable Flesh | transmutation | polymorph | 7 | Choose a creature within range as the object of hunger. All other creatures within 15 feet of... |
| Depilate | necromancy | 1 | This simple jinx causes a target's hair or fur to fall out in patchy clumps, leaving the... | |
| Destroy Robot | transmutation | 5 | You attempt to destroy any one robot in range. When you cast this spell, your hand crackles with... | |
| Detect Aberration | divination | 1 | This spell functions like detect animals or plants, except it detects creatures of the aberration type. | |
| Detect Animals or Plants | divination | 1 | You can detect a particular kind of animal or plant in a cone emanating out from you in whatever... | |
| Detect Magic | divination | 0 | You detect magical auras. The amount of information revealed depends on how long you study a... | |
| Detect Magic, Greater | divination | 2 | This spell functions as detect magic, except that you can glean much more information from the... | |
| Detect Poison | divination | 0 | You determine whether a creature, object, or area has been poisoned or is poisonous. You can... | |
| Detect Radiation | divination | 1 | You detect radiation in the surrounding area. You see radioactive auras as a glowing green... | |
| Detect Snares and Pits | divination | 1 | You can detect simple pits, deadfalls, and snares as well as mechanical traps constructed of... | |
| Detect The Faithful | divination | 1 | You can detect other worshipers of your deity (mortal worshipers, outsider servants, and so on).... | |
| Determine Depth | divination | 2 | With a touch, you can determine the exact thickness of a wall, ceiling, or other solid barrier,... | |
| Detoxify | transmutation | 3 | You remove a creature's ability to poison others, whether inherent or via poisoned weapons.... | |
| Diagnose Disease | divination | 1 | You determine whether a creature, object, or area carries any sort of disease or infestation... | |
| Die For Your Master | enchantment | compulsion | 5 | This spell functions as bleed for your master, but it allows your companion or familiar to... |
| Diminish Plants | transmutation | 3 | This spell has two versions. Prune Growth: This version of the spell causes normal vegetation... | |
| Dispel Magic | abjuration | 4 | You can use dispel magic to end one ongoing spell that has been cast on a creature or object, to... | |
| Dispel Magic, Greater | abjuration | 6 | This spell functions like dispel magic, except that it can end more than one spell on a target... | |
| Dominate Animal | enchantment | compulsion | 3 | This spell allows you to enchant the targeted animal and direct it with simple commands such as... |
| Dousing Rain | evocation | 2 | With a beckoning gesture, you call forth a downpour of rain. For the duration of the spell, the... | |
| Dragon Turtle Shell | abjuration | 2 | When you are struck by an opponent's natural attacks, the damage is resolved as if the attack... | |
| Drain Poison | transmutation | 3 | By touching a weapon against the fang of a poisonous creature and casting this spell, you drain... | |
| Dream Feast | conjuration | creation | 1 | The next time the target sleeps (within the next 8 hours), she dreams of a rich feast with her... |
| Dust Form | transmutation | polymorph | 6 | Upon casting this spell, you keep your relative form, but you and your equipment become composed... |
| Eagle Aerie | conjuration | summoning | 6 | You summon a flight of giant eagles (one/3 caster levels, maximum of six; Bestiary 118) to ferry... |
| Eagle Eye | divination | 2 | Eagle eye creates a magical sensor directly above you. The sensor can appear anywhere above you,... | |
| Earth Glide | transmutation | 4 | The target can pass through stone, dirt, or almost any other sort of earth except metal as... | |
| Earthquake | evocation | 8 | When you cast earthquake, an intense but highly localized tremor rips the ground. The powerful... | |
| Earth Tremor | transmutation | 3 | You strike the ground and unleash a tremor of seismic force, hurling up earth, rock, and sand.... | |
| Echo | illusion | figment | 1 | You cause a sound heard in the target area up to 1 round ago and lasting up to 1 round in... |
| Echolocation | transmutation | 4 | You can perceive the world by creating high-pitched noises and listening to their echoes. This... | |
| Elemental Bombardment | conjuration | summoning | 7 | You summon elementals from their elemental planes and hurl them onto your enemies with great... |
| Elemental Mastery | transmutation | 4 | You gain mastery over the element matching the elemental essence in your blood (fire for ifrits,... | |
| Elemental Speech | divination | 2 | This spell enables you to converse with creatures associated with a chosen element, including... | |
| Elemental Swarm | conjuration | summoning | 9 | This spell opens a portal to an Elemental Plane and summons elementals from it. A druid can... |
| Endothermic Touch | transmutation | 1 | This spell slows the metabolism and other bodily functions of a creature for a short amount of... | |
| Endure Elements | abjuration | 1 | A creature protected by endure elements suffers no harm from being in a hot or cold environment.... | |
| Endure Elements, Communal | abjuration | 2 | This spell functions like endure elements, except you divide the duration in 1-hour increments... | |
| Enhanced Diplomacy | divination | 0 | You imbue the subject with divine diplomacy skills. The creature gets a +2 competence bonus on a... | |
| Enlarge Tail | transmutation | 1 | When attacking with your tail or tail weapons, you gain 5 feet of reach, a +1 bonus on attack... | |
| Enlightened Step | transmutation | 6 | Through careful regulation of your body's mystical energies, thoughtful control of your poise... | |
| Entangle | transmutation | 1 | This spell causes tall grass, weeds, and other plants to wrap around creatures in the area of... | |
| Entice Fey | conjuration | calling | 7 | This spell functions as lesser entice fey, except that the spell's whimsical calling can produce... |
| Entice Fey, Greater | conjuration | calling | 9 | This spell functions as lesser entice fey, except the spell's whimsical calling can produce a... |
| Entice Fey, Lesser | conjuration | calling | 5 | This spell functions as lesser planar ally, except that you entice a fey of 6 HD or fewer to... |
| Entomb | transmutation | 8 | You designate an aboveground area and send it deep within the earth. During the casting of this... | |
| Epidemic | necromancy | 6 | The target contracts one of the following diseases: blinding sickness, bubonic plague, cackle... | |
| Eroding Ray | transmutation | 2 | You channel a fraction of the tumultuous ecosystem of the Hao Jin Tapestry and redirect it... | |
| Euphoric Cloud | conjuration | creation | 2 | You create a bank of fog similar to that created by fog cloud except its vapors are... |
| Euphoric Tranquility | enchantment | compulsion | 8 | A creature under the effect of this enchantment enters a state of euphoria. The target treats... |
| Expeditious Construction | conjuration | creation | 1 | You create a low wall or other simple structure of packed earth or loose stone measuring 3 feet... |
| Expeditious Excavation | transmutation | 1 | You can excavate and move earth, dust, and sand up to the size of a 5-foot cube. If you are... | |
| Explosion of Rot | necromancy | 4 | You call forth a burst of decay that ravages all creatures in the area. Even nonliving creatures... | |
| Extreme Buoyancy | evocation | 2 | The target's buoyancy becomes and stays swiftly rising, regardless of how dense the target and... | |
| Face of The Devourer | transmutation | polymorph | 1 | You transform the target's face into a hideous shape, such as a half-melted visage with insect... |
| Faerie Fire | evocation | 1 | A pale glow surrounds and outlines the subjects. Outlined subjects shed light as candles.... | |
| Fairy Ring Retreat | conjuration | creation | 7 | You conjure up an extradimensional meadow that can be accessed from a single entrance on the... |
| Fear The Sun | transmutation | 2 | Each target that fails its saving throw gains light blindness, as/the universal monster rule.... | |
| Feast of Ashes | transmutation | 2 | You curse the target with a hunger no food can assuage. On a failed saving throw, the target... | |
| Feather Step | transmutation | 1 | For the duration of this spell, the subject ignores the adverse movement effects of difficult... | |
| Feather Step, Mass | transmutation | 3 | As feather step, except this spell affects multiple creatures. | |
| Ferment | transmutation | 1 | This spell temporarily imbues a potable liquid (including elixirs, extracts, potions, and... | |
| Fey Form I | transmutation | polymorph | 3 | You assume the form of a Small or Medium creature of the fey type. Your base speed changes to... |
| Fey Form II | transmutation | polymorph | 5 | This spell functions as fey form I, except it also allows you to assume the form of a Tiny or... |
| Fey Form III | transmutation | polymorph | 6 | This spell functions as fey form II except it allows you to assume the form of a Diminutive or... |
| Fey Form IV | transmutation | polymorph | 8 | This spell functions as fey form III except it doesn't limit your base speed and also allows you... |
| Fey Gate | conjuration | creation | 8 | This spell functions as the planar travel function of gate, except it can be used to travel only... |
| Fickle Winds | transmutation | 5 | You create a mobile cylinder of wind encompassing every target of the spell and protecting them... | |
| Fiery Runes | evocation | 2 | You charge a weapon with a magic rune of fire. When the wielder of the weapon successfully... | |
| Film of Filth | transmutation | 4 | You cause the target's flesh to exude a layer of putrescent slime so foul that the target is... | |
| Finger of Death | necromancy | 8 | This spell instantly delivers 10 points of damage/caster level. If the target's Fortitude saving... | |
| Fins To Feet | transmutation | polymorph | 3 | You transform the target's fins, flippers, or tail into legs and feet, allowing it to walk on... |
