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Class: Arcanist
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Descriptor
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- Acid [25]
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- Meditative [6]
- Mind-Affecting [257]
- Pain [15]
- Poison [18]
- Ruse [4]
- Shadow [36]
- Sonic [23]
- Water [30]
Range
Duration
Target
Save
Verbal
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Material
Focus
Divine Focus
1892 spells
| Name â–² | School | Subschool | Arcanist Level | V | Description |
|---|---|---|---|---|---|
| Abjuring Step | abjuration | 1 | yes | This spell creates a subtle and complicated force effect that is most effective when used by a... | |
| Ablative Barrier | conjuration | creation | 3 | yes | Invisible layers of solid force surround and protect the target, granting that target a +2 armor... |
| Ablative Sphere | abjuration | 3 | yes | The Garundi tenaciously protect their homes, and through the years they have perfected magic to... | |
| Aboleth's Lung | transmutation | 2 | yes | The targets are able to breathe water, freely. However, they can no longer breathe air. Divide... | |
| Absorbing Barrier | abjuration | 4 | yes | You ward all creatures and objects in the area from ranged weapons. The spell’s area of effect... | |
| Absorbing Inhalation | transmutation | 4 | yes | You grant your lungs inhuman strength and capacity, allowing you to harmlessly and completely... | |
| Absorb Rune I | abjuration | 4 | yes | This spell allows you to lay your hand upon a magical glyph, symbol, or other magical spell... | |
| Absorb Rune II | abjuration | 6 | yes | This spell functions like absorb rune I, but it can affect runes equivalent to a spell of 5th... | |
| Absorb Rune III | abjuration | 9 | yes | This spell functions like absorb rune I, but it can affect runes equivalent to a spell of 8th... | |
| Absorb Toxicity | necromancy | 5 | yes | You absorb the toxicity of your surroundings, becoming toxic as a result. While under the effect... | |
| Abundant Ammunition | conjuration | summoning | 1 | yes | When cast on a container such as a quiver or a pouch that contains nonmagical ammunition or... |
| Abyssal Vermin | transmutation | 4 | yes | You infuse the target with power from the Abyss, granting it the fiendish creature simple... | |
| Accelerate Poison | transmutation | 2 | yes | You hasten the onset of poison in the target. If the poison normally has an onset time, its... | |
| Accursed Glare | necromancy | 3 | yes | You channel a fell curse through your glare. If the target fails its saving throw, it begins to... | |
| Acid Arrow | conjuration | creation | 2 | yes | An arrow of acid springs from your hand and speeds to its target. You must succeed on a ranged... |
| Acid Fog | conjuration | creation | 6 | yes | Acid fog creates a billowing mass of misty vapors like the solid fog spell. In addition to... |
| Acidic Spray | conjuration | creation | 5 | yes | A spray of acid erupts from your outstretched hand, dealing 1d6 points of acid damage/caster... |
| Acid Pit | conjuration | creation | 4 | yes | This spell functions as create pit, except that it places a 5-footdeep pool of acid at the... |
| Acid Splash | conjuration | creation | 0 | yes | You fire a small orb of acid at the target. You must succeed on a ranged touch attack to hit... |
| Adhesive Blood | transmutation | 2 | yes | Your blood thickens to becomes a glue-like substance upon contact with air. A piercing or... | |
| Adhesive Spittle | conjuration | creation | 1 | yes | Once during this spell's duration, you can spit a viscous liquid as a standard action. This... |
| Adjustable Disguise | illusion | glamer | 3 | yes | This spell functions as disguise self, except as a swift action you can alter the disguise... |
| Adjustable Polymorph | transmutation | polymorph | 4 | yes | This spell functions as alter self, except you can as a swift action alter the disguise (within... |
| Admonishing Ray | evocation | 2 | yes | You blast your enemies with rays of nonlethal force. You may fire one ray, plus one additional... | |
| Adoration | enchantment | 2 | yes | The target of this spell is the subject of adoration by those whom it tries to affect with... | |
| Adroit Retrieval | transmutation | 3 | yes | You instill the target with the ability to withdraw small items from her pockets or packs with... | |
| Age Resistance | transmutation | 6 | yes | This spell functions as lesser age resistance, except you ignore the Strength, Dexterity, and... | |
| Age Resistance, Greater | transmutation | 7 | yes | This spell functions as lesser age resistance, except you ignore all Strength, Dexterity, and... | |
| Age Resistance, Lesser | transmutation | 4 | yes | You ignore the physical detriments of being middle-aged. This spell does not cause you to look... | |
| Aggravate Affliction | necromancy | 4 | yes | All recurring afflictions (those with a frequency,including curses, diseases, and poison)... | |
| Aggressive Thundercloud | evocation | 2 | yes | A crackling, spherical storm cloud flies in whichever direction you point and deals electricity... | |
| Aggressive Thundercloud, Greater | evocation | 4 | yes | This spell functions as aggressive thundercloud, except it deals 6d6 points of electricity... | |
| Agonize | evocation | 4 | yes | You afflict a creature you have conjured via planar ally (or a similar spell) with bolts of... | |
| Air Breathing | transmutation | 3 | yes | The transmuted creatures can breathe air freely. Divide the duration evenly among all the... | |
| Air Bubble | conjuration | creation | 1 | no | Air bubble creates a small pocket of breathable air that surrounds the touched creature's head... |
| Air Geyser | evocation | 3 | yes | You create a powerful blast of air capable of flinging an opponent upward. If the target fails... | |
| Air Step | transmutation | 2 | yes | This spell functions as air walk, except you can rise no higher than 1 foot off the ground, you... | |
| Akashic Communion | divination | 4 | yes | You attempt to obtain a glimpse of some specific event from the Akashic Record (Occult... | |
| Alarm | abjuration | 1 | yes | Alarm creates a subtle ward on an area you select. Once the spell effect is in place, it... | |
| Alaznist's Jinx | evocation | 6 | yes | You inflict a curse similar to the spell burn spellblight (Pathfinder RPG Ultimate Magic 97) on... | |
| Alchemical Tinkering | transmutation | 1 | yes | You transform one alchemical item or firearm into another alchemical item or firearm of the same... | |
| Allied Cloak | abjuration | 3 | yes | You cause a cloak, shawl, poncho, or other outer garment you are wearing to animate to aid and... | |
| Ally Across Time | conjuration | summoning | 2 | yes | You create one or more 5-foot cubes of temporal possibility where your timeline overlaps with... |
| Alter Musical Instrument | illusion | figment | 1 | yes | You alter an instrument so it sounds like a different kind of instrument you are familiar with.... |
| Alter River | transmutation | 5 | yes | You alter the flow of water in a natural freshwater channel such as a river, stream, or... | |
| Alter Self | transmutation | polymorph | 2 | yes | When you cast this spell, you can assume the form of any Small or Medium creature of the... |
| Alter Summoned Monster | conjuration | summoning | 2 | yes | You swap a creature summoned by a conjuration (summoning) spell for a creature you could summon... |
| Alter Winds | transmutation | 1 | yes | You subtly enhance or diminish the effects of natural winds within the spell's area, which is an... | |
| Amnesia | enchantment | compulsion | 4 | yes | You cause the target to lose most of its memories; its skills, its past, and even its name... |
| Amplify Stench | transmutation | 2 | yes | You amplify your natural stench special ability-its save DC increases by 2, and creatures that... | |
| Analyze Dweomer | divination | 6 | yes | You can observe magical auras. Each round, you may examine a single creature or object that you... | |
| Ancestral Regression | transmutation | polymorph | 3 | yes | The target drow transforms into a surface elf. The drow loses her darkvision and light-blindness... |
| Anchored Step | transmutation | 3 | yes | Powerful tendrils grow out of the bottom of your feet or footwear, partially anchoring you to... | |
| Angelic Aspect | transmutation | 5 | yes | This spell functions like lesser angelic aspect, except you gain low-light vision, darkvision... | |
| Angelic Aspect, Greater | transmutation | 8 | yes | This spell functions like lesser angelic aspect, except you gain low-light vision; darkvision 60... | |
| Angelic Aspect, Lesser | transmutation | 2 | yes | You take on an aspect of an angelic being, including some of its physical characteristics. You... | |
| Animal Aspect | transmutation | polymorph | 2 | yes | You gain some of the beneficial qualities of an animal. Your base form is largely unchanged and... |
| Animal Aspect, Greater | transmutation | polymorph | 4 | yes | This spell functions like animal aspect, except you can either gain two aspects at once or one... |
| Animal Growth | transmutation | 5 | yes | The target animal grows to twice its normal size and eight times its normal weight. This... | |
| Animate Dead | necromancy | 4 | yes | This spell turns corpses into undead skeletons or zombies (see the Pathfinder RPG Bestiary) that... | |
| Animate Dead, Lesser | necromancy | 3 | yes | This spell functions as animate dead, except you can only create a single Small or Medium... | |
| Animate Rope | transmutation | 1 | yes | You can animate a nonliving rope-like object. The maximum length assumes a rope with a 1-inch... | |
| Ant Haul | transmutation | 1 | yes | The target's carrying capacity triples (see Table 7-4: Carrying Capacity on page 171 of the Core... | |
| Ant Haul, Communal | transmutation | 2 | yes | This spell functions like ant haul (see page 202 of the Pathfinder RPG Advanced Player's Guide),... | |
| Anthropomorphic Animal | transmutation | polymorph | 3 | yes | You transform the touched animal into a bipedal hybrid of its original form with a humanoid... |
| Anticipate Peril | divination | 1 | yes | A creature affected by anticipate peril gains a preternatural sense of danger. The first time... | |
| Anticipate Thoughts | divination | 2 | yes | This spell taps into the target's mind so you get an impression of the actions it will take. You... | |
| Antimagic Field | abjuration | 6 | yes | An invisible barrier surrounds you and moves with you. The space within this barrier is... | |
| Antipathy | enchantment | compulsion | 8 | yes | You cause an object or location to emanate magical vibrations that repel either a specific kind... |
| Anti-Summoning Shield | abjuration | 2 | yes | Within the area of effect, this spell impedes the use of spells of the summoning subschool and... | |
| Antitech Field | abjuration | 7 | yes | You bring into being a mobile, hemispherical energy field that prevents technological objects,... | |
| Antithetical Constraint | enchantment | compulsion | 4 | yes | You constrain the target such that the target automatically misses with all attacks made against... |
| Anywhere But Here | conjuration | teleportation | 4 | yes | This spell functions similarly to plane shift, but instead of transporting the targets to a... |
| Apathy | enchantment | compulsion | 5 | yes | You cause a creature to temporarily lose interest in a passion or pursuit, taking the heat off... |
| Ape Walk | transmutation | 3 | yes | The subject can climb as well as an ape or monkey, gaining a climb speed of 30 feet and a +8... | |
| Aphasia | enchantment | compulsion | 1 | yes | You render the target unable to understand any language, including spoken language, written... |
| Apparent Master | enchantment | 5 | yes | This charm makes a construct regard you as its master. The spell only affects mindless... | |
| Apparent Treachery | enchantment | compulsion | 4 | yes | You shroud a number of creatures in an aura of suspicion and fill them with extreme paranoia... |
| Appearance of Life | illusion | glamer | 3 | yes | The illusion makes undead creatures of Medium size or smaller appear as if they were living... |
| Appearance of Life, Greater | illusion | glamer | 5 | yes | This spell functions as appearance of life (Pathfinder RPG Horror Adventures 108), except that... |
| Apport Animal | conjuration | teleportation | 3 | yes | This spell functions like apport object except the target is an animal. Only normal, nonmagical... |
| Apport Object | conjuration | teleportation | 2 | yes | This spell allows you to instantaneously transport a small nonliving object from one location to... |
| Apsu's Shining Scales | evocation | 3 | yes | You envelop your body with silver radiance that manifests as scales surrounding your body,... | |
| Aqueous Orb | conjuration | creation | 3 | yes | You create a rolling sphere of churning water that can engulf those it strikes. The aqueous orb... |
| Aram Zey's Focus | divination | 2 | yes | Aram Zey created this spell for use by his students, both to increase their confidence in their... | |
| Aram Zey's Trap Ward | abjuration | 4 | yes | While he was researching the underlying causes of the resonance created by overlapping... | |
| Arcane Cannon | transmutation | 7 | yes | Your focus becomes a Medium arcane cannon that appears in an unoccupied square within the... | |
| Arcane Disruption | enchantment | compulsion | 2 | yes | This spell makes it difficult for the subject to cast arcane spells, use spell-like abilities,... |
| Arcane Eye | divination | scrying | 4 | yes | You create an invisible magical sensor that sends you visual information. You can create the... |
| Arcane Lock | abjuration | 2 | yes | An arcane lock spell cast upon a door, chest, or portal magically locks it. You can freely pass... | |
| Arcane Mark | universal | 0 | yes | This spell allows you to inscribe your personal rune or mark, which can consist of no more than... | |
| Arcane Pocket | conjuration | creation | 1 | yes | With a touch, you conjure an extradimensional space inside a pouch or pocket. The pocket acts as... |
| Arcane Reinforcement | transmutation | 3 | yes | You cast this spell as you begin crafting an item using a Craft skill, and add your Spellcraft... | |
| Arcane Sight | divination | 3 | yes | This spell makes your eyes glow blue and allows you to see magical auras within 120 feet of you.... | |
| Arcane Sight, Greater | divination | 7 | yes | This spell functions like arcane sight, except that you automatically know which spells or... | |
| Archon's Trumpet | evocation | 7 | yes | Upon hearing a booming report, as if from a trumpet archon's mighty horn, all creatures in the... | |
| Arid Refuge | conjuration | creation | 5 | yes | You conjure a small stone building on any relatively flat nonliving surface at least 20 feet... |
| Army Across Time | conjuration | summoning | 5 | yes | This spell functions as ally across time as noted above with two exceptions. First, you can... |
| Aroden's Magic Army | transmutation | 7 | yes | You imbue all manufactured weapons carried by allies within range with magic, granting each... | |
| Aroden's Spellbane | abjuration | 9 | yes | One of many spells originally created by the Last Azlanti before he became a god, Aroden's... | |
| Aroden's Spellsword | transmutation | 3 | yes | When you cast this spell on a weapon, you cause an extradimensional space to open within the... | |
| Arrow Eruption | conjuration | creation | 2 | yes | You create exact duplicates of the arrow or crossbow bolt you used to kill a creature in the... |
| Artificer's Curse | transmutation | 7 | yes | You temporarily suppress the most powerful qualities of a magical item. This item can be any... | |
| Ascension | universal | 9 | yes | You imbue a number of creatures with mythic power, granting each of them 1st tier in a mythic... | |
| Ashen Path | transmutation | 2 | yes | You grant the creature touched the ability to breathe with ease air that is contaminated with... | |
| Ash Storm | conjuration | creation | 3 | yes | Driving ash blocks all sight (even darkvision) within the spell's area of effect, and falling... |
| Assume Appearance | transmutation | polymorph | 3 | yes | This spell functions similarly to alter self, except for the following differences. You assume... |
| Assume Appearance, Greater | transmutation | polymorph | 4 | yes | This spell functions similar to assume appearance, except that you can imitate a creature even... |
| Assumed Likeness | illusion | phantasm | 2 | yes | You draw upon the memories of the targets to create a visual disguise for yourself that only... |
| Astral Projection | necromancy | 9 | yes | By freeing your spirit from your physical body, this spell allows you to project an astral body... | |
| Astral Projection, Lesser | necromancy | 5 | yes | This spell functions as astral projection, except you cannot leave the Astral Plane and explore... | |
| Audiovisual Hallucination | illusion | phantasm | 3 | no | This spell functions as auditory hallucination, except that you can include the image of any... |
| Auditory Hallucination | illusion | phantasm | 1 | no | You cause the targets to believe they hear any sound you imagine. The sound can include... |
| Augmenting Wall | evocation | 5 | yes | You create a wall of faintly shimmering elemental energy. Upon casting the spell, choose either... | |
| Aura of Cannibalism | necromancy | 3 | yes | You emanate an aura that saps the strength of others of your kind and channels their energy into... | |
| Aura of Distraction | enchantment | 2 | yes | You emit an aura of subsonic noise and mental imagery that makes concentrating difficult. Any... | |
| Aura of The Unremarkable | enchantment | compulsion | 4 | yes | An invisible sphere of magic surrounds you, clouding the minds of creatures in the area so they... |
| Aura Sight | divination | 3 | yes | This spell makes your eyes glow and allows you to see alignment auras within 120 feet of you.... | |
| Authenticating Gaze | divination | 1 | yes | Your understanding of the written word becomes analytical and discerning. You gain an insight... | |
| Aversion | enchantment | compulsion | 3 | yes | You plant a revulsion in the mind of the subject, causing her to avoid an object or location.... |
| Awaken Construct | transmutation | 7 | yes | You amplify the animating force of a construct to more closely resemble a true soul, granting... | |
| Awaken The Devoured | divination | 5 | yes | This spell is often used by conjurers as a method to torment daemons and force compliance, for... | |
| Babble | enchantment | compulsion | 3 | yes | This spell causes the target to break into a fit of bizarre, uncontrollable babbling. The target... |
| Badger's Ferocity | transmutation | 2 | yes | This functions like keen edge, except it affects multiple weapons and requires your... | |
| Baleful Polymorph | transmutation | polymorph | 5 | yes | As beast shape III, except that you change the subject into a Small or smaller animal of no more... |
| Baleful Shadow Transmutation | illusion | shadow | 6 | yes | You infuse a target's shadow with energies from the Shadow Plane, shaping the shadow into one... |
| Ball Lightning | evocation | 4 | yes | You create two globes of lightning that fly in whichever direction you indicate. For every 4... | |
| Banishing Blade | abjuration | 5 | yes | You imbue a weapon with the power to drive foes back. The first time each round the weapon... | |
| Banishment | abjuration | 7 | yes | A banishment spell is a more powerful version of the dismissal spell. It enables you to force... | |
| Banshee Blast | necromancy | 6 | yes | You create a cone of spectral energy resembling screaming elven ghosts that deals 1d4 points of... | |
| Baphomet's Blessing | transmutation | polymorph | 4 | yes | You change the target's head into that of a bull. The creature's Intelligence becomes 2, and it... |
| Barrow Haze | necromancy | 3 | yes | Barrow haze creates a bank of fog similar to that created by fog cloud, except that the vapors... | |
| Battering Blast | evocation | 3 | yes | You hurl a fist-sized ball of force resembling a sphere of spikes to ram a designated creature... | |
| Battlemind Link | divination | 6 | yes | You fuse your thoughts with an ally's, allowing the two of you to fight in tandem, perfectly... | |
| Beacon of Guilt | evocation | 2 | yes | You place an invisible ward upon an object that is triggered the first time a creature tries to... | |
| Beanstalk | conjuration | creation | 4 | yes | When casting this spell, you must plant the material components in soil. When you do, at the end... |
| Bear's Endurance | transmutation | 2 | yes | The affected creature gains greater vitality and stamina. The spell grants the subject a +4... | |
| Bear's Endurance, Mass | transmutation | 6 | yes | Mass bear's endurance works like bear's endurance, except that it affects multiple creatures. | |
| Beast Shape I | transmutation | polymorph | 3 | yes | When you cast this spell, you can assume the form of any Small or Medium creature of the animal... |
| Beast Shape II | transmutation | polymorph | 4 | yes | This spell functions as beast shape I, except that it also allows you to assume the form of a... |
| Beast Shape III | transmutation | polymorph | 5 | yes | This spell functions as beast shape II, except that it also allows you to assume the form of a... |
| Beast Shape IV | transmutation | polymorph | 6 | yes | This spell functions as beast shape III except that it also allows you to assume the form of a... |
| Bed of Iron | necromancy | 1 | yes | This spell makes even the clunkiest armor feel soft as silk to the wearer. The subjects of this... | |
| Befuddled Combatant | enchantment | compulsion | 5 | yes | As a way to befuddle your target, you fill its mind with all manner of swirling images as well... |
| Bestow Curse | necromancy | 4 | yes | You place a curse on the subject. Choose one of the following. -6 decrease to an ability score... | |
| Bestow Curse, Greater | necromancy | 8 | yes | You place a curse on the subject. Choose one of the following. • -12 penalty to an ability... | |
| Bestow Insight | enchantment | compulsion | 2 | yes | When casting this spell, choose a single skill that you have at least one rank in. The target... |
| Bestow Planar Infusion I | evocation | 1 | yes | This spell draws upon the latent planar energy of the caster's surroundings, allowing her to... | |
| Bestow Planar Infusion II | evocation | 4 | yes | This functions as bestow planar infusion I, except that the touched creature gains the improved... | |
| Bestow Planar Infusion III | evocation | 7 | yes | This functions as bestow planar infusion I, except that the touched creature gains the greater... | |
| Bestow Weapon Proficiency | enchantment | compulsion | 2 | yes | You bestow the subject with the ability to use a single type of weapon he is not proficient in... |
| Billowing Skirt | transmutation | 2 | yes | A skirt, kilt, or gown you are wearing enables you to control your falls through the air. A... | |
| Bilocation | conjuration | creation | 9 | yes | The spell creates an identical copy of you, along with everything you wear and carry, anywhere... |
| Binding | enchantment | compulsion | 8 | yes | A binding spell creates a magical restraint to hold a creature. The target gets an initial... |
| Bind Sage | conjuration | calling | 4 | yes | This variant of planar binding is specifically used to call one of the most knowledgeable types... |
| Bite the Hand | enchantment | compulsion | 4 | yes | With a short command and a wave of the hand, you compel the target creature to attack the being... |
| Bite the Hand, Mass | enchantment | compulsion | 7 | yes | This spell functions like bite the hand, except as noted above. The target creatures do not need... |
| Bit of Luck | evocation | 4 | yes | For the spell's duration, the caster gains a reservoir of luck with a total number of points... | |
| Blacklight | evocation | 3 | yes | You create an area of total darkness. The darkness is impenetrable even to darkvision, but you... | |
| Black Spot | necromancy | 5 | yes | The black spot is a specific and feared pirate curse. An intangible, illusory black spot... | |
| Black Sword of War | necromancy | 3 | yes | The target weapon turns a glossy black color and deals bleed damage if it deals hit point damage... | |
| Black Tentacles | conjuration | creation | 4 | yes | This spell causes a field of rubbery black tentacles to appear, burrowing up from the floor and... |
| Blade Snare | abjuration | 3 | yes | This spell creates an invisible magic field that does not stop weapons (whether manufactured or... | |
| Blade Tutor's Spirit | conjuration | creation | 2 | yes | You summon an insubstantial spirit of force that resembles a cloudy vapor hovering around your... |
| Blast Barrier | transmutation | 3 | yes | Originally used by the winter witches on the field of battle in the early days of Irrisen, blast... | |
| Blast of Wind | evocation | 4 | yes | With a spiraling gesture of your hand and a forceful exhalation, you create a brief but fierce... | |
| Bleaching Resistance | enchantment | compulsion | 6 | yes | Ability score drain from the Bleaching doesn't affect your ability score modifiers while you're... |
| Bleed | necromancy | 0 | yes | You cause a living creature that is below 0 hit points but stabilized to resume dying. Upon... | |
| Bleed For Your Master | enchantment | compulsion | 3 | yes | When you would be hit by an attack that requires an attack roll, or when you are within an area... |
| Bleed Glory | necromancy | 3 | yes | The mythic power cost for all path abilities, feats, spells, and other effects used by the... | |
| Blend | illusion | glamer | 1 | no | You draw upon your elven link to the wilderness to change the coloration of yourself and your... |
| Blend With Surroundings | illusion | glamer | 1 | yes | This spell changes the appearance of the affected creature so that it better blends in with its... |
| Blight | necromancy | 5 | yes | This spell withers a single plant of any size. An affected plant creature takes 1d6 points of... | |
| Blightburn Weapon | transmutation | 5 | yes | You transform the target weapon into pure blightburn. The weapon functions as normal, but any... | |
| Blindness/Deafness | necromancy | 2 | yes | You call upon the powers of unlife to render the subject blinded or deafened, as you choose. | |
| Blink | transmutation | 3 | yes | You "blink" quickly back and forth between the Material Plane and the Ethereal Plane and look as... | |
| Bloatbomb | necromancy | 4 | yes | The target creature dies if it fails a Fortitude saving throw and its Hit Dice are no more than... | |
| Blood Armor | transmutation | 2 | yes | Your blood becomes as hard as iron upon contact with air. Each time you take at least 5 points... | |
| Bloodbath | necromancy | 2 | yes | You cut yourself with the dagger, dealing yourself 1d6 points of bleed damage. So long as you... | |
| Blood Biography | divination | 3 | yes | You learn the answers to a specific set of questions about a creature so long as you have access... | |
| Blood Blaze | transmutation | 2 | yes | The target gains a 5-foot-radius aura that causes the blood of creatures in that area to ignite... | |
| Blood Boil | necromancy | 5 | yes | The temperature of the target creature's blood (or other similar body fluid) begins to rise over... | |
| Blood In The Water | necromancy | 2 | yes | As part of the casting of this spell, you must deal 1 point of piercing or slashing damage to... | |
| Blood Money | transmutation | 1 | yes | You cast blood money just before casting another spell. As part of this spell's casting, you... | |
| Blood Rage | enchantment | compulsion | 3 | yes | The targets of this spell become angrier as they fight, the pain of their wounds fueling their... |
| Blood Scent | transmutation | 3 | yes | You greatly magnify the target's ability to smell the presence of blood. The target is... | |
| Blood Sentinel | transmutation | 3 | yes | After casting this spell, you pour a few drops of your blood and saliva into the mouth of the... | |
| Blood Tentacles | necromancy | 5 | yes | You smear a handful of your own blood across your chest, causing one writhing tentacle/caster... | |
| Blood Transcription | divination | 2 | yes | By consuming 1 pint of blood from a spellcaster killed within the last 24 hours, you can attempt... | |
| Bloody Arrows | necromancy | 4 | yes | Whenever this spell's target hits a creature with a ranged weapon that successfully deals... | |
| Bloody Tears And Jagged Smile | necromancy | 2 | yes | Your eyes turn black and weep blood, and your teeth become jagged fangs. You gain a bite attack... | |
| Blot | transmutation | 3 | yes | This spell reduces all types of writing and other recognizable symbols found on any sort of... | |
| Blur | illusion | glamer | 2 | yes | The subject's outline appears blurred, shifting, and wavering. This distortion grants the... |
| Blurred Movement | illusion | glamer | 1 | yes | This spell functions as blur, except that the blurring occurs only when you move at least 10... |
| Body Capacitance | transmutation | 1 | yes | If you take electricity damage while this spell is active, some of the energy is stored on your... | |
| Body Double | illusion | glamer | 2 | yes | Upon casting this spell, choose a primary target and a secondary target, both of which must be... |
| Boiling Blood | transmutation | 2 | yes | The blood of the targeted creatures begins to boil. If a target fails its save, it takes 1 point... | |
| Bone Fists | necromancy | 2 | yes | The bones of your targets' joints grow thick and sharp, protruding painfully through the skin at... | |
| Bone Flense | transmutation | 3 | yes | Choose a creature that you can see. When that creature is struck by a weapon wielded by a member... | |
| Boneshaker | necromancy | 2 | yes | By using a bone fetish like a marionette, you take control of a target creature's skeleton. This... | |
| Boneshatter | necromancy | 4 | yes | The target's bones (or exoskeleton) splinter, dealing 1d6 points of damage/caster level (maximum... | |
| Book Ward | abjuration | 2 | yes | As protection from energy, except as noted above and that the spell only protects against acid... | |
| Borrowed Time | transmutation | 6 | yes | A creation of the archmage Nex, this spell allows you to reach ahead in time and draw alacrity... | |
| Bouncy Body | transmutation | 1 | yes | The target's flesh becomes flexible and rubbery. It gains a +2 circumstance bonus on grapple... | |
| Break | transmutation | 1 | yes | You can attempt to break or at least damage any one Medium or smaller object within range. If... | |
| Break Enchantment | abjuration | 5 | yes | This spell frees victims from enchantments, transmutations, and curses. Break enchantment can... | |
| Break, Greater | transmutation | 6 | yes | You release a burst of destructive energy. Each Medium or smaller object in the area gains the... | |
| Breeze | evocation | 0 | yes | You create a light wind that blows against the target, from a direction of your choice. The... | |
| Brightest Light | evocation | 4 | yes | This trademark spell of the Lantern Bearers functions as daylight, except it lasts longer. In... | |
| Brightest Night | transmutation | 1 | yes | You grant low-light vision to the affected creatures. Creatures that already have low-light... | |
| Brittle Portal | transmutation | 2 | yes | This spell weakens the bonds of existence, and reduces the hardness of any nonmagical surface... | |
| Brow Gasher | necromancy | 2 | yes | You imbue a slashing melee weapon with the ability to deal a gruesome head wound. When the... | |
| Bullet Shield | abjuration | 2 | yes | The warded creature gains a +4 deflection bonus to AC against firearm and ranged attacks, with... | |
| Bullet Ward | abjuration | 2 | yes | You toss several adamantine bullets into the air, which then hover protectively nearby and... | |
| Bull's Strength | transmutation | 2 | yes | The subject becomes stronger. The spell grants a +4 enhancement bonus to Strength, adding the... | |
| Bull's Strength, Mass | transmutation | 6 | yes | This spell functions like bull's strength, except that it affects multiple creatures. | |
| Bungle | enchantment | compulsion | 1 | yes | The target takes a -20 penalty on its next attack roll or check that requires a d20 roll. The... |
| Buoyancy | transmutation | 2 | yes | The affected targets become incredibly buoyant, floating naturally on any water at least 1 foot... | |
| Burdened Thoughts | enchantment | compulsion | 3 | yes | You fill a creature's mind with the realization of its earthly weight and responsibilities.... |
| Burn Corruption | evocation | 5 | yes | This spell fills the area with violet flames that scour an area clean of life-especially of the... | |
| Burning Arc | evocation | 2 | yes | Keleshites brag that they stole this spell from genie-kind thousands of years ago while other... | |
| Burning Disarm | transmutation | 1 | yes | This spell causes a metal object to instantly become red hot. A creature holding the item may... | |
| Burning Gaze | evocation | 2 | yes | Your eyes burn like hot coals, allowing you to set objects or foes alight with a glance. As a... | |
| Burning Hands | evocation | 1 | yes | A cone of searing flame shoots from your fingertips. Any creature in the area of the flames... | |
| Burning Sands | conjuration | creation | 1 | yes | You cause sheets of hot sand to spread over the ground in the area of effect. This layer of sand... |
| Burrow | transmutation | 3 | yes | The subject can burrow at a speed of 15 feet (or 10 feet if it wears medium or heavy armor, or... | |
| Burst of Force | evocation | 5 | yes | With a burst of telekinetic force, you deal 1d6 points of force damage/caster level (maximum... | |
| Burst of Radiance | evocation | 2 | yes | This spell fills the area with a brilliant flash of shimmering light. Creatures in the area are... | |
| Business Booms | enchantment | 3 | yes | You may cast this spell immediately prior to spending 1 day of downtime to promote a business... | |
| Calamitous Flailing | necromancy | 4 | yes | You cause the victim’s attacks to careen wildly, endangering itself and those around it. Your... | |
| Calcific Touch | transmutation | 4 | yes | Your touch progressively transmutes the substance of creatures you touch into stone. Once/round,... | |
| Calistria's Guardian Wasps | conjuration | summoning | 3 | yes | You summon a wasp swarm (Pathfinder RPG Bestiary 275) that builds a 10-foot-by-10-foot nest in... |