| Firebelly | abjuration | 1 | A magical fire warms your belly, granting fire resistance 5 and making your gut hot to the touch... | |
| Fire Seeds | conjuration | creation | 6 | Depending on the version of fire seeds you choose, you turn acorns into splash weapons that you... |
| Fire Snake | evocation | 5 | You create a sinuous line of flames that you may shape as desired. The fire snake affects one... | |
| Fire Sneeze | evocation | 2 | This spell causes you to begin sneezing gouts of fire that can not only set creatures ablaze but... | |
| Fire Storm | evocation | 7 | When a fire storm spell is cast, the whole area is shot through with sheets of roaring flame.... | |
| Fire Trap | abjuration | 2 | Fire trap creates a fiery explosion when an intruder opens the item that the trap protects. A... | |
| Firewalker's Meditation | abjuration | 4 | You focus your mind on blocking out pain, allowing your body to endure punishments that would be... | |
| Flame Blade | evocation | 2 | A 3-foot-long, blazing beam of red-hot fire springs forth from your hand. You wield this... | |
| Flame Steed | conjuration | creation | 4 | You conjure a Large, quasi-real creature made of flame. It functions like phantom steed, except... |
| Flame Strike | evocation | 4 | A flame strike evokes a vertical column of divine fire. The spell deals 1d6 points of... | |
| Flaming Sphere | evocation | 2 | A burning globe of fire rolls in whichever direction you point and burns those it strikes. It... | |
| Flaming Sphere, Greater | evocation | 4 | This spell functions as flaming sphere, except that it deals 6d6 points of fire damage to any... | |
| Flare | evocation | 0 | This cantrip creates a burst of light. If you cause the light to burst in front of a single... | |
| Flare Burst | evocation | 1 | This spell functions as flare, except it affects all creatures in a 10-foot-radius burst from... | |
| Flashfire | evocation | 3 | You cause flames to spring up in the area of effect. These flames deal 1d6 points of fire damage... | |
| Flash Flood | conjuration | creation | 6 | You call forth a fast-moving wave that batters all creatures in its path and leaves the target... |
| Flurry of Snowballs | evocation | 2 | You send a flurry of snowballs hurtling at your foes. Any creature in the area takes 4d6 points... | |
| Fog Cloud | conjuration | creation | 2 | A bank of fog billows out from the point you designate. The fog obscures all sight, including... |
| Foresight | divination | 9 | This spell grants you a powerful sixth sense in relation to yourself or another. Once foresight... | |
| Forest Friend | abjuration | 2 | While subject to this spell, the targets find that forested areas become helpful instead of... | |
| Forest's Sense | divination | scrying | 4 | You can sense the location of a target creature within range if it is also within 10 feet of a... |
| Form of The Exotic Dragon I | transmutation | polymorph | 7 | You become a Medium imperial or primal dragon. Druids can choose from the primal dragon (brine,... |
| Form of The Exotic Dragon II | transmutation | polymorph | 8 | This spell functions as/form of the exotic dragon I, except it also allows you to assume the... |
| Form of The Exotic Dragon III | transmutation | polymorph | 9 | This spell functions as/form of the exotic dragon II except that it also allows you to take the... |
| Freedom of Movement | abjuration | 4 | This spell enables you or a creature you touch to move and attack normally for the duration of... | |
| Free Spirit | abjuration | 3 | This spell allows you to channel the essence of Cayden Cailean's philosophy, giving you the... | |
| Free Swim | abjuration | 3 | The target can move and attack underwater normally without the usual penalties involved with... | |
| Frightful Aspect | transmutation | polymorph | 8 | You become a larger, awful version of yourself. You grow to size Large, and take on features... |
| Frigid Souls | necromancy | haunted | 4 | You harness the Irriseni people's palpable fear of their frozen environment and cruel Jadwiga... |
| Frigid Touch | evocation | 2 | This spell causes your hand to glow with a pale blue radiance. Your melee touch attack deals 4d6... | |
| Frostbite | transmutation | 1 | Your melee touch attack deals 1d6 points of nonlethal cold damage + 1 point/level, and the... | |
| Frost Fall | evocation | 2 | The area of this spell is covered in chilling frost, dealing 2d6 points of cold damage to all... | |
| Frost Mammoth | conjuration | creation | 7 | A blast of snow suddenly fills an area with a space of 15 feet, immediately taking the shape of... |
| Full Pouch | transmutation | 2 | You cast this spell as you draw out a consumable alchemical item to use. The object must be an... | |
| Fungal Blisters | transmutation | 2 | When you cast this spell, horrible, fungal growths sprout forth all over your body. You develop... | |
| Fungal Infestation | necromancy | 3 | You coat the target in necrotic fungus that makes its flesh soft and fragile. Toadstools,... | |
| Fury of The Sun | transmutation | 2 | You curse the target to suffer unbearable heat. On a failed saving throw, the target is... | |
| Garden of Peril | conjuration | creation | 2 | Vividly colored poisonous mushrooms instantly spring into existence in squares you select. The... |
| Geniekind | transmutation | polymorph | 5 | Keleshite wizards and clerics have always sought to emulate the genies that they bind. The... |
| Gentle Breeze | evocation | 1 | You create a light wind that blows only against the target, from a direction of your choice. The... | |
| Geyser | conjuration | creation | 4 | You cause a column of boiling water to spring forth from any horizontal surface, knocking over... |
| Giant Vermin | transmutation | 4 | You turn a number of normal-sized centipedes, scorpions, or spiders into their giant... | |
| Gird Ally | abjuration | 2 | You create a magical field around summoned creatures you control that deflects attacks made... | |
| Glide | transmutation | 2 | You take no damage from falls (as if from feather fall). In addition, you can move up to 5 feet... | |
| Glimpse of Truth | divination | 5 | This spell functions like true seeing, except as noted above. | |
| Globe of Tranquil Water | abjuration | 4 | Upon casting this spell, a rippling bubble of calm water extends outward from you to a radius of... | |
| Goodberry | transmutation | 1 | Casting goodberry makes 2d4 freshly picked berries magical. You (as well as any other druid of... | |
| Gozreh's Trident | evocation | 2 | A 4-foot-long, blazing, forked bolt of electricity springs forth from your hand. You wield this... | |
| Grasp | divination | 0 | You can cast this spell as an immediate action when you fail a Climb check and would fall. You... | |
| Grasping Vine | transmutation | 2 | You cause a long, thin vine to sprout from your body—typically from the center of your chest or... | |
| Gravel Vortex | conjuration | creation | 4 | You create a hail of tiny pieces of rock and dust that batter and scrape against all things in... |
| Gravity Sphere | transmutation | 6 | You affect the local gravity field in a 30-foot-radius sphere around the spell's designated... | |
| Gravity Well | transmutation | 6 | You bring into being a localized region of increased gravity that crushes a creature to the... | |
| Green Caress | transmutation | 6 | You cause the target to transform into a plant over time. You must succeed at a melee touch... | |
| Greensight | transmutation | 2 | The target of this spell gains the ability to see up to 60 feet through thick plant matter as... | |
| Groundswell | transmutation | 2 | This spell allows the target to cause the ground to rise up beneath him. As a swift action, the... | |
| Grove of Respite | conjuration | creation | 4 | You conjure a sheltered grove of trees surrounding a shallow spring. The grove appears from... |
| Guidance | divination | 0 | This spell imbues the subject with a touch of divine guidance. The creature gets a +1 competence... | |
| Gusting Sphere | evocation | 2 | A swirling ball of wind rolls in whichever direction you point, hurling those it strikes with... | |
| Gust of Wind | evocation | 2 | This spell creates a severe blast of air (approximately 50 mph) that originates from you,... | |
| Hag's Seasoning | transmutation | 3 | You render the affected creature supernaturally delicious, making it the preferred target for... | |
| Hairline Fractures | transmutation | 1 | With a single touch, you create temporary hairline fractures in a piece of stone or a creature... | |
| Half-Blood Extraction | transmutation | 5 | You transform the target half-orc into a full-blooded orc. The target loses all of its half-orc... | |
| Hallow | evocation | 5 | Hallow makes a particular site, building, or structure a holy site. This has four major effects.... | |
| Hanspur's Flotsam Vessel | conjuration | creation | 2 | This spell assembles a sturdy raft and oars from driftwood, reeds, and other river detritus. The... |
| Harmless Form | transmutation | polymorph | 2 | You transform the target into a harmless animal of the same approximate body type. The form... |
| Harvest Season | abjuration | 2 | You cause an explosive burst of growth in a single plant, causing it to grow through a cycle of... | |
| Hasten Judgment | necromancy | 5 | This potent curse weighs upon the target's soul, hastening a living creature's journey to the... | |
| Heal | conjuration | healing | 7 | Heal enables you to channel positive energy into a creature to wipe away injury and afflictions.... |
| Healing Token | conjuration | healing | 2 | You imbue one touched holy symbol/3 caster levels with a connection to your own divine power,... |
| Healing Warmth | abjuration | 4 | This spell grants you temporary immunity to fire damage as protection from energy. As a standard... | |
| Heart of The Mammoth | transmutation | 8 | The target creature becomes stronger, hardier, and imbued with the courage of the greatest... | |
| Heat Metal | transmutation | 2 | Heat metal causes metal objects to become red-hot. Unattended, nonmagical metal gets no saving... | |
| Heatstroke | evocation | 3 | A wavering red ray projects from your finger. You must succeed on a ranged touch attack with the... | |