| Callback | conjuration | teleportation | 2 | yes | If the target takes hit point damage while within range of this spell, it immediately teleports... |
| Callback, Greater | conjuration | teleportation | 5 | yes | This spell functions as callback, except as noted above. |
| Call Construct | conjuration | teleportation | 8 | yes | This spell functions as instant summons, except it can only summon a construct you control. For... |
| Call the Void | evocation | 3 | yes | This spell surrounds you with an aura of nothingness that channels the mysterious energies of... | |
| Calm Air | abjuration | 5 | yes | This spell calms the air and disperses fog, dust, and other particles. The wind force in the... | |
| Campfire Wall | evocation | 3 | yes | You can create a barrier around a fire of at least campfire size that shelters everyone inside... | |
| Canopic Conversion | necromancy | 9 | yes | This spell eviscerates the target, drawing forth its life essence as well as its internal... | |
| Carrion Compass | divination | 2 | yes | You animate one of the target's fetid organs so that it leads you to the undead creature's most... | |
| Carry Companion | transmutation | 2 | yes | You touch an animal or magical beast that has a helpful attitude toward you, instantly... | |
| Carve Passage | transmutation | 5 | yes | You can excavate and move an amount of snow, earth, dust, sand, and loose or packed rocks or ice... | |
| Catatonia | necromancy | 3 | no | You touch the target and place it into a deathlike state that persists for the duration. The... | |
| Cat's Grace | transmutation | 2 | yes | The transmuted creature becomes more graceful, agile, and coordinated. The spell grants a +4... | |
| Cat's Grace, Mass | transmutation | 6 | yes | This spell functions like cat's grace, except that it affects multiple creatures. | |
| Cause Fear | necromancy | 1 | yes | The affected creature becomes frightened. If the subject succeeds on a Will save, it is shaken... | |
| Caustic Blood | transmutation | 5 | yes | You imbue your blood with corrosive acid. Any time you take piercing or slashing damage, a spray... | |
| Caustic Eruption | conjuration | creation | 7 | yes | Acid erupts from your space in all directions, causing 1d6 points of damage/caster level... |
| Caustic Safeguard | abjuration | 4 | yes | You imbue a single object with an acidic protective ward. Any creature other than you that... | |
| Cauterizing Weapon | transmutation | 3 | yes | You infuse a weapon with faint but pernicious energy that stymies accelerated healing. Damage... | |
| Celestial Companion | transmutation | 2 | yes | You bestow divine protection on your companion. The target gains spell resistance equal to 5... | |
| Celestial Healing | conjuration | healing | 1 | yes | You anoint a wounded creature with the blood of an outsider with the good subtype (such as an... |
| Celestial Healing, Greater | conjuration | healing | 4 | yes | As/celestial healing, except the target gains fast healing 4 and the target radiates the aura of... |
| Certain Grip | transmutation | 2 | yes | The subject's grip and footing become sure, granting a +4 competence bonus on Climb checks, on... | |
| Chain Lightning | evocation | 6 | yes | This spell creates an electrical discharge that begins as a single stroke commencing from your... | |
| Chain of Perdition | evocation | 3 | yes | A floating chain of force with hooks at each end appears within an unoccupied space of your... | |
| Chains of Fire | evocation | 6 | yes | This spell functions like chain lightning, except as noted above, and the spell deals fire... | |
| Chains of Light | conjuration | creation | 6 | yes | A creature targeted by this spell is held immobile by glowing golden chains composed of pure... |
| Chameleon Scales | transmutation | 0 | yes | You temporarily alter the color of your skin, hide, or scales to another option legal for your... | |
| Channel The Gift | evocation | 3 | yes | You channel your magical power to fuel the target's spellcasting. The next spell the target... | |
| Charitable Impulse | enchantment | compulsion | 3 | yes | This spell makes a creature more charitable, compelling it to aid others rather than use... |
| Charm Fey | enchantment | compulsion | 1 | yes | This spell functions as charm person, except it affects a fey instead of a humanoid. |
| Charm Monster | enchantment | charm | 4 | yes | This spell functions like charm person, except that the effect is not restricted by creature... |
| Charm Monster, Mass | enchantment | charm | 8 | yes | This spell functions like charm monster, except that mass charm monster affects a number of... |
| Charm Person | enchantment | charm | 1 | yes | This charm makes a humanoid creature regard you as its trusted friend and ally (treat the... |
| Charm Person, Mass | enchantment | charm | 5 | yes | This spell functions like charm person, except that mass charm person affects a number of... |
| Charnel House | illusion | shadow | 5 | yes | By sacrificing a living creature, you create the grisly illusion of viscera and gore splattered... |
| Charon's Dispensation | abjuration | 4 | yes | The target of this spell gains immunity to the harmful effects of touching or drinking from the... | |
| Chastise | transmutation | 1 | yes | You gain a +5 bonus on Bluff, Diplomacy, and Intimidate checks to convince a listener that they... | |
| Chill Touch | necromancy | 1 | yes | A touch from your hand, which glows with blue energy, disrupts the life force of living... | |
| Circle of Clarity | abjuration | 7 | yes | You create a magical emanation that interferes with all figments and glamers within it, giving... | |
| Circle of Death | necromancy | 6 | yes | Circle of death snuffs out the life force of living creatures, killing them instantly. The spell... | |
| Claim Identity | transmutation | polymorph | 4 | yes | You steal the target's face, transforming yourself into a flawless imitation of it. All of the... |
| Claim Identity, Greater | transmutation | polymorph | 6 | yes | This spell functions as/claim identity, except it transforms its target into a helpless,... |
| Clairaudience/Clairvoyance | divination | scrying | 3 | yes | Clairaudience/clairvoyance creates an invisible magical sensor at a specific location that... |
| Clarion Call | illusion | 1 | yes | The subject of this spell gains two benefits. First, the affected creature gains the ability to... | |
| Clashing Rocks | conjuration | creation | 9 | yes | You create two Colossal-sized masses of rock, dirt, and stone and slam them together against a... |
| Clay Skin | abjuration | 3 | yes | The target’s skin becomes as thick and tough as clay, granting the target DR 5/adamantine. Once... | |
| Clenched Fist | evocation | 8 | yes | This spell functions like interposing hand, except that the hand can also push or strike one... | |
| Cleromancy | divination | 3 | yes | Cleromancy involves casting bones and interpreting the results. Those able to arrive at the... | |
| Cloak of Dreams | enchantment | compulsion | 6 | yes | You are surrounded by a soporific aroma that causes living creatures that begin their turn or... |
| Cloak of Secrets | illusion | glamer | 1 | yes | This spell forms an invisible bubble that filters all speech coming from inside the affected... |
| Cloak of Shadows | illusion | shadow | 5 | yes | You wrap yourself in a protective mantle of semi-real shadow. This grants a number of... |
| Cloak of Winds | abjuration | 3 | yes | You shroud a creature in a whirling screen of strong, howling wind. The subject is never checked... | |
| Clone | necromancy | 8 | yes | This spell makes an inert duplicate of a creature. If the original individual has been slain,... | |
| Cloudkill | conjuration | creation | 5 | yes | This spell generates a bank of fog, similar to a fog cloud, except that its vapors are yellowish... |
| Cloud of Seasickness | conjuration | creation | 2 | yes | This spell functions like stinking cloud, except as noted above and that the vapors make... |
| Cloud Shape | transmutation | 4 | no | This spell functions like gaseous form, except you assume the shape of a Colossal cloud with a... | |
| Codespeak | transmutation | 2 | yes | Upon casting this spell, all recipients gain the ability to speak a new language. This language... | |
| Coin Shot | transmutation | 1 | no | You turn up to three coins into deadly projectiles that gain the velocity of a bullet when... | |
| Cold Ice Strike | evocation | 6 | yes | You create a shredding flurry of ice slivers, which blast from your hand in a line. The line... | |
| Cold Iron Fetters | conjuration | creation | 5 | yes | Cold iron shackles materialize around the target's limbs, reducing each of the target's movement... |
| Collaborative Thaumaturgy | universal | 3 | yes | You tap into the magical resonance between you and your allies to enhance one another's magic.... | |
| Color Spray | illusion | pattern | 1 | yes | A vivid cone of clashing colors springs forth from your hand, causing creatures to become... |
| Command Undead | necromancy | 2 | yes | This spell allows you a degree of control over an undead creature. If the subject is... | |
| Commune With Birds | divination | 2 | yes | You utter a question in the form of a low-pitched bird call that can be heard up to a mile away,... | |
| Commune With Texts | divination | 5 | yes | You quickly absorb the knowledge in the target, which can be any assortment of books, scrolls,... | |
| Companion Life Link | necromancy | 2 | yes | You create a life link between yourself and the target. You sense whenever the target is wounded... | |
| Companion Transposition | conjuration | teleportation | 5 | yes | You trade places with the other target, teleporting as if you were both affected by dimension... |
| Compassionate Ally | enchantment | compulsion | 2 | yes | At the sight of an injured ally, the target immediately disengages from its current course of... |
| Compelling Rant | enchantment | charm | 5 | yes | You deliver a confusing but fascinating monologue, relaying conspiracies or metaphysical... |
| Compel Tongue | enchantment | compulsion | 2 | yes | This spell functions as share language (Pathfinder RPG Advanced Player's Guide 243), granting a... |
| Compel Tongue, Mass | enchantment | compulsion | 5 | yes | This spell functions as compel tongue, except it affects multiple creatures. The same language... |
| Complex Hallucination | illusion | phantasm | 4 | no | This spell functions as audiovisual hallucination (see page 204), except that the phantasm you... |
| Comprehend Languages | divination | 1 | yes | You can understand the spoken words of creatures or read otherwise incomprehensible written... | |
| Compulsive Liar | enchantment | compulsion | 2 | yes | The target becomes unable to speak the truth. Lies the target speaks don't need to be... |
| Concealed Breath | transmutation | 4 | no | This spell allows affected creatures to hold their breath freely without negative effects or... | |
| Condensed Ether | transmutation | 5 | yes | You condense the substance of the Ethereal Plane as it interpenetrates the Material Plane. This... | |
| Conditional Curse | necromancy | 5 | yes | This spell functions as bestow curse, except that you must state a condition under which the... | |
| Cone of Cold | evocation | 5 | yes | Cone of cold creates an area of extreme cold, originating at your hand and extending outward in... | |
| Confusion | enchantment | compulsion | 4 | yes | This spell causes confusion in the targets, making them unable to determine their actions. Roll... |
| Conjuration Foil | abjuration | 4 | no | All creatures in the area gain a +4 bonus on saving throws against teleportation effects. If any... | |
| Conjure Black Pudding | conjuration | summoning | 6 | yes | You summon a black pudding (Bestiary 35) that immediately attacks creatures near it. You have no... |
| Conjure Carriage | conjuration | creation | 3 | yes | You create a fine wooden carriage with whatever cosmetic embellishments you desire. It is well... |
| Conjure Deadfall | conjuration | creation | 4 | yes | You conjure a large metal cube covered in sharp spikes. If you conjure the block so that it... |
| Constricting Coils | enchantment | compulsion | 5 | yes | This spell functions like hold monster, except that the target is constricted as if by the coils... |
| Contact Entity I | evocation | 2 | yes | You send out a magical message to any eldritch entities of a particular kind within a 100-mile... | |
| Contact Entity II | evocation | 3 | yes | This spell functions like contact entity I, except that you can contact creatures from the... | |
| Contact Entity III | evocation | 5 | yes | This spell functions like contact entity II, except that you can contact creatures from the... | |
| Contact Entity IV | evocation | 7 | yes | This spell functions like contact entity III, except that you can contact creatures from the... | |
| Contact Nalfeshnee | divination | 6 | yes | When you cast this spell, you fall into a trance and become helpless as long as you continue... | |
| Contact Other Plane | divination | 5 | yes | You send your mind to another plane of existence (an Elemental Plane or some plane farther... | |
| Contagion | necromancy | 4 | yes | The subject contracts one of the following diseases: blinding sickness, bubonic plague, cackle... | |
| Contagion, Greater | necromancy | 6 | yes | This spell functions as contagion, except the victim cannot overcome the disease without... | |
| Contagious Flame | evocation | 6 | yes | You blast several enemies with beams of fire. You may fire three rays, plus one additional ray... | |
| Contagious Suggestion | enchantment | compulsion | 5 | yes | This spell functions as/suggestion, except the target can pass on the enchantment to other... |
| Contagious Zeal | enchantment | compulsion | 3 | yes | The target gains a +2 morale bonus on attack rolls and weapon damage rolls, 1d6 temporary hit... |
| Contingency | evocation | 6 | yes | You can place another spell upon your person so that it comes into effect under some condition... | |
| Contingent Action | evocation | 3 | yes | The target gains an extra action that becomes available when a condition that you dictate is... | |
| Contingent Scroll | evocation | 4 | yes | You transfer the power of a scroll to the target so that it comes into effect under some... | |
| Contingent Venom | necromancy | 4 | yes | This spell functions as languid venom (see page 218), but you can stipulate a specific condition... | |
| Continual Flame | evocation | 2 | yes | A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The... | |
| Control Construct | transmutation | 7 | yes | You wrest the control of a construct from its master. For as long as you concentrate, you can... | |
| Controlled Fireball | evocation | 4 | yes | This spell functions as fireball except you can cause the bead of fire to originate from... | |
| Control Summoned Creature | enchantment | compulsion | 4 | yes | You seize control of a summoned creature by disrupting the bond between it and the caster who... |
| Control Undead | necromancy | 7 | yes | This spell enables you to control undead creatures for a short period of time. You command them... | |
| Control Vermin | transmutation | 3 | yes | You and a number of allies less than or equal to your caster level designated upon casting can... | |
| Control Water | transmutation | 6 | yes | This spell has two different applications, both of which control water in different ways. The... | |
| Control Weather | transmutation | 7 | yes | You change the weather in the local area. It takes 10 minutes to cast the spell and an... | |
| Conversing Wind | transmutation | 4 | yes | This spell functions as whispering wind, except it can carry responses and doesn't end after... | |
| Corpse Lanterns | necromancy | 2 | yes | This spell functions as dancing lights, except it summons up to four spheres of light, each of... | |
| Corrosive Consumption | conjuration | creation | 5 | yes | With a touch, this spell causes a small, rapidly growing patch of corrosive acid to appear on... |
| Corrosive Touch | conjuration | creation | 1 | yes | Your successful melee touch attack deals 1d4 points of acid damage/caster level (maximum 5d4). |
| Cosmic Ray | evocation | 6 | yes | You fling a ray of deadly cosmic energy at the target creature. If you succeed at a ranged touch... | |
| Countless Eyes | transmutation | 3 | yes | The target sprouts extra eyes all over its body, including on the back of its head. It gains... | |
| Covetous Aura | abjuration | 5 | yes | Anytime a harmless (so noted by a spell's saving throw description) spell of 3rd level or lower... | |
| Covetous Urge | enchantment | compulsion | 2 | yes | You curse the target with insatiable greed, causing it to attempt to steal any item worth 100 gp... |
| Coward's Cowl | enchantment | 1 | yes | You imbue the target with a compulsion to avoid threats, enhancing its defensive instincts. So... | |
| Crafter's Curse | transmutation | 1 | yes | The target of crafter's curse takes a -5 penalty on all Craft skill checks while the spell lasts. | |
| Crafter's Fortune | transmutation | 1 | yes | The target is struck by inspiration and gains a +5 luck bonus on its next Craft skill check. | |
| Crafter's Nightmare | necromancy | haunted | 2 | yes | You concentrate feelings of competitiveness, envy, and ill will into a poltergeist-like haunt... |
| Create Armaments | conjuration | creation | 4 | yes | You create one nonmagical weapon, shield, or set of armor. To determine whether the item... |
| Create Demiplane | conjuration | creation | 8 | yes | This spell functions as create lesser demiplane, except the area is larger and you can add more... |
| Create Demiplane, Greater | conjuration | creation | 9 | yes | This spell functions as create demiplane, except the area is larger and you can add more... |
| Create Demiplane, Lesser | conjuration | creation | 7 | yes | You create a small, finite demiplane. You must be on the Astral or Ethereal Plane or on a plane... |
| Create Greater Undead | necromancy | 8 | yes | This spell functions like create undead, except that you can create more powerful and... | |
| Create Holds | transmutation | 4 | yes | You create a path of handholds on earthen, plaster, stone, or wooden walls (not on walls made of... | |
| Create Mindscape | illusion | phantasm | 5 | yes | You create an immersive mindscape (see page 235) that the minds of both you and another creature... |
| Create Mindscape, Greater | illusion | phantasm | 7 | yes | This spell functions like create mindscape, except it can affect more creatures, the mindscape... |
| Create Pit | conjuration | creation | 2 | yes | You create a 10-foot-by-10-foot extradimensional hole with a depth of 10 feet/2 caster levels... |
| Create Soul Gem | necromancy | 3 | yes | You draw forth the ebbing life force of a dying creature or one that has died in the past round,... | |
| Create Treasure Map | divination | 2 | yes | You can take a piece from a dead creature's body and use it to create a map that reveals the... | |
| Create Undead | necromancy | 6 | yes | A much more potent spell than animate dead, this evil spell allows you to infuse a dead body... | |
| Create Variant Mummy | necromancy | 7 | yes | This spell functions as create undead (Pathfinder RPG Core Rulebook 262), except it creates one... | |
| Creeping Ice | evocation | 4 | yes | This spell covers the floor, the ground, or some other calm horizontal surface (such as a placid... | |
| Crime Wave | enchantment | compulsion | 7 | yes | You instill overwhelming avarice in the targets and impel them toward a wild spree of larceny.... |
| Crimson Breath | transmutation | 4 | no | When you cast this spell, your salivary glands transform and instantly fill with potent venom.... | |
| Crimson Confession | abjuration | 2 | yes | You ward an object or an area with your personal rune or mark. You can choose for the writing to... | |
| Cruel Jaunt | conjuration | teleportation | 6 | yes | You gain the ability to detect fear, as/sense fear (see page 127), but you sense creatures... |
| Crushing Despair | enchantment | compulsion | 4 | yes | An invisible cone of despair causes great sadness in the subjects. Each affected creature takes... |
| Crushing Hand | evocation | 9 | yes | This spell functions as interposing hand, except that it can also grapple one opponent as... | |
| Cultural Adaptation | divination | 1 | yes | When casting this spell, you must concentrate on a culture or subculture to which you wish to... | |
| Cultural Adaptation (Taldan) | divination | 1 | yes | During the height of the Empire of Taldor’s expansionism, Taldan wizards developed this spell... | |
| Cursed Earth | necromancy | 9 | yes | You lay a terrible curse upon the land, blighting those who live and die there. Choose one of... | |
| Cursed Treasure | necromancy | 4 | yes | You touch a piece of treasure or container filled with treasure and place a terrible curse upon... | |
| Curse, Major | necromancy | 6 | yes | This spell functions as bestow curse, except the DC to remove the curse is equal to the save DC + 5. | |
| Curse of Befouled Fortune | necromancy | 4 | yes | You curse the target, making it incredibly unlucky. While affected by curse of befouled fortune,... | |
| Curse of Burning Sleep | transmutation | 4 | yes | You place a curse upon the target that triggers 1 hour after the next time it falls asleep. When... | |
| Curse of Disgust | enchantment | compulsion | 5 | yes | You place a curse upon a creature, causing it to avoid the sight of a specific trigger, which is... |
| Curse of Dragonflies | conjuration | 4 | yes | You invest a target with cursed elemental energy, making the open skies anathema to it. If the... | |
| Curse of Fell Seasons | transmutation | 9 | yes | By touching the ground, you drastically change the weather in the area, as the unseasonable... | |
| Curse of Magic Negation | abjuration | 4 | yes | You disrupt the target creature's ability to draw upon magical energies. For the duration of the... | |
| Curse of Night | evocation | 8 | yes | By touching the ground, you curse an area to remain in bleak darkness, as the endless night... | |
| Curse Terrain | necromancy | 4 | yes | By touching the ground, you curse the land with four unnatural hazards. This functions as lesser... | |
| Curse Terrain, Greater | necromancy | 6 | yes | By touching the ground, you curse the land with six unnatural hazards. This functions as lesser... | |
| Curse Terrain, Lesser | necromancy | 2 | yes | By touching the ground, you curse the land with three unnatural hazards, as the minor perilous... | |
| Curse Terrain, Supreme | necromancy | 8 | yes | By touching the ground, you curse the land with seven unnatural hazards. This functions as... | |
| Cushioning Bands | conjuration | creation | 2 | yes | Invisible bands of force encircle vital areas of the target. The bands resist crushing forces... |
| Daemon Ward | necromancy | 4 | yes | This spell functions like death ward, except as noted above and it only protects against these... | |
| Daggermark's Exchange | transmutation | 3 | yes | You swallow a dose of poison with no effect and regurgitate a dose of a different poison (your... | |
| Dahak's Release | enchantment | compulsion | 5 | yes | You unleash all the target's anger and destructive urges, causing it to fly into a violent... |
| Damnation Stride | conjuration | teleportation | 5 | yes | This spell functions like dimension door, except you leave behind a burst of fire. Choose one... |
| Damp Powder | transmutation | 1 | yes | This spell causes ammunition already loaded into the target firearm is ruined with moisture. Any... | |
| Dancing Darkness | evocation | 1 | yes | You create either up to four spheres of darkness that each reduce the illumination level by one... | |
| Dancing Lantern | transmutation | 1 | yes | You can animate a lantern and order it to follow you. The lantern floats at shoulder height and... | |
| Dancing Lights | evocation | 0 | yes | Depending on the version selected, you create up to four lights that resemble lanterns or... | |
| Dark-Light | evocation | 3 | yes | You evoke a powerful light that affects all sighted creatures that do not posses light... | |
| Darkness | evocation | 2 | yes | This spell causes an object to radiate darkness out to a 20-foot radius. This darkness causes... | |
| Darkvault | abjuration | 5 | yes | You ward an area's shadows such that light cannot penetrate them. The illumination level in the... | |
| Darkvision | transmutation | 2 | yes | The subject gains the ability to see 60 feet even in total darkness. Darkvision is black and... | |
| Darkvision, Communal | transmutation | 3 | yes | This spell functions like darkvision, except you may divide the duration in 1-hour intervals... | |
| Darkvision, Greater | transmutation | 4 | yes | This spell functions as darkvision, except the target's darkvision has a range of 120 feet. | |
| Dark Whispers | illusion | shadow | 2 | yes | You communicate through the shadows of one or more targets within range. The shadows have no... |
| Darting Duplicate | illusion | figment | 1 | yes | An illusory duplicate of you steps clumsily into an adjacent square, presenting a tempting... |
| Daylight | evocation | 3 | yes | You touch an object when you cast this spell, causing the object to shed bright light in a... | |
| Daywalker | necromancy | 5 | yes | You reshape the substance of a willing undead creature to resemble a living, breathing creature... | |
| Daze | enchantment | compulsion | 0 | yes | This spell clouds the mind of a humanoid creature with 4 or fewer Hit Dice so that it takes no... |
| Daze, Mass | enchantment | compulsion | 4 | yes | This spell functions as daze, except as noted above. |
| Daze Monster | enchantment | compulsion | 2 | yes | This spell functions like daze, but it can affect any one living creature of any type. Creatures... |
| Dazzling Blade | illusion | pattern | 1 | yes | Dazzling blade makes a weapon appear dazzlingly shiny, as if crafted from pure silver and... |
| Dazzling Blade, Mass | illusion | pattern | 3 | yes | This spell functions like dazzling blade, except that it affects multiple weapons. Each wielder... |
| Deadman's Contingency | evocation | 4 | yes | This spell functions as contingency, except as noted above. This spell also only comes into... | |
| Death Clutch | necromancy | 8 | yes | Chanting an unholy litany, you reach out with a grasping motion toward your target and cause its... | |
| Death From Below | abjuration | 2 | yes | You grant the target a dodge bonus to its Armor Class against attacks from larger creatures. The... | |
| Death Knell Aura | necromancy | 4 | yes | You gain a shimmering gray aura that feeds on the souls of creatures who die within it. The aura... | |
| Death Knell Aura, Greater | necromancy | 6 | yes | This spell functions as death knell aura, except a dying creature in the area cannot stabilize... | |
| Deathless | necromancy | 4 | yes | The target's soul is strongly anchored to its body, preventing death from hit point damage. No... | |
| Deathwine | necromancy | 3 | yes | This spell allows you to turn a potion into a temporary pool of necromantic energy. Only a... | |
| Debilitating Speech | enchantment | 4 | yes | By speaking eloquently on the subject of your opponents’ ineptitude in combat, past failures,... | |
| Decapitate | evocation | 6 | yes | You can cast this spell only as a response to a confirmed critical hit against the target that... | |
| Deceptive Redundancy | illusion | glamer | 5 | yes | You create a contingent ward that defies those who would dispel your magic, convincing them that... |
| Decollate | necromancy | 5 | yes | A thin red line circles the target's neck. The target's head becomes detachable so long as she... | |
| Decompose Corpse | necromancy | 1 | yes | Using this spell, the caster rapidly decomposes the flesh from a single corpse of size Huge or... | |
| Decrepit Disguise | illusion | glamer | 1 | yes | You make an object seem like a worthless version of itself. A masterwork or magic sword could... |
| Deep Slumber | enchantment | compulsion | 3 | yes | This spell functions like sleep, except that it affects 10 HD of targets. |
| Defending Bone | necromancy | 2 | yes | You animate a bone with necromantic energy, giving it the power to float near your body and... | |
| Defensive Shock | evocation | 2 | yes | Electrical energy floods your body, shocking the next creature that touches you. Any creature... | |
| Deflect Blame | enchantment | compulsion | 3 | yes | You can cast this spell immediately after attacking a creature, causing that creature to believe... |
| Deflection | abjuration | 7 | yes | You surround yourself in a whirling barrier of force that sends any attack that misses you... | |
| Defoliate | necromancy | 2 | yes | You hurl a tiny ball of negative energy, destroying plant life either in a line 60 feet long or... | |
| Deft Digits | transmutation | 3 | yes | You animate the target of the spell, manipulating the glove with your own hand from a distance.... | |
| Deja Vu | enchantment | compulsion | 1 | yes | You reach into the target's mind and put its thought processes into a temporary loop. Whatever... |
| Delayed Blast Fireball | evocation | 7 | yes | This spell functions like fireball, except that it is more powerful and can detonate up to 5... | |
| Delay Pain | enchantment | 2 | yes | You override the target's ability to feel pain. Pain effects (such as pain strike** and symbol... | |
| Delectable Flesh | transmutation | polymorph | 6 | yes | Choose a creature within range as the object of hunger. All other creatures within 15 feet of... |
| Delusional Pride | enchantment | compulsion | 1 | yes | The target becomes so distracted by an overblown sense of its worth that it takes a -2 penalty... |
| Demand | enchantment | compulsion | 8 | yes | This spell functions like sending, but the message can also contain a suggestion (see the... |
| Demanding Message | enchantment | compulsion | 4 | yes | This spell initially functions as message (allowing no save or spell resistance). Once during... |
| Demanding Message, Mass | enchantment | compulsion | 7 | yes | This spell functions as demanding message, except that you can issue one suggestion to each of... |
| Demand Offering | enchantment | compulsion | 2 | yes | A creature that fails its save uses an immediate action to hand you whatever object it's... |
| Depilate | necromancy | 1 | no | This simple jinx causes a target's hair or fur to fall out in patchy clumps, leaving the... | |
| Desperate Weapon | conjuration | creation | 1 | yes | You create a one-handed object that you might expect to see in your current surroundings, which... |
| Destabilize Powder | transmutation | 2 | yes | This spell makes the ammunition in the target firearm is prone to misfire. Increase the misfire... | |
| Destroy Robot | transmutation | 6 | yes | You attempt to destroy any one robot in range. When you cast this spell, your hand crackles with... | |
| Detect Anxieties | divination | 3 | yes | This spell functions as detect thoughts except that you sense significant anxieties of creatures... | |
| Detect Charm | divination | 1 | yes | This spell functions as/detect magic, except that it detects only charm, compulsion, and... | |
| Detect Desires | divination | 3 | yes | This spell functions as/detect thoughts, except you sense significant desires of creatures with... | |
| Detect Fiendish Presence | divination | 0 | yes | This spell functions like detect evil, except that it detects only outsiders with the evil... | |
| Detect Magic | divination | 0 | yes | You detect magical auras. The amount of information revealed depends on how long you study a... | |
| Detect Magic, Greater | divination | 2 | yes | This spell functions as detect magic, except that you can glean much more information from the... | |
| Detect Metal | divination | 1 | yes | You detect any metal objects or creatures within a 60-foot cone. You can specify all metal... | |
| Detect Mindscape | divination | 3 | yes | This spell functions similarly to detect thoughts, allowing you to sense when one or more... | |
| Detect Poison | divination | 0 | yes | You determine whether a creature, object, or area has been poisoned or is poisonous. You can... | |
| Detect Radiation | divination | 1 | yes | You detect radiation in the surrounding area. You see radioactive auras as a glowing green... | |
| Detect Scrying | divination | 4 | yes | You immediately become aware of any attempt to observe you by means of a divination (scrying)... | |
| Detect Secret Doors | divination | 1 | yes | You can detect secret doors, compartments, caches, and so forth. Only passages, doors, or... | |
| Detect Thoughts | divination | 2 | yes | You detect surface thoughts. The amount of information revealed depends on how long you study a... | |
| Detect Undead | divination | 1 | yes | You can detect the aura that surrounds undead creatures. The amount of information revealed... | |
| Determine Depth | divination | 2 | yes | With a touch, you can determine the exact thickness of a wall, ceiling, or other solid barrier,... | |
| Detonate | evocation | 4 | yes | You flood yourself with a potent surge of elemental energy. One round after completing the... | |
| Devil Snare | abjuration | 5 | yes | Your touch creates an invisible circle on a flat surface. Any outsider passing through this... | |
| Devolution | transmutation | 3 | yes | This spell causes an eidolon to lose one evolution plus one additional evolution for every five... | |
| Diamond Spray | evocation | 3 | yes | A cone of tiny, sparkling slivers as hard and sharp as filed diamonds springs from your... | |
| Die For Your Master | enchantment | compulsion | 5 | yes | This spell functions as bleed for your master, but it allows your companion or familiar to... |
| Dimensional Anchor | abjuration | 4 | yes | A green ray springs from your hand. You must make a ranged touch attack to hit the target. Any... | |
| Dimensional Blade | transmutation | 6 | yes | This spell gives you the power to turn one melee weapon in your hand into a two-dimensional... | |
| Dimensional Bounce | conjuration | teleportation | 7 | yes | You designate two locations within range and create a dimensional link between them; you must... |
| Dimensional Lock | abjuration | 8 | yes | You create a shimmering emerald barrier that completely blocks extradimensional travel. Forms of... | |
| Dimension Door | conjuration | teleportation | 4 | yes | You instantly transfer yourself from your current location to any other spot within range. You... |
| Diminished Detection | abjuration | 2 | yes | You can avoid being detected when you are on the edges of some divination spells' ranges.... | |
| Diminish Resistance | transmutation | 2 | yes | You weaken a creature's resistance against one energy type you select: acid, cold, electricity,... | |
| Disable Construct | transmutation | 3 | yes | You can make a melee touch attack to send a pulse into the target, interfering with the magic... | |
| Discern Location | divination | 8 | yes | A discern location spell is among the most powerful means of locating creatures or objects.... | |
| Discern Next of Kin | divination | 1 | yes | You can scan the thoughts of one individual and learn the names and locations of the target's... | |
| Discern Value | divination | 3 | yes | You can quickly analyze the monetary value of objects and identify which are most valuable to an... | |
| Discharge | abjuration | 3 | yes | Discharge dissipates the charges from one technical object, temporarily depowers one... | |
| Discharge, Greater | abjuration | 6 | yes | This spell functions as discharge, except it can discharge multiple technological objects and... | |
| Disfiguring Touch | transmutation | 2 | yes | With a touch, you cause the victim of this spell to suffer a painful curse that causes it to... | |
| Disguise Other | illusion | glamer | 2 | yes | This spell functions as disguise self, except you can disguise either yourself or another creature. |
| Disguise Self | illusion | glamer | 1 | yes | You make yourself--including clothing, armor, weapons, and equipmen--look different. You can... |
| Disguise Weapon | illusion | glamer | 1 | yes | You make one manufactured weapon look like a different manufactured weapon of the same size and... |
| Disintegrate | transmutation | 6 | yes | A thin, green ray springs from your pointing finger. You must make a successful ranged touch... | |
| Dismissal | abjuration | 5 | yes | This spell forces an extraplanar creature back to its proper plane if it fails a Will save. If... | |
| Dispel Magic | abjuration | 3 | yes | You can use dispel magic to end one ongoing spell that has been cast on a creature or object, to... | |
| Dispel Magic, Greater | abjuration | 6 | yes | This spell functions like dispel magic, except that it can end more than one spell on a target... | |
| Displacement | illusion | glamer | 3 | yes | The subject of this spell appears to be about 2 feet away from its true location. The creature... |
| Display Aversion | illusion | shadow | 3 | yes | This spell functions like minor image, except it always creates an animated illusion of you... |
| Disrupt Link | abjuration | 2 | yes | The target has her link with her bonded creature temporarily severed. If the subject has a... | |
| Disrupt Undead | necromancy | 0 | yes | You direct a ray of positive energy. You must make a ranged touch attack to hit, and if the ray... | |
| Dissolution | transmutation | 5 | yes | You touch a Tiny or smaller item, causing the item to vanish as if it did not exist at all. The... | |
| Distracting Cacophony | evocation | 3 | yes | The air fills with loud and discordant noise, making concentration difficult. Casting a spell in... | |
| Dominate Monster | enchantment | compulsion | 9 | yes | This spell functions like dominate person, except that the spell is not restricted by creature type. |
| Dominate Person | enchantment | compulsion | 5 | yes | You can control the actions of any humanoid creature through a telepathic link that you... |
| Domination Link | divination | 3 | yes | This spell functions like detect thoughts, with the additional ability to find echoes of the... | |
| Dongun Shaper's Touch | transmutation | 3 | yes | You create an alchemical residue on your hands that allows you to reshape any nonmagical,... | |
| Draconic Ally | conjuration | creation | 3 | yes | You create a semi-living intelligent draconic servant that loyally obeys and serves you. Treat... |
| Draconic Malice | enchantment | 3 | yes | You surround yourself with a palpable aura of draconic fear and dread. Living creatures within... | |
| Draconic Reservoir | evocation | 3 | yes | Draconic reservoir functions as protection from energy, absorbing 6 points of one type of energy... | |
| Draconic Suppression | abjuration | 5 | yes | A dragon that fails its saving throw cannot use its breath weapon for the duration of the spell... | |
| Dragon's Breath | evocation | 4 | yes | You breathe out a blast of energy. Creatures in the affected area take 1d6 points of energy... | |
| Dragon Turtle Shell | abjuration | 3 | yes | When you are struck by an opponent's natural attacks, the damage is resolved as if the attack... | |
| Dragonvoice | transmutation | 2 | yes | By magically altering the way your vocal cords create sounds, you can emulate the vocal... | |
| Drain Construct | necromancy | 2 | yes | You weaken a target construct, temporarily sapping its animating force and limiting its normal... | |
| Dreadscape | illusion | phantasm | 4 | yes | Your targets see their surroundings as a nightmarish reflection of the world around them.... |
| Dream | illusion | phantasm | 5 | yes | You, or a messenger you touch, send a message to others in the form of a dream. At the beginning... |
| Dream Council | illusion | phantasm | 7 | yes | This spell functions as dream, but you and the target of your dream can converse in a limited... |
| Dream Dalliance | illusion | phantasm | 4 | yes | You create a comforting phantasm, which leeches onto the psyche of a nearby target. The creature... |
| Dream Reality | illusion | compulsion | 6 | yes | You cause the target to perceive the world as if in a dream. When the spell ends, the target... |
| Dream Scan | divination | 6 | yes | This spell functions as dream, but rather than sending a message to a sleeping target, you can... | |
| Dream Shield | abjuration | 4 | yes | You ward the target's mind against intrusion and influence while she is unconscious. While... | |
| Drench | conjuration | creation | 0 | yes | A sudden downpour soaks the target creature or object. The rain follows the subject up to the... |
| Dress Corpse | necromancy | 2 | yes | You cause the flesh and bones of a corpse to shift themselves to suit a narrative of your... | |
| Dungeonsight | divination | 5 | yes | You receive a clear and memorable view of the layout of chambers, barriers, and connecting... | |
| Duplicate Familiar | conjuration | creation | 5 | yes | You create a duplicate of a familiar. The familiar's master can use the duplicate as if it were... |
| Dust of Twilight | conjuration | 2 | yes | A shower of iridescent black particles clings to and extinguishes torches, lanterns, sunrods,... | |
| Dust Ward | abjuration | 6 | yes | You ward a magic item against other creatures who try to learn to use or copy it. When you cast... | |
| Dweomer Retaliation | abjuration | 3 | yes | You may only cast this spell immediately after successfully counterspelling an opponent. Drawing... | |
| Eagle's Splendor | transmutation | 2 | yes | The transmuted creature becomes more poised, articulate, and personally forceful. The spell... | |
| Eagle's Splendor, Mass | transmutation | 6 | yes | This spell functions like eagle's splendor, except that it affects multiple creatures. | |
| Ear-Piercing Scream | evocation | 1 | yes | You unleash a powerful scream, inaudible to all but a single target. The target is dazed for 1... | |
| Earsend | necromancy | 4 | yes | You cause one of your ears to tear itself free of your body and transform into a fly-like... | |
| Ears of The City | divination | 1 | yes | The target of this spell sees and hears a stream of past scenes and pieces of conversations... | |
| Earth Glide | transmutation | 4 | yes | The target can pass through stone, dirt, or almost any other sort of earth except metal as... | |
| Earth Tremor | transmutation | 3 | yes | You strike the ground and unleash a tremor of seismic force, hurling up earth, rock, and sand.... | |
| Echean's Excellent Enclosure | abjuration | 9 | yes | You call into being around you an invisible barrier of force within which magic cannot persist.... | |
| Echolocation | transmutation | 5 | yes | You can perceive the world by creating high-pitched noises and listening to their echoes. This... | |
| Ectoplasmic Snare | evocation | 3 | yes | You unleash a writhing tendril of ectoplasm to grapple or entangle a target creature. You must... | |
| Eldritch Conduit | transmutation | 2 | yes | Originally created by a disciple of the archwizard Nex, this spell was used to turn enemy... | |
| Eldritch Conduit, Greater | transmutation | 6 | yes | This spell functions like eldritch conduit save for the differences listed above and that the... | |
| Eldritch Fever | necromancy | 3 | yes | The target gains the eldritch ague spellblight (see page 96). | |
| Elemental Assessor | evocation | 6 | yes | Azata champions developed this spell to deal with fiends with unknown resistances. A ray of... | |
| Elemental Aura | evocation | 3 | yes | This spell forms an aura of energy around you, damaging all those that come near you. Choose an... | |
| Elemental Body I | transmutation | polymorph | 4 | yes | When you cast this spell, you can assume the form of a Small air, earth, fire, or water... |
| Elemental Body II | transmutation | polymorph | 5 | yes | This spell functions as elemental body I, except that it also allows you to assume the form of a... |
| Elemental Body III | transmutation | polymorph | 6 | yes | This spell functions as elemental body II, except that it also allows you to assume the form of... |
| Elemental Body IV | transmutation | polymorph | 7 | yes | This spell functions as elemental body III, except that it also allows you to assume the form of... |
| Elemental Bombardment | conjuration | summoning | 7 | yes | You summon elementals from their elemental planes and hurl them onto your enemies with great... |
| Elemental Mastery | transmutation | 4 | yes | You gain mastery over the element matching the elemental essence in your blood (fire for ifrits,... | |
| Elemental Speech | divination | 2 | yes | This spell enables you to converse with creatures associated with a chosen element, including... | |
| Elemental Touch | evocation | 2 | yes | Upon completing the casting of this spell, elemental energy infuses your hands. Choose an energy... | |
| Emblazon Crest | transmutation | 1 | no | This spell ensures the subject touched is always able to display her proper crest and coat of... | |
| Emblem of Greed | transmutation | polymorph | 6 | yes | You transform one melee weapon into a burning glaive similar to the ones wielded by the... |
| Embrace Destiny | divination | 2 | yes | Upon completing this spell, roll a single d20 and record the result. At any point during the... | |
| Emergency Force Sphere | evocation | 4 | yes | As wall of force, except you create a hemispherical dome of force with hardness 20 and a number... | |
| Empathy Conduit | necromancy | 5 | yes | You make a conduit between the targeted master and her familiar, allowing you to target the... | |
| Enchantment Foil | abjuration | 4 | yes | You gain a +4 bonus on saving throws against enchantment effects. If you succeed at a save... | |
| Enchantment Sight | divination | 2 | yes | Your irises take on a purplish tinge and you can see whether creatures within 60 feet of you are... | |
| Endothermic Touch | transmutation | 1 | yes | This spell slows the metabolism and other bodily functions of a creature for a short amount of... | |
| Endure Elements | abjuration | 1 | yes | A creature protected by endure elements suffers no harm from being in a hot or cold environment.... | |
| Endure Elements, Communal | abjuration | 2 | yes | This spell functions like endure elements, except you divide the duration in 1-hour increments... | |
| Enemy Hammer | transmutation | 6 | yes | You grab a creature with telekinesis and use it to batter nearby opponents or objects. You must... | |
| Energy Drain | necromancy | 9 | yes | This spell functions like enervation, except that the creature struck gains 2d4 temporary... | |
| Energy Hack | transmutation | 4 | yes | You can cast this spell only when you take 10 or more points of acid, cold, electricity, or fire... | |
| Energy Siege Shot | transmutation | 5 | yes | This spell transforms any ammunition fired by the target ranged siege engine into ammunition... | |
| Energy Siege Shot, Greater | transmutation | 6 | yes | This spell functions like energy shot, except it can target siege engines of any size, not just... | |
| Enervation | necromancy | 4 | yes | You point your finger and fire a black ray of negative energy that suppresses the life force of... | |
| Enlarge Person | transmutation | 1 | yes | This spell causes instant growth of a humanoid creature, doubling its height and multiplying its... | |
| Enlarge Person, Mass | transmutation | 4 | yes | This spell functions like enlarge person, except that it affects multiple creatures. | |
| Enlarge Tail | transmutation | 1 | yes | When attacking with your tail or tail weapons, you gain 5 feet of reach, a +1 bonus on attack... | |
| Enter Image | transmutation | 3 | yes | You gain a dim impression of the activities around any object bearing your face or form and can... | |
| Enticing Adulation | enchantment | 4 | yes | A targeted creature that fails its saving throw is filled with a deep desire to protect and care... | |
| Entomb | transmutation | 8 | yes | You designate an aboveground area and send it deep within the earth. During the casting of this... | |
| Envious Urge | enchantment | compulsion | 6 | yes | You fill creatures with feelings of seething envy. Affected targets turn upon the nearest... |
| Epidemic | necromancy | 7 | yes | The target contracts one of the following diseases: blinding sickness, bubonic plague, cackle... | |
| Erase | transmutation | 1 | yes | Erase removes writings of either magical or mundane nature from a scroll or from one or two... | |
| Erode Defenses | transmutation | 3 | yes | Your spell slowly begins to eat away at the defenses of your target. If the target fails its... | |
| Eroding Ray | transmutation | 2 | yes | You channel a fraction of the tumultuous ecosystem of the Hao Jin Tapestry and redirect it... | |
| Eruptive Pustules | transmutation | 3 | yes | Your skin erupts in swollen, pus-filled bumps that burst open if you are struck. Any creature... | |
| Escape Alarm | abjuration | 2 | yes | You place a ward on an area that notifies you when a creature exits it. This functions as alarm,... | |
| Escaping Ward | abjuration | 2 | yes | This ward grants you extra maneuverability when you avoid attacks against larger foes. While... | |
| Ethereal Jaunt | transmutation | 7 | yes | You become ethereal, along with your equipment. For the duration of the spell, you are in the... | |
| Etherealness | transmutation | 9 | yes | This spell functions like ethereal jaunt, except that you and other willing creatures joined by... | |
| Ether Step | transmutation | 6 | no | You step into the Ethereal Plane long enough to dodge a blow or confound a spell; you must cast... | |
| Euphoric Cloud | conjuration | creation | 2 | yes | You create a bank of fog similar to that created by fog cloud except its vapors are... |
| Euphoric Tranquility | enchantment | compulsion | 8 | yes | A creature under the effect of this enchantment enters a state of euphoria. The target treats... |
| Evaluator's Lens | conjuration | creation | 3 | yes | You summon an insubstantial lens of force 4 inches in diameter that hovers in front of your... |
| Excruciating Deformation | transmutation | polymorph | 3 | yes | Your touch attack causes your target to become painfully malformed. Its limbs twist and buckle,... |
| Expeditious Construction | conjuration | creation | 1 | yes | You create a low wall or other simple structure of packed earth or loose stone measuring 3 feet... |
| Expeditious Excavation | transmutation | 1 | yes | You can excavate and move earth, dust, and sand up to the size of a 5-foot cube. If you are... | |
| Expeditious Retreat | transmutation | 1 | yes | This spell increases your base land speed by 30 feet. This adjustment is treated as an... | |
| Expel Blood | conjuration | 7 | yes | You animate a portion of the target’s blood, causing it to force itself out of the victim’s body... | |
| Expend | abjuration | 7 | yes | You cause all creatures in the affected area to use up one or more of their limited-use magical... | |
| Explode Head | evocation | 6 | yes | You cause incredible pressure to build in the target's head; this spell works only on a creature... | |
| Explosive Runes | abjuration | 3 | yes | You trace mystic runes upon a book, map, scroll, or similar object bearing written information.... | |
| Extreme Flexibility | transmutation | 2 | yes | You gain a +1 dodge bonus to AC, a +4 circumstance bonus on Escape Artist checks and combat... | |
| Eyebite | necromancy | 6 | yes | Each round, you can target a single living creature, striking it with waves of power. Depending... | |
| Eyes of The Void | transmutation | 4 | yes | You gain darkvision, the ability to see 60 feet even in total darkness, including that created... | |
| Fabricate | transmutation | 5 | yes | You convert material of one sort into a product that is of the same material. Creatures or magic... | |
| Fabricate Bullets | transmutation | 1 | yes | You convert 1 pound of lead into bullets. When you cast this spell, you decide whether you... | |
| Fabricate Disguise | transmutation | 1 | no | You change outfits or create a disguise out of materials you are wearing or carrying... | |
| Face of The Devourer | transmutation | polymorph | 1 | yes | You transform the target's face into a hideous shape, such as a half-melted visage with insect... |
| Fair is Foul | transmutation | 4 | yes | You curse the target with a disfiguring or painful mutation. The target gains one random... | |
| False Age | transmutation | 2 | yes | Half-elves are accustomed to aging at a different rate from those close to them and can... | |
| False Face | transmutation | polymorph | 1 | yes | This spell alters details of your appearance so that you are no longer recognizable as yourself.... |
| False Future | illusion | glamer | 5 | yes | You interfere with attempts to predict the target's future by preventing divinations from... |
| False Life | necromancy | 2 | yes | You harness the power of unlife to grant yourself a limited ability to avoid death. While this... | |
| False Life, Greater | necromancy | 4 | yes | This spell functions as false life, except you gain temporary hit points equal to 2d10 + 1... | |
| False Vision | illusion | glamer | 5 | yes | This spell creates a subtle illusion, causing any divination (scrying) spell used to view... |
| False Vision, Greater | illusion | glamer | 7 | yes | This functions similarly to false vision, but instead of placing the illusion on a nearby area,... |
| Familiar Figment | illusion | figment | 2 | yes | You create an illusory duplicate of your familiar that moves erratically around your familiar's... |
| Familiar Melding | necromancy | 4 | yes | You project your soul into your familiar, taking over its body while leaving its consciousness... | |
| Fastidiousness | abjuration | 1 | yes | While protected by fastidiousness, your person and your equipment stay clean and dry. Dust and... | |
| Fear | necromancy | 4 | yes | An invisible cone of terror causes each living creature in the area to become panicked unless it... | |
| Fearsome Duplicate | illusion | figment | 3 | yes | You create a larger and far more menacing version of yourself that you can send forth,... |
| Fear The Sun | transmutation | 2 | yes | Each target that fails its saving throw gains light blindness, as/the universal monster rule.... | |
| Feast On Fear | necromancy | 5 | yes | Each round, as a standard action, you can target a single living creature of up to 9 HD and... | |
| Feather Fall | transmutation | 1 | yes | The affected creatures or objects fall slowly. Feather fall instantly changes the rate at which... | |
| Feeblemind | enchantment | compulsion | 5 | yes | Target creature's Intelligence and Charisma scores each drop to 1. The affected creature is... |
| Ferment | transmutation | 1 | yes | This spell temporarily imbues a potable liquid (including elixirs, extracts, potions, and... | |
| Fey Form I | transmutation | polymorph | 4 | yes | You assume the form of a Small or Medium creature of the fey type. Your base speed changes to... |
| Fey Form II | transmutation | polymorph | 6 | yes | This spell functions as fey form I, except it also allows you to assume the form of a Tiny or... |
| Fey Form III | transmutation | polymorph | 7 | yes | This spell functions as fey form II except it allows you to assume the form of a Diminutive or... |
| Fey Form IV | transmutation | polymorph | 9 | yes | This spell functions as fey form III except it doesn't limit your base speed and also allows you... |
| Fey Gate | conjuration | creation | 8 | yes | This spell functions as the planar travel function of gate, except it can be used to travel only... |
| Fickle Winds | transmutation | 5 | yes | You create a mobile cylinder of wind encompassing every target of the spell and protecting them... | |
| Fiendish Wrath | enchantment | compulsion | 4 | yes | Each affected creature flies into a combat frenzy. The target gains a +2 morale bonus to... |
| Fiery Body | transmutation | 9 | yes | This spell transforms your body into living flame. You and your equipment are immune to fire... | |
| Fiery Runes | evocation | 2 | yes | You charge a weapon with a magic rune of fire. When the wielder of the weapon successfully... | |
| Fiery Shuriken | conjuration | creation | 2 | yes | You call forth two fiery projectiles resembling shuriken, plus one more for every two caster... |
| Film of Filth | transmutation | 4 | yes | You cause the target's flesh to exude a layer of putrescent slime so foul that the target is... | |
| Final Sacrifice | evocation | 3 | yes | You disrupt the conjuring energies within a summoned creature, causing it to violently explode.... | |
| Find Fault | divination | 3 | yes | You instantly learn many of the target's weaknesses, as if you had made an appropriate Knowledge... | |
| Finger of Death | necromancy | 7 | yes | This spell instantly delivers 10 points of damage/caster level. If the target's Fortitude saving... | |
| Fins To Feet | transmutation | polymorph | 3 | yes | You transform the target's fins, flippers, or tail into legs and feet, allowing it to walk on... |
| Fireball | evocation | 3 | yes | A fireball spell generates a searing explosion of flame that detonates with a low roar and deals... | |
| Firebrand | transmutation | 7 | yes | You mark several allies with a flaming rune. This rune does not cause damage, and sheds light as... | |
| Fire Breath | evocation | 2 | yes | Up to thrice during this spell's duration, you can belch forth a cone of fire as a standard... | |
| Firefall | transmutation | 4 | yes | Firefall causes a fire to erupt into a geyser of dazzlingly bright liquid flame. The spell uses... | |
| Fire Shield | evocation | 4 | yes | This spell wreathes you in flame and causes damage to each creature that attacks you in melee.... | |
| Fire Snake | evocation | 5 | yes | You create a sinuous line of flames that you may shape as desired. The fire snake affects one... | |
| Fire Sneeze | evocation | 2 | yes | This spell causes you to begin sneezing gouts of fire that can not only set creatures ablaze but... | |
| Firestream | evocation | 3 | yes | A rushing stream of fire sprays from your outstretched hand, dealing 2d6 points of fire damage... | |
| Fire Trail | transmutation | 3 | yes | When you cast this spell, flammable liquid oozes from your pores, dripping onto the ground and... | |
| Fire Trap | abjuration | 4 | yes | Fire trap creates a fiery explosion when an intruder opens the item that the trap protects. A... | |
| Firewalker's Meditation | abjuration | 4 | yes | You focus your mind on blocking out pain, allowing your body to endure punishments that would be... | |
| First World Revisions | transmutation | polymorph | 3 | yes | This spell functions as ancestral regression, except as noted above and as follows. The wayang... |
| Flame Arrow | transmutation | 3 | yes | This spell allows you to turn ammunition (such as arrows, crossbow bolts, shuriken, and sling... | |
| Flaming Aura | transmutation | 4 | yes | The spell allows you channel fire into your very being. If you don't already have the fire... | |
| Flaming Sphere | evocation | 2 | yes | A burning globe of fire rolls in whichever direction you point and burns those it strikes. It... | |
| Flaming Sphere, Greater | evocation | 4 | yes | This spell functions as flaming sphere, except that it deals 6d6 points of fire damage to any... | |
| Flare | evocation | 0 | yes | This cantrip creates a burst of light. If you cause the light to burst in front of a single... | |
| Flare Burst | evocation | 1 | yes | This spell functions as flare, except it affects all creatures in a 10-foot-radius burst from... | |
| Flash Fire | transmutation | 3 | yes | The firearm fires with a blinding flash, even if the firearm is not currently loaded. Every... | |
| Flash Flood | conjuration | creation | 6 | yes | You call forth a fast-moving wave that batters all creatures in its path and leaves the target... |
| Flash Forward | conjuration | teleportation | 5 | yes | You cheat the laws of time and enter into combat before reverting back to your original... |
| Fleeting Defect | transmutation | 2 | yes | You cause a single object to temporarily gain the broken condition. The target must be a single... | |
| Fleeting Memory | enchantment | compulsion | 4 | yes | You create a gap in the target's memory, preventing the target from remembering anything that... |
| Fleeting Memory, Mass | enchantment | compulsion | 8 | yes | This spell functions as fleeting memory, except that it affects multiple creatures. |
| Fleshcurdle | transmutation | polymorph | 2 | yes | You warp the target creature's flesh, discoloring it and causing it to become misshapen and... |
| Flesh Puppet | necromancy | 4 | yes | You animate one corpse that has been dead no more than 48 hours. It rises as a zombie... | |
| Flesh Puppet Horde | necromancy | 5 | yes | This spell functions as flesh puppet, but can animate multiple zombies. As noted in animate... | |
| Flesh To Ooze | transmutation | polymorph | 6 | yes | This functions like baleful polymorph, except the target becomes an ooze. A creature of 3 HD or... |
| Flesh to Stone | transmutation | 6 | yes | The subject, along with all its carried gear, turns into a mindless, inert statue. If the statue... | |
| Flesh Wall | necromancy | 6 | yes | You animate corpses, forming them into a wall of joined flesh and limbs. The wall inserts itself... | |
| Fleshwarping Swarm | conjuration | summoning | 3 | yes | This spell functions as summon swarm, except that living and undead creatures that fail their... |
| Fleshworm Infestation | conjuration | summoning | 4 | yes | With a touch, you cause an infestation of ravenous worms to manifest in the target's flesh. The... |
| Fleshy Facade | transmutation | polymorph | 2 | yes | The target's flesh fills out and gains a healthy, natural color. This gives the target the... |
| Flexile Curse | transmutation | 5 | yes | You curse your target with a withering aura that degrades its armor and shield (if any). This... | |
| Flickering Lights | evocation | 2 | yes | You cause the illumination in the area to seem to flicker erratically, fluctuating between... | |
| Floating Disk | evocation | 1 | yes | You create a slightly concave, circular plane of force that follows you about and carries loads... | |
| Fluid Form | transmutation | 6 | no | When you cast this spell, your body takes on a slick, oily appearance. For the duration of this... | |
| Flurry of Snowballs | evocation | 2 | yes | You send a flurry of snowballs hurtling at your foes. Any creature in the area takes 4d6 points... | |
| Fly | transmutation | 3 | yes | The subject can fly at a speed of 60 feet (or 40 feet if it wears medium or heavy armor, or if... | |
| Fly, Mass | transmutation | 7 | yes | This spell functions as fly (Core Rulebook 284), save that it can target numerous creatures and... | |
| Fog Cloud | conjuration | creation | 2 | yes | A bank of fog billows out from the point you designate. The fog obscures all sight, including... |
| Fool's Gold (AA) | transmutation | 2 | yes | You cast this spell on one or more gold pieces, which make those who have them more vulnerable... | |
| Fool's Gold (VC) | illusion | 1 | yes | You can temporarily make copper or silver seem to be an equivalent amount of gold. The spell... | |
| Fool's Teleport | illusion | glamer | 4 | yes | This spell instantly renders you unseen as/invisibility, but creates a visual and auditory... |
| Force Anchor | conjuration | creation | 3 | yes | You conjure an anchor of pure force that immediately skewers your target on a successful ranged... |
| Forcecage | evocation | 7 | yes | This spell creates an immobile, invisible cubical prison composed of either bars of force or... | |
| Forced Mutation | transmutation | 3 | yes | The body of the target creature twists and distorts, reshaping into a grotesque figure. Because... | |
| Forced Quiet | transmutation | 1 | no | With a gesture, you muffle sound around the target, making it unable to yell or otherwise make... | |
| Forceful Hand | evocation | 6 | yes | This spell functions as interposing hand, except that it can also pursue and bull rush one... | |
| Force Punch | evocation | 3 | yes | This spell charges your hand with telekinetic force. Your successful melee touch attack deals... | |
| Force Sword | evocation | 2 | yes | You create a +1 longsword of pure force sized appropriately for you that you can wield or give... | |
| Foresight | divination | 9 | yes | This spell grants you a powerful sixth sense in relation to yourself or another. Once foresight... | |
| Foretell Failure | divination | 5 | yes | You cast this spell immediately before you would take an action that requires a d20 roll, such... | |
| Forgetful Slumber | enchantment | compulsion | 4 | yes | This spell acts as the deeper slumber spell, but only affects one creature of 10 Hit Dice or... |
| Form of The Alien Dragon I | transmutation | polymorph | 6 | yes | You become a Medium esoteric or outer dragon. Psychics can choose from the esoteric dragon... |
| Form of The Alien Dragon II | transmutation | polymorph | 7 | yes | This spell functions as/form of the alien dragon I, except it also allows you to assume the form... |
| Form of The Alien Dragon III | transmutation | polymorph | 8 | yes | This spell functions as/form of the alien dragon II, except it also allows you to take the form... |
| Form of the Dragon I | transmutation | polymorph | 6 | yes | You become a Medium chromatic or metallic dragon (see the Pathfinder RPG Bestiary). You gain a... |
| Form of the Dragon II | transmutation | polymorph | 7 | yes | This spell functions as form of the dragon I except that it also allows you to assume the form... |
| Form of the Dragon III | transmutation | polymorph | 8 | yes | This spell functions as form of the dragon II save that it also allows you to take the form of a... |
| Form of The Exotic Dragon I | transmutation | polymorph | 6 | yes | You become a Medium imperial or primal dragon. Druids can choose from the primal dragon (brine,... |
| Form of The Exotic Dragon II | transmutation | polymorph | 7 | yes | This spell functions as/form of the exotic dragon I, except it also allows you to assume the... |
| Form of The Exotic Dragon III | transmutation | polymorph | 8 | yes | This spell functions as/form of the exotic dragon II except that it also allows you to take the... |
| Fortune's Path | divination | 3 | yes | You predict events in your near future. Visions of the foretold events appear in the mirror... | |
| Fox's Cunning | transmutation | 2 | yes | The target becomes smarter. The spell grants a +4 enhancement bonus to Intelligence, adding the... | |
| Fox's Cunning, Mass | transmutation | 6 | yes | This spell functions like fox's cunning, except that it affects multiple creatures. | |
| Fractions of Heal And Harm | transmutation | 3 | yes | This spell channels a portion of the next spell you cast into magic that heals you. The next... | |
| Freedom | abjuration | 9 | yes | The subject is freed from spells and effects that restrict movement, including binding,... | |
| Freedom's Toast | conjuration | teleportation | 4 | yes | When the caster hoists a flagon and delivers a toast to freedom, the target is transported up to... |
| Freezing Sphere | evocation | 6 | yes | Freezing sphere creates a frigid globe of cold energy that streaks from your fingertips to the... | |
| Frightful Aspect | transmutation | polymorph | 8 | yes | You become a larger, awful version of yourself. You grow to size Large, and take on features... |
| Frigid Souls | necromancy | haunted | 4 | yes | You harness the Irriseni people's palpable fear of their frozen environment and cruel Jadwiga... |
| Frigid Touch | evocation | 2 | yes | This spell causes your hand to glow with a pale blue radiance. Your melee touch attack deals 4d6... | |
| Frost Fall | evocation | 2 | yes | The area of this spell is covered in chilling frost, dealing 2d6 points of cold damage to all... | |
| Frost Mammoth | conjuration | creation | 7 | yes | A blast of snow suddenly fills an area with a space of 15 feet, immediately taking the shape of... |
| Frosty Aura | transmutation | 4 | yes | The spell allows you to channel cold into your very being. If you don't already have the cold... | |
| Full Pouch | transmutation | 2 | yes | You cast this spell as you draw out a consumable alchemical item to use. The object must be an... | |
| Fumblestep | conjuration | 1 | yes | Fumblestep coats a target's feet in slick ectoplasm that retains some psychic connection to your... | |
| Fungal Blisters | transmutation | 2 | yes | When you cast this spell, horrible, fungal growths sprout forth all over your body. You develop... | |
| Furious Fire Barrage | evocation | 6 | yes | Upon casting this spell, you conjure forth one or two balls of flame, each resting in a free... | |
| Garden of Peril | conjuration | creation | 2 | yes | Vividly colored poisonous mushrooms instantly spring into existence in squares you select. The... |
| Gaseous Form | transmutation | 3 | no | The subject and all its gear become insubstantial, misty, and translucent. Its material armor... | |
| Gate | conjuration | creation, calling | 9 | yes | Casting a gate spell has two effects. First, it creates an interdimensional connection between... |