| Heavy Water | transmutation | 4 | You cause a volume of water to become heavier than normal. Swimming in or through such water... | |
| Heightened Awareness | divination | 1 | You enter a heightened state of awareness that allows you to notice more about your surroundings... | |
| Hibernate | necromancy | 1 | You place a willing subject into a cataleptic state. It remains aware of its surroundings but is... | |
| Hidden Spring | transmutation | 1 | You spend 1 hour in quiet meditation, holding the focus component in both hands and walking... | |
| Hide Campsite | illusion | glamer | 3 | You make the area around a campsite appear to be a thicket of untouched and forbidding foliage,... |
| Hide from Animals | abjuration | 1 | Animals cannot sense the warded creatures. Even extraordinary or supernatural sensory... | |
| Hold Animal | enchantment | compulsion | 2 | This spell functions like hold person, except that it affects an animal instead of a humanoid. |
| Hungry Earth | transmutation | 5 | The ground attempts to pull creatures beneath its surface as if hungry for the flesh of mortals.... | |
| Hunter's Blessing | transmutation | 5 | When casting this spell, you designate a type or type and subtype of creature (using the... | |
| Hunter's Friend | transmutation | 3 | Your animal companion works in perfect harmony with your mastery of nature. You share one of the... | |
| Huntmaster's Spear | transmutation | 2 | Choose one creature type (and subtype, if applicable) from the ranger's favored enemy list. When... | |
| Hurricane Blast | evocation | 3 | This spell creates a severe blast of air (approximately 50 mph) that originates from you,... | |
| Hydraulic Push | evocation | 1 | You call forth a quick blast of water that knocks over and soaks one creature or square. You can... | |
| Hydraulic Torrent | evocation | 3 | You call forth a powerful stream of water that batters all creatures and obstacles in its path... | |
| Hydrophobia | necromancy | 3 | Targets in the area must succeed at a Will save or become deathly afraid of drowning. If the... | |
| Ice Armor | transmutation | 1 | You create a suit of armor made of ice. While cold to the touch, it does not harm the wearer,... | |
| Ice Slick | evocation | 2 | You create a blast of intense cold, coating all solid surfaces in the area with a thin coating... | |
| Ice Spears | conjuration | 3 | Favored by the spellcasters of Irrisen, this potent spell can disrupt spellcasters, topple... | |
| Ice Storm | evocation | 4 | Great magical hailstones pound down upon casting this spell, dealing 3d6 points of bludgeoning... | |
| Ignoble Form | transmutation | polymorph | 3 | The target takes on the form of a half-elf from the surface world. Its skin, hair, and eyes... |
| Improve Trap | transmutation | 3 | When this spell is cast upon a trap, it improves one specific element of the trap chosen at the... | |
| Influence Wild Magic | abjuration | 2 | This spell creates an area of stabilizing magical energy that emanates from you. Any creature... | |
| Infuse Robot | transmutation | 7 | If the targeted robot fails its Will saving throw, it transforms into a magical construct made... | |
| Inner Focus | illusion | glamer | 2 | For the duration of this spell, you may ignore any divine focus components of your spells,... |
| Insect Plague | conjuration | summoning | 5 | You summon a number of swarms of wasps (one/3 levels, to a maximum of six swarms at 18th level,... |
| Insect Scouts | divination | 2 | A favorite in the creaking courts of Ustalav, insect scouts summons one or more vermin to... | |
| Insect Spies | divination | 3 | You summon one or more glossy black beetles, which have a measure of intelligence and make for... | |
| Insect Spies, Greater | divination | 6 | As insect spies, but you can also borrow the senses of the summoned insects. As a move action,... | |
| Instant Clot | conjuration | healing | 1 | Bleed effects on the target immediately end when this spell is cast, and no blood flows out when... |
| Instant Restoration | conjuration | healing | 4 | Instant restoration channels planar energy into a summoned creature. This spell can be cast as... |
| Invigorating Poison | transmutation | 2 | The body of the target creature gains a metabolic response that allows it to benefit from... | |
| Invoke Primal Power | transmutation | 5 | This spell must be cast as you activate wild shape to assume the form of an animal of at least... | |
| Ironbloom Sprouts | transmutation | 1 | This spell functions like goodberry, except as noted above and that it transforms 2d4 mushrooms... | |
| Ironskin | transmutation | 2 | Your skin hardens and takes on the color and texture of rough iron. You gain a +4 enhancement... | |
| Iron Stake | conjuration | creation | 3 | This spell creates a 1-foot-long spike of cold iron that you fling at your target as a ranged... |
| Irradiate | conjuration | creation | 4 | The spell's area of effect floods with dangerous radiation. The strength of the radiation you... |
| Itching Curse | necromancy | 1 | You curse the target with a distracting, unbearable itch. Unless the target scratches as a move... | |
| Ja Noi Aspect | transmutation | polymorph | 3 | You gain some of the appearance and qualities of the ja noi, oni who take hobgoblin form. Your... |
| Jatembe's Ire | transmutation | 6 | The scholars of the Magaambya claim that Old-Mage Jatembe developed this spell to help eradicate... | |
| Jump | transmutation | 1 | The subject gets a +10 enhancement bonus on Acrobatics checks made to attempt high jumps or long... | |
| Jungle Mind | divination | scrying | 5 | You merge your mind into the jungle's social hierarchy, mystically establishing yourself as a... |
| Keen Senses | transmutation | 1 | The subject gains a +2 competence bonus on Perception checks and gains low-light vision.... | |
| Kiss of the First World | transmutation | 4 | This spell-a favorite of fey spellcasters-is traditionally bestowed with a kiss, though all... | |
| Knell of The Depths | conjuration | 3 | You invest a target with cursed elemental energy, causing nearby bodies of water to roil when... | |
| Know Direction | divination | 0 | When you cast this spell, you instantly know the direction of north from your current position.... | |
| Lay of The Land | divination | 2 | In a flash of recognition, you learn about the geography of your surroundings within a radius of... | |
| Lead Anchor | evocation | 2 | The target's buoyancy becomes and stays swiftly sinking, regardless of how dense the target and... | |
| Lead Plating | conjuration | creation | 2 | You enclose the target in a thin sheath of lead. This doesn't restrict the target's movement or... |
| Legendary Proportions | transmutation | 7 | You call upon the primordial power of ancient megafauna to boost the size of your target.... | |
| Lend Path | transmutation | 5 | You temporarily transfer one of your mythic path abilities to another creature, which can use it... | |
| Leshy Swarm | conjuration | summoning | 3 | You call out to nearby nature spirits and grant them temporary plant bodies. These creatures are... |
| Liberating Command | transmutation | 1 | If the target is bound, grappled, or otherwise restrained, he may make an Escape Artist check to... | |
| Life Blast | necromancy | 4 | This spell must be cast in an area with vegetation or it has no effect. When you cast this... | |
| Life Bubble | abjuration | 4 | You surround the touched creatures with a constant and moveable 1-inch shell of tolerable living... | |
| Life Current | conjuration | healing | 3 | You infuse the current with positive energy. At the start of their turn when the current moves... |
| Life Shield | conjuration | healing | 3 | You surround yourself with a positive energy field that damages undead opponents. Each time an... |
| Light | evocation | 0 | This spell causes a touched object to glow like a torch, shedding normal light in a 20-foot... | |
| Lightning Conductor | transmutation | 3 | You become capable of absorbing electricity with your body. For the duration, you absorb all... | |
| Lily Pad Stride | transmutation | 3 | Your every footstep creates aquatic plants capable of supporting your weight and that of any... | |
| Liquefy | transmutation | 4 | The object you target becomes a liquid version of itself and drips or runs like a thin oil until... | |
| Liveoak | transmutation | 6 | This spell turns an oak tree into a protector or guardian. The spell can only be cast on a... | |
| Locate Portal | divination | 2 | When this spell is active, you feel a mental pull in the direction of any active or operable... | |
| Lockjaw | transmutation | 2 | You give a creature the ability to use one of its natural attacks to firmly attach itself to an... | |
| Longstrider | transmutation | 1 | This spell gives you a +10 foot enhancement bonus to your base speed. It has no effect on other... | |
| Longstrider, Greater | transmutation | 3 | This functions as longstrider, except it gives you a +20-foot enhancement bonus to your base... | |
| Lucky Number | transmutation | 1 | You are able to tweak tiny variables affecting a creature's immediate future in order to grant... | |
| Mad Monkeys | conjuration | summoning | 3 | You summon a swarm of screeching, mischievous monkeys. The swarm understands and obeys your... |
| Magic Boulder | transmutation | 2 | This spell works like magic stone, except you transmute as many as three boulders (rocks up to... | |
| Magic Fang | transmutation | 1 | Magic fang gives one natural weapon or unarmed strike of the subject a +1 enhancement bonus on... | |
| Magic Fang, Greater | transmutation | 3 | This spell functions like magic fang, except that the enhancement bonus on attack and damage... | |
| Magic Stone | transmutation | 1 | You transmute as many as three pebbles, which can be no larger than sling bullets, so that they... | |
| Make Lost | enchantment | compulsion | 2 | You strip the targets of their senses of direction and recent memories of travel. They... |
| Mantle of The Magic Warriors | transmutation | 5 | You weave golden masks shaped like animals around the targets' faces, imbuing each target with... | |
| Marid's Mastery | transmutation | 1 | The target gains a +1 bonus on attack and damage rolls if it and its opponent are touching... | |
| Master's Escape | conjuration | teleportation | 4 | You create an extradimensional link between yourself and one summoned creature you control that... |
| Master's Mutation | transmutation | polymorph | 5 | You can mold the ephemeral substance of the Outer Planes, mutating one summoned creature that... |
| Masterwork Transformation | transmutation | 2 | You convert a non-masterwork item into its masterwork equivalent. A normal sword becomes a... | |
| Meld into Stone | transmutation | 3 | Meld into stone enables you to meld your body and possessions into a single block of stone. The... | |
| Mending | transmutation | 0 | This spell repairs damaged objects, restoring 1d4 hit points to the object. If the object has... | |
| Metabolic Molting | transmutation | 6 | You encase the willing subject in a jeweled shell that has the same hardness and hit points as 5... | |
| Mighty Fist of The Earth | conjuration | creation | 1 | You create a fist-sized rock that flies toward one enemy. Make an unarmed strike attack roll... |
| Mirage | illusion | figment | 3 | You create an image of a pool of water, a group of standing stones, a cove, an island, or... |
| Monkey Fish | transmutation | 1 | Your hands and feet alter to make you better at climbing and swimming. You gain a 10 foot climb... | |
| Moonstruck | enchantment | compulsion | 4 | You invoke the mystical power of the moon to drive the target into a mad, bestial frenzy. If the... |
| Morning Sun | evocation | 7 | This spell conjures a miniature sphere of sunlight, approximately the size of a human fist, at a... | |
| Move Earth | transmutation | 6 | Move earth moves dirt (clay, loam, sand, and soil), possibly collapsing embankments, moving... | |
| Mudball | conjuration | creation | 1 | When you cast this spell, you conjure a single ball of sticky mud and launch it at an enemy's... |
| Mud Buddy | conjuration | creation | 2 | You create a Small minion out of mud, and it obeys your commands. The mud buddy has AC 12, 10... |
| Natural Rhythm | transmutation | 2 | You enhance a creature's ability to harm an opponent based on the number of times it has already... | |
| Nature's Exile | transmutation | 3 | This spell curses the creature touched, making it inimical to the natural world. All animals... | |
| Nature's Paths | divination | 1 | The target instinctively knows the shortest, easiest, and fastest way through the wilderness.... | |
| Nauseating Dart | conjuration | creation | 1 | You spit a poisonous stinger around the size of a quill at a creature within range, as though... |
| Nauseating Trail | conjuration | creation | 3 | The target exudes stinking vapors that fill its space. The vapors do not obscure sight, but it... |
| Negate Aroma | transmutation | 1 | With a gesture, this spell allows you to dismiss even the foulest or most distinctive scents.... | |
| Nereid's Grace | abjuration | 1 | You radiate the unearthly grace of a nereid. If you're not wearing armor, you gain a deflection... | |
| Neutral Buoyancy | evocation | 2 | The target's buoyancy becomes and stays neutral, regardless of how dense the target and its gear... | |
| Neutralize Poison | conjuration | healing | 3 | You detoxify any sort of venom in the creature or object touched. If the target is a creature,... |
| Neutralize Poison, Greater | conjuration | healing | 5 | This spell functions as neutralize poison, except as noted here. You automatically succeed at... |
| Nixie's Lure | enchantment | charm | 4 | This spell creates an unearthly and infectious song that seductively summons all who hear it.... |
| Oasis | transmutation | 5 | This spell functions in any natural terrain on the Material Plane. It redirects the flow of... | |
| Obscure Poison | abjuration | 1 | You make the touched poison difficult to detect or identify. Detect poison and similar effects... | |
| Obscuring Mist | conjuration | creation | 1 | A misty vapor arises around you. It is stationary. The vapor obscures all sight, including... |
| Obsidian Flow | transmutation | 4 | You convert a thin layer of the ground to molten glass that cools quickly. Creatures in the area... | |
| Old Salt's Curse | necromancy | 5 | You inflict a curse of the roiling sea upon the target, making it permanently sickened. Anytime... | |
| Outbreak | necromancy | 2 | You cause any diseased creatures in the area to become extremely contagious. Any affected... | |
| Overstimulate | transmutation | 2 | You deprive a creature of the blissful oblivion of unconsciousness, either to keep it going... | |
| Overwhelming Poison | necromancy | 6 | This spell increases the virulence of the targeted dose of poison, making the poison more... | |
| Owl's Wisdom | transmutation | 2 | The transmuted creature becomes wiser. The spell grants a +4 enhancement bonus to Wisdom, adding... | |
| Owl's Wisdom, Mass | transmutation | 6 | This spell functions like owl's wisdom, except that it affects multiple creatures. | |
| Pack Empathy | divination | 3 | You create an instinctual connection between the targets. Each can sense the others' overall... | |
| Pale Flame | evocation | 2 | This spell functions as/produce flame, except that the flames never glow brighter than dim... | |
| Pass without Trace | transmutation | 1 | The subject or subjects of this spell do not leave footprints or a scent trail while moving.... | |
| Path of The Winds | evocation | 6 | With a sweeping gesture, you call forth mighty winds to clear a path ahead of you. The winds are... | |
| Peace Bond | abjuration | 1 | This spell creates one glowing rune of peace, plus one/2 caster levels above 1st (to a maximum... | |
| Pernicious Poison | necromancy | 2 | You weaken the target's defenses against poison. The target gains a -4 penalty on saves against... | |
| Pernicious Pranksters | conjuration | summoning | 5 | You summon intangible forces of whimsy to perform a variety of tricks and pranks upon your foes.... |
| Pesh Vigor | transmutation | 1 | The target gains a +2 enhancement bonus to its Strength. Once/round as a free action, the target... | |
| Phantom Hunt | transmutation | 4 | You affect yourself and a single animal companion within 30 feet of you. Both you and the animal... | |
| Pinecone Bomb | evocation | 2 | Created by Ghorus when he was working to create the ghorans, pinecone bomb infuses a small... | |
| Plague Bearer | necromancy | 6 | You make the target an asymptomatic carrier for a host of virulent diseases. Creatures that end... | |
| Plague Carrier | necromancy | 4 | The target's natural attacks carry filth fever (DC 10 + 1/2 of the creature's Hit Dice +... | |
| Plague Storm | necromancy | 6 | You create a hideous gray cloud, similar to fog cloud, that occasionally crackles with... | |
| Planar Aegis | abjuration | 5 | You draw motes of essence from material native to a plane that has elemental or energy essence... | |
| Planar Inquiry | conjuration | calling | 3 | Although he was hardly the first to turn to the Outer Planes for answers, Jatembe's dealings... |
| Planar Orientation | divination | 1 | This spell helps creatures accustomed to the concrete reality of the Material Plane to navigate... | |
| Planar Refuge | conjuration | creation | 7 | This spell enforces the rules of the Material Plane on other planes of existence. Upon casting... |
| Planetarium | illusion | figment | 2 | You project an image of the night sky based on your current location and the local time,... |
| Plant Growth | transmutation | 3 | Plant growth has different effects depending on the version chosen. Overgrowth: This effect... | |
| Plant Voice | transmutation | 2 | You grant one plant creature the ability to speak, hear, and understand any of the languages you... | |
| Plundered Power | necromancy | 7 | You must sacrifice a creature just as you finish casting this spell. When the sacrifice dies,... | |
| Pocketful of Vipers | conjuration | summoning | 3 | You set a magical ward upon the object touched, which must be a container such as a pouch, bag,... |
| Poison | necromancy | 3 | Calling upon the venomous powers of natural predators, you infect the subject with a horrible... | |
| Poison Breath | evocation | 6 | You expel a cone-shaped burst of toxic mist from your mouth, subjecting everyone caught in the... | |
| Poisonous Balm | conjuration | healing | 5 | You mend the target's injuries, curing 3d8 hit points + 1 point/caster level (maximum +15) as... |
| Polar Midnight | transmutation | 9 | You plunge an area into the brutal chill of the arctic night. Illumination conditions are... | |
| Pouncing Fury | transmutation | 2 | When you charge, you can make a full attack at the end of that charge, but only with claw... | |
| Pox Pustules | necromancy | 2 | You inflict a painful, itching rash on the target creature. The target is sickened and takes a... | |
| Pressure Adaptation | abjuration | 3 | The target adapts incredibly quickly to changes in pressure, adjusting to 100 feet of new... | |
| Primal Regression | enchantment | compulsion | 6 | This spell sequesters the targets' ability for higher reasoning, allowing their darker impulses... |
| Produce Flame | evocation | 1 | Flames as bright as a torch appear in your open hand. The flames harm neither you nor your... | |
| Protection from Energy | abjuration | 3 | Protection from energy grants temporary immunity to the type of energy you specify when you cast... | |
| Protection from Energy, Communal | abjuration | 4 | This spell functions like protection from energy, except you divide the duration in 10-minute... | |
| Protection From Natural Attacks | abjuration | 4 | Upon casting this spell, select one type of natural attack from the following: bite, claw, gore,... | |
| Protection From Spores | abjuration | 2 | With a touch, you bolster a creature's body to protect it from the harmful effects of spores and... | |
| Pup Shape | transmutation | polymorph | 3 | You transform the subject animal into a Small magical beast (or a magical beast one size... |