| Geas, Lesser | enchantment | compulsion | 4 | yes | A lesser geas places a magical command on a creature to carry out some service or to refrain... |
| Geas/Quest | enchantment | compulsion | 6 | yes | This spell functions similarly to lesser geas, except that it affects a creature of any HD and... |
| Geb's Hammer | necromancy | 4 | yes | Centuries of war with Nex trained the necromancers of Geb to extract every last resource from... | |
| Geniekind | transmutation | polymorph | 5 | yes | Keleshite wizards and clerics have always sought to emulate the genies that they bind. The... |
| Genius Avaricious | conjuration | creation | 6 | yes | Casting this spell constitutes performing a rite of sacrifice to the archdevil Mammon, making an... |
| Gentle Breeze | evocation | 1 | yes | You create a light wind that blows only against the target, from a direction of your choice. The... | |
| Gentle Repose | necromancy | 3 | yes | You preserve the remains of a dead creature so that they do not decay. Doing so effectively... | |
| Geomessage | illusion | figment | 4 | yes | You create a written message of 50 words or fewer, or else an image, a drawing, or a similar... |
| Getaway | conjuration | teleportation | 6 | yes | Getaway teleports you and allies you designate at the time of casting to a predetermined... |
| Geyser | conjuration | creation | 5 | yes | You cause a column of boiling water to spring forth from any horizontal surface, knocking over... |
| Ghostly Disguise | illusion | glamer | 2 | yes | You make yourself-including clothing, armor, weapons, and equipment-appear translucent like a... |
| Ghost Sound | illusion | figment | 0 | yes | Ghost sound allows you to create a volume of sound that rises, recedes, approaches, or remains... |
| Ghost Whip | evocation | 2 | yes | A white, 15-foot-long lash of ghostly evanescence appears from your hand. This weapon is treated... | |
| Ghost Wolf | conjuration | creation | 4 | yes | This spell conjures a Large, quasi-real, wolflike creature made of roiling black smoke. It... |
| Ghoul Hunger | necromancy | 2 | yes | You awaken an unnatural hunger in the target, compelling it to fall upon a nearby helpless or... | |
| Ghoul Touch | necromancy | 2 | yes | Imbuing you with negative energy, this spell allows you to paralyze a single living humanoid for... | |
| Giant Form I | transmutation | polymorph | 7 | yes | When you cast this spell you can assume the form of any Large humanoid creature of the giant... |
| Giant Form II | transmutation | polymorph | 8 | yes | This spell functions as giant form I except that it also allows you to assume the form of any... |
| Gift of The Deep | transmutation | polymorph | 5 | yes | You give the targets the appearance and many of the abilities of sahuagin mutants, with effects... |
| Gilded Whispers | divination | 3 | yes | Developed by priests of Abadar to catch thieves and skimmers, gilded whispers later spread to... | |
| Gird Ally | abjuration | 2 | yes | You create a magical field around summoned creatures you control that deflects attacks made... | |
| Glide | transmutation | 2 | yes | You take no damage from falls (as if from feather fall). In addition, you can move up to 5 feet... | |
| Glimpse of Truth | divination | 5 | yes | This spell functions like true seeing, except as noted above. | |
| Glimpse The Hidden | divination | 3 | yes | This spell functions as see invisibility, except as noted here. This spell cannot be made permanent. | |
| Glitterdust | conjuration | creation | 2 | yes | A cloud of golden particles covers everyone and everything in the area, causing creatures to... |
| Globe of Invulnerability | abjuration | 6 | yes | This spell functions like lesser globe of invulnerability, except that it also excludes... | |
| Globe of Invulnerability, Lesser | abjuration | 4 | yes | An immobile, faintly shimmering magical sphere surrounds you and excludes all spell effects of... | |
| Globe of Tranquil Water | abjuration | 5 | yes | Upon casting this spell, a rippling bubble of calm water extends outward from you to a radius of... | |
| Gloomblind Bolts | conjuration | creation | 3 | yes | You create one or more bolts of negative energy infused with shadow pulled from the Shadow... |
| Glue Seal | conjuration | creation | 1 | yes | You cover a solid surface with a layer of sticky glue. Anyone in the area when the spell is cast... |
| Golden Guise | transmutation | 3 | yes | You cause an object to briefly transform into gold. Affected items gain the properties of gold... | |
| Grand Destiny | enchantment | compulsion | 5 | yes | You inspire the target with the power to seize a grand destiny. The target gains a +4 competence... |
| Grappling Scarf | transmutation | 1 | yes | A scarf you are wearing frays at the end into hook-like shapes and can extend to incredible... | |
| Grasp | divination | 0 | yes | You can cast this spell as an immediate action when you fail a Climb check and would fall. You... | |
| Grasping Corpse | necromancy | 1 | yes | You can cause one nearby corpse to animate for a brief moment. Choose a creature within 30 feet... | |
| Grasping Hand | evocation | 7 | yes | This spell functions as interposing hand, except that it can also grapple one opponent you... | |
| Grasping Tentacles | conjuration | creation | 3 | yes | This spell functions as black tentacles, except the tentacles blindly grasp at the targets' eyes... |
| Grasping Vine | transmutation | 2 | yes | You cause a long, thin vine to sprout from your body—typically from the center of your chest or... | |
| Gravel Vortex | conjuration | creation | 4 | yes | You create a hail of tiny pieces of rock and dust that batter and scrape against all things in... |
| Gravity Bow | transmutation | 1 | yes | Gravity bow significantly increases the weight and density of arrows or bolts fired from your... | |
| Gravity Sphere | transmutation | 5 | yes | You affect the local gravity field in a 30-foot-radius sphere around the spell's designated... | |
| Gravity Well | transmutation | 5 | yes | You bring into being a localized region of increased gravity that crushes a creature to the... | |
| Grease | conjuration | creation | 1 | yes | A grease spell covers a solid surface with a layer of slippery grease. Any creature in the area... |
| Grease, Greater | conjuration | creation | 5 | yes | This spell functions like grease, except as noted here. When you use this spell to cover a solid... |
| Greater Reversion | conjuration | healing | 5 | yes | You create a fine-tuned replica of yourself within the Akashic Record at the time the spell is... |
| Greensight | transmutation | 2 | yes | The target of this spell gains the ability to see up to 60 feet through thick plant matter as... | |
| Grim Stalker | necromancy | haunted | 7 | yes | You bind spirits of ill fate to an object, focusing their wrath onto the next creature that... |
| Guardian Armor | conjuration | teleportation | 1 | yes | This spell teleports the suit of armor you are wearing off of your body and onto an ally within... |
| Guardian Monument, Greater | abjuration | 5 | yes | This spell functions as lesser guardian monument, except it grants DR 4/magic. | |
| Guardian Monument, Lesser | abjuration | 3 | yes | You touch an unattended, nonmagical object to create a touchstone for humans defending the area.... | |
| Guarding Knowledge | abjuration | 3 | yes | Upon casting this spell, choose a specific variety of monster (red dragon rather than dragon)... | |
| Guards and Wards | abjuration | 6 | yes | This powerful spell is primarily used to defend a stronghold or fortress by creating a number of... | |
| Gullibility | enchantment | charm | 3 | yes | You befuddle the target's mind, making it more willing to believe even the most outlandish... |
| Gusting Sphere | evocation | 2 | yes | A swirling ball of wind rolls in whichever direction you point, hurling those it strikes with... | |
| Gust of Wind | evocation | 2 | yes | This spell creates a severe blast of air (approximately 50 mph) that originates from you,... | |
| Half-Blood Extraction | transmutation | 5 | yes | You transform the target half-orc into a full-blooded orc. The target loses all of its half-orc... | |
| Hallucinatory Decor | illusion | glamer | 3 | yes | You transform the decor of a courtyard, structure, or other edifice to meet your highest... |
| Hallucinatory Terrain | illusion | glamer | 4 | yes | You make natural terrain look, sound, and smell like some other sort of natural terrain.... |
| Halt Undead | necromancy | 3 | yes | This spell renders as many as three undead creatures immobile. A nonintelligent undead creature... | |
| Hammer of Mending | transmutation | 5 | yes | Upon striking a piece of solid ground with the spell's focus or a holy symbol, you let out a... | |
| Handy Grapnel | transmutation | 1 | yes | You cause the target rope to shrink and reshape itself into an arrow, bolt, or similar piece of... | |
| Hardening | transmutation | 6 | yes | This spell increases the hardness of materials by 1 point per 2 caster levels. The hardening... | |
| Harmless Form | transmutation | polymorph | 2 | yes | You transform the target into a harmless animal of the same approximate body type. The form... |
| Harrowing | divination | 3 | yes | You use a Harrow deck to tell a fortune for yourself or someone else. If you cast harrowing on... | |
| Harrowing, Greater | divination | 6 | yes | This spell functions as harrowing, except it can affect an entire group of creatures and allows... | |
| Harvest Knowledge | divination | 4 | yes | You touch a creature and temporarily absorb its knowledge for yourself. If the target fails its... | |
| Haste | transmutation | 3 | yes | The transmuted creatures move and act more quickly than normal. This extra speed has several... | |
| Hasten Judgment | necromancy | 6 | yes | This potent curse weighs upon the target's soul, hastening a living creature's journey to the... | |
| Haunted Fey Aspect | illusion | glamer | 0 | no | You surround yourself with disturbing illusions, making you look and sound like a bizarre,... |
| Haunting Mists | illusion | figment | 2 | yes | An illusion of misty vapor inhabited by shadowy shapes arises around you. It is stationary. The... |
| Haunting Reminder | enchantment | 2 | yes | As part of casting this spell, you can attempt a single Intimidate check to make the target act... | |
| Healing Leak | necromancy | 3 | yes | Whenever the target is affected by a spell or effect that heals hit point damage through the use... | |
| Healing Thief | necromancy | 3 | yes | With this spell you can steal the healing of the target creature. You must succeed at a melee... | |
| Heart of The Mammoth | transmutation | 8 | yes | The target creature becomes stronger, hardier, and imbued with the courage of the greatest... | |
| Heart of The Metal | transmutation | 3 | yes | You lend the nature of adamantine, cold iron, or silver to the targeted weapons, depending on... | |
| Heatstroke | evocation | 3 | yes | A wavering red ray projects from your finger. You must succeed on a ranged touch attack with the... | |
| Heckle | enchantment | compulsion | 2 | yes | You badger and nitpick the subject of your spell until its mood sours. The target's attitude... |
| Heightened Awareness | divination | 1 | yes | You enter a heightened state of awareness that allows you to notice more about your surroundings... | |
| Hellfire Ray | evocation | 6 | yes | A blast of hellfire blazes from your hands. You can fire one ray, plus one additional ray for... | |
| Hellmouth Lash | transmutation | 4 | yes | Upon casting this spell, your tongue transforms into an energy whip weapon that can deal acid,... | |
| Heroic Invocation | enchantment | compulsion | 9 | yes | Using worlds of ancient power, you bestow heroic powers on all creatures subject to this spell.... |
| Heroism | enchantment | compulsion | 3 | yes | This spell imbues a single creature with great bravery and morale in battle. The target gains a... |
| Heroism, Greater | enchantment | compulsion | 6 | yes | This spell functions like heroism, except the creature gains a +4 morale bonus on attack rolls,... |
| Hidden Blades | illusion | glamer | 2 | yes | You render a target weapon or up to 50 pieces of ammunition invisible, granting the wielder a... |
| Hidden Knowledge | transmutation | 2 | yes | This subtle but useful spell allows you to safeguard important knowledge-even from yourself.... | |
| Hidden Presence | enchantment | compulsion | 2 | yes | You prevent the targets from having conscious awareness of your presence. You make yourself... |
| Hide Bruises | illusion | glamer | 1 | yes | The target's wounds to seem to disappear. A creature attempting a Heal check to tell the... |
| Hideous Laughter | enchantment | compulsion | 2 | yes | This spell afflicts the subject with uncontrollable laughter. It collapses into gales of manic... |
| Hide Weapon | transmutation | 1 | yes | Upon casting this spell, a light or one-handed melee weapon in your hand melds with your flesh,... | |
| Hobble | transmutation | 1 | yes | This spell disrupts the method a target uses for movement. Creatures under the effects of this... | |
| Hold Fey | enchantment | compulsion | 3 | yes | This spell functions as/hold person, except it affects a fey instead of a humanoid. |
| Hold Monster | enchantment | compulsion | 5 | yes | This spell functions like hold person, except that it affects any living creature that fails its... |
| Hold Monster, Mass | enchantment | compulsion | 9 | yes | This spell functions like hold person, except that it affects multiple creatures and holds any... |
| Hold Person | enchantment | compulsion | 3 | yes | The subject becomes paralyzed and freezes in place. It is aware and breathes normally but cannot... |
| Hold Person, Mass | enchantment | compulsion | 7 | yes | This spell functions like hold person, except as noted above. |
| Hold Portal | abjuration | 1 | yes | This spell magically holds shut a door, gate, window, or shutter of wood, metal, or stone. The... | |
| Hollow Blades | transmutation | 3 | yes | All melee and natural attacks from the target deal damage as if the target were one size... | |
| Hollow Heroism | enchantment | compulsion | 4 | yes | This spell functions as heroism, except that you can reverse the spell by issuing a special... |
| Hollow Heroism, Greater | enchantment | compulsion | 7 | yes | This spell functions as greater heroism, except that you can reverse the spell by issuing a... |
| Homeward Bound | abjuration | 4 | yes | This spell functions as dismissal, except as noted above. | |
| Hoodwink | enchantment | compulsion | 2 | yes | You befuddle the targets' senses, preventing the targets from clearly perceiving their... |
| Horrid Wilting | necromancy | 8 | yes | This spell evaporates moisture from the body of each subject living creature, causing flesh to... | |
| Horrific Doubles | illusion | figment | 4 | yes | You create several illusory doubles of yourself, where you and each image all seem slightly off... |
| Horrifying Visage | necromancy | haunted | 3 | yes | You channel residual feelings of terror into the minds of creatures within the area, causing... |
| Hostile Juxtaposition | conjuration | teleportation | 5 | yes | You create a dimensional link to the target creature. When attacked or the subject of a spell... |
| Hostile Juxtaposition, Greater | conjuration | teleportation | 7 | yes | This spell functions like hostile juxtaposition, except you can target one creature for every... |
| Hostile Levitation | transmutation | 3 | yes | You levitate the target a few inches off the ground, removing solid footing and halving the... | |
| Howling Agony | necromancy | 3 | yes | You send wracking pains through the targets' bodies. Because of the pain, affected creatures... | |
| Human Potential | transmutation | 2 | yes | The target shares in humanity's great potential as encouraged by Aroden. The target chooses one... | |
| Human Potential, Mass | transmutation | 6 | yes | This spell functions like human potential, except it affects multiple creatures. Each target can... | |
| Hunger For Flesh | necromancy | 4 | yes | Your target's belly distends and its front teeth grow longer and sharper. The creature... | |
| Hunger For Flesh, Mass | necromancy | 7 | yes | This spell functions like hunger for flesh, except that it affects multiple targets. When forced... | |
| Hungry Darkness | evocation | 7 | yes | This spell creates an area of intense blackness, as deeper darkness, but filled with unseen... | |
| Hungry Earth | transmutation | 5 | yes | The ground attempts to pull creatures beneath its surface as if hungry for the flesh of mortals.... | |
| Hungry Pit | conjuration | creation | 5 | yes | This spell functions as create pit, except that the pit has the ability to squeeze and crush any... |
| Hurricane Blast | evocation | 4 | yes | This spell creates a severe blast of air (approximately 50 mph) that originates from you,... | |
| Hydraulic Push | evocation | 1 | yes | You call forth a quick blast of water that knocks over and soaks one creature or square. You can... | |
| Hydraulic Torrent | evocation | 3 | yes | You call forth a powerful stream of water that batters all creatures and obstacles in its path... | |
| Hydrophobia | necromancy | 3 | yes | Targets in the area must succeed at a Will save or become deathly afraid of drowning. If the... | |
| Hypercognition | divination | 4 | yes | You rapidly catalog and collate all available data on a person, place, thing, or event, calling... | |
| Hypnotic Pattern | illusion | pattern | 2 | yes | A twisting pattern of subtle, shifting colors weaves through the air, fascinating creatures... |
| Hypnotism | enchantment | compulsion | 1 | yes | Your gestures and droning incantation fascinate nearby creatures, causing them to stop and stare... |
| Hypnotism, Greater | enchantment | compulsion | 4 | yes | This functions as hypnotism, except it affects 2 Hit Die of creatures/caster level you have. You... |
| Ice Body | transmutation | 7 | yes | Your form transmutes into living ice, granting you several abilities. You gain the cold subtype... | |
| Ice Crystal Teleport | conjuration | teleportation | 6 | yes | This spell functions as teleport, except you use it to teleport yourself or one other creature... |
| Ice Slick | evocation | 2 | yes | You create a blast of intense cold, coating all solid surfaces in the area with a thin coating... | |
| Ice Spears | conjuration | 3 | yes | Favored by the spellcasters of Irrisen, this potent spell can disrupt spellcasters, topple... | |
| Ice Storm | evocation | 4 | yes | Great magical hailstones pound down upon casting this spell, dealing 3d6 points of bludgeoning... | |
| Icicle Dagger | conjuration | creation | 1 | yes | You create a masterwork dagger out of ice. The dagger deals 1 point of cold damage in addition... |
| Icy Prison | evocation | 5 | yes | You trap the target in solid ice 1 inch thick/caster level. If the creature fails its save, it... | |
| Icy Prison, Mass | evocation | 9 | yes | This spell functions as icy prison, except as noted above. | |
| Identifier's Eye | divination | 2 | yes | This spell infuses a spark of magical energy into the veins of the target, allowing it to feel... | |
| Identify | divination | 1 | yes | This spell functions as detect magic, except that it gives you a +10 enhancement bonus on... | |
| Ignoble Form | transmutation | polymorph | 4 | yes | The target takes on the form of a half-elf from the surface world. Its skin, hair, and eyes... |
| Illusion of Calm | illusion | figment | 1 | yes | When casting this spell, you create an illusory double that takes the same space of you. That... |
| Illusion of Treachery | illusion | figment | 4 | no | You create an illusion that takes the same space as a foe and mimics its movements perfectly.... |
| Illusion of Treachery, Greater | illusion | figment | 6 | no | This spell functions as illusion of treachery except that it also conceals your own actions (as... |
| Illusory Hoard | illusion | phantasm | 5 | no | The spell forces the target to believe that nothing in its hoard is missing or has been... |
| Illusory Maze | illusion | figment | 2 | yes | This spell creates the illusion of a translucent, ever-changing maze of glass in the target... |
| Illusory Poison | illusion | phantasm | 3 | yes | You create a phantasm of an oily green phantasmal poison on the target weapon. The first... |
| Illusory Script | illusion | phantasm | 3 | yes | You write instructions or other information on parchment, paper, or any suitable writing... |
| Illusory Wall | illusion | figment | 4 | yes | This spell creates the illusion of a wall, floor, ceiling, or similar surface. It appears... |
| Imbue With Addiction | transmutation | 3 | yes | The target immediately becomes addicted to the drug used as the material component during the... | |
| Imbue With Elemental Might | evocation | 2 | yes | This spell functions like imbue with spell ability, except you transfer the use of your... | |
| Imbue With Flight | transmutation | 4 | yes | You grant a touched Large or smaller object the ability to fly at a speed of 40 feet with... | |
| Impart Mind | transmutation | 6 | yes | This spell grants the target magic item temporary intelligence by siphoning off a tiny portion... | |
| Impede Speech | necromancy | 3 | yes | This minor curse interferes with the target’s ability to speak. On a failed save, the target has... | |
| Impenetrable Veil | abjuration | 9 | yes | You enchant the target so it is nearly impossible to detect by both magical and mundane means,... | |
| Implant Urge | enchantment | compulsion | 1 | yes | You make the target unconsciously desire a goal you define when you cast this spell. The DC of... |
| Impossible Angles | illusion | figment | 5 | yes | You cause the surrounding area to appear to distort. The angles and corners of the area subtly... |
| Imprisonment | abjuration | 9 | yes | When you cast imprisonment and touch a creature, it is entombed in a state of suspended... | |
| Improve Trap | transmutation | 3 | yes | When this spell is cast upon a trap, it improves one specific element of the trap chosen at the... | |
| Incendiary Cloud | conjuration | creation | 8 | yes | An incendiary cloud spell creates a cloud of roiling smoke shot through with white-hot embers.... |
| Incendiary Runes | abjuration | 1 | yes | This spell functions as explosive runes, except it creates a small surge of flames rather than... | |
| Incessant Buzzing | illusion | figment | 1 | yes | You summon an illusory swarm of angry wasps that fills a 10-foot-diameter sphere. You can summon... |
| Infernal Challenger | conjuration | calling | 3 | yes | This spell summons a bearded devil, causing it to appear where you designate. The area within a... |
| Infernal Healing | conjuration | healing | 1 | yes | You anoint a wounded creature with devil's blood or unholy water, giving it fast healing 1. This... |
| Infernal Healing, Greater | conjuration | healing | 4 | yes | As infernal healing, except the target gains fast healing 4 and the target detects as an evil cleric. |
| Inflict Pain | enchantment | 3 | yes | You telepathically wrack the target's mind and body with agonizing pain that imposes a -4... | |
| Inflict Pain, Mass | enchantment | 7 | yes | This spell functions like inflict pain except as noted above. | |
| Influence Wild Magic | abjuration | 2 | yes | This spell creates an area of stabilizing magical energy that emanates from you. Any creature... | |
| Infuse Decay | necromancy | 4 | yes | This spell functions as/imbue with spell ability, except it can only target corporeal undead... | |
| Infuse Effigy | necromancy | 4 | yes | This spell infuses an effigy with a powerful curse that targets a specific type of creature... | |
| Infuse Robot | transmutation | 7 | yes | If the targeted robot fails its Will saving throw, it transforms into a magical construct made... | |
| Infuse Self | transmutation | polymorph | 3 | yes | When you cast this spell, you assume the form of a native outsider from the following list:... |
| Inhibiting Patterns | illusion | pattern | 4 | yes | You create one or more vibrant pillars of kaleidoscopic color that rise out from the ground. A... |
| Innocuous Shape | transmutation | polymorph | 4 | yes | This spell transforms a creature into a Medium or smaller animal or humanoid of no more than 1... |
| Insanity | enchantment | compulsion | 7 | yes | The affected creature suffers from a continuous confusion effect, as the spell. Remove curse... |
| Insect Scouts | divination | 3 | no | A favorite in the creaking courts of Ustalav, insect scouts summons one or more vermin to... | |
| Insect Spies | divination | 4 | yes | You summon one or more glossy black beetles, which have a measure of intelligence and make for... | |
| Insect Spies, Greater | divination | 7 | yes | As insect spies, but you can also borrow the senses of the summoned insects. As a move action,... | |
| Instant Fake | illusion | figment | 4 | yes | You create an illusory duplicate of the target item. If you hold the charge on this spell, you... |
| Instant Portrait | conjuration | creation | 1 | yes | You touch a surface and produce a painted portrait of either yourself or a creature you can see... |
| Instant Summons | conjuration | summoning | 7 | yes | You call some nonliving item directly to your hand from virtually any location. First, you must... |
| Instant Summons, Greater | conjuration | summoning | 8 | yes | This spell functions as instant summons, except that you can target multiple objects. You must... |
| Instant Weapon | conjuration | creation | 2 | yes | You create a melee weapon sized appropriately for you from opaque force. You are considered... |
| Intensify Psyche | enchantment | 2 | yes | A sense of euphoria suffuses the target, amplifying all sensations, good or bad. The target... | |
| Interplanetary Teleport | conjuration | teleportation | 9 | yes | This spell functions as teleport, except there is truly no range limit and you do not need to... |
| Interposing Hand | evocation | 5 | yes | Interposing hand creates a Large magic hand that appears between you and one opponent. This... | |
| Interrogation | necromancy | 1 | yes | You question the target, backed up by the threat of magical pain. You may ask one question/2... | |
| Inveigle Monster | enchantment | charm | 7 | yes | This spell functions as inveigle person except as noted above. |
| Inveigle Person | enchantment | charm | 4 | yes | You cause the target to become extremely amiable. The target treats all other living creatures... |
| Investigative Mind | enchantment | compulsion | 2 | yes | Your mind is able to correlate information effectively. When attempting an Appraise, Knowledge,... |
| Invisibility | illusion | glamer | 2 | yes | The creature or object touched becomes invisible. If the recipient is a creature carrying gear,... |
| Invisibility Alarm | abjuration | 1 | yes | This spell functions as alarm, except it is triggered only by invisible creatures entering or... | |
| Invisibility Bubble | illusion | glamer | 2 | yes | A glamered bubble surrounds the target's space, rendering her completely invisible underwater by... |
| Invisibility Bubble, Giant | illusion | glamer | 3 | yes | This functions as/invisibility bubble, but the bubble is larger, which allows you to target a... |
| Invisibility Bubble, Mass | illusion | glamer | 7 | yes | This functions as/invisibility bubble, but the spell affects the areas of each target creature,... |
| Invisibility, Greater | illusion | glamer | 4 | yes | This spell functions like invisibility, except that it doesn't end if the subject attacks. |
| Invisibility, Mass | illusion | glamer | 7 | yes | This spell functions like invisibility, except that the effect moves with the group and is... |
| Invisibility Sphere | illusion | glamer | 3 | yes | This spell functions like invisibility, except that this spell confers invisibility upon all... |
| Iron Body | transmutation | 8 | yes | This spell transforms your body into living iron, which grants you several powerful resistances... | |
| Iron Spine | transmutation | 3 | yes | You launch an ingot of iron at the target. If you succeed at a ranged touch attack, the target's... | |
| Iron Stake | conjuration | creation | 3 | yes | This spell creates a 1-foot-long spike of cold iron that you fling at your target as a ranged... |
| Irradiate | conjuration | creation | 3 | yes | The spell's area of effect floods with dangerous radiation. The strength of the radiation you... |
| Irregular Size | transmutation | 4 | yes | You curse a creature so one set of its limbs (typically its arms, legs, or wings) shrivels in... | |
| Irresistible Dance | enchantment | compulsion | 8 | yes | The subject feels an undeniable urge to dance and begins doing so, complete with foot shuffling... |
| Irriseni Mirror Sight | divination | scrying | 3 | yes | This spell lets you look into a mirror near you and see an image that is reflected in another... |
| Isolate | illusion | glamer | 3 | yes | You cause the target to become invisible and silent, but only to his allies. Any creature with... |
| Itching Curse | necromancy | 1 | yes | You curse the target with a distracting, unbearable itch. Unless the target scratches as a move... | |
| Janni's Jaunt | conjuration | teleportation | 6 | yes | This spell functions as/plane shift, but with the following exceptions. First, you are able to... |
| Ja Noi Aspect | transmutation | polymorph | 3 | yes | You gain some of the appearance and qualities of the ja noi, oni who take hobgoblin form. Your... |
| Jatembe's Ire | transmutation | 6 | yes | The scholars of the Magaambya claim that Old-Mage Jatembe developed this spell to help eradicate... | |
| Jitterbugs | illusion | figment | 2 | yes | You cause the target to perceive itself as being covered in creeping, crawling, stinging bugs.... |
| Jolt | transmutation | 0 | yes | You cause a spark of electricity to strike the target with a successful ranged touch attack. The... | |
| Joyful Rapture | conjuration | healing | 7 | yes | Your inspired words overwhelm others with transcendental bliss. All allies within the area of... |
| Jump | transmutation | 1 | yes | The subject gets a +10 enhancement bonus on Acrobatics checks made to attempt high jumps or long... | |
| Jury-Rig | transmutation | 1 | yes | When you cast this spell, a spectral force binds a broken weapon together, relieving the broken... | |
| Kalistocrat's Nightmare | transmutation | 3 | yes | You temporarily curse a creature so its touch lessens the value of coins it touches. While under... | |
| Keen Edge | transmutation | 3 | yes | This spell makes a weapon magically keen, improving its ability to deal telling blows. This... | |
| Keep Watch | enchantment | 1 | yes | This spell enables the subjects to stand watch or keep vigil throughout the night without any... | |
| Keyhole | transmutation | 1 | yes | By touching a single door, gate, or other portal, you create a keyhole where none existed before... | |
| Khain's Army | necromancy | 5 | yes | Originally created by the priest-king of Nemret Noktoria, the ghoul Kortash Khain, for use by... | |
| Ki Arrow | conjuration | 1 | no | You imbue an arrow with your power and throw it at a target up to 100 feet away. Make a ranged... | |
| Ki Leech | necromancy | 3 | yes | You place your spirit in a receptive state so when you confirm a critical hit against a living... | |
| Kinetic Reverberation | transmutation | 2 | yes | This spell converts the momentum and force from melee attacks made against the target of the... | |
| Ki Shout | evocation | 7 | yes | With a guttural bark, you unleash a sudden blast of sonic energy that strikes your opponent. The... | |
| Knell of The Depths | conjuration | 3 | yes | You invest a target with cursed elemental energy, causing nearby bodies of water to roil when... | |
| Knock | transmutation | 2 | yes | Knock opens stuck, barred, or locked doors, as well as those subject to hold portal or arcane... | |
| Knock, Mass | transmutation | 6 | yes | Also known as "unshackle," this spell functions as knock, but works on multiple means of closure at once. | |
| Know Peerage | divination | 2 | yes | You impart your knowledge of nobility and peerage to the target, allowing her to recognize... | |
| Kreighton's Perusal | divination | 1 | yes | You gain a brief but incomplete understanding of one book's contents, equivalent to having... | |
| Languid Venom | necromancy | 2 | yes | You greatly extend the time it takes for the poison you touch to take effect, giving that poison... | |
| Lash of The Astradaemon | necromancy | 6 | yes | You draw on the essence of astradaemons to cause one of your hands to elongate and sprout... | |
| Last Azlanti's Defending Sword | evocation | 6 | yes | You create a sword of force that functions as mage's sword except as described here. The sword... | |
| Last Azlanti's Defending Sword, Mass | evocation | 9 | yes | This spell functions as Aroden's defending sword, except you can create one sword/5 caster... | |
| Lead Plating | conjuration | creation | 2 | yes | You enclose the target in a thin sheath of lead. This doesn't restrict the target's movement or... |
| Leashed Shackles | evocation | 6 | yes | You create shackles of force that attach to the target's limbs. You designate an object or... | |
| Legendary Proportions | transmutation | 7 | yes | You call upon the primordial power of ancient megafauna to boost the size of your target.... | |
| Legend Lore | divination | 6 | yes | Legend lore brings to your mind legends about an important person, place, or thing. If the... | |
| Lend Path | transmutation | 5 | yes | You temporarily transfer one of your mythic path abilities to another creature, which can use it... | |
| Leshy Swarm | conjuration | summoning | 3 | yes | You call out to nearby nature spirits and grant them temporary plant bodies. These creatures are... |
| Levitate | transmutation | 2 | yes | Levitate allows you to move yourself, another creature, or an object up and down as you wish. A... | |
| Liberating Command | transmutation | 1 | yes | If the target is bound, grappled, or otherwise restrained, he may make an Escape Artist check to... | |
| Life Bubble | abjuration | 5 | yes | You surround the touched creatures with a constant and moveable 1-inch shell of tolerable living... | |
| Life of Crime | enchantment | compulsion | 8 | yes | You unleash the basest instincts of iniquity in the target and cause them to become his... |
| Life Pact | necromancy | 2 | yes | You bind the life forces of the targets into a mystical pact. If any target is reduced to fewer... | |
| Light | evocation | 0 | yes | This spell causes a touched object to glow like a torch, shedding normal light in a 20-foot... | |
| Lighten Object | transmutation | 1 | yes | The target's weight decreases by half. If this spell is cast on armor, the armor's armor check... | |
| Lighten Object, Mass | transmutation | 5 | yes | This spell functions like lighten object, except that it affects a number of objects equal to... | |
| Lightning Arc | evocation | 5 | yes | You generate an arc of lightning between two targets. The lightning deals 1d6 points of... | |
| Lightning Bolt | evocation | 3 | yes | You release a powerful stroke of electrical energy that deals 1d6 points of electricity... | |
| Lightning Conductor | transmutation | 3 | yes | You become capable of absorbing electricity with your body. For the duration, you absorb all... | |
| Light Prison | evocation | 2 | yes | Rays of light burst forth from your outstretched hand, encircling each target's space with a... | |
| Limited Wish | universal | 7 | yes | A limited wish lets you create nearly any type of effect. For example, a limited wish can do any... | |
| Limp Lash | necromancy | 2 | yes | You create a dark whip-shaped field of energy that wraps around an enemy's neck, leaving... | |
| Line In The Sand | abjuration | 1 | yes | You create a glowing crimson line around the area. Against creatures in the area, you can... | |
| Linked Legacy | divination | 1 | yes | This spell helps build community and ensure a shared vision for the future. When any of the... | |
| Lipstitch | necromancy | 2 | no | A rare spell without verbal components, lipstitch sews the target's lips tightly together if it... | |
| Liquefy | transmutation | 4 | yes | The object you target becomes a liquid version of itself and drips or runs like a thin oil until... | |
| Lissalan Snake Sigil | see text | 3 | yes | There are seven variants of this spell, one for each of the Thassilonian schools of magic. Each... | |
| Loathsome Veil | illusion | pattern | 3 | yes | This spell creates a transparent veil of shifting, multicolored strands of light that form into... |
| Locate Creature | divination | 4 | yes | This spell functions like locate object, except this spell locates a known creature. You slowly... | |
| Locate Gate | divination | 5 | yes | You sense the direction of the nearest teleportation circle (permanent or with a remaining... | |
| Locate Object | divination | 2 | yes | You sense the direction of a well-known or clearly visualized object. You can search for general... | |
| Locate Portal | divination | 2 | yes | When this spell is active, you feel a mental pull in the direction of any active or operable... | |
| Locate Weakness | divination | 3 | yes | You can sense your foes' weak points, granting you greater damage with critical hits. Whenever... | |
| Lock Gaze | enchantment | compulsion | 1 | yes | You compel the target to look at you and only you for the spell's duration or until the spell is... |
| Locksight | divination | 1 | yes | The target can observe for 1 full round a lock that he is aware of (or object that includes a... | |
| Long Arm | transmutation | 1 | yes | Your arms temporarily grow in length, increasing your reach with those limbs by 5 feet. | |
| Longshot | transmutation | 1 | yes | This spell reduces the effect of range, granting a +10-foot bonus to the range increment of any... | |
| Lose The Trail | illusion | glamer | 1 | yes | The target or targets of this spell can obscure their tracks when fleeing from a pursuer. This... |
| Lost Legacy | enchantment | 7 | yes | You inflict a powerful curse on a touched creature that causes others to quickly forget positive... | |
| Lost Locale | enchantment | compulsion | 9 | yes | This spell functions as lost passage (see text), except that it affects a larger area. Lost... |
| Lost Passage | enchantment | compulsion | 4 | yes | Creatures in the area of this spell are subject to a subtle enchantment that confounds their... |
| Lover's Vengeance | enchantment | compulsion | 3 | yes | You inspire yourself or a lover to a vengeful rage against a chosen enemy, who must be a... |
| Lucky Number | transmutation | 1 | yes | You are able to tweak tiny variables affecting a creature's immediate future in order to grant... | |
| Lunar Veil | illusion | shadow | 7 | yes | You conjure a tremendous area of shadow to obscure moonlight within the area, creating something... |
| Maddening Oubliette | conjuration | teleportation | 7 | yes | The target is transported to a dark and dank prison in some unspecified horrific demiplane,... |
| Mad Hallucination | illusion | phantasm | 2 | yes | This spell induces a hallucinogenic reality in the mind of your target. Surfaces seem to swim,... |
| Mad Monkeys | conjuration | summoning | 3 | yes | You summon a swarm of screeching, mischievous monkeys. The swarm understands and obeys your... |
| Mad Sultan's Melody | enchantment | compulsion | 4 | yes | You imitate the mad cacophony created by the awful beings associated with the Outer God,... |
| Mage Armor | conjuration | creation | 1 | yes | An invisible but tangible field of force surrounds the subject of a mage armor spell, providing... |
| Mage Hand | transmutation | 0 | yes | You point your finger at an object and can lift it and move it at will from a distance. As a... | |
| Mage's Crawl Space | transmutation | 2 | yes | When you cast this spell, you merge with an adjacent natural stone surface, forming a 5-foot... | |
| Mage's Decree | evocation | 6 | yes | You speak a short message (up to 25 words), and it is immediately transmitted to each target,... | |
| Mage's Disjunction | abjuration | 9 | yes | All magical effects and magic items within the radius of the spell, except for those that you... | |
| Mage's Faithful Hound | conjuration | creation | 5 | yes | You conjure up a phantom watchdog that is invisible to everyone but yourself. It then guards the... |
| Mage's Magnificent Mansion | conjuration | creation | 7 | yes | You conjure up an extradimensional dwelling that has a single entrance on the plane from which... |
| Mage's Private Sanctum | abjuration | 5 | yes | This spell ensures privacy. Anyone looking into the area from outside sees only a dark, foggy... | |
| Mage's Sword | evocation | 7 | yes | This spell brings into being a shimmering, sword-like plane of force. The sword strikes at any... | |
| Magical Beast Shape | transmutation | polymorph | 7 | yes | This spell functions as beast shape IV except you can assume the form of only a magical beast of... |
| Magic Aura | illusion | glamer | 1 | yes | You alter an item's aura so that it registers to detect spells (and spells with similar... |
| Magic Aura, Greater | illusion | glamer | 4 | yes | If cast on an object, this spell functions as magic aura, except that if you have identified the... |
| Magic Circle against Chaos | abjuration | 3 | yes | This spell functions like magic circle against evil, except that it is similar to protection... | |
| Magic Circle against Evil | abjuration | 3 | yes | All creatures within the area gain the effects of a protection from evil spell, and evil... | |
| Magic Circle against Good | abjuration | 3 | yes | This spell functions like magic circle against evil, except that it is similar to protection... | |
| Magic Circle against Law | abjuration | 3 | yes | This spell functions like magic circle against evil, except that it is similar to protection... | |
| Magic Circle Against Technology | abjuration | 4 | yes | All creatures within the area gain the effects of a protection from technology spell. Creatures... | |
| Magic Jar | necromancy | 5 | yes | By casting magic jar, you place your soul in a gem or large crystal (known as the magic jar),... | |
| Magic Missile | evocation | 1 | yes | A missile of magical energy darts forth from your fingertip and strikes its target, dealing... | |
| Magic Mouth | illusion | glamer | 2 | yes | This spell imbues the chosen object or creature with an enchanted mouth that suddenly appears... |
| Magic Siege Engine | transmutation | 2 | yes | This spell permits an indirect fire siege engine to bombard its targets with greater accuracy,... | |
| Magic Siege Engine, Greater | transmutation | 4 | yes | This spell functions like magic siege weapon, except it gives an indirect fire siege weapon an... | |
| Magic Weapon | transmutation | 1 | yes | Magic weapon gives a weapon a +1 enhancement bonus on attack and damage rolls. An enhancement... | |
| Magic Weapon, Greater | transmutation | 3 | yes | This spell functions like magic weapon, except that it gives a weapon an enhancement bonus on... | |
| Magnetic Field | abjuration | 7 | yes | You create a spherical magnetic field that surrounds you to a range of 30 feet and follows you... | |
| Majestic Image | transmutation | 4 | yes | You cast your consciousness into a single object within range that bears your likeness, as if... | |
| Major Creation | conjuration | creation | 5 | yes | This spell functions like minor creation, except that you can also create an object of mineral... |
| Major Image | illusion | figment | 3 | yes | This spell functions like silent image, except that sound, smell, and thermal illusions are... |
| Major Phantom Object | illusion | shadow | 5 | yes | This spell functions as the major creation spell, except as noted above and the object created... |
| Make Whole | transmutation | 2 | yes | This spell functions as mending, except that it repairs 1d6 points of damage/level when cast on... | |
| Make Whole, Greater | transmutation | 4 | yes | This spell repairs 1d6 points of damage plus 1 point/level when cast on a construct creature... | |
| Malediction (Hero Points) | necromancy | 3 | yes | You utter a dire curse over the body of a dying creature, allowing you to consume its waning... | |
| Malfunction | transmutation | 4 | yes | This functions as confusion, except it only affects constructs, and instead of babbling... | |
| Malicious Spite | enchantment | compulsion | 4 | yes | You invoke feelings of a driving malicious intent. The target's malice is directed at a second... |
| Mantle of The Magic Warriors | transmutation | 5 | yes | You weave golden masks shaped like animals around the targets' faces, imbuing each target with... | |
| Marid's Mastery | transmutation | 1 | yes | The target gains a +1 bonus on attack and damage rolls if it and its opponent are touching... | |
| Marionette Possession | necromancy | 3 | yes | You project your soul out of your body and into the body of a willing creature. This possession... | |
| Mark of Blood | transmutation | 2 | yes | You place a drop of your blood on a weapon and charge it with magic so that you transfer a small... | |
| Mark of Buoyancy | transmutation | 3 | yes | You cause the touched object to become lighter than air, such that it floats if not weighted... | |
| Mark of Spite | necromancy | 3 | yes | Half-drow take substantial pains to ensure their enemies’ defeat. You must succeed at a ranged... | |
| Martial Telekinesis | evocation | 4 | yes | You mingle the power of your mind and body to exert force beyond your reach. This spell... | |
| Mask From Divination | divination | 5 | yes | As part of the action used to cast this spell, you place the mask used as the focus component on... | |
| Masochistic Shadow | necromancy | 4 | yes | You animate the target's shadow with semi-living energies drawn from the Shadow Plane,... | |
| Massacre | necromancy | 9 | yes | You unleash a wave of necromantic energy that snuffs out the life force of those in its path.... | |
| Master's Escape | conjuration | teleportation | 4 | yes | You create an extradimensional link between yourself and one summoned creature you control that... |
| Master's Mutation | transmutation | polymorph | 5 | yes | You can mold the ephemeral substance of the Outer Planes, mutating one summoned creature that... |
| Masterwork Transformation | transmutation | 2 | yes | You convert a non-masterwork item into its masterwork equivalent. A normal sword becomes a... | |
| Matchmaker | enchantment | charm | 3 | no | You entice the target creatures to become romantically interested in one another. Each creature... |
| Mathematical Curse | necromancy | 2 | yes | Using the Path of Numbers, you are able to influence the seemingly random elements in the... | |
| Maw of Chaos | conjuration | teleportation | 8 | yes | This spell creates a rip in reality that plunges into the interspatial vortices that constantly... |
| Maze | conjuration | teleportation | 8 | yes | You banish the subject into an extradimensional labyrinth. Each round on its turn, it may... |
| Maze of Madness And Suffering | conjuration | teleportation | 9 | yes | This spell works like maze, except the DC of the Intelligence check to escape is 22 and each... |
| Medusa's Bane | abjuration | 4 | yes | This spell causes your eyes to take on a silvery mirror-like quality, transforming your eyes... | |
| Memorize Page | enchantment | 1 | yes | The target gains a perfect memory of the page you used as a focus component. The target can... | |
| Memory Lapse | enchantment | 1 | yes | You cause the target to forget what happened from the casting of the spell back to the beginning... | |
| Memory of Function | transmutation | 7 | yes | Even a broken object remembers what it means to be a functioning whole. You restore a broken... | |
| Mending | transmutation | 0 | yes | This spell repairs damaged objects, restoring 1d4 hit points to the object. If the object has... | |
| Merge With Familiar | transmutation | 2 | yes | As long as the target is at least one size category smaller than you are, it can merge... | |
| Message | transmutation | 0 | yes | You can whisper messages and receive whispered replies. Those nearby can hear these messages... | |
| Meteor Swarm | evocation | 9 | yes | Meteor swarm is a very powerful and spectacular spell that is similar to fireball in many... | |
| Meticulous Match | divination | 4 | yes | You compare two similar items and know if they are identical to one another or not. The spell... | |
| Miasmatic Form | transmutation | 4 | no | This spell functions like gaseous form, except the target's vaporous body is dangerous to... | |
| Mind Blank | abjuration | 8 | yes | The subject is protected from all devices and spells that gather information about the target... | |
| Mind Blank, Communal | abjuration | 9 | yes | This spell functions like mind blank, except you divide the duration in 1-hour increments among... | |
| Mind Fog | enchantment | compulsion | 5 | yes | Mind fog produces a bank of thin mist that weakens the mental resistance of those caught in it.... |
| Mindlink | divination | 1 | yes | You link your mind to that of a touched creature to swiftly communicate a large amount of... | |
| Mindlocked Messenger | enchantment | compulsion | 3 | yes | You speak a short message (up to 10 words/caster level), implanting both it and the identity of... |
| Mind Probe | divination | 5 | yes | You gain access to the subject's memories and knowledge. You can attempt to learn the answer to... | |
| Mindscape Door | illusion | phantasm | 4 | yes | You or other creatures enter into or escape from a mindscape (see page 234) through an imaginary... |
| Mind Swap | enchantment | compulsion | 6 | yes | This spell is similar to possession, except you switch minds with the target, so instead of the... |
| Mindwipe | enchantment | compulsion | 4 | yes | You erase a portion of the target's mind and experiences, inflicting 2 temporary negative levels... |
| Minor Creation | conjuration | creation | 4 | yes | You create a nonmagical, unattended object of nonliving vegetable matter. The volume of the item... |
| Minor Dream | illusion | figment | 3 | yes | This spell functions as the dream spell, except as follows. The messenger must be yourself or a... |
| Minor Image | illusion | figment | 2 | yes | This spell functions like silent image, except that minor image includes some minor sounds but... |
| Minor Phantom Object | illusion | figment | 4 | yes | This spell functions as the minor creation spell, except the object created is a semi-real... |
| Minor Reversion | conjuration | healing | 3 | yes | You create an imperfect replica of yourself within the Akashic Record at the time the spell is... |
| Minor Reversion, Mass | conjuration | healing | 6 | yes | You create a replica within the Akashic Record of each target at the time the spell is cast.... |
| Mirage Arcana | illusion | glamer | 5 | yes | This spell functions like hallucinatory terrain, except that it enables you to make any area... |
| Mirror Hideaway | transmutation | 2 | yes | You transform a mirror into a portal to an extradimensional space. The space can hold as many as... | |
| Mirror Image | illusion | figment | 2 | yes | This spell creates a number of illusory doubles of you that inhabit your square. These doubles... |
| Mirror Mantis | illusion | phantasm | 1 | yes | Whenever the target of this spell looks into a mirror or other reflective surface where it can... |
| Mirror Polish | transmutation | 1 | yes | You polish a metal item until it is reflective enough to be used as a mirror. This does not... | |
| Mirror Strike | transmutation | 1 | yes | You briefly alter the flow of time to split a melee attack into two attacks. Before the end of... | |
| Mirror Transport | transmutation | 4 | yes | This spell functions as mirror hideaway, except any creature that enters the target mirror can... | |
| Mischievous Shadow | necromancy | haunted | 4 | yes | You direct spirits into the shadows of creatures. The shadows of creatures that fail their Will... |
| Misdirection | illusion | glamer | 2 | yes | By means of this spell, you misdirect the information from divination spells that reveal auras... |
| Miserable Pity | abjuration | 2 | yes | This spell functions as sanctuary, except creatures attempting to attack the target who fail... | |
| Mislead | illusion | figment, glamer | 6 | no | You become invisible (as greater invisibility, a glamer), and at the same time, an illusory... |
| Mnemonic Siphon | divination | 4 | yes | You inscribe a rune on the target object. The rune remains dormant until the object finds its... | |
| Molten Orb | evocation | 2 | yes | You create a fist-sized, red-hot ball of molten metal that you immediately hurl as a splash... | |
| Moment of Greatness | enchantment | compulsion | 1 | yes | Each creature affected by this spell is given the potential for greater success and glory. If... |
| Moment of Prescience | divination | 8 | yes | This spell grants you a sixth sense. Once during the spell's duration, you may choose to use its... | |
| Monkey Fish | transmutation | 1 | yes | Your hands and feet alter to make you better at climbing and swimming. You gain a 10 foot climb... | |
| Monstrous Extremities | transmutation | polymorph | 3 | yes | You change one of the extremities of the creature touched-arms or legs only-into another shape... |
| Monstrous Physique I | transmutation | polymorph | 3 | yes | When you cast this spell, you can assume the form of any Small or Medium creature of the... |
| Monstrous Physique II | transmutation | polymorph | 4 | yes | This spell functions as monstrous physique I, except it also allows you to assume the form of a... |
| Monstrous Physique III | transmutation | polymorph | 5 | yes | This spell functions as monstrous physique II, except it also allows you to assume the form of a... |
| Monstrous Physique IV | transmutation | polymorph | 6 | yes | This spell functions as monstrous physique III except it allows you to use more abilities. If... |
| Moonstruck | enchantment | compulsion | 4 | yes | You invoke the mystical power of the moon to drive the target into a mad, bestial frenzy. If the... |
| Mortal Terror | enchantment | 2 | yes | You imbue the target with an exaggerated sense of its own mortality and a drive for... | |
| Motes of Dusk And Dawn | evocation | 3 | yes | When you cast this spell, you create up to four motes that shed light or darkness in a... | |
| Mount | conjuration | summoning | 1 | yes | You summon a light horse or a pony (your choice) to serve you as a mount (see the Pathfinder RPG... |
| Mount, Communal | conjuration | summoning | 2 | yes | This spell functions like mount, except you can summon up to six light horses or ponies, and you... |
| Move Earth | transmutation | 6 | yes | Move earth moves dirt (clay, loam, sand, and soil), possibly collapsing embankments, moving... | |
| Mudball | conjuration | creation | 1 | yes | When you cast this spell, you conjure a single ball of sticky mud and launch it at an enemy's... |
| Mud Buddy | conjuration | creation | 2 | yes | You create a Small minion out of mud, and it obeys your commands. The mud buddy has AC 12, 10... |
| Murderous Crow | conjuration | summoning | 1 | yes | You conjure a supernaturally vicious and clever crow to watch over you on the battlefield.... |
| Mydriatic Spontaneity | evocation | 4 | yes | You overstimulate the target with alternating flashes of light and shadow within its eyes,... | |
| Mydriatic Spontaneity, Mass | evocation | 7 | yes | This spell functions as mydriatic spontaneity, except it can affect multiple creatures. | |
| Mythic Severance | necromancy | 4 | yes | You restrict the target's access to its mythic power. Each time the target attempts to cast a... | |
| Naga Shape I | transmutation | polymorph | 4 | yes | Whenever you cast this spell, you can assume the form of any type of Large naga (including most... |
| Naga Shape II | transmutation | polymorph | 5 | yes | This spell functions as naga shape I. Additionally, if the form you assume has any of the... |
| Naga Shape III | transmutation | polymorph | 6 | yes | This spell functions as naga shape I. Additionally, if the form you assume has any of the... |
| Named Bullet | divination | 4 | yes | You imbue the target with deadly accuracy against a selected creature type (and subtype for... | |
| Named Bullet, Greater | divination | 6 | yes | This spell functions like named bullet, except it deals 2 extra points of damage/caster level... | |
| Nauseating Trail | conjuration | creation | 3 | yes | The target exudes stinking vapors that fill its space. The vapors do not obscure sight, but it... |
| Necromantic Burden | necromancy | 3 | yes | You make an undead creature more difficult for necromancers and clerics to control via effects... | |
| Necrostasis | necromancy | 3 | yes | You drain necromantic energy from an undead creature, inducing a sluggish stupor. The target... | |
| Negative Reaction | illusion | glamer | 1 | no | The target's actions and words fail to impress. The target of this spell takes a -10 penalty on... |
| Nex's Secret Workshop | abjuration | 5 | yes | Designed to protect a large number of items from rivals of the Arclords of Nex, this spell... | |
| Night Blindness | necromancy | 1 | yes | Your target's vision becomes impaired as if the light level were one step lower, treating bright... | |
| Nightmare | illusion | phantasm | 5 | yes | You send a hideous and unsettling phantasmal vision to a specific creature that you name or... |
| Night of Blades | evocation | 3 | yes | Useful primarily to those who skulk in the darkness, this spell is a temporary trap for the... | |
| Night Terrors | illusion | phantasm | 6 | yes | The target of this spell gains no benefit from normal or magical sleep, writhing in a series of... |
| Nixie's Lure | enchantment | charm | 4 | yes | This spell creates an unearthly and infectious song that seductively summons all who hear it.... |
| Nondetection | abjuration | 3 | yes | The warded creature or object becomes difficult to detect by divination spells such as... | |
| Nondetection, Communal | abjuration | 4 | yes | This spell functions like nondetection, except you divide the duration in 1-hour increments... | |
| Nondetection, Lesser | abjuration | 2 | yes | This spell functions like nondetection, except it blocks the effects of only divination spells... | |
| Numerological Evocation | evocation | 3 | yes | You can use the Path of Numbers to calculate the latent magical energies all around you and fire... | |
| Numerological Resistance | abjuration | 3 | yes | Numerological resistance allows numerologists to use the Path of Numbers to grant their allies... | |
| Oasis | transmutation | 6 | yes | This spell functions in any natural terrain on the Material Plane. It redirects the flow of... | |
| Oath of Anonymity | illusion | glamer | 0 | yes | You swear an oath not to reveal your identity, magically preventing anyone from discovering it... |
| Object Possession | necromancy | 5 | yes | This spell functions as lesser object possession, except as noted above. The possessed animated... | |
| Object Possession, Greater | necromancy | 7 | yes | This spell functions as object possession, except as noted above. The possessed animated object... | |
| Object Possession, Lesser | necromancy | 4 | yes | This spell functions as possession, except you possess an object instead of a creature. A... | |
| Obscured Script | illusion | phantasm | 2 | yes | You create a latent illusion that clouds the judgment and reading ability of any creature that... |
| Obscure Object | abjuration | 2 | yes | This spell hides an object from location by divination (scrying) effects, such as the scrying... | |
| Obscure Poison | abjuration | 1 | no | You make the touched poison difficult to detect or identify. Detect poison and similar effects... | |
| Obscuring Mist | conjuration | creation | 1 | yes | A misty vapor arises around you. It is stationary. The vapor obscures all sight, including... |
| Obsidian Flow | transmutation | 4 | yes | You convert a thin layer of the ground to molten glass that cools quickly. Creatures in the area... | |
| Oneiric Horror | illusion | phantasm | 3 | yes | You cause the subject to believe it is being attacked by a creature out of its nightmares. Each... |
| Oneiric Horror, Greater | illusion | phantasm | 5 | yes | This spell functions as oneiric horror except each round the subject fails its Will save, it... |
| Ooze Form I | transmutation | polymorph | 5 | yes | You assume the form of a Small or Medium ooze. Regardless of the type of ooze you transform... |
| Ooze Form II | transmutation | polymorph | 6 | yes | This spell functions as ooze form I except you can also assume the form of a Large ooze. You... |
| Ooze Form III | transmutation | polymorph | 7 | yes | This spell functions as ooze form II except you can also assume the form of a Huge ooze. You... |
| Open And Shut | illusion | glamer | 1 | yes | You alter the appearance of a door and disguise whether it is open or closed. You can cause the... |
| Open Arms | transmutation | 5 | yes | You cast this spell in response to a specific cavalier's challenge (Pathfinder Roleplaying Game:... | |
| Open Book | divination | 3 | yes | You lay bare not only the mind of a target, but the target's history as well. The target takes a... | |
| Open/Close | transmutation | 0 | yes | You can open or close (your choice) a door, chest, box, window, bag, pouch, bottle, barrel, or... | |
| Oppressive Boredom | enchantment | compulsion | 2 | yes | You fill your target with boredom. The target loses all interest in its current task and must... |
| Orb of The Void | necromancy | 8 | yes | You create a small weightless sphere of pure negative energy. As a move action, you can move it... | |
| Outbreak | necromancy | 3 | yes | You cause any diseased creatures in the area to become extremely contagious. Any affected... | |
| Overland Flight | transmutation | 5 | yes | This spell functions like a fly spell, except you can fly at a speed of 40 feet (30 feet if... | |
| Overwhelming Grief | enchantment | compulsion | 4 | yes | You cause a single opponent to become profoundly stricken with intense grief. He can take no... |
| Overwhelming Presence | enchantment | compulsion | 9 | yes | Your presence inspires incredible awe in those nearby. A creature that fails a save against this... |
| Owl's Wisdom | transmutation | 2 | yes | The transmuted creature becomes wiser. The spell grants a +4 enhancement bonus to Wisdom, adding... | |
| Owl's Wisdom, Mass | transmutation | 6 | yes | This spell functions like owl's wisdom, except that it affects multiple creatures. | |
| Pack Empathy | divination | 3 | yes | You create an instinctual connection between the targets. Each can sense the others' overall... | |
| Page-Bound Epiphany | divination | 2 | yes | You magically scour the world's libraries for information that might refresh your memory about a... | |
| Painful Revelation | abjuration | 2 | yes | You augment an ongoing illusion effect to strike out painfully at creatures that see through it.... | |
| Pain Strike | evocation | 3 | yes | Pain strike racks the targeted creature with agony, inflicting 1d6 points of nonlethal... | |
| Pain Strike, Mass | evocation | 5 | yes | This spell works like pain strike, except as noted above. | |
| Paragon Surge | transmutation | polymorph | 3 | yes | You surge with ancestral power, temporarily embodying all the strengths of both elvenkind and... |
| Paranoia | illusion | phantasm | 2 | yes | The target believes everyone it sees is an enemy. The target becomes hostile to all creatures,... |
| Parasitic Soul | necromancy | 9 | yes | This spell functions like magic jar except as noted above, and instead of your own soul, you can... | |
| Parchment Swarm | transmutation | 5 | no | When you cast this spell, you quickly tear a parchment into shreds, releasing the flying... | |
| Particulate Form | transmutation | 7 | yes | The targets' physical forms undergo a bizarre transformation. They look and function normally,... | |
| Passing Fancy | enchantment | compulsion | 2 | yes | Taldor's infamous Lion Blades imported this spell from the ninja clans of Minkai, and both... |
| Passwall | transmutation | 5 | yes | You create a passage through wooden, plaster, or stone walls, but not through metal or other... | |
| Path of The Winds | evocation | 6 | yes | With a sweeping gesture, you call forth mighty winds to clear a path ahead of you. The winds are... | |
| Pattern Recognition | transmutation | 1 | yes | Pattern recognition allows you to notice unusual breaks in the patterns of stones in a wall,... | |
| Peacebond | abjuration | 1 | no | You lock a weapon in place on its owner's body, or within the weapon's sheath or holster. Anyone... | |
| Peace Bond | abjuration | 1 | yes | This spell creates one glowing rune of peace, plus one/2 caster levels above 1st (to a maximum... | |
| Peacebond, Greater | abjuration | 5 | no | If a target weapon is sheathed or slung as the spell is cast, this functions as peacebond,... | |
| Peasant Armaments | transmutation | 1 | yes | You transform one or more improvised weapons into equivalent simple or martial weapons. The... | |
| Peerless Integrity | illusion | glamer | 2 | yes | Peerless integrity conceals the alignment of creatures from divination magic. All creatures... |
| Pellet Blast | conjuration | creation | 3 | yes | This spell creates an explosion of conjured metal pellets, striking everything within its area... |
| Penumbra | evocation | 0 | yes | This spell keeps the creature or object touched slightly in shadow. The target of this spell... | |
| Penumbral Disguise | conjuration | 3 | yes | You mask your features with shadowy illumination, gaining a competence bonus equal to your... | |
| Perceive Betrayal | divination | 7 | yes | By donning a silver circlet anointed with blood, you gain the ability to sense traitorous intent... | |
| Perfect Placement | divination | 3 | yes | Affected creatures gain tactical knowledge and maximize their efficiency on the field of battle.... | |
| Permanency | universal | 5 | yes | This spell makes the duration of certain other spells permanent. You first cast the desired... | |
| Permanent Hallucination | illusion | phantasm | 7 | no | This spell functions as audiovisual hallucination (see page 204), except that the phantasm you... |
| Permanent Image | illusion | figment | 6 | yes | This spell functions like silent image, except that the figment includes visual, auditory,... |
| Pernicious Poison | necromancy | 2 | yes | You weaken the target's defenses against poison. The target gains a -4 penalty on saves against... | |
| Pernicious Pranksters | conjuration | summoning | 5 | yes | You summon intangible forces of whimsy to perform a variety of tricks and pranks upon your foes.... |
| Persistent Image | illusion | figment | 5 | yes | This spell functions like silent image, except that the figment includes visual, auditory,... |
| Pesh Vigor | transmutation | 1 | yes | The target gains a +2 enhancement bonus to its Strength. Once/round as a free action, the target... | |
| Pessimism | enchantment | compulsion | 5 | yes | You erode the target's confidence and instill a sense of despair. This fear of failure manifests... |
| Phantasmal Affliction | illusion | phantasm | 3 | yes | You cause the creature to believe she has a debilitating affliction. The target can attempt a... |
| Phantasmal Asphyxiation | illusion | phantasm | 4 | yes | Your target must succeed at a Will save or believe it can no longer breathe. An affected target... |
| Phantasmal Killer | illusion | phantasm | 4 | yes | You create a phantasmal image of the most fearsome creature imaginable to the subject simply by... |
| Phantasmal Putrefaction | illusion | phantasm | 6 | yes | You implant within the minds of your targets the illusion that their skin is rotting away, large... |
| Phantasmal Reminder | illusion | phantasm | 3 | yes | You create a memory loop of a successful attack made against the target, forcing its conscious... |
| Phantasmal Revenge | illusion | phantasm | 7 | yes | When you cast this eerie spell upon a recently slain creature, you cause a ghastly, spectral... |
| Phantasmal Web | illusion | phantasm | 5 | yes | You implant within the minds of your targets the illusion that they are engulfed in tangled webs... |
| Phantom Blood | necromancy | 1 | yes | You bolster your life energy. If the loss of hit points at the end of a temporary effect that... | |
| Phantom Chariot | conjuration | creation | 4 | yes | You conjure a quasi-real heavy chariot with four horselike creatures in a team to pull it. (The... |
| Phantom Driver | conjuration | creation | 3 | yes | You conjure a Small or Medium, quasi-real, humanlike creature (the exact physical features can... |
| Phantom Steed | conjuration | creation | 3 | yes | You conjure a Large, quasi-real, horselike creature (the exact coloration can be customized as... |
| Phantom Steed, Communal | conjuration | creation | 4 | yes | This spell functions like phantom steed, except you can summon up to six steeds, and you divide... |