| Purify Food and Drink | transmutation | 0 | This spell makes spoiled, rotten, diseased, poisonous, or otherwise contaminated food and water... | |
| Quell Energy | abjuration | 3 | You reduce the target creature's ability to tap into a single energy type (acid, cold,... | |
| Quench | transmutation | 3 | Quench is often used to put out forest fires and other conflagrations. It extinguishes all... | |
| Quick Change | transmutation | polymorph | 2 | If you have the change shape special quality, you can revert to your true form as a swift... |
| Radiation Ward | abjuration | 2 | A creature warded by this spell gains a +4 bonus on saving throws against radiation-based... | |
| Raging Rubble | transmutation | 3 | You animate an area of rubble, gravel, or other small stones, creating a dangerous, rolling area... | |
| Rain of Frogs | conjuration | summoning | 3 | This spell functions as summon swarm, except you summon a swarm of poisonous frogs. This swarm... |
| Raise Animal Companion | conjuration | healing | 5 | This spell functions as raise dead, but it only affects an animal companion, familiar, or... |
| Rampart | conjuration | creation | 7 | You create a massive rampart of hard-packed earth and stone 5 feet thick. The rampart cannot be... |
| Raven's Flight | transmutation | 3 | You can cast this spell only if it is the first action you take on your turn. In a burst of... | |
| Ray of Sickening | necromancy | 1 | This spell functions as ray of exhaustion, except the target is sickened if it fails its save... | |
| Read Weather | divination | 1 | This spell allows you to forecast the weather at your location for the next 48 hours, providing... | |
| Rebuke Technology | abjuration | 4 | You shroud the targeted technological object or creature (such as a robot or a nanotech swarm)... | |
| Recentering Drone | abjuration | 2 | You emit a calming subsonic drone that allows the targets to temporarily refocus and restore... | |
| Recharge Innate Magic | transmutation | 1 | You channel magic energy into your own aura, recharging your innate magic abilities. You regain... | |
| Redcap's Touch | transmutation | 6 | You infuse the target with the blood used as a material component, imparting malicious power. As... | |
| Reduce Animal | transmutation | 2 | This spell functions like reduce person, except that it affects a single willing animal. Reduce... | |
| Regenerate | conjuration | healing | 9 | The subject's severed body members (fingers, toes, hands, feet, arms, legs, tails, or even heads... |
| Reincarnate | transmutation | 4 | With this spell, you bring back a dead creature in another body, provided that its death... | |
| Reincarnate Spy | conjuration | healing | 6 | This spell functions as reincarnate except that you can cause the new body to resemble a... |
| Reinvigorating Wind | enchantment | compulsion | 3 | You exhale deeply, creating a gentle magical wind that invigorates any allies in the affected... |
| Release The Hounds | conjuration | summoning | 5 | This spell summons a pack of canines that respond to the spellcaster's commands and act in... |
| Remove Disease | conjuration | healing | 3 | Remove disease can cure all diseases from which the subject is suffering. You must make a caster... |
| Remove Radioactivity | conjuration | healing | 4 | You remove all ongoing radiation effects, both primary and secondary, on a single target if you... |
| Remove Radioactivity, Greater | conjuration | healing | 8 | This spell functions like remove radioactivity, save that it cures all ability damage and drain... |
| Remove Sickness | conjuration | healing | 1 | You quell feelings of illness and nausea in the target, giving it a +4 morale bonus on saving... |
| Repel Metal or Stone | abjuration | 8 | This spell creates waves of invisible energy that roll forth from you. All metal or stone... | |
| Repel Vermin | abjuration | 4 | An invisible barrier holds back vermin. A vermin with HD of less than one-third your level... | |
| Repel Wood | transmutation | 6 | Waves of energy roll forth from you, moving in the direction that you determine, causing all... | |
| Replay Tracks | divination | 5 | This spell allows you to reconstruct past events that occurred in your current location based on... | |
| Reprobation | transmutation | 5 | You cast the target out of your religion as a curse and punishment for acts or misdeeds against... | |
| Repugnant Taste | transmutation | 4 | The target creature begins sweating a foul liquid that makes it repugnant to most living... | |
| Resinous Skin | transmutation | 3 | You coat your body with a resinous substance, protecting you from attacks and binding weapons... | |
| Resistance | abjuration | 0 | You imbue the subject with magical energy that protects it from harm, granting it a +1... | |
| Resist Energy | abjuration | 2 | This abjuration grants a creature limited protection from damage of whichever one of five energy... | |
| Resist Energy, Communal | abjuration | 3 | This spell functions like resist energy, except you divide the duration in 10-minute intervals... | |
| Rest Eternal | necromancy | 5 | You place a curse upon a dead creature that bars its spirit from returning. Anyone casting a... | |
| Restful Cloak | conjuration | healing | 2 | A cloak you are wearing transforms into a canvas tent large enough to hold four Medium... |
| Restoration, Lesser | conjuration | healing | 2 | Lesser restoration dispels any magical effects reducing one of the subject's ability scores or... |
| Restore Corpse | necromancy | 1 | You grow flesh on a decomposed or skeletonized corpse of a Medium or smaller creature, providing... | |
| Reveal Mirage | divination | 2 | You can focus upon a single point within line of sight and discern if the terrain or geographic... | |
| Reveal True Shape | divination | 2 | You reveal the true form of a magically disguised or transformed creature, whether the target’s... | |
| Reverse Gravity | transmutation | 8 | This spell reverses gravity in an area, causing unattached objects and creatures in the area to... | |
| Ride The Waves | transmutation | 4 | The target gains the ability to breathe water and a swim speed of 30 feet. This swim speed means... | |
| Rising Water | conjuration | 4 | You conjure a cylinder of calm water on an area of solid ground or on top of a body of water.... | |
| Rite of Bodily Purity | abjuration | 1 | You energize your body's immune system, improving your ability to resist toxins and ailments.... | |
| Rite of Centered Mind | abjuration | 1 | You heighten your awareness of your own thoughts, allowing you to more easily resist outside... | |
| Rival's Weald | transmutation | polymorph | 9 | This spell transforms your targets into trees as per tree shape, except the targets transform... |
| River of Wind | evocation | 4 | Summoning up the power of the tempest, you direct a current of forceful winds where you please.... | |
| Riversight | divination | scrying | 2 | You can view events transpiring along a natural watercourse you touch. You can see anything on... |
| Roaming Pit | conjuration | creation | 6 | This spell functions as create pit, except the pit is capable of movement. As a move action, you... |
| Rock Whip | conjuration | creation | 2 | A 15-foot-long lash of crumbling crystal and earth emerges from the palm of your hand. This... |
| Rope Tornado | evocation | 4 | A spiraling twister of tornado-force wind surges forth from your palm, unbalancing those it... | |
| Rotting Alliance | necromancy | 8 | You curse two or more creatures to sicken and waste away while in each others' company. Each... | |
| Rusting Grasp | transmutation | 4 | Any iron or iron alloy item you touch crumbles into rust. If the item is so large that it cannot... | |
| Savage Maw | transmutation | 2 | Your teeth extend and sharpen, transforming your mouth into a maw of razor-sharp fangs. You gain... | |
| Sawtooth Terrain | transmutation | 5 | This spell targets an area of earth, metal, stone, or wood, causing long, serrated blades to... | |
| Scale Spikes | transmutation | 2 | When the target is affected by this spell, its scales grow jagged spikes. These spikes act like... | |
| Scale Spikes, Greater | transmutation | 3 | This spell functions like scale spikes, except that the spikes growing out of the scales have an... | |
| Scamper | transmutation | 2 | Your animal companion moves with astonishing agility and speed until the end of its turn. It can... | |
| Scarify | necromancy | 1 | Your touch causes a single creature's skin to produce fibrous tissue that sutures the creature's... | |
| Scent Trail | transmutation | 2 | You, or a willing creature you touch, lay down a trail of scents that only the creatures you... | |
| Scouring Winds | evocation | 7 | This spell brings forth a windstorm of stinging sand that blocks all vision. You can move the... | |
| Scrying | divination | scrying | 4 | You can observe a creature at any distance. If the subject succeeds on a Will save, the spell... |
| Scrying, Greater | divination | scrying | 7 | This spell functions like scrying, except as noted above. Additionally, all of the following... |
| Seamantle | conjuration | creation | 8 | You sheathe yourself within a churning column of pure elemental water up to 30 feet high that... |
| Sea of Dust | transmutation | 9 | You cause all areas of water to which you have line of effect to recede as if you had cast... | |
| Sea Stallion | transmutation | polymorph | 4 | This spell functions as sea steed, but as long as you stay mounted on the target, you also gain... |
| Sea Steed | transmutation | polymorph | 2 | The target adapts to life in the water, gaining piscine scales that cover its body and growing... |
| Sebaceous Twin | transmutation | 3 | By touching a living target, you cause a half-formed, parasitic clone of the target to burst... | |
| Seed Spies | divination | 2 | This spell functions as insect spies, except it creates wafting seeds with magical intellect... | |
| See Through Stone | divination | 4 | You gain the ability to see through solid rock as if it were transparent glass. You may see... | |
| Seismic Fissure | transmutation | 7 | With a thrust of tectonic energy, you split the earth. Each creature standing in the area where... | |