| Phantom Trap | illusion | glamer | 2 | yes | This spell makes a lock or other small mechanism seem to be trapped to anyone who can detect... |
| Phase Door | conjuration | creation | 7 | yes | This spell creates an ethereal passage through wooden, plaster, or stone walls, but not other... |
| Phase Step | conjuration | teleportation | 3 | yes | You instantly transfer the touched creature to a point you designate within range. This... |
| Phasic Challenge | transmutation | 8 | yes | You select one enemy and one willing ally as targets. The enemy gains a new Will saving throw at... | |
| Phobia | enchantment | compulsion | 6 | yes | You instill the target with an intense, instinctual fear of a condition or circumstance, more... |
| Pierce Disguise | divination | 3 | yes | You see through magical disguises (whether illusions or polymorph effects) of the same spell... | |
| Pierce Facade | divination | 1 | yes | The target gains a +5 insight bonus on Perception checks to see through disguises. This bonus... | |
| Pilfering Hand | evocation | 2 | no | You create and control an invisible telekinetic force, manipulating it with either startling... | |
| Pillow Talk | enchantment | compulsion | 3 | no | This spell can be cast only on a sleeping creature, which must be present for the full duration... |
| Plague Bearer | necromancy | 7 | yes | You make the target an asymptomatic carrier for a host of virulent diseases. Creatures that end... | |
| Plague Carrier | necromancy | 5 | yes | The target's natural attacks carry filth fever (DC 10 + 1/2 of the creature's Hit Dice +... | |
| Plague Storm | necromancy | 7 | yes | You create a hideous gray cloud, similar to fog cloud, that occasionally crackles with... | |
| Planar Adaptation | transmutation | 5 | yes | Planar adaptation grants you immunity to the harmful environmental effects of a particular plane... | |
| Planar Adaptation, Mass | transmutation | 7 | yes | This spell functions like planar adaptation, except as noted above. | |
| Planar Aegis | abjuration | 5 | yes | You draw motes of essence from material native to a plane that has elemental or energy essence... | |
| Planar Binding | conjuration | calling | 6 | yes | This spell functions like lesser planar binding, except that you may call a single creature of... |
| Planar Binding, Greater | conjuration | calling | 8 | yes | This spell functions like lesser planar binding, except that you may call a single creature of... |
| Planar Binding, Lesser | conjuration | calling | 5 | yes | Casting this spell attempts a dangerous act: to lure a creature from another plane to a... |
| Planar Inquiry | conjuration | calling | 3 | yes | Although he was hardly the first to turn to the Outer Planes for answers, Jatembe's dealings... |
| Planar Orientation | divination | 1 | yes | This spell helps creatures accustomed to the concrete reality of the Material Plane to navigate... | |
| Planar Refuge | conjuration | creation | 7 | yes | This spell enforces the rules of the Material Plane on other planes of existence. Upon casting... |
| Plane Shift | conjuration | teleportation | 7 | yes | You move yourself or some other creature to another plane of existence or alternate dimension.... |
| Planetarium | illusion | figment | 2 | yes | You project an image of the night sky based on your current location and the local time,... |
| Planetary Adaptation | transmutation | 5 | yes | This spell functions as planar adaptation (Pathfinder RPG Advanced Player's Guide 236), except... | |
| Planetary Adaptation, Mass | transmutation | 7 | yes | This spell functions as planetary adaptation, except as noted above. | |
| Plant Shape I | transmutation | polymorph | 5 | yes | When you cast this spell you can assume the form of any Small or Medium creature of the plant... |
| Plant Shape II | transmutation | polymorph | 6 | yes | This spell functions as plant shape I except that it also allows you to assume the form of a... |
| Plant Shape III | transmutation | polymorph | 7 | yes | This spell functions as plant shape II except that it also allows you to assume the form of a... |
| Plundered Power | necromancy | 7 | yes | You must sacrifice a creature just as you finish casting this spell. When the sacrifice dies,... | |
| Poisoned Egg | transmutation | 1 | yes | You transform the contents of a normal egg into a single dose of small centipede poison (injury;... | |
| Poisonous Cloud | conjuration | creation | 4 | yes | Poisonous cloud creates a bank of fog like that created by fog cloud, except that the vapors are... |
| Polar Ray | evocation | 8 | yes | A blue-white ray of freezing air and ice springs from your hand. You must succeed on a ranged... | |
| Polymorph | transmutation | polymorph | 5 | yes | This spell transforms a willing creature into an animal, humanoid or elemental of your choosing;... |
| Polymorph Any Object | transmutation | polymorph | 8 | yes | This spell functions like greater polymorph, except that it changes one object or creature into... |
| Polymorph Familiar | transmutation | polymorph | 3 | yes | This spell functions as beast shape I, except it grants your familiar the form of any Small... |
| Polymorph, Greater | transmutation | polymorph | 7 | yes | This spell functions as polymorph except that it allows the creature to take on the form of a... |
| Polypurpose Panacea | transmutation | 1 | no | This creates one of several cantrip-level effects relating to your health, well-being, and... | |
| Positive Pulse | necromancy | 1 | yes | This spell causes a wave of positive energy to spread from a point you designate, damaging foes... | |
| Positive Pulse, Greater | necromancy | 4 | yes | This spell functions like positive pulse, except that the damage dealt increases to 3d6 plus... | |
| Possession | necromancy | 5 | yes | You attempt to possess a creature by projecting your soul into its body. The target creature... | |
| Possession, Greater | necromancy | 8 | yes | This spell functions as possession, but when you possess a host, you enter the host's body and... | |
| Possession Trap | necromancy | 5 | yes | You place a protective ward over your spirit that ensnares creatures attempting to possess you.... | |
| Possess Object | necromancy | 5 | yes | This spell functions as magic jar, except you transfer your mind to a single object, animating... | |
| Pouncing Fury | transmutation | 2 | yes | When you charge, you can make a full attack at the end of that charge, but only with claw... | |
| Power Word Blind | enchantment | compulsion | 7 | yes | You utter a single word of power that causes a creature to become blinded, whether the creature... |
| Power Word Kill | enchantment | compulsion | 9 | yes | You utter a single word of power that instantly kills one creature of your choice, whether the... |
| Power Word Stun | enchantment | compulsion | 8 | yes | You utter a single word of power that instantly causes one creature of your choice to become... |
| Pox of Rumors | enchantment | compulsion | 7 | yes | You curse the target to attract negative assumptions and rumors of a sort you specify when you... |
| Prediction of Failure | divination | 8 | yes | You wrack the target's body and mind with the anguish and suffering of every bitter failure it... | |
| Prehensile Pilfer | transmutation | 3 | yes | The target's tail moves and acts more quickly, almost with a mind of its own. When making a... | |
| Preserve | necromancy | 1 | yes | You imbue one or more objects with magic that dramatically slows down natural processes that... | |
| Prestidigitation | universal | 0 | yes | Prestidigitations are minor tricks that novice spellcasters use for practice. Once cast, a... | |
| Prismatic Sphere | abjuration | 9 | yes | This spell functions like prismatic wall, except you conjure up an immobile, opaque globe of... | |
| Prismatic Spray | evocation | 7 | yes | This spell causes seven shimmering, multicolored beams of light to spray from your hand. Each... | |
| Prismatic Wall | abjuration | 8 | yes | Prismatic wall creates a vertical, opaque wall-a shimmering, multicolored plane of light that... | |
| Probe History | divination | 4 | yes | You gain a glimpse of a potential reality similar to this one but that never was. If the target... | |
| Programmed Image | illusion | figment | 6 | yes | This spell functions like silent image, except that this spell's figment activates when a... |
| Project Image | illusion | shadow | 7 | yes | You tap energy from the Plane of Shadow to create a quasi-real, illusory version of yourself.... |
| Project Weakness | necromancy | 4 | yes | You curse the target with the weaknesses of your kind of vampirism. The creature reacts to... | |
| Prophetic Lore | divination | 6 | yes | You call to mind prophecies regarding a person, place, item, or event. These might be... | |
| Prosperous Room | enchantment | 3 | yes | The targeted room is enchanted to have magical appeal for customers, an increase in the workflow... | |
| Protection From Arrows | abjuration | 2 | yes | The warded creature gains resistance to ranged weapons. The subject gains damage reduction... | |
| Protection from Arrows, Communal | abjuration | 3 | yes | This spell functions like protection from arrows, except you divide the duration in 1-hour... | |
| Protection From Chaos | abjuration | 1 | yes | This spell functions like protection from evil, except that the deflection and resistance... | |
| Protection from Chaos, Communal | abjuration | 2 | yes | This spell functions like protection from chaos, except you divide the duration in 1-minute... | |
| Protection from Energy | abjuration | 3 | yes | Protection from energy grants temporary immunity to the type of energy you specify when you cast... | |
| Protection from Energy, Communal | abjuration | 4 | yes | This spell functions like protection from energy, except you divide the duration in 10-minute... | |
| Protection From Evil | abjuration | 1 | yes | This spell wards a creature from attacks by evil creatures, from mental control, and from... | |
| Protection from Evil, Communal | abjuration | 2 | yes | This spell functions like protection from evil, except you divide the duration in 1-minute... | |
| Protection From Good | abjuration | 1 | yes | This spell functions like protection from evil, except that the deflection and resistance... | |
| Protection from Good, Communal | abjuration | 2 | yes | This spell functions like protection from good, except you divide the duration in 1-minute... | |
| Protection From Law | abjuration | 1 | yes | This spell functions like protection from evil, except that the deflection and resistance... | |
| Protection from Law, Communal | abjuration | 2 | yes | This spell functions like protection from law, except you divide the duration in 1-minute... | |
| Protection from Spells | abjuration | 8 | yes | The subject gains a +8 resistance bonus on saving throws against spells and spell-like abilities... | |
| Protection From Technology | abjuration | 2 | yes | This spell wards a creature from attacks by technological objects and creatures of the robot... | |
| Protective Penumbra | evocation | 2 | yes | This spell keeps the target slightly in shadow. A target with light blindness, light... | |
| Prying Eyes | divination | 5 | yes | You create a number of semitangible, visible magical orbs (called "eyes") equal to 1d4 + your... | |
| Prying Eyes, Greater | divination | 8 | yes | This spell functions like prying eyes, except that the eyes can see all things as they actually... | |
| Psychic Asylum | illusion | phantasm | 6 | yes | You retreat into a mindscape (see page 234) of your own making that allows you to perform a... |
| Psychic Leech | enchantment | compulsion | 3 | no | The target experiences feelings of ennui and lethargy, becoming fatigued for the spell's... |
| Psychic Reading | divination | 2 | yes | You are able to read a person's surface thoughts and take cues from the person's appearance,... | |
| Pugwampi's Grace | enchantment | compulsion | 3 | yes | Hated by adventurers throughout the Inner Sea region, the gremlins known as pugwampis infect... |
| Punishing Armor | abjuration | 1 | yes | You coat yourself with a thin layer of shimmering energy. Any creature dealing nonlethal damage... | |
| Pup Shape | transmutation | polymorph | 3 | yes | You transform the subject animal into a Small magical beast (or a magical beast one size... |
| Purge Spirit | necromancy | 4 | yes | Purge spirit rips away at the target's spiritual substance, scattering it over a wide area and... | |
| Puzzle Box | enchantment | compulsion | 3 | yes | This spell causes even commonly used objects to become conundrums. When cast on a creature, the... |
| Pyrotechnic Eruption | evocation | 4 | yes | The caster causes jets of flame to erupt from the ground and surround the target. The target... | |
| Pyrotechnics | transmutation | 2 | yes | Pyrotechnics turns a fire into a burst of blinding fireworks or a thick cloud of choking smoke,... | |
| Qualm | enchantment | compulsion | 2 | yes | The target is suddenly beset with unexplainable doubts about the effectiveness of its actions... |
| Quell Energy | abjuration | 3 | yes | You reduce the target creature's ability to tap into a single energy type (acid, cold,... | |
| Questing Stone | divination | 4 | yes | This spell functions like arcane eye, except that it uses an ioun stone as a visible scrying... | |
| Quick Change | transmutation | polymorph | 2 | yes | If you have the change shape special quality, you can revert to your true form as a swift... |
| Quieting Weapons | illusion | glamer | 4 | no | The target weapons and any ammunition they fire make no sound as part of their normal functions... |
| Quintessence | illusion | glamer | 1 | yes | You draw forth the idealized image of the target creature or object, masking any flaws or... |
| Quintessence Mastery | transmutation | 8 | yes | This spell grants the caster limited control over the quintessence of an Outer Plane. The... | |
| Radiation Ward | abjuration | 2 | yes | A creature warded by this spell gains a +4 bonus on saving throws against radiation-based... | |
| Rage | enchantment | compulsion | 3 | yes | Each affected creature gains a +2 morale bonus to Strength and Constitution, a +1 morale bonus... |
| Raging Rubble | transmutation | 3 | yes | You animate an area of rubble, gravel, or other small stones, creating a dangerous, rolling area... | |
| Rags To Riches | transmutation | 4 | yes | The target object is enhanced to function as a masterwork item. In addition to any bonuses for... | |
| Raiment of Command | illusion | glamer | 2 | yes | You are cloaked in an illusion of authority. Others perceive you to be a legitimate figure of... |
| Rainbow Pattern | illusion | pattern | 4 | yes | A glowing, rainbow-hued pattern of interweaving colors fascinates those within it. Rainbow... |
| Rain of Arrows | conjuration | creation | 8 | yes | You point your finger and conjure a cloud of magical arrows that rain down on any creatures and... |
| Rain of Frogs | conjuration | summoning | 3 | yes | This spell functions as summon swarm, except you summon a swarm of poisonous frogs. This swarm... |
| Rampart | conjuration | creation | 7 | yes | You create a massive rampart of hard-packed earth and stone 5 feet thick. The rampart cannot be... |
| Rapid Repair | transmutation | 5 | yes | The targeted construct gains fast healing 5. This does not stack with any fast healing the... | |
| Raven's Flight | transmutation | 2 | yes | You can cast this spell only if it is the first action you take on your turn. In a burst of... | |
| Ray of Enfeeblement | necromancy | 1 | yes | A coruscating ray springs from your hand. You must succeed on a ranged touch attack to strike a... | |
| Ray of Exhaustion | necromancy | 3 | yes | A black ray projects from your pointing finger. You must succeed on a ranged touch attack with... | |
| Ray of Frost | evocation | 0 | yes | A ray of freezing air and ice projects from your pointing finger. You must succeed on a ranged... | |
| Ray of Sickening | necromancy | 1 | yes | This spell functions as ray of exhaustion, except the target is sickened if it fails its save... | |
| Read Magic | divination | 0 | yes | You can decipher magical inscriptions on objects-books, scrolls, weapons, and the like-that... | |
| Reboot | transmutation | 5 | yes | Whispering in the dense, information-rich machine language of the First Ones, you bring a... | |
| Rebuke Technology | abjuration | 4 | yes | You shroud the targeted technological object or creature (such as a robot or a nanotech swarm)... | |
| Recharge | evocation | 3 | yes | You restore up to 1 charge/level to a battery or half that number of charges to a technological... | |
| Recharge Innate Magic | transmutation | 1 | yes | You channel magic energy into your own aura, recharging your innate magic abilities. You regain... | |
| Reckless Infatuation | enchantment | compulsion | 3 | yes | You fill your target with feelings of intense infatuation for a specific individual known to the... |
| Recoil Fire | transmutation | 2 | yes | The target firearm suddenly fires of its own volition, even if it is unloaded, generating a... | |
| Recorporeal Incarnation | necromancy | 7 | yes | Recorporeal incarnation effectively replaces the target living creature's body with that of the... | |
| Redcap's Touch | transmutation | 6 | yes | You infuse the target with the blood used as a material component, imparting malicious power. As... | |
| Red Hand of The Killer | necromancy | 5 | yes | Drawing upon the spiritual link between a corpse and its killer, you reach out across space to... | |
| Reduce Person | transmutation | 1 | yes | This spell causes instant diminution of a humanoid creature, halving its height, length, and... | |
| Reduce Person, Mass | transmutation | 4 | yes | This spell functions like reduce person, except that it affects multiple creatures. | |
| Refine Improvised Weapon | transmutation | 1 | yes | You transform an improvised weapon into an equivalent simple or martial weapon of masterwork... | |
| Refuge | conjuration | teleportation | 9 | yes | When you cast this spell, you create powerful magic in a specially prepared object. This object... |
| Reinforce Armaments | transmutation | 1 | yes | You reinforce a weapon or armor suit to give it a temporarily upgrade or mitigate the fragile... | |
| Reinforce Armaments, Communal | transmutation | 2 | yes | This spell functions like reinforce armaments, except you divide the duration in 10-minute... | |
| Release The Hounds | conjuration | summoning | 5 | yes | This spell summons a pack of canines that respond to the spellcaster's commands and act in... |
| Reloading Hands | conjuration | creation | 2 | yes | Once/round, phantom hands load a single ranged weapon or firearm with conjured ammunition. This... |
| Remarkable Legerdemain | transmutation | 2 | yes | While this spell is in effect, your body and clothing flutter and distort subtly, allowing you... | |
| Remove Curse | abjuration | 4 | yes | Remove curse can remove all curses on an object or a creature. If the target is a creature, you... | |
| Renovation | transmutation | 4 | yes | Upon casting this spell, you permanently rearrange and resize the rooms in a building you... | |
| Repair Undead | necromancy | 1 | yes | When you touch an undead creature, you channel negative energy that heals 1d8 points of damage +... | |
| Repair Undead, Mass | necromancy | 5 | yes | This spell functions as repair undead, except as noted above, and it cures 1d8 points of damage... | |
| Repulsion | abjuration | 6 | yes | An invisible, mobile field surrounds you and prevents creatures from approaching you. You decide... | |
| Resilient Reservoir | transmutation | 4 | yes | This spell creates a magical well of retribution that a caster can unleash with blinding speed.... | |
| Resilient Sphere | evocation | 4 | yes | A globe of shimmering force encloses a creature, provided the creature is small enough to fit... | |
| Resinous Skin | transmutation | 3 | yes | You coat your body with a resinous substance, protecting you from attacks and binding weapons... | |
| Resistance | abjuration | 0 | yes | You imbue the subject with magical energy that protects it from harm, granting it a +1... | |
| Resist Energy | abjuration | 2 | yes | This abjuration grants a creature limited protection from damage of whichever one of five energy... | |
| Resist Energy, Communal | abjuration | 3 | yes | This spell functions like resist energy, except you divide the duration in 10-minute intervals... | |
| Resize Item | transmutation | 3 | yes | You alter a magic weapon or suit of armor to be up to two size categories larger or smaller. If... | |
| Resonating Word | transmutation | 7 | yes | You speak a terrible word of power, setting up potentially lethal vibrations in the chosen... | |
| Resplendent Mansion | conjuration | creation | 9 | yes | This spell creates a towering mansion. While casting the spell, you hold an image of the mansion... |
| Restore Corpse | necromancy | 1 | yes | You grow flesh on a decomposed or skeletonized corpse of a Medium or smaller creature, providing... | |
| Restore Mythic Power | transmutation | 3 | yes | By laying your hands on the target, you're able to transfer some of your mythic essence to the... | |
| Retrieve Item | conjuration | calling | 2 | yes | You call a specific nonliving item directly to your hand from a nearby location. First, you must... |
| Retrocognition | divination | 7 | yes | This spell allows you to gain psychic impressions from past events that occurred in your current... | |
| Returning Weapon | conjuration | teleportation | 2 | yes | For the duration of the spell, the target weapon acts as if it had the returning weapon special... |
| Returning Weapon, Communal | conjuration | teleportation | 3 | yes | For the duration of the spell, the target weapon acts as if it had the returning weapon special... |
| Revealing Light | evocation | 2 | yes | The touched object emits a shimmering light (as per light) that causes shadows to shift... | |
| Reveal Mirage | divination | 3 | yes | You can focus upon a single point within line of sight and discern if the terrain or geographic... | |
| Reveal Secrets | enchantment | compulsion | 1 | yes | When you cast this spell, you ask the target whether it has a secret about a specific topic that... |
| Reveal True Shape | divination | 2 | yes | You reveal the true form of a magically disguised or transformed creature, whether the target’s... | |
| Revelation | divination | 3 | yes | You gain a brief understanding of the workings of a single puzzle, device, or trap, gaining an... | |
| Revenant Armor | transmutation | 4 | yes | This spell endows a suit of armor with a singular purpose realized only after its wearer goes... | |
| Reverse Gravity | transmutation | 7 | yes | This spell reverses gravity in an area, causing unattached objects and creatures in the area to... | |
| Ricochet Shot | evocation | 2 | yes | You imbue a projectile weapon with the ability to ricochet any projectiles that hit one target... | |
| Ride the Lightning | evocation | 9 | yes | You may transform into lightning as a standard action and instantly travel in a straight line to... | |
| Ride The Waves | transmutation | 4 | yes | The target gains the ability to breathe water and a swim speed of 30 feet. This swim speed means... | |
| Riding Possession | necromancy | 4 | yes | You stealthily project your soul into the host's body as an observer, with limited ability to... | |
| Rift of Ruin | conjuration | calling | 8 | yes | This spell tears a rift in reality, creating an extradimensional hole with a depth of 60 feet.... |
| Rigor Mortis | transmutation | 4 | yes | The joints of a creature affected by this spell stiffen and swell, making movement painful and... | |
| Rising Water | conjuration | 4 | yes | You conjure a cylinder of calm water on an area of solid ground or on top of a body of water.... | |
| Rite of Centered Mind | abjuration | 1 | yes | You heighten your awareness of your own thoughts, allowing you to more easily resist outside... | |
| River of Wind | evocation | 4 | yes | Summoning up the power of the tempest, you direct a current of forceful winds where you please.... | |
| River Whip | conjuration | creation | 2 | yes | You create a coil of flowing fresh water, functioning a whip appropriate for your size, except... |
| Roaming Pit | conjuration | creation | 5 | yes | This spell functions as create pit, except the pit is capable of movement. As a move action, you... |
| Rock Whip | conjuration | creation | 2 | yes | A 15-foot-long lash of crumbling crystal and earth emerges from the palm of your hand. This... |
| Root | transmutation | 0 | yes | This spell strengthens the subject's connection to the ground below, bolstering its defense... | |
| Rope Tornado | evocation | 4 | yes | A spiraling twister of tornado-force wind surges forth from your palm, unbalancing those it... | |
| Rope Trick | transmutation | 2 | yes | When this spell is cast upon a piece of rope from 5 to 30 feet long, one end of the rope rises... | |
| Rovagug's Fury | transmutation | 2 | yes | You create a minor earthquake that can trip creatures. Attempt a single combat maneuver check... | |
| Rubberskin | transmutation | 5 | yes | Your skin becomes more elastic, distributing crushing damage efficiently. For the duration of... | |
| Rune of Durability | transmutation | 3 | yes | You inscribe an angular rune upon the surface of a weapon, increasing its hit points. A weapon... | |
| Rune of Jandelay | transmutation | 9 | yes | You scribe a potent rune of power upon a surface, similar to the way in which a symbol spell is... | |
| Rune of Ruin | transmutation | 5 | yes | You curse a magic item, such as magical clothing, a suit of armor, or a weapon. The object is... | |
| Rune of Rule | transmutation | 2 | yes | Investigations into the ancient and mysterious traditions of the seven virtues of rule of the... | |
| Rune of Warding | abjuration | 3 | yes | You inscribe a series of runes upon the surface of a door or around the border of an entryway.... | |
| Rune Trace | divination | 1 | yes | By immersing yourself fully in the intricacies of a carved or written rune of any kind, you can... | |
| Runic Overload | evocation | 5 | yes | This spell charges magical runes to an explosive degree. If cast on a creature with magical... | |
| Sabotage Construct | transmutation | 6 | yes | This spell functions as confusion, except that it affects only constructs. When you are rolling... | |
| Sacrifice | enchantment | charm | 4 | yes | You make a sacrifice to aid in conjuring and commanding a creature called with planar ally,... |
| Sadomasochism | necromancy | 4 | yes | While subject to this spell, anytime you are dealt damage, your attacker must roll damage for... | |
| Salvage | transmutation | 9 | yes | An invisible force pulls together the remains of a shipwreck. Bits of hull, tattered sails,... | |
| Sands of Time | necromancy | 3 | yes | You temporarily age the target, immediately advancing it to the next age category. The target... | |
| Sand Table | divination | 4 | yes | Sand table allows you to create a scale model of the battlefield surrounding your position,... | |
| Sarzari Shadow Memory | divination | 6 | yes | While casting this spell, you slowly destroy a piece of art bearing your victim's likeness and... | |
| Sawtooth Terrain | transmutation | 5 | yes | This spell targets an area of earth, metal, stone, or wood, causing long, serrated blades to... | |
| Scales of Deflection | abjuration | 3 | yes | Brilliant draconic iconography matching your draconic heritage (or a kind of dragon whose... | |
| Scale Spikes | transmutation | 2 | yes | When the target is affected by this spell, its scales grow jagged spikes. These spikes act like... | |
| Scale Spikes, Greater | transmutation | 3 | yes | This spell functions like scale spikes, except that the spikes growing out of the scales have an... | |
| Scare | necromancy | 2 | yes | This spell functions like cause fear, except that it causes all targeted creatures of less than... | |
| Scintillating Pattern | illusion | pattern | 8 | yes | A twisting pattern of coruscating colors weaves through the air, affecting creatures within. The... |
| Scintillating Wall | illusion | pattern | 5 | yes | You create a vibrant wall of hypnotic light and color. The wall does not impede movement or line... |
| Scoop | evocation | 0 | yes | You will a small vessel of force into existence. As a move action, you can direct the container... | |
| Scorching Ash Form | transmutation | 4 | no | This spell functions like gaseous form, except the target becomes a visible swirl of hot ash and... | |
| Scorching Ray | evocation | 2 | yes | You blast your enemies with a searing beam of fire. You may fire one ray, plus one additional... | |
| Scourge of the Horsemen | necromancy | 9 | yes | This spell blasts the area with a horrific combination of soul-rending energy and physical... | |
| Scouring Winds | evocation | 7 | yes | This spell brings forth a windstorm of stinging sand that blocks all vision. You can move the... | |
| Screen | illusion | glamer | 8 | yes | This spell creates a powerful protection from scrying and observation. When casting the spell,... |
| Scribe's Binding | transmutation | polymorph | 9 | yes | Hermea's benevolent Council of Enlightenment uses this spell to humanely preserve their... |
| Scripted Hallucination | illusion | phantasm | 5 | no | This spell functions as audiovisual hallucination (see page 204), except that the phantasm... |
| Scrivener's Chant | transmutation | 0 | yes | This spell imbues a quill with animate energy and rapidly transcribes words from one page to... | |
| Scrying | divination | scrying | 4 | yes | You can observe a creature at any distance. If the subject succeeds on a Will save, the spell... |
| Scrying, Greater | divination | scrying | 7 | yes | This spell functions like scrying, except as noted above. Additionally, all of the following... |
| Sculpt Corpse | necromancy | 1 | yes | With a clammy caress and a word to the powers lurking beyond death, you can reshape a dead body... | |
| Sculpted Cape | transmutation | 1 | yes | Your cape, cloak, or shawl stiffens and maintains its shape even if removed. A sculpted cape has... | |
| Sculpt Simulacrum | transmutation | 2 | yes | You create cosmetic changes to a simulacrum, similar to disguise self, except the changes are... | |
| Sealed Sending | conjuration | creation | 5 | yes | You create a scroll bearing a message in any language you can speak, with a maximum length of 50... |
| Seamantle | conjuration | creation | 8 | yes | You sheathe yourself within a churning column of pure elemental water up to 30 feet high that... |
| Searching Shadows | illusion | shadow | 2 | yes | Strands of shadow probe an area, searching for a creature or object you specify by shape, size,... |
| Sebaceous Twin | transmutation | 3 | yes | By touching a living target, you cause a half-formed, parasitic clone of the target to burst... | |
| Secluded Grimoire | conjuration | summoning | 1 | yes | This spell sends a spellbook into a random but safe location on the Ethereal Plane, where it... |
| Secret Chest | conjuration | summoning | 5 | yes | You hide a chest on the Ethereal Plane for as long as 60 days and can retrieve it at will. The... |
| Secret Coffer | conjuration | summoning | 3 | yes | This spell functions like secret chest, except the coffer is only 1 foot square and can contain... |
| Secret Page | transmutation | 3 | yes | Secret page alters the contents of a page so that it appears to be something entirely different.... | |
| Secret Sign | illusion | glamer | 2 | yes | You invisibly inscribe a small mark or short message (no more than 25 words) on a creature or... |
| Secret Speech | divination | 2 | yes | This spell grants the target the ability to send secret messages embedded within normal speech.... | |
| Secret Vault | conjuration | summoning | 8 | yes | This spell functions like secret chest, except it affects a small structure, vault, or oversized... |
| Secure Shelter | conjuration | creation | 4 | yes | You conjure a sturdy cottage or lodge made of material that is common in the area where the... |
| Seducer's Eyes | enchantment | charm | 2 | yes | You gain a bonus on Charisma-based skill checks equal to 1 + 1 for every 4 caster levels you... |
| See Alignment | divination | 1 | yes | When you cast this spell, select a single alignment (such as lawful good or chaotic evil).... | |
| See Beyond | divination | 3 | yes | You attune your mind and your sight to the hidden world of spirits. You gain a +5 circumstance... | |
| Seeds of Influence | enchantment | compulsion | 4 | no | You leave a magical trace in the mind of a creature with an attitude of at least indifferent... |
| Seeds of Influence, Greater | enchantment | compulsion | 7 | no | This spell functions as seeds of influence, except that if the target is protected by a spell... |
| Seed Spies | divination | 3 | yes | This spell functions as insect spies, except it creates wafting seeds with magical intellect... | |
| See Invisibility | divination | 2 | yes | You can see any objects or beings that are invisible within your range of vision, as well as any... | |
| Seek Shelter | enchantment | compulsion | 5 | yes | You send an empathic urge to seek safety both as fast as possible and in an orderly fashion, and... |
| Seek Thoughts | divination | 3 | yes | Similar to detect thoughts, seek thoughts allows you to sift through the surface thoughts of... | |
| Seeming | illusion | glamer | 5 | yes | This spell functions like disguise self, except that you can change the appearance of other... |
| Selective Alarm | abjuration | 3 | yes | This spell functions as alarm, except that you can tweak the spell to be more discerning in what... | |
| Selective Invisibility | illusion | glamer | 3 | yes | Upon casting this spell, you turn invisible, as/the invisibility spell, and you choose a second... |
| Semblance of Flesh | illusion | glamer | 2 | yes | You make the target construct appear to be a living creature of flesh and bone, regardless of... |
| Sending | evocation | 5 | yes | You contact a particular creature with which you are familiar and send a short message of 25... | |
| Sense Vitals | divination | 2 | yes | This spell makes your eyes shine blood red and allows you to see the vital areas and weak points... | |
| Sensory Overload | enchantment | compulsion | 2 | yes | You overload the target creature's senses, making it difficult for the target to concentrate.... |
| Sentry Skull | necromancy | 2 | yes | You restore the senses to the severed head of a humanoid or monstrous humanoid killed within the... | |
| Sepia Snake Sigil | conjuration | creation | 3 | yes | You cause a small symbol to appear in the text of a written work. The text containing the symbol... |
| Sequester | abjuration | 7 | yes | When cast, this spell prevents divination spells from detecting or locating the target and also... | |
| Sequester Thoughts | enchantment | compulsion | 5 | yes | Sequester thoughts allows you to erase a creature's memory of either an event lasting not more... |
| Serenity | enchantment | compulsion | 6 | yes | You fill the targets' minds with feelings of tranquility. Those attempting to commit violence... |
| Serren's Armor Lock | transmutation | 3 | yes | Upon pointing at an armored foe, you cause all of the joints of the target's armor to stiffen as... | |
| Serren's Swift Girding | transmutation | 1 | yes | With a sweep of your hand, you select a number of targets and the same number of suits of armor.... | |
| Shackle | conjuration | creation | 2 | yes | You summon a set of Small or Medium masterwork restraints into being. When you cast this spell,... |
| Shades | illusion | shadow | 9 | yes | This spell functions like shadow conjuration, except that it mimics conjuration spells of 8th... |
| Shadow Anchor | illusion | shadow | 2 | no | The target's shadow becomes a flexible tether to its current square. The creature can move up to... |
| Shadow Barbs | illusion | shadow | 4 | yes | This spell, developed originally by priests of Zon-Kuthon in Nidal's early years, has recently... |
| Shadow Body | transmutation | polymorph | 7 | yes | You exchange the crude matter of your material body with the insubstantial essence of the Plane... |
| Shadow Claws | illusion | shadow | 2 | yes | You summon a pair of claws over your hands formed from semi-real material. This grants you two... |
| Shadow Conjuration | illusion | shadow | 4 | yes | You use material from the Plane of Shadow to shape quasi-real illusions of one or more... |
| Shadow Conjuration, Greater | illusion | shadow | 7 | yes | This spell functions like shadow conjuration, except that it duplicates any sorcerer or wizard... |
| Shadow Dragon Aspect | illusion | shadow | 4 | yes | You wreathe yourself in the quasi-real form of a dragon. You gain two claw attacks (1d6 plus... |
| Shadow Enchantment | illusion | shadow | 3 | yes | You use material from the Shadow Plane to cast a quasi-real, illusory version of a psychic,... |
| Shadow Enchantment, Greater | illusion | shadow | 6 | yes | This spell functions like shadow enchantment, except that it enables you to create partially... |
| Shadow Endurance | illusion | shadow | 6 | yes | You conjure protective wisps of darkness made from shadow. If you are reduced below 0 hit points... |
| Shadow Evocation | illusion | shadow | 5 | yes | You tap energy from the Plane of Shadow to cast a quasi-real, illusory version of a sorcerer or... |
| Shadow Evocation, Greater | illusion | shadow | 8 | yes | This spell functions like shadow evocation, except that it enables you to create partially real,... |
| Shadowfade | illusion | shadow | 1 | yes | In areas of darkness, the target of shadowfade is invisible to creatures using darkvision to... |
| Shadowform | illusion | shadow | 4 | yes | You replace the target's body with mystic shadow material drawn from the Shadow Plane, rendering... |
| Shadow Invasion | conjuration | summoning | 4 | yes | Using a slashing motion with the spell's focus as part of the casting of shadow invasion, you... |
| Shadow Jaunt | illusion | shadow | 4 | yes | You instantly travel between shadows to a point within range, though line of sight is not... |
| Shadowmind | illusion | 3 | yes | You dim your targets' perceptions of light and shadow, convincing them the space they occupy is... | |
| Shadow Projection | necromancy | 4 | no | With this spell, you infuse your life force and psyche into your shadow, giving it independent... | |
| Shadow Step | illusion | shadow | 4 | yes | To use this spell, you must be in an area of dim light or darkness. You enter a shadow or area... |
| Shadow Transmutation | illusion | shadow | 6 | yes | You suffuse one subject's body with energy from the Shadow Plane, altering its form to match a... |
| Shadow Transmutation, Greater | illusion | shadow | 9 | yes | This spell functions like shadow transmutation, except it can mimic greater polymorph instead of... |
| Shadow Trap | illusion | shadow | 1 | yes | You pin the target's shadow to its current location, causing the target to become entangled and... |
| Shadow Walk | illusion | shadow | 6 | yes | To use the shadow walk spell, you must be in an area of dim light. You and any creature you... |
| Shadow Weapon | illusion | shadow | 1 | yes | Drawing upon the Plane of Shadow, you shape a quasi-real masterwork melee weapon of a type you... |
| Shadowy Haven | transmutation | 4 | yes | This spell functions like rope trick, except the point of entry is through a 5-foot-square... | |
| Shapechange | transmutation | polymorph | 9 | yes | This spell allows you to take the form of a wide variety of creatures. This spell can function... |
| Shapechanger's Gift | transmutation | polymorph | 5 | yes | You change the target into an animal (as/beast shape I), humanoid (as/alter self), or monstrous... |
| Shapechanger's Gift, Greater | transmutation | polymorph | 7 | yes | This spell functions as shapechanger's gift except the chosen form can be an animal (as/beast... |
| Shared Suffering | necromancy | 2 | yes | You infuse a dagger with necromantic energy, then plunge the dagger into your own body. You take... | |
| Shared Training | divination | 3 | yes | Select one teamwork feat you have. You can grant this feat to allies within range for the... | |
| Share Glory | transmutation | 3 | yes | You imbue the targets with a fraction of your mythic nature. They count as mythic creatures for... | |
| Share Language | divination | 2 | yes | You can share your facility for one particular language with another creature. For 24 hours the... | |
| Share Language, Communal | divination | 3 | yes | This spell functions like share language (Advanced Player's Guide 243), except you divide the... | |
| Share Memory | divination | 2 | yes | You momentarily link your mind with the target and share a single memory of no longer than 1... | |
| Share Senses | divination | scrying | 4 | yes | Spending a moment in meditation and conjuring an image of the creature to mind, you reshape your... |
| Share Shape | transmutation | polymorph | 4 | yes | This spell functions as beast shape II, but you may only assume the form of an animal of a type... |
| Shatter | evocation | 2 | yes | Shatter creates a loud, ringing noise that breaks brittle, nonmagical objects; sunders a single... | |
| Sheet Lightning | evocation | 3 | yes | You create a dazzling flash of electricity that fills the target area. Sheet lightning inflicts... | |
| Shield | abjuration | 1 | yes | Shield creates an invisible shield of force that hovers in front of you. It negates magic... | |
| Shield Companion (AA) | abjuration | 1 | yes | This spell functions as shield other but affects only the caster’s animal companion or familiar.... | |
| Shield Companion (ACG) | abjuration | 3 | yes | This spell creates a special mystical connection between you and your companion creature-animal... | |
| Shield Speech | abjuration | 1 | yes | You can securely communicate with one creature within range. So long as your target remains... | |
| Shield Speech, Greater | abjuration | 4 | yes | This spell functions as shield speech, except all creatures within the dome may communicate with... | |
| Shifted Steps | illusion | glamer | 2 | yes | You cause the target to sound as if it is elsewhere within range, including its movements,... |
| Shifting Sand | transmutation | 3 | yes | You cause an earthen or sandy surface to shift and churn within the area. The shifting sand... | |
| Shifting Shadows | evocation | 3 | yes | Waves of shifting shadows obscure the appearance of all creatures caught within the emanation,... | |
| Shocking Grasp | evocation | 1 | yes | Your successful melee touch attack deals 1d6 points of electricity damage/caster level (maximum... | |
| Shocking Image | illusion | figment | 4 | yes | This spell works like mirror image, except the illusory doubles it creates discharge an electric... |
| Shock Shield | abjuration | 1 | yes | This spell creates an invisible shield similar to but not as strong as the shield spell. This... | |
| Shout | evocation | 4 | yes | You emit an ear-splitting yell that deafens and damages creatures in its path. Any creature... | |
| Shout, Greater | evocation | 8 | yes | This spell functions like shout, except that the cone deals 10d6 points of sonic damage (or 1d6... | |
| Shrink Item | transmutation | 3 | yes | You are able to shrink one nonmagical item (if it is within the size limit) to 1/16 of its... | |
| Shroud of Darkness | evocation | 5 | yes | With a dark incantation and a gesture of your hand over your eyes, you cause a shroud of... | |
| Shroud of Innocuity | illusion | glamer | 3 | yes | All affected creatures are veiled with a commonplace appearance. This appearance varies based on... |
| Signifer's Rally | conjuration | teleportation | 7 | yes | You teleport up to one ally/five caster levels to your location. You determine which allies you... |
| Sign of Wrath | evocation | 6 | yes | A giant, glowing symbol of wrath appears below you, forcibly repulsing all nearby creatures. All... | |
| Silent Image | illusion | figment | 1 | yes | This spell creates the visual illusion of an object, creature, or force, as visualized by you.... |
| Silent Table | illusion | glamer | 2 | yes | You protect an area against casual eavesdropping. Sounds and sonic effects that originate inside... |
| Silk To Steel | transmutation | 2 | yes | You imbue an ordinary scarf (or similar piece of clothing) with the strength of steel without... | |
| Silt Sphere | illusion | glamer | 3 | yes | This spell generates an illusory silt cloud that drifts around you and moves with you. The cloud... |
| Silver Darts | conjuration | creation | 3 | yes | A cone of silver darts springs from your hand. These darts act as a silver weapon that deals 1d6... |
| Silverlight | evocation | 3 | yes | As daylight, except the object touched sheds bright silvery light in a 20-foot radius. In... | |
| Simulacrum | illusion | shadow | 7 | yes | Simulacrum creates an illusory duplicate of any creature. The duplicate creature is partially... |
| Simulacrum, Lesser | illusion | shadow | 4 | yes | This spell functions as simulacrum, except you can't create a simulacrum of a creature whose HD... |
| Siphon Magic | abjuration | 5 | yes | This spell attempts to transfer a magical effect from a creature you touch to yourself. When you... | |
| Siphon Might | necromancy | 3 | yes | You drain the might of the target and transfer that power to another creature. The subject takes... | |
| Sirocco | evocation | 6 | yes | A blast of furnace-hot wind blasts downward, inflicting 4d6 fire damage +1 point/caster level to... | |
| Skeleton Crew | necromancy | 4 | yes | This spell turns corpses into skeletons (Pathfinder RPG Bestiary 250) that act as crew and obey... | |
| Skim | divination | 1 | yes | This spell allows you to read written material in a quarter of the time it would normally take... | |
| Skinsend | necromancy | 2 | yes | You cause your own skin to peel off your body and animate as a magical creature you control. You... | |
| Skin Tag | necromancy | haunted | 1 | yes | You mix a malign spirit into a piece of food, a drink, or some other item to be consumed... |
| Skyshroud | divination | scrying | 3 | yes | The caster designates the area of a hemisphere within the spell's range. If a solid object would... |
| Slave To Sin | enchantment | compulsion | 3 | yes | This spell allows you to reach into an evil creature's mind to expose and exploit its... |
| Sleep | enchantment | compulsion | 1 | yes | A sleep spell causes a magical slumber to come upon 4 HD of creatures. Creatures with the fewest... |
| Sleepwalking Suggestion | enchantment | compulsion | 5 | yes | You compel the target creature to rise from its sleep as if sleepwalking and perform a course of... |
| Sleet Storm | conjuration | creation | 3 | yes | Driving sleet blocks all sight (even darkvision) within it and causes the ground in the area to... |
| Slick Walls | conjuration | creation | 2 | yes | You coat all walls and ceilings within the spell’s area with a slick substance. The DC of all... |
| Slipstream | conjuration | creation | 2 | yes | You create a low-cresting wave of water that carries the target along the surface of water or... |
| Slough | transmutation | 5 | yes | The target takes 1d4 points of Constitution damage each round as its skin loosens and splits.... | |
| Slow | transmutation | 3 | yes | An affected creature moves and attacks at a drastically slowed rate. Creatures affected by this... | |
| Smug Narcissism | enchantment | compulsion | 5 | yes | You cause your target to become overwhelmed by its own importance, talents, and attractiveness.... |
| Snapdragon Fireworks | transmutation | 1 | yes | A favorite display at halfling midsummer festivals, this spell lets you create fireworks in the... | |
| Snowball | evocation | 1 | yes | You throw a ball of elemental ice and snow at a single target as a ranged touch attack. The... | |
| Snow Shape | transmutation | 2 | yes | In frozen northern lands, where the earth may be hidden beneath heavy drifts of snow, Ulfen... | |
| Solid Fog | conjuration | creation | 4 | yes | This spell functions like fog cloud, but in addition to obscuring sight, the solid fog is so... |
| Solidify Earth | transmutation | 2 | yes | Stone, dirt, and other types of earth within the area become more tightly packed. Burrowing... | |
| Songbird | conjuration | 1 | no | You conjure uplifting music from the wilds of Elysium, Heaven, or Nirvana to bolster other... | |
| Sonic Form | transmutation | polymorph | 6 | yes | Upon casting this spell, you keep your relative shape, but you and your equipment are... |
| Sonic Scream | evocation | 2 | yes | Up to three times during this spell's duration, you can emit a cone of powerful sound as a... | |
| Sonic Thrust | evocation | 5 | yes | You produce a sweeping rush of sound that can hurl creatures or objects away from you, like the... | |
| Soothe Construct | abjuration | 5 | yes | You soothe the elemental spirit of a targeted construct, reducing its chance of going berserk by... | |
| Sotto Voce | necromancy | 0 | yes | Your dry, rasping whisper fills a living creature of 4 or fewer Hit Dice with unnatural dread.... | |
| Soul Bind | necromancy | 9 | yes | You draw the soul from a newly dead body and imprison it in a black sapphire gem. The subject... | |
| Soulreaver | necromancy | 8 | yes | Favored by the necromancer Geb as a tool to turn his enemies' armies against themselves, this... | |
| Soulswitch | necromancy | 5 | yes | You may only cast this spell if you currently have a familiar. You place your soul into the body... | |
| Soul Transfer | conjuration | summoning | 7 | yes | This spell functions like the spell completion option of trap the soul, except it works only on... |
| Soul Vault | abjuration | 4 | yes | This spell protects the target's soul by briefly enveloping the target in an ethereal vault. The... | |
| Sow Thought | enchantment | compulsion | 1 | yes | You plant an idea, concept, or suspicion in the mind of the subject. The target genuinely... |
| Spark | evocation | 0 | yes | You can make an unattended Fine flammable object catch on fire. This works as if you were using... | |
| Spawn Calling | conjuration | calling | 9 | yes | Having attained the highest and most profane form of magical achievement in the Great... |
| Speak Local Language | divination | 1 | yes | This spell functions as tongues, except the creature touched gains only the ability to speak and... | |
| Speak With Plane | divination | 4 | yes | You tap into the awareness and consciousness of a plane with a sentient structure (Planar... | |
| Spectral Hand | necromancy | 2 | yes | A ghostly hand shaped from your life force materializes and moves as you desire, allowing you to... | |
| Spectral Saluqi | necromancy | 6 | yes | This spell creates a spectral saluqi, an undead canine resembling an oversized hound with black... | |
| Spectral Scout | conjuration | creation | 3 | yes | You summon a spectral creature in the shape of the Tiny or smaller animal of your choice, which... |
| Speechreader's Sight | divination | 1 | yes | If a creature within 100 feet that you can see is speaking a language you understand, you can... | |
| Spell Absorption | abjuration | 5 | yes | If you successfully counterspell a 3rd-level or lower level spell (through either dispel magic... | |
| Spell Absorption, Greater | abjuration | 8 | yes | This spell functions as spell absorption, save that you can absorb countered spells of 6th level... | |
| Spellcrash | abjuration | 6 | yes | This spell functions as lesser spellcrash, except it affects 5th-level or lower prepared spells... | |
| Spellcrash, Greater | abjuration | 8 | yes | This spell functions as lesser spellcrash, except it affects 7th-level or lower prepared spells... | |
| Spellcrash, Lesser | abjuration | 4 | yes | You create a discordant blast of energy that disrupts the target's available magic each round at... | |
| Spell Gauge | divination | 2 | yes | You immediately discover some of the spells that the target knows or has prepared. The number of... | |
| Spellscar | abjuration | 8 | yes | This potent spell invokes the same sort of magical devastation that created the Mana Wastes so... | |
| Spell Scourge | abjuration | 7 | yes | A whip of cracking magical might appears in your hand, allowing you lash spells from the mind of... | |
| Spellsteal | abjuration | 5 | yes | You create a discordant blast of energy that disrupts the target's available magic and transfers... | |
| Spell Turning | abjuration | 7 | yes | Spells and spell-like effects targeted on you are turned back upon the original caster. The... | |
| Spherescry | divination | scrying | 3 | yes | This spell allows remote viewing through spheres that have previously consumed some portion of... |
| Spider Climb | transmutation | 2 | yes | The subject can climb and travel on vertical surfaces or even traverse ceilings as well as a... | |
| Spider Climb, Communal | transmutation | 3 | yes | This spell functions like spider climb, except you divide the duration in 10-minute intervals... | |
| Spiked Pit | conjuration | creation | 3 | yes | This spell functions as create pit, except that the pit is lined with wickedly sharp spikes... |
| Spirit Bonds | divination | 3 | yes | You heighten your awareness of up to one willing creature or object/3 caster levels, each of... | |
| Spirit Share | transmutation | 1 | yes | This spell was first created as a minor parlor trick, but adventuring Caydenites have repurposed... | |
| Splinter Spell Resistance | transmutation | 2 | yes | You create an aura around the target weapon that weakens a foe's magical defenses. The first... | |
| Spontaneous Immolation | evocation | 2 | yes | You point your finger at a creature, causing it to spontaneously burst into flame. The target... | |
| Spotlight | evocation | 3 | yes | You create a mobile area of bright light centered on one target while simultaneously suppressing... | |
| Squeeze | transmutation | polymorph | 2 | yes | The target becomes flexible regardless of its actual size and mass. It can move through areas at... |
| Stabilize Powder | transmutation | 2 | yes | Ammunition currently loaded in the target firearm is less prone to misfire. Decrease the misfire... | |
| Stage Fright | enchantment | compulsion | 3 | yes | You fill your targets with the sudden fear of failure. A creature that fails its saving throw... |
| Staggering Fall | transmutation | 2 | yes | This spell must be cast on a creature as it falls, either from a height or after being knocked... | |
| Starsight | divination | 1 | yes | You can observe the night sky and all of its celestial bodies as if it were a clear night,... | |
| Statue | transmutation | 7 | yes | A statue spell turns the subject to solid stone, along with any garments and equipment worn or... | |
| Steal Breath | transmutation | 2 | yes | You pull the breath from a creature's lungs, dealing damage and leaving it unable to speak, use... | |
| Steal Power | necromancy | 5 | yes | You sap the power from a mythic creature, using it to restore your own. The target loses 1d4... | |
| Steal Size | transmutation | 2 | yes | This spell reduces the target's size by one size category, as if it were affected by reduce... | |
| Steal Voice | necromancy | 2 | yes | The target's throat constricts, giving it the caster croak spellblight (see page 95). | |
| Steal Years | transmutation | 3 | yes | You temporarily drain youth and vitality from the target and channel it into yourself. If the... | |
| Steal Years, Greater | transmutation | 5 | yes | This spell functions like steal years, except you drain 1d6 years/2 caster levels (maximum 10d6). | |
| Steam Ray Fusillade | evocation | 7 | yes | For the duration of the spell, you can fire three rays of steam once/round as a standard action... | |
| Stinking Cloud | conjuration | creation | 3 | yes | Stinking cloud creates a bank of fog like that created by fog cloud, except that the vapors are... |
| Stolen Light | illusion | figment | 3 | yes | Kreighton Shaine researched this spell from the fragmentary notes of a Vudrani ascetic recorded... |
| Stone Call | conjuration | creation | 2 | yes | A rain of dirt, gravel, and small pebbles fills the area, dealing 2d6 points of bludgeoning... |
| Stone Discus | conjuration | creation | 2 | yes | You create a stone discus, which flies at an enemy. You can create one discus, plus one... |
| Stone Fist | transmutation | 1 | yes | This spell transforms your hands into living stone. While this spell is in effect, your unarmed... | |
| Stone Shape | transmutation | 4 | yes | You can form an existing piece of stone into any shape that suits your purpose. While it's... | |
| Stone Shield | conjuration | creation | 1 | yes | A 1-inch-thick slab of stone springs up from the ground, interposing itself between you and an... |
| Stoneskin | abjuration | 4 | yes | The warded creature gains resistance to blows, cuts, stabs, and slashes. The subject gains DR... | |
| Stoneskin, Communal | abjuration | 5 | yes | This spell functions like stoneskin, except you divide the duration in 10 minute intervals among... | |
| Stone Throwing | transmutation | 2 | yes | The subject gains the rock throwing and rock catching abilities (Pathfinder RPG Bestiary 303).... | |
| Stone to Flesh | transmutation | 6 | yes | This spell restores a petrified creature to its normal state, restoring life and goods. The... | |
| Stormbolts | evocation | 8 | yes | When you cast this spell, lightning spills forth from your body in all directions. The bolts do... | |
| Storm of Blades | conjuration | creation | 2 | yes | You create floating swords of the type used as the material component for this spell (such as a... |
| Storm Sight | divination | scrying | 2 | yes | You step into any magical or naturally occurring storm and commune directly with the power of... |
| Storm Step | conjuration | teleportation | 3 | yes | You are able to harness the power of the storm to transport yourself a short distance, by taking... |
| Straitjacket | conjuration | creation | 5 | yes | You cause a straitjacket to spring into existence to restrain the target creature. You attempt a... |
| Strangling Hair | transmutation | 3 | yes | Your hair animates and extends to grapple and constrict an opponent. Make a grapple check... | |
| Stricken Heart | necromancy | 2 | yes | This spell covers your hand with a writhing black aura. As part of casting the spell, you can... | |
| Strip Scales | transmutation | 5 | yes | You reduce the target's racial natural armor bonus by 1 point/3 caster levels. | |
| Strong Wings | transmutation | 1 | yes | The target's wings grow more powerful, causing its fly speed to increase by +10 feet and its... | |
| Stumble Gap | conjuration | creation | 1 | yes | You create a shallow extradimensional hole perfectly sized to trip anyone who steps within it.... |
| Stunning Barrier | abjuration | 1 | yes | You are closely surrounded by a barely visible magical field. The field provides a +1 deflection... | |
| Stunning Barrier, Greater | abjuration | 3 | yes | This spell functions as stunning barrier, except as noted above, and it provides a +2 bonus to... | |
| Subjective Reality | illusion | phantasm | 7 | yes | Choose one object, creature, or force you can see within long range (400 ft. + 40 ft./level).... |
| Submerge Ship | transmutation | 7 | yes | When this spell is cast upon a vessel, the ship is surrounded by a protective bubble of... | |
| Suffocation | necromancy | 5 | yes | This spell extracts the air from the target's lungs, causing swift suffocation. The target can... | |
| Suffocation, Mass | necromancy | 9 | yes | This spell functions as suffocation except as noted above. Note that the duration of this spell... | |
| Suggestion | enchantment | compulsion | 3 | yes | You influence the actions of the target creature by suggesting a course of activity (limited to... |
| Suggestion, Mass | enchantment | compulsion | 6 | yes | This spell functions like suggestion, except that it can affect more creatures. The same... |
| Summon Accuser | conjuration | summoning | 4 | yes | This spell summons a single accuser devil from Hell to do the spellcaster's bidding, similar to... |
| Summon Cacodaemon | conjuration | summoning | 2 | yes | This spell functions like summon monster, except it summons a single cacodaemon. |
| Summon Cacodaemon, Greater | conjuration | summoning | 4 | yes | This spell functions like summon cacodaemon, except it summons 1d4+1 cacodaemons. |
| Summon Ceustodaemon | conjuration | summoning | 5 | yes | This spell functions like summon monster, except it summons a single ceustodaemon. |
| Summon Derghodaemon | conjuration | summoning | 9 | yes | This spell functions like summon monster, except it summons a single derghodaemon. |
| Summoner Conduit | necromancy | 5 | yes | You exploit the invisible, mystic connection between the target creature and its summoner to... | |
| Summon Erodaemon | conjuration | summoning | 8 | yes | This spell functions like summon monster, except it summons a single erodaemon. |
| Summon Flight of Eagles | conjuration | summoning | 6 | yes | You summon 1d4+1 giant eagles to serve as you designate. The summoned birds can fight if you... |
| Summon Genie | conjuration | summoning | 5 | yes | This spell functions like lesser summon genie, except you can summon one djinni or 1d3 jann. |
| Summon Genie, Greater | conjuration | summoning | 6 | yes | This spell functions like lesser summon genie, except you can summon one shaitan, 1d3 djinn, or... |
| Summon Genie, Lesser | conjuration | summoning | 4 | yes | This spell functions like summon monster I, except you can summon one janni. |
| Summon Greater Demon | conjuration | summoning | 9 | yes | This spell functions like summon monster, except it allows you to summon a single coloxus... |
| Summon Infernal Host | conjuration | summoning | 5 | yes | This spell functions as summon monster V, save that it can only be used to summon host devils.... |
| Summon Lesser Demon | conjuration | summoning | 5 | yes | This spell functions like summon monster, except it allows you to summon a single brimorak... |
| Summon Lesser Psychopomp | conjuration | summoning | 5 | yes | This spell functions like summon monster, except that it summons 1d3 esobok psychopomps or 1d4+1... |
| Summon Meladaemon | conjuration | summoning | 8 | yes | This spell functions like summon monster, except it summons a single meladaemon. |
| Summon Minor Monster | conjuration | summoning | 1 | yes | This spell functions as summon monster I, except you can summon 1d3 Tiny or smaller animals,... |
| Summon Monster 1 | conjuration | summoning | 1 | yes | This spell summons an extraplanar creature (typically an outsider, elemental, or magical beast... |
| Summon Monster 2 | conjuration | summoning | 2 | yes | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 3 | conjuration | summoning | 3 | yes | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 4 | conjuration | summoning | 4 | yes | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 5 | conjuration | summoning | 5 | yes | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 6 | conjuration | summoning | 6 | yes | This spell functions like summon monster I, except you can summon one creature from the... |
| Summon Monster 7 | conjuration | summoning | 7 | yes | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 8 | conjuration | summoning | 8 | yes | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 9 | conjuration | summoning | 9 | yes | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Ship | conjuration | creation | 4 | yes | When you cast this spell, you must hold out a miniature model of the ship you intend to create.... |
| Summon Swarm | conjuration | summoning | 2 | yes | You summon a swarm of bats, rats, or spiders (your choice), which attacks all other creatures... |
| Summon Thanadaemon | conjuration | summoning | 9 | yes | This spell functions like summon monster, except it summons a single thanadaemon. You can only... |
| Summon Totem Creature | conjuration | summoning | 3 | yes | The Shoanti revere more than the deities of distant planes, but also the animals and natural... |
| Summon Vanth | conjuration | summoning | 6 | yes | This spell functions like summon monster, except that it summons a single vanth psychopomp.... |
| Sunburst | evocation | 8 | yes | Sunburst causes a globe of searing radiance to explode silently from a point you select. All... | |
| Sunder Breaker | abjuration | 1 | yes | You place an invisible ward upon the target. The next time a creature succeeds at a sunder... | |
| Sundered Serpent Coil | conjuration | creation | 3 | yes | This spell functions like black tentacles, except it creates a Large decapitated snake, which... |
| Sundering Shards | transmutation | 1 | yes | You channel power into a melee weapon. If the weapon's wielder destroys an item with a... | |
| Sun's Disdain | transmutation | 2 | yes | You alter a creature so the touch of the sun is hostile to it. The cursed creature gains light... | |
| Sun's Disdain, Mass | transmutation | 5 | yes | This spell functions like sun's disdain, except that it can affect multiple creatures. | |
| Sunstalker | illusion | glamer | 3 | yes | A touched creature becomes invisible (as/invisibility) as long as it is in direct sunlight (or... |
| Suppress Charms And Compulsions | abjuration | 2 | yes | You bolster the subject's sense of willpower and self-worth when you cast this spell. As you... | |
| Suppressing Stone | evocation | 4 | yes | You infuse arcane power into the focus ioun stone, which must be currently floating around your... | |
| Suppress Primal Magic | abjuration | 4 | yes | Nexian wizards first created this spell while researching the nature of the Mana Wastes, hoping... | |
| Sure Casting | divination | 1 | yes | You gain temporary insight into your enemies' magical defenses. When you next cast a spell... | |
| Surface Excursion | conjuration | teleportation | 5 | yes | You instantly transport yourself and touched allies onto the nearest sky-facing surface directly... |
| Swarm of Fangs | conjuration | summoning | 3 | yes | You summon a swarm consisting of thousands of animate, flying teeth in a 10-foot-by-10-foot... |
| Swipe | conjuration | teleportation | 3 | yes | By flicking a finger in the appropriate direction and proclaiming ownership, you attempt to... |
| Sword To Snake | transmutation | 4 | yes | When you make an undulating gesture using your hand, the target item changes slightly in shape... | |
| Symbol of Death | necromancy | 8 | yes | This spell allows you to scribe a potent rune of power upon a surface. When triggered, a symbol... | |
| Symbol of Debauchery | enchantment | compulsion | 8 | yes | You conjure a sizable symbol into being, a rune suggestive of bloated bodies, flung food, and... |
| Symbol of Dispelling | abjuration | 8 | yes | This spell functions as symbol of death, except that all creatures within 40 feet of the symbol... | |
| Symbol of Distraction | enchantment | compulsion | 6 | yes | This spell functions like symbol of death, except that all creatures within the radius of a... |
| Symbol of Exsanguination | necromancy | 3 | yes | This spell functions like symbol of death, except that each creature within the radius of symbol... | |
| Symbol of Fear | necromancy | 6 | yes | This spell functions like symbol of death, except that all creatures within 60 feet of the... | |
| Symbol of Insanity | enchantment | compulsion | 8 | yes | This spell functions like symbol of death, except that all creatures within the radius of the... |
| Symbol of Laughter | enchantment | charm | 4 | yes | This spell functions as symbol of death, except that all creatures within 60 feet are affected... |
| Symbol of Mirroring | illusion | figment | 2 | yes | This spell functions as symbol of death, except it instead creates one illusory duplicate of... |
| Symbol of Pain | necromancy | 5 | yes | This spell functions like symbol of death, except that each creature within the radius of a... | |
| Symbol of Persuasion | enchantment | charm | 6 | yes | This spell functions like symbol of death, except that all creatures within the radius of a... |
| Symbol of Revelation | divination | 4 | yes | This spell functions as symbol of death, except it is only activated by invisible creatures,... | |
| Symbol of Scrying | divination | scrying | 5 | yes | This spell functions as symbol of death, except that, when triggered, it creates a scrying... |
| Symbol of Sealing | abjuration | 6 | yes | This spell allows you to scribe a potent rune of power upon or above a door or other opening... | |
| Symbol of Sleep | enchantment | compulsion | 5 | yes | This spell functions like symbol of death, except that all creatures of 10 HD or less within 60... |
| Symbol of Slowing | transmutation | 4 | yes | This spell functions as symbol of death, except all creatures within 60 feet of a symbol of... | |
| Symbol of Storms | evocation | 6 | yes | This spell functions as symbol of death, except that when triggered, a 30-foot-radius centered... | |
| Symbol of Strife | enchantment | compulsion | 9 | yes | This spell functions as symbol of death, except all creatures within the radius of a symbol of... |