| Sense Fear | divination | 2 | You sense the fear of those nearby, feeling it in the air around you. You can detect spooked,... | |
| Sensory Amplifier | divination | 4 | You open the minds of all creatures near you and enhance their sensory receptors. All living... | |
| Shadowmind | illusion | 3 | You dim your targets' perceptions of light and shadow, convincing them the space they occupy is... | |
| Shambler | conjuration | creation | 9 | The shambler spell creates 1d4+2 shambling mounds with the advanced template (see the Pathfinder... |
| Share Glory | transmutation | 3 | You imbue the targets with a fraction of your mythic nature. They count as mythic creatures for... | |
| Share Language | divination | 2 | You can share your facility for one particular language with another creature. For 24 hours the... | |
| Share Language, Communal | divination | 3 | This spell functions like share language (Advanced Player's Guide 243), except you divide the... | |
| Share Skin | necromancy | 6 | Duration 1 minute/level or until you return to your body You can possess an animal's body in a... | |
| Sheet Lightning | evocation | 3 | You create a dazzling flash of electricity that fills the target area. Sheet lightning inflicts... | |
| Shield Speech | abjuration | 1 | You can securely communicate with one creature within range. So long as your target remains... | |
| Shield Speech, Greater | abjuration | 4 | This spell functions as shield speech, except all creatures within the dome may communicate with... | |
| Shifting Sand | transmutation | 3 | You cause an earthen or sandy surface to shift and churn within the area. The shifting sand... | |
| Shillelagh | transmutation | 1 | Your own nonmagical club or quarterstaff becomes a weapon with a +1 enhancement bonus on attack... | |
| Sickening Entanglement | transmutation | 2 | This spell functions as entangle, except the plants are coated with an irritating sap that... | |
| Sickening Strikes | transmutation | 2 | You are imbued with disease, and any creature you strike with a melee attack must make a... | |
| Siege of Trees | transmutation | 7 | You imbue inanimate plants with limited mobility and a semblance of life. Each plant targeted... | |
| Siege of Trees, Greater | transmutation | 9 | As siege of trees, but you can affect larger-sized plants. Each plant acts as a catapult of its size. | |
| Siege Scatter | evocation | 5 | A roiling blast of rough rock and dirt scatters along the ground in the area, dealing 1d6 points... | |
| Signs of The Land | divination | 3 | This spell functions as commune with nature except it reveals up to three details about the... | |
| Silverlight | evocation | 3 | As daylight, except the object touched sheds bright silvery light in a 20-foot radius. In... | |
| Siphon Might | necromancy | 3 | You drain the might of the target and transfer that power to another creature. The subject takes... | |
| Sirocco | evocation | 6 | A blast of furnace-hot wind blasts downward, inflicting 4d6 fire damage +1 point/caster level to... | |
| Sky Swim | transmutation | 3 | This spell grants the target the ability to swim through the air. If the target has a swim... | |
| Sleet Storm | conjuration | creation | 3 | Driving sleet blocks all sight (even darkvision) within it and causes the ground in the area to... |
| Slipstream | conjuration | creation | 2 | You create a low-cresting wave of water that carries the target along the surface of water or... |
| Slowing Mud | conjuration | creation | 4 | You coat the targets in thick, sticky mud. The mud acts as a slow spell and also blinds the... |
| Snake Staff | transmutation | 5 | With a long hissing whisper, you transform ordinary pieces of wood into various sorts of snakes... | |
| Snare | transmutation | 3 | This spell enables you to make a snare that functions as a magic trap. The snare can be made... | |
| Snowball | evocation | 1 | You throw a ball of elemental ice and snow at a single target as a ranged touch attack. The... | |
| Snow Shape | transmutation | 1 | In frozen northern lands, where the earth may be hidden beneath heavy drifts of snow, Ulfen... | |
| Soften Earth and Stone | transmutation | 2 | When this spell is cast, all natural, undressed earth or stone in the spell's area is softened.... | |
| Solidify Earth | transmutation | 2 | Stone, dirt, and other types of earth within the area become more tightly packed. Burrowing... | |
| Soothing Mud | conjuration | healing | 3 | You create an area of healing mud. Water, earth, sand, and dust thicken into a wet mud. The mud... |
| Soothing Word | conjuration | healing | 2 | The target of this spell causes several conditions that he suffers from to be lessened in... |
| Soulswitch | necromancy | 5 | You may only cast this spell if you currently have a familiar. You place your soul into the body... | |
| Soul Vault | abjuration | 4 | This spell protects the target's soul by briefly enveloping the target in an ethereal vault. The... | |
| Source Severance | abjuration | 6 | You create an invisible barrier that surrounds you and moves with you, inhibiting one category... | |
| Spark | evocation | 0 | You can make an unattended Fine flammable object catch on fire. This works as if you were using... | |
| Speak with Animals | divination | 1 | You can ask questions of and receive answers from animals, but the spell doesn't make them any... | |
| Speak with Plants | divination | 3 | You can communicate with normal plants and plant creatures, and can ask questions of and receive... | |
| Speak With Waves | divination | 6 | This spell functions as stone tell but allows conversations only with a body of standing or... | |
| Spectral Scout | conjuration | creation | 3 | You summon a spectral creature in the shape of the Tiny or smaller animal of your choice, which... |
| Spider Climb | transmutation | 2 | The subject can climb and travel on vertical surfaces or even traverse ceilings as well as a... | |
| Spider Climb, Communal | transmutation | 3 | This spell functions like spider climb, except you divide the duration in 10-minute intervals... | |
| Spike Growth | transmutation | 3 | Any ground-covering vegetation in the spell's area becomes very hard and sharply pointed without... | |
| Spike Stones | transmutation | 4 | Rocky ground, stone floors, and similar surfaces shape themselves into long, sharp points that... | |
| Spindrift Spritz | conjuration | healing | 2 | You can cast this spell only as a response to a target attempting a saving throw against an... |
| Spindrift Spritz, Mass | conjuration | healing | 4 | This spell functions as spindrift spritz, except as noted above. |
| Spirit Call | enchantment | 1 | You call out to nature spirits associated with your spirit (not your wandering spirit) if you... | |
| Spirit Share | transmutation | 1 | This spell was first created as a minor parlor trick, but adventuring Caydenites have repurposed... | |
| Spit Venom | transmutation | 3 | You spit a stream of venom at a target using a ranged touch attack. If the venom hits, it causes... | |
| Spore Burst | conjuration | 2 | You cause a willing plant creature's body to sprout small, puffy mushrooms that remain for 1... | |
| Spotlight | evocation | 3 | You create a mobile area of bright light centered on one target while simultaneously suppressing... | |
| Stabilize | conjuration | healing | 0 | Upon casting this spell, you target a living creature that has -1 or fewer hit points. That... |
| Stabilize Pressure | abjuration | 2 | You instantly stabilize the target's pressure, causing it to adjust to its current pressure all... | |
| Starsight | divination | 1 | You can observe the night sky and all of its celestial bodies as if it were a clear night,... | |
| Steady Saddle | transmutation | 1 | A saddle affected by this spell becomes more comfortable to sit in, and the magic stabilizes any... | |
| Steal Breath | transmutation | 2 | You pull the breath from a creature's lungs, dealing damage and leaving it unable to speak, use... | |
| Steal Size | transmutation | 3 | This spell reduces the target's size by one size category, as if it were affected by reduce... | |
| Steal Years | transmutation | 3 | You temporarily drain youth and vitality from the target and channel it into yourself. If the... | |
| Steal Years, Greater | transmutation | 5 | This spell functions like steal years, except you drain 1d6 years/2 caster levels (maximum 10d6). | |
| Stench of Prey | transmutation | 3 | The target exudes a strong odor that most predators recognize as the scent of helpless prey. The... | |
| Stone Call | conjuration | creation | 2 | A rain of dirt, gravel, and small pebbles fills the area, dealing 2d6 points of bludgeoning... |
| Stone Discus | conjuration | creation | 2 | You create a stone discus, which flies at an enemy. You can create one discus, plus one... |
| Stone Fist | transmutation | 1 | This spell transforms your hands into living stone. While this spell is in effect, your unarmed... | |
| Stone Shape | transmutation | 3 | You can form an existing piece of stone into any shape that suits your purpose. While it's... | |
| Stone Shield | conjuration | creation | 1 | A 1-inch-thick slab of stone springs up from the ground, interposing itself between you and an... |
| Stoneskin | abjuration | 5 | The warded creature gains resistance to blows, cuts, stabs, and slashes. The subject gains DR... | |
| Stoneskin, Communal | abjuration | 6 | This spell functions like stoneskin, except you divide the duration in 10 minute intervals among... | |
| Stone Tell | divination | 6 | You gain the ability to speak with stones, which relate to you who or what has touched them as... | |
| Stone Throwing | transmutation | 2 | The subject gains the rock throwing and rock catching abilities (Pathfinder RPG Bestiary 303).... | |
| Stormbolts | evocation | 8 | When you cast this spell, lightning spills forth from your body in all directions. The bolts do... | |
| Storm of Vengeance | conjuration | summoning | 9 | You create a huge black storm cloud in the air. Each creature under the cloud must succeed on a... |