| Symbol of Striking | illusion | shadow | 5 | yes | This spell functions like symbol of death, except that using the material component, you scribe... |
| Symbol of Stunning | enchantment | compulsion | 7 | yes | This spell functions like symbol of death, except that all creatures within 60 feet of a symbol... |
| Symbol of Vulnerability | abjuration | 9 | yes | This spell functions as symbol of death, except it saps the defenses of all creatures within 60... | |
| Symbol of Weakness | necromancy | 7 | yes | This spell functions like symbol of death, except that every creature within 60 feet of a symbol... | |
| Sympathetic Aura | illusion | glamer | 2 | yes | This spell functions like magic aura, except it extends its altered aura to similar items in a... |
| Sympathy | enchantment | compulsion | 8 | yes | You cause an object or location to emanate magical vibrations that attract either a specific... |
| Tactical Acumen | enchantment | compulsion | 2 | yes | Tactical acumen grants you and your allies a mastery of battlefield tactics. Whenever you would... |
| Tail Current | transmutation | 4 | yes | This spell functions as tailwind except it creates a helpful current in water instead of in the... | |
| Tail Strike | transmutation | 3 | yes | You grow a draconic tail (clothing and armor adjust as necessary), or if you already have a... | |
| Tailwind | transmutation | 4 | yes | You compel the wind to push the targets in a direction of your choice. The subjects can hustle... | |
| Tar Pool | transmutation | 6 | yes | You convert a layer of the ground to hot tar. Creatures in the area when the tar appears take... | |
| Tattoo Potion | transmutation | 2 | yes | When you cast this spell, you mix special tattoo inks into a potion of your choice. Once you... | |
| Tears To Wine | transmutation | 2 | yes | Legend claims runelords used this spell to literally benefit from drinking the tears of their... | |
| Technomancy | divination | 1 | yes | This spell functions as detect magic, except it detects the presence of technological objects... | |
| Telekinesis | transmutation | 5 | yes | You move objects or creatures by concentrating on them. Depending on the version selected, the... | |
| Telekinetic Assembly | transmutation | 2 | yes | You assemble a siege engine, using up to one fewer worker/2 caster levels you possess. You can... | |
| Telekinetic Charge | evocation | 4 | yes | You telekinetically launch an ally across the battlefield to anywhere within this spell's range.... | |
| Telekinetic Maneuver | transmutation | 4 | yes | This spell functions as telekinesis, but it can be used only to perform a bull rush, disarm,... | |
| Telekinetic Sphere | evocation | 8 | yes | This spell functions like resilient sphere, but the creatures or objects caught inside the globe... | |
| Telekinetic Strikes | evocation | 2 | yes | The touched creature's limbs are charged with telekinetic force. For the duration of the spell,... | |
| Telekinetic Volley | transmutation | 2 | yes | The touched items levitate in your space. When you cast the spell and once/round thereafter, you... | |
| Telepathic Bond | divination | 5 | yes | You forge a telepathic bond among yourself and a number of willing creatures, each of which must... | |
| Telepathy | divination | 6 | yes | You can mentally communicate with any other creature within 100 feet that has a language. It is... | |
| Teleport | conjuration | teleportation | 5 | yes | This spell instantly transports you to a designated destination, which may be as distant as 100... |
| Teleportation Circle | conjuration | teleportation | 9 | yes | You create a circle on the floor or other horizontal surface that teleports, as greater... |
| Teleport, Greater | conjuration | teleportation | 7 | yes | This spell functions like teleport, except that there is no range limit and there is no chance... |
| Teleport Object | conjuration | teleportation | 7 | yes | This spell functions like teleport, except that it teleports an object, not you. Creatures and... |
| Teleport Structure | conjuration | teleportation | 6 | yes | You instantly teleport a building in a settlement you control to another lot or series of lots... |
| Teleport Trap | abjuration | 7 | yes | Teleport trap wards an area, redirecting all teleportation into or out of the area to a specific... | |
| Temporal Divergence | transmutation | 7 | yes | This spell allows you to witness two divergent decisions and choose which to pursue. Upon... | |
| Temporal Regression | conjuration | teleportation | 8 | yes | When you complete this spell, note your current location and condition, including your hit point... |
| Temporal Stasis | transmutation | 8 | yes | You must succeed on a melee touch attack. You place the subject into a state of suspended... | |
| Temporary Graft | transmutation | 4 | yes | You temporarily graft a dismembered body part onto yourself. You must have the body part in your... | |
| Temporary Resurrection | necromancy | 7 | yes | You restore temporary life to a body that has been dead for less than 48 hours. The spell lasts... | |
| Terraform | transmutation | 7 | yes | You alter the area's terrain and climate to a new terrain and climate type appropriate to the... | |
| Terrible Remorse | enchantment | compulsion | 4 | yes | You fill a target with such profound remorse that it begins to harm itself. Each round, the... |
| Thanatotic Fury | transmutation | 4 | yes | You may cast this spell only if you have the giant subtype. When casting this spell, you channel... | |
| Thaumaturgic Circle | abjuration | 4 | yes | This spell functions as magic circle against chaos, evil, good, or law, but rather than... | |
| Theft Ward | abjuration | 1 | yes | You ward a single object in your possession against theft. You gain a +10 bonus on Perception... | |
| Thoughtsense | divination | 5 | yes | You automatically detect and locate conscious creatures within 60 feet, as if you possessed the... | |
| Threefold Face | transmutation | 3 | yes | You grow two additional faces set equidistantly around your head, each embodying a different... | |
| Threefold Sight | divination | 3 | yes | You view several possible futures at once, allowing you to thread a needle around disasters by... | |
| Thunder Fire | transmutation | 2 | yes | The firearm targeted creates a thunderous report, even if the firearm is not loaded. Every... | |
| Thunderous Footfalls | transmutation | 3 | yes | This spell makes the target creature's footfalls shake the ground violently as he trundles,... | |
| Thunderstomp | evocation | 1 | yes | You stomp your foot or strike your weapon against the ground or floor, creating a ripple of... | |
| Thunderstomp, Greater | evocation | 3 | yes | This spell functions as thunderstomp, except as noted. It allows you target multiple creatures... | |
| Time Shudder | transmutation | 2 | yes | You cause a ripple in time that affects all creatures in the area. At the start of each... | |
| Time Stop | transmutation | 9 | yes | This spell seems to make time cease to flow for everyone but you. In fact, you speed up so... | |
| Tiny Hut | evocation | 3 | yes | You create an unmoving, opaque sphere of force of any color you desire around yourself. Half the... | |
| Tomb Legion | necromancy | 8 | yes | This spell functions like shambler, except that it calls into existence 1d4+2 advanced mummies... | |
| Tongues | divination | 3 | yes | This spell grants the creature touched the ability to speak and understand the language of any... | |
| Tongues, Communal | divination | 4 | yes | This spell functions like tongues, except you divide the duration in 10-minute intervals among... | |
| Torpid Reanimation | necromancy | 5 | yes | This spell works like animate dead except you set a specific condition for when the animation... | |
| Torrent of Elemental Rage | evocation | 6 | yes | A shimmering torrent of raw elemental power springs into existence, originating from your... | |
| Touch Injection | transmutation | 3 | yes | You must hold an elixir, infused extract, poison, or potion in hand as you cast this spell. The... | |
| Touch of Blindness | necromancy | 1 | yes | A touch from your hand, which is engulfed in darkness, disrupts a creature's vision by coating... | |
| Touch of Bloodletting | necromancy | 2 | yes | This spell causes any existing wounds that the target possesses to bleed profusely. If the... | |
| Touch of Combustion | evocation | 1 | yes | Your successful melee touch attack causes the target to ignite in a violent burst of flame,... | |
| Touch of Fatigue | necromancy | 0 | yes | You channel negative energy through your touch, fatiguing the target. You must succeed on a... | |
| Touch of Gracelessness | transmutation | 1 | yes | With a single touch, you reduce a creature to a fumbling clown. The target takes a penalty to... | |
| Touch of Idiocy | enchantment | compulsion | 2 | yes | With a touch, you reduce the target's mental faculties. Your successful melee touch attack... |
| Touch of Mercy | enchantment | compulsion | 2 | yes | The target creature deals only nonlethal damage with all of its weapon attacks. Damage taken by... |
| Touch of Slime | conjuration | creation | 4 | yes | You create a coating of slime on your hand. When you make a successful melee touch attack with... |
| Touch of Slumber | enchantment | compulsion | 5 | yes | This spell functions only against a creature with an attitude toward you of indifferent or... |
| Touch of the Sea | transmutation | 1 | yes | You cause webs to grow between the target's fingers and its feet to transform into flippers,... | |
| Tough Crowd | abjuration | 4 | yes | You fortify your allies against attempts to control or mislead them. Each ally in the spell's... | |
| Toxic Blood | transmutation | 3 | yes | The target creature’s blood becomes poisonous. Anytime the target takes piercing or slashing... | |
| Toxic Gift | necromancy | 3 | yes | You can cast this spell only if you are currently poisoned. You draw upon the poison in your... | |
| Toxic Rupture | necromancy | 3 | yes | With a squeezing hand gesture, you cause internal bleeding in the target creature's venom glands... | |
| Trace Teleport | divination | 5 | yes | You immediately become aware of any teleportation effects that begin or end within the spell's... | |
| Track Ship | divination | scrying | 2 | yes | In order to cast this spell, you must have a piece of the ship you wish to track. Merchants... |
| Trade Items | conjuration | teleportation | 4 | yes | You cause the target object and the object used as a focus for the spell to immediately swap... |
| Transfer Familiar | evocation | 6 | yes | You temporarily grant control of your familiar to another willing creature. You, your familiar,... | |
| Transfer Tattoo | transmutation | 1 | yes | With this spell, you can transfer one magic tattoo from one creature to another. A target that... | |
| Transfiguring Touch | transmutation | 6 | yes | You create an alchemical residue on your hands that gradually converts a touched, unattended,... | |
| Transformation | transmutation | 6 | yes | You become a fighting machine- stronger, tougher, faster, and more skilled in combat. Your... | |
| Transmute Blood To Acid | transmutation | 9 | yes | You transmute blood in the target's body to acid, dealing 1d6 points of acid damage/2 levels... | |
| Transmute Golem | transmutation | polymorph | 9 | yes | You turn one type of golem into another. The golem must be willing-it must be commanded to... |
| Transmute Mud to Rock | transmutation | 5 | yes | This spell permanently transforms normal mud or quicksand of any depth into soft stone... | |
| Transmute Rock to Mud | transmutation | 5 | yes | This spell turns natural, uncut, or unworked rock of any sort into an equal volume of mud.... | |
| Transmute Wine To Blood | transmutation | 2 | yes | You transform one bottle of fine wine into 1 pint of animal blood, sufficient for a creature... | |
| Transplant Visage | transmutation | 5 | yes | This spell allows you to add a creature's stolen face to or remove such a face that you've... | |
| Trap the Soul | conjuration | summoning | 8 | yes | Trap the soul forces a creature's life force (and its material body) into a gem. The gem holds... |
| Treacherous Teleport | conjuration | teleportation | 6 | yes | This spell functions as teleport except that you can opt to intentionally cause any number of... |
| Treasure Stitching | transmutation | 5 | yes | You can transform all objects placed on a cloth into an embroidered, two-dimensional... | |
| Trial of Fire And Acid | evocation | 3 | yes | The target creature is covered in burning acid that deals 1d6 points of acid damage and 1d6... | |
| Triggered Hallucination | illusion | phantasm | 6 | yes | This spell functions as audiovisual hallucination (see page 204), except that this spell's... |
| Triggered Suggestion | enchantment | compulsion | 4 | yes | This spell functions as suggestion, except you can use it only to specify a condition that... |
| Tripvine | transmutation | 1 | yes | You animate a rope, vine, or similar object so that it attempts to trip any creature that comes... | |
| True Form | abjuration | 4 | yes | True form removes any polymorph effect from a target creature, returning it to its true form,... | |
| True Seeing | divination | 6 | yes | You confer on the subject the ability to see all things as they actually are. The subject sees... | |
| True Skill | divination | 1 | yes | When faced with an important situation, you grant yourself a magical edge to ensure your... | |
| Truespeak | divination | 5 | yes | You can communicate with any creature that is not mindless. As long as you can be heard, your... | |
| True Strike | divination | 1 | yes | You gain temporary, intuitive insight into the immediate future during your next attack. Your... | |
| Tsunami | conjuration | creation | 9 | yes | You create a massive wave of water that then moves in a straight line across water or land-you... |
| Twilight Haze | illusion | shadow | 2 | yes | You create a gray haze that obscures sight (as fog cloud) and causes the illumination level... |
| Twilight Knife | evocation | 3 | yes | You create a darkly sinister floating knife that attacks the same creature as you each round. If... | |
| Twine Double | illusion | shadow | 3 | yes | As simulacrum, except you can only duplicate yourself, and the duplicate is created from cloth... |
| Twisted Futures | divination | 2 | yes | By rearranging the threads of fate, you disrupt fortunate outcomes for other creatures. A... | |
| Twisted Space | transmutation | 2 | yes | You distort the space around a creature, twisting the path of its melee attacks unpredictably,... | |
| Umbral Infusion | necromancy | 4 | yes | You infuse the target mindless undead creature with power drawn from the Shadow Plane,... | |
| Umbral Infusion, Mass | necromancy | 8 | yes | This spell functions as umbral infusion, except it can affect multiple mindless undead creatures. | |
| Umbral Strike | necromancy | shadow | 7 | yes | You create a bolt of dark energy and use it to make a ranged touch attack that ignores... |
| Umbral Weapon | illusion | 2 | yes | A shadowy afterimage trails behind the targeted weapon, potentially damaging foes even when the... | |
| Unadulterated Loathing | enchantment | compulsion | 3 | yes | You fill the target with a terrible loathing aimed at a specific creature. At the time of the... |
| Unbearable Brightness | evocation | 4 | yes | Your body glows with a terrible light. Creatures within 30 feet of you that can see you are... | |
| Unbreakable Construct | abjuration | 5 | yes | This spell increases the target's DR/adamantine by 5 or its hardness by 5. If the target does... | |
| Uncanny Reminder | conjuration | 8 | yes | This spell creates an animated replica of the target drawn from the target’s subconscious. This... | |
| Unconscious Agenda | enchantment | compulsion | 6 | yes | This spell plants a subconscious directive in the target's mind that forces him to act as you... |
| Undead Anatomy I | transmutation | polymorph | 3 | yes | When you cast this spell, you can assume the form of any Small or Medium corporeal creature of... |
| Undead Anatomy II | transmutation | polymorph | 5 | yes | This spell functions as undead anatomy I, except it also allows you to assume the form of a Tiny... |
| Undead Anatomy III | transmutation | polymorph | 6 | yes | This spell functions as undead anatomy II, except it also allows you to assume the form of a... |
| Undead Anatomy IV | transmutation | polymorph | 8 | yes | This spell functions as undead anatomy III, except it allows you to use more abilities. If the... |
| Undeath Inversion | necromancy | 4 | yes | You alter an undead creature's energy affinity so that it takes damage from negative energy and... | |
| Undeath Sense | divination | 2 | yes | You grant the target the ability to pick up on the subtle scents and disturbances to the natural... | |
| Undeath to Death | necromancy | 6 | yes | This spell functions like circle of death, except that it destroys undead creatures as noted above. | |
| Undeath Ward | abjuration | 6 | yes | You create a pale silver barrier that repels undead. Mindless undead and intelligent undead with... | |
| Undine's Curse | necromancy | 1 | yes | The target loses its body's natural ability to breathe automatically. As long as it remains... | |
| Unerring Weapon | transmutation | 1 | yes | This spell causes a weapon to veer closer to vital areas, improving the result of a critical... | |
| Unflappable Mien | evocation | 3 | yes | When a creature attempts to touch you with an attack (such as a touch attack, an unarmed strike,... | |
| Unhallowed Blows | transmutation | 1 | yes | This spell empowers the natural attacks or unarmed strikes of undead creatures, granting a +1... | |
| Unhallowed Blows, Greater | transmutation | 3 | yes | This spell functions as unhallowed blows, except the enhancement bonus is +1 per 4 caster levels... | |
| Unholy Ward | abjuration | 4 | yes | This spell grants you resistance to the holy powers of good-aligned deities and their servants.... | |
| Unliving Rage | necromancy | 3 | yes | This spell functions as rage, except it affects only undead creatures and bolsters them with... | |
| Unlock Flesh | necromancy | 1 | yes | By touching a creature with a bladed instrument, you cause the creature's flesh to loosen and... | |
| Unnatural Lust | enchantment | compulsion | 2 | yes | Your target is filled with lust and desire for a single creature or object as designated by you... |
| Unprepared Combatant | enchantment | compulsion | 1 | yes | The target takes a -4 penalty on initiative checks and Reflex saves. |
| Unravel Destiny | divination | 3 | yes | You utter a dire portent, causing destiny and fate to unravel around the target. This profoundly... | |
| Unseen Crew | conjuration | creation | 5 | yes | An unseen crew member is an invisible, shapeless force that performs the duties of one crew... |
| Unseen Engineers | conjuration | creation | 3 | yes | You conjure an invisible team of tiny engineers to construct a trap at alarming speed.... |
| Unseen Servant | conjuration | creation | 1 | yes | An unseen servant is an invisible, mindless, shapeless force that performs simple tasks at your... |
| Unsettling Presence | necromancy | haunted | 2 | yes | Those in this spell's area who fail their Will saving throws harbor a faint sense of paranoia... |
| Unshakable Chill | necromancy | 2 | yes | The target is filled with an unshakable chill for the duration of the spell, and suffers from... | |
| Unspoken Name | divination | 3 | yes | Prized among those who seek to monitor the attention paid to them, this spell is said to be used... | |
| Untold Wonder | enchantment | compulsion | 5 | yes | You fill the target’s mind with childlike wonder, allowing that creature to marvel at things... |
| Unwelcome Halo | evocation | 1 | yes | This spell causes the target to glow as if surrounded by a halo of light. This halo sheds normal... | |
| Unwilling Shield | necromancy | 6 | yes | Like shield other, unwilling shield creates a mystic connection between you and the target, but... | |
| Urban Grace | transmutation | 1 | yes | You become one with the city around you, allowing you to move more easily through its crowds and... | |
| Urban Step | conjuration | teleportation | 3 | yes | You set up a magical connection between two doors (or other physical portals, such as windows)... |
| Utter Contempt | enchantment | 6 | yes | You fill the target's heart with malice for all other creatures. The target's attitude toward... | |
| Vacuous Vessel | illusion | glamer | 0 | yes | This spell makes a single bag, chest, sack, or other container look and feel empty. The... |
| Vampiric Hunger | necromancy | polymorph | 3 | yes | The target of this spell grows the fangs of a vampire, as well as a thirst for blood. For the... |
| Vampiric Shadow Shield | necromancy | 5 | yes | This spell wreathes you in shadowy energy and damages those that make melee attacks against you.... | |
| Vampiric Touch | necromancy | 3 | yes | You must succeed on a melee touch attack. Your touch deals 1d6 points of damage/2 caster levels... | |
| Vanish | illusion | glamer | 1 | yes | This spell functions like invisibility, except the effect only lasts for 1 round/caster level... |
| Veil | illusion | glamer | 6 | yes | You instantly change the appearance of the subjects and then maintain that appearance for the... |
| Veil of Ash | evocation | 2 | yes | This spell causes a small cloud of searing, choking ash to appear around the face of the target.... | |
| Vengeful Comets | evocation | 3 | yes | This spell causes a number of miniature comets (up to one/four caster levels) to orbit in the... | |
| Vengeful Outrage | enchantment | compulsion | 6 | yes | You place a magical command upon a creature to seek out and destroy a single enemy that has... |
| Vengeful Stinger | transmutation | polymorph | 5 | yes | You grow a long, wasp-like tail complete with stinger that can strike those who dare attack you.... |
| Ventriloquism | illusion | figment | 1 | yes | You can make your voice (or any sound that you can normally make vocally) seem to issue from... |
| Vermin Shape I | transmutation | polymorph | 4 | yes | When you cast this spell, you assume the form of any Small or Medium creature of the vermin... |
| Vermin Shape II | transmutation | polymorph | 5 | yes | This spell functions as vermin shape I, except it also allows you to assume the form of a Tiny... |
| Versatile Weapon | transmutation | 3 | yes | You transform the physical makeup of a weapon as you desire. This spell functions like greater... | |
| Vicarious View | divination | scrying | 4 | yes | You plant a scrying sensor on a touched creature, object, or point in space, allowing you to see... |
| Vile Dog Transformation | transmutation | polymorph | 5 | yes | You transform one or more dogs into evil, monstrous creatures. Each dog can attempt a Will save... |
| Village Veil | illusion | figment | 5 | yes | You throw an illusion over an area to make creatures that view or interact with it believe it... |
| Vine Strike | conjuration | creation | 2 | yes | Bristles burst from your body, lodging in your opponent and blossoming into entangling vines as... |
| Violent Misfire | evocation | 3 | yes | This spell creates a chaotic charge within the black powder loaded in a target firearm. The next... | |
| Violent Misfire, Greater | evocation | 6 | yes | This spell functions as violent misfire except as noted above. | |
| Virulent Miasma | necromancy | 3 | yes | Virulent miasma creates fog like fog cloud, except that the vapors carry the taint of disease.... | |
| Vision | divination | 7 | yes | This spell functions like legend lore, except that it works more quickly and produces some... | |
| Vision of Hell | illusion | glamer | 3 | yes | You overlay a realistic illusion of a terrifying hellscape upon an area. Structures, equipment,... |
| Visualization of The Body | transmutation | 2 | yes | You focus your mind on one aspect of your body, aligning the energies within your body to... | |
| Visualization of The Mind | transmutation | 2 | yes | You enhance a single aspect of your mind, nurturing and empowering it. Choose a single mental... | |
| Vitriolic Mist | evocation | 4 | yes | This functions as fire shield, except it wreathes you in yellow or green acidic mist instead of... | |
| Vocal Alteration | transmutation | 1 | yes | You alter the target's voice to something else. For example, you could make the target's voice... | |
| Volcanic Storm | evocation | 4 | yes | Chunks of hot volcanic rock and clumps of ash pound down when this spell is cast, dealing 3d6... | |
| Voluminous Vocabulary | divination | 3 | yes | You choose any language (except for secret languages, such as Druidic). The target gains the... | |
| Vomit Twin | conjuration | creation, teleportation | 4 | yes | Upon casting this spell, you vomit forth a disgusting ooze copy of yourself into a single... |
| Vortex | evocation | 7 | yes | You create a powerful and immobile whirlpool in any body of liquid large enough to contain the... | |
| Waft | transmutation | 5 | yes | You make the targets light enough to be carried by wind. Creatures affected by this spell suffer... | |
| Wail of the Banshee | necromancy | 9 | yes | When you cast this spell, you emit a terrible, soul-chilling scream that possibly kills... | |
| Walk The Plank | conjuration | creation | 5 | yes | This spell functions as/create pit, except as noted here. All but the top 10 feet of the hole is... |
| Walk Through Space | conjuration | teleportation | 7 | yes | When under the effects of this spell, you can teleport up to 30 feet as a move action. You must... |
| Wall of Blindness/Deafness | necromancy | 4 | yes | You create a translucent wall of energy, within which can be seen indistinct images of faces... | |
| Wall of Bone | necromancy | 4 | yes | This spell creates a vertical wall of skeletal arms that attaches itself to any solid surface.... | |
| Wall of Brine | conjuration | creation | 4 | yes | You conjure a 5-foot-thick wall of seawater with a powerful current flowing toward one side of... |
| Wall of Clockwork | conjuration | creation | 5 | yes | An immobile, vertical wall of spinning cogs and gears springs into existence. Any creature... |
| Wall of Ectoplasm | evocation | 5 | yes | You draw forth a massive veil of ectoplasm that roils with restless spirits. Immovable once... | |
| Wall of Fire | evocation | 4 | yes | An immobile, blazing curtain of shimmering violet fire springs into existence. One side of the... | |
| Wall of Force | evocation | 5 | yes | A wall of force creates an invisible wall of pure force. The wall cannot move and is not easily... | |
| Wall of Ice | evocation | 4 | yes | This spell creates an anchored plane of ice or a hemisphere of ice, depending on the version... | |
| Wall of Iron | conjuration | creation | 6 | yes | You cause a flat, vertical iron wall to spring into being. The wall inserts itself into any... |
| Wall of Lava | conjuration | creation | 8 | yes | This spell creates a vertical wall of lava that is 1 inch thick for every 4 caster levels and... |
| Wall of Light | evocation | 5 | yes | An immobile, blinding curtain of white light that blocks line of sight springs into existence.... | |
| Wall of Mist | conjuration | creation | 3 | yes | With a whispered incantation, you conjure a stationary vertical wall of misty vapor. The wall is... |
| Wall of Nausea | illusion | pattern | 3 | yes | You create a transparent, shimmering wall through which creatures and objects appear to be... |
| Wall of Silver | abjuration | 6 | yes | You create a wall of translucent silver energy that hums and vibrates at the slightest touch.... | |
| Wall of Sound | evocation | 5 | yes | A translucent barrier of pure sound springs into existence. This wall is silent except for a... | |
| Wall of Split Illumination | evocation | 3 | yes | An immobile curtain of illumination springs into existence. When created, one side of the wall... | |
| Wall of Stone | conjuration | creation | 5 | yes | This spell creates a wall of rock that merges into adjoining rock surfaces. A wall of stone is 1... |
| Wall of Suppression | abjuration | 9 | yes | You create a wall of glittering motes that suppresses or even negates any magical effect passing... | |
| Wandering Star Motes | illusion | pattern | 4 | yes | You create sparkling motes of bright light that shoot toward the target and swirl around it in a... |
| Wandering Weather | transmutation | 8 | yes | This spell functions as control weather except you can opt for the weather to remain centered on... | |
| Warding Weapon | abjuration | 2 | yes | The focus of this spell flies upward above your head and takes a defensive position within your... | |
| Ward Shield | abjuration | 4 | yes | With a touch, you enchant a shield and enable it to protect its wielder from hostile spells. The... | |
| Warp Metal | transmutation | 4 | yes | You cause metal to bend and warp, permanently destroying its straightness, form, and strength. A... | |
| Watchful Animal | divination | scrying | 4 | yes | You place a scrying sensor on your animal companion or familiar. This allows the animal... |
| Water Breathing | transmutation | 3 | yes | The transmuted creatures can breathe water freely. Divide the duration evenly among all the... | |
| Waterproof | abjuration | 1 | yes | This spell renders a touched object waterproof for the duration of the spell. The object must be... | |
| Water Shield | evocation | 4 | yes | This spell surrounds you in a spout of clear acid that aids in deflecting attacks and damages... | |
| Wave Form | transmutation | 4 | yes | You transform into a wave of frothing water up to 15 feet wide and 15 feet tall, as space... | |
| Wave Shield | abjuration | 1 | yes | You create a rushing torrent of water in the rough outline of a shield. The water protects you... | |
| Waves of Blood | conjuration | creation | 3 | yes | You cause torrents of roiling blood to push your opponents away from you. This wave attempts a... |
| Waves of Ecstasy | enchantment | compulsion | 7 | yes | You emanate waves of intense pleasure that cause all targets within range to falter. Affected... |
| Waves of Exhaustion | necromancy | 7 | yes | Waves of negative energy cause all living creatures in the spell's area to become exhausted.... | |
| Waves of Fatigue | necromancy | 5 | yes | Waves of negative energy render all living creatures in the spell's area fatigued. This spell... | |
| Weaken Powder | transmutation | 1 | yes | Ammunition in the target firearm generates less of an explosive charge when fired. With such... | |
| Web | conjuration | creation | 2 | yes | Web creates a many-layered mass of strong, sticky strands. These strands trap those caught in... |
| Web Bolt | conjuration | creation | 1 | yes | You launch a ball of webbing at a target, which must make a save or be affected as if by a web... |
| Web Cloud | conjuration | creation | 4 | yes | You create a cloud of flame-resistant strands of adhesive webbing that billows and flows much... |
| Web Shelter | conjuration | creation | 2 | yes | You create a shelter of slightly sticky webbing. The shelter has a hinged door large enough to... |
| Weird | illusion | phantasm | 9 | yes | This spell functions like phantasmal killer, except it can affect more than one creature. Only... |
| What Grows Within | necromancy | 6 | yes | By speaking the name "Xhamen-Dor," you infuse yourself with the essence of the Inmost Blot and... | |
| Whip of Ants | conjuration | summoning | 6 | yes | This spell functions as whip of spiders, except it summons army ants, and any creature you... |
| Whip of Centipedes | conjuration | summoning | 5 | yes | This spell functions as whip of spiders, except it summons centipedes, and any creature you... |
| Whip of Spiders | conjuration | summoning | 2 | yes | You summon hundreds of Diminutive spiders, which cling together in the form of a whip made for a... |
| Whispering Wind | transmutation | 2 | yes | You send a message or sound on the wind to a designated spot. The whispering wind travels to a... | |
| Wind Blades | transmutation | 5 | yes | You harden the air around the target into jagged invisible blades that deal damage based on how... | |
| Winds of Vengeance | evocation | 9 | yes | You surround yourself with a buffeting shroud of supernatural, tornado-force winds. These winds... | |
| Wind Wall | evocation | 3 | yes | An invisible vertical curtain of wind appears. It is 2 feet thick and of considerable strength.... | |
| Windy Escape | transmutation | 1 | yes | You respond to an attack by briefly becoming vaporous and insubstantial, allowing the attack to... | |
| Winged Sword | transmutation | 2 | yes | The weapon targeted by this spell grows small feathered wings. For the duration of the spell,... | |
| Winter Feathers | abjuration | 1 | yes | The target's feathers thicken and fluff up to ward against winter's chill. The target suffers no... | |
| Wish | universal | 9 | yes | Wish is the mightiest spell a wizard or sorcerer can cast. By simply speaking aloud, you can... | |
| Wither Limb | necromancy | 6 | yes | You cause one limb of the target to shrivel and weaken. The target takes 2d6 points of damage.... | |
| With The Wind | abjuration | 2 | yes | You create eddies in the air around the subject that protect it from being checked or blown... | |
| Wizened Appearance | transmutation | polymorph | 1 | yes | You polymorph your target to look like an older version of itself. You select how much older... |
| Wooden Phalanx | conjuration | creation | 9 | yes | You create 1d4+2 wood golems with the advanced template (Bestiary 164, 294). The golems... |
| Word of Beckoning | conjuration | teleportation | 7 | yes | This spell functions like sending, except the subject also receives knowledge of a command word... |
| World Wave | transmutation | 9 | yes | You cause any sort of natural terrain (including water, forest, desert, tundra, and so on) to... | |
| Wracking Ray | necromancy | 5 | yes | A ray of sickly greenish-gray negative energy issues forth from the palm of your hand. Make a... | |
| Wreath of Blades | abjuration | 5 | yes | The daggers serving as focus of this spell take on a deadly sharpness as they animate and spin... | |
| Yellow Sign | enchantment | compulsion | 9 | yes | This spell functions as/symbol of death, save that creatures that succumb to this spell become... |
| Youthful Appearance | transmutation | polymorph | 1 | yes | You make your target look like a younger version of itself. You select how much younger it looks... |