| Storm Sight | divination | scrying | 2 | You step into any magical or naturally occurring storm and commune directly with the power of... |
| Strip Scales | transmutation | 4 | You reduce the target's racial natural armor bonus by 1 point/3 caster levels. | |
| Strong Jaw | transmutation | 4 | Laying a hand upon an allied creature's jaw, claws, tentacles, or other natural weapons, you... | |
| Strong Wings | transmutation | 1 | The target's wings grow more powerful, causing its fly speed to increase by +10 feet and its... | |
| Sturdy Tree Fort | transmutation | 5 | You cause a large tree to grow in the 5-foot square you touch. The tree has 1 foot of thickness... | |
| Substitute Trail | transmutation | 4 | This spell can affect any creatures with which you interacted in the last 24 hours. You alter... | |
| Summon Elder Worm | conjuration | summoning | 9 | This spell functions as summon nature's ally VIII, except you summon a purple worm with the... |
| Summon Elemental Steed | conjuration | summoning | 9 | You summon a greater elemental (air, earth, fire, or water) bound in the form of a mighty... |
| Summon Flight of Eagles | conjuration | summoning | 6 | You summon 1d4+1 giant eagles to serve as you designate. The summoned birds can fight if you... |
| Summon Froghemoth | conjuration | summoning | 9 | This spell functions as summon nature's ally IX, except you summon a froghemoth (Bestiary 136). |
| Summon Giant Ally I | conjuration | summoning | 6 | This spell functions as summon nature's ally VI, except its casting time is shorter and you can... |
| Summon Giant Ally II | conjuration | summoning | 7 | This spell functions as summon giant ally I, except you can summon one desert, fire, frost, or... |
| Summon Giant Ally III | conjuration | summoning | 8 | This spell functions as summon giant ally I, except you can summon one ash or cloud giant; 1d3... |
| Summon Kami | conjuration | summoning | 5 | This spell functions as summon nature's ally V, except you can summon one kodama, 1d3 fukujin,... |
| Summon Minor Ally | conjuration | summoning | 1 | This spell functions as summon nature's ally I, except you can summon 1d3 Tiny or smaller... |
| Summon Nature's Ally 1 | conjuration | summoning | 1 | This spell summons to your side a natural creature (typically an animal, fey, magical beast,... |
| Summon Nature's Ally 2 | conjuration | summoning | 2 | This spell functions as summon nature's ally I, except that you summon one 2nd-level creature or... |
| Summon Nature's Ally 3 | conjuration | summoning | 3 | This spell functions like summon nature's ally I, except that you can summon one 3rd-level... |
| Summon Nature's Ally 4 | conjuration | summoning | 4 | This spell functions like summon nature's ally I, except that you can summon one 4th-level... |
| Summon Nature's Ally 5 | conjuration | summoning | 5 | This spell functions like summon nature's ally I, except that you can summon one 5th-level... |
| Summon Nature's Ally 6 | conjuration | summoning | 6 | This spell functions like summon nature's ally I, except that you can summon one 6th-level... |
| Summon Nature's Ally 7 | conjuration | summoning | 7 | This spell functions like summon nature's ally I, except that you can summon one 7th-level... |
| Summon Nature's Ally 8 | conjuration | summoning | 8 | This spell functions like summon nature's ally I, except that you can summon one 8th-level... |
| Summon Nature's Ally 9 | conjuration | summoning | 9 | This spell functions like summon nature's ally I, except that you can summon one 9th-level... |
| Summon Stampede | conjuration | summoning | 6 | You conjure a herd of aurochs or similar herd animal that immediately stampedes in the direction... |
| Summon Swarm | conjuration | summoning | 2 | You summon a swarm of bats, rats, or spiders (your choice), which attacks all other creatures... |
| Summon Totem Creature | conjuration | summoning | 3 | The Shoanti revere more than the deities of distant planes, but also the animals and natural... |
| Sunbeam | evocation | 7 | For the duration of this spell, you can use a standard action to evoke a dazzling beam of... | |
| Sunburst | evocation | 8 | Sunburst causes a globe of searing radiance to explode silently from a point you select. All... | |
| Surefoot Boots | transmutation | 2 | You touch your boots, shoes, or other footwear and imbue them with the ability to find purchase... | |
| Suspend Drowning | transmutation | 1 | The affected creatures immediately—though temporarily—stop drowning and cannot suffocate or... | |
| Swallow Poison | transmutation | 5 | A special gland grows on the inside of your throat, which absorbs any poisons that you ingest,... | |
| Swarm of Fangs | conjuration | summoning | 3 | You summon a swarm consisting of thousands of animate, flying teeth in a 10-foot-by-10-foot... |
| Swarm Skin | transmutation | 6 | You convert all of your soft tissue into swarms of insects or other creatures and send them off... | |
| Sweat Poison | necromancy | 3 | Glands along your neck, back, or wrists swell and exude a viscous injury poison (save Fort DC... | |
| Sword To Snake | transmutation | 4 | When you make an undulating gesture using your hand, the target item changes slightly in shape... | |
| Sylvan Hideaway | conjuration | creation | 3 | When this spell is cast on a natural, unworked surface, it creates an extradimensional... |
| Symbol of Storms | evocation | 6 | This spell functions as symbol of death, except that when triggered, a 30-foot-radius centered... | |
| Sympathetic Wounds | abjuration | 2 | This spell functions like shield other, except some of your wounds transfer to the targeted... | |
| Sympathy | enchantment | compulsion | 9 | You cause an object or location to emanate magical vibrations that attract either a specific... |
| Tail Current | transmutation | 3 | This spell functions as tailwind except it creates a helpful current in water instead of in the... | |
| Tailwind | transmutation | 3 | You compel the wind to push the targets in a direction of your choice. The subjects can hustle... | |
| Tar Ball | transmutation | 2 | You create a sticky ball of burning tar that you can hurl at your enemies as a ranged attack. If... | |
| Tar Pool | transmutation | 6 | You convert a layer of the ground to hot tar. Creatures in the area when the tar appears take... | |
| Tears To Wine | transmutation | 1 | Legend claims runelords used this spell to literally benefit from drinking the tears of their... | |
| Tectonic Communion | divination | 7 | Tectonic communion functions as commune with nature with an even greater range. In outdoor or... | |
| Temporal Regression | conjuration | teleportation | 9 | When you complete this spell, note your current location and condition, including your hit point... |
| Terraform | transmutation | 6 | You alter the area's terrain and climate to a new terrain and climate type appropriate to the... | |
| Thirsting Entanglement | transmutation | 4 | This spell functions as entangle, except the plants latch on to targets and drain away their... | |
| Thorn Body | transmutation | 4 | This spell causes spines to grow from your exposed skin, damaging creatures that strike you. Any... | |
| Thorn Javelin | conjuration | creation | 1 | A wooden thorn the size of a javelin (appropriate for your size) appears in your open hand. You... |
| Thorn Snare | transmutation | 4 | This spell functions just like the spell snare but those caught in it take 1 point of damage per... | |
| Thorny Entanglement | transmutation | 3 | This spell functions as entangle, except the plants also grow thorns and can fling them up to 15... | |
| Threefold Aspect | transmutation | 5 | Threefold aspect allows you to shift your appearance between your natural age and three... | |
| Threefold Form | divination | 9 | You pull forth idealized versions of yourself at various ages from your mind, splitting into... | |
| Thunderstomp | evocation | 1 | You stomp your foot or strike your weapon against the ground or floor, creating a ripple of... | |
| Thunderstomp, Greater | evocation | 3 | This spell functions as thunderstomp, except as noted. It allows you target multiple creatures... | |
| Tidal Surge | conjuration | creation | 5 | If you cast tidal surge on land, you create an onrushing surge of water 10 feet high in a... |
| Touch of Bloodletting | necromancy | 1 | This spell causes any existing wounds that the target possesses to bleed profusely. If the... | |
| Touch of Combustion | evocation | 1 | Your successful melee touch attack causes the target to ignite in a violent burst of flame,... | |
| Touch of Slime | conjuration | creation | 4 | You create a coating of slime on your hand. When you make a successful melee touch attack with... |
| Touch of Slumber | enchantment | compulsion | 5 | This spell functions only against a creature with an attitude toward you of indifferent or... |
| Touch of the Sea | transmutation | 1 | You cause webs to grow between the target's fingers and its feet to transform into flippers,... | |
| Toxic Blood | transmutation | 3 | The target creature’s blood becomes poisonous. Anytime the target takes piercing or slashing... | |
| Toxic Rupture | necromancy | 3 | With a squeezing hand gesture, you cause internal bleeding in the target creature's venom glands... | |
| Tracking Mark | evocation | 1 | You gain a supernatural ability to detect tracks and other clues left behind by the target. You... | |
| Transfer Regeneration | transmutation | 3 | You bestow your regenerative abilities on the target. Your regeneration stops functioning for... | |
| Transmute Metal to Wood | transmutation | 7 | This spell enables you to change all metal objects within its area to wood. Weapons, armor, and... | |
| Transmute Mud to Rock | transmutation | 5 | This spell permanently transforms normal mud or quicksand of any depth into soft stone... | |
| Transmute Rock to Mud | transmutation | 5 | This spell turns natural, uncut, or unworked rock of any sort into an equal volume of mud.... | |
| Transport via Plants | conjuration | teleportation | 6 | You can enter any normal plant (equal to your size or larger) and pass any distance to a plant... |
| Traveling Dream | divination | scrying | 4 | This spell functions like arcane eye, except as noted above. Upon casting this spell, you fall... |
| Tree Shape | transmutation | 2 | This spell allows you to assume the form of a Large living tree or shrub or a Large dead tree... | |
| Tree Stride | conjuration | teleportation | 5 | When you cast this spell, you gain the ability to step into a tree, magically infusing yourself... |
| Tripvine | transmutation | 1 | You animate a rope, vine, or similar object so that it attempts to trip any creature that comes... | |
| True Form | abjuration | 4 | True form removes any polymorph effect from a target creature, returning it to its true form,... | |
| True Seeing | divination | 7 | You confer on the subject the ability to see all things as they actually are. The subject sees... | |
| Tsunami | conjuration | creation | 9 | You create a massive wave of water that then moves in a straight line across water or land-you... |
| Twisted Futures | divination | 1 | By rearranging the threads of fate, you disrupt fortunate outcomes for other creatures. A... | |
| Umbral Strike | necromancy | shadow | 7 | You create a bolt of dark energy and use it to make a ranged touch attack that ignores... |
| Underbrush Decoy | transmutation | 1 | You cause a plant to rustle noisily, distracting nearby creatures. You can attempt a Bluff check... | |
| Unerring Tracker | divination | 6 | During this spell's duration, you can touch the sign of a creature's passage that you have... | |
| Unhallow | evocation | 5 | Unhallow makes a particular site, building, or structure an unholy site. This has three major... | |
| Unlife Current | conjuration | healing | 3 | This functions as life current except you infuse the current with negative energy, so it heals... |
| Unshakable Chill | necromancy | 2 | The target is filled with an unshakable chill for the duration of the spell, and suffers from... | |
| Vampiric Hunger | necromancy | polymorph | 3 | The target of this spell grows the fangs of a vampire, as well as a thirst for blood. For the... |
| Vengeful Comets | evocation | 3 | This spell causes a number of miniature comets (up to one/four caster levels) to orbit in the... | |
| Venomous Bite | transmutation | 2 | When you touch the poison vial against the target creature and cast this spell, the vial drains... | |
| Vermin Shape I | transmutation | polymorph | 3 | When you cast this spell, you assume the form of any Small or Medium creature of the vermin... |
| Vermin Shape II | transmutation | polymorph | 4 | This spell functions as vermin shape I, except it also allows you to assume the form of a Tiny... |
| Vile Dog Transformation | transmutation | polymorph | 5 | You transform one or more dogs into evil, monstrous creatures. Each dog can attempt a Will save... |
| Vine Strike | conjuration | creation | 2 | Bristles burst from your body, lodging in your opponent and blossoming into entangling vines as... |
| Vinetrap | conjuration | 8 | Vines choked with thorns, blossoms, leaflets, and other floral debris burst to life on and... | |
| Virtue | transmutation | 0 | With a touch, you infuse a creature with a tiny surge of life, granting the subject 1 temporary... | |
| Virulent Miasma | necromancy | 3 | Virulent miasma creates fog like fog cloud, except that the vapors carry the taint of disease.... | |
| Visualization of The Body | transmutation | 2 | You focus your mind on one aspect of your body, aligning the energies within your body to... | |
| Volcanic Storm | evocation | 4 | Chunks of hot volcanic rock and clumps of ash pound down when this spell is cast, dealing 3d6... | |
| Vortex | evocation | 7 | You create a powerful and immobile whirlpool in any body of liquid large enough to contain the... | |
| Waft | transmutation | 5 | You make the targets light enough to be carried by wind. Creatures affected by this spell suffer... | |
| Wall of Brine | conjuration | creation | 4 | You conjure a 5-foot-thick wall of seawater with a powerful current flowing toward one side of... |
| Wall of Fire | evocation | 5 | An immobile, blazing curtain of shimmering violet fire springs into existence. One side of the... | |
| Wall of Lava | conjuration | creation | 8 | This spell creates a vertical wall of lava that is 1 inch thick for every 4 caster levels and... |
| Wall of Light | evocation | 5 | An immobile, blinding curtain of white light that blocks line of sight springs into existence.... | |
| Wall of Stone | conjuration | creation | 6 | This spell creates a wall of rock that merges into adjoining rock surfaces. A wall of stone is 1... |
| Wall of Thorns | conjuration | creation | 5 | A wall of thorns spell creates a barrier of very tough, pliable, tangled brush bearing... |
| Wandering Trail | transmutation | 6 | You cause the trail left by the targets within range to automatically reroute, potentially... | |
| Wandering Weather | transmutation | 8 | This spell functions as control weather except you can opt for the weather to remain centered on... | |
| Ward of The Season | abjuration | 3 | This spell harnesses the power of the seasons to protect the target and grant a number of... | |
| Warp Metal | transmutation | 4 | You cause metal to bend and warp, permanently destroying its straightness, form, and strength. A... | |
| Warp Wood | transmutation | 2 | You cause wood to bend and warp, permanently destroying its straightness, form, and strength. A... | |
| Wartrain Mount | enchantment | compulsion | 2 | You instill the target animal with the combat training general purpose (see the Handle Animal... |
| Watchful Animal | divination | scrying | 4 | You place a scrying sensor on your animal companion or familiar. This allows the animal... |
| Water Breathing | transmutation | 3 | The transmuted creatures can breathe water freely. Divide the duration evenly among all the... | |
| Waterproof | abjuration | 1 | This spell renders a touched object waterproof for the duration of the spell. The object must be... | |
| Water Shield | evocation | 3 | This spell surrounds you in a spout of clear acid that aids in deflecting attacks and damages... | |
| Waters of Lamashtu | conjuration | creation | 3 | This spell generates what appears to be clear, pure water, but it is in fact a foul secretion... |
| Wave Form | transmutation | 4 | You transform into a wave of frothing water up to 15 feet wide and 15 feet tall, as space... | |
| Wave Shield | abjuration | 1 | You create a rushing torrent of water in the rough outline of a shield. The water protects you... | |
| Weaken Powder | transmutation | 1 | Ammunition in the target firearm generates less of an explosive charge when fired. With such... | |
| Web Shelter | conjuration | creation | 2 | You create a shelter of slightly sticky webbing. The shelter has a hinged door large enough to... |
| What Grows Within | necromancy | 6 | By speaking the name "Xhamen-Dor," you infuse yourself with the essence of the Inmost Blot and... | |
| Whip of Ants | conjuration | summoning | 6 | This spell functions as whip of spiders, except it summons army ants, and any creature you... |
| Whip of Centipedes | conjuration | summoning | 5 | This spell functions as whip of spiders, except it summons centipedes, and any creature you... |
| Whip of Spiders | conjuration | summoning | 2 | You summon hundreds of Diminutive spiders, which cling together in the form of a whip made for a... |
| Whirlwind | evocation | 8 | This spell creates a powerful cyclone of raging wind that moves through the air, along the... | |
| Whispering Lore | divination | 1 | Upon casting this spell, you are able to gain knowledge from the land itself. As you walk... | |
| Wilderness Soldiers | transmutation | 2 | You call on the plants nearby to aid you in combat. This spell is ineffective if no plants you... | |
| Wild Instinct | divination | 2 | This spell sharpens your senses, allowing you to perceive threats you would otherwise miss. You... | |
| Wind Blades | transmutation | 5 | You harden the air around the target into jagged invisible blades that deal damage based on how... | |
| Winds of Vengeance | evocation | 9 | You surround yourself with a buffeting shroud of supernatural, tornado-force winds. These winds... | |
| Wind Walk | transmutation | 7 | You alter the substance of your body to a cloudlike vapor (as the gaseous form spell) and move... | |
| Wind Wall | evocation | 3 | An invisible vertical curtain of wind appears. It is 2 feet thick and of considerable strength.... | |
| Windy Escape | transmutation | 1 | You respond to an attack by briefly becoming vaporous and insubstantial, allowing the attack to... | |
| Wing Bounty | conjuration | creation | 2 | Your wings sprout a variety of colorful and flavorful berries. Each berry functions as if... |
| Wing Thorns | transmutation | 3 | Your wings sprout poisonous thorns each the size of a dagger. You can use these thorns like... | |
| Winter Feathers | abjuration | 1 | The target's feathers thicken and fluff up to ward against winter's chill. The target suffers no... | |
| Winter Grasp | conjuration | creation | 2 | Ice encrusts the ground, radiating supernatural cold and making it hard for creatures to... |
| With The Wind | abjuration | 2 | You create eddies in the air around the subject that protect it from being checked or blown... | |
| Wooden Wing Shield | transmutation | 4 | Your wings transmute into a wooden barrier resembling a tower shield to block attacks, granting... | |
| Woodland Rune | abjuration | 3 | Created by Ghorus as a safety measure to limit his enemies’ movements, this spell allows you to... | |
| Wood Shape | transmutation | 2 | Wood shape enables you to form one existing piece of wood into any shape that suits your... | |
| Word of Recall | conjuration | teleportation | 8 | Word of recall teleports you instantly back to your sanctuary when the word is uttered. You must... |
| World Wave | transmutation | 9 | You cause any sort of natural terrain (including water, forest, desert, tundra, and so on) to... | |
| Zone of Foul Flames | transmutation | 4 | The twisted druids of the Uskwood forsook fire in ages past for the glory of Zon-Kuthon. Despite... |
